View Full Version : Introducing Project 1999: Green
nilbog
09-13-2019, 12:42 PM
[float-right]https://i.imgur.com/ujbCbDk.png[/float-right]October marks the 10th year anniversary of Project 1999; March of this year also marked the 20th anniversary of Everquest. The intent of our project was always to restore the original classic experience of Everquest from launch through Velious, and our most recent patch was the last major milestone in that effort. It seems appropriate now that we relive through that timeline on a proper, fresh classic experience.
Introducing Project 1999: Green, to be released on October 25, 2019 (Early Afternoon Eastern Time)
Project 1999 Green is a new PVE server without any patches or expansions enabled upon release. Old-style mechanics and drops will be enabled, including legacy items such as Guise of the Deceiver and Manastone. The server will then progress through all patches on the same timeline as Everquest's original launch, all the way up to the last patch in Velious.
Green Lifetime
The green server will, at a time yet to be decided, eventually merge into blue and start over again. This merge will not happen until at least 6 months after the last patch in velious (No earlier than January 2023).
Blue Server
The blue server will always be open and remain at its current point in the timeline, with possibly some custom content being added to keep things interesting in a 'classically inspired' style.
Multiple Green Servers
Many players have expressed concern about the population that a Green server may bring, and that we may need to open more than one server to satisfy that interest. At this time we are not planning to open a second server, but we will address and evaluate this as needed. We are also not ruling out new servers before Green has reached the end of Velious. However, servers powerful enough to handle thousands of players are not easily acquired for a project like ours, which brings us to our next topic..
Donations
Much of our hardware is aging and becoming unreliable. We will also need to consider the resources needed to host potentially thousands of players on a regular basis across Green, Blue, and whatever else is to come. We are currently in the process of procurring new equipment, but as always donations are greatly appreciated. As a reminder, this project operates off of donations alone, and donations do not go to anything other than covering the expenses of equipment and hosting. None of the staff receive any monetary compensation for the work we do, as it is all strictly volunteer.
Lists
We would like players to have their fair shot at obtaining limited time items, and to that end we are devising a system for a server-kept 'list' of players in line to loot said item. Upon entering a zone or camp area, you will be able to enter a command to add yourself to the list for this item. While your name is on that list you must remain in the zone or camp vicinity until your name reaches the top (You'll have a limited time to re-enter the zone or area in case of disconnection). Once your name is up, and the item drops, you will automatically be granted exclusive permission to loot that item from the corpse. We hope this system will prevent the practice of passing camps and/or items to friends, corpsing additional items, and so on. We believe this should closely mimic how the majority of camps were handled in classic Everquest, and is the best solution to mechanically enforce it. More details about this system will be announced prior to launch.
Development
Development will not stop for Green and Blue. The project will continue to make adjustments to fix bugs and restore classic functionality as it becomes possible to do so. There may also be things that weren't properly 'era locked' when implemented that may need to be adjusted. We will also be considering additional content for Blue that may be custom in nature, but adhering to a classic feel.
Raid Rules
The CSR Team will be addressing raiding concerns in a separate, new thread in the Raid Discussion forum. Most of the raid rules will stay as they are, with First to Engage being the primary mechanism. There may be special considerations similar to Blue, such as Plane of Sky. This is still being discussed internally.
Play Nice Policy
Staff will be on hand to watch over the launch to make sure players are abiding by the Play Nice Policy. Many zones will be crowded, and we expect groups to stick to their camps and not be dipping into camps that another group is camping. The 25 Mob AE Limit will be in place, but we will evaluate this and change as necessary. We have received evidence (https://www.project1999.com/forums/showthread.php?t=334283) that ALL spells and songs were limited to a max of 4 mobs per cast/pulse until September 1999. This will be in place for Launch.
Guide Applications
If you intend to play on Green or not, we will be recruiting more Guides. If interested, please post (or reply) a thread in the Guide Application forum. Make sure to follow the template in the sticky, and also please mention if you intend to play Green, Blue, Both, or Neither.
Boxing
As usual with all Project 1999 servers, boxing will NOT be allowed. However, as is currently the case with Blue and Red, you may play one character per server at the same time.
Character Names
You will not be able to create a character on Green with the same name as a character on Blue, unless you are on the same account that owns that character on Blue. We may also bring the server up early to allow character creations ahead of time. We will try to announce this as much in advance as we can.
Beta Server
We intend to hold a brief Public Beta as soon as the hardware is in place for the Green server.
Vidar
09-13-2019, 12:43 PM
first
Demoraliser
09-13-2019, 12:46 PM
Hyped, Thank You
Fraud
09-13-2019, 12:47 PM
Neat
Messie
09-13-2019, 12:50 PM
k
Laugher
09-13-2019, 12:52 PM
Pras
Ovaltine
09-13-2019, 12:53 PM
Can't wait!
Ella`Ella
09-13-2019, 12:53 PM
First page
azeth
09-13-2019, 12:53 PM
List idea is wild. Sounds interesting
baakss
09-13-2019, 12:54 PM
Sweeeeet
Yoink1986
09-13-2019, 12:54 PM
No one cares if you say first vidar
slayer69
09-13-2019, 12:55 PM
Lists... is like to see this concept. Any thought of implementing on Blue?
galach
09-13-2019, 12:56 PM
https://i.imgur.com/vwMin.gif
Delfofthebla
09-13-2019, 12:56 PM
What will happen if you have two characters on the same account with the same name after green ends? Will it simply rename them once they move to blue?
Wiltan
09-13-2019, 12:56 PM
Mad props for making it so that there won't be someone on Green playing the same name as any of my toons on Blue.
Midoo
09-13-2019, 12:56 PM
Finally happening
I'm tearing up
Ovaltine
09-13-2019, 12:56 PM
When it comes to donations, do you have a specific goal you're trying to hit? What would be an estimated cost to upgrade equipment to satisfy the needs the servers bring?
HedleyKow
09-13-2019, 12:57 PM
Character Names
You will not be able to create a character on Green with the same name as a character on Blue, unless you are on the same account that owns that character on Blue. We may also bring the server up early to allow character creations ahead of time. We will try to announce this as much in advance as we can.
I figured this would be the best and simplest way to handle this issue if the servers merged. What are you gonna do about character slots though? Limit to 8 total between both servers?
toasteroven
09-13-2019, 12:57 PM
I would donate $25 / mo if you enforced classic mechanics such as:
- No lists
- Remove 25 mob aoe limit
- Unroot dragons
Dman2701
09-13-2019, 12:57 PM
How does this list work? what if the person who's turn it is AFK? does the item rot? or after x amount of time it move to next person on list?
Do you get some notification that you are allowed to loot item now?
lituviel
09-13-2019, 12:58 PM
List <3
No more chardock PL then ? xD
Green Legend Ran
09-13-2019, 12:58 PM
The hype is real!!!
42 days to go!
Thank you!!!
bilirubin
09-13-2019, 12:59 PM
I really like the idea of the server recycling over and merged with blue. Really creative idea and well-thought-out.
lituviel
09-13-2019, 12:59 PM
I would donate $25 / mo if you enforced classic mechanics such as:
- No lists
- Remove 25 mob aoe limit
- Unroot dragons
Rooted dragons is the best patch ever, comon.
A1551
09-13-2019, 01:01 PM
Very cool!!
sixteenmiles
09-13-2019, 01:02 PM
How will the merge work if you have full character slots on both servers?
Danth
09-13-2019, 01:12 PM
stuff
Years ago I remember you saying you wanted to complete "blue" so you could one day play on the fresh server. Now that the day is finally arriving are you still planning to be there yourself? Sometimes drawn-out construction work can kill interest in a project (been there myself with some hobbies). Hopefully you can still enjoy the result of your labor.
Danth
Brocode
09-13-2019, 01:12 PM
I would donate $25 / mo if you enforced classic mechanics such as:
- No lists
- Remove 25 mob aoe limit
- Unroot dragons
Im sorry did i miss where he said he was selling services for donations?
Nice introduction keep it up!
Fifield
09-13-2019, 01:13 PM
List idea is very awesome.
Will play. Ty for the work you do
cactus
09-13-2019, 01:18 PM
[Development
Development will not stop for Green and Blue.[U]
Doesn't even mention red.
Lists.
PvE server.
:(
Mewse
09-13-2019, 01:21 PM
I wonder if they'll use the 'list' for things like Elder Beads, or if it's vanilla only.
khanable
09-13-2019, 01:24 PM
Love the idea of lists & not having to poopsock my own gd name
Congrats staff - you made it!
Drayc
09-13-2019, 01:24 PM
Very Excited for this.
a_gnome_collector
09-13-2019, 01:27 PM
You guys are amazing! Thank you for your hard work!!!! :) :) :)
Delfofthebla
09-13-2019, 01:29 PM
I would donate $25 / mo if you enforced classic mechanics such as:
- No lists
- Remove 25 mob aoe limit
- Unroot dragons
I'd do $26 a month if we could disable the login screen for hyper elitists like this
Lojik
09-13-2019, 01:30 PM
Pretty damn awesome. Well done devs, guides, and also playerbase for being a very willing beta testing crew.
do you get to keep all your items, such as guise of deceiver or manastone when server merges? sorry if this has been answered already... i searched with no luck.
Zeboim
09-13-2019, 01:30 PM
Had to log into this account to post for the first time since forever to say that the List feature rekindled my interest in Green. Great idea.
Mewse
09-13-2019, 01:37 PM
do you get to keep all your items, such as guise of deceiver or manastone when server merges? sorry if this has been answered already... i searched with no luck.
I can't even imagine a world where they wouldn't.
Delfofthebla
09-13-2019, 01:39 PM
What happens if, after green ends, I have full characters on both blue and green? Where do all the extra characters go?
1asdfasdf1
09-13-2019, 01:41 PM
YAAAAAAAAAAS
thedonkdonk
09-13-2019, 01:41 PM
Green Lifetime
The green server will, at a time yet to be decided, eventually merge into blue and start over again.
So at some point I am going to have 20 characters on the blue server characters select screen?
1asdfasdf1
09-13-2019, 01:44 PM
Lists
We would like players to have their fair shot at obtaining limited time items, and to that end we are devising a system for a server-kept 'list' of players in line to loot said item. Upon entering a zone or camp area, you will be able to enter a command to add yourself to the list for this item. While your name is on that list you must remain in the zone or camp vicinity until your name reaches the top (You'll have a limited time to re-enter the zone or area in case of disconnection). Once your name is up, and the item drops, you will automatically be granted exclusive permission to loot that item from the corpse. We hope this system will prevent the practice of passing camps and/or items to friends, corpsing additional items, and so on. We believe this should closely mimic how the majority of camps were handled in classic Everquest, and is the best solution to mechanically enforce it. More details about this system will be announced prior to launch.
DUDE. Great solution! Seriously did not see something like this coming.
Sebekkha
09-13-2019, 01:53 PM
The green server will, at a time yet to be decided, eventually merge into blue and start over again.
So if i've read this right, once Green merges with Blue, both servers are wiped and you're enforced to start again? :eek:
jonesym4n
09-13-2019, 01:56 PM
Seems pretty clear Green is moved to blue and green is wiped. Not both servers.
Proven Guilty
09-13-2019, 01:57 PM
Two part post:
1. What you guys do for the community is incredible and I am excited once again. I'm trying to decide on which class to play next. I think its time to give up the Warrior for something different. I love the idea that you guys are using lists to keep rare camps honest and enforced. This is seriously incredible.
2. This may come off as a troll post, but I'm being serious:
a. Are you guys setup as a non-profit (501c3 type)?
b. Can I help with donations made via hardware? If so do you guys have a public wish list for the green server hardware you're purchasing that I may be able to help with rather than cash donations? I also work in enterprise IT and have access to some equipment that is server rack grade that churns quickly as top performance requirements demand bleeding edge equipment.
btravis1990
09-13-2019, 01:59 PM
So are the Class penalties in effect on launch? I think these were changed on a server decision not a timeline right?
Llandris
09-13-2019, 02:02 PM
Yes, class penalties are in until they are removed via timeline
Mewse
09-13-2019, 02:07 PM
Yes, class penalties are in until they are removed via timeline
Boo, hiss! But expected.
immaterial
09-13-2019, 02:14 PM
congratulations! what a fantastic accomplishment. you guys must feel great to finally reach this point after 10 years of dedication!
Canelek
09-13-2019, 02:24 PM
Excellent work, and congratulations, folks.
And thank you!
Killval
09-13-2019, 02:29 PM
WOW the server list thing is a freaking phenomenal idea, seriously. Nobody needs like 18 freaking guises, just not cool. Thanks for all you do via volunteering, extremely grateful for you guys as Everquest is my favorite game ever created, and I started on project 1999. Never touched the live game, ever.
Ennewi
09-13-2019, 02:35 PM
Great read. It will be cool to see the community differences between green and blue; most likely players will flock to the same auction zone, but without as many druids/wizards of porting level, more people are going to be waiting on the boat. And without as any epic'd clerics, eating an XP loss will be much more common.
DromalPhrenia
09-13-2019, 02:35 PM
Congrats on finally being in the home stretch (for the original intended purpose of the project, anyway - clearly its grown and is growing into more).
The List idea is not something I expected as all, I even recently told someone that any kind of limit on manastone/guise farmers was a pipe dream. Great idea, and a nice surprise.
Nilbog or other staff that can answer,
What hardware is needed? It is possible that some like me might be able to donate some if we know what is needed. I'm not talking desktop/laptop stuff, but enterprise grade server/networking/storage stuff.
Let us know!
Zeboim
09-13-2019, 02:39 PM
Great read. It will be cool to see the community differences between green and blue; most likely players will flock to the same auction zone, but without as many druids/wizards of porting level, more people are going to be waiting on the boat. And without as any epic'd clerics, eating an XP loss will be much more common.
I know it's just a pipe dream, but back on Veeshan we used North Freeport for our market zone for... some reason. It would be nice if that got shifted a bit, although I know people will naturally gravitate back to EC out of habit.
Daldaen
09-13-2019, 02:42 PM
Multiple Green Servers
Many players have expressed concern about the population that a Green server may bring, and that we may need to open more than one server to satisfy that interest. At this time we are not planning to open a second server, but we will address and evaluate this as needed. We are also not ruling out new servers before Green has reached the end of Velious. However, servers powerful enough to handle thousands of players are not easily acquired for a project like ours, which brings us to our next topic..
Lists
We would like players to have their fair shot at obtaining limited time items, and to that end we are devising a system for a server-kept 'list' of players in line to loot said item. Upon entering a zone or camp area, you will be able to enter a command to add yourself to the list for this item. While your name is on that list you must remain in the zone or camp vicinity until your name reaches the top (You'll have a limited time to re-enter the zone or area in case of disconnection). Once your name is up, and the item drops, you will automatically be granted exclusive permission to loot that item from the corpse. We hope this system will prevent the practice of passing camps and/or items to friends, corpsing additional items, and so on. We believe this should closely mimic how the majority of camps were handled in classic Everquest, and is the best solution to mechanically enforce it. More details about this system will be announced prior to launch.
Boxing
As usual with all Project 1999 servers, boxing will NOT be allowed. However, as is currently the case with Blue and Red, you may play one character per server at the same time.
Great post overall. I hope that if you are seeing 1,000+ players on a server a split is considered given the donations/hardware allow for such a split.
Lists sounds like an interesting concept. Consider requiring some level constraints to the command. IE I should not be able to hide/sneak a level 1 rogue into LGuk and get on the list for Manastone.
Lastly regarding cross-server boxing. I don’t know the technical requirements for this but I would highly encourage preventing 1 character on Green and 1 character on Blue being allowed. What this is going to lead to is people AFK camping many things on Blue while they play on green to try to double up their pixel potential for the eventual merging. Single mob camps like Hierophant, Pained Soul, Rotting Skeleton, King Tranix, etc. you are going to see claimed entirely by green players boxing their old blue mains.
Furthermore it lends to more of a boxing AFK-acceptable culture where you’re going to have to deal with a lot of partially AFK group members on green while they all focus on their blue NToV raid.
Also one last thing I didn’t see addressed, it’s safe to assume that cross server trading is still illegal? I’m guessing this is a bit more of a grey area seeing as Green eventually folds into Blue but I still believe it would be best to ban this practice immediately.
Axlrose
09-13-2019, 02:50 PM
The "list" idea could have potential usage on the Blue server. Instead of waiting to pay for a MQ, just add your name on the list for the next available item.
Thoughts?
Videri
09-13-2019, 02:50 PM
Thank you, Daldaen. I surmise they plan to make Blue/Green boxing legal in order to ensure a "healthy" population on both servers, but I hope they change their minds.
Daloon
09-13-2019, 02:59 PM
merging rare items into blue is such a bad approach.
guess ill sell my shit while it still has value
joppykid
09-13-2019, 02:59 PM
I know it's just a pipe dream, but back on Veeshan we used North Freeport for our market zone for... some reason. It would be nice if that got shifted a bit, although I know people will naturally gravitate back to EC out of habit.
We were GFay on Tunare. Not much better than having that music at all times.
immaterial
09-13-2019, 03:01 PM
I know it's just a pipe dream, but back on Veeshan we used North Freeport for our market zone for... some reason. It would be nice if that got shifted a bit, although I know people will naturally gravitate back to EC out of habit.
i remember this! it was weird when i came back to play on P99 and everyone was talking about the EC tunnel. i thought NFP was the default everywhere. i wonder why it became the de facto trade hub only for veeshan? does anyone know other servers where NFP was the main trade hub?
Nitsude
09-13-2019, 03:08 PM
No idea if I'll have time to play, but this sounds great.
btravis1990
09-13-2019, 03:11 PM
Yes, class penalties are in until they are removed via timeline
Sweet thank you LLandris and whole team for always sacrificing your time for us nerds!!!
<3
monkeydoc
09-13-2019, 03:12 PM
I'm hoping for Gfay as auction zone. It's always been EC for me.
MaCtastic
09-13-2019, 03:14 PM
Lists
We would like players to have their fair shot at obtaining limited time items, and to that end we are devising a system for a server-kept 'list' of players in line to loot said item. Upon entering a zone or camp area, you will be able to enter a command to add yourself to the list for this item. While your name is on that list you must remain in the zone or camp vicinity until your name reaches the top (You'll have a limited time to re-enter the zone or area in case of disconnection). Once your name is up, and the item drops, you will automatically be granted exclusive permission to loot that item from the corpse. We hope this system will prevent the practice of passing camps and/or items to friends, corpsing additional items, and so on. We believe this should closely mimic how the majority of camps were handled in classic Everquest, and is the best solution to mechanically enforce it. More details about this system will be announced prior to launch.
+1 , simple solutions to complex problems, truly professional!
loramin
09-13-2019, 03:21 PM
Lists
We would like players to have their fair shot at obtaining limited time items, and to that end we are devising a system for a server-kept 'list' of players in line to loot said item. Upon entering a zone or camp area, you will be able to enter a command to add yourself to the list for this item. While your name is on that list you must remain in the zone or camp vicinity until your name reaches the top (You'll have a limited time to re-enter the zone or area in case of disconnection). Once your name is up, and the item drops, you will automatically be granted exclusive permission to loot that item from the corpse. We hope this system will prevent the practice of passing camps and/or items to friends, corpsing additional items, and so on. We believe this should closely mimic how the majority of camps were handled in classic Everquest, and is the best solution to mechanically enforce it. More details about this system will be announced prior to launch.
https://i.imgur.com/ZnOPej4.gif
https://i.imgur.com/3ifevdZ.gif
https://i.imgur.com/KJBKt6y.gif
https://i.imgur.com/Y5Cdpht.gif
https://i.imgur.com/SdP4oYu.gif
https://i.imgur.com/qW3iPnR.gif
toasteroven
09-13-2019, 03:23 PM
I'd do $26 a month if we could disable the login screen for hyper elitists like this
how is wanting to restore the game back to it's original state elitist?
toasteroven
09-13-2019, 03:27 PM
I don't think people understand that an MMO needs players. 1,000 people isn't that many. If you split it into two servers you might as well just go play on your own private server by yourself. There will be no economy.
I'm wondering if the fan boys here are just blindly praising and have no actual play time in this game. Lists are not classic. Part of the classic experience was putting in the hard work and now it's just being given to you
Naethyn
09-13-2019, 03:29 PM
pras
Nagoya
09-13-2019, 03:30 PM
There is no "original state" unless you can travel back in time. Classic EQ was only possible to experience in 99. We are in 2019 now, you can experience Green, which includes some non-classic features meant to emulate what it was like to play in 99, even though it is impossible now to reproduce the magic, the exploration, the mystery, the unknown, that everything was at the time.
Enjoy what Green is and stop being an elitist, you know you are being one right now.
toasteroven
09-13-2019, 03:31 PM
What are you talking about? There are plenty of known classic mechanics that are being deliberately circumvented.
What's with the elitist finger pointing? Are you having some type of personal issue and feeling down about yourself? I'm talking about classic mechanics
Zeboim
09-13-2019, 03:32 PM
I don't think people understand that an MMO needs players. 1,000 people isn't that many. If you split it into two servers you might as well just go play on your own private server by yourself. There will be no economy.
Right, you heard the man. Let's just give up on this whole Green concept. Rubbish idea anyways.
toasteroven
09-13-2019, 03:33 PM
I think I inferred it's probably a bad idea to have 2 servers if the population is 1000
Videri
09-13-2019, 03:37 PM
Do you guys think any new players will join, or that any previous players will return, at the start of the fresh server?
Tupakk
09-13-2019, 03:38 PM
@nilbog will the patches be auto patches or will we be doing the same thing as we do on blue.
imsorryGMs
09-13-2019, 03:38 PM
I would donate $25 / mo if you enforced classic mechanics such as:
- No lists
- Remove 25 mob aoe limit
- Unroot dragons
That's rmt tho
Znakebite
09-13-2019, 03:38 PM
Exciting! I still don't know what toon to roll!!
Kohedron
09-13-2019, 03:40 PM
Posting in an epic thread that will be linked to many pages across the internet
zaneosak
09-13-2019, 03:52 PM
Is this List concept only for specific items or all "rare" drop items, or will there be a list of items, or is it only items that eventually phase out of existence?
malbadon
09-13-2019, 04:03 PM
The list command needs to be restricted by account or preferably IP or you will just have guys listing up multiple toons/accounts and handing it off that way, made even easier for them since they don't even need the next toon online to officially hand the camp to them.
soronil
09-13-2019, 04:04 PM
What are you talking about? There are plenty of known classic mechanics that are being deliberately circumvented.
What's with the elitist finger pointing? Are you having some type of personal issue and feeling down about yourself? I'm talking about classic mechanics
The goal of this project is not 100% classic mechanics. They've stated many times that when classic mechanics cause a non-classic atompshere, recreating the atmosphere is more important.
When manastones and guises were dropping on live, most players didn't know/care what that was. Nobody knew that they would get nurfed / stop dropping. Extreme poop-socking / permanent camping / handing off camp to friend/guild was not widespread.
On green, because people know exactly when these things will be changed, and the everyone knows about them (and people want them just because other people want them, in many cases... ) you can not have classic environment with classic mechanics.
People wanting 100% classic mechanics are in the minority, and more importantly, are not on the same side as the devs on this topic, so you might as well get over it.
Kuren
09-13-2019, 04:10 PM
Blue Server
The blue server will always be open and remain at its current point in the timeline, with possibly some custom content being added to keep things interesting in a 'classically inspired' style.
This is really awesome news! Excited to see what you all cook up :D
Supreme
09-13-2019, 04:12 PM
This feels like a virgin...or something.
Rogean
09-13-2019, 04:12 PM
I want to address a few misconceptions I've seen about the Lists.
The items will still be going to those that put the time in. This is not a "Casual" mechanism. This is a "Fair playing field for those that can put the time in". You will need to be the appropriate level that we pre-determine to add to the list. You need to stay ONLINE and in the zone or near the camp. You need to pass AFK Check Mechanisms. You can only loot it once. Etc. This system is purely to prevent the same people or group of people from holding the camp for days or weeks at a time and stocking up the items for themself and their friends/guildies.
GnomeCaptain
09-13-2019, 04:18 PM
Thanks Rogean and Nilbog and everyone else, you guys rock.
BlindGC
09-13-2019, 04:20 PM
Sounds like the "list" concept is meant for legacy items with impending nerf dates not all rare drops. Just the ones that have a limited time to drop before disappearing forever
lifewater
09-13-2019, 04:29 PM
The list idea is great, but are you saying once you get in the list, do your time, and loot the item, you can never get another one? Or you can reapply and go to the bottom of the list and wait all over again? I hope its the latter, otherwise that kind of kills green for me at least. I'm not looking to get 15 of any mega rare item, but having one for myself and one to sell or hold over until blue was something I was really hoping for :P
Thrombosis
09-13-2019, 04:31 PM
Just want to say thanks for this. Only discovered Project 1999 this year so I'm quite delighted at the chance to restart on a fresh server where I won't be so far behind everyone. Started playing EQ towards the end of the Velious lifecycle too so it will be really interesting to see what it was like before then. Just hope I can get the playtime to do it justice.
I love you devs!! Thanks for making my wildest dreams come true.
Mynxx
09-13-2019, 05:00 PM
yay!!!
magicfest2
09-13-2019, 05:03 PM
Yeah, I hope/assume the list-enabled items will only be stuff that's solo-able and eventually nerfed/removed...
I'm currently imagining zoning into Upper Guk and getting on the list for a Ghoulbane while the lord group doesn't actually want/need me in it -- or being in the lord group but being third on the list, after some guy who was in the zone before me but is invisible in the corner chatting with their friends and playing Mario Kart.
Or, even for solo-camps, the person who is first on the list is just *really bad* and can't/doesn't find and kill the mob in a timely fashion. Does the list just stall?
I guess this is why there's GMs/Guides? :D
It'd be nice if we were confident that there are good automated solutions to these issues...
Edit: Forgot to say possibly the most important part, which is that *regardless* I am *SUPER STOKED ABOUT GREEN* and it is difficult for me to physically contain my excitement. I have been looking forward to this for a long time! Thanks to everyone involved in getting this going! <3
zaneosak
09-13-2019, 05:05 PM
Can anybody that has played from the beginning tell me how bad the playing experience is with 100s of players in the low level zones? I have been on P99 on and off for 5 years now, enjoy the nostalgic feelings and population of zones. Will there is "unplayability" trying to get out of the gate or will it be not so bad? I am envisioning zones like Unrest and Oasis being 50+ players at primetime, which sounds cool at first but nightmarish at the same time, perhaps it will require people to delve out of those zones into other zones to XP, there is plenty of places with decent ZEM and mob counts to play in the 10-30.
I'm excited to try something fresh seeing as I didn't start P99 until 1/2 way thru its lifespan. Looking forward to trying.
Chortles Snort|eS
09-13-2019, 05:10 PM
PrAS CT
👏🏽🙏🏽🙌🏽
baakss
09-13-2019, 05:12 PM
Lastly regarding cross-server boxing. I don’t know the technical requirements for this but I would highly encourage preventing 1 character on Green and 1 character on Blue being allowed.
This is a great idea tbh.
vetia
09-13-2019, 05:13 PM
THANK YOU SO MUCH OMGGGGGGGG
ONLY DISCOVERED P99 LAST YEAR, CAME AT THE RIGHT TIME
WILL BE DONATING!!
FORGIVE ALL CAPS I'M JUST SO EXCITED
YAYAYAYAYAYAY
HATERS/COMPLAINERS/"WITHHOLDERS": GO MAKE YOUR OWN EVERQUEST PROJECT THEN :)
Zeboim
09-13-2019, 05:20 PM
Or, even for solo-camps, the person who is first on the list is just *really bad* and can't/doesn't find and kill the mob in a timely fashion. Does the list just stall?
I'm betting that in this case other people just kill the mob for them, drop a loc or whatever and tell them to come get their stuff as soon as the loot timer ends just so that they'll get out of the way.
Coridan
09-13-2019, 05:23 PM
Character Names
You will not be able to create a character on Green with the same name as a character on Blue, unless you are on the same account that owns that character on Blue. We may also bring the server up early to allow character creations ahead of time. We will try to announce this as much in advance as we can.
Please do a name clean up before launch for people sitting on cool names on banned accounts or other accounts that haven't logged in for over 5 years and aren't level 10+ or something
Jadian
09-13-2019, 05:24 PM
Can anybody that has played from the beginning tell me how bad the playing experience is with 100s of players in the low level zones? I have been on P99 on and off for 5 years now, enjoy the nostalgic feelings and population of zones. Will there is "unplayability" trying to get out of the gate or will it be not so bad? I am envisioning zones like Unrest and Oasis being 50+ players at primetime, which sounds cool at first but nightmarish at the same time, perhaps it will require people to delve out of those zones into other zones to XP, there is plenty of places with decent ZEM and mob counts to play in the 10-30.
I'm excited to try something fresh seeing as I didn't start P99 until 1/2 way thru its lifespan. Looking forward to trying.
It's literally the most fun you can have on these servers short of being the first to compete for newly opened raid mobs
Mewse
09-13-2019, 05:24 PM
Can anybody that has played from the beginning tell me how bad the playing experience is with 100s of players in the low level zones? I have been on P99 on and off for 5 years now, enjoy the nostalgic feelings and population of zones. Will there is "unplayability" trying to get out of the gate or will it be not so bad? I am envisioning zones like Unrest and Oasis being 50+ players at primetime, which sounds cool at first but nightmarish at the same time, perhaps it will require people to delve out of those zones into other zones to XP, there is plenty of places with decent ZEM and mob counts to play in the 10-30.
I'm excited to try something fresh seeing as I didn't start P99 until 1/2 way thru its lifespan. Looking forward to trying.
You'll probably want to be either ahead of, or behind, the curve. The first few weeks are going to be an absolute nightmare, fighting over every skeleton and orc, until people start to spread out. You can probably expect to be on a waiting list before every group you join for quite some time.
Still, it'll be a lot of fun. Just embrace the chaos.
BWoTHa
09-13-2019, 05:25 PM
How will it work for fungus staff for example? If someone is 24/7 in the zone waiting on top of the list, he is going to expect groups to go at that camp, do all the work and hand over the drop?
Darkintellect
09-13-2019, 05:27 PM
List concept is brilliant. It reminds me of when on Bristlebane, when J-Boots dropped off Drelzna in Najena, there was a list held by the current group of 10 which shifted each time and people were surprisingly civil and proper. No KSing or such was heared for as long as they dropped. There was a similar approach on other camps but the list wasn't nearly as long. J-Boots was ultimately the most popular camp, beating that of Evil-Eye bag, Manastone, Guise of the Deceiver and the like. It was an amazing experience within the game and bolstered the feel of a true community.
If by the end of November the concept turns out looking good, I can guarantee I'll drop a few hundred your way because this is not only a worthy effort with all that the team has done but on the concept of Lists alone, it deserves to be rewarded.
Thanks again Project1999 team.
Jadian
09-13-2019, 05:29 PM
How will it work for fungus staff for example? If someone is 24/7 in the zone waiting on top of the list, he is going to expect groups to go at that camp, do all the work and hand over the drop?
How can you possibly get this bad of a read from what Rogean wrote? :confused:
Novemix
09-13-2019, 05:30 PM
Merging will be interesting.
If I have a 60 halfling cleric named Foobar on Blue, and create a gnome warrior on Green, named Foobar... how will they be merged (force a name change?), and what if all my char slots on Blue are full? (require empty slots?) Do I have to have as many empty slots on Blue as I have chars on Green or the merge fails? Or do I get to select which chars merge and which will be thrown away?
Questions, I have them. But I trust y'all will come up with a smart way to handle it.
Bludlust
09-13-2019, 05:30 PM
The 25 mob rule was never part of Classic EQ....This is already off to a unauthentic start :P
Jadian
09-13-2019, 05:31 PM
Join Date: Jun 2018 - " The first few weeks are going to be an absolute nightmare"
..... Wut? Maybe ask people who have been there.
I'm hoping for Gfay as auction zone. It's always been EC for me.
Gfay was the first auction zone on Fennin Ro. Then NFP, then finally EC (tunnel).
pink grapefruit
09-13-2019, 05:38 PM
Why pve tho? :(
BuzWeaver
09-13-2019, 05:39 PM
Congratulations on 10 years. Wow, amazing to think its been that long. You guys have done some amazing work since I've played.
Lojik
09-13-2019, 05:41 PM
Can anybody that has played from the beginning tell me how bad the playing experience is with 100s of players in the low level zones? I have been on P99 on and off for 5 years now, enjoy the nostalgic feelings and population of zones. Will there is "unplayability" trying to get out of the gate or will it be not so bad? I am envisioning zones like Unrest and Oasis being 50+ players at primetime, which sounds cool at first but nightmarish at the same time, perhaps it will require people to delve out of those zones into other zones to XP, there is plenty of places with decent ZEM and mob counts to play in the 10-30.
I'm excited to try something fresh seeing as I didn't start P99 until 1/2 way thru its lifespan. Looking forward to trying.
I mean, it's kind of up in the air how many people will play green. I don't think we'll get as many as live had (3000) but it's probably going to be more than p99 had at inception (a couple hundred?) On live it was pretty common for people to sit and camp a single spawn for xp in dungeons, even in groups! I don't foresee people having that patience here. Maybe crowded newbie yards at launch weekend? After that just standard overcrowding at popular spots.
BWoTHa
09-13-2019, 05:53 PM
How can you possibly get this bad of a read from what Rogean wrote? :confused:
Reason why i am asking the question. If i get this right, if the item drops off the named, it can only be looted by the right person on the list. So even if you are not part of the group doing the work, the drop still goes to the person on the list? So for the fungus staff for example, people will camp the ph until they kill the named and be ok having someone who didnt help at all in the pull/kill get the drop? The post doesnt specify that the person on top of the list has to do the kill. I expect that people there will help out kill the ph as fast as possible so the liste can move to the next person.
Delfofthebla
09-13-2019, 05:56 PM
Why pve tho? :(
Because Everquest always has and always be, a PvE MMO.
Mewse
09-13-2019, 06:04 PM
Join Date: Jun 2018 - " The first few weeks are going to be an absolute nightmare"
..... Wut? Maybe ask people who have been there.
Have you ever played an online game at launch? With a static world? Because a ruthless fight for spawns is the name of the game when everyone is congested in small areas with too many people, and not enough mobs.
Also my forum join date is not the date I joined the server. But thanks for the input.
magicfest2
09-13-2019, 06:04 PM
Reason why i am asking the question. If i get this right, if the item drops off the named, it can only be looted by the right person on the list. So even if you are not part of the group doing the work, the drop still goes to the person on the list? So for the fungus staff for example, people will camp the ph until they kill the named and be ok having someone who didnt help at all in the pull/kill get the drop? The post doesnt specify that the person on top of the list has to do the kill. I expect that people there will help out kill the ph as fast as possible so the liste can move to the next person.
Yeah, honestly I got the same read as you, which is why I also posted about a page or two back asking if this will apply to solo-camps only, or what... If I get on the list, does a group HAVE to accept me in basically, or else just assume they don't get their item? The sheer ridiculousness of that makes me think it just won't apply to MOST things, just a few select items where it's a problem. Groups themselves should always have the right to select how to distribute items, IMO.
MaCtastic
09-13-2019, 06:06 PM
Does the list mechanism check to prevent listless items from being ninja'd when a list has not been created yet? Example..
Toon A is killing a named mob that does not have a list created yet (doesn't know or just didn't think anyone was nearby). While toon B idle's by waiting for the last few %. Then, Toon B "/list add mob" as the mob dies, before Toon A realizes, and toon B walks off with his new Item C.
Question is based on speculation of the mechanics. Would there be a system message or some broadcast or means to check the list, assuming so as well.
Coridan
09-13-2019, 06:12 PM
Have you ever played an online game at launch? With a static world? Because a ruthless fight for spawns is the name of the game when everyone is congested in small areas with too many people, and not enough mobs.
Also my forum join date is not the date I joined the server. But thanks for the input.
Classic has a LOT of newbie areas though, and quests don't force everyone into the same bottlenecks like WoW. GFay will be a bit crowded sure but you can do Bard mail to level 4 and then all the camps open up, orc hill, kobold, goblins. We're gonna wanna spread out more. Qeynos Catacombs North Ro, Qeynos Hills, heck Kithicor is a newbie zone too until Bloody Kithicor happens.
Rogean
09-13-2019, 06:14 PM
I don't think we'll get as many as live had (3000)
I think 3000 is a very realistic number. I think you underestimate how many have been waiting for this server. If not for WoW Classic, I'd say 3k would have been a minimum. Now I'm not sure. Guess we'll see :).
Delfofthebla
09-13-2019, 06:46 PM
I think 3000 is a very realistic number. I think you underestimate how many have been waiting for this server. If not for WoW Classic, I'd say 3k would have been a minimum. Now I'm not sure. Guess we'll see :).
Delay it by two months, wink wink nudge nudge.
Eptar
09-13-2019, 06:50 PM
Haven't played in a couple years but my time on blue was amazing and I may come back for green. I will be happy to donate to help with server costs, every player that can afford it should!
whitebandit
09-13-2019, 06:54 PM
What happens if you have a full character sheet when the merge happens i wonder?
loramin
09-13-2019, 07:12 PM
What happens if you have a full character sheet when the merge happens i wonder?
The simplest solution would be to create an entire EQEmulator account for them.
Jadian
09-13-2019, 07:28 PM
Jesus these Devs have the patience of saints. With all these disingenuous or downright stupid readings of a pretty simple concept I can imagine all the other shit they've had to put up with over these years.
Jadian
09-13-2019, 07:37 PM
Have you ever played an online game at launch? With a static world? Because a ruthless fight for spawns is the name of the game when everyone is congested in small areas with too many people, and not enough mobs.
Also my forum join date is not the date I joined the server. But thanks for the input.
As a matter of fact I have. Both of these servers. Both times was a blast. :eek:
Worry
09-13-2019, 07:42 PM
Pras to the list idea. Well done to the Staff! Can't wait.
kausali
09-13-2019, 07:49 PM
I'm not sure if this was asked... when servers do merge and I have same named toons on same account by design how will that be handled?
Maelstrom
09-13-2019, 07:59 PM
About the naming policy, will there be new names available that were used on Blue?
Lots of names have been taken but never used and on old unused accounts. It would be great if you guys can clean the slate on names that were taken but no longer in use.
Free all those great but never available names!
maximum
09-13-2019, 08:00 PM
RIP the Discord perma-death experiment server?
whitebandit
09-13-2019, 08:23 PM
I do think that probably a wipe of all the level 1 toons on accounts that arent used as well as a wipe of all banned accounts would probably be a good idea.
Zuranthium
09-13-2019, 08:23 PM
Very boring server then and not classic. Camps were decided by DPS the first year of Everquest, not lists.
<True Guk Scum> is recruiting! Our goal will be circumventing lists and having OOC and RNF meltdowns on a regular frequency! /s
Thanks devs and project owners for an exciting new nerd playground that I'm sure will bring forth many a salty nerd tear.
Mewse
09-13-2019, 08:27 PM
As a matter of fact I have. Both of these servers. Both times was a blast. :eek:
Then I'm not sure what you're on about, man. I said it would be fun. But having played in several of the recent(ish) TLP servers, which had populations much closer to the expected one for Green than Blue did at launch, finding anything to kill can be a massive problem. Too many people, not enough mobs, and not enough areas for even a thousand players from 1 - 20. We could see several times more people than that.
I can't wait to play Green. But the person who was asking the original question deserves an honest answer about what the server will look like at first, given their concerns.
Somekid123
09-13-2019, 08:30 PM
Amazing how time after time of what the staff does with volunteering time with nothing in return you nerds find something to bitch and cry about.
Thank you staff for what you do.
Faiding
09-13-2019, 08:32 PM
Very boring server then and not classic. Camps were decided by DPS the first year of Everquest, not lists.
I'm pretty sure what wasn't classic was 2000 people vying to obtain 2 items from a game they didn't even know existed yet. Let alone a version of it that would be non-profit managed by a team of volunteers without the overhead to deal with 2000 petitions.
Lists are way for the devs to passively manage what would otherwise be a disaster, not to make you feel better about your stupid idea of the world.
kabouter
09-13-2019, 08:57 PM
Nice job guys, looking forward to playing on green!
Zuranthium
09-13-2019, 09:04 PM
I'm pretty sure what wasn't classic was 2000 people vying to obtain 2 items from a game they didn't even know existed yet.
That's going to exist regardless, unless the game code is changed, in such a way as to create a game that's trying to be "what Everquest was originally envisioned as", instead of just copying a 20+ year old code that wasn't sophisticated enough to properly express the intention of the game designers.
Lists are way for the devs to passively manage what would otherwise be a disaster
No it isn't. If the rule was DPS wins and "kill stealing doesn't exist", then it would already be managed exactly by that. People who want to compete for something can do it, exactly as it was in classic. People who find that method unsatisfying can choose to do nice camps only and exclude the players from their groups who are "kill stealers".
SunDrake
09-13-2019, 09:08 PM
I've since returned to live EQ, but wanted to pop in and congratulate the staff here. I started on P99 shortly after it opened and spent many wonderful years here before I decided to move on. The team that is behind this project truly is top notch. I'm happy that this day will finally come :)
Old_PVP
09-13-2019, 09:18 PM
Development will not stop for Green and Blue.
LOL!!! Good thing it's another PVE server...exactly...like...blue. :rolleyes: Any official thoughts on the other server? You know, the red-headed stepchild that you all are ashamed of.
Lemonhead
09-13-2019, 09:20 PM
I mean, it's kind of up in the air how many people will play green. I don't think we'll get as many as live had (3000) but it's probably going to be more than p99 had at inception (a couple hundred?) On live it was pretty common for people to sit and camp a single spawn for xp in dungeons, even in groups! I don't foresee people having that patience here. Maybe crowded newbie yards at launch weekend? After that just standard overcrowding at popular spots.
There were not 3000 people per server at launch (or shortly after) in general. Not on most servers at least, from what I have read and my experience on Fenin Ro. I mean, not that many people were into that stuff yet. And more importantly, not everyone who would had up to date computers, or computers at all. And they kept adding servers as needed. I started watching a college roommate play about a month after launch. Then was playing 2 months later, after playing his paladin quite a bit.
I spent a lot of time not leaving Faydark early on, but went on adventures here and there. Playing during prime time, there were maybe 15-25 people working Crushbone. Greater Faydark had a good number of folks but it wasn't like EC or anything. I had Dagnor's Cauldron to myself mostly! Haha. The rest of the world didn't seem horribly overcrowded. And I popped on other servers just to check it out and I never saw some crazy over crowded thing. They made enough servers to keep things enjoyable.
Maybe that 3000 number is the total daily players? Or at the end of Velious or something. But I doubt that either. They didn't divulge numbers then and there was no /who all count. But 3000 was certainly nothing normal. And there are many many servers.
Demoraliser
09-13-2019, 09:22 PM
There will be over 2000 players at launch. If you don't believe this. You're in denial.
Regular Blue Players
Old Players Returning
Tourists
Won't be shocked in day 1 hits 3k. Velious launch it self was 2k+ Now we're talking a whole new fresh server.
None of which will be above level 1 at launch, expect 400-600+ people in certain noob zones.
It's going to be spicy.
No leashing in classic. CHOO CHOO all aboard the petition express
Lemonhead
09-13-2019, 09:23 PM
Also, since we are adding servers and are concerned about cost, why allow boxing across blue/green? Why allow that? Keep the cost down and make people decide what they are going to play. Please. If after, a server is dying, then allow it. (Like red) Only 1 server.
Tethler
09-13-2019, 09:48 PM
I wonder how long it's gonna take before some asshat DDoS's p99 after launch
Asher
09-13-2019, 09:49 PM
Please do a name clean up before launch for people sitting on cool names on banned accounts or other accounts that haven't logged in for over 5 years and aren't level 10+ or something
Agree 100%. I gave my account on P99 away to my guild leader when I left 4 or 5 years ago and I would like to get them back.
Asher
09-13-2019, 09:55 PM
merging rare items into blue is such a bad approach.
guess ill sell my shit while it still has value
You have three years. I think you will be fine.
Larethan
09-13-2019, 10:17 PM
12,000 views of this thread within 7 hours of submission and there are still people who don't think it will hit 3k population at launch. Lol.
Videri
09-13-2019, 10:29 PM
There will be over 2000 players at launch. If you don't believe this. You're in denial.
Regular Blue Players
Old Players Returning
Tourists
Won't be shocked in day 1 hits 3k. Velious launch it self was 2k+ Now we're talking a whole new fresh server.
None of which will be above level 1 at launch, expect 400-600+ people in certain noob zones.
12,000 views of this thread within 7 hours of submission and there are still people who don't think it will hit 3k population at launch. Lol.
I fear these posters may be right. Cazic Thule help us all.
Tethler
09-13-2019, 10:33 PM
I fear these posters may be right. Cazic Thule help us all.
I'd say just wait a week if you don't want to fight the crowds. Gives time for the people that forgot how hard it is to quit and for the remainers to move past the newbie zones.
Lojik
09-13-2019, 10:33 PM
I think 3000 is a very realistic number. I think you underestimate how many have been waiting for this server. If not for WoW Classic, I'd say 3k would have been a minimum. Now I'm not sure. Guess we'll see :).
My skepticism comes from the fact that there's not really much for 3000 people to do. Back on live there was a lot of rping, people just enjoying being in norrath, and they didn't really know what to expect. I remember when I started on live just seeing characters hanging out in random taverns in cities and what not. I don't see many people staying logged in if it's an fte race that they win 10% of the time just for xp mobs at level 10. Of course I'm an idiot and usually wrong... I mean we have hundreds of people on blue who still stare at walls for hours on end (3? 4?) years after velious.
I'm not doubting the number of interested people in this server, just how willing they'll be to be in game doing almost nothing
There were not 3000 people per server at launch (or shortly after) in general. Not on most servers at least, from what I have read and my experience on Fenin Ro. I mean, not that many people were into that stuff yet. And more importantly, not everyone who would had up to date computers, or computers at all. And they kept adding servers as needed. I started watching a college roommate play about a month after launch. Then was playing 2 months later, after playing his paladin quite a bit.
I spent a lot of time not leaving Faydark early on, but went on adventures here and there. Playing during prime time, there were maybe 15-25 people working Crushbone. Greater Faydark had a good number of folks but it wasn't like EC or anything. I had Dagnor's Cauldron to myself mostly! Haha. The rest of the world didn't seem horribly overcrowded. And I popped on other servers just to check it out and I never saw some crazy over crowded thing. They made enough servers to keep things enjoyable.
Maybe that 3000 number is the total daily players? Or at the end of Velious or something. But I doubt that either. They didn't divulge numbers then and there was no /who all count. But 3000 was certainly nothing normal. And there are many many servers.
The 3000 wasn't referring to launch, just average highs I remember seeing probably around kunark launch. There were easily 100+ in loio and sk was my haunt, usually 90+ in prime time in South katana.
Buefurd
09-13-2019, 11:09 PM
Thank you, thank you, thank you to all p99 staff for this amazing effort. I don't currently play on p99 or any other form of EQ, but I've been a long time fan and lurker. I plan to roll a new char on green when it launches, and I'm sure there are many out there like me.
I know this will probably fall on deaf ears, but to all of the people in this thread that have anything to say other than how awesome this is for us (i.e whiners): p99 staff do not owe you anything. How can you honestly expect a group of volunteers to make the game exactly the way YOU want it? How selfish and childish are you? You don't get to decide. End of story.
Keep up the great work p99 team and I hope all of your hard work pays off. I'm really looking forward to returning to Norrath :)
aaezil
09-13-2019, 11:38 PM
Does anyone think that if all the global total man hours spent playing eq were instead put into curing cancer or something then there would be no more cancer 10 years ago?
YendorLootmonkey
09-13-2019, 11:49 PM
Does anyone think that if all the global total man hours spent playing eq were instead put into curing cancer or something then there would be no more cancer 10 years ago?
This gives me a world-changing idea! On Green, the rules should be "your guild has to kill the warders AND develop a cure for cancer in order to wake the sleeper".
Ripqozko on the front of Time magazine holding his Nobel Prize 6 months into Velious. Mark my words.
PabloEdvardo
09-13-2019, 11:57 PM
YES LISTS YES LISTS YES LISTS YES LISTS YESSSSSSSSS
I'm so pumped I can't contain myself.
This is all I wanted. I want us all to get a chance at classic 'special' loot. Stuff where a single item might make us feel like that character has a story to tell. Less super ultra twinks, less gold barons, spread it out more, let us all feel a taste of the magic.
Thank you!! I can't wait!
ScribinTheScribe
09-14-2019, 12:07 AM
What if someone wants to grief the whole zone, example, dude at top of the loot list won't kill the mob/pH or can't kill it but still is 1st on the list?
Asher
09-14-2019, 12:14 AM
What if someone wants to grief the whole zone, example, dude at top of the loot list won't kill the mob/pH or can't kill it but still is 1st on the list?
#s 2 through 30 kill it instead? Only #1 can loot though.
Stonehaven
09-14-2019, 12:56 AM
Awesome Thanks!
demokatt
09-14-2019, 02:26 AM
So all I have to do go get the item is being number one in the list? There Will always be People killing it for me in order to get next in line? :-)
Widan
09-14-2019, 02:49 AM
There's seriously nothing happening to red? It's been dead for years. Reboot it or make a teams pvp server. This will alleviate some population concerns for green as well.
ravax
09-14-2019, 02:55 AM
Thanks to all devs!
I'm not doubting the number of interested people in this server, just how willing they'll be to be in game doing almost nothing
Have you played any MMO made in the past 15 years? Having nothing to do is the current meta of MMO design. Sadly that isn't really a joke, evidenced by the amount of people playing p99 daily despite many having played it for far longer than the amount of content a stagnant emulator could provide. I know people who are still making twinks to play even though they intend on dropping blue for green.
Not to say that the people fearmongering about barren wastelands with no living mobs aren't correct, because that will likely be the case. It's just that.. well.. that's the way it is, and it's not really a big deal. Again, there's indisputable evidence. People are paying 15$ a month to play WoW, which they already payed to play 15 years ago. On top of that they are competing with tons of players for quest mobs, some of which take 5~ minutes to respawn. It's even worse than EQ in some ways, since you need exact mobs to complete grinding quests.
Either way splitting the playerbase between two servers would be foolish. Again, look at WoW. Every idiot fanboy and their dog is playing on Faerlina so they can cringe on every streamer playing on Faerlina, which they all do. Why would green be any different? Who is going to volunteer to play on the dead server? Who is going to keep playing on the dead server? Who is going to have the patience or desire to reroll off the dead server? It's not like two servers would solve anything. It would only create many more problems down the road to alleviate some people's impatience at the start.
Anyway, excited to see the announcement, even if it's about what I expected. I wasn't expecting code written to control drops, though I did expect something to be in place. I suppose I thought some poor bastard would have to monitor the neckbeards in guk. Interested to see how this system works without allowing people to leech.
Videri
09-14-2019, 03:34 AM
What if someone wants to grief the whole zone, example, dude at top of the loot list won't kill the mob/pH or can't kill it but still is 1st on the list?
I want to address a few misconceptions I've seen about the Lists.
The items will still be going to those that put the time in. This is not a "Casual" mechanism. This is a "Fair playing field for those that can put the time in". You will need to be the appropriate level that we pre-determine to add to the list. You need to stay ONLINE and in the zone or near the camp. You need to pass AFK Check Mechanisms. You can only loot it once. Etc. This system is purely to prevent the same people or group of people from holding the camp for days or weeks at a time and stocking up the items for themself and their friends/guildies.
pharmakos
09-14-2019, 03:43 AM
well i'll be a monkey's uncle, it's finally happening
will Pharmakos start over fresh on yet another server, again abandoning his main at level 59? find out October 25th!
TehHobbit
09-14-2019, 03:52 AM
Any news at all for the PVP community? Ever?
I'll make sure and mark my calender for the 2023 green to blue merge tho.
Coridan
09-14-2019, 04:06 AM
So all I have to do go get the item is being number one in the list? There Will always be People killing it for me in order to get next in line? :-)
That's basically how Mask of Deception works now, since any rogue or Bard high enough to join the Ass/Sup camp has already made the trip down there to get a rotting one from people camping for the bag or just xp.
Dolalin
09-14-2019, 05:17 AM
Everyone thinks they're a genius and they can see loopholes that the staff are somehow blind to.
Spoiler: you aren't that smart.
KOOLLAYD
09-14-2019, 08:23 AM
There is a lot of valid questions regarding server merges among a lot of other things being asked and yet none of it being answered. Think we can get some light shed on some of these questions and concerns please? Thanks in advance. :)
P.S. Didn't realize this project was 10 years old already. lol I was thinking it was only half that age for some reason. Congrats and making it to 10 years and Happy Birthday mates. Lmao!!!! :D
aaezil
09-14-2019, 08:55 AM
The real news here is that thousands of 20-60 year olds need to have custom code written for them because we all know they cant get along and play the game fairly without it. . .
Jimjam
09-14-2019, 09:24 AM
The real news here is that thousands of 20-60 year olds need to have custom code written for them because we all know they cant get along and play the game fairly without it. . .
We all know the Limeys and Cannuks can queue. Its those bloody fte yanks and 'grats me' ozzies ruining it for the rest of the anglosphere. :D:D:D
Sanyon
09-14-2019, 10:01 AM
How will it work for fungus staff for example? If someone is 24/7 in the zone waiting on top of the list, he is going to expect groups to go at that camp, do all the work and hand over the drop?
Hopefully the "List" will not be able to be started until the "Named" is killed at least 1 time.
Say if mobA or PH is not killed within %t amount of time... list renews or something like that.
Otherwise you probably would have people just afking there till more people show up.
eqgmrdbz
09-14-2019, 10:28 AM
I don't understand why there are people nitpicking the rules of the new server or bashing the idea of starting on Green because this and that....We are about to get to play on a fresh, as close to classic Everquest server as there is, only thing you need to do is play or not play and then shut the hell up.
I would like to thank all the staff and anyone who has helped keep this project going, it has allowed me to relive some of the best gaming moments of my gaming life. I will be donating to try and help keep this project going since it is now growing and will be around for years to come, I hope.
:):):):)
Shrubwise
09-14-2019, 10:34 AM
This is very exciting news. Thank you, staff, of past and present for all of your time and hard work devoted to this wonderful project. Here’s to another 10 years.
philanthropy
09-14-2019, 10:53 AM
fresh
Jadian
09-14-2019, 12:48 PM
Everyone thinks they're a genius and they can see loopholes that the staff are somehow blind to.
Spoiler: you aren't that smart.
This is what's amazing to me. That these retards think they've seen the one obvious flaw in the system that several devs and much more dedicated (and intelligent) staff members just somehow didn't consider.
damiendev
09-14-2019, 12:51 PM
This is what's amazing to me. That these retards think they've seen the one obvious flaw in the system that several devs and much more dedicated (and intelligent) staff members just somehow didn't consider.
and thats pretty smart of you to think that kind of things never happened, like no mmo features never had exploits at their release because the were not enough tested in real conditions.
BWoTHa
09-14-2019, 12:57 PM
This is what's amazing to me. That these retards think they've seen the one obvious flaw in the system that several devs and much more dedicated (and intelligent) staff members just somehow didn't consider.
Not trying to find flaws here. I just want a darn fungus staff. Just want confirmation or not that the list system will apply to it. If it doesnt, it will end up perma camped and passed among a circle of friends. Just want to know if people will have a fair chance at them or have to farm 10m+ plat to buy em off. Those are far more valuable than manastones in my book. Might even be the most expensive item. Without a list, it will get ugly there.
Imho, the list should be used for ALL the items that will stop dropping.
loramin
09-14-2019, 01:06 PM
I think what everyone's missing is that IT DOESN'T MATTER IF THE DEVS GET THE LIST SYSTEM PERFECT ON THE FIRST TRY OR NOT!
Look, the "maybe the devs thought about this first" camp is 100% right. So's the "humans are fallible and can't predict everything" camp. You're both making true points ... but really neither one matters.
Here's what I do know: the P99 team has an almost decade-long success track record. Whatever lists are like at release, everyone here should have absolute faith that the staff will correct whatever issues arise from them soon enough thereafter.
Endonde
09-14-2019, 01:24 PM
I think what everyone's missing is that IT DOESN'T MATTER IF THE DEVS GET THE LIST SYSTEM PERFECT ON THE FIRST TRY OR NOT!
Look, the "maybe the devs thought about this first" camp is 100% right. So's the "humans are fallible and can't predict everything" camp. You're both making true points ... but really neither one matters.
Here's what I do know: the P99 team has an almost decade-long success track record. Whatever lists are like at release, everyone here should have absolute faith that the staff will correct whatever issues arise from them soon enough thereafter.
Aren't you the one who has been complaining for years that Rogean won't do a raid rotation? Make up your mind please sir.
loramin
09-14-2019, 01:42 PM
You are correct that I think there's a lot of ways (not just rotations) to make raiding on Project 1999 more like it was in 1999-2001 (ie. more classic).
But thinking the devs could do things better does not mean ignoring a nearly decade-long success track record. And whatever I may disagree with the devs on when it comes to the raid scene, it's objectively undeniable that it has been a success for the project's history, and that the devs have always done what was necessary to keep it that way.
(Rogean may have forgotten we existed for a bit until beloved GM Braknar fell on his sword and "made" Rogean root the dragons ... but ultimately the dragons did get rooted, proving my point. Plust even if he hadn't, P99 raiding would have continued, just slightly less successfully ...
... and when you run a massively successful project for almost a decade, I think you're allowed to lose interest in it from time to time :))
Flowe
09-14-2019, 03:09 PM
Mana stone yea
avant_tard
09-14-2019, 03:23 PM
Grats on 10 years! can remember when P99 still had a PEQ feel and 350 pop. it's come a long, long way. Green will be unprecedented!!
J. Lee
09-14-2019, 03:57 PM
Amazing how time after time of what the staff does with volunteering time with nothing in return you nerds find something to bitch and cry about.
Thank you staff for what you do.
Whoever posted you can't recapture the wonder of 1999 EQ is just flat wrong. I was there day 1 live and stayed up hours after my friends all crashed just fishing in Surefall Glade. Everything about the immersive nature of EQ was so amazing.
I came to p99 recently and saw a Dragon spawn I had never even seen back on live. The sheer size and depth of the content mean there are countless new things to discover. If you put aside the mad dash to get level 60 and XYZ item, it has limitless entertainment value.
Somekid123 is spot on, the babies crying they aren't getting XYZ item are spoiled brats throwing their toys from the pram for attention. Meh. Really ?
Nexii
09-14-2019, 04:34 PM
You are correct that I think there's a lot of ways (not just rotations) to make raiding on Project 1999 more like it was in 1999-2001 (ie. more classic).
But thinking the devs could do things better does not mean ignoring a nearly decade-long success track record. And whatever I may disagree with the devs on when it comes to the raid scene, it's objectively undeniable that it has been a success for the project's history, and that the devs have always done what was necessary to keep it that way.
(Rogean may have forgotten we existed for a bit until beloved GM Braknar fell on his sword and "made" Rogean root the dragons ... but ultimately the dragons did get rooted, proving my point. Plust even if he hadn't, P99 raiding would have continued, just slightly less successfully ...
... and when you run a massively successful project for almost a decade, I think you're allowed to lose interest in it from time to time :))
Lists would be fine for raiding mobs too. I've never understood why there's a distinction between solo, group, and raid content where it comes to sharing.
Similar stipulations, your raid has 1 hour to kill the boss or it moves to the next raid on the list. Pretty much what ring war is atm.
kaizersoze
09-14-2019, 05:30 PM
merging rare items into blue is such a bad approach.
guess ill sell my shit while it still has value
Things like "sorry you don't have warder loot" will finally go away. Praiz
Vokhine
09-14-2019, 05:54 PM
Awww yissss
loramin
09-14-2019, 06:17 PM
Lists would be fine for raiding mobs too. I've never understood why there's a distinction between solo, group, and raid content where it comes to sharing.
Similar stipulations, your raid has 1 hour to kill the boss or it moves to the next raid on the list. Pretty much what ring war is atm.
Nexii you and I don't always see eye-to-eye on things, but I agree with this completely!
Lists may not be literally classic, but I think them (or something like them) could be used to create a far more classic raid scene overall than the current approach.
(And also, putting classic aside for a sec, I'd also just rather play a game where I have to wait my turn for a raid kill, but there's no training, no racing, no silly variant races (eg. CotH races), etc.)
loramin
09-14-2019, 06:19 PM
wish daybreak would launch a real classic server without titanium client and item links
id play
Daybreak doesn't even have that anymore. The original EQ server code has been lost to time, or at the least it's sitting on a hard drive in a closet in some old Verant dev's house or something.
If someone could produce it I could see a fairly large sum of money being paid for it actually ...
Forsh
09-14-2019, 09:28 PM
I am so turned off with how Blizzard handled their Classic launch that I might just abandon my 31 Hunter in favor of playing this.
mintmaster
09-14-2019, 09:52 PM
It was just December of last year that I started a thread asking when a new Pre Kunark server might come out. Was told repeatedly that it would be YEARS. SOOO proud or the devs for getting GREEN up in less than a year! Always wanted to play Pre Kunark but wasn't introduced to EQ by my kids until the end of Kunark so I have created a number of alts over the past year and played them exclusively as if there was only the original Norrath and it has been WAAAY cool(and no dial up or daily internet crashes).
I agree the open will be busy but I have found so many places that work as newbie areas that I guarantee there will be no crowds in places like that. There are also XP quests that unlimited people can do at one time. For me personally I am semi retired and can ENJOY the game. You might find me fishing in Surefall but you won't see me in LGuk for a long time or fighting to get on somebody's list.
There are STILL so many new things about this game I have just discovered after almost 2 decades. Just did a new quest for the first time today that had so little info on both wiki AND ALAKH that I pretty much had to work the quest out myself.
Maybe I play differently than other people, I don't raid, I don't do 12 hour spawn camps, I don't poop sock, but I do donate.
This going to be great!!! I am so proud of our Devs and GMS, big round of applause...and remember ...Donate
Sooooo looking forward to a fresh start. When you get ninja buffed by a passing shaman, SOWed by a passing druid, or C from a slow ass enchanter, it just might be me. No need to complain, the vast majority of the people I meet on p99 are helpful and courteous. SEE YOU GUYS INSIDE!!!!
I see more posts whining about whiners than actual whiners. I do see alot of people asking "what ifs" about lists and such. I see those as a good thing because it might be something the devs *gasp* didn't actually consider but will now. I mean, it is possible.
Does anyone think that if all the global total man hours spent playing eq were instead put into curing cancer or something then there would be no more cancer 10 years ago?
I've always said that if I put as much time/effort into my world domination plans as I do into EQ (since live launch) then I'd have taken over the world by now. :)
Zeboim
09-15-2019, 02:44 AM
Things like "sorry you don't have warder loot" will finally go away. Praiz
Let's be honest dude, we're still not gonna have warder loot.
hororugal
09-15-2019, 09:06 AM
In order to maximize the "classic" experience you should close the wiki as well :)
Jettison
09-15-2019, 09:15 AM
I'd pay $20 a month for a new red box like this except no lists, no rooted dragons, basically anything non-classic.
koban
09-15-2019, 10:29 AM
Will Green be tested the way you tested Surefall Glade spells ?
Still waiting for a patch to be able to mem them....:confused:
loramin
09-15-2019, 10:52 AM
Will Green be tested the way you tested Surefall Glade spells ?
Still waiting for a patch to be able to mem them....:confused:
Perhaps you were unaware: the entire point of "Beta Blue" is to test content for Green. That's literally the main reason the server has existed for the past near decade.
The devs were using you (and all of us) as guinea pigs, as they built up to their grand project (Green). It's just a happy accident that we all got to enjoy "almost classic" EQ for all those years as a side effect of them needing guinea pigs, and we paid for it by beta testing for them :)
mintmaster
09-15-2019, 12:04 PM
Regardless of how the list system works or what problems it might have, there is going to be a flood of legacy items on Green. In Classic not that many people lined up to loot manastones because most people either weren't aware of them or they did not recognize their intrinsic value. And of course no one foresaw their drop being removed. What will be in short supply early on will be plain old fashioned Plat.
I am glad to see that so many people are willing to stand around for days picking navel lint while they wait to loot a drop, I have better things to do.
Jimjam
09-15-2019, 12:42 PM
Will Green be tested the way you tested Surefall Glade spells ?
Still waiting for a patch to be able to mem them....:confused:
Did you submit bug report with evidence? If so we can waive this periods fees so you can play for free as a thank you for being such a good play tester and identifying an issue.
monkeydoc
09-15-2019, 01:34 PM
Will Green be tested the way you tested Surefall Glade spells ?
Still waiting for a patch to be able to mem them....:confused:
They've already acknowledged and fixed this, but it requires a downtime update to apply so it has to wait.
Not one mention about pvp in the most important post since i been on the project. Had fun, thanks a lot. Won't be playin green. We all really had high hopes for a side project purple server or at least something other than 37+ year old elf simulations
soronil
09-15-2019, 02:57 PM
Not one mention about pvp in the most important post since i been on the project. Had fun, thanks a lot. Won't be playin green. We all really had high hopes for a side project purple server or at least something other than 37+ year old elf simulations
I'm quite sure that unless you are nostalgic for 37(20) year old elf simulations, there are much better games out there for pvp. see ya.
Zeboim
09-15-2019, 02:57 PM
Time for the Red community to rise in open revolt. There are dozens of them.
Dozens!
Rick Sanchez
09-15-2019, 03:43 PM
Wipe blue and red and have three fresh servers! lol ok at least red =P
Samaritan
09-15-2019, 04:03 PM
Character Names
You will not be able to create a character on Green with the same name as a character on Blue, unless you are on the same account that owns that character on Blue. We may also bring the server up early to allow character creations ahead of time. We will try to announce this as much in advance as we can.
What about if we're coming from Red and had the name on Red before the person copied it on Blue?
Demoraliser
09-15-2019, 04:05 PM
What about if we're coming from Red and had the name on Red before the person copied it on Blue?
Dollars to donuts you're out of luck. Zero mention of red in OP. It's literally non existent.
A1rh3ad
09-15-2019, 06:50 PM
Thank you for providing such a great service. This is not meant in any way to express that I am not thankful. May we please have custom UIs? I do not like the default ones and I feel that since they arent truly classic we should be able to change them. I do not need a pet window or extra hot buttons. I actually play without them. I just do not like the look.
Gustoo
09-15-2019, 07:31 PM
Ooooooo that beta time!
Looking forward to the red revamp / discord / anything to stir that pot! Much love staff
Don't forget to disable duck to cancel spell casting till appropriate time line!
Maybe dump red to blue and wipe it and launch classic only permadeath?
Gustoo
09-15-2019, 07:35 PM
I agree with comment about closing wiki. True classic paiiin
Zeboim
09-15-2019, 07:40 PM
Someone would just rehost it elsewhere anyways.
What I'm curious about is if the auction tracker is going to be modified to follow both Green and Blue, and if things like Rubicite will be edited back to their original status.
A1rh3ad
09-15-2019, 09:38 PM
Someone would just rehost it elsewhere anyways.
What I'm curious about is if the auction tracker is going to be modified to follow both Green and Blue, and if things like Rubicite will be edited back to their original status.
Good thinking. I didn't even think of that.
stewe
09-15-2019, 09:52 PM
So they are opening a green server with all the nerf and removed items (nerf and removed for good reason) then after that green server has reached the end they are gonna let them flood blue with things like manastones, oh joy. Again, there is a reason these items were removed or nerfed in the first place
Old_PVP
09-15-2019, 10:45 PM
In all seriousness, how can there be such blatant disregard for an entire server? I know most people don't like EverQuest PVP cause they are bluebie carebears, and that's fine. However there would have been and could still be a decent population on Red if the devs showed the slightest interest in reviving it. Obviously someone on staff cared enough about PVP to launch Red 99 in the first place. The amount of interest expressed towards a TEAMS server proves that EQ PVP can be enjoyable for most people in the correct environment / ruleset. I wonder, was Teams PVP even discussed internally between staff as an option, or was Green PVE always the end game? Can you all seriously be that bland that you want another PVE server after 10 years of a PVE server? Fuck's sake...
If you insist on kicking Red in the nuts yet again though, at least let us transfer toons with manastones from Green to Red so we can infuse Red with some Legacy shit too.
Asher
09-15-2019, 10:56 PM
In all seriousness, how can there be such blatant disregard for an entire server? I know most people don't like EverQuest PVP cause they are bluebie carebears, and that's fine. However there would have been and could still be a decent population on Red if the devs showed the slightest interest in reviving it. Obviously someone on staff cared enough about PVP to launch Red 99 in the first place. The amount of interest expressed towards a TEAMS server proves that EQ PVP can be enjoyable for most people in the correct environment / ruleset. I wonder, was Teams PVP even discussed internally between staff as an option, or was Green PVE always the end game? Can you all seriously be that bland that you want another PVE server after 10 years of a PVE server? Fuck's sake...
If you insist on kicking Red in the nuts yet again though, at least let us transfer toons with manastones from Green to Red so we can infuse Red with some Legacy shit too.
Red is dead. The only reason it hasn't been shutdown is because they said they wouldn't.
ScaledClaw
09-15-2019, 11:27 PM
Can you re-create my Scaled Claw title and my Crystal Claw of Veeshan from the original release?
Tecmos Deception
09-15-2019, 11:33 PM
F Tecmos Deception (not to mention like 4 million other good names on old, dead accounts) gone forever. Serves me right I guess, but also wtf? Probably a deal breaker for me to be quite honest, for whatever that's worth.
aaezil
09-15-2019, 11:47 PM
In all seriousness, how can there be such blatant disregard for an entire server? I know most people don't like EverQuest PVP cause they are bluebie carebears, and that's fine. However there would have been and could still be a decent population on Red if the devs showed the slightest interest in reviving it. Obviously someone on staff cared enough about PVP to launch Red 99 in the first place. The amount of interest expressed towards a TEAMS server proves that EQ PVP can be enjoyable for most people in the correct environment / ruleset. I wonder, was Teams PVP even discussed internally between staff as an option, or was Green PVE always the end game? Can you all seriously be that bland that you want another PVE server after 10 years of a PVE server? Fuck's sake...
If you insist on kicking Red in the nuts yet again though, at least let us transfer toons with manastones from Green to Red so we can infuse Red with some Legacy shit too.
Mad about a free server
Go donate!
Graventhel
09-16-2019, 03:21 AM
Long shot here but, is Paineel going to be included at launch? It's not classic but kinda is, and I'd love to level an Eru SK.
Izmael
09-16-2019, 03:59 AM
Can you imagine the ungodly amount of CSR that will be needed if there's a name wipe? Not sure the team is willing to face that, considering it's a free project.
saftbudet
09-16-2019, 04:39 AM
I wanna congratulate us all on this milestone!
We have a classic eq experience comming up, with a classic lifespan timeframe comming up!!
I made a lil paypal donation out of gratitude, thanks for good work.
Kagukuk
09-16-2019, 05:31 AM
Thx for the great job !
Videri
09-16-2019, 05:42 AM
Maybe dump red to blue
Whooooaaaa I would have a 60 bard and cleric on Blue! And 52 cleric, and several others...whoa. Since I don't believe Red will change much, I'd much rather have those characters on Blue. I hope that happens!
apprentice04
09-16-2019, 08:44 AM
I am very excited to experience original era Everquest without quality of life improvements as a dwarf paladin. I want to take groups into places not normally grouped in for xp like befallen and najena.
Vidar
09-16-2019, 09:05 AM
In all seriousness, how can there be such blatant disregard for an entire server? I know most people don't like EverQuest PVP cause they are bluebie carebears, and that's fine. However there would have been and could still be a decent population on Red if the devs showed the slightest interest in reviving it. Obviously someone on staff cared enough about PVP to launch Red 99 in the first place. The amount of interest expressed towards a TEAMS server proves that EQ PVP can be enjoyable for most people in the correct environment / ruleset. I wonder, was Teams PVP even discussed internally between staff as an option, or was Green PVE always the end game? Can you all seriously be that bland that you want another PVE server after 10 years of a PVE server? Fuck's sake...
If you insist on kicking Red in the nuts yet again though, at least let us transfer toons with manastones from Green to Red so we can infuse Red with some Legacy shit too.
So you are saying that they should make another pvp server(that failed because of the players) instead of another PVE server that didnt fail? How does that make sense? And how is Green coming out kicking Red in the balls? The players kicked Red in the balls. PVP people got the PVP server and PVP people ruined it. Tough shit.
Although, You should go back and read some of the announcements. It is implied that there is another pvp server coming in the future some time.
BUUUUTTTTTTTT yes Green(as in PVE) has always been the point of P99.
Nilbog and all others who have invested their time and money into Project 1999 (now and throughout the years), thank you. Sincerely, thank you. You probably don't hear this enough.
AegnorP99
09-16-2019, 10:13 AM
Bah, this sounds amazing. Might need to give it a try.
Thanks for all the hard work, dev team.
eqgmrdbz
09-16-2019, 11:04 AM
I agree with comment about closing wiki. True classic paiiin
I never thought of this, oh I so want to this to happen but at the same time It would be sooo painful, I don't know what to think. :p
Uldarre
09-16-2019, 11:11 AM
I know it's just a pipe dream, but back on Veeshan we used North Freeport for our market zone for... some reason. It would be nice if that got shifted a bit, although I know people will naturally gravitate back to EC out of habit.
I played on Veeshan also and would love to see everyone trading in NFP. :)
Graventhel
09-16-2019, 11:23 AM
I played on Veeshan also and would love to see everyone trading in NFP. :)
Mithaniel Mar and subsequently Drinal after the split also did NFP. All my wheelin' and dealin' went down on the top floor of the Jade Tiger, last room.
Jadian
09-16-2019, 03:51 PM
. PVP people got the PVP server and PVP people ruined it.
HEY! As one of those PVP people I resemble that remark.
Coridan
09-16-2019, 06:26 PM
Mithaniel Mar and subsequently Drinal after the split also did NFP. All my wheelin' and dealin' went down on the top floor of the Jade Tiger, last room.
I was on Tribunal and we used the tunnel but everyone was down by Shady Swashbuckler not the entrance. It felt more like a bazaar in my opinion.
Madbad
09-16-2019, 07:01 PM
I'd pay $20 a month for a new red box like this except no lists, no rooted dragons, basically anything non-classic.
Vizax_Xaziv
09-16-2019, 07:22 PM
I am very excited to experience original era Everquest without quality of life improvements as a dwarf paladin. I want to take groups into places not normally grouped in for xp like befallen and najena.
Actually Najena will be packed in the early months because JBoots drop there!
popwesa
09-16-2019, 11:21 PM
Donate some $$ for the server or you are a scrub
Gustoo
09-17-2019, 01:16 AM
So they are opening a green server with all the nerf and removed items (nerf and removed for good reason) then after that green server has reached the end they are gonna let them flood blue with things like manastones, oh joy. Again, there is a reason these items were removed or nerfed in the first place
Guys we are talking 5 years down the line. Most og people gunna disappear before that. Red launched after all og secrets were revealed and there aren't mountains of manastones flooding the market. Most of them are gone.
The devs aren't idiots. Can we please all stop acting like the devs are idiots.
They are not idiots.
Red looking forward to any action taken to change it in any way. Fresh start like blue is getting. Anything. I love classic EverQuest and pvp makes it all the more intense and gives gear new meaning that I enjoy.
Besides do you guys really want the red player weirdos to go play green and sour that whole situation?
A robust quarantine facility is desirable for all players.
snflanigan
09-17-2019, 03:36 AM
Character Names
You will not be able to create a character on Green with the same name as a character on Blue, unless you are on the same account that owns that character on Blue. We may also bring the server up early to allow character creations ahead of time. We will try to announce this as much in advance as we can.
This is kind of a bummer. Part of the appeal to me for the Green Server was a shot at getting names I wasn't able to before. Is there any consideration being made towards purging accounts that have been inactive for years? There has to be accounts from pre Kunark that are sitting there untouched holding names that new players could be taking. A purge would be in line with live EQ practices as well.
KOOLLAYD
09-17-2019, 06:16 AM
This is kind of a bummer. Part of the appeal to me for the Green Server was a shot at getting names I wasn't able to before. Is there any consideration being made towards purging accounts that have been inactive for years? There has to be accounts from pre Kunark that are sitting there untouched holding names that new players could be taking. A purge would be in line with live EQ practices as well.
I don't think a character purge is the answer mate. Had I came back and found my characters and stuff gone I would not have played. Them not doing that kind of crap is exactly one of the main reasons I play here. Loosing some of my toons in the first server merge on EQ Live is what made me quit that game on the spot in the first place years ago. I didn't hardly touch the game after that for the better part of a decade or more because of it. Nobody grinds to loose their progress. That being said I would say something more along the lines of names on inactive accounts for like 6 months to no longer then a year if you have not logged in should become available on the new server. Other MMO's have done this and I think it's an excellent solution for it so that nobody looses and everybody wins. Problem solved. ;)
Also aside from them being complete total and utter morons and messing things up and not fixing them back during server merges they have never intentionally purged characters on EQ Live that I have ever seen. That's only ever happened purposely or otherwise when servers have been merged together. And again one of the very main reasons I dropped them like a bad habit. lol I just recently logged in to EQ Live to see some of the changes out of pure curiosity. My toons that remained untouched on Firiona Vie are still there. Granted I quit for a over a decade so I got to ask what purge practice on EQ Live are you referring to mate? Because the only toons I had that survived the merge because they were on a specialized server are still there surprisingly and well alive and kicking. Lmao!!!! :D
Demoraliser
09-17-2019, 07:08 AM
This is kind of a bummer. Part of the appeal to me for the Green Server was a shot at STEALING names I wasn't able to before.
KOOLLAYD
09-17-2019, 08:23 AM
Originally Posted by snflanigan View Post
This is kind of a bummer. Part of the appeal to me for the Green Server was a shot at STEALING names I wasn't able to before.
That isn't always the case mate and you shouldn't assumed that either. I've had people use some of my character names before when I have joined a game. :cool:
derjen
09-17-2019, 09:02 AM
Ty, Nilbog!
BlackBellamy
09-17-2019, 12:02 PM
Will I get my name? Will I not get my name? Will I settle for my second choice? Will I get my third? Will I have to surround my name with Xs? Will this be the time I find myself a new name? What if I just insert this extra letter, still kinda like my name? Should I spell it phonetically? Maybe in another language? What if I run into the guy who took my name, should I train him? Make him an offer? And then train him anyway? Should I put "Real" in front of my name? Is there anything I can do? Nilbog, Did you get my PayPal donation? Did you see my account and character names in the comment field?
Name drama.
snflanigan
09-17-2019, 02:02 PM
I don't think a character purge is the answer mate. Had I came back and found my characters and stuff gone I would not have played. Them not doing that kind of crap is exactly one of the main reasons I play here. Loosing some of my toons in the first server merge on EQ Live is what made me quit that game on the spot in the first place years ago. I didn't hardly touch the game after that for the better part of a decade or more because of it. Nobody grinds to loose their progress. That being said I would say something more along the lines of names on inactive accounts for like 6 months to no longer then a year if you have not logged in should become available on the new server. Other MMO's have done this and I think it's an excellent solution for it so that nobody looses and everybody wins. Problem solved. ;)
Also aside from them being complete total and utter morons and messing things up and not fixing them back during server merges they have never intentionally purged characters on EQ Live that I have ever seen. That's only ever happened purposely or otherwise when servers have been merged together. And again one of the very main reasons I dropped them like a bad habit. lol I just recently logged in to EQ Live to see some of the changes out of pure curiosity. My toons that remained untouched on Firiona Vie are still there. Granted I quit for a over a decade so I got to ask what purge practice on EQ Live are you referring to mate? Because the only toons I had that survived the merge because they were on a specialized server are still there surprisingly and well alive and kicking. Lmao!!!! :D
I probably should have worded that better. By purge, I meant what you are describing by having inactive accounts lose naming rights. I would honestly be cool with the inactive period being longer, too. Something like 2-3 years. There's a lot of names being held up by people who probably have not played for a much longer period than that even. I added about 6 names I wanted to my friend list back when I started at the end of 2012 and I only ever saw one of them pop online and he's still active. 5/6 are just dead character names.
Jadian
09-17-2019, 03:07 PM
That isn't always the case mate and you shouldn't assumed that either. I've had people use some of my character names before when I have joined a game. :cool:
By definition those aren't your characters names then, they are theirs.
Gustoo
09-17-2019, 05:55 PM
Theres probably like 10,000 names on blue 99 that have not been logged in for 8 years and are level 1 toons.
I think it would be pretty fair to nuke the full naked level 1 name camping toons to make green have some name options.
IIRC live did do something along the lines of deleting unplayed toons.
Lojik
09-17-2019, 06:16 PM
Theres probably like 10,000 names on blue 99 that have not been logged in for 8 years and are level 1 toons.
I think it would be pretty fair to nuke the full naked level 1 name camping toons to make green have some name options.
IIRC live did do something along the lines of deleting unplayed toons.
Yeah I think if you want to claim a name at least take 10 minutes to get it to level 2.
bloodmuffin
09-17-2019, 07:20 PM
"eventually merge into blue and start over again"
NO. No. NOOOOOO.
Nagoya
09-17-2019, 11:20 PM
sorry if this is a dumb question or if it has already been answered elsewhere but will we need to patch for green and blue separately if we want to play on both account (at different times)?
+1 for red. Please restart it, or something..
Nuggie
09-17-2019, 11:39 PM
Theres probably like 10,000 names on blue 99 that have not been logged in for 8 years and are level 1 toons.
I think it would be pretty fair to nuke the full naked level 1 name camping toons to make green have some name options.
IIRC live did do something along the lines of deleting unplayed toons.
I think rogean did a wipe of under some level got wiped in a similar fashion once already.
sorry if this is a dumb question or if it has already been answered elsewhere but will we need to patch for green and blue separately if we want to play on both account (at different times)?
+1 post; I was thinking the same thing given the recent UI changes.
Lojik
09-18-2019, 09:30 AM
sorry if this is a dumb question or if it has already been answered elsewhere but will we need to patch for green and blue separately if we want to play on both account (at different times)?
From another thread, I was thinking this question and someone else asked.
You do not need two separate folders. Our era system is built into the client files when necessary. For example, the spells file contains multiple versions of the same spell. When the client logs into the server, the DLL receives information from the server on which era should be applied, and the DLL then loads the correct spells for that era.
Gustoo
09-18-2019, 10:18 AM
+1 for red. Please restart it, or something..
Pretty please
Rallos zek timeline correct server not stillborn
Discord classic only server with "seasons" and declared winners.
May the project be complete and reign supreme.
Spell book medding will also help the classic era pvp imbalance a little bit.
wycca
09-18-2019, 10:53 AM
Pras.
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