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Soothsayer
11-07-2017, 10:12 AM
I'm about to invest 10k into a Thurg plate greave MQ, but I've never actually done a MQ before. 10k is quite a bit of money for me, so I'm a bit timid about losing it all and bankrupting myself for nothing. How exactly does the process work? I don't want to somehow screw up and lose 10k for nothing.

Do both players have to have the NPC's trade window open simultaneously in order for the NPC to "track" what's given to him?

Is there a window of time in which to turn in items? If so, how long is that window?

Is there a chance the MQ won't work, even if everything is done properly by the players?

Is it customary to pay the person before or after the MQ process?

Ashintar
11-07-2017, 10:17 AM
Do both players have to have the NPC's trade window open simultaneously in order for the NPC to "track" what's given to him?
-- no you don't have to have the window open at the same time. The person with the armor piece does his turn in, then tells you when you can turn in your three gems. don't stack them, turn them in one per trade slot with the NPC after the other person tells you he's done his part.

Is there a window of time in which to turn in items? If so, how long is that window?
-- Not sure if there is or not, however I've crashed right before I turned in my gems, came back about 5 minutes later and turned in my gems to complete the MQ.

Is there a chance the MQ won't work, even if everything is done properly by the players?
-- If done properly I don't see how it would fail, but the GMs don't help any more with MQs so I guess there could be a chance of failure...

Is it customary to pay the person before or after the MQ process?
-- Usually people request the money up front.

Just my 2 cents, good luck...

NecroP99
11-07-2017, 10:19 AM
I'm about to invest 10k into a Thurg plate greave MQ, but I've never actually done a MQ before. 10k is quite a bit of money for me, so I'm a bit timid about losing it all and bankrupting myself for nothing. How exactly does the process work? I don't want to somehow screw up and lose 10k for nothing.

Do both players have to have the NPC's trade window open simultaneously in order for the NPC to "track" what's given to him?

Is there a window of time in which to turn in items? If so, how long is that window?

Is there a chance the MQ won't work, even if everything is done properly by the players?

Is it customary to pay the person before or after the MQ process?

I havnt actually MQ'd any of the velious armor but I have multiquested epic pieces and such many times.

Basically the way a MQ works is that if the item you are trying to get takes multiple pieces to collect, whoever 'completes the quest' (IE turns in the last piece needed) will get the item. So you don't do it at the same time, you let the MQ seller put his piece in first and then you put in the gems afterwards and you should get the armor. Don't stack the gems, do 1 in each slot

I have no idea what the timer is on it but you should not dilly around and should do it fairly quickly. I think if someone turns in something in between you and the MQer turning in items you're boned. Make sure you are alone

You need to make sure the guy selling the MQ has the proper faction or it wont work. If he is not ally then its going to eat your gems and you lose.

There is not much of a custom for MQ. Some people demand payment upfront, others will do a 50% before 50% after. If I was you I would do the 50/50 and agree that if it f#cks up you are only paying half. MQing sounds scary but its pretty easy

Main thing is you need to make sure this guy has the proper faction (ally) or you are wasting your money. For that matter you need to make sure you are Ally as well or it wont work.

red_demonman
11-07-2017, 10:19 AM
Do both players have to have the NPC's trade window open simultaneously in order for the NPC to "track" what's given to him?

No, not necessary to do this.

Is there a window of time in which to turn in items? If so, how long is that window?

From what I understand, the answer for this server is no. The NPC retains the items (even through being killed surprisingly).

Is there a chance the MQ won't work, even if everything is done properly by the players?

Not really, if player A hands the greaves in and player B hands the gems in unstacked afterwards then there should not be an issue and player B will end up with the quest reward.

Is it customary to pay the person before or after the MQ process?

This is up to some debate/negotiation on your part. It all depends on who takes on the risk. Personally, I think it is on the MQer to take on the risk for the MQ.

Soothsayer
11-07-2017, 10:30 AM
Thanks for the (mostly) helpful replies, folks. :)

Thugnuts
11-07-2017, 10:34 AM
I load up thurg and ss vendors with leg and arm gems etc all the time to screw people over. Earn your shit.

Pras this man and raise his name high-- doing Lord Bergurgle's work!

Soothsayer
11-07-2017, 10:41 AM
I load up thurg and ss vendors with leg and arm gems etc all the time to screw people over. Earn your shit.

So, you have a monopoly on the definition of "earning" items -- and you feel the need to act on that supposedly authoritative opinion by essentially trolling people out of hard-earned plat? You sound like a delightful person. :p

Mead
11-07-2017, 10:48 AM
From what I understand, the answer for this server is no. The NPC retains the items (even through being killed surprisingly).

This doesn't seem right. And if it is, I highly doubt it should be that way. You should be able to kill the NPC and do fresh turn ins.

Soothsayer
11-07-2017, 10:54 AM
Is there a way to do "fresh" turn-ins by handing in dummy items before proceeding with a MQ, out of curiosity? For example, what if I give an NPC four bone chips or four crushed corals or something -- does that reset / refresh the NPC's inventory tracking?

red_demonman
11-07-2017, 11:15 AM
This thread has a lot of info, it shows some of the decisions made for MQing originally that I believe have been carried forward:
Multi-Quest (https://www.project1999.com/forums/showthread.php?t=17742&highlight=multiquest+jboots)

Quickly skimming through it I'm not sure how big the NPC's temporary pool would be (or if there is a limit). Not sure if you could trick/force the NPC's pool to reset.

Troxx
11-07-2017, 11:25 AM
I load up thurg and ss vendors with leg and arm gems etc all the time to screw people over. Earn your shit.

Sounds like a 10k investment for plate bp gems just on the offchance you'll hose someone else out of a MQ :P

Mead
11-07-2017, 11:25 AM
This thread has a lot of info, it shows some of the decisions made for MQing originally that I believe have been carried forward:
Multi-Quest (https://www.project1999.com/forums/showthread.php?t=17742&highlight=multiquest+jboots)

Quickly skimming through it I'm not sure how big the NPC's temporary pool would be (or if there is a limit). Not sure if you could trick/force the NPC's pool to reset.

I skimmed through it but I didn't see where it says the temporary pool persists through death. I also haven't slept in about 20 hours so forgive me if it's there.

I saw a guy asked the question:
https://www.project1999.com/forums/showpost.php?p=170152&postcount=63

I did not see an answer to it.

loramin
11-07-2017, 12:17 PM
While this thread has done an excellent job of answering this particular question, I just wanted to point out for newer players that the wiki's Advanced Techniques Guide (http://wiki.project1999.com/Advanced_Techniques_Guide) has explanations of many practices that are unique to classic EverQuest, including multi-questing, sneak banking, corpse-ing items, and more.

P.S. Also if you have any further details to add to existing techniques, or questions about other techniques, please PM them to me or just add them yourself (it's a wiki).

xKoopa
11-07-2017, 12:52 PM
I skimmed through it but I didn't see where it says the temporary pool persists through death. I also haven't slept in about 20 hours so forgive me if it's there.

I saw a guy asked the question:
https://www.project1999.com/forums/showpost.php?p=170152&postcount=63

I did not see an answer to it.

I once messed up cleric epic mq turn in, and as a result screwed up a few peoples epics over the next week or so til server reset :(

Soothsayer
11-07-2017, 01:34 PM
I once messed up cleric epic mq turn in, and as a result screwed up a few peoples epics over the next week or so til server reset :(

That's highly disconcerting. If I'm reading things right...

-you can screw someone over well into the future just by giving an NPC a quest-related item, since an NPC tracks inventory forever (until a server reset)...

-you can't refresh an NPC's inventory...

-you can't kill an NPC to refresh its inventory.

When are server resets? Do they occur on a regularly scheduled weekly basis?

Utanx
11-07-2017, 01:52 PM
I've heard the ooc cries from people who tried to MQ Hasten and he was preloaded, I suppose the same could happen with thurg MQs.

I want to buy a leather bracer for my monk someday, if a seller turns in the armor piece and that NPC is preloaded with gems is the whole deal void? I would assume there's more risk for the seller than a buyer.

Kesselring
11-07-2017, 01:53 PM
MQing is so reliable that my one buddy was MQing a piece of armor for someone, the person who was receiving the armor misunderstood and thought they were to turn in the gems but he hadnt turned in the armor piece yet. He stopped himself from turning in the armor piece when they turned in the gems prematurely and waited a day, turned in more gems, and other things to the npc (couldnt really kill the NPC it was the SS armor turn in and theres like 20 mobs in proximity). After waiting like 48 hours, handing the turn in NPC various amounts of different items/gems/whatever he goes to turn in the armor piece first and still gets it instead of the person he was MQing for.

That being said not everything is MQable, like in sky (or so im told, ive nevr actually tested that).

Soothsayer
11-07-2017, 02:04 PM
I've heard the ooc cries from people who tried to MQ Hasten and he was preloaded, I suppose the same could happen with thurg MQs.

I want to buy a leather bracer for my monk someday, if a seller turns in the armor piece and that NPC is preloaded with gems is the whole deal void? I would assume there's more risk for the seller than a buyer.

The way I see it, the buyer is taking just as much risk as the seller. The seller has an item that *could* *potentially* be turned into money in a MQ deal, whereas the buyer runs the risk of losing tons of actual plat and ending up empty-handed.

The aforementioned 50/50 split before and after the deal seems to make the most sense. That way, if a deal turns sour and something screws up, the seller still gets a hefty amount of money and the buyer doesn't lose as much money as he or she otherwise would.

Canelek
11-07-2017, 02:09 PM
I load up thurg and ss vendors with leg and arm gems etc all the time to screw people over. Earn your shit.

You may be a little bit immersed. Were you the same guy that was killing Hasten out of impotent MQ rage a few months back?

Utanx
11-07-2017, 02:19 PM
The aforementioned 50/50 split before and after the deal seems to make the most sense. That way, if a deal turns sour and something screws up, the seller still gets a hefty amount of money and the buyer doesn't lose as much money as he or she otherwise would.

That makes sense, 50/50 seems pretty fair.

Synthlol
11-07-2017, 02:52 PM
This doesn't seem right. And if it is, I highly doubt it should be that way. You should be able to kill the NPC and do fresh turn ins.

I've killed Lashun Novashine and been able to trigger his quest completion script with a 1cp turn in before reloading his wallet after respawn.