View Full Version : Are Paladins really bad?
ZosoPage
07-20-2018, 03:44 PM
Hey Guys,
Brand new to p99 here, and I am trying to decide on a character. Im down to a Paladin or a Cleric. Everything I have read says that Paladins are arguably the worst class in p99.
Are Paladins really this bad? Would I ever be desired as a Paladin? Would a Cleric be a "smarter" overall choice as a main character?
Thanks team
Nibblewitz
07-20-2018, 05:16 PM
Clerics are more desirable in groups and at raids.
skarlorn
07-20-2018, 07:37 PM
cleric is definitely a "smarter" choice in the long haul. but paladins are good in groups. they are pretty bad at solo.
Nycon43
07-20-2018, 08:56 PM
Would go cleric given your two choices.
Swish2
07-20-2018, 08:59 PM
Paladins aren't bad, but shadowknights are better.
Tethler
07-21-2018, 01:43 AM
Those two have different roles even though paladins have "cleric spells". Pally will be tanking and cleric will be healing. I don't really think any classes are "bad", but many people on p99 put way too much stock in min-maxing.
elwing
07-21-2018, 02:10 AM
Paladins are great, but you need to be aware that you will be less useful than a cleric when raiding, warrior tank better raid targets, your heal will account for little beside the free touch every hours, still great offtank, but sk and pal are less desirable in raid, that's a fact, both still have sone nice niche uses, and both are great to snap agro offtank things... Or rampage tank easier targets.
Jauna
07-21-2018, 02:25 AM
Eh. When you get into your 50s you will start to feel the hybrid tank drag. Sure you are good at snap agro but eventually you are just a vessel for other people to fast track to 60.
A geared warrior will always beat you in damage, tanking ability and just being cool.
1-40 wurmslayers are an amazing thing for agro
40+ is when good proc weapons start to work
52+ is when they get evasive, and believe me that a Miss is just as much agro as a 500+ damage crip
Not only are you in a gigantic uphill battle in a 9 year old server where people have dozens of level 60 epiced out alts who can switch to at a moments notice you will never be.. needed. Your group heal is weak and big agro, your HoT is weak but kinda useful and your hp buff really isnt a huge deal since most will prefer SoN anyways since the 125hp diff wont mean dick to dps and most casters/healers hide anyways.
If you have zero ambition for end game, go paladin but if you wanna be a big dick raider then cleric.
Paladins are rather superfluous at level 60 here.
Alunova overtuned every Velious raid encounter in an attempt to prevent P99's multiple overgeared zerg guilds from wrecking Velious on day one (needless to say, he failed). Knights cannot even rampage tank Vindi here.
"Competition" forces everyone to zone pull raid bosses and kite adds, so there is no need for the Knight's traditional trash tanking job
In theory something like a HoT crawl should be ideal for Knights, but in practice the mobs there are substantially overtuned as well (most quad when they should only double or triple) and Warriors can use the Bio Orb to generate almost as much hate (proc hate should be capped at 400).
So Paladins should be solid raiders on a classically tuned server where guilds crawl TOV and Kael and such. And indeed on TAKP knights are extremely popular.
Paladins are in my opinion a strong grouping class. If I were leveling a Paladin I would fill my friends list with competent (and fun!) Shaman and Enchanters, both of which work very well with the Paladin:
Shamans will enjoy the Paladin's snap threat letting them slow immediately, stuns interrupting big nukes/heals (A shaman's nemesis is a wizard, since they can't slow spellcasting), +1K in HP buffs, and pacify splits keeping things simple most of the time. Throw in some sort of dps class and you have an excellent trio.
Enchanters will enjoy the Paladin's snap threat even more (tash+slow is two big debuffs, and as a cloth class they can't just fire and suck it up), and stun on the charmed pet is excellent. Despite being the god class of EverQuest all the way through PoP, Enchanters have a tendency to die and a Paladin has more tools than other tank to keep one alive. Clarity means you can cast more. PAL/ENC plus any vaguely competent priest should wreck.
If you have a really good Monk/Enchanter/Cleric/Shaman, then a Warrior is best. They do the most damage, are the toughest, and have disciplines that really shine vs tough mobs. In an average group, you have a lot more options to keep things together with a Paladin. Also, Paladins are much less gear dependent, and most of their gear is cheap since few play them.
If you like the idea of a Paladin, I wouldn't let the naysayers scare you off unless you are absolutely certain you want to batphone/track/poopsock at 60. By the time you get there nilbog may have retuned things or tweaked the rules to favor knights a bit anyway. And if not, you can always reroll a Cleric or whatever.
Haghar
07-21-2018, 10:47 AM
The journey to 60 is a long one. I've played many characters to above level 50 and Paladin was the most fun grouping experience I've had out of any of them.
Their ability to snap and hold aggro is surpassed by none in a 6 man group - and the roots/stuns/heals/LoH really give you the ability to save people in your group better than an SK, which IMO is the job of a tank (not doing damage).
If you're interested in being a very social player and being a leader in groups then Paladin is the right class for you.
Topgunben
07-21-2018, 12:01 PM
If this is your first character on this server, consider a class like necro, enchanter or Druid. Paladins are a lot of fun, and not nearly as gear dependent as a warrior, but still gear dependent nonetheless.
Also, being able to solo is a big deal on this server, as I have noticed that the pool of sub 40 players is shrinking. You will of course still be able to find groups, but it's not like how it was when I started 4 years ago here.
elwing
07-21-2018, 01:43 PM
Sorry, but don't buy into this gear dependant thing... You can fulfill your group role with a 100p ec weapon and a set of banded to 30-40...
Danth
07-21-2018, 02:56 PM
Paladins are poorly regarded on P1999 mostly because they're specialized towards a job (group tank) that most players don't care about. Paladins solo only slowly, aren't a critical raid class, and aren't generally great at making money, either. If you like the group tank role well enough to want to dedicate yourself to it then the Paladin gives excellent service, but as a main it's definitely a class for a niche portion of the player base. Since the Paladin is at its best during the leveling portion of the game it also serves well for those players who want a tank-type alt to play around with now and then, especially if said alt is cheaply-equipped.
Danth
Topgunben
07-21-2018, 03:40 PM
Sorry, but don't buy into this gear dependant thing... You can fulfill your group role with a 100p ec weapon and a set of banded to 30-40...
Can it be done? Of course! i never discriminate against poorly geared players, most of the time I try to give them upgrades if I have anything, and they aren't ALS. But there are a lot of jerks that would prefer to pass on a Paladin, a poorly geared one at that, in favor of every other class.
Not to mention that casual players tend to not have the time to put together a full group, so solo, or duo is where it's at. A poorly geared paladin is going to suffer greatly as a solo practitioner.
Atmas
07-21-2018, 03:55 PM
Paladins are rather superfluous at level 60 here.
[list]
Alunova overtuned every Velious raid encounter in an attempt to prevent P99's multiple overgeared zerg guilds from wrecking Velious on day one (needless to say, he failed). Knights cannot even rampage tank Vindi here.
"Competition" forces everyone to zone pull raid bosses and kite adds, so there is no need for the Knight's traditional trash tanking job
In theory something like a HoT crawl should be ideal for Knights, but in practice the mobs there are substantially overtuned as well (most quad when they should only double or triple) and Warriors can use the Bio Orb to generate almost as much hate (proc hate should be capped at 400).
So I've got better gear than other paladins but I've rampage tanked Vindi a lot. I've main tanked Vindi plenty. I've at some point tanked most ToV dragons (notable exceptions Vulak and Vyemm).
Things are over tuned for sure, but I still think in HoT Knights are usually better tanks than warriors if you are trying to burn through mobs.
proxytoon
07-21-2018, 04:04 PM
Paladins got kinda week in velious. More chance of grouping with a cleric.
Snaggles
07-21-2018, 05:58 PM
Are ___ really bad? You can fill that blank with "rangers, paladins, and shadow knights" on a raid level. If you're min-maxing then the pure classes put them to shame and they are left with a few buffs to add to the raid party mainly.
If you are looking for some means to solo, fun duos, and awesome grind group contribution they are great classes. For a first class your utility spells can make up for not having the best possible gear. For example...at level 45 you can heal for free with a Deepwater helm and they cost about 400p.
For your first class I'd probably go pure caster. If you can grind a necro or enchanter to 50'ish you will have a boat load of money to start the hybrid off right.
I TANK
I was remembering this (https://www.project1999.com/forums/showpost.php?p=2236082&postcount=108) and this (https://www.project1999.com/forums/showpost.php?p=2236362&postcount=112). And Skyder getting banned for RMT.
If you have figured out how to make it work since then, more power to you!
elwing
07-22-2018, 12:57 AM
Yep, vindi and harder melee mobs are clearly out of the range of sk/pal... You can rampage at best, but you need to be lucky on the rampage procs...
Nixtar
07-22-2018, 02:59 PM
My first character was a Paladin. I could not stand the idea to invest time in a character I don't want to play to gear up a character I want to play.
Started my journey in Qeynos and hunted many beetles. Then gathered a lot of pelts off rabid animals. Did this till lvl16 or 17. Earned me about 400 plat. Got some hp rings, banded, baton of faith. At lvl15 you are able to split with lull, so I did bandits in WK. Lot all the sashes and earn even moar money and kill any rabid animal that roams by (you have cure disease now so rabies won't bother you anymore). You can kill Scarecrows as well if Bandits are busy. Cleanse the UNDEAD!!!!
After that I journeyed to Mistmore (at lvl22) got to lvl30. By this time you should know if the Paladin is for you since you know have your stun, root, and FoL. A toolset which will make you the best snap aggro tank of them all. You can CC, you can save anyone who ends up getting attention, you will not plague chanters/bards with dots, and you can heal (which is useful for getting heal aggro if adds join the fight or after a stun).
Plenty of dungeons out there (especially kunark) house undead. Unrest, Kaesora, CoM, HS, etc.
If you keep at it and end up raiding you should accept you are a support tank. Control adds till enchanters sort them out, save them when charms break, spot heal DPS and the MT when things tense and you have a raid saving ability called Lay Hands. Meanwhile do as much damage as you can and step up if asked to tank trash.
Today I have some more solo friendly characters for a change of pace but the Paladin is the one I keep returning to. Like others have said Paladin (and cleric for that matter) is a social class. So find a party and inspire them with your righteous wrath and purge Norrath of evil! RAWR! (I even have a druid to act as taxi to get people moving :P ).
trite
07-22-2018, 04:16 PM
Paladin is alright...it's just their role is extremely limited when raiding. They get a buff that gives people 200hp....that is their most important job. To cast divine strength. They have a few other niche roles , like picking up junk mobs and snap agroe on enchanter charm breaks, super weak dps. But a raid only ever needs one paladin. Honestly I always want 1 paladin on a raid, shadow knight is completely extraneous. Don't NEED any of those.
24kanthony
07-22-2018, 06:49 PM
My SK is 9/0 in paladin duels.
Just saying...
elwing
07-22-2018, 10:27 PM
@trite never saw the use of a sk in the pull team? That's a great addition to all the mnks... Niche use but don't forget the pet can be really usefull... Easy one way pull, safe and easy train are two of the main use...
Sonderbeast
07-22-2018, 10:44 PM
If you had 40 warriors and 20 clerics you could kill anything on the server, literally every other class is optional. Pick what you want to play. The good news is Knight raid gears goes for super cheap and there is basically no competition for it since Velious is pretty old now
This sounds like something that should happen
wagorf
07-23-2018, 12:06 AM
Eh. When you get into your 50s you will start to feel the hybrid tank drag. Sure you are good at snap agro but eventually you are just a vessel for other people to fast track to 60.
A geared warrior will always beat you in damage, tanking ability and just being cool.
1-40 wurmslayers are an amazing thing for agro
40+ is when good proc weapons start to work
52+ is when they get evasive, and believe me that a Miss is just as much agro as a 500+ damage crip
Not only are you in a gigantic uphill battle in a 9 year old server where people have dozens of level 60 epiced out alts who can switch to at a moments notice you will never be.. needed. Your group heal is weak and big agro, your HoT is weak but kinda useful and your hp buff really isnt a huge deal since most will prefer SoN anyways since the 125hp diff wont mean dick to dps and most casters/healers hide anyways.
If you have zero ambition for end game, go paladin but if you wanna be a big dick raider then cleric.
This guy nailed it - harsh but the truth.
If you plan to hit 60, raid a lot high-end contents, become a key raid contributor, etc. then cleric.
If you want social fun with small groups and not care about min-max or comparing with the top dogs on server, then paladin.
Also, melees are typically more gear dependent. Sure you can play without good gears, but people WILL notice the diff when a monk tanks better than you.
Nixtar
07-23-2018, 11:00 AM
This guy nailed it - harsh but the truth.
If you are completely burnt out, hate the idea of levelling, bitter about just about everything, yes. Nailed it. I don't think the OP is suffering from any of this.
bigjeff100
07-23-2018, 11:20 AM
You're never going to be the best at P99. So make what you want to play! Choose your favorite race and class and slay! Paladins are not the WORST class, there is no worst class in my eyes.. Paladin's will be super fun to level all the way up to 60!! And you'll get awesome spells!! You'll be a find tank.. Super end game you'll realize you won't be called on as MT anymore, since warriors are better suited for that. But that doesn't mean you can't raid. You just won't be MT like you're used to.. Responsibilities just change. Play a paladin cause nobody else does, that's good enough reason alone! And be even cooler by making that Paladin an Erudite!
Arkanjil
07-23-2018, 01:20 PM
There are only so many classes that can double DA pull and paladin is one of them. If you want to sit in camp and tank dragons play a warrior. If you want an easier path choose cleric. If you want to improvise and make plays try a paladin.
QFT
ScruffMacBuff
07-23-2018, 05:45 PM
Like Atmas said I really like letting the paladins tank HoT. They can hold aggro while casting group heals on the other melee in their group to negate the AoE damage.
24kanthony
07-23-2018, 08:36 PM
My guild always has a knight tank the green drakes (slowers) in HoT because they hold the aggro without the white dmg aggro and procs.
A paladin with his LoH, reaper and a soulfire is a super valuable thing to have standing next to the main tank during a big fight.
Trelaboon
08-12-2018, 10:05 PM
So I've got better gear than other paladins but I've rampage tanked Vindi a lot. I've main tanked Vindi plenty. I've at some point tanked most ToV dragons (notable exceptions Vulak and Vyemm).
Things are over tuned for sure, but I still think in HoT Knights are usually better tanks than warriors if you are trying to burn through mobs.
My gear pales in comparison to yours (you have like 1k more HP than me and about 200 more AC) and I’ve successfully ramp tanked Vindi with no problems. As long as you have a dedicated Shaman and a dedicated cleric assigned to RT, it’s totaly doable.
jijii
08-12-2018, 11:19 PM
Are Paladins really bad?
yeah
Tetsuo
08-28-2018, 02:22 AM
Warrior - End game raid tank
Pally - Group Tank
I much prefer to have group with a paladin rather than a warrior because they can get threat instantly while warriors need to wait for their weps to proc unless they have a bio orb which most don't at least while leveling to 60.
I also say role paladin for end game raiding, because no one bids on the pally only crap that drops. Seen multiple https://wiki.project1999.com/Shield_of_the_Dawn just given away to alts and random people just so they wouldn't rot.
Foxplay
08-28-2018, 02:30 AM
I prefer paladin or sk for groups on my cleric simply because almost nobody ever takes dmg except for the knight. Warrior mitigates more but occasionally other ppl or myself will take a hit or two. All the small little heals to top ppl off from warrior tank not having aggro for a few seconds really adds up
Tldr; small heals to fix dps taking dmg every so often cost more Mana than you save by healing a slightly beefier warrior tank
Jimjam
08-28-2018, 03:37 AM
I prefer paladin or sk for groups on my cleric simply because almost nobody ever takes dmg except for the knight. Warrior mitigates more but occasionally other ppl or myself will take a hit or two. All the small little heals to top ppl off from warrior tank not having aggro for a few seconds really adds up
Tldr; small heals to fix dps taking dmg every so often cost more Mana than you save by healing a slightly beefier warrior tank
Yes, it helps to have a healer that can group regrow the to keep the dps topped up.
How would you rank ranger vs warrior?
Foxplay
08-28-2018, 03:48 AM
Yes, it helps to have a healer that can group regrow the to keep the dps topped up.
How would you rank ranger vs warrior?
Generally speaking for leveling? Terrible unless they are twinked to high hell.. at 60 with gear I love ranger tanks they hold aggro like champs and do good dps
Ranger slow epic is also super legit. Althou I have yet to get to group with a willsapper warrior which would be a comparison to make so I dunno for sure
bigjeff100
08-28-2018, 10:14 AM
Always play the character you want to play. All are dope, all are fun. If you came to P99 to relive your experience, then do just that. You aren't going to be the best at P99, and you shouldn't even try to be. Choose your favorite race, and favorite class cause thats what sounds fun! Do not race to 60.... Enjoy every level. Enjoy every group you join, enjoy the company and the friends you meet!!
kjs86z
08-28-2018, 11:22 AM
Paladin vs. Cleric is apples to oranges.
If you want to tank, go Paladin. If you want to heal, go Cleric.
elwing
08-28-2018, 11:41 AM
Yes, paladin are really bad, corrupted by vanity, greed and lust, you should go sk they are honest...
bigjeff100
08-28-2018, 11:50 AM
Yes, paladin are really bad, corrupted by vanity, greed and lust, you should go sk they are honest...
That's right!!!!!!!!!
ScaringChildren
08-28-2018, 11:52 AM
Yes, paladin are really bad, corrupted by vanity, greed and lust, you should go sk they are honest...
#WOKE #PaladinQuestion #resist
bigjeff100
08-28-2018, 12:02 PM
Those two have different roles even though paladins have "cleric spells". Pally will be tanking and cleric will be healing. I don't really think any classes are "bad", but many people on p99 put way too much stock in min-maxing.
This.... You will never be the best at Project99. So just stop that train of thought. Stop reading into all this crap. Pick your class, race, and go. You don't need people's opinions for this kinda stuff. This game exists to purely enjoy that feeling you had as a yung buck. Find out for your own self if you dislike your class. Not cause somebody else says you will.
Jimjam
09-05-2018, 02:33 AM
The bright side is since Paladins and SKs are looked upon as 'completely optional' for end game raiding you can get gear for literally almost nothing.
I have a 52 SK that is approaching full ToV dragon loot in every slot because it goes for so cheap and I have him just parked there for the summer. I need like 3 peices now and the glory of the female DE tank will be in full effect as I reemerge from Velious and start leveling again.
This is fake news; Detoxx has confirmed there are a steady stream of new raiders at the top end and guilds are not just production lines to create epic geared alts for neck beards.
What did you swap velk lab sword for?
rjw513
09-05-2018, 08:36 AM
bigjeff is on point, play p99 because its fun and awesome, not to have the best toon and hit the raid scene HAHA its a joke anyway!!
Nixtar's post makes me want to start a paladin btw
have a great time, its a video game.....
Belaguez
09-13-2018, 08:16 AM
I started on P99 at the beginning of this year, decided from the outset to play a Paladin. I'd never played a Tanking class before (Bard and Cleric on Live back in the hayday) and I have loved it.
I'm not a power gamer, I'm almost level 57 after 9 months and I have no trouble finding groups and people are generally amazed at how useful a class they rarely see can be.
I still wear a full set of Cultural Player crafted armor that cost me 4500pp I earned from Goblins in High Pass at level 30 and I'm doing just fine.
Tank and Split (love you Paci!) Crypt/Emperor camps with no chanter all the time!
LoH might not be something you can smash out like a Cleric's Complete Heal but nothing beats it for the "OMG THANK YOU, I thought I was a goner" moments.
Basically its all about groups (which should to be honest be why people are on P99 in the first place), there are other servers out there if you want to Solo all day or multi-box.
Outremer (56th Half-Elf Paladin)
<The Second Sons>
Crede
09-13-2018, 09:53 AM
The amount of utility a Paladin offers in a group is insane. By far my best melee leveling experience, and I've played every class. Lulls, root cc, LoH, snap aggro, stuns, and heals barely behind a druid/shaman. Not to mention my best FQ to date with steelsilk. At 59 the HoT is more efficient than any non-cleric heal out there until Torpor.
Also.. see this thread:
https://www.project1999.com/forums/showthread.php?t=108428
White_knight
09-14-2018, 10:58 PM
Above 2 posts are spot on.
enjchanter
09-15-2018, 11:56 AM
I started on P99 at the beginning of this year, decided from the outset to play a Paladin. I'd never played a Tanking class before (Bard and Cleric on Live back in the hayday) and I have loved it.
I'm not a power gamer, I'm almost level 57 after 9 months and I have no trouble finding groups and people are generally amazed at how useful a class they rarely see can be.
Now if only I could convince people of this same idea with necros !
Bummey
09-16-2018, 01:55 AM
paladins are like luclin
good
Naerron
09-24-2018, 06:13 PM
If i were you i would play both and see which you like the most. Just be mindful that how a character is played in a group setting is much different than in a raid setting.
My 2cp on both classes.
Cleric: This is an essential class to the game. You will not have a hard time finding groups, especially 40+. You are a crucial part of every raid and will always be welcomed to any guild as long as you aren't a total smeagal of a person. None of your spells will own your bank account and you will find it easier than some to make it into those high value loot camps because you are needed most times. Also, your epic is super easy to do or buy.
The cons to a cleric (for some) is that they kind of do one thing, heal. You'll never tank or do DPS in a meaningful way. This singularity makes some people get burnt out, especially since at 39 you get the "complete heal" spell, and will likely be the spell you cast 75% of the time. It takes 10 seconds and cost 400 mana, the very best clerics in the game only get to 4500 mana range.
Paladin: This is a wonderful and dynamic class that is set up to be a tank, which they excel at because of their ability to heal and get instant agro with their spells. But even with that, they are sadly never a choice when it comes to raid tanking due to the amazing mitigation from warrior disciplines that are needed to kill raid targets. They also do not get to choose from the super beefy races like ogre/troll/iksar that have racial benefits that correspond to greater hitpoints or dmg mitigation.
In the end, pallys make amazing group tanks but like all tanks are very gear dependent and they have little use in the end game other than casting divine str on tanks or MTing a HoT raid.
The saving grace of the paladin class would be the release of luclinn and AAs that would allow them to be viable as a MT for a raid target, however, warriors really start to pull ahead too with AAs and itemization of luclinn.
Teppler
09-24-2018, 06:18 PM
Paladins are great group tanks but not really a valuable raid class.
They are also better as a 2nd or 3rd class that you can twink out since they are reliant on gear.
I find stuns to be really valuable though. The name of the game of the server in 2018, group wise, is efficiency. When you can stun with your pally it stops the mobs from dpsing and you can keep your killing faster by keeping your need for heals down. If there's caster mobs, this is even better.
Snaggles
09-24-2018, 07:12 PM
I don’t know how Pallies are gear dependent. For grind groups they are renown for horrible dps and only appreciated for snap aggro. Level 30 stun is a ton of aggro and 30mana; Flash of Light is 12 mana. I usually have Holy Might and Force loaded to shut down casters but never for aggro. Any player (Pally or SK) who can chain cast these lowbie spells can tank using a cracked staff. Warriors and monks don’t have that luxury.
For solo yea...dps matters. Still though, hybrids beat things up over time using tricks. It’s a battle of attrition. 30 mana root, three clicks of the Dw helm, another root. Keep doing that until it dies or you go insane from boredom.
Knights can get by with banded, HP rings, and a 200-400p weapon. Sure they are scrubby as hell but more aggro is always just an index finger click away.
Teppler
09-24-2018, 08:02 PM
I don’t know how Pallies are gear dependent. For grind groups they are renown for horrible dps and only appreciated for snap aggro. Level 30 stun is a ton of aggro and 30mana; Flash of Light is 12 mana. I usually have Holy Might and Force loaded to shut down casters but never for aggro. Any player (Pally or SK) who can chain cast these lowbie spells can tank using a cracked staff. Warriors and monks don’t have that luxury.
For solo yea...dps matters. Still though, hybrids beat things up over time using tricks. It’s a battle of attrition. 30 mana root, three clicks of the Dw helm, another root. Keep doing that until it dies or you go insane from boredom.
Knights can get by with banded, HP rings, and a 200-400p weapon. Sure they are scrubby as hell but more aggro is always just an index finger click away.
Because there's a big difference when a Pally has a fungi/crown or narandi/haste item/decent weapon/AC/HP. A pally with that stuff is 10x the pally without them.
Compare that to a necro, chanter or druid who are not really better for being geared out.
Snaggles
09-24-2018, 09:12 PM
Because there's a big difference when a Pally has a fungi/crown or narandi/haste item/decent weapon/AC/HP. A pally with that stuff is 10x the pally without them.
Compare that to a necro, chanter or druid who are not really better for being geared out.
Not 10x but I understand the hyperbole. I assumed in the tank subthread referring to gear dependence we were talking tanks or even more broadly all melees except bards. When opening to every class in the game, knights are probably mid-pack for gear dependence. They don’t seal the deal for a guilds progression.
Gear matters but with exception of the top 1% of grind tanking (spore king, etc) or raid tanking it’s not even like comparing an epic rogue vs a non-epic rogue or a warrior with a Infestation and a WESS vs dual lammies.
White_knight
09-25-2018, 04:44 AM
Pallies are great fun. People just have the wrong approach to them.
I far more enjoy whacking merbs with my Paladin at 1/20th the kill rate of a my epic 51 shaman.
Why? Because this game has been done to the shit house for 20 years and the name of the game now is of setting challenges. I have 2 mobs left to solo in lguk on my Paladin - Lord and Frenzy to say that I have slayed the entire undead side solo using a Paladin. I have gained about 51 of my 54 levels solo, and to be brutally honest it's almost quicker to solo still with how slow some xp groups are.
Once you lose your spirit of adventure for EQ you aren't really playing EQ anymore -- you're playing a class simply because it's the easiest, most efficent path to 60 and subseqently quitting out of bordem or zerging it up for pixels that give you a .25% power increase.
Paladin's are the true EverQuest experience imho.
Troxx
10-03-2018, 09:14 AM
Up to 30 on my pally and having a blast.
Are they bad? Absolutely not, you just have to know and accept their shortcomings:
-low dps
-lack of defensive
They have an impressive spell toolkit and really make for arguably the best all-around group tank for content that doesn’t require defensive. Between lulls, snap aggro, on demand root, on demand stun, buffs, direct heals, rezzes, heal over times, and LoH ... hugely versatile and highly desirable. Their dps will go up with Chardok 2.0 after they are put on same damage tables as warriors and will benefit greatly from the 2h damage bonus revamp.
If you want to raid main tank, play a warrior. Paladins are tons of fun in groups.
bigjeff100
10-03-2018, 10:12 AM
My main is now a warrior, the other day we assembled a pick up group, didn't care what classes. just wanted to grind. Ended up getting a pally with me in the group, and he was so cool to have.. 2 tanks, yuck right? Nope he was awesome to have! All his utility spells, stuns, off tanking.. And we spoke proc weapons all evening long! Paladins- super cool in my books.. all classes- Super cool in my book
Crede
10-03-2018, 10:28 AM
My main is now a warrior, the other day we assembled a pick up group, didn't care what classes. just wanted to grind. Ended up getting a pally with me in the group, and he was so cool to have.. 2 tanks, yuck right? Nope he was awesome to have! All his utility spells, stuns, off tanking.. And we spoke proc weapons all evening long! Paladins- super cool in my books.. all classes- Super cool in my book
Any godmode group has a Pally and warrior. Pally for tanking and warrior stays in frenzy mode the whole time doin nasty cripples.
bigjeff100
10-03-2018, 10:43 AM
Any godmode group has a Pally and warrior. Pally for tanking and warrior stays in frenzy mode the whole time doin nasty cripples.
I love when a group lets me go Berzerk!
elwing
10-03-2018, 12:09 PM
Yep, in exp group, if you have a sk or pal and a war, let the hybrid tank, quicker and stronger agro and you can focus on dps/cripple berzerk...
Asteria
10-21-2018, 04:19 AM
My main is now a warrior, the other day we assembled a pick up group, didn't care what classes. just wanted to grind. Ended up getting a pally with me in the group, and he was so cool to have.. 2 tanks, yuck right? Nope he was awesome to have! All his utility spells, stuns, off tanking.. And we spoke proc weapons all evening long! Paladins- super cool in my books.. all classes- Super cool in my book
Some really good post throughout the thread! This one is especially super cool if you don't mind me saying so BigJeff, because you are so postive but helpful and concise at the same time! :D
Personally, I'd play paladin for more versatility with all the spells, priceless Lay on hands saving ability once in awhile, and I like to cast buffs and be able to heal. Love how well a pally tanks exp grind groups and can do a rez when someone doesn't mind eating some exp loss or care to look for a cleric if none are close. I would seriously consider warrior though if I wanted to or had the ability to do a lot of raiding and/or had a lot of money for high quality twinking gear.
Some really good post throughout the thread! This one is especially super cool if you don't mind me saying so BigJeff, because you are so postive but helpful and concise at the same time! :D
Personally, I'd play paladin for more versatility with all the spells, priceless Lay on hands saving ability once in awhile, and I like to cast buffs and be able to heal. Love how well a pally tanks exp grind groups and can do a rez when someone doesn't mind eating some exp loss or care to look for a cleric if none are close. I would seriously consider warrior though if I wanted to or had the ability to do a lot of raiding and/or had a lot of money for high quality twinking gear.
Haynar hates paladins (snd SKs) even more than original Verant team did. Play a higher level paladin or sk for a while and get annoyed/frustrated/ragingmad over the stupidity of missing 8 consecutive swings with your supposedly amazing epic 2hander at some shitty green-con mob sometime, then you'll begin to know what I mean.
I played paladin main on live and loved it, played paladin main here for a few years, but after an interim maining a cleric I'm now playing warrior main because warrior is 10x more fun to play than paladin on this absurdly loot-saturated and not especially classic server.
Sonderbeast
10-29-2018, 12:47 PM
Paladins are a DPS class, don't let anyone tell you different!
bigjeff100
10-29-2018, 02:03 PM
Some really good post throughout the thread! This one is especially super cool if you don't mind me saying so BigJeff, because you are so postive but helpful and concise at the same time! :D
Personally, I'd play paladin for more versatility with all the spells, priceless Lay on hands saving ability once in awhile, and I like to cast buffs and be able to heal. Love how well a pally tanks exp grind groups and can do a rez when someone doesn't mind eating some exp loss or care to look for a cleric if none are close. I would seriously consider warrior though if I wanted to or had the ability to do a lot of raiding and/or had a lot of money for high quality twinking gear.
Jimjam
10-29-2018, 02:37 PM
Paladins are a DPS class, don't let anyone tell you different!
DPM* if you ask me.
*The 'M' stands for month, not minute.
bigjeff100
10-29-2018, 02:48 PM
Sonderbeast.. Were you online today? Do you have a toon named Sonder? Did I PotG you in WC, and as you were leaving you said "Later Nerds"? Just wondering.....
Castle2.0
11-12-2018, 09:23 AM
Grouped a few times with a Paladin, Gorbladius, in Unrest as MT. MR, FP, Basement. Excellent for exp grinding in a group, in an undead dungeon.
Crede
11-12-2018, 01:11 PM
Grouped a few times with a Paladin, Gorbladius, in Unrest as MT. MR, FP, Basement. Excellent for exp grinding in a group, in an undead dungeon.
Pallies are best exp group tanks hand down, kinda overhyped for undead though except maybe lvl 20-30 with ghoulbane, even still I was out dpsing that with a velious weapon.
If you had the Dawncall spear/1hs, that would be a different story for undead.
Dolalin
11-13-2018, 03:27 AM
I main a raid-geared 60 warrior but have rolled paladin for the first time and am enjoying it. Much less painful and more fun leveling experience in groups so far.
Jimjam
11-13-2018, 05:06 AM
You should try ranger next. Best group tank till mid 40s. Then kinda sucks till mid 50s. Best group tank again by 60! Probably! Will certainly be true once rangers get their damage shield dps nerf with chardok 2.0!
kjs86z
11-15-2018, 04:18 PM
Paladins are a DPS class, don't let anyone tell you different!
I remember when Sudz got his Vulak axe. I was soloing at NG and he hit me up for some buffs.
Gave him everything. VoG, C2, boon, etc. He ran around soloing all of the trash from NG to entrance like a godamned lawn mower.
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