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View Full Version : Has anyone soloed Khelkar Icepaw in Velks?


Emmin
07-03-2017, 08:17 PM
I gave this a shot as a 60 enchanter, but ran out of mana when he was at 48%. I was wondering if anyone else has been able to pull this off (and how you did it).

waltjig
07-04-2017, 01:36 AM
Yes. Rapture and slow and he fight is easy

Emmin
07-04-2017, 07:25 AM
Yes. Rapture and slow and he fight is easy

Hmm. That's how I started my attempt and he still torched my champion pet. Then I couldn't get the slow refresh to land once I had him on the second pet. There must be more to it than that.

Izmael
07-04-2017, 08:39 AM
Pretty much a waste of time attempting him solo IMO. You'll fail most of the time to resists. Bring a shaman or a cleric and just kill him, unless you want the checkmark, in which case given enough attempts (maybe dozens) you'll eventually solo him if RNG cooperates a ton.

Emmin
07-04-2017, 08:53 AM
I've already duoed him with another enchanter. That wasn't too bad. I'm just looking for the check mark.

Tecmos Deception
07-04-2017, 10:06 AM
Dictate him to give him -mr gear, blur, then try to fight him? Does he quad already? If not then clearly don't give a time, but for sure two rings and a shoulder. Not sure how much it would help.

Does giving a 2h to a mob that quads innately cause it to stop quadding?

Tecmos Deception
07-04-2017, 10:42 AM
Did you have tola robe and cheap ac gear (banded?) on your pet? Just trying to think of little extra edges you might be able to get on him.

Emmin
07-04-2017, 10:42 AM
Dictate him to give him -mr gear, blur, then try to fight him? Does he quad already? If not then clearly don't give a time, but for sure two rings and a shoulder. Not sure how much it would help.

Does giving a 2h to a mob that quads innately cause it to stop quadding?

I thought about this idea, too. The problem is, he's lvl 59 and dictate only works on mobs up to lvl 58 (according to the wiki). I haven't actually tested this to see if the wiki is correct on both accounts, but I plan to. If dictate lands, I was also thinking of having him fight the four mobs in his room until he's almost dead. Then blur the mobs, break charm, charm something else, and kill him.

Emmin
07-04-2017, 10:49 AM
Did you have tola robe and cheap ac gear (banded?) on your pet? Just trying to think of little extra edges you might be able to get on him.

Even with a tola robe, I think the first pet would die. So bye bye tola robe. I could always use a SoulFire or Reaper, but that just feels too much like cheating. No offense, Tecmos. I know you used a Reaper on a couple of your solo artist kills. :p

Tecmos Deception
07-04-2017, 10:54 AM
Lol. No offense taken. I know it's cheesy stuff.

Some people swear that a set of banded/bronze/whatever really toughens up a charm. And they'll only cost 150pp or something.

Xamtox
07-04-2017, 11:22 AM
Anecdotally, put me down in the camp that believes armor makes a difference on pets. When I leveled off FV drovlargs I would give my Pirate pet the bronze they dropped, and the amount of dmg taken seemed very noticeable if they had multiple pieces of bronze on, although I never parsed it.

REMEZ
07-04-2017, 11:25 AM
Pics or it didnt happen, first one to solo this guy with only self buffs gets my Tola robe

Doctor Jeff
07-04-2017, 11:44 AM
"first guy to solo a level 59 mob gets my 1k robe"

n1, remez

Jmcwrestling
07-04-2017, 02:50 PM
A group of 5 mid 50s barely made it out alive to him last night haha , he's a monster
You'll have to feed him pets most likely , I think wand or strings may be needed because of all that damage + enrage

Izmael
07-04-2017, 05:24 PM
I have no doubt Dr Jeff exp'ed off Khelkar with few difficulties solo starting at level 50.

Seriously though, what that guy said. Fraps or didn't happen. It's doable, of course, but requires really lucky RNG. You'll need to land a very, very early slow, then land a reslow without running OOM because even a level 51 fully hasted champ will not kill him before 1st slow wears off and I don't think a single reaper charge will be enough actually.

Considering he resists about 80% of slows after tash, you'll need quite some RNG cooperation for that.

If you pull it off though, please post a video, should make for some pretty good chanter pr0n.

PS: maybe petting that monster shade thing near Lord Bob could be worth a shot.

Foxplay
07-04-2017, 05:41 PM
Reaper charge?

possibly velious robe to spam rune 4? although might be more mana efficient to just sit for med ticks

Never soloed him but if you had him at 48% when you went dry, a reaper charge (CH) + some better gear could be enough to push the rest.

Dunno how you would count using reaper charge thou as "soloing"

Emmin
07-04-2017, 06:09 PM
I'll give this another shot the next time I get a chance. I also didn't debuff him on my first attempt so he probably came with some shaman haste from the other dogs in the room, negating my slow to some extent. I went with rapture+Tash+slow to start off. Not sure if he comes with enough buffs that a recant magic won't strip the rapture and/or slow after landing all that on him. I don't like the idea of fighting him without slowing him first. There also might be better pets in the zone like Izmael mentioned. I'm not going to use a reaper - that defeats the point of the whole thing for me. Though I'll probably use my wand of allure for charming extra pets. I'll be sure to take screenshots and post them up here if I actually pull it off.

Nycon43
07-04-2017, 07:58 PM
Wouldn't mind seeing a video of this, enjoy watching enchanters destroy camps on youtube :P

Bones
07-05-2017, 12:17 AM
but for sure two rings and a shoulder.


I think pets only benefit from 1 ring per the wiki on the pet guide but that might just be summoned pets idk about charmed

"Additionally, they can equip a single finger slot, a single wrist slot, and a single ear slot."

Troxx
07-05-2017, 01:04 AM
Yeah any item slot that comes in pairs - npcs (charm or summon) can only use 1.

fadetree
07-05-2017, 08:39 AM
I'll give this another shot the next time I get a chance. I also didn't debuff him on my first attempt so he probably came with some shaman haste from the other dogs in the room, negating my slow to some extent. I went with rapture+Tash+slow to start off. Not sure if he comes with enough buffs that a recant magic won't strip the rapture and/or slow after landing all that on him. I don't like the idea of fighting him without slowing him first. There also might be better pets in the zone like Izmael mentioned. I'm not going to use a reaper - that defeats the point of the whole thing for me. Though I'll probably use my wand of allure for charming extra pets. I'll be sure to take screenshots and post them up here if I actually pull it off.

Questions -
1. Doesn't landing slow strip off haste? You can't have a mob with haste and slow up.
2. Why couldn't you recant first, then tash+slow?

Izmael
07-05-2017, 09:39 AM
Slow and haste stack on PC's. I'm pretty sure they also do on NPC's.

Tecmos Deception
07-05-2017, 09:48 AM
I did a test with Tecmos years ago, and supplied screenshots, to prove that pets wear TWO rings. I presume they also wear two earrings and two bracers.

https://www.project1999.com/forums/showpost.php?p=1442744&postcount=29 this specific post and that thread in general. Screenshot links are still active.

Please stop with the unsubstantiated nonsense unless you're going to prove my test is no longer applicable today.

Emmin
07-05-2017, 09:54 AM
Since when? Cause unlike the people who regularly say this with no actual knowledge, I actually tested giving 2 rings to a level 1 charmed pet with Tecmos and proved they wear both by its hp total changing not by +55, but by +110.

I can't for the life of me find the thread where I posted about it, and the screenshots hosted are probably dead links now anyway. But yeah. They really do wear 2 rings on p99, and so presumably 2 earrings and 2 bracers too... at least as of the day I tested it 2-3 years ago.

After I get home from patriotic festivities and get my corpses out of hs, I'll buy or make how rings, bracers, and earrings, and record video proof of what I'm saying to put on the wiki so people will finally shut up about this.

I actually re-tested this a few months ago and it was still true then. I gave a decaying skeleton one 55 hp ring and his % hp dropped. Then gave him another one and his % hp dropped again, indicating that he equipped both rings. I didn't take screenshots, though.

Tecmos Deception
07-05-2017, 09:56 AM
Thanks Emmin. A gentleman and a scholar.

I deleted that post when I found my old test, and put a link in to the post of my screenshots.

Emmin
07-05-2017, 10:04 AM
Questions -
1. Doesn't landing slow strip off haste? You can't have a mob with haste and slow up.
2. Why couldn't you recant first, then tash+slow?

1. As Izmael mentioned, PCs can have both slow and haste on them at the same time. Though I've never checked to see if the slow negates the effect of the haste when both are in effect at the same time.
2. I'd like to maximize the amount of time that he's slowed while fighting my pet. If I start with recant magic he'll be beating on my pet (or me) unslowed for a decent chunk of time before I get the slow to land.

Tingowingo
07-05-2017, 10:14 AM
Calm the other 4, pull with recant magic, send your champion in for initial aggro, rapture and pet back, throw debuffs along with weakness + cripple, time the debuffs with a log tracker or stopwatch while memory fluxing/blanket, resend pet, manage bedlam/runes on pet, attempt reslow around the last minute of the third (rapture again for more time), keep managing bedlam/runes, win?

fadetree
07-05-2017, 12:05 PM
Calm the other 4, pull with recant magic, send your champion in for initial aggro, rapture and pet back, throw debuffs along with weakness + cripple, time the debuffs with a log tracker or stopwatch while memory fluxing/blanket, resend pet, manage bedlam/runes on pet, attempt reslow around the last minute of the third (rapture again for more time), keep managing bedlam/runes, win?

right, that's kind of what I was thinking. I'm going to stay skeptical about the haste & slow up at the same time, I don't think that's a thing.

Triiz
07-05-2017, 12:37 PM
right, that's kind of what I was thinking. I'm going to stay skeptical about the haste & slow up at the same time, I don't think that's a thing.

It definitely is true for PC's, just tested it to be sure. I was also under the impression that slow stripped haste, I was wrong.

Edit: AQ and Shiftless Deeds on same PC: (ignore the horizontal lines, all my SS's have that for some reason)
http://imgur.com/l7oGZ82


Thanks for digging up that old post, Tecmos. I always give pets 2 rings just to be sure, but never had any evidence they were actually using both.

Emmin
07-05-2017, 01:06 PM
right, that's kind of what I was thinking. I'm going to stay skeptical about the haste & slow up at the same time, I don't think that's a thing.

I actually just tested this in EC on myself, and you're right fadetree. Even though I can have both slow and haste on me at the same time, the slow supersedes the haste.

Here's me trying to punch a wisp without slow or haste. About 3 sec between swings:

Wed Jul 05 12:53:03 2017] You try to punch a willowisp, but miss!

[Wed Jul 05 12:53:06 2017] You punch a willowisp for 1 point of damage.

[Wed Jul 05 12:53:10 2017] You punch a willowisp for 2 points of damage.

[Wed Jul 05 12:53:13 2017] You try to punch a willowisp, but miss!

[Wed Jul 05 12:53:17 2017] You try to punch a willowisp, but miss!

Here's me punching the same wisp with speed of shissar. About 2 sec between swings:

Wed Jul 05 12:54:18 2017] You punch a willowisp for 1 point of damage.

[Wed Jul 05 12:54:20 2017] You try to punch a willowisp, but miss!

[Wed Jul 05 12:54:23 2017] You punch a willowisp for 1 point of damage.

[Wed Jul 05 12:54:25 2017] You try to punch a willowisp, but miss!

[Wed Jul 05 12:54:27 2017] You punch a willowisp for 1 point of damage.

[Wed Jul 05 12:54:29 2017] You punch a willowisp for 1 point of damage.

Here's me punching the wisp with both speed of shissar and forlorn deeds. About 12 sec between swings:

[Wed Jul 05 12:55:23 2017] You try to punch a willowisp, but miss!

[Wed Jul 05 12:55:35 2017] You try to punch a willowisp, but miss!

[Wed Jul 05 12:55:47 2017] You try to punch a willowisp, but miss!

[Wed Jul 05 12:55:59 2017] You try to punch a willowisp, but miss!

And here's me punching it with only forlorn deeds on me. About 12 sec between swings:

Wed Jul 05 12:56:42 2017] You try to punch a willowisp, but a willowisp dodges!

[Wed Jul 05 12:56:54 2017] You punch a willowisp for 2 points of damage.

[Wed Jul 05 12:57:06 2017] You try to punch a willowisp, but miss!

[Wed Jul 05 12:57:18 2017] You punch a willowisp for 2 points of damage.


Same delay with SoS and Forlorn Deeds as with just Forlorn Deeds. So, yes. A slowed mob shouldn't need its haste removed (assuming the same rules apply to NPCs). I learned something new today!

Tecmos Deception
07-05-2017, 01:20 PM
This is a good thread.

Tingowingo
07-05-2017, 02:33 PM
Regardless of the haste buff that Khelkar could have, you'd still be facing a potential problem of him having Symbol (probably Naltron or even Marzin), an AC buff, and a combination of both. Still good to pull with dispel anyways since - if not Khelkar and you're going up against Emporer Chottal - there are mobs with massive DS shields which is way worse than just pulling with tash and eventually slowing after throwing the pet on it

mickmoranis
07-05-2017, 02:53 PM
Thanks Emmin. A gentleman and a scholar.

I deleted that post when I found my old test, and put a link in to the post of my screenshots.

so its 100% sure they get the effects of two rings? Could give two silver chitten bracers to test the bracer theory?

I have two, ill give that a go if someone doesnt beat me to it.

But this proves 2 rings, and potentially two bracers? Really good to know, I use -10mr rings like candy, ive had 10 on me at one time before.

I lose them like candy too :( But not difficult to reup!

EliteJackson
07-05-2017, 03:07 PM
I actually just tested this in EC on myself, and you're right fadetree. Even though I can have both slow and haste on me at the same time, the slow supersedes the haste.

Here's me trying to punch a wisp without slow or haste. About 3 sec between swings:

<Snipped>

Same delay with SoS and Forlorn Deeds as with just Forlorn Deeds. So, yes. A slowed mob shouldn't need its haste removed (assuming the same rules apply to NPCs). I learned something new today!

I had no idea haste and slow stacked (or failed to stack) this way. Any idea if order of application matters? Or will a slow effect always trump a haste effect?

Emmin
07-05-2017, 03:08 PM
so its 100% sure they get the effects of two rings? Could give two silver chitten bracers to test the bracer theory?

I have two, ill give that a go if someone doesnt beat me to it.

But this proves 2 rings, and potentially two bracers? Really good to know, I use -10mr rings like candy, ive had 10 on me at one time before.

I lose them like candy too :( But not difficult to reup!

I'm 100% sure that a decaying skeleton pet can equip 2 rings. Can't say for sure if it applies to all pets (for example, non humanoid pets).

Emmin
07-05-2017, 03:09 PM
I had no idea haste and slow stacked (or failed to stack) this way. Any idea if order of application matters? Or will a slow effect always trump a haste effect?

When I tried this, I had haste on first and slow second. I didn't try it the other way around, but can the next time I get a chance.

Emmin
07-05-2017, 03:11 PM
When I tried this, I had haste on first and slow second. I didn't try it the other way around, but can the next time I get a chance.

I'm also wondering if this affects worn haste. If you're wearing a haste item and you get slowed, does it negate the effect of the worn haste?

Canelek
07-05-2017, 03:24 PM
I'm also wondering if this affects worn haste. If you're wearing a haste item and you get slowed, does it negate the effect of the worn haste?

Seems like it would be cumulative. Say 40% worn haste - 60% slow = -20% slowed

Interesting conversation. I like the potential! Like many, I just assumed that the wiki regarding pet items was accurate.

mickmoranis
07-05-2017, 03:26 PM
Seems like it would be cumulative. Say 40% worn haste - 60% slow = -20% slowed

Interesting conversation. I like the potential! Like many, I just assumed that the wiki regarding pet items was accurate.

yeah I would be under the idea that slowing would decrese overall speed, be that the mobs attack speed, or their current attack speed with whatever worn/castable haste they have on them currently.

I also wouldnt expect slow to overwrite a haste buff.

Triiz
07-05-2017, 03:40 PM
Same delay with SoS and Forlorn Deeds as with just Forlorn Deeds. So, yes. A slowed mob shouldn't need its haste removed (assuming the same rules apply to NPCs). I learned something new today!

Interesting, thanks for sharing. The issue with a mob like Khelkar would be if you need to re-apply slow and he resists enough that your first slow drops, you end up with fully hasted Khelkar beating the shit out of your pet while you try to land another slow.

I would do as Tingowingo suggested, start casting recant, right before it lands send fully Runed pet in, start casting Rapture while spamming back off, debuff, memblur.

A Golem Metal Wand would be a big help for the start, but if the goal is no clickies at all besides Wand of Allure, even clickies intended to be used by any class, obviously this wont apply.

Side note: Anyone ever give a pet an Incandescent Wand to try to help with stunning 55+ mobs? I know it has +5 MR and you risk pet breaking and stunning you so its kinda meh, but I've been wondering about using one in certain niche scenarios.

fadetree
07-05-2017, 03:45 PM
Well, you guys are well ahead of me in testing methodololgy, I was just going by the fact that when I slow a self-hasted ex-pet it drops down to the same attack rate as if I never hasted it before slowing in the first place. Whether the haste buff itself is still up or not on him, I can't say.

Samoht
07-05-2017, 03:48 PM
Side note: Anyone ever give a pet an Incandescent Wand to try to help with stunning 55+ mobs? I know it has +5 MR and you risk pet breaking and stunning you so its kinda meh, but I've been wondering about using one in certain niche scenarios.

Why not just use Gnoll Hide Lariats?

Tingowingo
07-05-2017, 04:09 PM
Could just see if this works on Khelk

https://wiki.project1999.com/Withered_Totem_of_Widdershins

Emmin
07-05-2017, 04:28 PM
Why not just use Gnoll Hide Lariats?

He's 55+ so should be unstunnable.

Emmin
07-05-2017, 04:32 PM
Could just see if this works on Khelk

https://wiki.project1999.com/Withered_Totem_of_Widdershins

That's an interesting idea for a pet weapon.

Tecmos Deception
07-05-2017, 04:45 PM
A 53 max pet will have a hard time sticking many procs on a +6 red con.

Tingowingo
07-05-2017, 04:45 PM
That's an interesting idea for a pet weapon.

That, and or, a steel hilted flint which I'm sure you have. Either or, you're probably going to want to max a dex/-MR build so I'm really liking the idea of x2 silver chitin wristbands IF you're going uber with 100% knowledge that you could lose over 20k in shit potentially. It's just an interesting build

Tecmos Deception
07-05-2017, 04:50 PM
so its 100% sure they get the effects of two rings? Could give two silver chitten bracers to test the bracer theory?

I have two, ill give that a go if someone doesnt beat me to it.

But this proves 2 rings, and potentially two bracers? Really good to know, I use -10mr rings like candy, ive had 10 on me at one time before.

I lose them like candy too :( But not difficult to reup!

Yeah, I wanna test 2 like jade electrum bracers and a couple diamondine/etc earrings to see if they double up too. Also curious if they will buggily wear MORE than 2 of these slots. Lol.

Triiz
07-05-2017, 05:06 PM
He's 55+ so should be unstunnable.

This is why I was asking. I was under the impression Color Shift should land on any mob that's not labeled as unstunnable as long as it's debuffed enough i.e. a mob that's tashed, malo'd, and occlusioned and say lvl 57 can be color shift stunned but not splitpaw whip stunned. The wiki doesn't have a max level on Enchanter AOE stuns like every other stun. I know for sure Drusella can be AOE stunned, she's 55. Am I wrong and every mob over 56+ is labeled as unstunnable?



A 53 max pet will have a hard time sticking many procs on a +6 red con.

Yeah I figure as much, but even if a pet landed say 2 stuns over a few minute fight that's 12 seconds of no DPS at all. Like I said, it'd be for niche scenarios not necessarily Khelkar.

Why not just use Gnoll Hide Lariats?

Regular stuns cap at 55. I guess my idea is void is Color Shift wont land on any 56+ mob either even if it's debuffed -100 or more MR.

Sorry Emmin, not trying to hijack your thread just been curious about this for a while.

Emmin
07-05-2017, 05:12 PM
This is why I was asking. I was under the impression Color Shift should land on any mob that's not labeled as unstunnable as long as it's debuffed enough i.e. a mob that's tashed, malo'd, and occlusioned and say lvl 57 can be color shift stunned but not splitpaw whip stunned. The wiki doesn't have a max level on Enchanter AOE stuns like every other stun. I know for sure Drusella can be AOE stunned, she's 55. Am I wrong and every mob over 56+ is labeled as unstunnable?





Yeah I figure as much, but even if a pet landed say 2 stuns over a few minute fight that's 12 seconds of no DPS at all. Like I said, it'd be for niche scenarios not necessarily Khelkar.



Regular stuns cap at 55. I guess my idea is void is Color Shift wont land on any 56+ mob either even if it's debuffed -100 or more MR.

Sorry Emmin, not trying to hijack your thread just been curious about this for a while.

From my experience, enchanter AOE stuns don't work on anything 56+. They appear to land (i.e., you don't get the resist message), but the mob keeps on swinging as if it weren't stunned. I've only really tested this on level 56 icy servants in SG so I'm not sure if it holds true for all mobs. And no worries about hijacking my thread. :) This has turned into a discussion of game mechanics that I'm sure not everyone was aware of.

Tankdan
07-05-2017, 05:17 PM
I haven't played EQ in awhile, but why cant a melee just roll up to him with 6 bags full of consumables and solo him?

Tecmos Deception
07-05-2017, 06:11 PM
This is why I was asking. I was under the impression Color Shift should land on any mob that's not labeled as unstunnable as long as it's debuffed enough i.e. a mob that's tashed, malo'd, and occlusioned and say lvl 57 can be color shift stunned but not splitpaw whip stunned. The wiki doesn't have a max level on Enchanter AOE stuns like every other stun. I know for sure Drusella can be AOE stunned, she's 55. Am I wrong and every mob over 56+ is labeled as unstunnable?

Every 55+ mob IS unstunnable. And unmezzable, except by Rapture. Or at least this is the general rule and there may be very limited exceptions.



Yeah I figure as much, but even if a pet landed say 2 stuns over a few minute fight that's 12 seconds of no DPS at all. Like I said, it'd be for niche scenarios not necessarily Khelkar.

Kind of. Melee swing timers run even when you are stunned. So if something gets stunned right after it swings, it basically doesn't affect its DPS at all.

Tingowingo
07-05-2017, 06:33 PM
I haven't played EQ in awhile, but why cant a melee just roll up to him with 6 bags full of consumables and solo him?

Cus 6 bags of consumables might not suffice :(

[Sat Mar 11 12:11:01 2017] An Icepaw prophet hits Khelkar Icepaw for 37 points of damage.
[Sat Mar 11 12:11:01 2017] An Icepaw prophet tries to hit Khelkar Icepaw, but misses!
[Sat Mar 11 12:11:02 2017] Khelkar Icepaw hits an Icepaw prophet for 285 points of damage.
[Sat Mar 11 12:11:02 2017] Khelkar Icepaw hits an Icepaw prophet for 285 points of damage.
[Sat Mar 11 12:11:02 2017] Khelkar Icepaw hits an Icepaw prophet for 149 points of damage.
[Sat Mar 11 12:11:02 2017] Khelkar Icepaw hits an Icepaw prophet for 262 points of damage.
[Sat Mar 11 12:11:02 2017] An Icepaw prophet tries to pierce Khelkar Icepaw, but misses!
[Sat Mar 11 12:11:02 2017] An Icepaw prophet tries to pierce Khelkar Icepaw, but misses!
[Sat Mar 11 12:11:02 2017] An Icepaw prophet crushes Khelkar Icepaw for 108 points of damage.
[Sat Mar 11 12:11:02 2017] An Icepaw prophet crushes Khelkar Icepaw for 114 points of damage.

Triiz
07-05-2017, 06:41 PM
Every 55+ mob IS unstunnable. And unmezzable, except by Rapture. Or at least this is the general rule and there may be very limited exceptions.





Kind of. Melee swing timers run even when you are stunned. So if something gets stunned right after it swings, it basically doesn't affect its DPS at all.

All mez's besides Rapture are level capped at 55, so that is "built in" for lack of a better word like regular stuns. As far as I know that is not built into AOE stuns so it'd have to be mob specific. I was thinking if a mob could be Raptured(not unmezzable), it may also not be labeled unstunnable and could be AOE stunned if it was debuffed enough. I would need a 60 shaman and bard to really test it, so I'll just go off of this answer for now thanks.

skarlorn
07-05-2017, 06:47 PM
6 10 slots each filled with a 10x wort pot = 180,000 HP in healing
About 180k in ice giant toes (poor ice giants)

+a Soulfire, lets say worth ~20,000 healing

+a Reaper, lets say worth ~4k

Would be pretty pathetic if you couldn't kill Khelkar by sitting in defensive stance with thorns and 200k healing capability!!!

definitely not worth the cost tho lol

Tecmos Deception
07-05-2017, 06:50 PM
All mez's besides Rapture are level capped at 55, so that is "built in" for lack of a better word like regular stuns. As far as I know that is not built into AOE stuns so it'd have to be mob specific. I was thinking if a mob could be Raptured(not unmezzable), it may also not be labeled unstunnable and could be AOE stunned if it was debuffed enough. I would need a 60 shaman and bard to really test it, so I'll just go off of this answer for now thanks.

Next time I find a 56+ mob I'll be sure to try to stun him a dozen times or something while pet kills him just to be sure.

tolinwiz
07-05-2017, 09:12 PM
Could you faction with the dogs and trade him a bunch of -Mr gear, 2hander to stop dw, etc?

mickmoranis
07-05-2017, 09:46 PM
Yeah, I wanna test 2 like jade electrum bracers and a couple diamondine/etc earrings to see if they double up too. Also curious if they will buggily wear MORE than 2 of these slots. Lol.

watch it turn out you can give em 50 rings for -500 mr and all this time we were sure it was only 1

Emmin
07-05-2017, 09:47 PM
Could you faction with the dogs and trade him a bunch of -Mr gear, 2hander to stop dw, etc?

I wondered about this, too, since I can be dubious with the dogs with werewolf form + collaboration. Will they equip an item if I give it to them with dubious faction without charming first? More research is required.

Emmin
07-05-2017, 10:12 PM
I had no idea haste and slow stacked (or failed to stack) this way. Any idea if order of application matters? Or will a slow effect always trump a haste effect?

Alright, I tested this just now and it doesn't matter what order. The slow effect always negates the effect of the haste. I even tried a different haste/slow combo this time to see if the % effect or level of the haste and slow spells matters.

Here I am punching a snake with just Tepid Deeds on me. 7 sec between swings:

[Wed Jul 05 21:52:55 2017] You punch a rattlesnake for 1 point of damage.

[Wed Jul 05 21:53:02 2017] You try to punch a rattlesnake, but miss!

[Wed Jul 05 21:53:10 2017] You punch a rattlesnake for 1 point of damage.

[Wed Jul 05 21:53:17 2017] You punch a rattlesnake for 2 points of damage.

And here I am punching the snake with Tepid Deeds followed by Visions of Grandeur. Still 7 sec between swings:

[Wed Jul 05 21:53:28 2017] You punch a rattlesnake for 2 points of damage.

[Wed Jul 05 21:53:35 2017] You punch a rattlesnake for 2 points of damage.

[Wed Jul 05 21:53:42 2017] You punch a rattlesnake for 1 point of damage.

[Wed Jul 05 21:53:49 2017] You punch a rattlesnake for 2 points of damage.

So it seems that it doesn't matter what order the haste and slow are cast on you, or what level/% the haste and slow spells are. The slow always negates the haste. I still haven't tested if this also occurs with worn haste. Stay tuned.

pasi
07-06-2017, 01:08 AM
Raptureable + slowable mob in a zone where there are casters and abundant pets. Shouldn't be too bad?

Bank a second pet (or third if needed) for recharm. Have memory flux + reoccurring amnesia ready for blur on pet break/death. Use Boltrans over Allure (far quicker cast time) and you should only take a round or two of melee. Can even try to Rapture him on charm break/death for a cleaner swap.

Keep a nearby caster dazzled for ToTs if mana is an issue.

Admittedly, not a ton of room for error, but y'all chose Enchanter over Shaman.

branamil
07-06-2017, 03:36 AM
I was about to solo Khelkar and Emmim saw me. He got so jealous that I was getting a solo kill before him he cancel magiced the spare pets I was keeping. Then trained Velketor on me. I ha fraps but he hacked my YouTube account and deleted those too.

Emmin
07-06-2017, 07:20 AM
Raptureable + slowable mob in a zone where there are casters and abundant pets. Shouldn't be too bad?

Bank a second pet (or third if needed) for recharm. Have memory flux + reoccurring amnesia ready for blur on pet break/death. Use Boltrans over Allure (far quicker cast time) and you should only take a round or two of melee. Can even try to Rapture him on charm break/death for a cleaner swap.

Keep a nearby caster dazzled for ToTs if mana is an issue.

Admittedly, not a ton of room for error, but y'all chose Enchanter over Shaman.

Mo speaks! Get in here and show us how it's done like back in the old days. But yeah, I think it's doable. Though he also double backstabs you when he summons you after your pet dies. Plus his 285 normal max hits (he quads). That's a painful one round of melee.

Emmin
07-06-2017, 07:23 AM
I was about to solo Khelkar and Emmim saw me. He got so jealous that I was getting a solo kill before him he cancel magiced the spare pets I was keeping. Then trained Velketor on me. I ha fraps but he hacked my YouTube account and deleted those too.

This certainly sounds like something that I would do. :p

turbosilk
07-06-2017, 08:10 AM
Shamans are well aware that slow negates spell haste :)

fadetree
07-06-2017, 11:08 AM
I still haven't tested if this also occurs with worn haste. Stay tuned.

It doesn't. Worn haste stays active.

Triiz
07-06-2017, 02:39 PM
I wondered about this, too, since I can be dubious with the dogs with werewolf form + collaboration. Will they equip an item if I give it to them with dubious faction without charming first? More research is required.

I semi-tested this earlier today to see if it had changed. I handed a 2 gold vendor bought staff to a NFP guard that didn't have any weapons and he equipped it. I think it wont show on their loot table though so whatever you give him would be lost. I didn't want to take the faction hit so didn't kill the guard to see if he dropped it or not, though.

Could you faction with the dogs and trade him a bunch of -Mr gear, 2hander to stop dw, etc?


A pet with a 2H will still duel wield. You'll see "Pet slashes for X damage" followed by "Pet hits for X damage"

skarlorn
07-06-2017, 02:42 PM
yes as a warrior i am keenly aware that my haste gets dispelled when a slow lands on me, but the spell slow is mitigated by my worn haste

danque memmauys

Izmael
07-06-2017, 04:17 PM
I like the idea of having 200k hp worth of healing items on a melee and just kill him with thorns. I wonder if that would actually work. A bard's DS could, maybe?


(Of course, if this is acceptable, simply waltzing in as a random enc with a charged Soulfire should be pretty easy as well)

Danth
07-06-2017, 04:43 PM
I know an Enchanter who solo'd Khelkor from time to time. He typically died a couple times per success and regarded it as generally more fuss than it was worth. Lull pull out, mez, pre-slow, and have strong heal click item (soulfire) for a pet and it boils down to a) slow not resisting a dozen times and leaving the ench out of mana, and b) charm lasting long enough. Turn the solo into a duo or trio and things get easy with the random death element removed.

Danth

Emmin
07-08-2017, 10:32 AM
I apologize in advance if this ends up being a little long. I'm going to write this in the spirit of the solo artist challenge (https://www.project1999.com/forums/showthread.php?t=80165) since that's what inspired me to even attempt this. I play on a Mac, so no fraps. You'll have to settle for screenshots.

First, I clarified a couple of questions about Khelkar from earlier in this thread before I actually fought him: 1. Dictate will not land on him, so he must actually be level 59 like the wiki says; 2. If you cast recant magic on him after rapture, it strips off the rapture, so it isn't possible to debuff him after rapture/slow; 3. You cannot recover items given to dogs that aren't pets. I tested this by giving a dubious con icepaw a torch, then killing him after and the torch wasn't in his loot table. It's unclear if he actually equipped it, though, because the dogs in Velks don't show weapons in their hands when equipped. I didn't think it was worth it to give Khelkar some -MR items because of this.

I wondered if there was a better high level pet in the zone than a champion since during my attempt about a week ago, Khelkar had about 60% hp left after slaughtering my first champion pet (he was slowed, too). I tried the golems and gargoyles near the castle (I wondered if the wiki level ranges were accurate), but charm wouldn't land on them so they're actually 54+. I then tried the frost spectre near Lord Bob (thanks for the suggestion, Izmael) and he can actually be charmed with Boltran's. The wiki says that a champion has 3k more hp than the frost spectre, so I wasn't sure if he'd actually be a better pet than a champ. To figure this out, I had him fight a champ and it wasn't even close. The champ died when the spectre still had ~40% hp. He has a quick-cast 240-something lifetap that he uses quite a bit as well as a harmtouch. That ended up making a huge difference when I actually fought Khelkar.

I assumed that I'd need to chain a few pets in order to solo Khelkar so I pre-buffed (and torched) the champion and warrior in the room next to Khelkar's with tash, VoG, umbra, and rune V, thinking I'd keep them calmed during the whole fight. This actually made the fight more difficult than it needed to be since I didn't actually need that many pets. I also had a caster dog in the room below that I could use for ToT. I pulled out all the stops on my spectre pet: right before starting the fight I torched him and gave him umbra, rune V, epic haste, feedback and boon of the garou.

On to the actual fight. I had one aborted attempt on Khelkar (after calming the dogs in his room) since all three of my slows after rapture+tash were resisted. I blurred him and started over. On the next attempt, I again went with rapture+tash+forlorn deeds and it landed on the first cast, then BoF+tash again to lower my aggro. Then the fight was on! Here's a screenshot right after the initial engage:

8670

I sat and watched the show, ToTing the dog down below whenever I could. I was also basically chain casting calm on the other dogs in the room because I was so paranoid that it was going to wear off. Amazingly, my pet was actually keeping even with him towards the beginning of the fight with all his lifetaps

8671

Right at 2 min after landing my first slow (I kept a timer going) I started attempting to re-slow him. It landed on the second cast. He was at about 50% at this point. Here's a screenshot right after landing the second slow:

8672

He finally started to pull away from my pet towards the end. It ended up dying when Khelkar was right around 10% hp. Right before my pet died, I backed him off and told him to sit, hoping Khelkar would burn his summon and backstabs on my pet instead of on me, and it worked! Unfortunately I didn't get any screenshots of this because I was panicking at this point. I then clicked my wand on the champion in the room and sent him in. Right about then I realized that I forgot to blur him after landing the second slow so I had a whole bunch of aggro built up and my pet couldn't pull him off of me. He actually enraged at this point, but since he was busy beating on me my pet was able to keep working on him. Finally, enrage wore off and my pet peeled him off of me:

8673

Dead dog:

8674

Emmin
07-08-2017, 10:36 AM
And sweet loot:

8675

In hindsight, I'm thinking the spectre pet could've soloed him the whole way if I had tossed him a few runes during the fight. He would've done even better if I gave him a tola robe. By the way.....

Pics or it didnt happen, first one to solo this guy with only self buffs gets my Tola robe

I'll take my tola robe now, please! :D

This was definitely a fun fight. The rest of you solo enchanter enthusiasts should test your mettle and give it a go yourselves!

8676

Vexenu
07-08-2017, 10:46 AM
Well done.

Tecmos Deception
07-08-2017, 11:36 AM
Excellent fight.

God bless the Solo Artist Challenge, and solo artists everywhere =D


I'm still curious how much a set of bronze armor on your pet would have affected his damage taken. Or if, assuming you had mana to spare, you could spare cripple and/or insipid strength to stick on Kelkar too. One of these days I'm going to bribe a cleric into testing that stuff with me, since Drumas keeps refusing to help me just out of the kindness of his heart!

Nycon43
07-08-2017, 12:04 PM
Nice stuff Emmin, grats on the kill.

Triiz
07-08-2017, 03:00 PM
Gratz Emmin, impressive stuff. When he was enraged on you did he not even fully chew thru Runes?

Wonder what ever happened to the plans for Solo Artist Challenge Part 2. Would be cool if we had an active replica of the first SAC, with the same ranking and same system of notating what clickies/buffs/pull methods was used, but with an updated mob list adding mobs like Khelkar and subtracting mobs that needed to be invis pulled etc

Emmin
07-08-2017, 03:20 PM
He went through bedlam, but not rune V. I think he got 2 rounds of melee on me then, so they must not have been for max damage. I REALLY like the idea of an updated SAC. Only problem is, no one knowledgeable enough is willing to take the initiative to come up with an updated list (me included). I suppose this kill would've been classified as an S- since I used my wand of allure. I think I'll try it again at some point to see if I can do it without the wand.

Izmael
07-08-2017, 03:30 PM
Solid brag. Grats on his best loot piece, too (lute is nice but takes some extensive tunnelquesting to sell).

Izmael
07-08-2017, 03:32 PM
If someone wants to take over whatever I started on SAC2, including the (free) wordpress site, hit me up.

I'm just way too busy these days with the cryptocurrencies bubble to play EQ.

skarlorn
07-08-2017, 03:35 PM
Grats, awesome work and documentation Emmin.

I only have one thought left after seeing these pictures of a werewolf enchanter forcing a werewolf spectre to fight a kobold.

IT A DOG EAT DOG WORLD

Tecmos Deception
07-08-2017, 06:22 PM
Grats, awesome work and documentation Emmin.

I only have one thought left after seeing these pictures of a werewolf enchanter forcing a werewolf spectre to fight a kobold.

IT A DOG EAT DOG WORLD

/thread

taxious
07-08-2017, 07:43 PM
Impressive research. Congrats.

REMEZ
07-09-2017, 12:01 PM
holy crap! You did it

Emmin
07-09-2017, 12:28 PM
Indeed.

Sirelk
07-10-2017, 01:19 PM
I'm so suck at my enchanter. Of course he has crap gear, but I absolutely hate having to switch spells in and out.

Great job, man!

Canelek
07-10-2017, 02:33 PM
Well done Emmin!

Emmin
07-10-2017, 02:41 PM
Thank you. :)

Remez even gave me his tola robe like he said he would.

Sinadin
07-10-2017, 04:32 PM
awesome - I'm impressed

Fragged
07-10-2017, 07:11 PM
Well done!

Loke
07-11-2017, 02:03 PM
I know an Enchanter who solo'd Khelkor from time to time. He typically died a couple times per success and regarded it as generally more fuss than it was worth. Lull pull out, mez, pre-slow, and have strong heal click item (soulfire) for a pet and it boils down to a) slow not resisting a dozen times and leaving the ench out of mana, and b) charm lasting long enough. Turn the solo into a duo or trio and things get easy with the random death element removed.

Danth

Wasn't an enchanter named Amadayne was it? Its been months since I've seen the guy online, but pretty sure he said he solo'd Khelkar a few times.

Tecmos Deception
07-11-2017, 02:33 PM
Regular stuns cap at 55. I guess my idea is void is Color Shift wont land on any 56+ mob either even if it's debuffed -100 or more MR.

I just stunned TwentyTwo, the level 60 version, in POM using color slant a few minutes ago. He had tashanian on him but that was it.

Asshole resists 7-8 slows in a row sometimes, but I managed to stun him. Heh.

Samoht
07-11-2017, 02:41 PM
I just stunned TwentyTwo, the level 60 version, in POM using color slant a few minutes ago. He had tashanian on him but that was it.

Asshole resists 7-8 slows in a row sometimes, but I managed to stun him. Heh.

Did the stun actually affect him, though? The thing they are saying you should test for is that they are seeing the message, but the mob continues to either cast or melee through the spell.

Tecmos Deception
07-11-2017, 02:52 PM
Did the stun actually affect him, though? The thing they are saying you should test for is that they are seeing the message, but the mob continues to either cast or melee through the spell.

Eh, ok. I don't know then. He was 70% slowed so Ill have to check the timing of melee swings in my logs to see if it actually affected him or if he swung anyway.

Caiu
07-11-2017, 02:56 PM
The mana draining part of slant lets it land I believe but he wouldn't actually be stunned. my guess.

Triiz
07-11-2017, 02:58 PM
Eh, ok. I don't know then. He was 70% slowed so Ill have to check the timing of melee swings in my logs to see if it actually affected him or if he swung anyway.

Definitely interested to know. In old screenshots it looks like there used to be a "The stun portion of your spell will not effect this mob" type message, but I don't think we have that anymore, do we?

Emmin said Icy servants wouldn't resist it, but weren't actually stunned. May be the same case with TwentyTwo, but hopefully not lol.

Tecmos Deception
07-11-2017, 03:58 PM
Doing puppets in POM, paramedix saw the message suggesting that he had landed a stun on the solusek puppet just now... despite the fact that it resists the unresistable Rapture. Lol.

Izmael
07-11-2017, 04:51 PM
Rapture is -1000 MR adjustment, not unresistable AFAIK.

Triiz
07-11-2017, 06:17 PM
Doing puppets in POM, paramedix saw the message suggesting that he had landed a stun on the solusek puppet just now... despite the fact that it resists the unresistable Rapture. Lol.

I figured Cleric stun would be outright resisted.

Rapture is -1000 MR adjustment, not unresistable AFAIK.

Pretty sure that makes it unresistable on any mob not tagged unmezzable, but Solusek Puppet is tagged unmezzable. I would guess the only reason it isn't labeled "unresistable" like Tash is because mez immune mobs will resist it.

Tecmos Deception
07-11-2017, 07:39 PM
Yah -1000
Dictate will land on them. Summon comp a dictated puppet to castle entrance for fun times.

If something could resist a -1000 without being immune (multiple times in a row, mind you, cause I recast it again after we wiped learning this), there's no way it would be easy to stick any other MR spell on it even without tash. But those things are easy to stick other magic spells on.

Tecmos Deception
07-12-2017, 02:25 PM
[Mon Jul 10 20:41:52 2017] TwentyTwo hits YOU for 180 points of damage.
[Mon Jul 10 20:41:52 2017] TwentyTwo hits YOU for 180 points of damage.
[Mon Jul 10 20:41:52 2017] You must be standing to cast a spell.
[Mon Jul 10 20:41:52 2017] Brenn hits YOU for 152 points of damage.
[Mon Jul 10 20:41:52 2017] Brenn hits YOU for 152 points of damage.
[Mon Jul 10 20:41:52 2017] Brenn hits YOU for 152 points of damage.
[Mon Jul 10 20:41:52 2017] You can't use that command right now...
[Mon Jul 10 20:41:53 2017] You begin casting Color Flux.
[Mon Jul 10 20:41:53 2017] You can't use that command right now...
[Mon Jul 10 20:41:53 2017] You can't use that command while casting...
[Mon Jul 10 20:41:53 2017] You can't use that command right now...
[Mon Jul 10 20:41:53 2017] You can't use that command while casting...
[Mon Jul 10 20:41:53 2017] You can't use that command right now...
[Mon Jul 10 20:41:53 2017] You can't use that command right now...
[Mon Jul 10 20:41:53 2017] You can't use that command right now...
[Mon Jul 10 20:41:53 2017] You can't use that command right now...
[Mon Jul 10 20:41:53 2017] Brenn hits YOU for 146 points of damage.
[Mon Jul 10 20:41:53 2017] Brenn hits YOU for 152 points of damage.
[Mon Jul 10 20:41:53 2017] Brenn hits YOU for 152 points of damage.
[Mon Jul 10 20:41:53 2017] Brenn hits YOU for 68 points of damage.
[Mon Jul 10 20:41:54 2017] You can't use that command right now...
[Mon Jul 10 20:41:54 2017] You regain your concentration and continue your casting.
[Mon Jul 10 20:41:54 2017] TwentyTwo is stunned by scintillating colors.
[Mon Jul 10 20:41:54 2017] Brenn is stunned by scintillating colors.
[Mon Jul 10 20:41:54 2017] You haven't recovered yet...
[Mon Jul 10 20:41:54 2017] You begin casting Alliance.
[Mon Jul 10 20:41:54 2017] You regain your concentration and continue your casting.
[Mon Jul 10 20:41:54 2017] TwentyTwo looks friendly.
[Mon Jul 10 20:41:54 2017] You can't use that command right now...
[Mon Jul 10 20:41:54 2017] You can't use that command right now...
[Mon Jul 10 20:41:54 2017] You can't use that command while casting...
[Mon Jul 10 20:41:54 2017] You begin casting Color Slant.
[Mon Jul 10 20:41:54 2017] Paramedix begins to cast a spell.
[Mon Jul 10 20:41:55 2017] You can't use that command right now...
[Mon Jul 10 20:41:55 2017] You can't use that command right now...
[Mon Jul 10 20:41:55 2017] You can't use that command right now...
[Mon Jul 10 20:41:55 2017] You can't use that command right now...
[Mon Jul 10 20:41:55 2017] You can't use that command right now...
[Mon Jul 10 20:41:55 2017] You can't use that command right now...
[Mon Jul 10 20:41:56 2017] You can't use that command right now...
[Mon Jul 10 20:41:56 2017] You can't use that command right now...
[Mon Jul 10 20:41:56 2017] TwentyTwo is dazzled by scintillating colors.
[Mon Jul 10 20:41:56 2017] Brenn is dazzled by scintillating colors.
[Mon Jul 10 20:41:57 2017] You begin casting Alliance.
[Mon Jul 10 20:41:57 2017] Brenn looks friendly.
[Mon Jul 10 20:41:57 2017] You can't use that command right now...
[Mon Jul 10 20:41:57 2017] You begin casting Mesmerize.
[Mon Jul 10 20:41:58 2017] You can't use that command while casting...
[Mon Jul 10 20:41:58 2017] You can't use that command right now...
[Mon Jul 10 20:41:58 2017] You can't use that command right now...
[Mon Jul 10 20:41:58 2017] You can't use that command while casting...
[Mon Jul 10 20:41:59 2017] TwentyTwo tries to hit YOU, but misses!
[Mon Jul 10 20:41:59 2017] TwentyTwo hits YOU for 180 points of damage.

So yeah. A stun that lasts 8 seconds hit him, and 3 seconds later he attacked me. He didn't "resist" either of my stuns (note that color flux does not have a mana drain component, so the stun apparently landing can't be just because of the mana drain on the higher-level AE stuns), but neither did the stuns seem to actually stun him.

Emmin
07-12-2017, 05:45 PM
Case closed.