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Rogean
09-10-2019, 08:51 PM
I wanted to take a minute to address the backlash regarding our recent UI changes. Namely, the removal of the Pet Window and Secondary Hotbars.

When I implemented the recent window blocking, I went down the list of all windows in the game and checked off everything that was not strictly in existence before Luclin. Since I had found a method that is essentially a 'parent function' of every window, I could disable everything right in one spot. There wasn't particularly a discussion internally regarding the sudden removal of these items that people had gotten used to over so many years. Not that any discussion would have resulted in a different outcome, the majority of the development staff vehemently support the removal of non-classic functionality.

When it came to the enforcement (or lack thereof) on Custom UI's, I did make a concious decision to limit that to Green, for multiple reasons: It was, in my opinion, a much more significant change; Custom UI's are in widespread usage; and most importantly, I considered Blue to be at a point in the timeline where Custom UI was not too far away, being only one patch behind Luclin release.

Having now evaluated both decisions, it did not make sense to me, personally, to continue to allow Custom UI's on blue, but not allow the Pet window, given that both changes occurred on the very same patch. Therefore, I am making a decision to re-enable the Pet window. There will be one caveat, however, and that is you will no longer be able to use the Pet window buttons while casting a spell. Also, be aware that this window will be disabled on Green, along with all Custom UI's.

Now, regarding the Secondary hotbars. EverQuest did not have secondary hotbars until September of 2005. There is no way that we can support something that far outside of the scope of our project. These will remain disabled.

I also want to address the recent issues with false positive anti-virus flags on our files. As I've explained in the past, we run our Custom DLL through a layer of obfuscation using a program called Themida. This program alters several aspects of the code to make it significantly harder for someone to reverse engineer and disassemble it. The reason we do this is that it contains anti-cheat mechanisms. Our files alone do not flag any anti-virus, and have a complete 0 detection on VirusTotal. Therefore it is entirely the Themida protection that triggers these flags. There are two reasons for this. First, the anti virus programs can't read our files and determine what they are doing, so they are flagging it out of an abundance of caution. Secondly, there are many viruses out there that DO use Themida to mask what their virus is doing, and many Anti Viruses have opted to completely blacklist any file protected by it. I want to reiterate something I've said in the past that remains true: Our Anti-Cheat system does not send any information to our servers about the files and programs on your computer unless they are Everquest files, or have interacted with the Everquest client.

With all of that said, with this latest file pack, I've reverted back to an older version of Themida that should hopefully result in less false positives. I will continue to investigate alternatives to prevent this, such as Certificate Code Signing.

Thanks all, and keep an eye out for some Green news coming soon! :)

There are new required files. Download and extract the Project 1999 Files (V49b) (http://www.project1999.com/files/P99Files49b.zip) to your EQ Titanium Directory.

toasteroven
09-10-2019, 08:55 PM
Thanks for answering my question!

Arcticflava
09-10-2019, 08:58 PM
Thank you!

gkmarino
09-10-2019, 08:59 PM
Thanks for being dynamic and flexible in your reasoning regarding the use of the pet window on Blue Server, since it has been something everyone has become accustomed to.

Credge
09-10-2019, 09:02 PM
I've just been using the actions bar to trigger my pet while casting. I don't think you can do the chain unsummon stuff with the /pet commands but for everything else it's been working just fine.

Fammaden
09-10-2019, 09:02 PM
Hm, wonder if green is going back to the OLD school original stone texture UI or the velious full screen translucent thing...

brokenkiller
09-10-2019, 09:04 PM
That was very kind of you to reevaluate and well reasoned and thought out response. Appreciate you bringing it back! :)

Mewse
09-10-2019, 09:09 PM
Having now evaluated both decisions, it did not make sense to me, personally, to continue to allow Custom UI's on blue, but not allow the Pet window, given that both changes occurred on the very same patch. Therefore, I am making a decision to re-enable the Pet window. There will be one caveat, however, and that is you will no longer be able to use the Pet window buttons while casting a spell. Also, be aware that this window will be disabled on Green, along with all Custom UI's.

https://i.imgur.com/mllUsKh.jpg

Tupakk
09-10-2019, 09:12 PM
The only thing I think shouldn't of been removed is the Windows bar. The rest is classic and I approve.

1203jjt
09-10-2019, 09:19 PM
Thanks for the pet window at least. Nice to see you read our feedback.

Bbeta
09-10-2019, 09:19 PM
Love the project thank u

Gumbo
09-10-2019, 09:22 PM
Any update on fixing the Surefall Glade Druid spells?

Tupakk
09-10-2019, 09:23 PM
Any update on fixing the Surefall Glade Druid spells?

agreed, we wold love to know in DaP

Lobster1071
09-10-2019, 09:24 PM
Thanks Rogean for the explanation, and giving us all back a window that many of us loved and used.

We can still dream about the second hot bar, but the pet window is great for now!

Zeush
09-10-2019, 09:24 PM
Wicked Pissah!!!!! ;)

Domisk
09-10-2019, 09:24 PM
Thank you!

Savok
09-10-2019, 09:30 PM
Nice work.

abyssalstalker
09-10-2019, 09:53 PM
Thanks, boss. Appreciate the thoughtfulness and compromise. There's a reason this server is the most popular among the competition.

Cheers

Delfofthebla
09-10-2019, 10:02 PM
Now, regarding the Secondary hotbars. EverQuest did not have secondary hotbars until September of 2005. There is no way that we can support something that far outside of the scope of our project. These will remain disabled.

I just don't understand why such basic functionality has to be blocked for such an arbitrary reason.

I would have rather have just lost the pet window and kept my hotbars.

ReadOnly
09-10-2019, 10:14 PM
I just don't understand why such basic functionality has to be blocked for such an arbitrary reason.


Did you read his post? Hotbars came out in 2005.
2005.
Way after era. Hotbars are not remotely "classic" and have been removed. We get it, you don't like it. It's not being changed back.

Uldarre
09-10-2019, 10:16 PM
Isn't there any way to undo the framerate lock and accomplish what you wanted to accomplish? It has really caused a significant amount of screen tearing with every movement I make. The game was much prettier before this lock. As I understand it, the things you were trying to prevent can still be done. :(

Maelonic
09-10-2019, 10:25 PM
humm i dragged and dropped the new files in my game and now it say

eqgame.exe - application error

The application was unable to star correctly (0xc0000022) click ok to close the application

loramin
09-10-2019, 10:35 PM
If you've played here over the years you've seen many classic changes. Whenever they happen, people freak out: it's a predictable part of the project.

I've always respected Rogean for ignoring those people, and staying true to his version of "The Vision(tm)". So when I first read this news I was honestly a little disappointed.

But then I read the part about Green not having the pet window, and I realized, this isn't Rogean sacrificing his vision to whiny players! It's just Rogean recognizing the fact that "The Vision(tm)" is Green now.

Blue can be it's own thing, and that thing can be a little "post-classic", both in terms of stuff like pet windows and custom UI, and in terms of future custom content. That's ok, because Green will still give everyone the true classic experience, and Blue still won't have cats on the moon (which R&N detest).

Oh, and one other thought: after saying no to classic whiners for a decade, it takes some balls to reverse such a decision. /salute Rogean

Jibartik
09-10-2019, 10:41 PM
Man this is professional behavior for an emu eat your heart out blizzard.

Rimson
09-10-2019, 10:52 PM
Reasonable change. Thank you Rogean and team!

Edit: Surefall Glades ports still bugged :(

Berkigstall
09-10-2019, 10:53 PM
Still having an EQ game error on Launch Titanium ???

@Rogean

Topgunben
09-10-2019, 11:17 PM
Thanks for all you do Rogean and Nilbog. At the end of the day, we all enjoy this server, even if we disagree on some things. I don't have the know how or the determination to do what you have done.

EQChaid
09-10-2019, 11:29 PM
One thing I would like to address after the re-implementation of the pet window is the missing green pet health bar in the group window. This was very helpful when an enchanter or some other charming class would charm a pet. The group instantly knew he had a pet by looking at that green bar underneath the pet owner. Will this also be fixed?

Thank you

ReadOnly
09-11-2019, 12:03 AM
humm i dragged and dropped the new files in my game and now it say

eqgame.exe - application error

The application was unable to star correctly (0xc0000022) click ok to close the application



Still having an EQ game error on Launch Titanium ???

@Rogean

Your anti virus is picking up the new dsetup.dll. You'll need to reauthorize it

Maelonic
09-11-2019, 12:05 AM
Your anti virus is picking up the new dsetup.dll. You'll need to reauthorize it


Nope It was off I un did the move them put them back in there and it was fine

honeybee12874
09-11-2019, 12:26 AM
I can't get in now either :( This is the first time I've ever had a problem.

I thought maybe my shortcut was bad so I tried launching directly from inside the folder. I tried clicking the "eqgame" application and the "Launch Titanium" link.

Nothing at all is happening :(

Iklossis
09-11-2019, 12:32 AM
So this update still doesn't fix the surefall glade spell problem... Will there be some kind of fix for those in the near future?

honeybee12874
09-11-2019, 12:44 AM
Okay, when I tried to run the "Launch Titanium" as an administrator, it actually showed me an error message. See attached image. It says it can't find "eqgame" but there is definitely a file named "eqgame" in my "C:\Program Files (x86)\Sony\EverQuest" folder. However, I am not sure why this cmd window is saying it's in system 32. Does anyone know how I might fix this?

Thanks.

Muggens
09-11-2019, 12:49 AM
What a man!

tacomagradd
09-11-2019, 01:15 AM
Thank you. Pet window removal had really bummed me out...

Jimjam
09-11-2019, 01:37 AM
Okay, when I tried to run the "Launch Titanium" as an administrator, it actually showed me an error message. See attached image. It says it can't find "eqgame" but there is definitely a file named "eqgame" in my "C:\Program Files (x86)\Sony\EverQuest" folder. However, I am not sure why this cmd window is saying it's in system 32. Does anyone know how I might fix this?

Thanks.

Looks like eqgame is trying to launch from c: windows system32 (where eq isn't).

DKN
09-11-2019, 01:39 AM
Thanks for the update and detailed reasoning behind it. Very professional!

Brocode
09-11-2019, 01:49 AM
Wasnt the Hotbar thing a limitation on the code/memory? Unless we are trying to mimic the software/hardware itself.


ps: thanks for the pet window, so used to it!

Ampsonic
09-11-2019, 02:30 AM
fair concession. thanks, and congrats on achieving the final major patch of Project 1999!

Dimmwitt
09-11-2019, 02:43 AM
so mages wont really be a solo class anymore since they can no longer Chain pets??

aaezil
09-11-2019, 03:08 AM
so mages wont really be a solo class anymore since they can no longer Chain pets??

Ummm why would you not be able to chain pets?

elwing
09-11-2019, 03:27 AM
Talking about classic things, why can't we cast on boat? The distracted thing was added after kunark for sure, unsure when through, and obviously you gets interupt when the boat moves, but when the boat is at stand still, or instant clicks or song should be useable... Used to play ae songs with my bard on vallon zek...

Izmael
09-11-2019, 03:30 AM
Thanks, Rogean. This seems like a very reasonable decision.

Recreating a classic feel and experience 20 years after classic actually ended isn't trivial. We all want to go back 20 years, to our childhood (well, at least those who are 30 y/o or older I suppose), but you can't, whatever you do.

So it will always be an imperfect experience - you simply don't enter the same river twice.

Things like 3rd person view, target cycle hotkey, pet window, fast zoning, stable servers, good knowledge of the game aren't classic, but they help having a server with a lot of population.

Nothing is sadder than an EQEmu server with no pop.

There's no doubt that there will always be people advocating a return of even more drastic, classic features to P99, such as the stone UI, removal of target cycling, enforcement of full-screen, removal of camera chase view, lock to 5 FPS at 800x600, etc etc. But these die-hard classic advocates, all put together, respectfully, represent a tiny, tiny portion of the total user base, probably not even 1 percent.

Most of us just want to have a chill casual experience recalling the good old days back in 2000 when we could simply play EQ all day without worrying about tomorrow, when life seemed infinite.

Big props to all the team for allowing us to do just that, for free (!), for the last 10 years.

Katran
09-11-2019, 03:41 AM
so mages wont really be a solo class anymore since they can no longer Chain pets??

You can still make a hotbutton in the socials tab with "/pet get lost" and click it while casting. This is working, just tested it.

mischief419
09-11-2019, 03:45 AM
> Pet bars return with caveat
Awesome, that works. Cheers for the compromise! Understandable that there's a line between classic and "modern classic" - makes decisions tough, sometimes.

Tethler
09-11-2019, 04:01 AM
You can still make a hotbutton in the socials tab with "/pet get lost" and click it while casting. This is working, just tested it.

or even just typing out "/pet get" while the new pet summon is casting. Plenty of time for it.

Jimjam
09-11-2019, 04:51 AM
You can still make a hotbutton in the socials tab with "/pet get lost" and click it while casting. This is working, just tested it.

It always confounded me that buttons in the abilities bar are able to do so much more than the exact same button in the hotkeys bar.

I know that disparity in functionality is classic, but, like, why? Was this a design choice? Was there some compromise in integrating the hot button window? Were the abilities window meant to be as limited as the hotbar buttons, but as an oversight were left to be clickable much more of the time or vice versa?

Such are the mysteries of Everquest.

mischief419
09-11-2019, 05:09 AM
It always confounded me that buttons in the abilities bar are able to do so much more than the exact same button in the hotkeys bar.

I know that disparity in functionality is classic, but, like, why? Was this a design choice? Was there some compromise in integrating the hot button window? Were the abilities window meant to be as limited as the hotbar buttons, but as an oversight were left to be clickable much more of the time or vice versa?

Such are the mysteries of Everquest.

Lol, I'm willing to bet that it was one of those things that wasn't caught until wayy later, then it's probably "too late" with code stacked and stacked on top of each other. Probably needed a revamp, was too much code to unbury to make it worthwhile. Betting the classic devs just said f it.

Mblake81
09-11-2019, 05:10 AM
Congrats pet classes.

kacem02
09-11-2019, 05:38 AM
Thank you!

ezri
09-11-2019, 05:40 AM
I wanted to take a minute to address the backlash regarding our recent UI changes. Namely, the removal of the Pet Window and Secondary Hotbars.

Hi Rogean, thanks for your gracious decision to allow custom UIs again on blue - can you please also remember re-enable rightclick on the UI Windows again so we can lock/move them etc. All my windows are locked and I can't move them lol :D

zauber
09-11-2019, 05:40 AM
Thank you :)
Ezzlazen

KOOLLAYD
09-11-2019, 07:08 AM
Just fyi If I understood right the custom ui was disabled before this patch on the last one? Asking because mine was still viewable when I logged in. I don't know if it was because mine was already set up or what. I use a fairly old one for my druid though with a green leaf background. In any case I wanted to mention that in case if something needed to be fixed to prevent that when setting up the disable ui feature on the green server. :)

On the update itself. Sounds fair to me mate. I do want to point out as well and can vouch for this regarding the anti-virus concerns. I've been playing off and on for some years now and my pc never pooped the bed because of any patch I downloaded off this web site. Take that for what it's worth, but this is one of the very few emulator projects I would even actually feel safe to recommend to someone. :)

And really the only one as far as EQ goes. Mainly because of the longevity and stability of this project. Nothing against any of the other projects or teams out there. Just the servers for P99 have been the only emu servers I personally know of that have been up for as long as it has with out any character wipes and over all decent community support all the way around from my experiences in the game. :)

Not to mention really if you want to play past this time period you may as well play on live. It's free to play anyway and don't need to subscribe really until your up to about at least level 85 I think it is. That's a decent amount of content for free. Anyway my point is this a decent and safe emulator project and I wouldn't worry about viruses. I've never had a problem and I seriously doubt anyone who's been around here for any amount of time has either. So relax and enjoy the classic game play experience mates. ;)

honeybee12874
09-11-2019, 07:31 AM
Looks like eqgame is trying to launch from c: windows system32 (where eq isn't).

Any idea on a fix? I had tried editing the "Launch Titanium" file (in Notepad) to change it to the correct path but that didn't work.

Znakebite
09-11-2019, 07:38 AM
Logical thinking. Thank you for your service and your haste on the matter.

Jimjam
09-11-2019, 08:29 AM
Any idea on a fix? I had tried editing the "Launch Titanium" file (in Notepad) to change it to the correct path but that didn't work.

rather than use the launch bat I use a shortcut to eqgame.exe

https://i.imgur.com/TKpZBjG.png

The patchme at the end of the command line is important.

Don't forget to set compatiability to xp service pack 2. I have it set to run as admin, don't know if that is needed or wise. I can't work out how to set cpu affinity via shortcut. Can anyone help with that? apparently it can help out sometimes?

Shrubwise
09-11-2019, 08:29 AM
I have this image saved on my hard drive for posterity so that I can lavish in EQ neckbeard tears long into my retirement

https://i.imgur.com/NYDpK3T.jpg

To Rogean and staff: This is your project. You can do whatever you want with it. We are not paying customers.

Thanks for all your hard work and time spent making P99 what it is today.

Andipooo
09-11-2019, 09:18 AM
There is no way that we can support something that far outside of the scope of our project. These will remain disabled.


Yeah, just say it's what you want and that it's your project.
Live was without secondary hotbars for ~6 years.
P99 has had them for ~10 years.

You choose to make quite a bit non-classic.
You choose to remove this.
They are your choices to make, so just take responsibility for making them.

sonicjoose
09-11-2019, 10:03 AM
Next person who tries to strongarm Rogean will get the stick

NituWakan
09-11-2019, 10:04 AM
You can buy the Surefall ports, you just can't memorize them :)
Seriously though, is there a timeline for fixing this?

abyssalstalker
09-11-2019, 10:16 AM
rather than use the launch bat I use a shortcut to eqgame.exe

https://i.imgur.com/TKpZBjG.png

The patchme at the end of the command line is important.

Don't forget to set compatiability to xp service pack 2. I have it set to run as admin, don't know if that is needed or wise. I can't work out how to set cpu affinity via shortcut. Can anyone help with that? apparently it can help out sometimes?

Only solution that worked. Thanks, boss.

Worry
09-11-2019, 10:29 AM
Staff rocks, a little disappointed they caved to the complaining crowd but at least Green is right around the corner!

Ajax10
09-11-2019, 10:41 AM
Thank you Rogean for being flexible, re-visiting pet bars and coming to the conclusion you did. We appreciate it.

saftbudet
09-11-2019, 10:52 AM
Thank you regarding pet window.

loramin
09-11-2019, 11:47 AM
https://i.imgur.com/kdXCx95.jpg

Delfofthebla
09-11-2019, 12:26 PM
Live was without secondary hotbars for ~6 years.
P99 has had them for ~10 years.


This. So much this. We have had multiple hotbars on a classic server for more years than the actual lifespan of classic. Why in the world do they have to be removed now? Can't we just restrict this to green like the pet window?

FreeWillies
09-11-2019, 12:32 PM
/pet hug Rogean

loramin
09-11-2019, 12:38 PM
They are your choices to make, so just take responsibility for making them.

Stupid question: when has Rogean ever not taken responsibility ... for anything?

Zazorf
09-11-2019, 12:54 PM
Thank you! :-)
And thanks for reverting back to an older version of Themida. That helped the situation on my computers I play on that have aggressive AV policies set by someone else.

lubyen13
09-11-2019, 02:00 PM
anyone else having issues unzipping it? i get error unknown format from winrar

jacobar
09-11-2019, 02:22 PM
I still havent been succesfully able to play the game since v49 patch :/ hope to see you all around again soon

Smurflogik
09-11-2019, 02:25 PM
I hate it (the hotbar thing), but I respect the rationale, and the team that makes this server possible, so it is what it is.

Thanks for all your hard work, P99 team!

A1rh3ad
09-11-2019, 03:22 PM
No custom UI? So does that mean we are stuck with the ugly titanium UI which isnt even classic?

zaneosak
09-11-2019, 03:29 PM
Can anybody explain what Green UI having 0 Custom UIs actually means. Are we talking Velious default UI only? Titanium default UI only? Or the super old school original launch UI that I don't see right now?

Danth
09-11-2019, 03:35 PM
No custom UI? So does that mean we are stuck with the ugly titanium UI which isnt even classic?

From the look of the patch notes--and barring new information--green'll be using a custom UI somebody made (and which is presently available within the patch files) which mimics the Velious-era interface as closely as the Titanium client allows. It's not actually the genuine 2000-era interface so there's still no fullscreen spellbook meditating or other things unsupported on Titanium.

Danth

Daldaen
09-11-2019, 04:19 PM
I’m very glad Green will stay classic regarding these UI pieces.

It’s a bit disappointing that the complaining by people got them to reinstate the pet window on a server that doesn’t have Luclin, but it’s Rogean and Nilbogs playground so what they wish will be.

Hopefully we have more green UI piece fixes coming in the near future as well. It sounds like Rogean figured out how to close specific windows, I wonder if you can force close item description windows beyond the first one you open up like it was in classic or inhibit the ability to scroll wheel from 1st to 3rd person?

Mikebro
09-11-2019, 04:59 PM
I’m very glad Green will stay classic regarding these UI pieces.

It’s a bit disappointing that the complaining by people got them to reinstate the pet window on a server that doesn’t have Luclin, but it’s Rogean and Nilbogs playground so what they wish will be.

Hopefully we have more green UI piece fixes coming in the near future as well. It sounds like Rogean figured out how to close specific windows, I wonder if you can force close item description windows beyond the first one you open up like it was in classic or inhibit the ability to scroll wheel from 1st to 3rd person?

You dont even play P99...

Killmiceelf
09-11-2019, 05:26 PM
Can we force green into the REAL classic ui?

loramin
09-11-2019, 05:35 PM
Can we force green into the REAL classic ui?

I know Secrets was playing with trying to make the Trilogy client work (it's a lot closer to the classic one), but I haven't heard anything in awhile so I'm guessing it didn't work out.

I think the long and the short of it is P99 has some very smart fans (both former and current staff members) who know emulated EQ very well. These people very much want exactly what you're asking for, and if it was at all technically feasible ... well, we'd have it already.

Killmiceelf
09-11-2019, 05:37 PM
If it's feasible to force velious ui, it's feasible to force classic ui.

The .dll already has the hook, just need a working classic ui, which I believe exists.

Infernoman
09-11-2019, 05:51 PM
Perfect. thank you Rogean.

loramin
09-11-2019, 06:05 PM
If it's feasible to force velious ui, it's feasible to force classic ui.

The .dll already has the hook, just need a working classic ui, which I believe exists.

Sorry, feasible could have had multiple meanings. I meant feasible in the "feasible for our all-volunteer force with their limited time/resources to make those client work with P99" sense.

I'm sure on a technical level, with infinite time/resources, it's absolutely possible to make P99 work with any client ... or even with an Atari 2600! ;)

Killmiceelf
09-11-2019, 06:08 PM
No-one said to use anything except the Titanium client.

I suggested the USER INTERFACE, which is the furthest thing from a client.

They have the ability, as we can see with the VELIOUS USER INTERFACE.

The CLASSIC USER INTERFACE is readily available, they would need to alter a few tweaks.

I don't know why you're getting so defensive.

It's an elementary task, seriously.

:rolleyes::rolleyes::rolleyes:

TripleBoc
09-11-2019, 06:41 PM
All this talk about the classic interface... one thing that most (probably everyone) now playing the game has a widescreen flat panel monitor. Back in '99 we were using square CRT monitors.

The classic interface worked on those smaller square monitors, but may be rough today's tech.

Not saying that's a reason not to have it, but I'm just thankful we have something we can set a better resolution on. lol

Delfofthebla
09-11-2019, 06:50 PM
All this talk about the classic interface... one thing that most (probably everyone) now playing the game has a widescreen flat panel monitor. Back in '99 we were using square CRT monitors.

The classic interface worked on those smaller square monitors, but may be rough today's tech.

Not saying that's a reason not to have it, but I'm just thankful we have something we can set a better resolution on. lol

That's a perfect reason to not have it.

Killmiceelf
09-11-2019, 07:04 PM
But it's classic. Yall want classic but you want QoL classic.

Delfofthebla
09-11-2019, 07:12 PM
But it's classic. Yall want classic but you want QoL classic.

Yeah basically. I want a modern engine with modern functionality for classic gameplay.

I don't need no map, because we're all using wiki's and nParse anyways.
I don't need no compass, because we all know where to go anyways.
I don't need no buff timers, because every buff duration has painlessly been recorded and built into GINA or nParse triggers anyways.
I don't need no pet bar, because GINA will notify me of pet breaks anyways.

But I need my god damn hotbars so that I can press Shift+2 instead of pressing <ARBITRARY_PAGING_KEY> and then 2 instead.

loramin
09-11-2019, 07:58 PM
No-one said to use anything except the Titanium client.

I suggested the USER INTERFACE, which is the furthest thing from a client.

They have the ability, as we can see with the VELIOUS USER INTERFACE.

The CLASSIC USER INTERFACE is readily available, they would need to alter a few tweaks.

I don't know why you're getting so defensive.

It's an elementary task, seriously.

:rolleyes::rolleyes::rolleyes:

The user interface and client are kind of sort of ... I dunno ... connected? Just a tiny bit. :rolleyes:

You can make a Titanium client classicly-themed UI skin, but that will be very different from having an actual classic interface (ie. full-screen UI with only a small world window, full book meditation, etc.).

Iklossis
09-11-2019, 08:00 PM
You can buy the Surefall ports, you just can't memorize them :)
Seriously though, is there a timeline for fixing this?
Yes, this please. I couldn't care less about the UI changes, bravo for whatever it means, but not being able to port to Surefall wasn't even mentioned in the update. Druid love would be much appreciated. Thanks. :)

Pringles
09-11-2019, 08:22 PM
No-one said to use anything except the Titanium client.

I suggested the USER INTERFACE, which is the furthest thing from a client.

They have the ability, as we can see with the VELIOUS USER INTERFACE.

The CLASSIC USER INTERFACE is readily available, they would need to alter a few tweaks.

I don't know why you're getting so defensive.

It's an elementary task, seriously.

:rolleyes::rolleyes::rolleyes:

The last expansion that had access to the "classic" ui was legacy of ykesha quite a long time before titanium. So no it is not an easy fix to pull that rabbit out of the hat.

aaezil
09-11-2019, 08:46 PM
Plz get rid of unclassic pet window and unclassic custom UIs

Thanks devs!

A1rh3ad
09-11-2019, 09:52 PM
Ive used a few remade classic UIs that worked pretty well on widescreen. If we were limited to these it wouldnt be that bad. Although If they make only 1 chat window available its going to be rough. Im fine without pet windows but the clunky old UI is a no from me dawg.

Mortgage
09-11-2019, 10:44 PM
I made hotkeys by clicking and dragging from the pet window, but when I zone they disappear. Is this intended?

Dephyant
09-11-2019, 11:45 PM
The removal of the hotbars seems too drastic after years of having them. It was fine 20 years ago when most people probably clicked their skills and spells, but now it feels like we're being forced into playing a much crappier version of the game. When it comes to keeping things classic I don't think QOL things should apply when we're all playing on modern hardware.

dbouya
09-12-2019, 12:19 AM
This patch didn't bring back my menu button. I think maybe the giant everquest logo that functioned as a menu button counts as a window? So since it's a non-classic window it's gone? However it is a titanium client window, and a window that does things like say, let you set the resolution of the game, something that a game cannot really work without... AND on top of that you can just hit alt-o and that still works...

Might wanna bring the menu button back?




Oh also totally unrelated to the patch, but on my new 1440p monitor I have to set everquest to 1280x800 resolution in order to get it to appear roughly 1080p in a window.

I used to have everquest set to 1600x900 on my old 1080p monitor (and choosing 1600x900 on p99 on my 1440p monitor ends up making the window roughly 1980x1360).

It's weird behavior, and it doesn't effect my negatively at all now that I'm aware of it, but it is very bizarre to me.



The only reason I mention the resolution issue at all is that massively decreasing my resolution setting in game has resulted in many of my ui's windows being moved around (default/velious/duxa/anyofthemonanycharacter). So it's possible the resolution change just hid my menu and I don't know how to get it back. It is quite weird though that getting a higher resolution monitor, 40% more lines caused me to have to set my in game resolution to roughly 20% fewer lines to take up roughly the same amount of screen space.... resulting in a massive magnification effect for all UI elements.... when every other UI element in every other software shrinks when you get a higher quality monitor....

If none of this makes sense, I do have a guess that microsoft windows text size scaling is what's effecting EQ, it doesn't effect any non-windows programs other than EQ though, that would be a pretty amazing feature, since I think the feature was added to windows after titanium came out...

Dolalin
09-12-2019, 03:04 AM
Press ALT-O to get to options.

It's not hard.

KOOLLAYD
09-12-2019, 03:07 AM
anyone else having issues unzipping it? i get error unknown format from winrar

Try 7zip mate and see if that works better for ya. Hope this helps. :)
https://www.7-zip.org/

KOOLLAYD
09-12-2019, 03:13 AM
What classic UI did all you use? I am asking because I have only ever found two that actually half way worked and they both get xml errors and not all the windows even show up properly. lol :D

slaartibartfast
09-12-2019, 11:13 AM
I have one serious question. Why are some of you asking for the classic UI. The one where you have to stare at your spellbook while medding. WHY, WHY, WHY. This obsession with the classic era has gone beyond sensibility. The old ui SUCKED. Staring at your spellbook was HORRIBLE. It was a flat out miracle when they introduced velious ui.

Ennewi
09-12-2019, 11:37 AM
I have one serious question. Why are some of you asking for the classic UI. The one where you have to stare at your spellbook while medding. WHY, WHY, WHY. This obsession with the classic era has gone beyond sensibility. The old ui SUCKED. Staring at your spellbook was HORRIBLE. It was a flat out miracle when they introduced velious ui.

Sadomasochism. But one could just as easily ask the same question of other features. Why is there no MELODY for Bards? WHY, WHY, WHY. Having to twist songs actually has been shown to cause slight injuries IRL. What's the point of hybrid XP penalties? If anything, those penalties should have been applied to SOLO classes. You know, the ones that don't ever have to GROUP? The ones that can CHARM and GATE to avoid dying. This makes no logical sense whatsoever. And NIGHT BLINDNESS? What's the point of playing a game where I can't see half of the time?! It's like that terrible fight sequence in GoT season 8.

Akdefgun
09-12-2019, 02:47 PM
We gonna get some love on the PvP end of things? New Purple server maybe? Or even the option to flag for pvp on the green server?

Jubal
09-12-2019, 03:58 PM
Or even the option to flag for pvp on the green server?

Mmmm that sounds good. I'll have that.

hamirez2
09-12-2019, 08:58 PM
No pet window on green? One more reason to stay on blue. Thanks for returning it!

Beardy
09-13-2019, 12:38 AM
Loving this Surefall Glade port. Had a spot saved in my bank for it for years.

Tethler
09-13-2019, 06:16 AM
We gonna get some love on the PvP end of things? New Purple server maybe? Or even the option to flag for pvp on the green server?

Can't you just turn in your book to the priest of discord? That's the classic PvP flag.

Valakut
09-13-2019, 09:07 AM
realize this is your project and all

but

i dont understand why you guys get into the weeds about ui technicalities when everybody had dog shit computers with dog shit ISPs and still consider these zerg raids classic and people soloing lodizal. add some random lag into the code to remind these kids what it was like in 1999.

Vidar
09-13-2019, 11:24 AM
Can't you just turn in your book to the priest of discord? That's the classic PvP flag.

They want pvp lite. They want to be able to turn pvp on and off on a whim. So they they only have to fight when they want to.

Gumbo
09-13-2019, 12:13 PM
Loving this Surefall Glade port. Had a spot saved in my bank for it for years.

Think of all the people of Surefall Glade... They spent a ton of advertisement featuring their zone and wanting people to show up in singles and in groups because they were told people can now port in and now, nothing... Surefall Glade will now crumble to nothing... :(

zeroduk
09-14-2019, 05:45 AM
is it possible you can let use to use newer pet graphic?
don't mind to do all command manually, but graphic... please?

Gumbo
09-14-2019, 01:17 PM
is it possible you can let use to use newer pet graphic?
don't mind to do all command manually, but graphic... please?

Not Classic...

loramin
09-14-2019, 01:53 PM
is it possible you can let use to use newer pet graphic?
don't mind to do all command manually, but graphic... please?

Do Better Classic Elementals (http://wiki.project1999.com/Visual_Enhancements#Better_Classic_Elementals) still work? I always thought those were cooler and belonged on P99 more (they're still not classic, but less so than the Luclin elementals, since at least these still use the old models, just with a different skin).

At the very least I feel like they belong on Blue, but maybe on Green too since no one else can see them and they're almost classic.

http://wiki.project1999.com/images/thumb/Enhanced_Elementals.png/500px-Enhanced_Elementals.png

Worry
09-14-2019, 02:24 PM
Do Better Classic Elementals (http://wiki.project1999.com/Visual_Enhancements#Better_Classic_Elementals) still work? I always thought those were cooler and belonged on P99 more (they're still not classic, but less so than the Luclin elementals, since at least these still use the old models, just with a different skin).

At the very least I feel like they belong on Blue, but maybe on Green too since no one else can see them and they're almost classic.

http://wiki.project1999.com/images/thumb/Enhanced_Elementals.png/500px-Enhanced_Elementals.png They look great.

Temin
09-15-2019, 03:25 PM
After the last patch I can't get it to open with McAfee active. It blocks an incoming connection from IP 144.121.19.172, 161.69.25.99

'Suspicious incoming network connection blocked. Source IP address: 144.121.19.172

I opened eqgame and eqemu exe's to all access all ports on McAfee, but guess I am missing something.

minibus
09-16-2019, 03:03 PM
Yeah, what's up with the new UI? I haven't played in a few months, so I tried to log back on on a new computer. I don't understand anything!

honeybee12874
09-16-2019, 03:15 PM
Think of all the people of Surefall Glade... They spent a ton of advertisement featuring their zone and wanting people to show up in singles and in groups because they were told people can now port in and now, nothing... Surefall Glade will now crumble to nothing... :(

Hehehe.

Serious question though (for when the bug does get fixed) ... I heard that the port's landing spot is right inside the Druid guild or something like that (not safe for evil races) Does anyone know if this is true and if any of those NPCs See Invis? If so, I would have to be careful in the future on who exactly I could port in to Surefall Glade... lol.

Gumbo
09-16-2019, 03:55 PM
Hehehe.

Serious question though (for when the bug does get fixed) ... I heard that the port's landing spot is right inside the Druid guild or something like that (not safe for evil races) Does anyone know if this is true and if any of those NPCs See Invis? If so, I would have to be careful in the future on who exactly I could port in to Surefall Glade... lol.

The Wiki map lists the spot as Druid Guildmaster and Surefall Druid Teleport destination and the zone is filled with Humans and Half-Elfs so I think evil races would want to watch themselves if ported in...

loramin
09-16-2019, 04:59 PM
The Wiki map lists the spot as Druid Guildmaster and Surefall Druid Teleport destination and the zone is filled with Humans and Half-Elfs so I think evil races would want to watch themselves if ported in...

To be fair, this isn't the only port destination where evils (who haven't done faction work) will need an invis. That's what they get for consorting with (and/or being) Trolls ;)

Nilstoniakrath
09-16-2019, 09:55 PM
The Wiki map lists the spot as Druid Guildmaster and Surefall Druid Teleport destination and the zone is filled with Humans and Half-Elfs so I think evil races would want to watch themselves if ported in...

Surefall is basically the same as North Karana, as far as the issues facing evils in porting in. Maybe a tad bit worse since the zone is full of good NPCs, NK you should be ok if your invis holds and you run quick away from the ring, SFG is full of good NPCs throughout

honeybee12874
09-16-2019, 10:52 PM
Surefall is basically the same as North Karana, as far as the issues facing evils in porting in. Maybe a tad bit worse since the zone is full of good NPCs, NK you should be ok if your invis holds and you run quick away from the ring, SFG is full of good NPCs throughout

Okay yeah, that's kind of what I was imagining as well. My biggest concern was if any of the Surefall NPCs could See Invis for some reason.

Nirgon
09-19-2019, 12:40 PM
You shouldn't have to defend making classic changes

Remove the pet winduh u spaghetti spine

Coridan
09-19-2019, 01:45 PM
Surefall is basically the same as North Karana, as far as the issues facing evils in porting in. Maybe a tad bit worse since the zone is full of good NPCs, NK you should be ok if your invis holds and you run quick away from the ring, SFG is full of good NPCs throughout

I always felt they should have waited a couple months and just put the Druid port in Jaggedpine Forest.

Martel
09-21-2019, 09:18 PM
Well just uninstalled the game Thank you!

Albanwr
09-21-2019, 09:50 PM
Well just uninstalled the game Thank you!

Should ask for a refund!

dreadscale
09-21-2019, 10:56 PM
We gonna get some love on the PvP end of things? New Purple server maybe? Or even the option to flag for pvp on the green server?

I know it's a lot to ask, but this would be completely epic! I only played PVE in classic, but i know so much more people would be excited for a new PVP server. Regardless of server, I plan to donate routinely when I start playing.

Dean
09-22-2019, 12:49 PM
I noticed in this patch - the Last item on the List from Telin was...

"Telin: Ring and Circle of Surefall Glade are now available."

I have located them In Gfay in the tree city but they say the level Needed to memorize is 255 instead of 25. Is this on purpose or are these spells supposed to be usable?

powa
09-24-2019, 08:05 PM
Came here to rant about the hotbar change. I play a bard and requires another hotbar just to put my /stopcast macro on each of my songs. Which means 8 buttons are occupied in my hotbar. With the recent change it really screwed me over.
Guess I'll just give up on P99 for good.

loramin
09-24-2019, 08:09 PM
I noticed in this patch - the Last item on the List from Telin was...

"Telin: Ring and Circle of Surefall Glade are now available."

I have located them In Gfay in the tree city but they say the level Needed to memorize is 255 instead of 25. Is this on purpose or are these spells supposed to be usable?

The staff is aware of the problem and it should get fixed in the next patch.

Came here to rant about the hotbar change. I play a bard and requires another hotbar just to put my /stopcast macro on each of my songs. Which means 8 buttons are occupied in my hotbar. With the recent change it really screwed me over.
Guess I'll just give up on P99 for good.

Just curious: how do you suppose every Bard player, on every live EverQuest server, possibly managed to play ... with only one hotbar?

Shrubwise
09-25-2019, 07:15 PM
You're too late loramin, he's already quit for good.

Andipooo
09-26-2019, 10:29 AM
With regard to "how did other people (in the past) play with one hotbar?":

The premise is flawed as nobody said they "can't."

Additionally, context matters. The people who used to make do with one bar never got used to having the additional bars before having them taken away. Removing something after a decade isn't the same as waiting a decade to offer it.

One would imagine that taking them away after allowing them for years would probably not have been popular at the time either.

P99 is free and that's great. Lot of stuff that's free isn't fun. Add me to the list of people being mocked because they have no interest in playing P99 in its current state.

loramin
09-26-2019, 11:17 AM
Add me to the list of people being mocked because they have no interest in playing P99 in its current state.

Do you ever go to one of those arcades that specializes in old games, put a couple quarters into Street Fighter 2, and then get mad because you can't play Cammy ... because she wasn't added until Super Street Fighter 2?

Coming here and being upset that you don't have any particular modern EQ convenience, whether it's a second hotbar, or a pet window, or whatever, is basically doing the same thing. Project 1999 isn't quite as old as Street Fighter 2, but both are dusty old relics at this point, and people are used to newer versions of both.

I do have some sympathy: maybe you didn't know Cammy wasn't in SF2, you wanted to play her, but now you can't and you've wasted your quarters. That sucks and I get it. Maybe it wasn't even completely your fault: maybe you were confused because the arcade messed up and put SF2 into a Super SF2 cabinet?

Project 1999 is kind of like that: many players fail to understand that Blue doesn't exist to give anyone any particular play experience (consistent or otherwise). Blue is "Beta Blue" (and in retrospect I'm sure the devs wish they'd called it that, just to cut down on this sort of confusion).

The whole reason everyone's been able to play on Blue is that the devs needed 10 years of beta testing to get Green ready. Understanding that is critical! If you do, you don't come into Blue with the expectation that you'll get to use ... anything unclassic. And if you can, you understand that it's temporary.

So again, maybe them not calling the server "Beta Blue" was in some way like putting SF2 into an SSF2 cabinet. And I'm certainly not a fan of people mocking reasonable/polite posters for legitimate confusion (though when someone is rude about this stuff I'll be one of the first to dogpile on them.) But again, once you understand what it really is (classic EQ/Street Fighter 2), you understand that getting mad about Beta Blue being ... well, Beta, is like getting mad that you can't play Cammy ... except you don't have to put in any quarters to find out.

In other words, if the devs did make a mistake by not calling it "Beta Blue", and that has led to a little confusion ... maybe they get a pass on that because they gave you ten years of free game? ;)

Canelek
09-26-2019, 11:23 AM
What is with all the Yelp review people? Sorry for your experience in a free game. Ta ta!

aaezil
09-26-2019, 11:36 AM
You shouldn't have to defend making classic changes

Remove the pet winduh u spaghetti spine

He’s right you know

Tethler
09-27-2019, 08:00 AM
With regard to "how did other people (in the past) play with one hotbar?":


I've always played p99 with a single hotbar. It never held me back.

loramin
09-27-2019, 11:22 AM
I've always played p99 with a single hotbar. It never held me back.

Ditto.

The only thing I ever used the second hot bar for was the "sense heading every time I turn left" trick ... which was awesome, but I never remembered Sense Heading being that easy in classic. so that trick had always felt wrong to me anyway.

JDFriend99
09-27-2019, 11:37 AM
Thank you rogean.

Those that told me to leave the server for speaking up. You can thank me too because technically we should have had no window at start.

Speak up when you want change. Don't bash those that do.

Fammaden
09-27-2019, 12:11 PM
Thank you rogean.

Those that told me to leave the server for speaking up. You can thank me too because technically we should have had no window at start.

Speak up when you want change. Don't bash those that do.

The important part is you found a way to make things about you again.

Linkage
09-28-2019, 04:54 PM
Now if only we could get the fix for the Surefall ports...

fastboy21
09-28-2019, 06:57 PM
The only reason I "kind of" object for a half second is that you can currently get around the lack of hotbars by adding a few steps to the macro on your programmable keyboard/mouse without skipping a beat in terms of game play.

Most people probably won't do this --- but I thought the same thing when they took auto-stand out of casting. Folks found ways of getting around it with in-game macros and programmable keyboards...and it really is worth the time to set it up if you play EQ 20 hours per day.

Loramin and others are right though...this is a classic EQ mission. Its pretty hard to make any logical argument for a feature that isn't supposed to be in yet if there is a way to remove it unless you change the mission statement.

PS. Street Fighter 2 is one of the greatest icons of my childhood...how dare any of you heathen corrupt it with these fake characters. WTF is a Cammy!?

loramin
09-28-2019, 07:05 PM
The only reason I "kind of" object for a half second is that you can currently get around the lack of hotbars by adding a few steps to the macro on your programmable keyboard/mouse without skipping a beat in terms of game play.

Most people probably won't do this --- but I thought the same thing when they took auto-stand out of casting. Folks found ways of getting around it with in-game macros and programmable keyboards...and it really is worth the time to set it up if you play EQ 20 hours per day.

You can do it ... but if you get caught you'll get banned: is it worth it?

5. You may not use third-party programs on Project 1999.

The use of any third-party programs on Project 1999, including but not limited to, Macroquest/Macroquest2(MQ/MQ2), ShowEQ(SEQ), or any other program that interacts with the Everquest Titanium Client, is strictly prohibited. Use of any third-party programs will be detected and will result in the permanent banning of your account(s). No exceptions will be made, and once a ban has been enacted for violation of this rule it will not be reversed.

This includes programmable keyboards or other devices that creates multiple inputs for a single keystroke or automated task.

fastboy21
09-29-2019, 12:49 PM
You can do it ... but if you get caught you'll get banned: is it worth it?

Yes, exactly my point. I have quoted the same section when explaining this rule to others on the forums.

Implementing these changes are good, but if folks can just get around them with impunity by macro'ing the heck out of the game using 3rd party software then what's the point? It would only hinder the folks who choose to comply with it.

I know its horribly unpopular, but unless p99 is willing and able to enforce rules related to the (already against the rules) 3rd party software then what's the point?

There are some serious game exploits (not just skilling up tracking while afk) that folks can do with these programs if they know how to do them.

So far the standard has been 1) you need to be at the keyboard (don't run a macro and go to sleep) and 2) make sure whatever you are doing you could physically do if you were sitting at the computer playing.

Its a good approach to enforcing the spirit of the rule...but in ten years of the server I know of not a confirmed person suspended or banned for using such software...and while I wouldn't expect to know when they ban someone for what in 10 years I think I would have heard of at least one person. At best, it gives encouragement to folks that their odds of getting caught are slim to none --- at worst, folks just assume it is tacitly approved by the staff.

loramin
09-29-2019, 01:54 PM
but if folks can just get around them with impunity

I think that's exactly it: IF. But again, from the PnP:

Use of any third-party programs will be detected

Like any rule here (2-boxing, RMT, etc.) it's possible for people to break it, and even for people to break it and not get caught. But it's also very possible to get caught, and that threat deters most from breaking the rules.

For the remaining losers, we have our wonderful volunteer staff, and if said staff doesn't catch a cheater on their 1st or 2nd attempt ... well then the cheater will just keep doing it until they do get caught, perhaps on their 39th attempt. When they do, they'll lose that many more months of progress after their character gets banned :D

Personally I don't lose much sleep over such people existing, I just trust that they'll get caught eventually. In the meantime, I can live with the tiny percentage that haven't been caught (yet): they certainly don't ruin my game.

fastboy21
09-29-2019, 02:25 PM
But it's also very possible to get caught, and that threat deters most from breaking the rules.
In the meantime, I can live with the tiny percentage that haven't been caught (yet)

And this is where we disagree. There is zero evidence I am aware of that "most" have been deterred from breaking the rules or that only a "tiny percentage" haven't been caught yet.

If these statements were verifiable true then I would totally agree with you. My anecdotal experience is anything but this, however.

IMO, the majority of players are using these programs (allbeit that the majority stick to the guidelines in order to avoid attention and consequences), but they are using them for simple work arounds to the UI restrictions.

As for it not interfering with your game play that's a pretty low standard for enforcement.

The rogue that is using auto-backstab isn't going to ruin your game and you will probably never even notice...but it is a major change to the gameplay that is technically against the rules. Who suffers from this? The rogue that is compliant and lawful good to the p99 rules and therefore has to hit his backstab button all night and then wonders why his DPS is low compared to the other rogue in the group.

The other examples I totally agree: I know TONS of people who have been banned for RMT and Boxing. I don't know a single player ever suspended, banned, or even warned for running macros from a programmable keyboard unless they are blatantly absusive and AFK (I think I knew a mage in vanilla that got suspended for using a tab/attack macro to AFK level in mistmoore while sleeping --- and he probably would have been okay if he had set a text filter to alert him to the GM sending him tells to confirm if he was AFK).

Albanwr
09-29-2019, 02:31 PM
there is no way you are getting punished for using keyboard macros. The software is installed for many other reasons other than using the macros. Never seen a reason to use them, but it's quite easy to do so if you need to.

feniin
09-29-2019, 02:33 PM
wait a tick.... people have programs to hit their backstab button? the one fucking button rogues have to press? don't people just smash that thing the entire fight? like 10x a second like any normal tweaker?

fastboy21
09-29-2019, 02:37 PM
wait a tick.... people have programs to hit their backstab button? the one fucking button rogues have to press? don't people just smash that thing the entire fight? like 10x a second like any normal tweaker?

its a pretty benign example, but the answer is 100% yes. Many rogues have programmed their backstab and their evade (attack off, evade, attack on) abilities. It significantly improves DPS over the course of a large sample...and is less work for the player. If you know how to do it also lets you text chat without interferring with the macro, so you can also socialize more while doing less work and doing more dps. It makes the game more fun in that regard --- so even a benign example can illustrate how a simple macro is really useful for EQ.

To be clear, I am in favor of the changes to the UI (classic hotbars)...it is a clearly good step in the mission of the project. It bothers me, however, that some folks will just get around it entirely with a simple macro while others will actually have to play according the intent of the rules.

Same thing with pet commands. My understanding is that pet commands can be text typed while casting. Removing the click button from the pet window working while casting is good...but what about the players that macro the text command? They just get around the restriction with a simple single button push. Seems like it only restricts the people that don't know about macro'ing or are compelled by their sense of obedience to the rules.

loramin
09-29-2019, 03:08 PM
there is no way you are getting punished for using keyboard macros. The software is installed for many other reasons other than using the macros. Never seen a reason to use them, but it's quite easy to do so if you need to.

You and Fastboy are welcome to your opinion, but I think the staff have much better visibility on this than any of us do. The staff says it's both banned and that they monitor for it, so I choose to believe them ... and personally I'm not going to risk my account doing programmable keyboard stuff to test whether they're telling the truth or not.

I would (no sarcasm) love to see someone else do a test and report back ;)

fastboy21
09-29-2019, 03:22 PM
You and Fastboy are welcome to your opinion, but I think the staff have much better visibility on this than any of us do. The staff says it's both banned and that they monitor for it, so I choose to believe them ... and personally I'm not going to risk my account doing programmable keyboard stuff to test whether they're telling the truth or not.

I would (no sarcasm) love to see someone else do a test and report back ;)

I totally agree. Only the staff know the data they've collected because it is generally kept secret (for good reasons).

If there is data that the staff has monitored that indicates that only a few folks abuse macro programs on a normal daily basis then everything I just said would be worthless.

I'm not sure that is the case. From a computers perspective it would be hard for them to do this without invasion of privacy (they could use their secret weapon .dll to look for these programs running while folks are playing EQ and flag those accounts) or without a high degree of false positives (since folks have legit reasons to have programmable keyboard software running on their computer without cheating). I have owned several RAZER keyboards/mice over my time on p99 and I have never turned them off while playing p99 --- I don't use them, but they are always running on my taskbar.

Of course I trust server staff to judge the significance of various exploits and deploy their limited resources in ways that give the best return for the project. I'm just providing a concern/player's perspective on it, which may or not be helpful to the staff.

I hope it goes without saying that we all "have a right to our opinion" --- not sure why it needs to be said, but I appreciate it (I think). All of us are operating on opinion without access to server data when it comes to these issues.

Albanwr
09-29-2019, 03:26 PM
if they are banning (which I doubt) over keyboard macros, then they need to start banning for GINA triggers and timers. Those provide more use for many different things than a simple keyboard macro.

fastboy21
09-29-2019, 03:32 PM
if they are banning (which I doubt) over keyboard macros, then they need to start banning for GINA triggers and timers. Those provide more use for many different things than a simple keyboard macro.

GINA and other log reading programs are explicitly allowed under the rules...

Programmable macro programs are explicitly forbidden under the rules...

IMO, they ought to fall under the same category...but the staff for a variety of reasons have decided to treat them differently.

Albanwr
09-29-2019, 03:33 PM
GINA and other log reading programs are explicitly allowed under the rules...

Programmable macro programs are explicitly forbidden under the rules...

IMO, they ought to fall under the same category...but the staff for a variety of reasons have decided to treat them differently.

Exactly. Which is really silly.

loramin
09-29-2019, 04:51 PM
if they are banning (which I doubt) over keyboard macros, then they need to start banning for GINA triggers and timers. Those provide more use for many different things than a simple keyboard macro.

One thing is 100% external from the game, except that it reads a log file which is generated by the game (although technically once it generates it, that file is external to EQ itself; it's not like the program keeps a read lock on it or something, even though it could).

The other thing is messing with the game itself ... ie. cheating.

The two are separate because while you can lump together whatever you want, there's a natural dividing line between stuff that changes the game and stuff that just reads log files.

ashby_jonny
09-29-2019, 04:58 PM
anyone know how to fix the p99file50 spell_us.txt bug.
still cant figure out how to get this working any help will be appreciated

fastboy21
09-29-2019, 05:30 PM
One thing is 100% external from the game, except that it reads a log file which is generated by the game (although technically once it generates it, that file is external to EQ itself; it's not like the program keeps a read lock on it or something, even though it could).

The other thing is messing with the game itself ... ie. cheating.

The two are separate because while you can lump together whatever you want, there's a natural dividing line between stuff that changes the game and stuff that just reads log files.

You're doing the exact same thing though. There is no "natural" boundary between these two, it is a boundary that makes sense to you so you see it as natural. You can lump together what you want, but that doesn't mean its the only relevant way of thinking about it.

I could just as easily assert that they are in the same category because they are "3rd party programs that give you an in-game advantage, benefit, or change in game play" and (to great wonder) they are now in the same category instead of "naturally" seperated.

loramin
09-29-2019, 05:46 PM
I could just as easily assert that they are in the same category because they are "3rd party programs that give you an in-game advantage, benefit, or change in game play" and (to great wonder) they are now in the same category instead of "naturally" seperated.

You could just as easily .. but you don't have to enforce these rules.

The people that do have to enforce them set them the way they do for reasons that make sense to them (like say that one category of things can be programmatically detected, and one can't). It doesn't have to be something we players understand and/or agree with.

Stonehaven
09-29-2019, 05:49 PM
Thanks for the info and bringing back the pet window, much appreciated.

I started playing EQ at the beginning of this year, great game.

Yes i became very use to that pet window and the extra hotbar, for some of my toons its going to be tough not having the extra hotbar, however I have already made pet macros in the actions window to replace the pet window and its working just fine so far, the only thing i have an issue with is that it takes longer for me to get a report on my pets HP.

Mise well continue using the actions window and getting used to it since the Green Server is not going to have the pet window right?

loramin
09-29-2019, 05:58 PM
The only thing i have an issue with is that it takes longer for me to get a report on my pets HP.

Do you mean because you use F1 F1?/pet health is faster (if you map it to a hotkey or use SHIFT + up to redo it).

Fammaden
09-29-2019, 06:20 PM
You're doing the exact same thing though. There is no "natural" boundary between these two, it is a boundary that makes sense to you so you see it as natural. You can lump together what you want, but that doesn't mean its the only relevant way of thinking about it.

I could just as easily assert that they are in the same category because they are "3rd party programs that give you an in-game advantage, benefit, or change in game play" and (to great wonder) they are now in the same category instead of "naturally" seperated.

I seem to recall during era it was the same sort of rules. Stuff that interacts with the client and performs an action for you as in it "clicks" a button in some more automated way than a player manually triggering it in-game, were banned. Things that only read the log file were not, like a dps parser or our little GINA problem. So its pretty standard EQ to approach it this way.

MaLo
09-29-2019, 06:25 PM
link to the update doesint work for me, also getting a blacklist malware warning from site

fastboy21
09-29-2019, 06:31 PM
You could just as easily .. but you don't have to enforce these rules.

The people that do have to enforce them set them the way they do for reasons that make sense to them (like say that one category of things can be programmatically detected, and one can't). It doesn't have to be something we players understand and/or agree with.

Not sure what that point is meant to mean. Obviously, I don't enforce the rules. This forum is 99.99% a dialogue between players who don't enforce the rules. Not sure how this point is relevant or new information.

I've already said that I understand the staff has the real problem of deploying limited resources to solve problems and enforce rules in a way they determine has the most utility for the server.

If the staff has prioritized the enforcement of 3rd party programs that macro commands in the game lowly then I presume its for good reasons. That doesn't mean that in an ideal p99 that things might be not be different.

You're starting to sound a bit like a server spokesman, Loramin. The staff has a history of listening to players on logical and factual feedback and using it to improve p99. It isn't helpful to just surround yourself with folks that thump the party line all of the time if you want to find areas of improvement in any organization.

fatalis
09-29-2019, 06:33 PM
link to the update doesint work for me, also getting a blacklist malware warning from site
Nor for me..i just posted same in patch notes thread

loramin
09-29-2019, 06:42 PM
Not sure what that point is meant to mean. Obviously, I don't enforce the rules. This forum is 99.99% a dialogue between players who don't enforce the rules. Not sure how this point is relevant or new information.

You were saying "I don't care about X". I responded with "well maybe if you had to consider what the devs have to consider, you would care about X". Clear?

You're starting to sound a bit like a server spokesman, Loramin.

There is a lot of ignorance in this forum. I've been here for about half a decade, and you have too, so we're both well aware of this.

I hate ignorance. I'm a university instructor for my day job: literally I get paid to fight ignorance. It's also why I'm "Mr. Wiki": the wiki is a tool to fight ignorance.

If giving basic information to people in the forums ... which answers the question they were asking ... makes me "sound a bit like a server spokesman" ... I really don't give a rat's ass. It in no way prevents a dialog between the players and the staff about any issue, and if the staff has a problem with anything I do I have confidence they'll say something. In the mean time I'll keep trying to dispel ignorance on the forum, on the wiki, and in game.

But as an aside ... c'mon man. You've been here how long, and you really don't see a difference between cheating with a programmable keyboard and using a log reader? One let's you do something other players can't do, the other doesn't (even without Gina you can make timers for your buffs on your phone or whatever). It seems like you're trying to be dense.

I mean Fanmaden has only been here since last year, and he gets it:

I seem to recall during era it was the same sort of rules. Stuff that interacts with the client and performs an action for you as in it "clicks" a button in some more automated way than a player manually triggering it in-game, were banned. Things that only read the log file were not, like a dps parser or our little GINA problem. So its pretty standard EQ to approach it this way.

meyn
10-01-2019, 06:16 PM
the link isent working for me.. geting 404 site cant get founded

loramin
10-01-2019, 06:18 PM
the link isent working for me.. geting 404 site cant get founded

Maybe you're using the wrong link? You want the one on the front page: https://www.project1999.com/files/P99Files50d.zip (which I just tried, and it worked for me).

meyn
10-01-2019, 06:20 PM
Maybe you're using the wrong link? You want the one on the front page: https://www.project1999.com/files/P99Files50d.zip (which I just tried, and it worked for me).

Thanx that one worked :)