View Full Version : Has there been any recent chatter re. green server?
slowpoke68
12-10-2017, 12:18 PM
Things have finally slowed down at work and I am going to jump back into P99. Last time I played there was talk about a green recycle server. Is that still something in the works? Just curious because it sounds really cool.
Thanks.
Jimjam
12-10-2017, 12:18 PM
Keep contributing well evidenced bug reports and technical issues ;)
loramin
12-10-2017, 12:36 PM
Keep contributing well evidenced bug reports and technical issues ;)
Also, keep in mind that things move slowly at P99. Remember it took ... 5(?) years to finish Kunark and get Velious released. The team still has at least on major patch (Chardok 2.0) and likely some minor patches to code as well, so I don't think it's realistic to expect Green until 2019 at the earliest.
Jimjam
12-10-2017, 12:38 PM
I reckon 7 years until velious 2.0 over.
slowpoke68
12-10-2017, 12:51 PM
Ok, thanks much guys. Was just curious.
Lhancelot
12-10-2017, 12:55 PM
I reckon 7 years until velious 2.0 over.
Some of us will be in retirement homes playing p99 Green.
fastboy21
12-10-2017, 01:35 PM
I wager about 3 years before "green 99" launches...then about 6 months before someone starts asking when the next server will launch.
Jhaerik
12-12-2017, 07:11 AM
"Recycle"
That's another word for trashcan right?
heartbrand
12-12-2017, 07:50 AM
Never
d3r14k
12-12-2017, 09:41 AM
Never
Oh ye of little faith.
Seriously though, I think the idea of a Green server is fantastic, depending on how they implement it. I'd be less likely to try it if characters were deleted at the end of the (2 year?) cycle, and more likely to try it if characters were rolled over to Blue.
In any case, this is a slow moving game and I'm plenty happy to derp around on Blue until they release Green.
REMEZ
12-12-2017, 10:13 AM
I feel like daybreak told them to not do a new server. There was alot of talks and even a podcast then suddenly silence.
Lojik
12-12-2017, 10:20 AM
Project 1999 launched a little more than 10 years after classic EQ launched.
My prediction is that Project 2009 (green) Classic Classic Everquest launches in May 2020.
Sirken just talked about the green server a bit on his last stream (https://www.youtube.com/watch?v=dQw4w9WgXcQ).
Polyphemous
12-12-2017, 12:13 PM
I feel like daybreak told them to not do a new server. There was alot of talks and even a podcast then suddenly silence.
Luckily your feels have nothing to do with reality. In spite of large numbers of people whingeing about this, no one has been able to find any evidence to support it. All I've seen is Daybreak saying they love the love they feel from P99 or some crap like that.
Quizlop
12-12-2017, 12:26 PM
They shouldn't release Green until they can figure out a way to implement endurance loss on weapon swing.
loramin
12-12-2017, 12:54 PM
Luckily your feels have nothing to do with reality. In spite of large numbers of people whingeing about this, no one has been able to find any evidence to support it. All I've seen is Daybreak saying they love the love they feel from P99 or some crap like that.
Well clearly you haven't seen everything, because there actually is direct evidence from the Project 1999 staff that the whole "no new servers because of Daybreak" thing is ... false ;)
Is it a rumor or can it be confirmed that Daybreak gave permission to let P99 continue but only if they agreed 100% to never produce a new server or "Wipe" and restart their server because of the money cow progression servers have turned out to be.
Sounds like a rumor to me
Yes. Once the current timeline is completed, a new server (Recycle99) will be launched from Vanilla to SoV using the correct timeline of patch and content releases. There is still quite a bit of work to be done on P99, which is why you have not heard any news on a new server. Announcements will be made once the staff has something to offer to the player base.
They shouldn't release Green until they can figure out a way to implement endurance loss on weapon swing.
Don't hold your breath. As I understand it endurance is one of those "unclassic bits (http://wiki.project1999.com/Unclassic_Bits)" that can't/won't be fixed. This is because Project 1999 uses the Titanium client, and that client was released after the game made major changes to endurance. As a result it's difficult (or maybe impossible?) to make that client handle endurance properly, and so fixing it may require switching to another client (which would probably require years of work).
coldslaw
12-12-2017, 01:08 PM
Well clearly you haven't seen everything, because there actually is direct evidence from the Project 1999 staff that the whole "no new servers because of Daybreak" thing is ... false ;)
I think the person you were replying to was actually arguing that there was no evidence that Daybreak said no to new servers in reply to someone else.
loramin
12-12-2017, 01:11 PM
I think the person you were replying to was actually arguing that there was no evidence that Daybreak said no to new servers in reply to someone else.
I know they were :)
I was just leading with a "joke" by pretending at first to argue the opposite before agreeing with (and supporting) them. The key part, with the requisite ";)" to indicate my lack of seriousness, was:
is ... false ;)
Randy
12-12-2017, 01:30 PM
All I know is that if/when this goes live, it will be a huge cluster. I can't imagine the staff is too enthusiastic about the mess it will bring.
d3r14k
12-12-2017, 01:39 PM
All I know is that if/when this goes live, it will be a huge cluster. I can't imagine the staff is too enthusiastic about the mess it will bring.
The cluster is what'll be fantastic. Can you imagine 1,000+ people in the same level range fighting over mobs? Holy hell it's gonna get heated.
People will be shouting "DEY TERK OUR MERBS!" from the hills of Qeynos to the slums of Freeport.
I've been genuinely disappointed that I missed out on P99's initial launch, and a Green server will scratch that itch for me, I think.
Erati
12-12-2017, 02:15 PM
The best way to implement this would be with pick zones which I know is no where close to classic but the vibe I get when I see 'Green' talk is not so much about playing pure classic EQ mechanically but rather being able to experience pure classic EQ progression.
you cannot experience it if there are 300 people in Greater Faydark fighting over cracked staffs - do the right thing.
loramin
12-12-2017, 02:28 PM
you cannot experience it if there are 300 people in Greater Faydark fighting over cracked staffs - do the right thing.
I didn't start playing on live until Velious, but when the game first launched (or when new servers were added during the classic era) weren't there 300 people fighting over cracked staffs in Greater Faydark?
skarlorn
12-12-2017, 03:08 PM
ban EC tunnel
remove Faydwer economic sanctions
open the Gfay Markets
The best way to implement this would be with pick zones which I know is no where close to classic but the vibe I get when I see 'Green' talk is not so much about playing pure classic EQ mechanically but rather being able to experience pure classic EQ progression.
you cannot experience it if there are 300 people in Greater Faydark fighting over cracked staffs - do the right thing.
Why? Thats what release was. Totally classic.
Polyphemous
12-12-2017, 03:33 PM
Why? Thats what release was. Totally classic.
Classic EQ and classic P99 1.0 ;)
ban EC tunnel
remove Faydwer economic sanctions
open the Gfay Markets
What are you, some kinda commie? Clearly you need to read more about the libertarian theory advocated by the Neriak School of Economics.
Erati
12-12-2017, 03:34 PM
I didn't start playing on live until Velious, but when the game first launched (or when new servers were added during the classic era) weren't there 300 people fighting over cracked staffs in Greater Faydark?
300 live players from yesteryear aint got nothing on the chaotic force of elves that will inhabit the Green99 server. If casuals think they will be getting the classic EQ experience they have been dreaming of since finding this server, they will unfortunately have to keep dreaming as this is gonna be one hell of an entertaining cluster-f.
Erati
12-12-2017, 03:36 PM
Why? Thats what release was. Totally classic.
You must not have been around for Agnarr's release, a good forecast of the things to come with Green99.
Heres a hint - no one will have fun with the #s that will be in each zone, hopefully they think ahead and implement ways to share.
loramin
12-12-2017, 05:18 PM
You must not have been around for Agnarr's release, a good forecast of the things to come with Green99.
Heres a hint - no one will have fun with the #s that will be in each zone, hopefully they think ahead and implement ways to share.
It would be really cool if they launched two Green servers initially, then merged them after a few months when the population calms down. Given how much work just one Green server will be though (plus how much work a second would be, plus how much work all the splitting/combining would be) I just don't see the staff having the time or energy for that.
Danth
12-12-2017, 07:19 PM
I've been genuinely disappointed that I missed out on P99's initial launch, and a Green server will scratch that itch for me, I think.
You didn't miss much. There weren't a lot of people and hardly anything worked correctly. P99 has come a long way. A "recycle" server should be a much better experience.
Danth
You must not have been around for Agnarr's release, a good forecast of the things to come with Green99.
Heres a hint - no one will have fun with the #s that will be in each zone, hopefully they think ahead and implement ways to share.
Agnarr sounded terrible so I wasn’t around for it , correct.
A new server here will be a clusterfuck for a few weeks and then it’ll calm down. No need to worry , same as all new games/servers/expansions.
skarlorn
12-12-2017, 07:40 PM
To answer OP, there's a new thread nilbog posted about being very close to chardok revamp. This should signal the final patch to close out the development of p99 blue server!
Hopefully, the staff will take a break. They have worked a long time to get here and we've enjoyed that progress incrementally! I imagine green will be out no sooner than end of 2018.
Bellringer
12-12-2017, 09:26 PM
a new green server would be such a cluster fuck i agree. easiest way to solve this?
release green server with no rules. let the players figure it out.
Are you #ruthless or #toothless?
tristantio
12-12-2017, 10:53 PM
Wipe it clean!
Phenyo
12-12-2017, 11:32 PM
Sorry, yes I do think there should be a progression server.
It should replace P99 Blue, which should be wiped as it is a Beta server afterall.
Honestly this, green should just wipe the server.
fastboy21
12-12-2017, 11:45 PM
You didn't miss much. There weren't a lot of people and hardly anything worked correctly. P99 has come a long way. A "recycle" server should be a much better experience.
Danth
Kinda torn on this. I enjoyed playing here at launch. Its true that the zones were much more empty due to low population and they had to turn general chat on as world wide channel to help people find grps, but it was still a great experience. even with all the bugs and stuff, it was great then.
I definitely think a relaunch with the all the fixes and patches/expansions on the real timeline would be a great experience too, but I enjoyed p99 when it was still brand new also.
loramin
12-12-2017, 11:56 PM
It should replace P99 Blue, which should be wiped as it is a Beta server afterall.
First off, wipes aren't classic.
But more importantly, why replace Blue? True, it is a "beta" server, but everyone who is bothered by Blue's history/economy will play on Green. Why not let people who've played on Blue for awhile now (possibly for as long as seven or eight years) keep playing?
Also keep in mind that there's still a question of what happens to Green characters after the three(-ish) year classic cycle is over and the server resets. While nothing has been decided whatsoever (that I know), one possibility that has been floated is that the staff will copy (with name adjustments) everyone on Green to Blue just before they restart it.
If that does wind up being the plan Blue will serve an important role as "that server where you can still play all your old favorites, both from Blue and from previous Greens".
skarlorn
12-12-2017, 11:57 PM
A new server will probably have 3000+ people trying to login on the first month. What a nightmare
shuklak
12-13-2017, 03:47 AM
Wiping p99 would completely wipe out hordes of neckbeard retirement funds.
Catastrophic.
loramin
12-13-2017, 12:04 PM
And I think you miss the key statement/idea which is to avoid the shitfight, by launching at current timeline.
Never going to happen. Remember, that the entire point of the "beta Blue server" was to research/re-create all of classic EverQuest. It would make no sense at all for the staff to do that and then just skip 2/3 of their work when they release the new server.
jakerees
12-13-2017, 12:23 PM
Has there been any recent chatter re. green server?
Yes, just three days ago someone named slowpoke68 started some chatter about a proposed green server. Surprised you missed that.
Axlrose
12-13-2017, 01:30 PM
If they decide to wipe the blue server clean, then while I might be the only one - I am pretty positive there are quiet others too - I would not return. What would be the point of a very casual player to play on a server that is destined to get scrapped after three years or so? However someone would want to spin it, I am not "dedicated" to a very archaic video game. Yes, I have wasted countless hours here and enjoyed it. But to start again and "work for those pixels", "poopsock", and all those other slang terms because someone considers that competition is not for me. If I am going to work hard, then it is for real life monetary gains. Hell, perhaps I will have enough saved to broker a deal with the owners of this server to build me my own personal server once I hit retirement.
So hopefully they will not wipe the blue server. But if they do, then there is more to life than this game.
Just my thoughts.
d3r14k
12-13-2017, 01:51 PM
I don't see them wiping Blue clean. It would disenfranchise too many people who have spent hundreds (or thousands) of hours here. I've only been here for a short time and I'd feel pretty beat up if they announced a Blue wipe. I can only imagine how people would react to permanently losing multiple geared 60's.
They have an inactive Discord server which has been down for a few months. Why not use that?
branamil
12-13-2017, 02:09 PM
I agree. I would not start over on green if it had the same jenga tower of rules. They are just a thousand bandaids to cover the primitiveness of EQ’s mechanics. And Imagine trying to explain to a new player that you have to record every moment of playing because they might violate obscure rule #1877, or someone else might, and they would need to defend themselves in petition court or get suspended. They would probably say that sounds stupid and unfun.
Musgo
12-13-2017, 02:11 PM
Wipe Red, wiped Blue. Launch two different servers. Both regular EQ servers, one with regular timeline and one with double timeline (2xduration for all patch changes).
Let nerds pick the pace they want to play and it should naturally separate different styles of play.
Also the next servers really needs no rules. The camp and raid rules on P99 are pretty ridiculous. Wild West and let people figure it out. I think people will be pleasantly surprised how great EQ can be when taking a carrion ghoul from someone else's camp doesn't lead to petition threats.
Just one re-99 server though would get very congested to start and stay very congested during Classic since there are really only 3 zones to level in post-40.
I agree, let the world play out!
loramin
12-13-2017, 02:19 PM
They have an inactive Discord server which has been down for a few months. Why not use that?
I'm pretty sure the physical server is the least of the issues. What's holding up Green isn't the server, it's A) waiting for the dev team to complete 100% of the classic EQ code (including the Chardok 2.0 patch), and B) waiting for the non-dev team to do all the various setup work that a new server requires (eg. establishing server rules, picking GMs, figuring out what happens to characters after the server ends, etc.).
Wipe Red, wiped Blue.
Go back to Agnarr and stop posting about how servers you don't play on should be wiped :p
They are just a thousand bandaids to cover the primitiveness of EQ’s mechanics. And Imagine trying to explain to a new player that you have to record every moment of playing because they might violate obscure rule #1877, or someone else might, and they would need to defend themselves in petition court or get suspended. They would probably say that sounds stupid and unfun.
What server do you play on? The one I play on has a relatively short rules page, only section 4 of: https://www.project1999.com/forums/showthread.php?t=159515.
P99 is already past the population threshold you want on a time locked server. Specifically because everyone knows the best items, quests, camps and zones to go to. No one is grouping in Dalnir or Nurga on the regular. They're grinding in CoM and Sol B. This knowledge funnels people into certain areas and even though a 1000 pop server on Live back in 99-01 was fine, people were spending their time exploring and had no idea what was good.
Wouldn't people be forced to explore other zones if the main zones are over populated?
Issar
12-13-2017, 05:06 PM
Blue isn’t being wiped, you tin-foilers. With regards to infrastructure, I’m going out on a wide and sturdy limb when I say, they most likely can spin up another VM on the current hardware and support another 1k players without pegging resources.
HippoNipple
12-13-2017, 05:51 PM
My wish list:
Server 1) Blue server - Permanent
Server 2) Blue server - Recycle into permanent server after timeline is finished
Server 3) Red server - Recycle into permanent server after timeline is finished
Current red server would be transferred to blue server now before relaunch of the two new servers.
heartbrand
12-13-2017, 06:49 PM
You're talking about a common sense solution to a server that sees fit to track Dozekar for 16 hour Windows and snap pull it at 3:30 AM on a Monday.
No, I'm sure nerds will just try to pile into Crushbone, then cry to a GM when one of the regular trash mobs near their camp is pulled by another group and petition.
In classic though I'm particular, there really isn't much alternate options for the 40-50 game. You're looking at LGuk (4 dead, 2-3 live), Sol B (4 camps), Kedge (2-3 camps), Seafuries (1 camp). It would very quickly get congested at the top end until Kunark. I'd love to see groups in the home cities slaying guards for EXP though. That would get me at maximum immersion levels.
Miss those WFP Guard farming days to get to level 50 back on Xegony
stormlord
12-13-2017, 08:40 PM
You're talking about a common sense solution to a server that sees fit to track Dozekar for 16 hour Windows and snap pull it at 3:30 AM on a Monday.
No, I'm sure nerds will just try to pile into Crushbone, then cry to a GM when one of the regular trash mobs near their camp is pulled by another group and petition.
In classic though I'm particular, there really isn't much alternate options for the 40-50 game. You're looking at LGuk (4 dead, 2-3 live), Sol B (4 camps), Kedge (2-3 camps), Seafuries (1 camp). It would very quickly get congested at the top end until Kunark. I'd love to see groups in the home cities slaying guards for EXP though. That would get me at maximum immersion levels.
What about Mistmoore Castle, and I"m sure there's some random other NPCs hanging around.
But you're right. And it's even worse for the raid situation, if the server never advances forward.
stormlord
12-13-2017, 08:46 PM
Kinda torn on this. I enjoyed playing here at launch. Its true that the zones were much more empty due to low population and they had to turn general chat on as world wide channel to help people find grps, but it was still a great experience. even with all the bugs and stuff, it was great then.
I definitely think a relaunch with the all the fixes and patches/expansions on the real timeline would be a great experience too, but I enjoyed p99 when it was still brand new also.
I played possibly late 2009 and definitely early 2010. I had a lot of fun, so not sure what that's about.
It's not just nostalgia. This old argument is a dead horse. For every 1000 players tried EQ, maybe 200 or fewer stayed longterm. Of those, maybe only 20 actually liked it for what it was and not just because it was their first. The result is, some people at project 1999 were one of those 20 people in every 1000 who genuinely liked it. Nostalgia exists for everybody, but these people don't need it to enjoy the classic EQ experience.
Like it or not, some of us favor old EQ for what it was, warts and all. "One man's garbage is anothers' treasure." That statement isn't BS and it applies here. Many gamers won't acknowledge it or they dismiss. So they continue arguing endlessly at the wall, like Sisyphus being condemned by Zeus to forever roll a boulder up the hill. The answer is simply to accept other people can like a pile of s***. It's their right, as it's anybody's right, to play what they like and go their own way. Whenever possible, we should leave it alone, or tragically get trapped like Sisyphus.
Toomuch
12-14-2017, 12:54 PM
My wish list:
Server 1) Blue server - Permanent
Server 2) Blue server - Recycle into permanent server after timeline is finished
Server 3) Red server - Recycle into permanent server after timeline is finished
Current red server would be transferred to blue server now before relaunch of the two new servers.
My wishlist is fairly similar:
Server 1) Blue Server - Advance current server to Luclin
Server 2) "Green" Server - Progression Server that follows "live" time-frame of expansion releases, then recycles into Blue Server once timeline is finished.
Server 3) Red Server - Recycles into Blue Server ASAP, then reboot following the old "Live" time-frame of expansion releases. Additionally, make the server into some form of teams PvP server - either TZ/VZ (racially grouped) teams, or a variation of Sullon Zek (diety based) teams server. Note: whichever teams ruleset is chosen, there would needs be some form of useful reward/help for the teams that are behind, like maybe turning in looted insignias for random rewards for truly useful potions (like low-end could be weak buff pots, chance for a 0% rez pot, etc, and high-end maybe buff pots for buffs that don't exist on your team like DMF, or Paladin/Ranger buff, etc). The further your team is "behind", the better the rewards/pots for turning in pvp insignias.
loramin
12-14-2017, 02:10 PM
Yesss blue to Luclin would be great. A+ to this man.
Couldn't wait to contest Lord Inquisitor Seru and Aten Ha Ra.
https://i.imgur.com/rM4hCa7.gif
... to Agnarr.
kotton05
12-14-2017, 02:13 PM
Yikes just roll with ALS
zodium
12-14-2017, 03:26 PM
Yesss blue to Luclin would be great. A+ to this man.
Couldn't wait to contest Lord Inquisitor Seru and Aten Ha Ra.
get out
Hyperbole
12-14-2017, 03:31 PM
The P99 Devs are really good, I would really like to see a progression server by them up to Luclin. No idea why people dislike Luclin so much, POP is what changed the game.
Lammy
12-14-2017, 03:49 PM
Luclin was awesome. It's probably too much to code?
Darguth
12-14-2017, 03:49 PM
The P99 Devs are really good, I would really like to see a progression server by them up to Luclin. No idea why people dislike Luclin so much, POP is what changed the game.
Moon cats.
Erati
12-14-2017, 05:11 PM
Luclin was awesome. It's probably too much to code?
could you imagine the horror of debugging P99 AA issues - some buttons would probably flat out be unresponsive or hell would randomly appear to be avail to use before the timer has been reset ( cough LOH cough )
Erati
12-14-2017, 05:24 PM
P99 AAs would be great!
AE FG, Ssra Basementand Deep groups grinding AAs.
Not that many AAs would need debugging since the Generals are all extremely straight forward raw stat or Resist type changes, the archetypes are all shared and confirmable from overnight parsing. Each class only has 2-4ish activateable AAs.
It wouldn't take too long. Plus maxed level characters would have a reason to continue playing beyond rolling yet another alt.
Maybe if they fix LoH first....its been appearing 'ready to use' before its actually ready for over 3-4 years now !
https://www.project1999.com/forums/showthread.php?t=229762&highlight=hands
heartbrand
12-14-2017, 05:32 PM
I really appreciate this server and the work and costs associated, having said that, if you can't see the writing on the wall post daybreak agreement I don't know what to tell you.
loramin
12-14-2017, 05:46 PM
I really appreciate this server and the work and costs associated, having said that, if you can't see the writing on the wall post daybreak agreement I don't know what to tell you.
Is it a rumor or can it be confirmed that Daybreak gave permission to let P99 continue but only if they agreed 100% to never produce a new server or "Wipe" and restart their server because of the money cow progression servers have turned out to be.
Sounds like a rumor to me
d3r14k
12-14-2017, 06:50 PM
I really appreciate this server and the work and costs associated, having said that, if you can't see the writing on the wall post daybreak agreement I don't know what to tell you.
What writing? No one has come forward and said the main goal of P99 has stopped since the agreement (i.e. the creation of a true timeline classic server). Where you see writing I think I see assumptions.
Lulz~Sect
12-14-2017, 07:06 PM
An elf can dream...
zodium
12-15-2017, 01:42 AM
It wouldn't take too long. Plus maxed level characters would have a reason to continue playing beyond rolling yet another alt.
I hereby submit for your perusal an alternative course of action for players who have come to feel there is little point to continue playing their max level character under a Classic-Velious regime:
get out
heartbrand
12-15-2017, 08:23 AM
Public posts of staff don’t mean anything. Sirken would frequently say one thing on the forums and then give the real scoop on Skype / discord.
d3r14k
12-15-2017, 09:58 AM
Public posts of staff don’t mean anything. Sirken would frequently say one thing on the forums and then give the real scoop on Skype / discord.
You might be right. But if staff posts are the best we have to go off of versus a rumor mill and wild speculation, I think it's wiser to stick to what the staff says for the time being.
Rygar
12-15-2017, 11:09 AM
I've said it before in another thread and I'll say it again...
Like 2 or 3 months ago or something nilbog bumped a thread asking for help to classify spells by era. There was a problem during classic/kunark where certain classes of NPCs could cast spells that they were not able to cast until Kunark / Velious came out (the main example being SK NPCs casting Grim Aura during Classic / Kunark era, when they did not gain access to that spell until Velious).
Why, when server is in Velious near very end of timeline, would he bother updating that? It basically affects zero NPCs today. Seems like a waste of time if he wasn't planning on a new server.
Bombg
12-15-2017, 11:34 AM
I seem to recall in one of Sirken's streams that they wanted to release the new server in early 2018. But he was also talking about releasing a discord server before then, and that hasn't happened yet as well. So, early 2018 may not happen but it does sound like it's being worked on.
heartbrand
12-18-2017, 10:51 AM
You might be right. But if staff posts are the best we have to go off of versus a rumor mill and wild speculation, I think it's wiser to stick to what the staff says for the time being.
Ya just like when Teams PvP was coming 2014, or Discord in 2015. Right.
coldslaw
12-18-2017, 11:02 AM
Ya just like when Teams PvP was coming 2014, or Discord in 2015. Right.
I think the realization here was, why go through all that trouble just to have to maintain a extra server for 20 people.
shuklak
12-18-2017, 07:54 PM
Word on the street is the north koreans are backing pantheon as well as green99 in an effort to distract our most talented youth.
d3r14k
12-22-2017, 02:08 PM
Word on the street is the north koreans are backing pantheon as well as green99 in an effort to distract our most talented youth.
I question the use of the words "talented" and "youth" in your statement.
loramin
12-22-2017, 02:38 PM
I question the use of the words "talented" and "youth" in your statement.
Evidently something got lost in the translation to/from Korean.
wittles
12-25-2017, 04:01 PM
P99 AAs would be great!
AE FG, Ssra Basementand Deep groups grinding AAs.
Not that many AAs would need debugging since the Generals are all extremely straight forward raw stat or Resist type changes, the archetypes are all shared and confirmable from overnight parsing. Each class only has 2-4ish activateable AAs.
It wouldn't take too long. Plus maxed level characters would have a reason to continue playing beyond rolling yet another alt.
Luclin was the beginning of the end to EQ. AA will solidify that downward spiral.
And there isn't the population density to make it worth while.
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