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Odeseus
02-28-2011, 02:11 PM
Just wondering what are some good farmable pet weaps? I know stun whips from the paw stay viable as solid pet weaps until Velious (I think). Are there any others that would be worth farming in Kunark or the old world?

EDIT: Bumping my list to the first post for ease of access

Going to be editing this post as I find more things. And will also clean it up once I'm finished. Bear with me as this is an ongoing process.

Starting with Kunark weapons:

The first one is lore so it doesn't fit the bill exactly, but I remember the Steel Hilted Flint Dagger (http://lucy.allakhazam.com/item.html?id=7207)being absolutely INSANE damage. Sometimes would double a pet's DPS with this one weapon alone.

Next is the Scorpikis Claw Impaler (http://lucy.allakhazam.com/item.html?id=7371). Not that great, but procs a DoT for a little extra damage.

Dagger of Frost (http://lucy.allakhazam.com/item.html?id=7252) isn't bad, and it appears to drop off multiple creatures.

Canyoneer Pike (http://lucy.allakhazam.com/item.html?id=12897)is nodrop but not lore, so you can have many of them. Not the greatest pet weap ever, but it procs a 25% slow, which could come in quite handy in certain situations.

Blood Point (http://lucy.allakhazam.com/item.html?id=7249) is a very very good pet weap it seems like. Not lore and has an 80 point life tap, DD+heals = win!

Wintry Club (http://lucy.allakhazam.com/item.html?id=6620) is another decent weap. It isn't lore and procs a 30ish DD. Nothing to freak out over but solid nonetheless.

Master Wu's Trance Stick (http://lucy.allakhazam.com/item.html?id=6619) appears to drop off trash in CoM, has a nice DD component to it and isn't lore. Might be something to look into depending on the rarity.

Deadwood Stave (http://lucy.allakhazam.com/item.html?id=6623) is another nice lifetap weapon. And it isn't lore, but there appears to be limited information on it. Still a nice option.

And just for use now, before kunark drops, here are some Classic pet weapons:

Obsidian Shard (http://lucy.allakhazam.com/item.html?id=7404) isn't lore. Did not know that. It isn't spectacular but 30DD proc isn't horrible.

For those of you wondering what the
lifetap whip (http://lucy.allakhazam.com/item.html?id=5310) is. It is nice as it is DD+heal, but the damage is completely underwhelming (for the most part).

And for all 2 of you who are wondering whatthe stun whip (http://lucy.allakhazam.com/item.html?id=5317) is. It stuns most critters, good for agro, interrupting spells and slightly lowering mob DPS (can't attack while stunned).

And the root sword (http://lucy.allakhazam.com/item.html?id=5405) from Lower Guk. Not only does it root the mob, but it has a very nice DD component.

And finally, the Serrated Bone Dirk (http://lucy.allakhazam.com/item.html?id=7502) Snare is incredibly useful in situations where you don't want mobs to run (such as seb when Kunark hits).

guineapig
02-28-2011, 02:15 PM
I noticed that you play a mage. Any reason you don't use your summoned weapons?

Basically, unless the weapons procs something, all 1-handers are the same thing as far as yout pet is concerned.

Cheapest procing weapons you can get are stun-whips, lifetap whips, staff in Solb (48dd with stun component) and the ranger root swords. Oh, almost forgot the axe in Highpass. Sorry, too lazy to do links or think of names today :o.

If you are fighting summoned mobs, like in SolB for example (or later on in the Hole) your summoned swords are your best bet as they prod against summoned mobs.

Odeseus
02-28-2011, 02:27 PM
I use the swords of runes about 90% of the time. I have a stockpile of whips I use the other 10% of the time when I know I'm going to face healers or just need the extra help that comes with the AC on the whips and the stun proc. It isn't a big help, but often I'll take whatever I can get.

I figured since I said "pet weaps" everyone would assume I meant something along the lines of this criteria:

1) procs
2) not lore so I can farm multiples
3) cheap and/or relatively easy to farm (i don't really want to spend a TON of time farming one weap, and have it go to waste if for some reason I wipe or need to gate)

guineapig
02-28-2011, 02:51 PM
In that case, the Gnoll Hide Lariat best matches your criteria in classic (which you are already farming). You won't find anything with a proc that useful, that isn't lore and is easy to farm.

Messianic
02-28-2011, 02:52 PM
Side note - I saw a shaman pet proccing the gnoll hide lariat stun once. That's a tip for you shaman out there ;)

guineapig
02-28-2011, 02:56 PM
The main reason why Gnoll Hide Lariat is your best option is because any other procing weapon in classic drops off a single named in a single zone (with the exception of the lifetap whip which kinda sucks). The Lariat can potentially drop off of dozens and dozens of gnolls in Splitpaw as well as in South Karana. There is nothing else that comes even close in terms of availability.

It basically comes down to camp a named that may or may not spawn for a chance at maybe getting a weapons...
or clear the entrance to a zone and get anywhere from 1-4 whips per cycle.

Odeseus
02-28-2011, 03:59 PM
Figured that whips were my best bet, although the root sword from guk is interesting. But I believe the drop rate is pretty horrible.

I'm mainly curious about kunark though. Is there anything that is going to be there that would fit the bill? Or should I keep a stock of whips around well into Velious?

Oh, and to clarify about how "common" of drops they need to be in my opinion. I don't mind camping 1 named for 1 weap as long as the weap isn't lore and isn't insanely rare. I wouldn't mind camping a named for a 5 hours if I would get at least 2 weaps in that time frame.

Gorgetrapper
02-28-2011, 05:01 PM
Btw, a nice proccing weapon is always that staff from SolB. The thing is a rape stick.

ByronosaurusRex
02-28-2011, 05:39 PM
@ Odesues-

About the Ebony Bladed Swords. They dropped like candy for me and a monk friend the other day while camping Raster for a few hours. I think it's the common drop over the Azure Sleeves. Its just getting to him/finding him if hes already up and pathing around. He spawned 3 times for us at Raster's camp, but I doubt that's his only spawn point.

One of those annoying, run all around the whole time camps. Probably best to farm those lariats.

Messianic
02-28-2011, 05:51 PM
@ Odesues-

About the Ebony Bladed Swords. They dropped like candy for me and a monk friend the other day while camping Raster for a few hours. I think it's the common drop over the Azure Sleeves. Its just getting to him/finding him if hes already up and pathing around. He spawned 3 times for us at Raster's camp, but I doubt that's his only spawn point.

One of those annoying, run all around the whole time camps. Probably best to farm those lariats.

The sword is actually the rare - but as often as the patriarch spawns (I saw him 3 times in about 90 minutes), it might as well be common.

Holey
02-28-2011, 05:52 PM
Figured that whips were my best bet, although the root sword from guk is interesting. But I believe the drop rate is pretty horrible.

I'm mainly curious about kunark though. Is there anything that is going to be there that would fit the bill? Or should I keep a stock of whips around well into Velious?

Oh, and to clarify about how "common" of drops they need to be in my opinion. I don't mind camping 1 named for 1 weap as long as the weap isn't lore and isn't insanely rare. I wouldn't mind camping a named for a 5 hours if I would get at least 2 weaps in that time frame.

stun whips are always better :D

Dr4z3r
02-28-2011, 05:54 PM
Btw, a nice proccing weapon is always that staff from SolB. The thing is a rape stick.

Sadly, it is also LORE. :(

Odeseus
02-28-2011, 09:12 PM
Yeah, lore weapons are not really an option. I don't want to have to farm one every time I want or need some pet weaps. Or have to have 5 million alts to store one weap per alt. That would just be way too much work.

And does anyone know of any kunark pet weaps? Haven't heard much about kunark items yet.

Harrison
02-28-2011, 09:18 PM
Yeah, lore weapons are not really an option. I don't want to have to farm one every time I want or need some pet weaps. Or have to have 5 million alts to store one weap per alt. That would just be way too much work.

And does anyone know of any kunark pet weaps? Haven't heard much about kunark items yet.

TONS of them, more than you could possibly imagine or list here.

Pyrocat
02-28-2011, 09:53 PM
Serrated Bone Dirks = snare! I usually buy them for 40-50p a pop.

Also yeah I've got about 40 stun whips stockpiled for Kunark.

Odeseus
02-28-2011, 10:49 PM
I had forgotten about the dirks. But lower guk is pretty full much of the time. Figure when kunark hits it might be easier to farm up. If I remember right, snare is really important in kunark (at least seb) because things run often, pet root isn't 100% reliable and mages don't have any other way to stop a runner. Currently I use nukes and/or just let pet chase em down. Since mage pets don't necessarily scale with the increased mob HP, might be important to have snare.

Nynn
03-01-2011, 12:29 PM
Yes!! Shaman pets will proc the gnoll hide lariat stun... I always carry two or three with me.

Keep in mind that it starts procing at 25, so if you give one to a 34th level pet, make sure it cons dark blue.

guineapig
03-01-2011, 12:46 PM
Also if your pet is already dual wielding it's not always necessary to give the pet 2 whips... SBD is a good offhand option if you an get the camp as it drops regularly enough.

If you want something that's as easy to get as the whip just use Dagger of Dropping in the offhand. It procs weaken which doesn't do too much in the way of getting the mob to drop quicker but if it's agro that you are looking for it certainly doesn't hurt. Besides the fact that the dagger is more or less worthless to players as well as vendors and drops in the same zone.

guineapig
03-01-2011, 12:52 PM
Sorry I can't help you with Kunark drops but I honestly can't think of anything even nearly as easy to get and as effective:

But feel free to browse through the item lists for these zones and maybe you will find what you are looking for:

http://everquest.allakhazam.com/db/zone.html?mode=bycont

Kunark:

* Burning Woods (http://everquest.allakhazam.com/db/itemzone.html?zone=77)
* Chardok (http://everquest.allakhazam.com/db/itemzone.html?zone=78)
* City of Mist
* Crypt of Dalnir (http://everquest.allakhazam.com/db/itemzone.html?zone=98)
* Dreadlands (http://everquest.allakhazam.com/db/itemzone.html?zone=75)
* East Cabilis
* Emerald Jungle (http://everquest.allakhazam.com/db/itemzone.html?zone=81)
* Field of Bone (http://everquest.allakhazam.com/db/itemzone.html?zone=82)
* Firiona Vie
* Frontier Mountains
* Howling Stones (Charasis)
* Kaesora
* Karnor's Castle
* Kurn's Tower
* Lake of Ill Omen
* Mines of Nurga
* Old Sebilis
* Skyfire Mountains
* Swamp of No Hope
* Temple of Droga
* The Halls of Betrayal (Chardok B)
* The Overthere
* Timorous Deep
* Trakanon's Teeth
* Veeshan's Peak
* Warsliks Wood
* West Cabilis

(EDIT: don't have time to add all the links right now...)

Odeseus
03-01-2011, 02:43 PM
Dagger of Dropping is a kind of last resort kind of thing. The effect doesn't seem to do too much in the way of making a fight easier. Might be worth it for long fights where the drop in STR/AC would matter more, but I'm not anticipating massively long fights.

I might head over to lower guk for the dirk sometime this week if I get enough time to log on. Getting a bit sick of the paw (Although I do have 30 whips saved now). Haven't ever spent much time in guk so would be worthwhile to check it out.

As for kunark weaps, it seems that no one has done the research (or can remember any good ones offhand). If work today is as slow as it looks like it might be, I might spend some time digging through the drops in alla to see if I can find anything. Will post here if I find anything useful.

Messianic
03-01-2011, 03:46 PM
There's that AoE proccing no drop sword from Sol B which you can still give to your pet IIRC... ;)

guineapig
03-01-2011, 04:01 PM
There's that AoE proccing no drop sword from Sol B which you can still give to your pet IIRC... ;)

That sounds like a horrible idea for a soloing mage with a pet that can't hold agro on more than 1 mob at a time.

Odeseus
03-01-2011, 04:11 PM
Going to be editing this post as I find more things. And will also clean it up once I'm finished. Bear with me as this is an ongoing process.

Starting with Kunark weapons:

The first one is lore so it doesn't fit the bill exactly, but I remember the Steel Hilted Flint Dagger (http://lucy.allakhazam.com/item.html?id=7207)being absolutely INSANE damage. Sometimes would double a pet's DPS with this one weapon alone.

Next is the Scorpikis Claw Impaler (http://lucy.allakhazam.com/item.html?id=7371). Not that great, but procs a DoT for a little extra damage.

Dagger of Frost (http://lucy.allakhazam.com/item.html?id=7252) isn't bad, and it appears to drop off multiple creatures.

Canyoneer Pike (http://lucy.allakhazam.com/item.html?id=12897)is nodrop but not lore, so you can have many of them. Not the greatest pet weap ever, but it procs a 25% slow, which could come in quite handy in certain situations.

Blood Point (http://lucy.allakhazam.com/item.html?id=7249) is a very very good pet weap it seems like. Not lore and has an 80 point life tap, DD+heals = win!

Wintry Club (http://lucy.allakhazam.com/item.html?id=6620) is another decent weap. It isn't lore and procs a 30ish DD. Nothing to freak out over but solid nonetheless.

Master Wu's Trance Stick (http://lucy.allakhazam.com/item.html?id=6619) appears to drop off trash in CoM, has a nice DD component to it and isn't lore. Might be something to look into depending on the rarity.

Deadwood Stave (http://lucy.allakhazam.com/item.html?id=6623) is another nice lifetap weapon. And it isn't lore, but there appears to be limited information on it. Still a nice option.

And just for use now, before kunark drops, here are some Classic pet weapons:

Obsidian Shard (http://lucy.allakhazam.com/item.html?id=7404) isn't lore. Did not know that. It isn't spectacular but 30DD proc isn't horrible.

For those of you wondering what the
lifetap whip (http://lucy.allakhazam.com/item.html?id=5310) is. It is nice as it is DD+heal, but the damage is completely underwhelming (for the most part).

And for all 2 of you who are wondering whatthe stun whip (http://lucy.allakhazam.com/item.html?id=5317) is. It stuns most critters, good for agro, interrupting spells and slightly lowering mob DPS (can't attack while stunned).

And the root sword (http://lucy.allakhazam.com/item.html?id=5405) from Lower Guk. Not only does it root the mob, but it has a very nice DD component.

And finally, the Serrated Bone Dirk (http://lucy.allakhazam.com/item.html?id=7502) Snare is incredibly useful in situations where you don't want mobs to run (such as seb when Kunark hits).

Messianic
03-01-2011, 04:13 PM
That sounds like a horrible idea for a soloing mage with a pet that can't hold agro on more than 1 mob at a time.

Why? Especially for pet classes, you should be fighting mobs one at a time anyhow. It's extra damage ;)

Aside from all that, I thought it would still be really amusing ;)

Messianic
03-01-2011, 04:14 PM
Going to be editing this post as I find more things.

The first one is lore so it doesn't fit the bill exactly, but I remember the Steel Hilted Flint Dagger being absolutely INSANE damage. Sometimes would double a pet's DPS with this one weapon alone.

http://lucy.allakhazam.com/item.html?id=7207

....Conflag is a level 44 wizard nuke - 625 DD IIRC.

That's absolutely ridiculous.

Odeseus
03-01-2011, 04:42 PM
AE weaps are fine if you have tons of room and feel very comfortable in not getting adds. It would be good if you are farming tons of low level mobs where adds wouldn't matter. But in situations where I would really need or want a pet weap are generally situations where I'm not 100% comfortable with my surroundings. So I would have little use for AE weaps generally.

Oh and the SHFD was pure ownage for a pet weap on live when I could get my hands on it. The good thing about it is that it is ranger only, and most rangers simply didn't want it because of the poor ratio, didn't want to deal with the INSANE agro it generated and didn't want to rely upon a proc for doing most of the damage. So I could often find this thing for cheap on live, dunno how it will play out here.

The only problem I can think of is that it does not proc till level 50, and according to the P99 wiki, kunark mage pets top out at level 49. So it may not proc ever proc for pets on this server. Although I distinctly remember using this on my shaman on live, and I doubt that it was level 50 until PoP. And I believe that I was using the SHFD well before then. Eh, my memory sucks though.

Neach
03-01-2011, 04:58 PM
That sounds like a horrible idea for a soloing mage with a pet that can't hold agro on more than 1 mob at a time.

ranger root sword. . ? people seriously don't use the earth pet very often it seems. He roots without weapons and easily can control 3 freeport guards (if you aren't noob)

Odeseus
03-01-2011, 06:29 PM
Going to be editing this post as I find more things. And will also clean it up once I'm finished. Bear with me as this is an ongoing process.

Starting with Kunark weapons:

The first one is lore so it doesn't fit the bill exactly, but I remember the Steel Hilted Flint Dagger (http://lucy.allakhazam.com/item.html?id=7207)being absolutely INSANE damage. Sometimes would double a pet's DPS with this one weapon alone.

Next is the Scorpikis Claw Impaler (http://lucy.allakhazam.com/item.html?id=7371). Not that great, but procs a DoT for a little extra damage.

Dagger of Frost (http://lucy.allakhazam.com/item.html?id=7252) isn't bad, and it appears to drop off multiple creatures.

Canyoneer Pike (http://lucy.allakhazam.com/item.html?id=12897)is nodrop but not lore, so you can have many of them. Not the greatest pet weap ever, but it procs a 25% slow, which could come in quite handy in certain situations.

Blood Point (http://lucy.allakhazam.com/item.html?id=7249) is a very very good pet weap it seems like. Not lore and has an 80 point life tap, DD+heals = win!

Wintry Club (http://lucy.allakhazam.com/item.html?id=6620) is another decent weap. It isn't lore and procs a 30ish DD. Nothing to freak out over but solid nonetheless.

Master Wu's Trance Stick (http://lucy.allakhazam.com/item.html?id=6619) appears to drop off trash in CoM, has a nice DD component to it and isn't lore. Might be something to look into depending on the rarity.

Deadwood Stave (http://lucy.allakhazam.com/item.html?id=6623) is another nice lifetap weapon. And it isn't lore, but there appears to be limited information on it. Still a nice option.

And just for use now, before kunark drops, here are some Classic pet weapons:

Obsidian Shard (http://lucy.allakhazam.com/item.html?id=7404) isn't lore. Did not know that. It isn't spectacular but 30DD proc isn't horrible.

For those of you wondering what the
lifetap whip (http://lucy.allakhazam.com/item.html?id=5310) is. It is nice as it is DD+heal, but the damage is completely underwhelming (for the most part).

And for all 2 of you who are wondering whatthe stun whip (http://lucy.allakhazam.com/item.html?id=5317) is. It stuns most critters, good for agro, interrupting spells and slightly lowering mob DPS (can't attack while stunned).

And the root sword (http://lucy.allakhazam.com/item.html?id=5405) from Lower Guk. Not only does it root the mob, but it has a very nice DD component.

And finally, the Serrated Bone Dirk (http://lucy.allakhazam.com/item.html?id=7502) Snare is incredibly useful in situations where you don't want mobs to run (such as seb when Kunark hits).

My list of pet weapons is finished. What do you all think about it?

Bubbles
03-02-2011, 12:30 PM
Neach: the ranger root sword is a 50DD + root proc.. so it's like a staff of writhing with a free root on top of it.

Considering it's 50-100pp depending, and not lore, you can stack em like mad as a necro. I always have 4+ on me.

And i love me man-o-wars.., surprised no one has brought them up.. if they were not lore, i'd never leave rathe mtns. :)

Seaweedpimp
03-02-2011, 12:38 PM
Serrated Bone Dirks = snare! I usually buy them for 40-50p a pop.

Also yeah I've got about 40 stun whips stockpiled for Kunark.

Wow man, thats really a good idea.

Besides being and ec and doing this ^ i cant understand why anyone would "take time to farm" pet weapons, and its not manditory at all for any class.

But hey if you like doing it i'd take this guys idea. ;)

Edit, woah who would give a pet a steel hilted flint dagger in any situation?

I mean, wow.

Bubbles
03-02-2011, 01:23 PM
Well part of the problem is pet classes.. make a lot of money.. so we have pretty good gear.. and once there's no more gear to get... and your alts get geared out...

You literally have nothing to do besides farm pet weapons and obscure resist gear. :)

Messianic
03-02-2011, 01:27 PM
Edit, woah who would give a pet a steel hilted flint dagger in any situation?

I mean, wow.

I once grinded for in Sol B for something like 24-36 hours. I forget the exact time - I just know I missed two nights' sleep. I really wanted level 60. I collapsed for a 14-16 hour sleep the next day and never did that again. Ever.

I could see some mage or necro doing a giant grindfest - summoning the highest level pet possible, giving it overpowered weapons, and cranking out some massive exp with an overpowered pet.

guineapig
03-02-2011, 02:44 PM
ranger root sword. . ? people seriously don't use the earth pet very often it seems. He roots without weapons and easily can control 3 freeport guards (if you aren't noob)

Root sword on a fire pet returns better results than earth pet with mage DS. Rooting capabilites wind up being similar (pets proc weapons alot) but the damage output on fire pet DS + the damage from the sword put this combo over the top.

Odeseus
03-02-2011, 04:03 PM
As a mage, gear isn't the highest of priorities. Sure a few more AC and a bit more mana is helpful, but it isn't going to make or break my toon. I don't claim to have the best gear ever, but at this point, any upgrade is going to come from raids or will cost some insane amount of plat. And with kunark right around the corner, I'm not in a spending sort of mood.

And I'm not really an "alt" kind of person. I have my main and that is who I play. And right now, I don't have a ton of play time, so I can't do the long farms with groups for the few items I could really use (like phinny's water pet focus staff).

And I'm at max xp. So what are my options for the hour or two I have to play? I could go fight people for seafuries (bleh), get a few hundred plat at IGs or specs (which I have been doing quite often, and kinda burnt out on), do tradeskills (dear god no!), or farm item_X to sell in EC. Or I could farm up some pet weaps that will actually improve my toon (in certain situations). I really hadn't thought much about pet weaps until I made this thread, so I've never farmed them, so it is something new and fun for me to do.

As for SHFD, it really depends on the situation and how cheap I find one for. Since it is ranger only, and not even that great for a ranger, I am guessing they will be pretty inexpensive. I could easily see myself using it for a day of grinding in Seb or something like that. Some day where I know I will be in one zone and will be on all day. If it procs for pets on this server, it is TOTALLY worth it. Or give pet one on a raid without massive AEs (aka, times when pets will actually live). Might be useful then.

As for the root sword. In classic, giving 2 of em to a fire pet is FAR FAR FAR superior to an earth pet with non-procing weaps. Not only does the root sword proc a root, but the spell does 50 damage. In classic, earth pet's root does 0 damage. And the best mage DS tops out at 25, whereas fire pet tops out at 43 (with torch I think). So you will see a massive difference in DPS, and the faster killing = less damage pet takes, completely negating earth pet's additional HP/AC.

In almost all situations, the increased DPS from the fire pet will negate the HP/AC advantage of earth pets. This changes once kunark hits, but for the next few weeks this how it is.

guineapig
03-02-2011, 04:12 PM
I once grinded for in Sol B for something like 24-36 hours. I forget the exact time - I just know I missed two nights' sleep. I really wanted level 60. I collapsed for a 14-16 hour sleep the next day and never did that again. Ever.

I could see some mage or necro doing a giant grindfest - summoning the highest level pet possible, giving it overpowered weapons, and cranking out some massive exp with an overpowered pet.

The respawn time on Fire giants is like 8 hours.

Messianic
03-02-2011, 04:40 PM
The respawn time on Fire giants is like 8 hours.

Didn't hunt Fire Giants.

Most LDCs are blue to 60.

yaaaflow
03-02-2011, 04:41 PM
The respawn time on Fire giants is like 8 hours.

I'm pretty sure he was using giant as an adjective not a noun.

Stun whips +SBDs are the way to go in classic for sure, but that dagger with the 400dd is looking very interesting :) Thanks for compiling that list Odeseus seems quite handy.

Messianic
03-02-2011, 04:47 PM
I'm pretty sure he was using giant as an adjective not a noun.

Stun whips +SBDs are the way to go in classic for sure, but that dagger with the 400dd is looking very interesting :) Thanks for compiling that list Odeseus seems quite handy.

Oops, I definitely see why what I said was misleading. Yeah, adjective, not noun =)

Odeseus
03-05-2011, 10:16 PM
Shameless bump by the OP.

Anyway, I did some camping this weekend in lower guk for the SBD and EBS. The patriarch spawned OFTEN for me. In roughly 8 hours split between 2 days I got him to pop 7 times and he dropped 4 swords and 3 sleeves. Very easy camp, but the only problem is that it is also kinda boring. And there really isn't any good sellable loot to speak of.

I spent roughly 5 hours in 2 different sessions at ass/sup camp. In those 5 hours I got 1 mask, 3 bags and 2 belts, but no SBD drops at all. This camp is harder, but the benefit is that you have a chance to cash in a bit on the belts if they drop. Similar to how you could camp for the Kirch Der Pavz or the Gnoll Hide Tome for a few extra plat while farming whips.

Might check out the Obsidian Shard next, or farm up some life tap whips to see if they make any difference at all (I personally have never used them).

baalzy
04-22-2011, 06:43 PM
Post necromancy:

http://wiki.project1999.org/index.php/Windetched_Staff
+
http://everquest.allakhazam.com/db/item.html?item=589

Both lore, but can be farmed in the same zone.
100dd proc and rng/rogue weaps so they're not worth crap.