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Chrushev
03-30-2011, 05:34 PM
Aim of this poll is to determine what the least desired classes are in the game. So lets pretend you are making a group and have a choice of all the classes. Choose 6 classes to comprise your group.

Please only choose 6

Ideally, you will pick YOUR class PLUS OTHER 5.

Prince
03-30-2011, 05:44 PM
shm shm shm shm shm dru

Otto
03-30-2011, 05:44 PM
I only voted for 5 because I'd put roguex2

Salty
03-30-2011, 05:45 PM
I chose all of them

baalzy
03-30-2011, 05:49 PM
war, bard, enc, wiz, wiz, clr

Cars
03-30-2011, 05:50 PM
Pal, Cleric, enchanter, monk, rogue, wizard.

Kassel
03-30-2011, 05:53 PM
poor rangers

Shannacore
03-30-2011, 05:58 PM
More druids, please

Vonkaar
03-30-2011, 06:04 PM
Ideally, you will pick YOUR class PLUS OTHER 5.

Well, with the amount magi and druids on the server, you'd think that voting would be awfully skewed in their favor.

Cars
03-30-2011, 06:06 PM
Well, with the amount magi and druids on the server, you'd think that voting would be awfully skewed in their favor.

The idea of putting themselves in a group makes them shudder. Even the mages and druids are voting for 6 other classes haha

Hasbinbad
03-30-2011, 06:12 PM
Anyone who didn't vote "only ranger" is super lame.

Boomlaor
03-30-2011, 06:20 PM
Only voted for 3.

Cleric, Ench, Ench, Wiz, Wiz, Wiz

Rayge
03-30-2011, 06:23 PM
monk sk cle + 3DPS amirite?

tocasia
03-30-2011, 06:26 PM
I picked warrior, cleric, enchanter, wizard, monk, rogue, but as a wizard I really should have picked this one:


Only voted for 3.

Cleric, Ench, Ench, Wiz, Wiz, Wiz

dredge
03-30-2011, 06:32 PM
.

Uriella
03-30-2011, 06:39 PM
ehm.. mage x 5 + 1 x shaman :D

Chrushev
03-30-2011, 08:26 PM
Interesting... seems like Cleric/Enchanter/Rogue are so far the most sought after classes.. I expected Cleric/Enchanter.. but i didnt expect Rogue to be in the top 3, even 5.

baalzy
03-30-2011, 08:29 PM
When you can guarantee you'll have some kind of tank thats worth its salt, Rogues are unbelievably good sustained DPS.

Grizlor
03-30-2011, 08:39 PM
Mage Bard SK Shaman Rogue Monk

fischsemmel
03-30-2011, 08:45 PM
Only 59% of you want an enchanter in your group?

Wtf is wrong with you?

Pescador
03-30-2011, 08:51 PM
Rangers are beating paladins - what the heck?!

Gr8ein
03-30-2011, 08:56 PM
Rogues for the win!

quellren
03-30-2011, 08:58 PM
I voted, but this is an irrelevant poll, dream classes change by where I'm planning on grouping.
All the same, I listed my ideal 'standard-go-anywhere-exp-group'
Cleric, SK, Nec, and the 3 melee DPS.

fischsemmel
03-30-2011, 09:01 PM
I voted, but this is an irrelevant poll, dream classes change by where I'm planning on grouping.
All the same, I listed my ideal 'standard-go-anywhere-exp-group'
Cleric, SK, Nec, and the 3 melee DPS.

You! Non-enchanter person!

WHY?!

Rhambuk
03-30-2011, 09:05 PM
Only 59% of you want an enchanter in your group?

Wtf is wrong with you?

I chose a bard instead =p

fischsemmel
03-30-2011, 09:23 PM
Aim of this poll is to determine what the least desired classes are in the game . . .

Ideally, you will pick YOUR class PLUS OTHER 5.

Does not compute!

Otto
03-30-2011, 10:15 PM
I'd rather have a skilled bard than an Enchanter

Hobby
03-30-2011, 10:17 PM
Fuck all you, Paladins should be number 1 :(

Nocte
03-30-2011, 10:20 PM
Cleric
Warrior
Rogue
Wizard
Enchanter
Monk

eqravenprince
03-30-2011, 10:58 PM
I like melee heavy groups so my ideal grind group would be Warrior, Cleric, 4 of any of the following (Rogue, Bard, Monk, Ranger)

yaaaflow
03-30-2011, 11:05 PM
Voted for magician only, every other class is just extraneous.

tristantio
03-31-2011, 01:25 PM
I only voted for enchanter because I did not realize we could select multiple options before voting.

Anyways, I think that while any combo of puller/heals/tank can work (obviously) the best for most grouping scenarios for the dps slots lean towards physical dps.

While physical dps has trouble soloing, it just works out so much better in a grouping environment because unlike a caster who has the occasional burst, most the time it is not needed (unless group is fighting a tough named or something that requires burning down).

If I were to have caster dps, I think that any with a strong pet work out best, since they have sustained damage while medding.

I haven't been in an AOE group in awhile, but I feel that is really the only place that a wizard would shine.

Edzilla
03-31-2011, 01:50 PM
It depends on what you are doing. If you are leveling. something like:

Warrior, Cleric, Rogue, Rogue, Monk, Enc.

If you are just farming shit, and don't care about exp:

Shadow Knight, Cleric, Enchanter, +3 of any dps (1 melee, 2 ranged probably.)

Messianic
03-31-2011, 01:58 PM
If I were to have caster dps, I think that any with a strong pet work out best, since they have sustained damage while medding.

I haven't been in an AOE group in awhile, but I feel that is really the only place that a wizard would shine.

It's true. Wizards simply do not have any force multipliers, and don't nuke considerably harder or considerably more efficiently than magicians. They just have a far greater spell DPS over the course of a minute or two of solid casting - which is a raid skill, not a group skill. Their stuns v casters are a lot of fun - but if you decide to do that, you're drawing so much aggro that you better keep stunning.

I play a wizard, and I didn't even put them in my choices.

CLR
ENC
SHA
WAR
ROG
ROG

Dr4z3r
03-31-2011, 02:22 PM
Bard Cleric Monk Necromancer Paladin Rogue

High melee DPS, High utility, and a few different "oh shit" buttons.

stonebeard22
03-31-2011, 02:48 PM
Honestly I voted for the group setup I would like the best. I play a necro main and warrior alt, and neither of them made the group. Warrior will once taunt is fixed in another month or 2. Right now filled tank with a SK.

SK, Cleric, Shaman, Enchanter, Monk, Rogue

Daldaen
03-31-2011, 02:57 PM
Only voted for 3.

Cleric, Ench, Ench, Wiz, Wiz, Wiz

Minus 1 Wiz + 1 Daldaen please.

Blancah
03-31-2011, 03:03 PM
Yay I win!


4 mages, an enc/bard, and me (a cleric)

Psionide
03-31-2011, 03:04 PM
4 rangers for tank and 2 clerics for heals........

toddfx
03-31-2011, 03:24 PM
I went total classic. Cleric, Warrior, Monk, Enchanter, Wizard, Shaman.

Cethin
03-31-2011, 04:36 PM
I went total classic. Cleric, Warrior, Monk, Enchanter, Wizard, Shaman.

This.

Stumpes
03-31-2011, 05:09 PM
Clerics and Enchanters are the most important classes in kunark. The Kunark dungeons are notoriously bad for adds. Enchanters should have fun.

Alderac
03-31-2011, 06:56 PM
Cleric Enchanter Monk Rogue Paladin Wizard!

shuklak
03-31-2011, 08:53 PM
I did the poll, but my ideal group would change drastically in certain zones. Sometimes you don't need a CC. sometimes you'd rather have caster vs spell dps and vice versa. But in general it's safe to say you almost never want some classes in an ideal exp group.

Rejuvenation
03-31-2011, 10:52 PM
I did the poll, but my ideal group would change drastically in certain zones. Sometimes you don't need a CC. sometimes you'd rather have caster vs spell dps and vice versa. But in general it's safe to say you almost never want some classes in an ideal exp group.

Dunno what you're talking about, theres a time and place for every class.

Swish
04-01-2011, 02:00 AM
SK, cleric, enchanter, bard, rogue, mage :P

Foxx
04-01-2011, 02:44 AM
cleric, ench, mage, mage, mage, mage

play better

Chrushev
04-01-2011, 02:10 PM
I dont think we need to speculate on why Clerics and Enchanters are so desired. But does anyone want to venture a guess on why Rangers and Necros are so undervalued?

eqravenprince
04-01-2011, 02:22 PM
I dont think we need to speculate on why Clerics and Enchanters are so desired. But does anyone want to venture a guess on why Rangers and Necros are so undervalued?

My guess is because they don't do anything better than another class. That's why Cleric, Enchanter, and Rogue are getting so many votes cause they are the best in a particular role.

Aadill
04-01-2011, 02:26 PM
Shadowknight, Cleric, Shaman, Magician, Enchanter, Ranger

LFG~

Stumpes
04-01-2011, 02:47 PM
Dunno what you're talking about, theres a time and place for every class.

Except for rangers. They're only good for track and sow.

eqravenprince
04-01-2011, 03:34 PM
I did the poll, but my ideal group would change drastically in certain zones. Sometimes you don't need a CC. sometimes you'd rather have caster vs spell dps and vice versa. But in general it's safe to say you almost never want some classes in an ideal exp group.

I think it just depends. I can think of situations I would want each and every class. I'd like to hear what classes you would never want and why? Just debating, all in good fun, in the non ideal world EQ really is most people just want good likeable people to group with that know how to play their class for the most part. Wizard is the class with the least amount of spots that I would prefer them in an ideal group.

Xerto
04-01-2011, 04:43 PM
monk
rogue
cleric
chanter
shaman
sk/pal/war

dont underestimate sham buffs!

Hottbiscuits Dreadmuffin
04-01-2011, 04:58 PM
Cleric
Shaman
Mage
Monk
Bard
Warrior/Shadowknight

As a Cleric, I love Enchanters; but they are very squishy. Many times I have seen a group torn asunder by a stray mob with a lust for Chanter blood. Then again, I love Clarity... It's kinda situational.

I chose Bard because they're more durable. You may be asking, "Then why choose a Mage over <insert suggestion here>?"

I feel the Mage is underestimated. Her pets can be great DPS (focus items, the damage shield on the fire pet if tanking) and it's almost like adding an additional member to the group. The Mage herself can nuke and summon Dimensional Holes and Pockets, which are fantastic for collecting heavy, valuable weapons.

Monk for pulling, War/SK as tank, and Shaman buffs are fantastic etc etc.

Also, It's much faster to have a Shadowknight summon your corpse out of Sebilis instead of having the Monk feign there and back, so for dungeons, I think I'd choose a well equipped Shadowknight.

john_savage1982
04-01-2011, 05:06 PM
SK
Bard
Rogue
Monk
Cleric
Shaman

Chrushev
04-02-2011, 03:49 PM
What actually inspired me to start this poll was someone saying that no one wants rangers. Looks like they were right lol :)

Good thing rangers are decent at soloing.

Molitoth
04-02-2011, 04:13 PM
Bard
Warrior
Monk
Cleric
Ranger
Enchanter

eqravenprince
04-02-2011, 05:58 PM
What actually inspired me to start this poll was someone saying that no one wants rangers. Looks like they were right lol :)

Good thing rangers are decent at soloing.

Rangers would be my choice for smaller groups of 3-4 because of their versatility.

mitic
04-02-2011, 06:41 PM
rng mag nec rog mag brd

obv~

john_savage1982
04-02-2011, 07:52 PM
As a bard I'm a little saddened by the lack of desire for my class. I guess I've seen a lot of shitty bards in my time so it's no wonder the desirability isn't as high as I hoped. If you've grouped with a good bard that adapts to every situation appropriately and effortlessly then you'd want a bard in all of your groups. Trust me. A bard can fulfill every role in a pinch. You'll be happy you have one when your enchanter or tank goes down.

Hithrohir
04-02-2011, 08:07 PM
People who put enchanter and shaman or enchanter and bard in their ideal group don't know how to make an ideal group. Nor does anyone who picks two healers, really. It's fine for regular groups, but classes with so much overlap can never make for an optimal setup.

Fromage
04-02-2011, 08:16 PM
This poll makes me sad :(

Alawen Everywhere
04-02-2011, 08:28 PM
My favorite group is Shadowknight, Cleric, Shaman, Bard, Monk, Rogue.

It's fun to make the shaman whine about haste.

Druids suck. Rangers suck almost as much as druids. Paladins are the worst tanks. They all deserve to be bottom three.

I prefer a good bard to a good enchanter, but I'll take a bad enchanter over a bad bard.

Azazel
04-02-2011, 08:33 PM
I prefer a good bard to a good enchanter, but I'll take a bad enchanter over a bad bard.

Yes this. A bard at the top of their game is better than an enchanter, but any less then that, your better off with the chanter :)

Fists
04-03-2011, 04:46 AM
Warrior/Ranger/Bard/Necro/Cleric/Monk ~

Zigfreed
04-03-2011, 05:02 AM
Yes this. A bard at the top of their game is better than an enchanter, but any less then that, your better off with the chanter :)


Completely agree and I play an enchanter and might I say probably a mediocre one too just due to it being a new class to me.

hrafn
04-03-2011, 04:29 PM
easy one.

clr/shd/chanter for trinity. shm/brd/necro for utility/dps

Bubbles
04-03-2011, 10:20 PM
5 necros and a monk to pull.

Seiously, do you people even *like* xp?

Bubbles
04-03-2011, 10:23 PM
The necros can Para Earth, charm, pet park, or ST to CC, ST to interrupt casts, heal, rez, nuke, dot.

All 6 classes can FD and start over. and rez anyone that fails a feign. And you have undead lulls, can take straws who's feign pulling and tagging.. Really now.

You could add an enc to lower the necro mana regen or give the guy pulling constantly haste.

Only thing you'd actually consider throwing in there is a cleric for hp buffs, and CHs for bigger targets. /shrug.

Ronas
04-03-2011, 11:50 PM
Cleric , Shadow Knight , Enchanter , Enchanter , Enchanter , Enchanter

Nedala
04-04-2011, 02:50 AM
People who put enchanter and shaman or enchanter and bard in their ideal group don't know how to make an ideal group. Nor does anyone who picks two healers, really. It's fine for regular groups, but classes with so much overlap can never make for an optimal setup.

You have no idea.

Shaman + ench in the same grp is awesome. You have like all buffs and debuffs covered, you want the shammy to malo th enchanters charmpets. You got all debuffs and buffs, and awesome dps (charmed pet is top dps, and the shammy pet is not bad either). You consider a shaman a healer?

Also bard + enc is not that bad. Double mana regen ftw, the enchanter has a charmed pet and if you get an add, the bard charms it for a short duration. Good dps + cc.

Origin
04-04-2011, 03:17 AM
In order of importance:

Cleric
Enchanter
Warrior
Monk
Rogue
Shaman

philbertpk
04-04-2011, 02:38 PM
poor rangers...

DetroitVelvetSmooth
04-04-2011, 02:45 PM
In order of importance:

Cleric
Enchanter
Tank
Monk
Rogue
Shaman

Fixed that for you.

Daldolma
04-04-2011, 03:05 PM
Cleric
Enchanter
Bard
Monk
Rogue
Paladin

Next question.

Phallax
04-04-2011, 03:32 PM
I went classic,
War, Cleric, Enc, Rogue, Wiz and my Shaman for buffs, slows and back up heals

This, Id also be willing to swap the wiz for a bard for more crazy awesomeness.

eqravenprince
04-04-2011, 04:00 PM
I should create a guild that only invites the following classes: Druid, Ranger, Paladin, Necromancer, Magician, and Wizard. The guild will be called "The Least Desirables" or "Unwanted", not sure, might have to put out a post for guild name suggestions.

Hithrohir
04-04-2011, 05:05 PM
You have no idea.

Shaman + ench in the same grp is awesome. You have like all buffs and debuffs covered, you want the shammy to malo th enchanters charmpets. You got all debuffs and buffs, and awesome dps (charmed pet is top dps, and the shammy pet is not bad either). You consider a shaman a healer?

Also bard + enc is not that bad. Double mana regen ftw, the enchanter has a charmed pet and if you get an add, the bard charms it for a short duration. Good dps + cc.

How's that ever an optimal group? If you take two classes where half of their abilities overlap, that's half a wasted class. I never said it doesn't work, I said it'll never be the mechanically best setup. If you have an enchanter or a bard already, adding another of the opposite class means a lot of what they can do is already covered. Same thing with enchanter and shaman. Same thing if you have a cleric who doesn't run out of mana and then add a druid or shaman. You're better off adding an actual DPS class because there's no such thing as too much damage. You never need two mezzers or two slowers, you never need haste from two sources, any unstacking utility brought by more than one member of the group is generally wasted. If you already have an enchanter, a bard adds little more than mana song plus fleeting charm DPS. A shaman adds half-assed DPS and some +stat buffs. If you have a bard and a shaman, an enchanter isn't worth that much. You'd take that over a rogue or something else where every aspect of the class adds its full value to the group? You have no idea.

Hmend
04-04-2011, 05:15 PM
I'd choose warrior, enchanter, rogue, monk, necro or Mage, and cleric

yaeger
04-04-2011, 05:30 PM
SK
Cleric
Bard
Rogue
Wizard
Shaman

Daldolma
04-04-2011, 06:21 PM
How's that ever an optimal group? If you take two classes where half of their abilities overlap, that's half a wasted class. I never said it doesn't work, I said it'll never be the mechanically best setup. If you have an enchanter or a bard already, adding another of the opposite class means a lot of what they can do is already covered. Same thing with enchanter and shaman. Same thing if you have a cleric who doesn't run out of mana and then add a druid or shaman. You're better off adding an actual DPS class because there's no such thing as too much damage. You never need two mezzers or two slowers, you never need haste from two sources, any unstacking utility brought by more than one member of the group is generally wasted. If you already have an enchanter, a bard adds little more than mana song plus fleeting charm DPS. A shaman adds half-assed DPS and some +stat buffs. If you have a bard and a shaman, an enchanter isn't worth that much. You'd take that over a rogue or something else where every aspect of the class adds its full value to the group? You have no idea.

You're mistaken. A bard-enchanter combo is phenomenal. Between clarity and mana song, the casters are never out of mana. Further, with both an enchanter and a bard, you have double the CC power -- meaning you don't have to worry about overwhelming the enchanter or having a charm break at an inopportune moment. If the enchanter has any trouble locking things down, the bard is there in support. And it's not like a bard is useless out of mana song and CC. They're quality melee DPS and combat songs add significantly to DPS.

With a monk, a rogue, a bard, and an enchanter's charmed pet in the group, DPS is going to be off the charts. You don't need to be stressing about replacing the bard with another strictly DPS class. It's going to cut seconds off of your average fight, if that. Far more important is staying alive and eliminating downtime. With an enchanter + bard, plus a cleric, you have zero downtime, and you almost never have to worry about a death. In the long run, that's going to mean much more for your group than a little extra DPS.

Supaskillz
04-04-2011, 06:28 PM
With current aggro(at least aggro before most recent patch, since I have not been on in a few days) I don't understand why paladins are the least popular tank. They snap aggro and hold aggro far better than SKs since their dc got nerfed to where it draws pretty much zero aggro and although warriors got an upgrade they cant snap aggro off of a shaman, ench, or cleric the same way a paladin can. In a group I would prefer aggro control over the slightly more efficient CHs that a warrior gives you.

My group:
Cleric
Enchanter
Paladin
Rogue
Rogue(maybe a shaman depending on where we are fighting)
Monk(or rogue if paladin can pull the zone without problem)

or 5 enchanters with charm pets and a cleric, or 1 lvl 60 shaman w/ torpor to just solo pretty much whatever you want.

inyane
04-04-2011, 08:16 PM
optimal for what? grinding?

I wouldn't list a pally, ranger, shd, or bard in that case, based on the experience penalty

Not that I wouldn't group with them, but I would take a warrior or chanter if i could.

yaeger
04-04-2011, 08:16 PM
Why don't more people include a wiz/druid with their groups for ports/evacs. Even more essential in Kunark than before.

Plus, Wizard lure spells mean they shine as the primary nuking class in Kunark.

Friday
04-04-2011, 08:35 PM
voted everything

Chrushev
04-05-2011, 03:56 PM
Why don't more people include a wiz/druid with their groups for ports/evacs. Even more essential in Kunark than before.

Plus, Wizard lure spells mean they shine as the primary nuking class in Kunark.

Yeah, I guess with an ideal group that knows what they are doing you wouldnt need an evac :P

Although this is EQ were talking about... OH hello Frog... you say you were on the other side of the wall, managed to agro me yet not walk through the wall, so you brought all your friends with you to the party that were on the way as you ran through a 2 mile long winding tunnel? Oh my... ..LOADING PLEASE WAIT..

Ankiilbiter
04-05-2011, 04:22 PM
Kind of shocked to see Necro's as low as they are, but then again they can solo exp nearly as well as grouping so I'm not too concerned (I'll be playing a Necro).

But for Rangers....

I never recalled Rangers really shining in original EQ or even the Kunark expansion for that matter. The only time I remember demand for Ranger's getting an equal footing to others was when EQ/AM3 was introduced, and when the zones that took advantage of their Pacifying ability increased (Bastion of Thunder for instance). Until then unless you were highly skilled/geared over your other dps counterparts, rangers performance was sub-par.

baalzy
04-05-2011, 04:26 PM
Kind of shocked to see Necro's as low as they are, but then again they can solo exp nearly as well as grouping so I'm not too concerned (I'll be playing a Necro).

But for Rangers....

I never recalled Rangers really shining in original EQ or even the Kunark expansion for that matter. The only time I remember demand for Ranger's getting an equal footing to others was when EQ/AM3 was introduced, and when the zones that took advantage of their Pacifying ability increased (Bastion of Thunder for instance). Until then unless you were highly skilled/geared over your other dps counterparts, rangers performance was sub-par.

Necros are great, they can patch many holes in a group and fill a bunch of different roles. If you had all the class at your disposal and competent players behind each of those classes, I just wouldn't find a necro to fit 'optimally'.

However i think something like war/cleric/necro/bard/shaman/rogue would work out very nicely for a group composition.

Ankiilbiter
04-05-2011, 04:35 PM
Oh I agree with you. I view Necro's as mainly a good solo class and raiding class. Necro's post some amazing numbers when raiding because they can use their DoT's to their full advantage. In groups though their damage output is somewhat mediocre but nothing to be ashamed of either.... rangers fill that role lol...

J/K, I played a ranger up to 70 so I know that Rangers aren't bad they just need to be used by a competent player who can maximize every ounce of their potential to the best utility and they'll be just as desirable as other classes...

I can't remember how many times I got a group simply because the group was "snare-less" and needed that role filled because it's so critical in dungeons/small enclosed areas.

danus
04-06-2011, 04:59 AM
Dunno what you're talking about, theres a time and place for every class.

There's neither a time nor a place for Rangers.

My group is Enc, Cle, Wiz, Wiz, Wiz =p

Prince
04-06-2011, 03:05 PM
shm shm shm shm shm dru

Chrushev
04-12-2011, 05:44 PM
There's neither a time nor a place for Rangers.

My group is Enc, Cle, Wiz, Wiz, Wiz =p

What about tracking for rare spawns and pulling? Ranger DPS has to be comparable to enchater DPS considering downtime for enchanter to med etc?

Trude
04-12-2011, 06:09 PM
Well it depends on bla bla bla, but...

Grind group: Shadow Knight, Shaman, bard, Rogue x3

john_savage1982
04-12-2011, 06:47 PM
Bard, Rogue, Rogue, Rogue, Rogue, Cleric
or better yet
Bard, Warrior (at 30% hp), Warrior (at 30% hp), Warrior (at 30% hp), Warrior (at 30% hp), Cleric

If you've been in a bard snare group in CoM you know what I'm talking about. Bard snare = permanent aggro. So many crippling strikes...so many...

username17
04-12-2011, 07:06 PM
yay my class is only in 4th place.

I was a little bias with my choices because of the buffage. :-)

Dirtnap
04-12-2011, 08:17 PM
CLR ENC MAG WAR ROG RNG

People underestimate Rangers, they can be a competent EVERYTHING when they need to be. I main healed a group on my ranger in Oasis at the orc highway for like an hour at level 15. Yeah, with MINOR healing.

Ranger can CC with root and Snare, they can DoT (Not well) in a caster group. They can melee well enough to out perform a Paladin or SK, and they can even tank, not better than other tanks, but better than a chanter.

Akim
04-12-2011, 08:38 PM
Group?
cleric, shaman, war, monk, rogue, ench

!
Solo? Nec
Duo? Shaman/Nec

I'm not a fan of porting classes, but my fuck do I love getting ports.

gnomishfirework
04-14-2011, 02:44 AM
CLR ENC MAG WAR ROG RNG

People underestimate Rangers, they can be a competent EVERYTHING when they need to be. I main healed a group on my ranger in Oasis at the orc highway for like an hour at level 15. Yeah, with MINOR healing.

Ranger can CC with root and Snare, they can DoT (Not well) in a caster group. They can melee well enough to out perform a Paladin or SK, and they can even tank, not better than other tanks, but better than a chanter.

I love rangers in groups. My main on live was a ranger though, so I'm biased.

Dirtnap
04-14-2011, 02:30 PM
I love rangers in groups. My main on live was a ranger though, so I'm biased.

Your not biased. You just know how they work, via being one. I agree, there can be some bias there, but as i said. Experience with the class, allows you insight into their usefullness.

stormlord
04-15-2011, 06:33 PM
Nobody understand rangers anymore. We don't need a group anyhow.

you can all $$#!@! off.

Giddian
04-15-2011, 08:17 PM
Only time the ranger is the most sought after class is TT working the forager hunter cycle.

Rukku
04-16-2011, 11:13 PM
I'd go Cleric, Warrior, Enchanter, Monk, Druid, & Rogue.

You're almost limitless on where you can go with this group setup, but you could swap the Warrior or Monk for SK, Enchanter for skilled Bard, and Druid for Wizard.

Chrushev
04-26-2011, 04:45 PM
Nobody understand rangers anymore. We don't need a group anyhow.

you can all $$#!@! off.

haha

leefyg
04-27-2011, 02:45 AM
Cleric, Enchanter, Bard, Paladin, Ranger, Shaman - I don't really ever care about exp

Chrushev
05-10-2011, 01:40 PM
bump

RiffDaemon
05-10-2011, 03:24 PM
Warrior - tanking
Monk - DPS and pulling
Cleric - healing
Shaman - DoTs, backup healing, buffs
Mage - DD and pet damage
Enchanter - crowd control, buffs