View Full Version : Did you ever notice what year it was?
Jibartik
08-23-2019, 07:41 PM
I never really thought about what year Everquest was in. Then while I was looking at some screenshots I noticed that its somewhere approximately between 3100 and 3199.
I haven't really looked through all my SS's but I did look through enough that I saw that date circle back around in them, so I figure maybe its just always somewhere between those two numbers. Am I wrong? Meaning its like Y2K once we hit 3199 the next year ticks back to 3100. (I think??)
What's the significance of that year in the norrathian calendar? Is there any?
Anywho, I was wondering how long it would take from my characters perspective for the expansions to come out? How old are the farmers in the karanas? how old am I?
Ok well, I am https://i.imgur.com/lD0oO78.png or 5.3 years old (Wow! I'm a youngling!) So now that I got that cleared up, what is time like in EQ compared to IRL?
(my math skills are very very bad so there must be a decimal point somewhere where it shouldn't be with these coming calculations. So please correct me if I am wrong.)
1 Everuest day lasts 72 IRL minuets.
Starting from the ✞HOLY✞ year of our lord Brad 3100
+1 EQ Year: 3101
Irl Minuets 26,280 (I seriously think my basic math is wrong here)
Irl Days 18.25
IRL years 0.5
+50 EQ Years: 3150
Irl Minuets 1,314,000 :eek:
Irl Days 912.5
IRL years 2.5
+500 EQ Years: 3600
Irl Minuets 13,140,000 (HOW IS THIS MATH CORRECT :confused::eek:)
Irl Days 9,125 (WHAAAT?? :eek:)
IRL years 25 (ARE YOU KIDDING ME??)
Ok so, what Im seeing here is that, I am either retarded, or since p99's creation the year must have been around, what... (someone else do this math for me Im just guessing) 2300?.. or does the game cycle through the years like I thought?
I'm... gonna double check this screenshot stuff...
Ok obviously this was last May, and at the time the year of our lord ✞Brad✞ was 3138:
https://i.imgur.com/cXEprXd.png
Now this is today:
https://i.imgur.com/OU4duRO.png
So yeah, am I crazy or is that a rolled back year?
And if it is, unless my math is wrong (how do i fix??) then like, shouldn't.. it not have gone through all those years since last May?
How the hell does the date in this game work? :confused: Is all of this totally wrong and did the server start at year 0?
Danth
08-24-2019, 12:23 PM
The game seemingly resets its Norrath time when there's a hard server reset. I believe it starts at 3100-something (I forget exactly). I don't know that the date serves any function except to pair alongside the founding dates listed on the signs for several of the in-game cities as a means of illustrating that the world is OLD (some of those cities are a good thousand years old, and others probably older still) and things change only slowly. There could be additional out-of-game lore regarding this subject but I don't care enough to have ever looked it up and at any rate anything that doesn't appear in-game shouldn't strictly be regarded as canon anyway.
Norrath time is sped up by a factor of twenty. 20 game hours per realtime hour (3 minutes per in-game hour), 20 game days per realtime day, etc.
Danth
fastboy21
08-24-2019, 10:19 PM
I never really thought about what year Everquest was in. Then while I was looking at some screenshots I noticed that its somewhere approximately between 3100 and 3199.
I haven't really looked through all my SS's but I did look through enough that I saw that date circle back around in them, so I figure maybe its just always somewhere between those two numbers. Am I wrong? Meaning its like Y2K once we hit 3199 the next year ticks back to 3100. (I think??)
What's the significance of that year in the norrathian calendar? Is there any?
Anywho, I was wondering how long it would take from my characters perspective for the expansions to come out? How old are the farmers in the karanas? how old am I?
Ok well, I am https://i.imgur.com/lD0oO78.png or 5.3 years old (Wow! I'm a youngling!) So now that I got that cleared up, what is time like in EQ compared to IRL?
(my math skills are very very bad so there must be a decimal point somewhere where it shouldn't be with these coming calculations. So please correct me if I am wrong.)
1 Everuest day lasts 72 IRL minuets.
Starting from the ✞HOLY✞ year of our lord Brad 3100
+1 EQ Year: 3101
Irl Minuets 26,280 (I seriously think my basic math is wrong here)
Irl Days 18.25
IRL years 0.5
+50 EQ Years: 3150
Irl Minuets 1,314,000 :eek:
Irl Days 912.5
IRL years 2.5
+500 EQ Years: 3600
Irl Minuets 13,140,000 (HOW IS THIS MATH CORRECT :confused::eek:)
Irl Days 9,125 (WHAAAT?? :eek:)
IRL years 25 (ARE YOU KIDDING ME??)
Ok so, what Im seeing here is that, I am either retarded, or since p99's creation the year must have been around, what... (someone else do this math for me Im just guessing) 2300?.. or does the game cycle through the years like I thought?
I'm... gonna double check this screenshot stuff...
Ok obviously this was last May, and at the time the year of our lord ✞Brad✞ was 3138:
https://i.imgur.com/cXEprXd.png
Now this is today:
https://i.imgur.com/OU4duRO.png
So yeah, am I crazy or is that a rolled back year?
And if it is, unless my math is wrong (how do i fix??) then like, shouldn't.. it not have gone through all those years since last May?
How the hell does the date in this game work? :confused: Is all of this totally wrong and did the server start at year 0?
Death is but a door, time is but a window.
Jibartik
08-25-2019, 09:36 AM
and soil is but a nip. :)
Jibartik
08-25-2019, 09:43 AM
Ok so, out of curiosity, what do people think?
What year do you think Norrathians went to the moon in Luclin?
What year do you think they first set ground into the icey shores of velious?
What about live today, what year do you think that is? (wait, is there a canon year for live eq?)
Do you think that all eq gameplay takes place approximately in the year 3100? Or do you think time has carried on in live?
This is stupid but Im enjoying asking myself these questions.
Jibartik
08-25-2019, 09:47 AM
This is neat:
Norrathian Timeline
October 11, 2013 at 7:05 PM
Age of Scale
Veeshan the Mother Dragon deposited her brood on the continent of Velious, which began the Age of Scale when dragons ruled the earth.
Elder Age
The age of the alliance of the gods and the creation of the races of Norrath.
During the Age of Scale, Brell Serilis met with The Great Mother Tunare, Prexus, The Oceanlord, and Rallos Zek, the warlord. Brell told of Veeshan's discovery of the new and potentially powerful world and he proposed that they accept an alliance of sorts, to which all save Rallos Zek agreed, ignorant of the fact that Brell had already released some of his creations into the Underfoot of this new world.
The planet that would be called Norrath was divvied up between these beings of power for the purpose of keeping the Wurmqueen in check. Each would create a race of beings to watch over Norrath and keep a vigilant eye on the schemes of Dragonkind. Brell claimed the bowels of the planet and created the Dwarves, stout and strong, deep beneath the mountains of Norrath. In the abysmal depths of the oceans Prexus left his children, the Kedge, hearty aquatic beings of great mental power and stamina. And on the surface of Norrath did Tunare create the Elves, creatures of limitless grace and beauty, and Rallos Zek the Giants, fierce and formidable beings, intent upon the defense of their lands.
Age of Monuments
The rise and fall of the creatures of Rallos-Zek, the coming of the last of the gods, and the creation of the Barbarians.
Rallos-Zek's creations, the ogres, became a powerful race and challenged the world of Norrath. When they eventually knew defeat, the Warlord himself led a second invasion. The war that ensued shook the heavens and angered the greater gods. Through their combined might, Rallos Zek was finally thwarted and forced back to his domain, after which a great barrier to the Planes of Power was erected, denying entry to both the lesser gods and mortals as well. And then, in what some view as spite and others justice, the gods cursed the Warlord's creations. Thousands of Ogres were slain and their empire collapsed around them. The Giants were spread from one end of the earth to the other, forced to flee their homes as the gods brought snow and ice to their previously lush lands. And the goblins were also cursed, but no writings remain of their punishment as they no longer keep records of their history (which is perhaps some indication as to the severity of their curse).
The last of the gods came to Norrath. Mithaniel Marr, god of Valor, and Erollisi Marr, goddess of Love, created the Barbarians, a hardy race who settled the cold and rugged northlands, near the ruins of the Giant empire. Being the youngest race, they were generally unwashed and rugged, possessing very few social graces. And while they too had a warlike culture, there were those amongst them who began to believe in something more.
Age of Blood
The last of the ancient elven cities.
By this time the other civilizations of Norrath had either long since declined, or were well on their way, and this small minority of Barbarians saw an opportunity to triumph where the others had failed. Perhaps this was a seed of wisdom planted by the Marr Twins, or perhaps it was only by chance, but as the Barbarians spread out across the lands, warring with both each other and any other race encountered, this tiny movement continued to grow. And so even amidst desolation and war, there was hope.
During the Age of Blood came the last curse of the gods, as Solusek Ro, Lord of Flame, arched the spine of the serpent mountains, bringing heat from the burning sun to the ancient forest. The rivers ran dry, it rained less each year, and while the great elven druids fought long and hard, using their powerful magics to combat the change, they could only delay the inevitable. Slowly the forest gave way to desert, and eventually even great Takish-Hiz crumbled and the elves were forced to flee Tunaria, leaving much of their greatness behind.
Lost Age
The rise of the Combine Empire and the founding of Erudin, home to the magical arts.
This next period of Norrathean history as it relates to many of the races is the least known. It is surmised by the more knowledgeable historians that while the elder races regrouped and reestablished themselves, a small group of Barbarians were suddenly transformed both physically and intellectually. Most believe this to be the last major and direct act of divine intervention, and perhaps the reason so little is known about this period is that the gods wish it to be so, deciding afterwards that they would have less to do with their creations. In any case, this small and enlightened group were the fathers of the Human race, and they rapidly gained a foothold throughout the lands, studying the lost art of geomancy. The Combine Empire, as this lost race of Humans is called, spread throughout the known world, but then died even more quickly than it grew, and for reasons still unknown. And while they are the ancestors of every Human on Norrath and their relics and ruins still litter the lands from Odus to Faydwer, little history of this period remains.
After the fall of the Combine Empire, the remnants of mankind dwelled mostly in the center of Tunaria, inhabiting primarily the vast and fertile plains of Karana. Villages appeared and prospered, several reaching the size of towns, and two even became cities. To the west a strong and noble band of Humans, lead by Antonius Bayle the First, founded Qeynos under the lofty principles of law. Freeport, to the east, became an active and dangerous port of call for all who dared to venture into the Ocean of Tears. Humanity, much to the disdain of the elder races who watched from afar, remained strong, even daring to rename their home after one of their own instead of one of the gods. The great continent of Tunaria would forever more be known as Antonica. This is not to imply, however, that humanity was at peace. Competition was fierce, and when resources grew scarce for one reason or another many groups abandoned the promises and alliances of their past and fought. A few leaders spoke out against the violence, urging the masses to remember why they had fled the cold north. Others reminded them of their former glory and the might of the Combine Empire. These leaders insisted that humanity adhere once again to those principals to which all had agreed. Explorers and adventurers returned from afar with tales of elves, dwarves, and other strange creatures, as well as descriptions of ancient abandoned cities. A few even came back with limited knowledge of sorcery and the mystic arts. And when that discontent minority of leaders heard all of this, they became both jealous and determined.
A small, frail man of great intellect called Erud led this group, and he formed them into a council. They quickly became irritated, even disgusted, by their fellow man. Leaving a small network of spies behind, the remainder of Erud's followers fled the city of Qeynos and boarded a small fleet of ships. They sailed to the west and landed upon the barren coast of the island of Odus. The land was sparse and uninhabited and quite appealing to the council and their people. They quickly built a city of their own, dissimilar in almost every way to both Qeynos and Freeport, for it was almost entirely a towering castle. Erudin it was called, and within it the scribes and scholars, who called themselves High Men, gathered and analyzed reports, captured books and scrolls, and other artifacts brought to them by their spies. The first human mages since the Combine Empire were born – wizards, sorcerers, and enchanters occupied the great halls of Erudin and grew immensely in both power and knowledge.
Age of Enlightenment
The rise of the human mages and the discovery of Necromancy.
Within Erudin the scribes and scholars, who called themselves High Men, gathered and analyzed reports, captured books and scrolls, and other artifacts brought to them by their spies. The first human mages since the Combine Empire were born – wizards, sorcerers, and enchanters occupied the great halls of Erudin and grew immensely in both power and knowledge. Thus began the Age of Enlightenment.
It came to pass some years later that a small group of Erudites discovered the lost art of Necromancy. They were branded heretics and great conflict arose. For the first time in several hundred years, the Erudites fought. They engaged in a civil war not entirely dissimilar to that which they had loathed and fled from back on the mainland. But there was one very significant difference – they did not use swords and bows, but rather magic, and the result was terrible. Lives by the hundreds were lost, great buildings and structures destroyed, and eventually the heretics were forced to flee Erudin, to hide and regroup in the southern regions of Odus. In one final battle, great mystic energies were released and an immense hole leading to unknown depths beneath the earth was created. Into the sides of this chasm the heretics built their own city which they called Paineel. And while both sides still seethed with anger and hatred towards one another, their fear of what the last battle had wrought has kept any further conflict at bay. Thus began the Age of Turmoil.
Age of Turmoil
The current age of Norrath.
The Erudite civil war was over, and the heretics had fled to Paineel. While both sides still seethed with anger and hatred towards one another, their fear of what the last battle had wrought has kept any further conflict at bay. Thus began the Age of Turmoil, the present age in the land of Norrath.
No dates though :( Im still looking for some hard dates. The above was from the IGN wiki: https://www.ign.com/wikis/everquest/Norrathian_Timeline#Age_of_Monuments
Jibartik
08-25-2019, 09:50 AM
"Rallos-Zek's creations, the ogres, became a powerful race and challenged the world of Norrath."
Its kinda funny if you think about how the ogres were once this mighty warrior race created by the god of war...
...and now (______ years later) they're like these cute little humpty dumpties.
Danth
08-25-2019, 05:07 PM
How much of that stuff is sourced from era-appropriate, in-game sources? Some of what's posted there seemingly contradicts highly visible in-game sources. For example, Qeynos clearly far predates the age of a few human rulers (the Bayles) since we have a specific year for its founding available (2052--over a thousand years old). If that story is also from an in-game source it could be interpreted as the "founding" of the Qeynos city-state as a military/political entity rather than solely referring to the city proper itself (similar to the difference between, say, the city of Venice and the Republic of Venice city-state). If it's from an out-of-game source then the story should be ignored as non-canon.
Sticking to 20 years gametime = 1 realtime year, and if EQ opened circa 2100 in March '99 earth-time, it'd have been something over twenty years later before Kunark was discovered, and more than another decade before they found a good route to Velious. Human characters who were in early adulthood at EQ's opening would've been dying of old age during the Luclin era, with some small few lasting into Planes of Power era. I don't know that the game ever makes it clear just how long the long-lived elven races live for, so it's possible that older members of those races might still be alive centuries later.
I don't think of Ogres as particularly cute. In effect they're 9 foot tall cannibal monsters that weigh probably on the order of a metric ton. They're encumbered only by their stupidity.
Danth
fadetree
08-25-2019, 07:43 PM
plus part of their curse was that their butts itched constantly.
Muggens
08-26-2019, 10:17 AM
Ogres are cannibals? Never heard that before ...
Ghostly
08-26-2019, 04:00 PM
By my math, there are 20 Everquest days, in 1 RL day. Based on that, its around 12 Everquest years between Kunark and Velious.
honeybee12874
08-26-2019, 04:34 PM
Norrath time is sped up by a factor of twenty. 20 game hours per realtime hour (3 minutes per in-game hour), 20 game days per realtime day, etc
Okay, wait, so if I made my character exactly 1 year ago (real time) how old does that make her in-game?
20 years old? :confused:
Jibartik
08-26-2019, 04:59 PM
Okay, wait, so if I made my character exactly 1 year ago (real time) how old does that make her in-game?
20 years old? :confused:
Yea thats what my math checks out:
1 Irl Year = 7300 everquest days, 20 ever quest years.
Crack open a some fancily crafted dwaven ale in aprox 18.25 IRL days :cool:
Jibartik
08-26-2019, 05:27 PM
10 IRL years to get 200 EQ years though? that seems wrong...
That'd make the server's version of norrath is roughly 200 years old in EQ years...
Making our actual date somewhere around 3300, which I find dubious because, in that screenshot its already 3128, and to add 28 EQ years with our current 72 minuet day math, that would take 511 IRL days.
That means it'd be 511 IRL days since the last server reset? Ok even if that were true, i have this screenshot
https://i.imgur.com/y7NbgLR.png
So:
May 5th the year was 3128 (screenshot on page one)
June 21st it was 3141
that is 13 years..
Which according to our 72 minuet day math would take 237.25 IRL days..
The number of IRL days between May 5th and June 21st is: 47 days!
SOMETHING fishy is going on here.........
Danth
08-26-2019, 06:11 PM
Okay, wait, so if I made my character exactly 1 year ago (real time) how old does that make her in-game?
20 years old? :confused:
More than that because your character is already a grown adult upon character creation.
Jibartik: There is indeed a distinct lack of consistency with respect to game time. It's obviously been reset numerous times, but it doesn't reset every time the server goes down (just as in-game vendors don't always clear, either).
Danth
Worry
08-26-2019, 08:32 PM
Jibartik doing Jibartik things, solidifying himself as one of the best posters on the site.
Lemonhead
08-26-2019, 09:52 PM
There are some serious metaphysical problems brought up here. There is a chance to learn something about Norrath here, but more importantly, just perhaps learn something about this "IRL."
Ok, before we can even talk about time, we will look at some easy questions and analyses. How fast does Norrath rotate? Is it even (an approximate) sphere? What are the dimensions of this sphere? How long does Norrath take orbit Sol? What is the shape of this orbit? Is the Copernican model even correct in the Norrathian universe?
Let's start with the most glaringly strange clue to start answering these questions. The first is Lucin. There is something VERY strange going on. As Sol rises, Lucin ALWAYS sets. That puts Lucin always on the opposite side of Norrath. If you are to imagine our solar system in the Copernican model this is simply impossible. That would make Lucin another planet further out and we'd pass it up in our orbit....
Now, of course, The Lord Brad could have thought the drugs required to Immerse properly would make me not notice. But I know He always has a purpose for me in His creation. And the more I analyze and the more Immersed I become, the more I am starting to see The Truth. The Signs are all there. The 4 dimensions of the IRL universe combine with the 3 true dimensions of The Brad Universe. Then the virtual 4th dimension is the Most True and Virtuous as it IS Immersion. And the 9th is the one to bring them all together and the one The Lord Brad truly lives.
And the 1/20th scale of time you perceive is but an illusion of your Immersion. So, hence we go, from 4 dimension to 3 to 2 as time is still left, and then as time is but an illusion, we pass into perfection as we become one with the Lord Brad in the existence of only Immersion.
I shall reveal more as The Voices allow.
Polixa
08-28-2019, 12:33 AM
Norrath is equidistant between Luclin and the sun. It doesn't orbit either, they are all fixed and Norrath simply rotates in place. Or they pivot around us which amounts to the same thing.
The concept of Year does not exist since an orbit of the sun is never completed.
The Years tod to us by /time are meaningless, it's almost as if our characters are all in some sort of simulation ….DUN DUN DUN......
Muggens
08-28-2019, 09:23 AM
As far as my knowledge goes, the moon visible from our Norrathian view is Drinal not Luclin, if my mind serves me right
fadetree
08-28-2019, 09:26 AM
Praise Immersion!
The evidence for a flat Norrath is derived from many different facets of science and philosophy. The simplest is by relying on ones own senses to discern the true nature of the world around us. The world looks flat, the bottoms of clouds are flat, the movement of the Sun; these are all examples of your senses telling you that we do not live on a spherical heliocentric world. This is using what's called an empirical approach, or an approach that relies on information from your senses. Alternatively, when using Descartes' method of Cartesian doubt to skeptically view the world around us, one quickly finds that the notion of a spherical world is the theory which has the burden of proof and not flat Norrath theory.
Perhaps the best example of flat Norrath proof is the Bedford Level Experiment. In short, this was an experiment performed many times on a six-mile stretch of water that proved the surface of the water to be flat. It did not conform to the curvature of the Norrath that round Norrath proponents teach.
Many other experiments demonstrating the lack of curvature in the Norrath may be found in "Norrath Not a Globe" by Samuel Rowbotham, as well as in the Experimental Evidence section of the Wiki by Loramin.
Jibartik
09-12-2019, 04:48 PM
I found this cool source of timeline lore: https://eq2.fandom.com/wiki/Norrath%27s_Creation
The last recorded date here is: The Age of Blood: 2760
The next 800 years is split up into these ages:
The Lost Age Mankind recovers from the fall of the combine empire and re-establishes itself on Antoncia, forming Qyenos and Freeport.
The Age of Enlightenment Eurid, lead his followers to the island of Odus to form Euridin.
The Age of Turmoil The formation of Paineel (seems like a foot note to me)
The Age of War Establishment of Ogres and Trolls, forming their cities by driving the frogs into Guk
That puts us right HERE
The next date, is:
the Age of Cataclysms The time period known as the Age of Cataclysms included the major events known as The Rending and The Shattering. (which I assume are Luclin things?)
The years 3571
SO what does this mean?
Well, to me it means that the year of project1999 blue, the few centuries that we spent farming and selling things in kunark, the expeditions we made a few years ago to Velious, all of that, happened at some point between these dates:
Project 1999 Blue's Norrathian Timeline:
3100-3571
Jibartik
09-12-2019, 05:13 PM
OK wait Im gonna do us even one better.
Based on our timeline data we've established ITT
1. Everquest starts on year 3100.
2. To reach the IN GAME year 3571 it would take 23.55 IRL years!
3. Until I can get an exacdt number from some staff or fellow nerd here, lets say the server is 10 years old, that means:
The current project 1999 BLUE year is approximately: 3300
well that is if you consider the time to travel at our speed, which I do, because we're all so immersed we are INSIDE norrath which is why our expansions will cease to exist from here on out, unlike the casual players on live.
OK I am glad we got that settled! I can finally go to sleep. :cool:
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