Log in

View Full Version : im impressed by combat bind wound


Topgunben
09-17-2019, 09:51 PM
quite the helpful trick, but im more impressed with the person who figured out the macro.

Chortles Snort|eS
09-17-2019, 09:55 PM
3/4th's fungi regen in classic p goog
def neat

Jimjam
09-17-2019, 11:45 PM
I know others worked it out too, but I'll take the love, thanks :P

My initial iteration was realising after looting a corpse I would stand, even when bind wounding, so I would keep a corpse next to me while soloing to force me to stand while bandaging in a fight... later I realised I could just type /stand instead and macro was born :o.

Bardp1999
09-18-2019, 12:25 AM
Lots of time to fiddle about when after auto-attacking you have 1 additional button to press every 15 seconds

Fraud
09-18-2019, 12:56 AM
Can anyone explain this to a noobish level 11?

Jimjam
09-18-2019, 01:06 AM
Tab target to self
Press macro*
Tab target and attack


*
/do 1
/stand

Jimjam
09-18-2019, 01:13 AM
Another trick, if you have a heal breastplate (or any spell really), is you can click breastplate, click bind wound through the actions window, click stand through the actions window and then complete both bind wound and spell.

Note you have to start casting the spell before you start bind wound; the other way around and the bind wound won't complete.

Jlpstrtkng
09-18-2019, 01:14 AM
/pause 2, /target "yourname"
/pause 2, /doability 1 (note: this is the second tab on actions window)
/pause 2, /stand
/pause 2, /target a (see note below)
/attack on

*if you’re fighting say “a hill giant” then the a works on line 3 of the macro. Otherwise you have to change it depending on what you’re fighting

Jlpstrtkng
09-18-2019, 01:15 AM
Also make sure to change the do ability to the right number in your action bar

Jlpstrtkng
09-18-2019, 01:18 AM
By the way a quick way to max your BW skill is go to lavastorm by the gypsy merchant camp. There is a merchant there that sells bandages and just dip in and out of the lava.

Topgunben
09-18-2019, 01:49 AM
I know others worked it out too, but I'll take the love, thanks :P

My initial iteration was realising after looting a corpse I would stand, even when bind wounding, so I would keep a corpse next to me while soloing to force me to stand while bandaging in a fight... later I realised I could just type /stand instead and macro was born :o.

lol man the things we will do to get the smallest edge.

Tethler
09-18-2019, 03:42 AM
By the way a quick way to max your BW skill is go to lavastorm by the gypsy merchant camp. There is a merchant there that sells bandages and just dip in and out of the lava.

Just don't do this while watching TV. I definitely didn't die on my rogue in lavastorm mountains at level 53. *cough*

Dolalin
09-18-2019, 06:27 AM
Combat bind wound shouldn't have been possible until at *least* Kunark, because the / commands for macros weren't in the client. There was no /sit, /doability, /pause etc.

First mention I see of them is in the September 28, 2000 patch notes. It was around this time that they started enabling more client automation.

(I know because I was the guy who suggested to the dev coding this stuff, while beta testing Velious as a Guide, that we should be able to do %t for target macros when pulling mobs etc. He said it was a good idea and he'd implement it. And he did :D)

Legidias
09-18-2019, 08:33 AM
lol man the things we will do to get the smallest edge.

To be fair, it's not really a small edge. Once you get BW to like 100 or so its like having a fungi, or at least an iksar regen bp

Benanov
09-18-2019, 09:20 AM
(I know because I was the guy who suggested to the dev coding this stuff, while beta testing Velious as a Guide, that we should be able to do %t for target macros when pulling mobs etc. He said it was a good idea and he'd implement it. And he did :D)

If that also spawned %O and %P and %S (objective, possessive, subjective pronouns) I'd like to personally thank you.

I had ~50 pull message macros on Live and 13 here on P99 (they're thematic so I make them as I think them up) that are all possible due to that.

Raids & XP groups are more fun when you don't always see the same pull message.

Dolalin
09-18-2019, 09:49 AM
If that also spawned %O and %P and %S (objective, possessive, subjective pronouns) I'd like to personally thank you.

I had ~50 pull message macros on Live and 13 here on P99 (they're thematic so I make them as I think them up) that are all possible due to that.

Raids & XP groups are more fun when you don't always see the same pull message.

I think the dev's name was Rowyl but my memory is fuzzy now.

Yeah all that stuff went in around the same time. They tried it as @t first which was cumbersome, then switched it to %t some time after I chatted with him. We were both C programmers so it made a lot more sense to everyone I think to use that format.

I suppose I can only take partial credit on that basis... :D

Jibartik
09-18-2019, 10:27 AM
To be fair, it's not really a small edge. Once you get BW to like 100 or so its like having a fungi, or at least an iksar regen bp

So out of curiosity how many HP's a tick are we talking about on an iksar monk with a fungi doing this trick?

a_gnome_collector
09-18-2019, 11:21 AM
/pause 2, /target "yourname"
/pause 2, /doability 1 (note: this is the second tab on actions window)
/pause 2, /stand
/pause 2, /target a (see note below)
/attack on

*if you’re fighting say “a hill giant” then the a works on line 3 of the macro. Otherwise you have to change it depending on what you’re fighting

My brain RN: *explodes*

Benanov
09-18-2019, 12:53 PM
My brain RN: *explodes*

Same when I saw it.

I actually cut my CBW macro off at the stand portion. I've had too many issues with /target a to make an automatic reestablishment of attacking go well. I just manually retarget and re-auto attack.

bradsamma
09-18-2019, 01:37 PM
So out of curiosity how many HP's a tick are we talking about on an iksar monk with a fungi doing this trick?

It changes per level but about 40 hp/tick when you're getting close to 60.

It is way better than a fungi while fighting if you have a corner to scoot your butt into or have a shaman. With regen and slow, a shaman should never have to heal a monk or warrior while exping.

Sacer
09-18-2019, 01:51 PM
Combat bind wound shouldn't have been possible until at *least* Kunark, because the / commands for macros weren't in the client. There was no /sit, /doability, /pause etc.


You don't need to macro or type anything to do it, you can just do all that manually I did for a while, just target yourself, click bind wound, click stand, retarget mob, turn auto attack on and voila.

Bash and push from melee attacks can and will interupt the bind wound, so it's mostly useful soloing weak mobs for your level (low blues) who will miss a fair amount, if the mob quad or is hasted you will get constantly interupted, same thing if you tank more than one mob.

Dolalin
09-18-2019, 02:04 PM
Sure, but there's definitely a reason people weren't doing this in classic.

My suspicions: either combat swings didn't happen while binding wound and/or the sit button wouldn't end your crouch.

tsuchang
09-18-2019, 02:09 PM
(I know because I was the guy who suggested to the dev coding this stuff, while beta testing Velious as a Guide, that we should be able to do %t for target macros when pulling mobs etc. He said it was a good idea and he'd implement it. And he did :D)

Thanks.

bradsamma
09-18-2019, 02:39 PM
You don't need to macro or type anything to do it, you can just do all that manually I did for a while, just target yourself, click bind wound, click stand, retarget mob, turn auto attack on and voila.

Bash and push from melee attacks can and will interupt the bind wound, so it's mostly useful soloing weak mobs for your level (low blues) who will miss a fair amount, if the mob quad or is hasted you will get constantly interupted, same thing if you tank more than one mob.

Bash has nothing to do with the interrupts, it's the push. You just need to find a wall or corner to put your back against.

kaizersoze
09-18-2019, 02:44 PM
fungi + bloodpoint x2 + combat BW and a shaman to regen you for regen while berserk and haste = damn near mana free xp on warrior sham duo

Sacer
09-18-2019, 03:09 PM
Bash has nothing to do with the interrupts, it's the push. You just need to find a wall or corner to put your back against.

But bash actually create push that interupt you, at least on p99.

Secrets
09-18-2019, 03:09 PM
Is this even classic? I feel like bind wound always got interrupted by damage on classic (and still does on live iirc)

Evia
09-18-2019, 03:23 PM
Is this even classic? I feel like bind wound always got interrupted by damage on classic (and still does on live iirc)

this is what I was thinking

Dolalin
09-18-2019, 03:33 PM
Not quite in era, but from 2002:


One other thing: You can successfully bandage someone even while they are in melee! As long as they don't deliberately walk forward or backward during your bandage, you'll be successful.


http://everquest.allakhazam.com/db/skills.html?skill=50#m101793720666308

However this is someone being *bound*, not someone doing the binding. They are different.

Jibartik
09-18-2019, 03:39 PM
It sounds like the type of thing that would be in classic haha

I admitedly am learning about it right now, but I have avoided bind wound like the plague.

I have found everything I avoided like the plague in classic everquests, is exploitable and turns out is the most powerful feature in the game.

I avoided learning how recharging items worked on live, because it was so insanely complicated sounding to my stupid 12 year old ears.

Same with like, spell slot 1 and instant clicky spell refreshes!

I never knew about that until someone blabbed the secret strats of the alpha gamers on p99!

Canelek
09-19-2019, 01:55 AM
You can be stunned and still not be interrupted during a combat bandage. All about the push, as someone said earlier.

Sonark
09-19-2019, 05:22 AM
Exploit

working as intended

El-Hefe
09-19-2019, 11:19 AM
This is one of those pro moves I don’t make use of because it just feels unclassic. I’ve been told about it a million times but eh... it just seems kind of lame, ya know?

Tethler
09-19-2019, 11:33 PM
This is one of those pro moves I don’t make use of because it just feels unclassic. I’ve been told about it a million times but eh... it just seems kind of lame, ya know?

Way more lame than a CR, that's for sure.

El-Hefe
09-20-2019, 04:59 AM
Corpse runs are classic.

Dolalin
09-20-2019, 12:50 PM
Corpse runs are classic.

I'm now pretty sure Combat Bind Wound isn't though.

https://www.project1999.com/forums/showthread.php?t=334262

Sarkhan
09-20-2019, 04:38 PM
Going off memory I believe the biggest issue I had with the targeting macro is that you had to be careful a corpse wasn't closer to you than the mob you were fighting. It will target the nearest mob with that spelling so even a /hidecorpse would get targeted instead of your mob... Just something to look out for.

Vexenu
09-20-2019, 05:31 PM
I'm almost positive this is not classic. I remember reading a ton of solo guides for Monks on the old Monkly Business forums back in the day and don't recall any mention of combat bind wound, despite the bind wound skill itself being heavily emphasized for all soloing Monks (these were the days when Fungis were few and far between).

Barlu
09-20-2019, 06:43 PM
I always found trying to retarget the noc using the macro was more trouble than it was worth. Just use your key to target nearest npc before you hit auto attack. Sucks if multiple mobs are around but that’s rare. It makes such a huge difference it’s crazy

. Also, if you are in an area with fairly easy single pulls or a split camp with beads you can summon an eye and bind wound while pulling. Makes a nice difference places like the hole where you start pulling at 60% and at 70% before mob gets to the corner you want to pull them to.

Jimjam
09-21-2019, 02:20 AM
Yea, using tab targeting or your assist key feels a better way to retarget the mob. Automating the process too far ends up being less helpful than you'd think.

I find the beat solution is to have a bindwound button and a /stand button and just target the recipient of the bandages and then the mob manually. E.g f3 (target griup tank), 4 (bind wound), 3 (/stand), mouseclick my assist social and then q for attack.

A warrior is not very button clicky so its nice to have a flourish of button presses to make occasionally.

Zuranthium
09-21-2019, 02:21 AM
This is absolutely not classic. Taking a single point of damage or moving in any way (including sitting or standing) always interrupted bind wound. I used to try and sit while using bind wound, it never worked. I was constantly summoning bandages for people as a Mage and using bind wound to assist with heals when needed; nobody was ever able to use it like this.

there's definitely a reason people weren't doing this in classic.

My suspicions: either combat swings didn't happen while binding wound and/or...

Combat swings worked differently in 1999 as well. Doing any kind of input that wasn't an instant skill like kick or an instant social, would reset the auto-attack timer (casting a spell, using an item - *even ones with instant activation like JBoots*, starting a bind wound), and it wouldn't start again until you were finished with whatever you were activating. It was VERY important back then to wait for your swing if you wanted to cast a spell while trying to melee, and then immediately cast the spell, because otherwise you were delaying yourself from attacking that much longer. The only exception was Bard songs.

Even after they changed the way auto attacks worked, your bind wound still got cancelled if you were to try and stand up and attack.

Another trick, if you have a heal breastplate (or any spell really), is you can click breastplate, click bind wound through the actions window, click stand through the actions window and then complete both bind wound and spell.

This also never worked in classic. Trying to bind wound while casting would just result in a "you are busy" message, or whatever the exact wording was. Same thing with trying to open the spellbook while casting.

Danth
09-21-2019, 11:07 AM
Combat swings worked differently in 1999 as well. Doing any kind of input that wasn't an instant skill like kick or an instant social, would reset the auto-attack timer (casting a spell, using an item - *even ones with instant activation like JBoots*, starting a bind wound), and it wouldn't start again until you were finished with whatever you were activating. It was VERY important back then to wait for your swing if you wanted to cast a spell while trying to melee, and then immediately cast the spell, because otherwise you were delaying yourself from attacking that much longer. The only exception was Bard songs.

This was only true while auto-attack was switched on. Players could turn off attack, cast their spell(s), then turn attack back on. If the player did that then the spell cast wouldn't affect swing timer. Doing this was particularly important when using slower 2H weapons. In early velious era the hybrids were patched so that their melee works like it does now on P99, but all other spellcasting classes had to continue turning off attack (or lose some melee time) throughout the entire classic era.

Of course the above has nothing to do with P99's broken implementation of bind wound, which is long overdue to a fix, but it's good to know in case the powers-that-be ever alter melee to behave more classic-like.

Danth

Zuranthium
09-22-2019, 05:48 PM
The casting-in-combat change happened before Velious. While the change was put in as a benefit for Hybrid classes, I don't recall anymore if it affected everyone else too. TBH it makes sense that the change would have affected everyone. There wasn't any other mechanics-based code in that game like that where it was specific to certain classes. All mechanics were universal in the game and the differences came from the exact skills and skillcaps and stats that a class had.

Danth
09-22-2019, 05:54 PM
It was just after velious launched and definitely affected hybrids only. It was specifically included in the January 9 2001 patch if you want to look up the archived patch notes. Here's the cut-and-pasted blurb from said notes:

- Melee attack timers will no longer be reset when a SK, Paladin, or
Ranger cast a spell. Previously these classes had to wait a full attack
delay after casting before they would attack via melee again.


Danth

Zuranthium
09-22-2019, 07:03 PM
Okay, early Velious era then. I usually group that change in with Kunark era, as it came before the removal of exp penalties (which is more of Velious era proper), and because the increased mana pools and first round of new spells for hybrids happened in Kunark. A bunch of spell-casting improvements happened for them in a span of 6 months.

That patch note doesn't necessarily mean it only affected hybrids though (unless you have a later patch note where it says they changed it for other classes too). There was a lot of lazy code in the game. Hybrids were just the ones constantly talking about how their spell casting in combat was too weak, because they were the ones who were actually trying to both melee and cast all of the time. Knowing the way changes got made back then, it would be pretty standard if they universally changed it, while formally highlighting it as a change for hybrids. I'm interested in knowing the date it got universally changed, if it wasn't then.

Danth
09-22-2019, 07:20 PM
I'll try to look it up. The may 8 2002 patch note mentions beastlords being fixed to act like the other hybrid melee when casting while attacking. Will edit if I find more. Might not even be any patch notes if it changed as a relic of one of the client changes or whatnot.

Danth

Jimjam
09-22-2019, 10:25 PM
This also never worked in classic. Trying to bind wound while casting would just result in a "you are busy" message, or whatever the exact wording was. Same thing with trying to open the spellbook while casting.

That happens here too. Its specifically why you have to use a button in the actions window. The actions window is mich more powerful than hot keys and can do a lot of things which if attempted through the hot buttons window give the 'you can't do this right now' message you mention.

Zuranthium
09-23-2019, 12:59 AM
That didn't work in classic though. Everything was tried within the available UI at the time and nothing like that was ever a thing.

Ghostly
09-23-2019, 08:04 AM
Sounds to me like someone just pointed out an exploit that isn't classic.