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View Full Version : I never understood class/race restrictions...


Trelaboon
09-18-2018, 11:03 AM
I guess in some cases, they make sense. I can’t imagine very many Ogre Wizards, but in many cases I didn’t get it. For instance, who’s to say High Elves and Erudites didn’t have some unsavory citizens that took to thieving. For that matter, if we’re gonna argue Rogue validity, how in the world is a seven foot tall Barbarian sensible when it comes to being quiet, nimble and sneaky. How do Erudites have Paladins, which are a combination of Warrior/Cleric, yet there are no Erudite Warriors. Furthermore, I find it just as unlikely that notably frail Erudites would have ever said “hey I’m going to primarily specialize in getting my shit pushed in, but I’ll twist about 25% of my races highest potential in with it”. How did Wood Elves, which are perfectly capable of worshiping Tunare, fail to meet Cleric criteria.

I think I’m many cases, EverQuest really designated what “makes sense” in terms of race/class limitations, but ultimately, if I really think about it, many of them don’t make sense.

Baler
09-18-2018, 11:04 AM
Who doesn't want to play a gnome SK? :D
oh-oh or a halfling Ranger! :o

kjs86z
09-18-2018, 11:05 AM
drugs

Jimjam
09-18-2018, 11:08 AM
Every apprentice needs a master; so while many restricted combinations could exist, those characters wouldn't have the support to progress so work better as NPCs.

Key example being half elf wizards; they do exist in game as Karana Bandits, but aren't a player choice, perhaps due to the prejudice of haughty establishments who (correctly) refuse to train those filthy, volatile mudbloods.

Even so, I do think there are some overlooked combinations, especially once you include deity.

Halfling Warrior of Bristlebane being one; afterall soldiers are famous for their morbid humour.

Ketu Garyx
09-18-2018, 01:39 PM
Personally I think Wood Elves make sense as an option for a Shaman as they are a more sort of primal species than all other elves.

kaev
09-18-2018, 01:42 PM
Sure Jimjam, but why are there no half-elf SKs? It's quite senseless that a minority group of mixed race people subject to discrimination doesn't have a fair few turning to the dark side.

skarlorn
09-18-2018, 01:45 PM
Ogres were wizards once, but cannot be wizards anymore because the Gods cursed them after Zek tried to conquer all existence.

Hope lore helps

ScaringChildren
09-18-2018, 01:48 PM
how in the world is a seven foot tall Barbarian sensible when it comes to being quiet, nimble and sneaky.

Many people do not know this but the Vikings were very robust and skilled when it came to military intelligence and clandestine operations.

They even created their own martial arts that is still in use today.

So technically Barbarians should be able to be Monks.

Even though technically they're not Nordic, they're Celtic.

But Nordic Vikings used Celtic lands as breeding grounds, so really they're the same.

Tecmos Deception
09-18-2018, 01:50 PM
who’s to say

The people who made the game?

Kohedron
09-18-2018, 02:18 PM
Brb, rolling a gnome monk, troll magician and High elf shadowknight

because why not?

Baler
09-18-2018, 02:22 PM
no race/class restrictions...

Race: Giant
Class: what ever AoW is.

it's fun to imagine.

Jimjam
09-18-2018, 02:25 PM
Sure Jimjam, but why are there no half-elf SKs? It's quite senseless that a minority group of mixed race people subject to discrimination doesn't have a fair few turning to the dark side.

They aren't allowed by the Guild Masters to train as shadowknights.

A half elf that has turned to Innoruuk will only find training as a warrior; nothing else.

ScaringChildren
09-18-2018, 02:27 PM
Brb, rolling a gnome monk, troll magician and High elf shadowknight

because why not?

So you're playing World of Warcraft?

kaev
09-18-2018, 06:00 PM
They aren't allowed by the Guild Masters to train as shadowknights.

A half elf that has turned to Innoruuk will only find training as a warrior; nothing else.

:rolleyes:

Ivory
09-18-2018, 06:07 PM
I wana be a gnome shaman! A gnaman!

Nexii
09-18-2018, 07:36 PM
Dark Elf really should have Bard. Rest that they can't be (Monk, Ranger, Paladin, Shaman) would be really rare. I think the point was not to be able to be really rare/unlikely race/class combos cause they'd get picked a lot regardless. Everyone wants to be a Drizzt..

Evia
09-18-2018, 08:01 PM
Dark Elf really should have Bard. Rest that they can't be (Monk, Ranger, Paladin, Shaman) would be really rare. I think the point was not to be able to be really rare/unlikely race/class combos cause they'd get picked a lot regardless. Everyone wants to be a Drizzt..

If anyone got shafted on bard class, it was halflings.


C’mon now! I hear phantom halflings singing everytime I’m in Rivervale.

Baler
09-18-2018, 09:17 PM
Froglok Paladin :D

Zuranthium
09-18-2018, 10:42 PM
It makes perfect sense that Erudites (and High Elves) can be Paladins but not Warriors (or Rogues or Monks), as these races are inherently drawn to magic. So even if they have the urge to be a melee kind of person, they still have to adhere in some small way to their magical lineage.

I agree that Barbarian Rogue is a mismatch though. I always thought they should be able to be Paladins, as that lines up with their sense of justice and the fact they were created by Mith Marr. Would also make sense for them to be Rangers, considering how their culture revolves around hunting outdoors as a way of life. Dwarf Rogue also feels out of place, as their culture is even more against being a loner and they are not exactly the lightest on their feet.

If anyone got shafted on bard class, it was halflings.

Agreed, definitely feels like they should have a Bard option rather than Cleric (never saw Halflings as being into that kind of organized religion).

Topgunben
09-18-2018, 11:05 PM
It's funny because when I first started playing as a kid I thought only idiots would play an iksar necromancer, I mean they had such low int!

Foxplay
09-18-2018, 11:11 PM
Dark Elf really should have Bard. Rest that they can't be (Monk, Ranger, Paladin, Shaman) would be really rare. I think the point was not to be able to be really rare/unlikely race/class combos cause they'd get picked a lot regardless. Everyone wants to be a Drizzt..

Speaking of Drizzt...

Is there any Dark Elf rangers left on p99 blue? Never seen one

Seen a Dark elf monk and Shaman

Haven't Seen a Dark elf - Paladin, Ranger, Druid

Swish2
09-19-2018, 12:19 AM
EQ2 etc, look how well that worked out...

beargryllz
09-19-2018, 08:01 AM
Remember, your character is part of a class guild. There is a dojo for iksar monks, The Swifttails.

There are actually a ton of iksar rogues, but they aren't a sanctioned guild in Cabilis. They're literally outlaws

Martan
09-19-2018, 08:16 AM
Yup, there are Iksar bandits and marauders. These both are rogues. They actually might be warrior/rogue.

Cen
09-19-2018, 08:23 AM
I really like the lack of Guild answer. The player characters are always starting recruits for a guild in the world. This works for a lot of the issues trying to rationalize some character race combinations but it does ignore a few that I think should exist, especially some half-elven options like shadowknight or casters who basically live in the human cities and there are abundant guilds.

knottyb0y
09-19-2018, 08:39 AM
I think I’m many cases, EverQuest really designated what “makes sense” in terms of race/class limitations, but ultimately, if I really think about it, many of them don’t make sense.

I think Race/class restrictions exist for a couple reasons

Game Balance
Harkening to the days of 2nd edition D&D


Game Balance
Honestly I don't think it would break the game too bad. But it would be interesting to see an entire guild of Ogre everything because of frontal stun immunity, and high str/sta. With enough resources low int/cha/agi/dex can be overcome and any class would probably be best fit for this race endgame.

2nd Edition D&D
Remember this game is heavily based on concepts introduced by Dungeons & Dragons. The old editions limited class selection based on race. Monks and Paladin could only be humans. Classes could only get to certain levels as certain races. Not a huge factor but a factor none the less in the game's design.


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I've always thought it'd be cool to see an emulated server remove race restrictions to class but don't change cities at all and don't change the gear. Yeah you can be an Ogre Wizard, but you gotta find a wizard guild master that will train you, and wizard spell merchants that will sell to you. Probably some tough factioning in there somewhere, a lot of interesting gear choices for the Ogre Wizard. Could be neat. Definitely not "Classic" but that's the fun of some other emulated servers.

Jimjam
09-19-2018, 09:11 AM
I really like the lack of Guild answer. The player characters are always starting recruits for a guild in the world. This works for a lot of the issues trying to rationalize some character race combinations but it does ignore a few that I think should exist, especially some half-elven options like shadowknight or casters who basically live in the human cities and there are abundant guilds.

Yeah, but the half elf problem makes sense lore-wise as by lore half elves are widely ostracized and considered outsiders.

Religious fanatics and haughty scholars have no time for them.

kaev
09-19-2018, 02:35 PM
Yeah, but the half elf problem makes sense lore-wise as by lore half elves are widely ostracized and considered outsiders.

Religious fanatics and haughty scholars have no time for them.

You've stretched that one way past broken pal. Last I checked Paladins, Druids, & Rangers are all Norrathian religious fanatics. If that's what passes for "truth" in your world it may well be time you ran for president irl.

Jimjam
09-19-2018, 02:42 PM
Paladins, druids and rangers are largely cool and normal, though.

Nixtar
09-19-2018, 04:55 PM
Norrath is woke AF. Cultural appropriation is a big no-no.

Danth
09-19-2018, 04:58 PM
Speaking of Drizzt...

Is there any Dark Elf rangers left on p99 blue? Never seen one

Seen a Dark elf monk and Shaman

Haven't Seen a Dark elf - Paladin, Ranger, Druid

I have such a paladin (my forum namesake), although I barely use him anymore. I imagine that's the story for many characters who own guises: A lot of them are still out there, but mostly they're retired and collecting dust.

Danth

Trelaboon
09-19-2018, 06:45 PM
Aadill still plays and has a guise

kaev
09-19-2018, 07:25 PM
Kaev was briefly a DE paladin when a guide was messing around in EC a couple years ago. DE in plate with flaming sword is v cool look, probably why it isn't allowed.