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View Full Version : Shadow Knight starting stats for Dark elfs, Iksars and Erudites


dredge
03-15-2011, 04:06 AM
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runlvlzero
03-15-2011, 04:13 AM
even them all out, 10 points sta OR str is meaningless even with darkforge armor

reynar
03-15-2011, 07:07 AM
p1999 wiki has the answer to this, check it out under class section

mitic
03-15-2011, 07:28 AM
you are not supposed to do dmg as a shk, therefore no STR needed and there is tons of str gear out there anyways

sta is an option but id prefer full dex since ull need those procs to keep aggro as a tank since u picked shk to play a tank, rite?

Alawen Everywhere
03-15-2011, 08:18 AM
you are not supposed to do dmg as a shk, therefore no STR needed and there is tons of str gear out there anyways

sta is an option but id prefer full dex since ull need those procs to keep aggro as a tank since u picked shk to play a tank, rite?

Okay, I'll bite: what procs?

Dr4z3r
03-15-2011, 10:04 AM
As to the main question: the P99 Wiki knows a lot about SK's http://wiki.project1999.org/index.php/Shadow_Knight#Creation_Guide

fugazi
03-15-2011, 10:18 AM
Your life-steal self-buff I'd assume procs plus whatever weapon you might wield.

http://wiki.project1999.org/index.php/Vampiric_Embrace

guineapig
03-15-2011, 11:26 AM
Dex is almost as common as STR. In fact in Kunark you will usually see both STR and DEX on your upgrades. As a tank you are all about AC and hitpoints.

Also Dex provides diminishing returns after a certain point so as you upgrade to more gear with dex in it you will start to feel like point in dex were wasted points.

Ennoia
03-15-2011, 11:51 AM
As to the main question: the P99 Wiki knows a lot about SK's http://wiki.project1999.org/index.php/Shadow_Knight#Creation_Guide

...don't make me laugh. There's really no useful information in there at all aside from starting stats. The suggestions for where to spend points...I can't even form a coherent sentence to describe how much of a failure it is.

If AC was working properly here (I heard it wasn't working liek it does on live) then going straight Agility for any race would be a primary stat. AC > All when playing an SK, and Agility affects that, and is also one of the hardest stats to max out as an SK. It's going to give minimal returns right now, but at higher level a difference would be noticed. After that, Stamina dump until you're out of points.

Another standard build would be (assuming you have spent points to raise your Agility to 75 if it isn't already...THIS IS NOT AN OPTION, you suffer a mitigation penalty if you are under 75 Agility) Stamina>Strength or an even split between the 2 works out pretty well.

Rule of thumb if you don't want to be labeled a total moron...never put points into Dex, Int, Wis, Cha.

Most people would say to go Ogre for the frontal stun immunity, but then the issue of getting stuck in dungeons comes about. They also look pretty dumb.

Dark Elf for Ultravision is pretty baller, and a personal favorite. High Agility and Intelligence to start also makes them good. Being able to Hide at lower levels until you get FD can also come in handy.

The Regeneration from a Troll is usually enough to entice people to make one, but they also run into the tight quarters problem, and 6 extra HP/tick...or whatever it is...doesn't make a huge difference in short duration fights when mobs are hitting hard and fast.

Iksar benefit from a slight innate AC boost (the bread and butter of the SK stats) and some Regeneration. Come Kunark, Iksar also have it easier than everyone else when it comes to questing for Greenmist, though Innoruuk's curse may be a bit harder to obtain since everyone hates them.

Erudite and Human really aren't worth playing. They can't see in the dark, have shit for starting stats, and have no nifty racial stuff to make up for it.

www.EvilGamer.net The only Shadowknight resource you're ever going to need. Learn to make sweet, unadulterated love to the SEARCH function...and I don't mean checking the first 3 posts and then asking. Check a few posts, see if something is hiding somewhere, then if you can't find it, ask.

guineapig
03-15-2011, 12:14 PM
...don't make me laugh. There's really no useful information in there at all aside from starting stats. The suggestions for where to spend points...I can't even form a coherent sentence to describe how much of a failure it is.

If AC was working properly here (I heard it wasn't working liek it does on live) then going straight Agility for any race would be a primary stat. AC > All when playing an SK, and Agility affects that, and is also one of the hardest stats to max out as an SK. It's going to give minimal returns right now, but at higher level a difference would be noticed. After that, Stamina dump until you're out of points.

Another standard build would be (assuming you have spent points to raise your Agility to 75 if it isn't already...THIS IS NOT AN OPTION, you suffer a mitigation penalty if you are under 75 Agility) Stamina>Strength or an even split between the 2 works out pretty well.

Rule of thumb if you don't want to be labeled a total moron...never put points into Dex, Int, Wis, Cha.

Most people would say to go Ogre for the frontal stun immunity, but then the issue of getting stuck in dungeons comes about. They also look pretty dumb.

Dark Elf for Ultravision is pretty baller, and a personal favorite. High Agility and Intelligence to start also makes them good. Being able to Hide at lower levels until you get FD can also come in handy.

The Regeneration from a Troll is usually enough to entice people to make one, but they also run into the tight quarters problem, and 6 extra HP/tick...or whatever it is...doesn't make a huge difference in short duration fights when mobs are hitting hard and fast.

Iksar benefit from a slight innate AC boost (the bread and butter of the SK stats) and some Regeneration. Come Kunark, Iksar also have it easier than everyone else when it comes to questing for Greenmist, though Innoruuk's curse may be a bit harder to obtain since everyone hates them.

Erudite and Human really aren't worth playing. They can't see in the dark, have shit for starting stats, and have no nifty racial stuff to make up for it.

www.EvilGamer.net The only Shadowknight resource you're ever going to need. Learn to make sweet, unadulterated love to the SEARCH function...and I don't mean checking the first 3 posts and then asking. Check a few posts, see if something is hiding somewhere, then if you can't find it, ask.

Three things:
1.) You want your worn AC at above the cap. Starting points in agility won't help you there. Putting any points in agility are points wasted if you can get AGI over 75 via a single piece of gear or cat-o-nine tails, or whatever. So this is dependant on your race but no race should dump everything they can in to AGI.

2.) Vision isn't an issue on this server. So saying that human and Erudite SKs suck is completely invalid. They can both wander Freeport with little to no faction work which is huge. Also, neither of them need to rely on shaman or shrink potions.

3.)Starting points in strength are a total and complete waste.

fugazi
03-15-2011, 12:30 PM
I disagree with starting points in str being a complete and total waste - unless you're twinked, wearing heavy armor while also scrounging up some loot will absolutely kill you. Sta is just for those who <will> raid and max out the other abilities, if you're not going for that and got to claw your way up, a few points in STR as a DE/Human/Erudite isn't all that bad.

The problem with the SK is that you need so many stats that you'll simply have to prioritise some. AC -> HP -> the rest should be a good guideline, as your spells will always get you the aggro you need to tank. So investing heavily in sta isn't a bad move, especially when you'll be twinked or handed down some basic gear with STR on it.

In this regard, picking a human, ogre or troll is in my opinion the easiest way to go. Spend a few points in dex/agi as an ogre and the rest on sta and you're good to go. As a troll, you can do whatever you want and as a human, you don't suffer the xp penalties and horrible faction that the evil races have while maintaining absolutely mediocre stats that you let do whatever you want.

In the end, ogres and trolls have the superior stats but the combined penalty of race+class might wear you down. I know it nearly killed me on live when I played a troll SK ;) playing a human (or dark elf) might make it more bearable. Playing an erudite is classy, but will earn you the achievement of being a glutton for self punishment.

guineapig
03-15-2011, 12:45 PM
I only frown upon starting points in strength because not only is it the most common stat on gear but it's also the most readily available stat in the form of buffs.

Druids, shaman, enchanters, bards, heck even clerics have strength buffs. Chances are a Shadowknight is going to have at least one of these classes in his group.

I do see your point, for somebody that's rolling their very first character on the server, but then you are shooting yourself in the foot twice. Once by starting with such a gear dependent class that you can't afford to gear up. And then a second time, a year or 2 down the road where you have all the money you will ever need, gear and buffs that put you well over 200 strength but still have all your starting points in strength...

epicentre
03-15-2011, 12:46 PM
...don't make me laugh. There's really no useful information in there at all aside from starting stats. The suggestions for where to spend points...I can't even form a coherent sentence to describe how much of a failure it is.


Maybe you could form coherent sentences to fill that wiki with useful informations?

fugazi
03-15-2011, 01:10 PM
I only frown upon starting points in strength because not only is it the most common stat on gear but it's also the most readily available stat in the form of buffs.

Druids, shaman, enchanters, bards, heck even clerics have strength buffs. Chances are a Shadowknight is going to have at least one of these classes in his group.

I do see your point, for somebody that's rolling their very first character on the server, but then you are shooting yourself in the foot twice. Once by starting with such a gear dependent class that you can't afford to gear up. And then a second time, a year or 2 down the road where you have all the money you will ever need, gear and buffs that put you well over 200 strength but still have all your starting points in strength...

I agree with that. Starting a human means you can easily poach in EC. Rolling a troll or ogre means your stats are already topknotch and you're good to go. Give an ogre any kind of magical 2-hander that isn't pure shit and he'll be rocking.

Messianic
03-15-2011, 02:55 PM
Maybe you could form coherent sentences to fill that wiki with useful informations?

This.



Also, a measly 20 stat points won't make or break your character. An ogre shaman who spends 25 points on charisma and 5 points on dexterity will, with the same gear as one who spent 25 in wisdom and 5 in stamina or vice versa, be able to solo the same mobs.

There's definitely a benefit in having those stats in the best places - but it really won't make a character "suck" to misallocate them.

Myrkskog
03-15-2011, 03:09 PM
If you aren't rolling an Ogre you don't care about stats, so what's the point in worrying about what to put them into? Get your agi to 75 and then pick whatever.

dredge
03-15-2011, 03:28 PM
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xshayla701
03-15-2011, 03:52 PM
dark elf dark elf dark elf dark elf dark elf

Ennoia
03-15-2011, 04:15 PM
Maybe you could form coherent sentences to fill that wiki with useful informations?

My time has become pretty scarce, so while it's possible for me to answer direct questions having played an SK for 10 years, taking the time to dig through and pull out all the pertinent information to make the SK wiki page more useful just isn't there.

Bubbles
03-15-2011, 04:19 PM
Honestly, if you waited this long.. Your better off going iksar and basking in the regen, ac bonus, greenmist options, and excellent newbie / mid level fighting areas.

Ennoia
03-15-2011, 04:21 PM
I can see there's no clear answer to this then?

Do you all agree that the ac penalty from being under 75agi is only until you put on a piece of gear that raises you to 75?

Is having no ac while naked really a concern for corpse runs or is the little bit naked not going to make a difference anyways?

AND btw I do care about stats, but I am not willing to play a "giant" race, It drives me nuts and I just wont enjoy myself.

I'm torn between the Dark Elf and the Erudite at this point, I created both and have them bound in FP, now I just need to decide on who to pass the suit of banded to.

After allocating the stats they look like this:

Erudite.... dark elf
hp 31.... hp 31
ac 15.... ac 18
atk 26.... atk 29
str 80.... str 80
sta 80.... sta 80
agi 75.... agi 90
dex 70.... dex 75
int 117... int 109
cha 75.... cha 65

Agility on SK gear isn't all that common. I dumped a shitload of platinum into a twink SK and if I remember correctly he didn't have much in the way of Agility bonuses via gear.

Personally I would go with the Dark Elf.

Three things:
1.) You want your worn AC at above the cap. Starting points in agility won't help you there. Putting any points in agility are points wasted if you can get AGI over 75 via a single piece of gear or cat-o-nine tails, or whatever. So this is dependant on your race but no race should dump everything they can in to AGI.

2.) Vision isn't an issue on this server. So saying that human and Erudite SKs suck is completely invalid. They can both wander Freeport with little to no faction work which is huge. Also, neither of them need to rely on shaman or shrink potions.

3.)Starting points in strength are a total and complete waste.

Agility does in fact affect your AC.

Wandering Freeport was never really an issue. Neriak isn't that much farther than North Freeport for banking.

Starting points in Strength are far from a waste if you're starting with heavy gear and you actually want to be able to hit things at lower level.

guineapig
03-15-2011, 04:39 PM
Agility does in fact affect your AC.

Wandering Freeport was never really an issue. Neriak isn't that much farther than North Freeport for banking.

This is true.


Starting points in Strength are far from a waste if you're starting with heavy gear and you actually want to be able to hit things at lower level.

Well wait, you are either starting from scratch and have no gear or you are rolling an alt and starting with heavy gear. If you are starting with heavy gear you should also be able to start with STR items.

To my knowledge STR effects you max hit (and only after a certain level since you have damage caps early on) but STR does not effect your chance to hit. It does change yout ATK slightly though... maybe you were counting that?

Myrkskog
03-15-2011, 06:10 PM
Never having to deal with the hassle of finding gear with some agi on it as you upgrade through the levels is worth so much more to me than the possibility of facing the fact that I have 5 strength or stamina less than the next guy at the end of the game.

I would lose my shit if I got a sweet upgrade for my gloves, but my old gloves were the item keeping me at 75 agi. What a pain in the ass you can avoid by just getting the 5 agi points at creation.

Bubbles
03-15-2011, 06:12 PM
couple other small things to consider with kunark right here:

Both ERU and HUM shadowknights get access to all the flayed skin armor thats lying around karnors.

Couple that with the jarsath for iksars..

And there's some pretty strong arguments that you could really make some headway starting a new, untwinked SK as a Human or Iksar. Human you could start today and reap the glory of EC tunnel buffs, Iksar you could start in a week and be good simply because jarsath is *truly* no drop and rotting and field of bone is a super sexy place to level yourself up in prep for making a home in LOIO.

As for the whole stats thing.. Nothing beats STA, and I'm a STR whore so i'll always favor a few points in STR to carry stuff.

dredge
03-15-2011, 08:39 PM
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Prince
03-15-2011, 09:05 PM
once u go black u dont go back

Messianic
03-15-2011, 09:08 PM
so pump agi up past 75? or just to 75?

Thinking I'll play the erudite.

does this look right?
Erudite
hp 31....
ac 15....
atk 26....
str 80....
sta 80....
agi 75....
dex 70....
int 117...
cha 75....

That looks fine.

dredge
03-16-2011, 01:54 AM
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Prince
03-16-2011, 02:23 AM
once u go black u dont go back

Ennoia
03-16-2011, 04:06 AM
Here I am in Free port after picking up some bags my rogue dropped ;)
http://pic20.picturetrail.com/VOL1243/4327470/20781277/395739082.jpg

I'm still not 100% sold on the Erudite, might drop for Dark Elf too, then compare stats / looks.

After equiping with some banded, misc jewelry and some a. sleeves, serp bracers etc..
he ends up having
hp 41
ac 152
str 80
sta 83
agi 96
dex 93
int 120
cha 85

guess my hand me down gear had a lot of agi and dex already, maybe I shouldn't have dumped that 5 into agi?

I'm also at 77/80 weight with pretty empty bags at lv 1 :(

As previously stated, you always put Agility at least to 75 in case future gear takes away that +5 Agility piece.

Erudite was a pretty big mistake, but that's mostly because it's the worst race in the game with absolutely nothing going for them. In all my years of playing I have never seen an endgame Erudite SK, and never will because the people playing them realize their mistakes around level 40 and reroll.

Messianic
03-16-2011, 08:01 AM
As previously stated, you always put Agility at least to 75 in case future gear takes away that +5 Agility piece.

Erudite was a pretty big mistake, but that's mostly because it's the worst race in the game with absolutely nothing going for them. In all my years of playing I have never seen an endgame Erudite SK, and never will because the people playing them realize their mistakes around level 40 and reroll.

Can you provide the % dps and % mitigation/avoidance rate difference between a level 60 Dark Elf SK and a level 60 Erudite SK? Or what significant difference there is between them (except perhaps the ring of the dead quest ;) )?

Because quite honestly, the stat differences are very negligible, and earlier you said this:

Personally I would go with the Dark Elf.

Whence the difference between erudites "Sucking and needing to re-roll," and you thinking Dark elves are satisfactory?

guineapig
03-16-2011, 12:33 PM
You picked the STR/WIS rings instead of the AC/HP rings? That is a... very interesting decision.


I've seen plenty of end game Erudite SK's on live. At level 60 with raid gear it does not matter what race you are. People forget all the damn raid buffs tanks will have and 200 STR on a Erudite versus 250 STR on an ogre when it comes to tanking a raid boss makes absolutely no difference. (And before somebody says that an ogre SK won't get spell interrupts by a raid boss, I will go ahead and tell you that unless you have your back to a corner, this is simply not true.) In fact, by playing a combination that's a bit more unique you will occasionally see a really neat item that nobody else will be able to use. And who wants to play a total clone anyway?

fugazi
03-16-2011, 01:52 PM
Go for jagged bands? AC/STR, just what you need + they're cheap. Azure sleeves give you 12 ac and barely weigh anything. Grab some bracers from a jeweler that give AC/HP/mana, as they're pretty cheap and don't weigh much either?

I'm sure someone else can give you a way better list.

dredge
03-16-2011, 01:57 PM
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Messianic
03-16-2011, 02:01 PM
Go for jagged bands? AC/STR, just what you need + they're cheap. Azure sleeves give you 12 ac and barely weigh anything. Grab some bracers from a jeweler that give AC/HP/mana, as they're pretty cheap and don't weigh much either?

I'm sure someone else can give you a way better list.

HP = king until 25+ or so, then you start transitioning into a greater focus on AC/STR.

"Golden Jaded Bracelets" are 2ac 15 hp 15 mana - very good at low levels or if you're a caster with maxed wis/int. Usually 60p for a pair - or less, IIRC.

"Platinum Fire Wedding Rings" are 5ac 55hp - usually 250-275 a pop, probably one of the best bang-for-buck investments.

"Glowing Bone Collar" - 5 ac 25 hp 25 mana - good AC, good hp, again - awesome at low levels. Roughly 400, although many ask for 500.

Those alone give a low level character a gigantic advantage. Then you can add Darkmail Gaunts (50 mana), Hooded Black Cloak for str and + 45 hp...

All that + HP gear really adds up. Trust me on that :D

Messianic
03-16-2011, 02:02 PM
thanks

I haven't bought anything yet,
I have no plat on any of my tunes.
everything I have is a hand me down from my rogue, shaman or random kind person.


I really need a weapon, using my rogues spear now :(

Whats a decent SK weapon for under 100pp?

Polished Granite Tomahawk - procs a regen/shield buff which absorbs damage. Very good up to 20 and even for a little while after that. The proc also is a good aggro source if you group between 10-20.

Once you save 250+ pp, try to get someone to lowball you a Dark Reaver. I've seen people virtually giving them away.

Or just wait for Kunark and buy a Runic Carver or Axe of the Iron Back. Those dropped really low in price very quickly...

guineapig
03-16-2011, 03:04 PM
"Platinum Fire Wedding Rings" are 5ac 55hp - usually 250-275 a pop, probably one of the best bang-for-buck investments.

Couldn't agree more!

No tank should be without these. The price difference between this ring and freetii's ring is huge, so until you have thousands of platinum to burn you will have an extra 10AC and 110 hitpoints just on your fingers. They weigh 0.1.

If you get the materials yourself you will pay roughly 100pp per platinum bar and 50 (or is it 55) for the fire opal in Solro. If you find a fire opal on an actual vendor it will be much cheaper, roughly 46 platinum. Then just find an enchanter that can enchant the metal and do the combine but make sure their jewelrcraft is maxed. Mine is and even I failed one of these recently, luckily I have been hoarding fire opals forever so I don't have to run around for them.

dredge
03-16-2011, 03:27 PM
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Dumesh Uhl'Belk
03-16-2011, 03:49 PM
Whats a decent SK weapon for under 100pp?

BBC for no more than 30-40p often they are free

GZ for 60-100p

The GZ is perfectly serviceable until you can afford a good kunark weapon.

Messianic
03-16-2011, 05:01 PM
BBC for no more than 30-40p often they are free

GZ for 60-100p

The GZ is perfectly serviceable until you can afford a good kunark weapon.

GZ's are rare, and i've never seen them under 300...Man i'm missing out

Darian
03-16-2011, 05:07 PM
also:
"Both ERU and HUM shadowknights get access to all the flayed skin armor thats lying around karnors."

is flayed skin armor any good? whats it compare to?

http://common.allakhazam.com/images/4/4/44170bd4ed74abc09a218e9943ce47c8.png

http://common.allakhazam.com/images/f/2/f26690a0112bd57c378e21496db78270.png

Typically less ac than darkforge but a lot of the pieces have +HP. They're also much lighter... and (probably) free if you don't mind waiting for them to drop in Karnor's.

Dumesh Uhl'Belk
03-16-2011, 05:43 PM
GZ's are rare, and i've never seen them under 300...Man i'm missing out

They may be now. Guess it has been like a year since I bought mine :-)

Messianic
03-16-2011, 05:47 PM
http://common.allakhazam.com/images/4/4/44170bd4ed74abc09a218e9943ce47c8.png

http://common.allakhazam.com/images/f/2/f26690a0112bd57c378e21496db78270.png

Typically less ac than darkforge but a lot of the pieces have +HP. They're also much lighter... and (probably) free if you don't mind waiting for them to drop in Karnor's.

They're typically better for Necros. Not great for SK's.

dredge
03-16-2011, 07:02 PM
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Darian
03-16-2011, 07:04 PM
Fuck it, guess I go back to playing my shaman that's been lv 35 for 2 months because he can never find a group.

That is if I ever get this log in problem fixed.

Ugh

35 shaman? Your pet is all the group you need dude

dredge
03-16-2011, 07:08 PM
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Extunarian
03-17-2011, 12:31 PM
camping a blue mob for 10+ hours to get a lv is no fun and I rather just not play

I thought levels 34-39 were the fastest I ever experienced with my shaman. Hit the Splitpaw spires and entrance.

Also, if you think leveling that shaman is difficult you are going to hate a more-or-less group dependent, low DPS class that has a 40% xp penalty.

vazdru
03-22-2011, 03:54 AM
DE Shadowknight for the option of getting a ring of the dead during this small window of time they are available, and for the other racial benefits. Plus, Darkelves look better!