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View Full Version : How do evil erudites get out of Odus?


Jauna
07-15-2019, 07:51 PM
good guards eat you
lots patrolling around
lots of time between boats for invis to fade

Zade
07-15-2019, 07:53 PM
Get a port :) Probably the safest bet

jolanar
07-15-2019, 07:54 PM
The sewers can take you through qeynos, there should be an entrance right by the docks.

Faiwen
07-15-2019, 08:59 PM
careful invising through erudin, there's a see invis npc near the dock teleporter

Neon Archie
07-15-2019, 10:51 PM
Stay and slaughter the Warrens until you have faction.

Legidias
07-16-2019, 07:40 AM
You don't. Whens the last time youve seen an erudite necromancer?

Ravager
07-16-2019, 08:23 PM
I'd stay there and level until you can invis or afford a port. There's nothing better than having a continent to yourself. Very possible to level 1-50 as an evil in Odus.

elwing
07-17-2019, 01:02 AM
The way to cross qeynos is definitely through the sewer... But there's no easy way around erudin

Evia
07-17-2019, 05:40 AM
I'd stay there and level until you can invis or afford a port. There's nothing better than having a continent to yourself. Very possible to level 1-50 as an evil in Odus.

this sounds like a fun alt challenge...although couldnt you technically do hole from 50-60? so maybe you could do 1-60 on only ODUS? how cool would that be?!

Legidias
07-17-2019, 08:48 AM
If only someone would make a thread about levelling in Odus with a brief guide on how to 1-60 in it that's also coincidentally like 5 threads beneath this one. (https://www.project1999.com/forums/showthread.php?t=330017)

Jauna
07-17-2019, 10:08 AM
i just wanted to know how the first wave (new server) of evil erudites got out

tarkhis
07-17-2019, 10:15 AM
Erudite SK here, I did newbie yard in paineel then warrens and a little bit of stonebrunt to level up to 30 and get FD, then got an invis from a passerby and ran through erudin scared to death, I think one mob did jump me but I clicked a portal and got away.

FD on the dock til the ferry showed up and got out on the ship then ran through qeynos aqueducts.

Was a lot of fun, I could of DaPed it but wanted to relive the classic feel of being evil and hated.

Nirgon
07-17-2019, 10:18 AM
Hope green has the hut full of evil GMs/spell guys in Toxx before the Hole opening.

Shrouds of Earthen Shadow event would be great too.

Achromatic
07-18-2019, 10:33 PM
They don't.

Arakash
07-19-2019, 10:55 PM
i just wanted to know how the first wave (new server) of evil erudites got out

As a level 1 Erudite Necromancer, if you don't turn in your Dark Truth Guild Note (newbie note) to your guild-master you're pretty much free to walk throughout Erudin (except for parts of the palace). Even if you do turn in your note you're still pretty free to walk through Erudin except some of the casters will attack you but the guards won't.

Catch the boat to Qeynos but don't go into south Qeynos, instead enter the Qeynos sewers (below the pier to the right of where the boat stops) and make your way to the Qeynos newbie yard aka north Qeynos. The Bloodsabers won't bother you in the Qeynos sewers but there is a dread corpse that is occasionally up and roams the sewers by the Qeynos yard exit (from the sewers). He/she (?) can be problematic at times for young Erudites. It also takes a bit of exploring to learn the sewers.

Once in the Qeynos newbie yard kill a gnoll pup and you'll have enough faction to enter north Qeynos pretty freely. Before that the guards will attack you.

You will be KoS in south Qeynos (where the boat drops you off) pretty much forever unless you can figure a way to gain faction with the Order of Three. A couple of wizards roam about south Qeynos and you'll often see evil Erudite corpses in south Qeynos because of them. I don't know how an evil Erudite can raise faction with the Order of Three so south Qeynos is off limits till you get gather shadows.

From north Qeynos you can explore the rest of Antonica etc.

Buellen
07-20-2019, 02:04 AM
Order of three faction possible with preparation:

Quest: http://wiki.project1999.com/Bat_Fur_Quest

have a friendly person cast invis on you before you click turn in.
Wolf form i believe will help too.