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shoestring
09-09-2019, 10:07 PM
Is this the first time that the Project 1999 Team has modified (patched) the Titanium Client? I was under the impression that all changes had to be made to the server-side exclusively.
client has been modified and patch significantly, notable modifications like netcode encryption, and disabling in-game maps, etc

Aquelin
09-09-2019, 10:37 PM
Rogean: [Dec2001] Velious UI will be enforced prior to this Era.

Based gods. Keep up the good work bois

Frudrura
09-09-2019, 11:14 PM
I made a living on my enchanter with key bindings.

There are adjustments that can be made but at this point I hardly play anymore so there isn't much point. Will give Green a shot when it is released.

ReadOnly
09-09-2019, 11:45 PM
I made a living on my enchanter with key bindings.

There are adjustments that can be made but at this point I hardly play anymore so there isn't much point. Will give Green a shot when it is released.

You realize green will be like this but way harder right? Not sure why people think green is gonna be like blue in the beginning. It's gonna be way harder.

honeybee12874
09-10-2019, 12:24 AM
Soooo what other things are different that failed to get mentioned in the patch notes?

Not mentioned in the patch notes but the Druid spells to self port to Velious locations (Ring of Cobalt Scar, Ring of Great Divide, Ring of Wakening Lands) were added.

Dakanmer
09-10-2019, 12:54 AM
Much hate as a pet class. Can't see if anyone has pets in group window, can't tell if I have a pet without pet window, so can't tell pet status without typing commands and/or binding them to virtually every hotbutton possible.

Also, I understand that the original devs hated wizards and other things, but patches in P99...come on, add some balance to the game. Rangers should have archery as a legit path instead of being forced to play melee to get any damage. Wizards should be power houses that are more than just 1-2 occasional nukes near the end of a fight. No one class should be overpowered. A ranger should be told "well, we couldn't find a monk, a rogue, or a back-up healer or tank or enchanter or mage or necromancer, so I guess we'll take you, because you're really not all that useful except as being similar to a mage pet, but with sow and some weak sauce abilities that a paladin and SK do better."

I realize that I'm over-simplifying and not giving enough credit, but that's how it feels. The game needs more balance, not making certain classes better than the rest. Better in some ways, sure, but there should be balance. Make them super great at melee and garbage at defense. Make them glass canons or make them tanks with modest melee, or something so that gameplay is balanced. These are issues we've known forever because EQ has been out forever. Instead of loving the original devs for their biases against specific classes or play styles, do what every other game does and make things balanced as time goes on, so that people actually have a reason to play wizards beyond porting and quadding, and so that archery isn't something that's only really useful as a pulling tool (because melee DPS is so much faster and better, and archery is only truly viable with end-game gear), and so that playing any/all classes is appealing for play style instead of how OP they are (instead of sticking with a nerfed class only because you already put so much time and effort in on them). Balance. Pros balance with cons. Balance. Keep Yoda in the air!

cthulhuplush
09-10-2019, 01:37 AM
TLDR: Bring back pet windows and hotbars because all the libtard cucks want them, just more complicated than that.

So as a moderate I figured I should add some points that probably aren't being addressed by either sycophants who will white knight anything in the cause of "cuz' classic" and pissed off people.

So the issue at hand is that people are pissed off that pet windows and hotbars have been removed, and others are pissed off that people dare complain because classic and hard and stuff.
Pet windows and extra hotbars are things that make the game less inconvenient. Removing them just serves to make the game more inconvenient and thus less fun to play. You may say that this is necessary because they didn't exist in classic, but here's the thing: the game being a pain in the ass to play and the UI being annoying was not what made the game fun, hard or interesting. It was hard, fun and interesting because on the content not for the things that made the game more of a pain in the ass to play. We shouldn't be trying to being back annoying things from the past because it's more "accurate," we should be trying to be above those thing because we know better now. I would hope that no one would be hoping to bring back the days when we would have random lag spikes and disconnects because the internet sucked back in the day, or want half of all information about quests and strategies to be completely wrong or completely made up, or want to have loading between zones take a few minutes, or back in day when we couldn't link items and had people in EC selling "bags of stuff" and would have to open trade windows to show people what we're selling or the show stats of thing. There were lots of things wrong about the original game, and we all either hated them and were glad when they changed, or didn't realize how much we hated them until they added a quality of life change that made the game better.
The problem here is that these changes are regressive. Fundamentally they are changes that make the game more inconvenient and thus less fun to play. And really for what? This pretty much has caused a significant change to meta game, resulted in a schism in community and greatly diminished the moral of the community as a whole since suddenly there are all sorts of people that are pissed off about the changes, pissed off that anyone dare be pissed off about a change that makes things more classic or people just watching things become more toxic. And really for what? So some purists can say things are slightly more classic after 10 years of it being okay.
This isn't the direction the game should be going. We should be looking to make the game more fun for more people. I know back in the day we had to walk both ways uphill in the snow and we liked it, but really what are we accomplishing here.
And to the devs, I know you work hard for little reward, but having a swarm of complaints is really something you brought on yourselves. You made a change that would obviously be unpopular and people voiced their opinions. I was in EC when you had a broadcast that people should be complaining about changes when this should have been a milestone and people were laughing at you. Things don't need to be this way.
As many purists have pointed out there are ways to roughly get around the things you removed. The action bar has a huge amount of macros you can make and they can even be used while casting (a point that any angry person who hasn't given up on reading this rant should take note of). But here's the thing, why should they have to. If it's only a minor inconvenience to not have it, why do you care if people can have a more convenient way to use their pets, or use macros from a hotkey bar. I'm guessing most people that play a pet class, all seven of them (and before anyone trolls me on that necros, mages and enc are pet classes, but shamans also have pets, SKs have pets but are pretty much unaffected by this, and bards and druid both can charm), want to see this change reversed, and to everyone who plays something different why do you really care that someone else has a window in their UI that you will never see and will infact help you if you are even in a group or raid with them.
And honestly this all has a pretty simple solution. This doesn't need to be the shit show that it is. If the powers that be say either "we were wrong, this was an unpopular decision and we'll bring these things back because we value or players and their quality of life" or even if they say "fine if baby wants its bottle, here, have your stupid non-classic toys back, just shut up" it would be fine. Sure the people who value the concept of classic over all else will be upset, but for the most part the community will be happier and people will be complaining less (hopefully, and yes I get that giving in to popular demand might give precedent to people trying to bring about changes via complaining, but this is minor stuff that is widely unpopular).
And as a final point to my rambling, this whole experiment has been an exploration of classic Everquest that has been really interesting. But in the end the things that made the game the least classic are not UI conveniences or a meta-game that has had 20 years to evolves, its the exact same thing that changes any classic experience and that is power creep. Yes Velious is still classic graphics and UI and I'm fine with it being in the game, but if you want to point to something causing huge changes to how the game is played from classic it's not minor changes to UI it's the fact that a crystalline spider fang that's worth ~100pp is better than drops from the Maestro of Rancor. If all we focus on is making the game harder by making it more of a pain in the ass to play we are losing sight of what makes the game actually fun and actually hard.

So yeah, sorry about the long rambling rant that I'm guessing is filled with grammatical errors. Hopefully you stop listening to the people who support you no matter what, stop ignoring the people who are just whining and just don't get it, and pay a bit more attention to the people in the middle who don't usually post to forums who just want to play the game and not deal with this shit. In the end what the devs need to ask themselves is this "will more people leave or stay as a result of this decision?" I think by the overwhelming angry response you will have more people feel annoy, disillusioned or angry enough to just leave, whereas reversing the decision probably won't have anyone go "What? That's bullshit, I'm going to another source to get the game exactly as I remember it, will all the negative aspects I remember." I won't say that this decision is going to make me quit, and like many people this isn't the last straw that will make us go to another MMO option. It will however be a nagging thought in our brain whenever we log on and go "oh yeah, the powers that be decided to make the game more annoying because of classic elitists." And every time we have that thought we will be a little closer to going back to Rift or Guild Wars 2 or whatever else they play. And yeah, P99 can survive the assortment of people who are angry enough to post rants on the forums leaving, but it can't survived apathy and a slow migration of people in the middle. Please reconsider your decision of removing simple quality of life improvements for the sake of the community and longevity of the experiment as a whole.

Again sorry for writing something so long that no one will read it.

Also everyone who supports these changes is obviously just a monk who only care about themselves and the broken improvements to themselves from the last patch. We're on to you.

Keza
09-10-2019, 02:20 AM
Again sorry for writing something so long that no one will read it.

Yes yes.. you think your thoughts are relevant because you claim other people aren't having fun the right way. You're part of an exclusive club called "everybody". Playing a classic server and whining about classic says more about someone's personality than a million word post could.

But let's not forget the part where you claim you're a 9 billion IQ genius anti-white knight anti-sycophant whose right about everything. Surely if you convince Rogean you're god he'll change the game to suit the desires of people who've known full well what p99 was supposed to be for the past decade.

cthulhuplush
09-10-2019, 02:37 AM
Honestly I expect to accomplish nothing from this. Chances are nothing will change and everyone will continue to have exactly the same opinion they continue to have. But hopefully the people in the middle who are merely unhappy about all this get heard instead of just the those on the extremes of either pole. The main reason I'm on the side of the complainers is that I feel that this change accomplishes almost nothing, but makes the game that much more annoying to play.

Jimjam
09-10-2019, 03:23 AM
I made a living on my enchanter with key bindings.

There are adjustments that can be made but at this point I hardly play anymore so there isn't much point. Will give Green a shot when it is released.
'Make a living' ... Is that even permitted?!

Ennewi
09-10-2019, 05:12 AM
Pet windows and extra hotbars are things that make the game less inconvenient. Removing them just serves to make the game more inconvenient and thus less fun to play. You may say that this is necessary because they didn't exist in classic, but here's the thing: the game being a pain in the ass to play and the UI being annoying was not what made the game fun, hard or interesting. It was hard, fun and interesting because on the content not for the things that made the game more of a pain in the ass to play.

No. The road and the vehicle together contribute to the driving experience; the driver makes adjustments to both or at least used to. Today, cars are designed to adjust to the driver and road conditions which isn't bad necessarily, but as it relates to game design it means less unpredictability resulting from inconvenient features.

The problem here is that these changes are regressive. Fundamentally they are changes that make the game more inconvenient and thus less fun to play. And really for what? So some purists can say things are slightly more classic after 10 years of it being okay.

Bards not having melody is worse than inconvenient. They knowingly risk carpal tunnel and yet still seem to have fun without complaint, the good ones anyway. But even the bad and mediocre ones aren't demanding that melody be added here.

This isn't the direction the game should be going.

We aren't shareholders. We aren't even customers. We are guests in someone else's house, tourists in someone else's country.

I was in EC when you had a broadcast that people should be complaining about changes when this should have been a milestone and people were laughing at you.

BM after all of these years of enjoyment, up until now? Those players should be glad they didn't receive death touches and a cat room timeout.

If the powers that be say either "we were wrong, this was an unpopular decision and we'll bring these things back because we value or players and their quality of life" or even if they say "fine if baby wants its bottle, here, have your stupid non-classic toys back, just shut up" it would be fine. Sure the people who value the concept of classic over all else will be upset, but for the most part the community will be happier and people will be complaining less (hopefully, and yes I get that giving in to popular demand might give precedent to people trying to bring about changes via complaining, but this is minor stuff that is widely unpopular).

The powers that be value the concept of classic. Your complaining is 100% classic. To me, this means the devs must have done something right. It's unfortunate that this is the thanks they get, but it wouldn't be the first time and probably won't be the last.

Please reconsider your decision of removing simple quality of life improvements for the sake of the community and longevity of the experiment as a whole.

EverQuest is an old make and model no longer in heavy production. It might feel outdated, but some car collectors pay extra for that, even if it means having to dedicate hours in the garage to bring it back to its original polished and fully functioning state. Because they want to experience the design. Having to work a stick shift. Feeling the reverberations and every small bump in the road. Having no GPS. Having only a few gauges, one displaying speed and the other fuel, while getting less mileage per gallon than newer versions. For some, having less to work with is more fun because it makes you work more of yourself to achieve less results and, strangely, there is a greater sense of achievement in that.

You knew, getting into the driver's seat, that eventually certain modern features would be removed. A more classic EverQuest might not feel street legal, but that's because the majority of games these days handle like self-driving Teslas. If you don't like the way it drives, if the ride isn't smooth enough, it was like that for everyone back in the day and somehow they managed to keep things between the lines without any road rage.

https://www.youtube.com/watch?v=t6yAozhmp6E

Read the comments. It's a car enthusiast's version of classic MMOs.

"When every brand looked different unlike the rubbish of today all looking the same copying each other."

"LOL.. the Charger was way tail light. Needed a bag of cement in the boot to tie down the rear LOL"

"His thoughts on the power and performance are so funny today when cheap small cars are quicker than this and performance cars are now capable of 0-100 in under three seconds."

"Had a straight six, 265 in 1976. If you parked up a hill, the door was so heavy it was almost impossible to push it open to get out. Terrible handling except in a straight line but heaps of power. My Jeep is using the same engine today !"

damiendev
09-10-2019, 05:40 AM
can we also add 2000 ms of delay to clients please? people had 56k modem, its not classic right now

BoneyBoney
09-10-2019, 06:37 AM
The powers that be value the concept of classic. Your complaining is 100% classic. To me, this means the devs must have done something right. It's unfortunate that this is the thanks they get, but it wouldn't be the first time and probably won't be the last.


That's false. Classic never introduced QoL features, only to then let the players get used to them, for years, and then systematically take them away. You're confused with how Classic worked UP, compared to how P1999 is working DOWN. That's the problem in a nutshell.

If we never had Blue and Green opened tomorrow, based on the latest patch, we wouldn't be seeing this kind of response.

Shroctagan
09-10-2019, 07:05 AM
That's false. Classic never introduced QoL features, only to then let the players get used to them, for years, and then systematically take them away. You're confused with how Classic worked UP, compared to how P1999 is working DOWN. That's the problem in a nutshell.

If we never had Blue and Green opened tomorrow, based on the latest patch, we wouldn't be seeing this kind of response.

And you are confused how a Beta works.

elwing
09-10-2019, 07:19 AM
And you are confused how a Beta works.

Yep, the role was pretty clear, it is a beta to have the classical green... Guess the people that complain now will be really pissed when they will be locked into 6 action button on green....

Ennewi
09-10-2019, 07:25 AM
That's false. Classic never introduced QoL features, only to then let the players get used to them, for years, and then systematically take them away. You're confused with how Classic worked UP, compared to how P1999 is working DOWN. That's the problem in a nutshell.

If we never had Blue and Green opened tomorrow, based on the latest patch, we wouldn't be seeing this kind of response.

So it's the staff's fault for providing a less classic version of EverQuest so we could openly beta test for them in the meantime? Every patch has served as a warning for what else might be removed. If you didn't see this coming, you weren't reading the bug forums. The alternative is EQClassic. You can always go there and pine away in the Reminiscent Discussion. But that's about it because they're still Loading, Please Wait...

Also classic did roll back QoL features, which caused similar reactions as we're seeing now, and players then didn't have enough time to get as used to those features as they have on Project1999. That's the problem in a nutshell and it's hardly one to complain about. They let us play here, longer than the three years of classic, with the understanding that the content wasn't within the timeline but would be.

Originally, Velious Breastplates for Clerics had a heal over time clicky, but that had to be changed to Mark of Karn. There are numerous other examples and while the changes occurred within the span of weeks or months, remember that there was an actual company overseeing all of this back then, supported by monthly subscriptions, and not restricted to the Titanium client.

https://web.archive.org/web/20010731194749/http://www.cheatsearch.com/eq/

Q: What changed with Levitate on the last patch?
A: Levitate was changed so that if you already have the Levitate spell on your character, no other levitate effect will take hold. This was done to prevent a certain abuses of the spell which involved chain casting levitate to reach areas which were not designed to be player accessible.
To get your levitation spell renewed, you can click to dispel it (this is one of the few spells that everybody can click to remove). Once the spell has been removed, you will be able to have it renewed.
Bards were unintentionally hurt with these changes - their song will not overwrite its own levitate effect. This error will be fixed with the next patch.

Mewse
09-10-2019, 07:53 AM
We aren't shareholders. We aren't even customers. We are guests in someone else's house, tourists in someone else's country.

/thread

I don't like the patch personally, but I can either adjust or move on. They're not asking for opinions, and it's good to keep that in mind. This isn't even my favorite era, but it's the only server out there that feels like EverQuest.

heartbrand
09-10-2019, 08:28 AM
Rangers being garbage is as classic as it gets

Donkey Hotay
09-10-2019, 11:10 AM
Seems like a good time for one of the other projects (TAKP) to announce a ban on multiboxing--or rather, after WoW's attraction has dimmed.

I don't donate or raid here and never have since I started in 2011ish so my opinion doesn't impact the owners but as one of the NPCs that fill out the world for those types, I'm not interested in having my gameplay nerfed just because. The folks arguing for these sorts of annoyances are heavily medicated.

loramin
09-10-2019, 11:42 AM
This isn't even my favorite era, but it's the only server out there that feels like EverQuest.

This should be Project 1999's sales pitch :) I honestly believe 99+% of this server is not as in love with the classic era as R&N are. The vast, vast, majority of us would love to see Luclin or Planes of Power someday, for instance.

But thank god R&N do love the classic era as much as they do, because it lead them to build the only real "Everquest-y" emulated server in existence. All the rest are full of boxers, full of non-EQ content, and/or have terrible support.

No matter what eras you played on live, even if you never played in classic, this (rabidly) classic server is the only place that feels like home.

Danth
09-10-2019, 11:55 AM
The vast, vast, majority of us would love to see Luclin or Planes of Power someday, for instance.

Not me. That rubbish drove me out of the game once and it'd drive me away again.

-------------------------------------------------

Don't see what the big deal is about the pet window. Can't say the wife or I even noticed a difference on our usual SK/SHM duo. Charm classes were arguably nerfed slightly by it (no more immediate warning of charm break) but I suspect that was part of the point.

-------------------------------------------------

Really like the more classic-ish character select area. Now we need the map and difficulty page at character creation (and Humans need to start with a candle).

Greater Faydark, on my machine, now appears to have a normal non-fog sky but retains the short fog-zone clip plane. Hence it looks pretty bad. I haven't had a chance to check it on the wife's PC yet.

Danth

Proven Guilty
09-10-2019, 12:16 PM
/thread

I don't like the patch personally, but I can either adjust or move on. They're not asking for opinions, and it's good to keep that in mind. This isn't even my favorite era, but it's the only server out there that feels like EverQuest.


.

Fammaden
09-10-2019, 12:17 PM
Yeah, not sure that even a simple majority of the playerbase desires Luclin/PoP much less a vast, vast majority.

erlkoenig
09-10-2019, 12:17 PM
Rangers being garbage is as classic as it gets

Nerf pet track, I say! Make Rangers Relevant Again

zodium
09-10-2019, 12:36 PM
I honestly believe 99+% of this server is not as in love with the classic era as R&N are. The vast, vast, majority of us would love to see Luclin or Planes of Power someday, for instance.

lmfao this is incredibly wrong even by the skyscraper-like standard set by your exalted achievements in the field of being wrong about things.

every time this has come up the answer has been a resounding NO THANK YOU

loramin
09-10-2019, 12:40 PM
Not me. That rubbish drove me out of the game once and it'd drive me away again.

Certainly some players <3 the classic era too. I'm just saying most don't, and certainly not anywhere close to as much as R&N do (eg. some might claim that they "hate cats on the moon", but you take their pet window away and look out! ;))

Yeah, not sure that even a simple majority of the playerbase desires Luclin/PoP much less a vast, vast majority.

There have been many, many polls over the years. I'm lazy, but you can easily find them if you want.

Of course, different polls are worded differently, and were done at different times, so please can we not argue over exactly what % want Luclin and what % don't? My point is, if this were a democracy, we'd have Luclin ... and yet ... even though the creators of this project are "bucking the will of the majority" ... even though they're limiting people and not letting them have their full EverQuest nostalgia experience ... everyone still LOVES this place!

I think that's because, even though it doesn't have Luclin or PoP, and even though most players do remember (and likely pine for) Luclin/PoP, P99 resembles their memories more than any other server in existence today does, live or emulated.

Flowe
09-10-2019, 12:57 PM
Well I started a new monk on the blue server. I am not sure what was done in the patch to make the mob hit harder and the monk gets crushed by a bat, snake and skellies. The deathfist pawns smashed me to. I never got smashed like that ever in my eq experience. What ever you did. Messed up the game play bad. Now the new ui does not look good at all. The functionality stinks. You can't move the spells you have casted on you. My self liked the older ui. Which I think represents the older game.

loramin
09-10-2019, 01:03 PM
every time this has come up the answer has been a resounding NO THANK YOU

Ten seconds or so of googling found these (I didn't "cherry-pick", and I'm sure there are many more if anyone wants to look):


What expansion should P'99 end at? (https://www.project1999.com/forums/showthread.php?t=56452) Velious and Luclin tie (29 each), then there's 9 more "Other" votes (and that poll included staff votes)

Expansion Poll - Up to which xpac. (https://www.project1999.com/forums/showthread.php?t=73554) Luclin (58) + PoP (78) clearly outweigh Velious (96).

Poll: How do you want p1999 to end? (https://www.project1999.com/forums/showthread.php?t=210456) Luclin (98), Planes of Power (370), Velious ("with a possible Green99" ;) 235).


Again, maybe my 99% was too high, although I still submit that the player community is not the same as the forum community, and again I suspect the latter is more "pro-classic" than the former.

BUT NONE OF THAT MATTERS, because my point is not "most players want Luclin/PoP, so P99 should have it." My point is, most players want Luclin/PoP but stay here, happily, anyways, because even though it doesn't give them exactly what they want, this server does give them the closest thing.

Danth
09-10-2019, 01:16 PM
As a matter of historic trivia, if P99 was a democracy then it'd have been launched as a multi-box PvP server. That's what was winning the public polls during the pre-launch period as I recall. I think we can safely agree that P99 is better off for its administrators sticking to their own plans. Personally, I don't love classic so much as I detest Planes of Power. Hate hate hate that expansion. Kunark/Velious have their faults but I can live with 'em. They'd be better still if those faults were addressed, but that was never the point here.

If it were up to me at the very least I'd deal with things like rampant Soulfire abuse and vendor-based item recharging for 'green.' I think those can safely be counted among nominally classic features that have grown rather out of control.


Danth

Zarr
09-10-2019, 01:26 PM
I just noticed I lost a character with the new patch It was not on my list., It was a high lev one. How do i get it back

zodium
09-10-2019, 01:39 PM
Ten seconds or so of googling found these (I didn't "cherry-pick", and I'm sure there are many more if anyone wants to look):


What expansion should P'99 end at? (https://www.project1999.com/forums/showthread.php?t=56452) Velious and Luclin tie (29 each), then there's 9 more "Other" votes (and that poll included staff votes)

Expansion Poll - Up to which xpac. (https://www.project1999.com/forums/showthread.php?t=73554) Luclin (58) + PoP (78) clearly outweigh Velious (96).

Poll: How do you want p1999 to end? (https://www.project1999.com/forums/showthread.php?t=210456) Luclin (98), Planes of Power (370), Velious ("with a possible Green99" ;) 235).


Again, maybe my 99% was too high, although I still submit that the player community is not the same as the forum community, and again I suspect the latter is more "pro-classic" than the former.

BUT NONE OF THAT MATTERS, because my point is not "most players want Luclin/PoP, so P99 should have it." My point is, most players want Luclin/PoP but stay here, happily, anyways, because even though it doesn't give them exactly what they want, this server does give them the closest thing.

most players clearly do not want luclin anyway

loramin
09-10-2019, 01:50 PM
I think we can safely agree that P99 is better off for its administrators sticking to their own plans

Amen.

most players clearly do not want luclin anyway

This has become a pattern for our interactions now ...

Loramin: Says something
Zodiumn: Aggressively challenges whatever Loramin said (and typically insults him for good measure)
Loramin: Provides evidence to support original claim
Zodiumn:

KOOLLAYD
09-10-2019, 02:54 PM
And you are confused how a Beta works.
Don't. Lmao!!!! :D

Yep, the role was pretty clear, it is a beta to have the classical green... Guess the people that complain now will be really pissed when they will be locked into 6 action button on green....

Do not. Lmao!!!!! :D

I been sitting on the side lines because I can see both sides of the coin and it really doesn't matter to me, but let's not use the word Beta to describe this situation. Beta implies a game being worked on and developed. Which does not include adding features and then removing them years later down the road usually. This game is neither being worked on nor is it being developed. This is an emulator project replicating a time period of a game that has already been well developed over the past two decades. A fairly decent one at that. Let's give credit where credit is due.

Now I am going to simplify this for the rest of you reading. It's really rather simple. Not rocket science at all. Cthulhuplush hit a lot of key points in his earlier statements. You got the group of those not thrilled at all by any of these changes. They are allowed to feel that way. That's perfectly ok that they do. It's not going to change. So accept it.

You got the next group of people who are singing a chorus of koombea and doing the hoki poki while they turn themselves around. Hey happy for ya'll. Glad ya dig it. If you like it then I love it. lol :D

Then there is my group. The group that doesn't give a rats fart whether the wind blows up wind or down wind. Every game has it's bit of stink. So we deal with it and laugh it off. lol :D

I'll tell ya'll what though. Having played EQ when it first came out and just my little opinion for what ever it's worth. The game don't feel any more or any less classic to me then it did either before or after the changes made in this patch. The only thing that doesn't make sense to me in fact is if Blue according to a thread I read on these forums isn't the real classic experience and that's what we are waiting on Green for then why not place those restrictions on Green rather then Blue? Then everybody is happy. Now to me that would make more sense.

That's how I would have done it. I don't run the show though which is probably a good thing because my people skills I got to be honest out right suck. lol Probably my military upbringing. lol Personally either way I am good. I play more for the I guess you'd say role play aspects of it. I don't number crunch or analyze or pop a chubby over loot drops. I do my thing and keep it moving. Probably why I am not phased. lol :D

Anyway back to the word Beta. Use it for the server phase fine. Can even use it for Project Stage sure. Just to use it for a 2 decade old game just sounds so wrong. Lmao!!!! :D

I am done now. Wisdom imparted. Have a good one everybody. lol ;)

P.S. Any of you gonna hook me up with that v48 patch I asked for 50 thousand threads back before the arguments kept on going? Just figured I'd ask one last time. Thanks if ya do. lol :D

saftbudet
09-10-2019, 04:18 PM
Terrible patch . P99 staff selective classic.
still do we not have velow unclassic festures?

Line of sifht break does not interrupt enemy spellcasting
Usa only get quakes at primetime weekends
Rooted dragons in ToV
This melee changes just feels wrong. Should not monks be more dps. Did devs do their own balance?
Did not sneak pull fd work on live

But noo lets focus of making gameplay terrible by removing ui featured making game playable.

Muggens
09-10-2019, 05:26 PM
Keep it up boys, doing Gods work! Thanks and Congratz on the amazing job done!

Worry
09-10-2019, 05:47 PM
This should be Project 1999's sales pitch :) I honestly believe 99+% of this server is not as in love with the classic era as R&N are. The vast, vast, majority of us would love to see Luclin or Planes of Power someday, for instance.

But thank god R&N do love the classic era as much as they do, because it lead them to build the only real "Everquest-y" emulated server in existence. All the rest are full of boxers, full of non-EQ content, and/or have terrible support.

No matter what eras you played on live, even if you never played in classic, this (rabidly) classic server is the only place that feels like home. To the bolded; I don't know about the vast vast majority, but I definitely would LOVE Luclin. And POP without PoK or PoTranquility.

But there are a good portion that hated certain Luclin changes, and I understand that. Including some (if not all) the devs. So we'll never see that.

But I still consider Luclin quite classic. Anything pre-Books is good in my eyes.

Mewse
09-10-2019, 06:18 PM
The vast, vast, majority of us would love to see Luclin or Planes of Power someday, for instance.

https://i.imgur.com/iIt2Pu3.jpg

erlkoenig
09-10-2019, 06:46 PM
Personally I’d play the heck out of a Luclin (but no PoP - PoK sucked the life out of all other zones) server, but that’d have to be its own thing. In the meantime, I love P99 the way it is.

95strat
09-10-2019, 07:34 PM
is there a work around for the virus message, as Windows 10 just deletes the file before it can be opened.

csauce
09-10-2019, 07:36 PM
So when I download the new file zip it says there's a virus... I can't launch the game because it says DSETUP.dll was not found. Does someone have a clean DSETUP for me to download? Thanks!

putrid_plum
09-10-2019, 07:44 PM
I would love to see Luclin and PoP added, minus the PoK travel books. To me AA's gave something to do beside make 30 alts and then solo your 200k alt twinks taking most of the camps/mobs in a zone.

Chokan
09-10-2019, 07:46 PM
Same here, windows 10, virus detected.

halfer777
09-10-2019, 07:53 PM
I'm getting a virus detected as well on Windows 7 for the dsetup.dll. I'll do the thing so my computer doesn't scowl at it, ready to attack.

Lanuven
09-10-2019, 08:44 PM
404 File not found.

Madbad
09-11-2019, 12:00 PM
the tears in this thread are fucking delicious

Troxx
09-11-2019, 06:45 PM
You have to go into windows settings and allow it.

I followed instructions here and ended up finding it:

https://support.microsoft.com/en-us/help/4046851/windows-10-allow-blocked-app-windows-security

LHK
09-12-2019, 05:22 AM
Massive congratulations on this accomplishment, P99 staff. I've been playing here off and on since 2013 and I sometimes felt the server would never be "Done". You guys achieved something fantastic, a 10 year journey that took untold labor and sacrifice to achieve for us to enjoy for free. I appreciate all of the effort you guys and gals put forth.

It's shameful the complaining happening in this thread. You're provided a free game. It's been 10 years in the making. They've never asked anything of the players for it. The goal was set out 10 years ago and they achieved it. Your complaints about pet window or hotbar window is completely irrelevant in the grand scheme of what this project was. Shame on you all.

BlindGC
09-12-2019, 07:28 PM
Telin: Ring and Circle of Surefall Glade are now available.

This a troll? "Available" but unscribable at (255)

Gumbo
09-13-2019, 12:16 PM
Rogean: [Nov2001] TGB Enabled.

I haven't tried this yet but do I have to type "/TGB on" to have it work?

I was in the game yesterday and just tried /TGB on and it came up saying it was enabled.

loramin
09-13-2019, 03:30 PM
I haven't tried this yet but do I have to type "/TGB on" to have it work?

I was in the game yesterday and just tried /TGB on and it came up saying it was enabled.

IIRC (and it's been years) the command just turns TGB on/off.

If you have it on and you target someone else while casting a group buff, it casts on them (if it's off, it casts on your group, the way it does now).

torriadore
09-13-2019, 03:52 PM
Pet class tears are also part of the classic experience keep up the good work devs.

Gumbo
09-13-2019, 03:59 PM
IIRC (and it's been years) the command just turns TGB on/off.

If you have it on and you target someone else while casting a group buff, it casts on them (if it's off, it casts on your group, the way it does now).

So I wonder if that means you have to turn it on for other groups but turn it off for your own group?

Videri
09-13-2019, 04:46 PM
So I wonder if that means you have to turn it on for other groups but turn it off for your own group?

Don't bother. Just target yourself or any groupmate and it will cast on your group.

A1rh3ad
09-14-2019, 04:00 AM
Well I started a new monk on the blue server. I am not sure what was done in the patch to make the mob hit harder and the monk gets crushed by a bat, snake and skellies. The deathfist pawns smashed me to. I never got smashed like that ever in my eq experience. What ever you did. Messed up the game play bad. Now the new ui does not look good at all. The functionality stinks. You can't move the spells you have casted on you. My self liked the older ui. Which I think represents the older game.

I agree about the UI. The sad part is this UI is going to be a requirement on green. I hate it and althought not preferred would much rather use one of the many remade classic era interfaces.

Ennewi
09-14-2019, 05:16 PM
+1 for the change to Character Select. Also, just noticed...the ability to change facial features after the fact appears to be disabled now. /cheer /applaud /cry

Zarr
09-15-2019, 10:09 AM
Did the new patch delete alt F friend window and the skill window that you could check your skills?

loramin
09-15-2019, 11:26 AM
The friends window is unclassic; I never used it, but I wouldn't at all be surprised if it was removed. The classic way to check your friends list is to use /friend (with nothing after), or check your .ini file.

I thought the skill window was a core part of the game though (I don't know of any other way to check your skills). If that's not working you might want to try loading a different UI skin and see if maybe there's some problem with your skin or something.

Nilstoniakrath
09-16-2019, 01:05 AM
No love for the UI and other QoL nerfs, but I get that the goal is Classic, both good and bad, and take it for what it is, adapt and move on...

BUT, if your gonna be serious about "Classic," earthquakes should not be instantaneous repops of all mobs, but should replicate the patching that went on back on live. Server should go down for 6-18 hours first, make everyone keep trying to log back on to see when the "patch" had finally finished.

Yeah, that would suck even more, but hey, that was "Classic"

primecrew
09-16-2019, 02:07 PM
I don't know about anyone else, but playing 1920x1080 isn't classic, either.

I used to send some money every now and again (maybe $100 total ish over 1 year). Not anymore.

UI changes (no compass, of course, no map, but just Quality of Life) are important.

primecrew
09-16-2019, 03:45 PM
Only classic if it fits the narrative.
"select" quality of life.

No love for the UI and other QoL nerfs, but I get that the goal is Classic, both good and bad, and take it for what it is, adapt and move on...

BUT, if your gonna be serious about "Classic," earthquakes should not be instantaneous repops of all mobs, but should replicate the patching that went on back on live. Server should go down for 6-18 hours first, make everyone keep trying to log back on to see when the "patch" had finally finished.

Yeah, that would suck even more, but hey, that was "Classic"

Silken
09-16-2019, 07:46 PM
I used to send some money every now and again (maybe $100 total ish over 1 year). Not anymore.
No worries, I will donate twice to make up for it. now scurry on back to WoW.

primecrew
09-16-2019, 10:32 PM
You are cute. I Beta tested WOW never played it beyond that.