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View Full Version : Quited till green


Kanuvan
04-28-2019, 08:00 AM
Heck no reason to play now, lets all play on a even footing for once and have epic raids into Crushbone, teh best zone in the game (in october only of course)

Jerri
04-28-2019, 08:22 AM
Can I haz your stuffz

Swish2
04-28-2019, 08:29 AM
even footing, hehehe

waffel
04-28-2019, 10:25 AM
“Can’t wait for Green, finally can farm myself a guise and manastone! Even footing!”

Faxi
04-28-2019, 12:30 PM
Heck no reason to play now, lets all play on a even footing for once and have epic raids into Crushbone, teh best zone in the game (in october only of course)

Same. Blue just isnt fun for me. Green is the only way to feel the EverQuest magic again. will play Green until Pantheon releases.

Tenagra
04-28-2019, 12:48 PM
And here I am just excited for the population on blue to calm down a bit so I can reliably get some camps.

JayDee
04-28-2019, 01:49 PM
I feel like Green announcement will hurt Blue population from this point forward

fastboy21
04-28-2019, 01:59 PM
I feel like Green announcement will hurt Blue population from this point forward

The people who play EQ because they like it are unaffected...the rat racers who devoted thousands of RL hours to the sole purpose of acquiring pixels and "winning EQ" just had the meaning of their universe undone.

How do you know which you are? If you love EQ the idea of doing it all again is fun to you...

A mass exodus of the poisonous types from the server will definitely lower the population...but that doesn't fall into the category of "hurting" the server to me. It actually removes the most cancerous personalities.

Psionide
04-28-2019, 02:01 PM
Equal footing lol. Theres going to be major power gaming going on. A lot of the bored neckbeards from blue are going to to migrate to Green to neckbeard it just as bad. All of the best xp spots will be camped with lists and any big name drops will be completely locked down. Look at the Kunark release on Blue. Guilds had Droga on lockdown.

fastboy21
04-28-2019, 02:07 PM
Equal footing lol. Theres going to be major power gaming going on. A lot of the bored neckbeards from blue are going to to migrate to Green to neckbeard it just as bad. All of the best xp spots will be camped with lists and any big name drops will be completely locked down. Look at the Kunark release on Blue. Guilds had Droga on lockdown.

Lists are one of the biggest problems. Once you have a camp you can hold it forever...you can't force your way into owning a camp by getting on a list unless the holders screw up. (And before someone chimes in with the rules about the lists, the rules actually don't require someone to pass the camp to someone merely because they have been waiting there --- de facto, the camp can be held FOREVER by a guild that passes to each other permanently.)

Don't believe me...wait until you see what happens to manastones.

Unfortunately, this is also apparently classic.

NegaStoat
04-28-2019, 02:34 PM
The more I think about it, the more uncertain I am of trying green when it launches. Unless the staff changes their minds on things, all that will happen is players will start with fresh vanilla / kunkark / velious with the correct time frame of release and patches and it will last for a little over two years. And then everyone is dumped on Blue and Green is wiped and refreshed.

So... Why not just screw around with the loot you got and the characters you got on Blue if playing the game at all is your thing? I get the reasoning behind people wanting a Day 1 start and the competition of seeing how far you can get with your guild within a finite time frame. I totally get it. But if you don't happen to be one of those people, the appeal really drops off sharply.

Worry
04-28-2019, 02:43 PM
Fresh start for many people, I can't wait.

Cen
04-28-2019, 04:24 PM
I suppose if I use this oppertunity to make that dwarf rogue I always thought about, I can live on green in peace ;D

waffel
04-28-2019, 05:51 PM
Lists are one of the biggest problems. Once you have a camp you can hold it forever...you can't force your way into owning a camp by getting on a list unless the holders screw up. (And before someone chimes in with the rules about the lists, the rules actually don't require someone to pass the camp to someone merely because they have been waiting there --- de facto, the camp can be held FOREVER by a guild that passes to each other permanently.)

Don't believe me...wait until you see what happens to manastones.

Unfortunately, this is also apparently classic.

Sounds like the best way to enjoy green is to not care about the big money items or the absolute best XP spots..... kind of like how it was on live for 99% of the playerbase. Like
The poopsockers have their item minigame, doesn’t effect normal players.

NegaStoat
04-28-2019, 08:17 PM
I suppose one approach to take involves good old early game plat value. While some players coordinate to lock down guise / rubicite / manastone camps and possibly other similar discontinued item camps, they aren't busy leveling or farming plat. Other players that solely focus on rapidly leveling a character with a low, low gear requirement could farm plat as well as key necessary early raid gear items for sales and turn around and make offers to the rare item farmers and get what they want that way.

The only real fly in the ointment with this approach would be coordinated players of say, 20-30 people locking down experience group locations and rotating the rare camps being held so they're permanently in their hands while leveling. An easy answer to this would be a PvP environment where the play nice policy is thrown out the window. No one gets to lock anything down unless they have rock solid help and they're willing to fight for it. The other answer, or course, would be to just start the server off without those limited time drop items... Which would have grognards screaming "NOT CLASSIC".

At least bard swarming will have their nerf intact and a fresh server won't come up with bugged Magician weapons and other foolishness.

Vade700
04-28-2019, 08:47 PM
Why are people so obsessed with being able to get a guise or not? I have seen this same sentiment shared by at least a dozen people since the Green server teaser. So what if you don't get a chance to get one of these items? If you don't have an opportunity to receive one of these items that will be perma camped will this really affect your gaming experience so much? Maybe I'm just failing to see the reasoning but I just don't understand why you would A) think it would play out in any other way considering this is a non instanced MMO where all the sought after items/camps have been known for over a decade and B) complain about it or let it affect your decision to play on Green. Do you have a chance to go and camp a Guise on Blue server? No. Is Blue server a fun place to play? I'd say so personally. If you disagree I don't understand why you're on the Project 1999 forums to begin with. I don't mean this as an attack on anyone I am actually genuinely perplexed as to why this would affect anybody's decision on whether or not they'd roll on Green.

DiogenesThaDogg
04-28-2019, 08:48 PM
I am actually genuinely perplexed as to why this would affect anybody's decision on whether or not they'd roll on Green.

DromalPhrenia
04-28-2019, 08:50 PM
I imagine because if they can't obtain those items on Green, it's just another Blue but with less to do, and with none of their existing characters on the same server.

DiogenesThaDogg
04-28-2019, 09:04 PM
Well this whole time I was thinking people who would switch would be playing green exclusively instead of blue but I suppose it's possible people could play green alongside blue. I guess I thought the idea of ditching all the connections one had made while playing in pursuit of one or two items sounded strange was all.

Cen
04-28-2019, 09:22 PM
Why are people so obsessed with being able to get a guise or not? I have seen this same sentiment shared by at least a dozen people since the Green server teaser. So what if you don't get a chance to get one of these items? If you don't have an opportunity to receive one of these items that will be perma camped will this really affect your gaming experience so much? Maybe I'm just failing to see the reasoning but I just don't understand why you would A) think it would play out in any other way considering this is a non instanced MMO where all the sought after items/camps have been known for over a decade and B) complain about it or let it affect your decision to play on Green. Do you have a chance to go and camp a Guise on Blue server? No. Is Blue server a fun place to play? I'd say so personally. If you disagree I don't understand why you're on the Project 1999 forums to begin with. I don't mean this as an attack on anyone I am actually genuinely perplexed as to why this would affect anybody's decision on whether or not they'd roll on Green.

A lot of people I know have always wanted to play as a Karana worshipping Dark Elf Ranger. They only have a short chance to have this now ;D

Swish2
04-28-2019, 10:01 PM
I hope the start due date runs over and people can't just quit their jobs on the day it launches <3

Rader
04-28-2019, 11:04 PM
Why are people so obsessed with being able to get a guise or not? I have seen this same sentiment shared by at least a dozen people since the Green server teaser. So what if you don't get a chance to get one of these items? If you don't have an opportunity to receive one of these items that will be perma camped will this really affect your gaming experience so much? Maybe I'm just failing to see the reasoning but I just don't understand why you would A) think it would play out in any other way considering this is a non instanced MMO where all the sought after items/camps have been known for over a decade and B) complain about it or let it affect your decision to play on Green. Do you have a chance to go and camp a Guise on Blue server? No. Is Blue server a fun place to play? I'd say so personally. If you disagree I don't understand why you're on the Project 1999 forums to begin with. I don't mean this as an attack on anyone I am actually genuinely perplexed as to why this would affect anybody's decision on whether or not they'd roll on Green.

F getting a manastone or whatever other soon to be unavailable item on Green. Seriously? If that is all you care about you are an idiot. I am just thankful to finally be able to play on Classic, I didn't get on Live til Velious and didn't get on Blue til Kunark. Pras to the devs for all of their hard work.

bertobesto
04-29-2019, 12:52 AM
is this just another way for the guild(s) to get stronger?

bertobesto
04-29-2019, 12:53 AM
when they merge the 2 servers will sleeper be up?

DMN
04-29-2019, 01:22 AM
Good time to learn how to spell.

kuuky
04-30-2019, 12:23 PM
Good time to learn how to spell.

I wondered when someone was going to mention that.

Dithien
04-30-2019, 07:23 PM
Lists are one of the biggest problems. Once you have a camp you can hold it forever...you can't force your way into owning a camp by getting on a list unless the holders screw up. (And before someone chimes in with the rules about the lists, the rules actually don't require someone to pass the camp to someone merely because they have been waiting there --- de facto, the camp can be held FOREVER by a guild that passes to each other permanently.)

Don't believe me...wait until you see what happens to manastones.

Unfortunately, this is also apparently classic.

I'm pretty sure that's not classic. They just don't want to put in the guide/GM manpower to remedy the situation. Back in the day, guides would force you to "play nice" if you couldn't come to some sort of agreement over a camp and they would come up with an agreement for you.

Holding a camp eternally is lame as can be.

Talinthis
05-01-2019, 02:23 AM
I'm pretty sure that's not classic. They just don't want to put in the guide/GM manpower to remedy the situation. Back in the day, guides would force you to "play nice" if you couldn't come to some sort of agreement over a camp and they would come up with an agreement for you.

Holding a camp eternally is lame as can be.

yeah the gm's were awesome. they always showed up invisible and observed if someone was being toxic, shit talking someone, ks'ing, or generally just behaving badly and dealt the hand accordingly. they also refunded your items if you made a mistake handing them in, and reversed trades if you ripped someone off from what was agreed upon, and even revived you if you died from environmental problems that were not intended, aka bugs.

i still remember a lot of these instances to this day and i have not played an mmo where the GM's and guides were so helpful and active and there are many fond memories because of it.

Jimjam
05-01-2019, 02:30 AM
yeah the gm's were awesome. they always showed up invisible and observed if someone was being toxic, shit talking someone, ks'ing, or generally just behaving badly and dealt the hand accordingly. they also refunded your items if you made a mistake handing them in, and reversed trades if you ripped someone off from what was agreed upon, and even revived you if you died from environmental problems that were not intended, aka bugs.

i still remember a lot of these instances to this day and i have not played an mmo where the GM's and guides were so helpful and active and there are many fond memories because of it.

I don't think the Druzzil Ro GMs did any of this. Most of the time they weren't there. If you were lucky enough to get a response: Logging in lost at sea after being disconnected from a boat ride? Working as intended. Lost XP or item to a bug? 'Bug is unverifiable'.

I ended up moving to Lanys Tyvl as I had friends there.

The really interesting thing with p99 is a lot of the players seem to come from servers that had active GMs that ran events and provided customer assistance when the game went wrong.