View Full Version : Druids....How do you exp?
ScaringChildren
09-18-2018, 03:59 PM
My Druid just isn't clicking for me.
Part of the reason is I'm only level 15.
Part of the reason is I'm trying to solo.
I hear people and guides saying "Oh man, once you hit 14, go to East Karana and charm kite everything!".
No.
Not possible.
Most of the nearby wolves are yellow and red at 14.
You have an occasional blue. So you charm him and search for something to kill.
Maybe find a random green con? Send pet to attack. Pet kills green mob in two hits, charm breaks, and your ex-buddy chases you.
Spend 100% of mana nuking the mob down.
Med at bridge.
Repeat.
What gives?
Should I group until 20 or something?
bigjeff100
09-18-2018, 04:03 PM
My druid was my first toon to 60.. So things are a bit blurry going back that far.. I remember definitely always trying to be in a group on my druid. At all times.. After a while i grew into my druid shoes.. But it was passed where you're at now. I remember being in crush bone, and i remember spending a lot of time in Unrest at the fireplace. But man what did i do between those 2 zones....
ScaringChildren
09-18-2018, 04:08 PM
What's your role in group?
I understand healing, but other than that?
DS tank, and DPS with dots or nuke?
Foxplay
09-18-2018, 04:23 PM
Low level druids can Heal easily, But anything past CoM and it becomes difficult for them to keep up unless the tank is overly beefy (which happens quite often on p99)
Some levels can be difficult just do what you can root rotting until you find some appropriate blue con animals to charm kite
Class gets stupid easy at 34 if you want to level up while afk 90% of the time watching netflix, Harmony, Ensnare, Lightning strike pretty much the only 3 spells you'll need
Gets even easier at 46 if you have a lummi staff
at 54 quadding wyverns in CS becomes bad exp and need to switch to otters or suits in WL
Can also do bear pits for better exp, just higher risk and possibility of a rez very low (aint nobody got time to rez ppl in permafrost!) Unless maybe you are in a guild with vox alt clerics with epic or know somebody with a Vox Cleric with epic =p
If you are one of the few lucky ones and can complete Druid epic prior to 60 (druid epic isn't too difficult and not very expensive compared to others) then congratz you can kill anything that doesn't summon for basically no mana at all just takes a long time, Root rot several at a time =p
(The biggest skip is to get a Velious bracer *Drones of doom* on a low level druid and just kill things with the bracer until mid 20s early 30s)
Baler
09-18-2018, 04:27 PM
@OP
https://wiki.project1999.com/Balers_Useful_Info#Druid_Leveling_Tip
imo charming animals till 46 is the fastest method for a solo druid. Then at 46 switch to a lumi staff and quad into your 50s+
Siberious
09-18-2018, 04:42 PM
Get to lvl 19 and then retry EK till 22-23 on wolves iirc. I started them at 17 with minimal gear, but it wasn't smooth till 19+. I did mostly XP off the lioness and other blue cons (though few) to get to 17 and do wolves.
bigjeff100
09-18-2018, 04:45 PM
What's your role in group?
I understand healing, but other than that?
DS tank, and DPS with dots or nuke?
Usually you're stuck as healer if you're accepted to a group. Which is fine, I never minded it. The best groups are the ones that have everything it needs and brought you on just as support. Then you get to have fun.. CC's, back up heals, debuffing that AC on mobs, ds, nukes.. Anything u want! Whatever makes life for the group easier!
But mostly you'll be healing! Haha i always feel worthless when my druid would get invited to a group for evac reasons.
Ravager
09-18-2018, 07:39 PM
Charm low blues and high greens. At your level, start with snakes. Be sure to make crude innuendos about petting your snake for more exp.
Also, never use dots in a group. It's horribly inefficient.
Cecily
09-18-2018, 09:17 PM
I had Cate PL me till I was 34. Literally no idea how any gets a Druid to 34 w/o PL.
aaezil
09-18-2018, 09:32 PM
Youre doing it wrong in ek
Pull a blue animal to the guard. Wait for it to get down to 20-30% hp. charm it and pull it away from guard. Break charm with hide/invis ring/invis spell and kill it off for full xp
ScaringChildren
09-18-2018, 10:18 PM
Youre doing it wrong in ek
Pull a blue animal to the guard. Wait for it to get down to 20-30% hp. charm it and pull it away from guard. Break charm with hide/invis ring/invis spell and kill it off for full xp
Oh damn this is genius
Topgunben
09-18-2018, 11:30 PM
My Druid just isn't clicking for me.
Part of the reason is I'm only level 15.
Part of the reason is I'm trying to solo.
I hear people and guides saying "Oh man, once you hit 14, go to East Karana and charm kite everything!".
No.
Not possible.
Most of the nearby wolves are yellow and red at 14.
You have an occasional blue. So you charm him and search for something to kill.
Maybe find a random green con? Send pet to attack. Pet kills green mob in two hits, charm breaks, and your ex-buddy chases you.
Spend 100% of mana nuking the mob down.
Med at bridge.
Repeat.
What gives?
Should I group until 20 or something?
I just recently hit 25, so some of this is still fresh.
I found soloing to be rough, with lots of downtime. The best exp you can find at your level is going to be oasis crocs. Try to duo or trio, as full groups are overkill in most cases. The reason I recommend at least to duo, is that you can charm and not worry about pet out damaging you.
Topgunben
09-18-2018, 11:42 PM
Youre doing it wrong in ek
Pull a blue animal to the guard. Wait for it to get down to 20-30% hp. charm it and pull it away from guard. Break charm with hide/invis ring/invis spell and kill it off for full xp
This is really smart.
Any suggestions on other zones to do this in?
Tethler
09-19-2018, 12:42 AM
In the teens I grouped in Oasis as a healer or charmed crocs solo from 15ish until 21 or 22, then moved to charming low level animals in OT near the hill to the warsliks woods zoneline until 25. Then, did the highkeep goblins for 10 levels.
Tethler
09-19-2018, 03:43 AM
Also, if you have a bit of money, buy orc scalps and gob ears to hit 24 for ring of Feerrott, then bread quest for 10-15 levels.
ScaringChildren
09-19-2018, 06:43 AM
I moved to Oasis where charm kiting was a little more friendly.
I got some practice in and it's a really nice way to level once you get a in groove.
I'm probably breaking charm early (around 40% hp), but I just throw a dot on each one after the break and they're dead.
Gonna move to EK and try the guard trick. That sounds awesome.
Ravager
09-19-2018, 08:14 AM
Youre doing it wrong in ek
Pull a blue animal to the guard. Wait for it to get down to 20-30% hp. charm it and pull it away from guard. Break charm with hide/invis ring/invis spell and kill it off for full xp
In classic, a GM would have given you a vacation for that.
Crede
09-19-2018, 02:20 PM
I had Cate PL me till I was 34. Literally no idea how any gets a Druid to 34 w/o PL.
No, that's more like a wizard.
Druids can charm from the level they get it up until 60 if you know which animals to hunt. Easily some of the fastest leveling I've done on any class. With root neck it's nearly nonstop if you're efficient.
OP give it another level or 2, maybe find a partner or 2 to go to Kerra Isle with. You can charm the rats there which are monks(one of them is named and absolutely wrecks for that lvl). Some of the most fun I had on druid and the zone is totally empty. One thing to keep in mind while charm leveling is you don't need to be fighting 2 animals. In certain zones if the mobs are appropriate level to each other, I found it better to just charm one animal and use it to beat down a non animal and kill both for full xp.
Jimjam
09-19-2018, 02:39 PM
After you port someone, stay in group and follow them to their destination.
That's how I earn much of my xp on my wizard.
loramin
09-19-2018, 02:51 PM
Youre doing it wrong in ek
Pull a blue animal to the guard. Wait for it to get down to 20-30% hp. charm it and pull it away from guard. Break charm with hide/invis ring/invis spell and kill it off for full xp
I must be missing something: why do it that way? You only get half the experience of charm fighting.
With charm fighting you send your charmed blue animal against another blue animal, wait until both are down to 20%-30%, and then get two kills of XP worth. With the guard you only get one.
Beldon
09-20-2018, 10:38 AM
I must be missing something: why do it that way? You only get half the experience of charm fighting.
With charm fighting you send your charmed blue animal against another blue animal, wait until both are down to 20%-30%, and then get two kills of XP worth. With the guard you only get one.
Speed. Guard puts out a ton of DPS for the mob lvl.
ScaringChildren
09-20-2018, 11:15 AM
I must be missing something: why do it that way? You only get half the experience of charm fighting.
With charm fighting you send your charmed blue animal against another blue animal, wait until both are down to 20%-30%, and then get two kills of XP worth. With the guard you only get one.
I tried it out. You're right, it is a bit slower, but the it works well for lower levels when it's tough to find two blue cons right near each other.
It's a great method for like levels 14-16.
But Oasis crocs are much more abundant and therefore faster.
BarackObooma
09-21-2018, 10:41 PM
Everyone knows Unrest has a huge zone modifier so tons of people go there so it's hard to find a group or even mobs so I skipped it on my druid. I went to Oasis and stayed until the deepwater crocs started to green out.
I then went to EK for awhile and charm kited there and also dragged some to Squire Wembly and that other guy. You can do the same thing in NK. Drag a griffawn/griffene/griffon or whatever to the guards (they're way higher than the EK ones) and when the mob is really low, just charm it. Once I got a feel for how much damage guards took, I was able to drag hill giants and griffons to them. It would usually take out both guards (tower or near SK zoneline) and then you could quickly take it down under 20% to where it would flee.
After that I did SK aviaks/centaurs until I could do the Tesch Mas gnolls. They drop lore scrolls #1-4 that give huge experience in Qeynos (a guy in a building around the corner from the bank). In the 20s, they gave about 11% of a level EACH or 44% for each four. In the 30s it was less but still a huge amount. So, best to bind at the turn in guy in qeynos and turn them in when you get 3 or 4 and then port back to NK.
*Super sneaky pro tip * - as I mentioned these scrolls are lore. So, you have a couple options. You can sell dupes (usually people offer 30-40pp ea), park another toon(s) there and have them loot, OR since you're a druid, what I did was charm the lion that pathed behind me near the gnoll spires. I would hand it my duplicates while it was charmed, then loot 2nd of each. I'd then log out (breaking charm) and keep doing so until I got 3 or 4 different and turn them in. I'd then come back, kill the lion and viola, your dupe scrolls are on him. Think of it like enchanters giving pets weapons/-MR gear. Same principal, as long as you handed the items to the mob while it was charmed, it will have them when you kill and loot them.
I even powerleveled some toons with the scrolls. I'd gate to Qeynos, bag drop the scrolls and have my enchanter turn them in. He went from 17 to 34 really quickly. The scrolls are still decent into the 40s.
My Druid just isn't clicking for me.
Part of the reason is I'm only level 15.
Part of the reason is I'm trying to solo.
I hear people and guides saying "Oh man, once you hit 14, go to East Karana and charm kite everything!".
No.
Not possible.
Most of the nearby wolves are yellow and red at 14.
You have an occasional blue. So you charm him and search for something to kill.
NORMALLY, you don't want to charm yellows or reds. However, in East Karana, you can do a tactic that is using charm for a different purpose. Get attacked by one of those wolves that are yellow, and pull them to the squire at the bridge. He will beat the wolf or griffon or whatever down low enough that you will take a charm attempt. Stick to yellows so you know it CAN be charmed. You only need the wolf charmed for a moment. Once the charm hits, the squire will walk off, and when it breaks moments later, the wolf is in flee mode. Kill the wolf. Repeat. Use very little mana.
I must be missing something: why do it that way? You only get half the experience of charm fighting.
With charm fighting you send your charmed blue animal against another blue animal, wait until both are down to 20%-30%, and then get two kills of XP worth. With the guard you only get one.
hehe with the guard I did it with yellows and reds. Only time charming high is useful.
kjs86z
09-24-2018, 10:26 AM
When I have the desire to play my druid, I head over to Karnor's and offer to pull for any of the big camps.
Probably gonna do that until 55 or so then do the bear pits.......with extreme caution. The thought of dying there makes me sick to my stomach but every druid in the world says its the best possible XP.
Goal for the druid is be able to succor guildies across SG. That's it. So I may just stay in KC until 57 and become a godlike / famous druid puller extraordinaire.
ScaringChildren
09-24-2018, 11:11 AM
When I have the desire to play my druid, I head over to Karnor's and offer to pull for any of the big camps.
Probably gonna do that until 55 or so then do the bear pits.......with extreme caution. The thought of dying there makes me sick to my stomach but every druid in the world says its the best possible XP.
Goal for the druid is be able to succor guildies across SG. That's it. So I may just stay in KC until 57 and become a godlike / famous druid puller extraordinaire.
I bet a cleric could rake in some dough if they parked at Permafrost.
Any Clerics out there willing to make a ton of cash?
kjs86z
09-24-2018, 11:36 AM
I bet a cleric could rake in some dough if they parked at Permafrost.
Any Clerics out there willing to make a ton of cash?
I bet there are at least 2 clerics parked there right now for this very reason.
I won't be going to bear pits early. Pulling in KC as a druid is fun for now. Gonna let the twinks (and AM / Tempest alts in ToV gear) carry me along until 55....I'm told the pits are much more manageable compared to 52.
Crede
09-24-2018, 12:52 PM
I was doing pits just fine at 51. Just got annoying because allure of the wild is a god awful charm but still did the job and then ez mode at 52. Epic definitely helps for pulls because it never gets resisted so with one snared much easier to lock down the other.
kjs86z
09-24-2018, 03:31 PM
I was doing pits just fine at 51. Just got annoying because allure of the wild is a god awful charm but still did the job and then ez mode at 52. Epic definitely helps for pulls because it never gets resisted so with one snared much easier to lock down the other.
Sooo...average player OK for pits at 53 then?
Crede
09-24-2018, 04:11 PM
I'd say for the average player 52 is still fine for upper pits. The key is to have both grasping and your biggest root up, and use grasping if 2 come at you for quick lockdown and the long root to keep the mob that isnt your pet parked. Snare both as well. Always be sow'd and chloro/regrowthed/sln.
I'd wait until 54/55 for lower pits as the pulls can be bigger than 2.
wittles
09-26-2018, 01:37 PM
What's your role in group?
I understand healing, but other than that?
DS tank, and DPS with dots or nuke?
I heal, nuke, buff. Never melee. Lately I have been soloing, but when I get in a group I'm always busy.
In your teens head to oasis, get a group and charm crocs. It's a good way to learn how to charm in a relatively safe environment.
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