View Full Version : So... How classic do you want it?
Rogean
09-21-2019, 10:54 PM
https://www.youtube.com/watch?v=xuZZJ9nVonE&hd=1
Muggens
09-21-2019, 10:57 PM
Yo Rogean U da man
Snagglepuss
09-21-2019, 10:57 PM
Pras!
Also, will we have an original Splitpaw Dungeon?
BWoTHa
09-21-2019, 10:57 PM
Yeah put that on green... shit's classic
brandon0515
09-21-2019, 11:00 PM
Being a person who never experienced Classic EverQuest, I want it as classic as you guys can make it!
Secrets
09-21-2019, 11:01 PM
I am fully erect
Jibartik
09-21-2019, 11:02 PM
*stares in one chat window
Danth
09-21-2019, 11:03 PM
You guys figured out a way to get spellbook meditate working without blocking the chat window? Add it in, be a pity not to. It's appropriate for the entirety of the period P99 covers.
Danth
El-Hefe
09-21-2019, 11:11 PM
It’s finally happening. (https://youtu.be/U6MlaIe1ljs)
dekova
09-21-2019, 11:13 PM
Wow! That is amazing! I can't imagine the work it took to pull that off. Gonna be able to implement it in time for Green launch?
Chortles Snort|eS
09-21-2019, 11:23 PM
https://i.imgur.com/gPPjSUm.jpg
Jibartik
09-21-2019, 11:28 PM
https://i.imgur.com/gPPjSUm.jpg
:D
Verose
09-21-2019, 11:31 PM
October 2019 is going to be a very different experience from October 2009...
Halfcell
09-21-2019, 11:38 PM
No no no no no no no
Sillyturtle
09-21-2019, 11:39 PM
I have to stare at the spellbook to meditate?
Yuck.
Danth
09-21-2019, 11:40 PM
It wasn't totally clear in the video, but in addition to the screen-consuming spellbook, can you enforce players of level <35 to have to have the spellbook open in order to meditate?
Danth
Chortles Snort|eS
09-21-2019, 11:42 PM
dA anSwR is YeS
Slightly less classic than that
Vokhine
09-22-2019, 12:18 AM
Slightly less classic than that
lol this
Droxx
09-22-2019, 12:19 AM
The future if Rogean has his way:
11178
I kid. MAKE IT CLASSIC.
Its not classic to need a button called spells though wasting that slot the red book was there on day 1 :p
vetia
09-22-2019, 12:27 AM
LOL YESSSS BRING IT
Nagoya
09-22-2019, 12:39 AM
the more i learn about green, the more i think my body is not ready lol.
for both live EQ and Blue99 I arrived on Kunark release.
the early days were pretty hardcore. may all the gods of EQ have mercy on our souls.
Secrets
09-22-2019, 12:52 AM
It wasn't totally clear in the video, but in addition to the screen-consuming spellbook, can you enforce players of level <35 to have to have the spellbook open in order to meditate?
Danth
Last I talked to Rogean that was the plan, until the patch that removed that functionality.
Jibartik
09-22-2019, 01:30 AM
35 will actually feel like a huge reward and that will make it all worth it.
Zeboim
09-22-2019, 01:33 AM
This is the one classic feature that I truly dreaded, far more than any other.
Sahazar
09-22-2019, 01:45 AM
Oh my! Yessss!!
Halfcell
09-22-2019, 01:56 AM
The problem with this is it isn't something that will just go away. If memory serves the spellbook to level 35 thing was in EQ until just before the release of Luclin. If this is implemented, it will be the case for then entire life of the server. Every mana based character, forever will have to do this.
I get that it's classic, but it's boring, and shitty, and an irritating roadblock to the enjoyment of the game. It's also purposeless, there is no benefit, no added enjoyment, and no good reason why it was ever included in the first place.
You might think it's cool, for the novelty, but two and a half years from now when you are still staring at your spellbook on your new cleric alt, a class which does nothing but med, at all times, you are going to be pretty damn tired of it.
If the devs decide to put this in, there is nothing we can do about it, but for the love of god dont encourage this. I go camping to get the feeling of roughing it back in the old days, but I don't give myself dysentery just for added realism.
Sillyturtle
09-22-2019, 02:01 AM
There gets a point where you are just making things shitty.
I don't want to have to stare at a book just to regen mana. I already have to sit down forever to regen, why are you making me not want to play at all? I was so pumped and every new thing that gets added just makes me not want to play.
Every fanboy that's going OMG YES to this change is going to fucking hate it after the first day.
Jimjam
09-22-2019, 02:05 AM
is that a social macro with /viewport and /book?
Jimjam
09-22-2019, 02:05 AM
There gets a point where you are just making things shitty.
I don't want to have to stare at a book just to regen mana. I already have to sit down forever to regen, why are you making me not want to play at all? I was so pumped and every new thing that gets added just makes me not want to play.
Every fanboy that's going OMG YES to this change is going to fucking hate it after the first day.
I'm not gonna be level 8 by day 1 ;)
Dolalin
09-22-2019, 02:14 AM
Thumbs up from me. Trusting and chatting with your groupmates was a big part of the early game :D
Videri
09-22-2019, 02:21 AM
35 will actually feel like a huge reward and that will make it all worth it.
^Folks, don't forget, you won't have to stare into your spellbook once you hit 35.
El-Hefe
09-22-2019, 02:33 AM
This is fantastic.
To everyone complaining: Don’t play. Stay on blue. It’s fine. It’s a very fun server and it will be always be around and always have lots of people playing on it.
Green is going to be crowded as fuck either way. Let the classic server be classic.
Dolalin
09-22-2019, 02:43 AM
While you're at it though Rogean you should really disable the cycle target hotkey and give serious thought to removing mousewheel third person.
Ashenden
09-22-2019, 03:00 AM
You know a change is right if it's making people mad.
Agree with Dolalin, no cycle target for the entire lifespan of Green would make stuff a bit more challenging and fun.
Also clicking items to see their prices at merchants.
El-Hefe
09-22-2019, 03:02 AM
The mouse wheel third person change would be brutal. But I’d be down, shit is classic.
Zephys
09-22-2019, 03:09 AM
DO IT
Jimjam
09-22-2019, 04:59 AM
Meditate was designed to be a cost benefit analysis. Trading situational attention for increased mana retention. Maybe sentinel will be a usefull spell again?
soronil
09-22-2019, 05:46 AM
There gets a point where you are just making things shitty.
I don't want to have to stare at a book just to regen mana. I already have to sit down forever to regen, why are you making me not want to play at all? I was so pumped and every new thing that gets added just makes me not want to play.
Every fanboy that's going OMG YES to this change is going to fucking hate it after the first day.
If it's a big deal to you, play another class.
Really I think this is an important part of class balance in classic:
Melee suck because they have terrible weapons and armor
Casters suck because they have to med.
And it's only until level 35.
Also are you forgetting about /gems?
Seungkyu
09-22-2019, 06:18 AM
Also are you forgetting about /gems?
Gems wasn't implemented at launch. Not classic!
Lojik
09-22-2019, 06:23 AM
Awesome
Danth
09-22-2019, 06:30 AM
Note that fullscreen meditate was only fully removed in 2002. Hence this really ought to be on "blue" as well.
Players had to manually use the meditate skill prior to mid 2000. There was a slash command for it in addition to the UI button. The command was removed when meditating was made automatic (the UI button remained in-place as a sort of relic).
Danth
I can only assume people posting in support of this really want green to fail. This would truly ruin the server, and would be such a shame.
For the TRULY classic experience, green should throttle everyone's connections to dialup speeds. Otherwise it's just not classic!!! Also we should lock resolution at 800x600, no one played on a resolution bigger than that. HMM how can we make everyone use rollerball mice and giant CRTs to play? Is that possible? Oh and fullscreen mode only of course, tabbing out of the client is NOT classic.
Lufos
09-22-2019, 07:47 AM
yeah and where is my mom constantly interrupting me. It would not be the same. :-)
I sure hope, that staring at a blackscreen while medding is optional.
Zeboim
09-22-2019, 07:52 AM
Can we at least get Gems? It was literally the only thing that made spellbook med tolerable.
Green will detect if you have two monitors plugged in while playing and will ban you if you do. Having two monitors is NOT classic, you have to play in 800x600 full screened on a single monitor
Shrubwise
09-22-2019, 08:23 AM
You know a change is right if it's making people mad
Yeah, but the last change which made people mad (removing pet window) made folks cry so hard they re-implemented it. Probably going to be the same with spell book.
Yeah, but the last change which made people mad (removing pet window) made folks cry so hard they re-implemented it. Probably going to be the same with spell book.
I agree also. Can you imagine how mad everyone will be when they implement network connection throttling to get everyone playing at dial-up speeds? Everyone will be furious that the game is unplayable! That's how you know it's a good patch.
Vexenu
09-22-2019, 08:35 AM
Spellbook med is classic AF and should definitely be in if the devs can get it working.
What seems like a pointless annoyance actually has major gameplay consequences. First of all, it helps to balance out the caster/melee power disparity in classic, which is hugely in favor of casters. Secondly, it greatly encourages grouping through the low levels. Casters are much more vulnerable when medding. They need at least one melee to look out for them or else risk having a mob sneak up on them.
Solist
09-22-2019, 08:38 AM
Absolutely brilliant.
Very much looking forward to this!
Spellbook med is classic AF and should definitely be in if the devs can get it working.
What seems like a pointless annoyance actually has major gameplay consequences. First of all, it helps to balance out the caster/melee power disparity in classic, which is hugely in favor of casters. Secondly, it greatly encourages grouping through the low levels. Casters are much more vulnerable when medding. They need at least one melee to look out for them or else risk having a mob sneak up on them.
Yeah, this is why I'm also in favor of the network throttling patch to bring us down to dial-up speeds. It solves so many problems! Tired of bards swarm kiting entire zones down? They wouldn't dare risk that on dial-up speed connections! Walking through any zone is way too safe when mobs don't rubber band and pop onto your screen, so it makes having travel spells way more important. Let's FINALLY have a classic server by implementing network connection throttling.
Jibartik
09-22-2019, 08:54 AM
What about one chat window?
I'm going to be totally honest: I think some of these choices will make the game less fun to play lol
But oh well, we're doing something here. :)
If you try to play Dark Forces with the original controls its virtually unplayable, but if you re map them its one of the best FPS games ever made.
There are fair arguments to older era gaming controls like this is not being what make that game good.
That said level 35 is going to be JUICY and it never was on blue, in fact it was like the first hell level? So its just a bummer on blue, on green it will feel like 50 so there is some game play rewards and merit to this I guess.
And the above quote talks about the balancing. I was thinking about how its a boon to melee classes, however that's a bit of a stretch, as 80% of melee classes have spell books too lol
AbstractVision
09-22-2019, 08:59 AM
This is going to make my gaming experience so brutal. I cannot wait! I'm even more excited now. Changes like this separate the men from the boys. We don't need boys on G99.
Only thing I can hope for now is a classic UI.
Jibartik
09-22-2019, 09:03 AM
Sentinel finally has a use again after 20 years lol
Classic UI is a must, for 10 years every modder here said what rogean posted was impossible! yet here we are...
Classic UI force 640... this is all coming.
Jibartik
09-22-2019, 09:14 AM
hmm I wonder if this will be less annoying
tick
sit
spell book
tick
sit
spell book
tick
sit
spell book
tick
sit
spell book
tick
etc....
lol all the casters in the solA group gonna be standing up and sitting down like pistons in an engine.
dekova
09-22-2019, 09:22 AM
hmm I wonder if this will be less annoying
tick
sit
spell book
tick
sit
spell book
tick
sit
spell book
tick
sit
spell book
tick
etc....
lol all the casters in the solA group gonna be standing up and sitting down like pistons in an engine.
O.M.G. Too funny.
Vexenu
09-22-2019, 09:31 AM
Yeah, this is why I'm also in favor of the network throttling patch to bring us down to dial-up speeds. It solves so many problems! Tired of bards swarm kiting entire zones down? They wouldn't dare risk that on dial-up speed connections! Walking through any zone is way too safe when mobs don't rubber band and pop onto your screen, so it makes having travel spells way more important. Let's FINALLY have a classic server by implementing network connection throttling.
You mad about actually playing classic EverQuest, with all its associated dangers and difficulties, and not just sitting on a mindless XP treadmill that culminates in a loot piñata?
Cuz it sounds like you're mad.
Vokhine
09-22-2019, 09:34 AM
I'm very much in favor of forcing the classic stone ui but this just seems anti-fun.
lol all the casters in the solA group gonna be standing up and sitting down like pistons in an engine.
Lol if you think you'll see other people in solA if this is in.
You mad about actually playing classic EverQuest, with all its associated dangers and difficulties, and not just sitting on a mindless XP treadmill that culminates in a loot piñata?
Cuz it sounds like you're mad.
I'm agreeing with you mate! You bought your CRT yet?
Danth
09-22-2019, 09:36 AM
Jibartik: An interesting tidbit, it was found elsewhere--surprisingly--that the genuine Velious UI (the one "green" is apparently striving to simulate) as found on the Trilogy discs does in fact work on modern monitors, even at widescreen resolutions that did not exist in 2001. It only required a bit of .ini editing IIRC.
I thought I'd loathe single chat window but more recently I gave it a chance in-game and found that once I got used to it, I don't mind overmuch. If that's enforced on "green" I could live with it.
-------------------------------------
Spell casters sitting, faces buried in their spellbooks in blissful ignorance, until they hear the ominous "boom boom boom" sound of a Hill Giant that's about to beat 'em to a pulp is about as classic as it gets.
Danth
Jibartik
09-22-2019, 09:52 AM
Lol if you think you'll see other people in solA if this is in.
sit sound
stand sound
sit sound
stand sitsoundstan
standsounsitsound
sitsound
standistittand sit standsound
sitsound
sitstand sit standand
footstepps coming sound
footsteps leaving sound
MANYFOOTSTEPS SOUND COMING
Vexenu
09-22-2019, 10:04 AM
NOT CLASSIC: soloing in a high ZEM dungeon on your twinked out Enchanter alt, easily managing a charmed pet with a pet window, tab-targeting, third-person scroll wheel view and non-spellbook medding.
CLASSIC: wearing full cloth armor and a couple of Derv rings, grouping with a tank in raw hide armor wielding a store-bought Axe, happy to be able to kill anything that moves the XP bar, being awakened from your meditative tranquility by the bone crunching combat noise.
Shrubwise
09-22-2019, 10:18 AM
NOT CLASSIC: soloing in a high ZEM dungeon on your twinked out Enchanter alt, easily managing a charmed pet with a pet window, tab-targeting, third-person scroll wheel view and non-spellbook medding.
CLASSIC: wearing full cloth armor and a couple of Derv rings, grouping with a tank in raw hide armor wielding a store-bought Axe, happy to be able to kill anything that moves the XP bar, being awakened from your meditative tranquility by the bone crunching combat noise.
Jibartik
09-22-2019, 10:19 AM
FWIW rogean, I think you're missing 10 inventory buttons:
https://i.imgur.com/3oBcYAt.png
https://i.imgur.com/RVWBCxJ.jpg
What I am noticing is when you are in inventory mode, the 10 inventory buttons appear, when you are in meditate mode the 10 inventory buttons appear, but when you are in open world mode, you have access to only 6 buttons:
https://i.imgur.com/tOPypAl.jpghttps://i.imgur.com/zXUrZIu.jpg
So how do we handle inventory with this version of the UI?
If I open my inventory window, will taht pop up my 10 slot inventory as well? and perhaps when you open your spell book, it shows that inventory window + bags if it was otherwise not shown, and darkens the screen behind you, giving you your inventory to dig around in while you med.
which I am starting to remember was like how I spent my time as a level 34 mage on live.
Jibartik
09-22-2019, 10:40 AM
Does anyone know the story with these UI shots:
https://i.imgur.com/Fj9BfwZ.jpghttps://i.imgur.com/G7J7XgO.png
they have more buttons, was this something that was added at the end of Velious or something?
November 16th 2001 is just week's before December 4, 2001 so I guess it was a patch gearing up for Luclin? (does this mean blue gets 10 buttons and green gets 6?)
That same dude has many other screen shots from same era, with only 6 buttons though:
https://i.imgur.com/DoI5oFv.pnghttps://i.imgur.com/V1qtcTI.png
So I dont know anything about that. Im really just curious how they handled when you opened your inventory screen in velious. Anyone remember?
Nilstoniakrath
09-22-2019, 10:40 AM
100% in favor of the staring at the spell book to med, despite how highly annoying it will be to do this on my casters
this isn't a QoL thing, this is a game mechanic/class balancing thing, if you want the enhanced mana regen you have to sacrafice your in-game awareness, it is a choice casters will have to make
Danth
09-22-2019, 10:43 AM
Jibatrik: The reason you see the different number of hotkeys and slightly different windows is because the 6-button screenshots are from the original UI, which had the fullscreen mode with 6 buttons. The 10-button screenshot is the Velious interface.
Danth
Zeboim
09-22-2019, 10:48 AM
Lol if you think you'll see other people in solA if this is in.
Wtf i love spellbook med now
Jibartik
09-22-2019, 10:52 AM
Lol is this what green 99 is going to be like?
https://i.imgur.com/AbqP6Uu.mp4
Who needs a black screen, just force this UI lol
https://i.imgur.com/XjdhchR.png
Chortles Snort|eS
09-22-2019, 10:58 AM
i rolled with one chat window for the majority of red
https://i.imgur.com/xexxcF6.jpg
Halfcell
09-22-2019, 11:05 AM
I can only assume people posting in support of this really want green to fail. This would truly ruin the server, and would be such a shame.
This. I get it, staring at the spell book is classic, but it also blows. The main concern I have with it though is not just how brutally shitty it will be. In truth, I will reach level 35 behind some, but ahead of most, and have to endure this terrible idea for less time than the average player.
Staring at your spell book is hella classic, in fact it might be single most recognizable aspect of classic not currently in game. But what worries me is the effect it will have on the least recognizable, but most important aspect of P99 that is classic.
A constant influx of new players.
Classic Everquest had new players, all the time. Fresh blood replacing those that have taken a break, and keeping alive all of those aspects of the game that veterans blow past without thinking. Somehow, against all odds, P99 has managed to replicate this. Every time I level a new toon I am amazed by how many people I meet that either just found P99, or literally just found Everquest at all.
Staring at your spell book does add balance, and it is classic, but it makes the experience unbelievably boring and tedious. I, and probably you, have the game knowledge necessary to both anticipate the enjoyment to be had once this mechanic disappears, and minimize the time we are subjected to it.
Classic EQ could survive this objectively bad decision because it was the only game in town, a groundbreaking pioneer, and a profoundly new kind of experience. Green will not have that benefit.
Make a low level toon on blue some time and ask yourself if the people you are leveling with would be there if they had to stare at a spellbook for literally 90% of their ingame time. The answer is almost certainly no for most of them. The hard truth is that without this constant influx of new blood, however, P99 would have died long ago.
Making unnecessary, ill conceived, and deeply un-fun barriers to entry for new players is one "Classic" mechanic that P99 cannot afford.
Jibartik
09-22-2019, 11:10 AM
https://i.imgur.com/wQ4qvIM.mp4 https://i.imgur.com/K4Tdfl6.png
https://i.imgur.com/wQ4qvIM.gif
Ok well Im in, this is how I'll be playing green. That sans 4 of those hot buttons, but other than that thats just inventory and 6 buttons! Is this classic??
Jibartik
09-22-2019, 11:23 AM
Nope, this is lol: https://i.imgur.com/QJef7zl.mp4
https://i.imgur.com/QJef7zl.gif
It's like a gameboy :p
I will not be playing like this (or... will I? :cool:)
Mewse
09-22-2019, 11:23 AM
https://www.youtube.com/watch?v=xuZZJ9nVonE&hd=1
https://i.imgur.com/n6ghDWB.gif
Daldaen
09-22-2019, 11:24 AM
This is incredible.
Jibartik
09-22-2019, 11:25 AM
Let me just take a quick look at my inventory here...
https://i.imgur.com/RsFRMRx.png
Daldaen
09-22-2019, 11:37 AM
Let me just take a quick look at my inventory here...
https://i.imgur.com/RsFRMRx.png
Not Classic.
You should only be able to have 2 bags open simultaneously:
https://www.project1999.com/forums/showthread.php?t=288931&highlight=bags
Jibartik
09-22-2019, 11:42 AM
Not Classic.
You should only be able to have 2 bags open simultaneously:
https://www.project1999.com/forums/showthread.php?t=288931&highlight=bags
That's cool, gives you stuff to sift through while medding then.
Are you able to open inventory at all in the transparent UI?
https://i.imgur.com/deL9nji.png
I have found no screenshots with an inventory with velious UI up, only the marble classic one
Some players seem to want things to be selectively classic based on what class they play, or how much they play, or their preferred UI or ...etc .. etc ..etc
WAY TO MANY negative posts and threads, I don't like this... I don't like that... change this , change that..
Devs , Gms , guides and others have put a lot of work into giving us a place to play old school EQ = Thank You to all of those people who have worked on p99 the past 10 years.
Maybe the best thing to do is make green as close to the 99 release as possible and let the chips fall where they may.
........But For Christ sake to many of the playerbase needs to stop with the whining.
Vexenu
09-22-2019, 11:54 AM
Staring at your spell book is hella classic, in fact it might be single most recognizable aspect of classic not currently in game. But what worries me is the effect it will have on the least recognizable, but most important aspect of P99 that is classic.
A constant influx of new players.
A legitimate concern. But there's still Blue, right? A new player who stumbles upon P1999 doesn't have to roll on Green for a more authentic experience. He can easily opt for the more modern client on Blue.
At the end of the day, we have to keep in mind that the goal of this project is to recreate the experience of classic EverQuest as closely as possible. And something that a lot of players have forgotten is that most of the modern conveniences we've gotten used to on the Titanium client (gamma for night blindness, target cycling, item linking, third-person mouse wheel scroll, no spellbook medding) have significant impacts on actual gameplay. They are not just quality of life changes. They fundamentally change the way the game is played. And they change it unquestionably in an un-classic direction. This is why I support any change that moves in the direction of classic gameplay.
Danth
09-22-2019, 11:55 AM
I have found no screenshots with an inventory with velious UI up, only the marble classic one
You won't find them, either. The actual velious UI did not fully replace the original; some original elements like inventory and character select continued in use until the Luclin/Planes of power-style UI (basically what you see as Default_Old in the Titanium install) replaced everything with modern elements. On P99's "velious UI" these windows aren't quite classic and are instead implemented in what might be called "velious-style." I imagine they're implementing the UI in the manner they are due to difficulties with replicating the original aspects. The original character creation screen was pretty neat in a "gets you into the world" sort of way.
Danth
Danth
09-22-2019, 11:57 AM
A legitimate concern.
Maybe, and maybe it's much ado about nothing. Ten years ago when P99beta was leading up to launch I remember many of what were effectively the exact same arguments being made--but in the support of multiboxing. Need it, people won't stand for not having it, taking it away will drive newbies out, etc etc. Obviously history has proven that crowd wrong. Let's run with more-nearly-classic and see what happens.
Danth
Jibartik
09-22-2019, 11:59 AM
Danth: Wait I dont follow, are you saying I wont see them because they are rare? or because they did indeed not allow for an inventory popup while they were on screen and it would swap to the marble UI?
Some players seem to want things to be selectively classic based on what class they play, or how much they play, or their preferred UI or ...etc .. etc ..etc
WAY TO MANY negative posts and threads, I don't like this... I don't like that... change this , change that..
Devs , Gms , guides and others have put a lot of work into giving us a place to play old school EQ = Thank You to all of those people who have worked on p99 the past 10 years.
Maybe the best thing to do is make green as close to the 99 release as possible and let the chips fall where they may.
........But For Christ sake to many of the playerbase needs to stop with the whining.
At the end of the day, we have to keep in mind that the goal of this project is to recreate the experience of classic EverQuest as closely as possible. And something that a lot of players have forgotten is that most of the modern conveniences we've gotten used to on the Titanium client (gamma for night blindness, target cycling, item linking, third-person mouse wheel scroll, no spellbook medding) have significant impacts on actual gameplay.
Amen brothers, devs/GMs/guides PLEASE throttle our connections to dial-up speeds, and PLEASE lock us to 800x600 full-screen only. It's extremely un-classic to let us use a modern internet connection and 1920x1080 resolutions, and they have significant impacts on our actual gameplay. THANK YOU STAFF!!
Jibartik
09-22-2019, 12:05 PM
Ok I just played in 640x480 for like 10 minuets with magnifier making it full screen and that was... not very immersive.
Looks cool on paper tho:
https://i.imgur.com/hIKppaU.png
Me:
https://i.imgur.com/wN1w5Up.png
Nilstoniakrath
09-22-2019, 12:10 PM
Amen brothers, devs/GMs/guides PLEASE throttle our connections to dial-up speeds, and PLEASE lock us to 800x600 full-screen only. It's extremely un-classic to let us use a modern internet connection and 1920x1080 resolutions, and they have significant impacts on our actual gameplay. THANK YOU STAFF!!
Let's replace the current "earthquakes" with actual server shut-downs for 6-18 hours too while we are it. And this would be a huge mistake on many levels, but boxing is actually Classic, and I don't hear any purist white knights on the forums advocating for that
Zeboim
09-22-2019, 12:24 PM
Maybe, and maybe it's much ado about nothing. Ten years ago when P99beta was leading up to launch I remember many of what were effectively the exact same arguments being made--but in the support of multiboxing. Need it, people won't stand for not having it, taking it away will drive newbies out, etc etc. Obviously history has proven that crowd wrong. Let's run with more-nearly-classic and see what happens.
Danth
Problem with this argument is that most newbies dont multibox or aoe group.
Most of them dont know the ban exists or just accept it as something forbidden as part of the rules.
But everyone meds, barring a few melee classes. It's definitely much more of a concern.
AbstractVision
09-22-2019, 12:24 PM
As Rogean has stated many many times, non classic changes will be made in the spirit of classic experience AND for the good of the server.
Examples: 25 mob aoe limit, no boxing, no showeq, no trade window glitches, ect
Some classic things shouldn't exist.
Jibartik
09-22-2019, 12:27 PM
Can you use track while meditating?
Splade
09-22-2019, 12:37 PM
Amen brothers, devs/GMs/guides PLEASE throttle our connections to dial-up speeds, and PLEASE lock us to 800x600 full-screen only. It's extremely un-classic to let us use a modern internet connection and 1920x1080 resolutions, and they have significant impacts on our actual gameplay. THANK YOU STAFF!!
This is my main argument when people being up the "not classic" argument. It's best to leave the stupid shit out of the game. Everyone's stoked about having to stare at a spellbook, I'll be amazed to see how they feel 2-3 weeks after the server launches and they the nostalgia of spending 80% of their time staring at a goddamn blank screen wears off
Jibartik
09-22-2019, 12:37 PM
So this is 2 bag limit, 6 buttons, +socials window & Inventory being open during open world play. Anything less than this and I think it would be less fun for the sake of authenticity.
For me, this is where I think it's a good compromise for UI. If one could use any resolution, and keep all these windows up in open world play, have inventory up and the social window. I dont think the inventory is classic though, or the social window for that matter :( and I think without it I'd be sad. But Oh well.
https://i.imgur.com/C1JegWw.png
Mewse
09-22-2019, 12:40 PM
Some players seem to want things to be selectively classic based on what class they play, or how much they play, or their preferred UI or ...etc .. etc ..etc
WAY TO MANY negative posts and threads, I don't like this... I don't like that... change this , change that..
Devs , Gms , guides and others have put a lot of work into giving us a place to play old school EQ = Thank You to all of those people who have worked on p99 the past 10 years.
Maybe the best thing to do is make green as close to the 99 release as possible and let the chips fall where they may.
........But For Christ sake to many of the playerbase needs to stop with the whining.
This is such a puzzling comment, given Rogean literally asked the playerbase in the thread title. Nice effort though, C+.
Danth
09-22-2019, 12:40 PM
Check your PM's Jib.
El-Hefe
09-22-2019, 12:43 PM
This is my main argument when people being up the "not classic" argument. It's best to leave the stupid shit out of the game. Everyone's stoked about having to stare at a spellbook, I'll be amazed to see how they feel 2-3 weeks after the server launches and they the nostalgia of spending 80% of their time staring at a goddamn blank screen wears off
Play a melee then?
sacman08
09-22-2019, 12:43 PM
Resolution is higher that 640x480?? Not Classic!!! ;)
Fammaden
09-22-2019, 12:49 PM
This is my main argument when people being up the "not classic" argument. It's best to leave the stupid shit out of the game. Everyone's stoked about having to stare at a spellbook, I'll be amazed to see how they feel 2-3 weeks after the server launches and they the nostalgia of spending 80% of their time staring at a goddamn blank screen wears off
It was a deliberate decision by the original design team related to power balance with casters, and in Vanilla at least the concern of how powerful spell casters would be was very well founded. In expansions less so, but by then any serious player is 35+ and would be able to power an alt to 35 pretty fast.
EQ is something that was greater than the sum of its flawed and now technically obsolete parts. The more that those original aspects were removed in favor of accessibility and quality of life the more of the game's magic was lost. Other design decisions were at play as well but much of the "classic feel" people talk about was intrinsic to a confluence of design choices that are nothing but a nuisance when examined one at a time in a vacuum.
I realize from a powergamer standpoint all this sounds like some stupid romantic purist nonsense, but some of us are really here to come back to classic EQ as close as possible to the way it was. Some of us really do think that old, flawed, pain in the ass EQ in a "warts and all" state represents something that's been lost in game design.
This absurd attempt to draw equivalence with broadband speeds and CRT monitors is asinine. Everyone back then had differing hardware too, some had college T2 lines while others had 28.8 modems peaking at 14.4 speed, some had better computers than others, everyone's ping was different, etc. Those differences still exist, the devs can't account for hardware, but they can strive for the most accurate representation of what the software did, with certain compromises based on player behavior like the 25 mob limit.
My two cents, the spell book med window is unnecessary and was eventually removed. Let's be done with it (and not have it).
Balimon
09-22-2019, 12:50 PM
Love it Rogean! Bring on as much classic as you guys can. We play here because of changes like this. Don't listen to the whiners. People forget how hard playing casters was, and one of the reasons I always played melee in classic.
Jibartik
09-22-2019, 12:50 PM
This is my main argument when people being up the "not classic" argument. It's best to leave the stupid shit out of the game. Everyone's stoked about having to stare at a spellbook, I'll be amazed to see how they feel 2-3 weeks after the server launches and they the nostalgia of spending 80% of their time staring at a goddamn blank screen wears off
As I read this I was like, YEA! Then i remembered I was meditating and clicked back over to my screen and was like, oh yeah if this was black I wouldn't have even noticed.
That said, it may make the game LESS immersive, if we're always watching youtube while we meditate.
JUST SAYING :cool: sometimes its nice to look at your halfling partymembers faces........ :o
Zeboim
09-22-2019, 12:55 PM
I'm fine with it existing and can live with it personally, but I think we just have to accept that its probably going to kill off the P99-curious newcomers and cull a lot of the population. The question is, is that a good thing, a bad one, or an acceptable sacrifice on the altar of classic?
Jibartik
09-22-2019, 12:56 PM
My two cents, the spell book med window is unnecessary and was eventually removed. Let's be done with it (and not have it).
Im literally a fan of every argument in this discussion. :(
soronil
09-22-2019, 12:57 PM
So this is 2 bag limit, 6 buttons, +socials window & Inventory being open during open world play. Anything less than this and I think it would be less fun for the sake of authenticity.
For me, this is where I think it's a good compromise for UI. If one could use any resolution, and keep all these windows up in open world play, have inventory up and the social window. I dont think the inventory is classic though, or the social window for that matter :( and I think without it I'd be sad. But Oh well.
https://i.imgur.com/C1JegWw.png
You should /viewport to 4x3 so that your not getting the top and bottom chopped off your world view. (I prefer this even if not trying to be classic. Much easier to see what is going on. Most people playing widescreen don't understand the server hard limits the view width so that widescreen is disadvantagous).
Then you can move UI elements to the side bar(s) more similar to the feel of the stone ui vs the transparent elements
Fammaden
09-22-2019, 12:59 PM
My two cents, the spell book med window is unnecessary and was eventually removed. Let's be done with it (and not have it).
Its a valid opinion and suggestion, but they've already shown its not their vision. Otherwise they would simply not include guise/manastone at all and hybrid penalties would not exist. If you are going to go in the hardcore direction, go as far as you can. We should all be glad that so far they aren't planning to enforce full screen and making tabbing out windowed mode programs a bannable offense.
Kinaki
09-22-2019, 01:09 PM
While you're at it, eliminate the wiki and reseed all mob abilities/drops. Classic ain't classic.
El-Hefe
09-22-2019, 01:12 PM
Weed the men out from the boys.
There are going waaaaaaayy too many people playing at launch anyway, if some people are turned off by the Classic server being too classic that’s great.
Weed the men out from the boys.
Hell yeah, there's NOTHING more masculine than staring at a blank screen for 300 hours. Get on our level, children.
ldgo86
09-22-2019, 01:36 PM
eliminate the wiki.
*sad loramin noises*
So will racial hide be way more valuable now
Jibartik
09-22-2019, 01:39 PM
This was shared to me by another player, its another EMU and it is a good goal for rogeans new fix! I think it would be ideal if when you opened the spell book it popped to a marble UI like this guys https://youtu.be/EXdg9DOqKxk?t=38 (he will open the spell book right after that time code.)
However, If every time I right clicked on an item, or checked my inventory to swap some gear, and it popped into a marble UI inventory screen? I would probubly get censures and have to stop playing p99 lol
The large resolution just would make hot swapping UI on inventory inspects and inventory checks and swaps, not ok.
So, give me small right click windows, and the floating inventory screen we have now, and then the meditate book UI swap, and I would be super down with that.
Chortles Snort|eS
09-22-2019, 01:41 PM
Its a valid opinion and suggestion, but they've already shown its not their vision. Otherwise they would simply not include guise/manastone at all and hybrid penalties would not exist. If you are going to go in the hardcore direction, go as far as you can. We should all be glad that so far they aren't planning to enforce full screen and making tabbing out windowed mode programs a bannable offense.
maYbe dEY sHUd
Jibartik
09-22-2019, 02:05 PM
https://i.imgur.com/VYTToND.png
This would be great, floating inventory screen, old marble bag graphics... 2 bag limmit... I like.
Make meditate take up the whole screen, give me 6 buttons...
But I just gotta have that floating inventory screen :(
edit: really want that 2 bag and those bag graphics though !
soronil
09-22-2019, 02:06 PM
Na I need it to all match. All stone or all transparent. You are ruining my immersion! I would not mind the stone ui. Ideally it would be optional, but I would use it.
Jibartik
09-22-2019, 02:11 PM
Stone UI, you mean like you would use 640x480 with marble frame? Lol no way I just played that way and it sucks, it will turn this server into a gimick not a lifestyle like its been for 10 years.
We have to land in the middle, going full classic is like going amish. There are lines to be drawn lol
Stone bags look cool
These are facts, you're wrong if you disagree I'm Vyal. :o
Bravak
09-22-2019, 02:18 PM
No matter how hard we try, no matter what limitations we deliberately patch back into the game, being able to truly relive the classic experience of playing EQ for the first time in 1999 is an unachievable goal. We've already ventured into every nook and cranny of Norrath, so the sense of exploring the unexplored is gone. Even for any potential newcomers that have never played EQ, they have still undoubtedly played more modern MMOs, and having done so will influence and spoil how they regard classic EQ.
The loss of quality of life features (pet windows, better UIs, not having to stare at a spellbook while meditating, etc.) and the inclusion of poor design rules (class XP penalties) do not equate to a classic experience. Having them in the game will not make the Green server more enjoyable, and for many people their inclusion will make them enjoy it a lot less.
So, to answer the question: How classic do I want it?
Personally, I just want a fresh start on a new server, and I feel that this is by far the most classic potential of the Green server. However, if I'm forced to stare at the spellbook while meditating, then I'll pass on Green because, for me, there's a point where such limitations rob the game of its entertainment... but that's okay. This isn't my project, and I'm not the one making the decisions.
Chortles Snort|eS
09-22-2019, 02:20 PM
STONE or Transparent toggled via F10 vs mixed noNsenSe
https://i.imgur.com/DZTXhmC.gif
Jimjam
09-22-2019, 02:26 PM
P1999 is experimental archeology, not about deliverying the optimum customer experience.
The real game is mining old data, producing evidenced reports to replicate classic eq.
Eqgame.exe is just the /gems of p1999.
Jibartik
09-22-2019, 02:30 PM
I certainly think that passing on green because of the spell book is a bluff.
But if we're going to eventually get to a forced 640x480 green99 then I wont be seeking any new guises by then ;)
Muggens
09-22-2019, 02:39 PM
I'm going to be totally honest: I think some of these choices will make the game less fun to play lol
But oh well, we're doing something here. :)
soronil
09-22-2019, 02:40 PM
Stone UI, you mean like you would use 640x480 with marble frame? Lol no way I just played that way and it sucks, it will turn this server into a gimick not a lifestyle like its been for 10 years.
Any stone ui Is a recreation of the original, it doesn't have to be exact. Like I said earlier, you already can't really play p99 in widescreen (you're just zooming in and chopping off the top and bottom of your view). So a UI that resembled classic stone on the left and right (outside a 4:3 viewport) would be cool imo. I'm not sure about a chat across the bottom. That is a lot of wasted space Maybe that would be the only transparent piece. (Although on blue, instead of black bars on each side, I have one big bar on the right that is widee enough for 3 chat windows and all of my ui. Works nicely, but doesn't look classic!
Bravak
09-22-2019, 02:45 PM
I certainly think that passing on green because of the spell book is a bluff.
No, not a bluff at all.
Like other posters have already stated. I'm interested in playing the game itself, not staring at my spellbook for the majority of my time. Since I was only planning to play a cleric and/or mage on Green, the spellbook issue is a deal-breaker for me. Back on Live, being forced to stare at my spellbook was the one issue I truly detested. It simply wasn't any fun. If it adds to your sense of fun, I'm glad for you, but if it is included I'll be happily staying on Blue instead.
Jibartik
09-22-2019, 02:46 PM
STONE or Transparent toggled via F10 vs mixed noNsenSe
I am talkinga bout the toggled f10 part though.
By classic rules, if you right click an item, a player, or click your inventory it will flash to a small screen with stone UI?
I strongly think the stone UI everquest at 800 resolution is unfun to play in full time, I felt that way in 1999 I used to rip on my best friend and called him grandpa for using it, and swapping between fullscreen 1900 reso and 800 for inventory would be where I draw the line at classic for classic sake. Hot swapping reso's isnt even classic anyway so its like, a forest for the tree's thing for me. And playing in 800 resolution is like a joke, unless I buy a god damn CRT moniter just for green99 (which is not a stretch) but am I playing pin ball? or getting immersed in fantasy universe here????? very serious question...
Therea re two reasons to like classic EQ:
The immersive world
The vintage interface and game design theory
One may be in conflict of the other is all I am saying! :(
Edit: but if you're saying you dont like the stone bags then sure fine, whatever who cares its not like that is what I'm worried about lol I don't need stone bags (..unless they were classic pre velious graphics WHICH THEY MIGHT BE idk, havent seen a single screenshot of full screen UI pre velious UI.. unless I have and just cant tell the difference?) Maybe you could NOT even open bags before velious UI in fullscreen? And it would hot swap to the inventory 800 reso screen when you opened a bag?
Edit edit: I wont be playing a darkelf shaman if that last one is the case lol
Jibartik
09-22-2019, 02:49 PM
No, not a bluff at all.
You're gonna take one look at a darkelf shaman in red plate and you will be grinding so hard in the newbie yard ripping on yourself trying to catch up, trust me ;)
Bravak
09-22-2019, 02:54 PM
You're gonna take one look at a darkelf shaman in red plate and you will be grinding so hard in the newbie yard ripping on yourself trying to catch up, trust me ;)
Lol, maybe... :p
I prefer the troll look for a shaman. Red and green... yuck!
Albanwr
09-22-2019, 02:57 PM
You're gonna take one look at a darkelf shaman in red plate and you will be grinding so hard in the newbie yard ripping on yourself trying to catch up, trust me ;)
And taking one look is all its going to be before hes stuck inside his spell book for 90% of the time.
Playing a game to not see the game your playing is rather silly.
I honestly don't care, as I will be on Green no matter what. Looking forward to starting a Cleric once more, but this spell book sure will ruin a lot of the enjoyment...
El-Hefe
09-22-2019, 03:00 PM
Hell yeah, there's NOTHING more masculine than staring at a blank screen for 300 hours. Get on our level, children.
It’s a pretty common phrase. It doesn’t have much to do masculinity and more to do with fortitude.
mintmaster
09-22-2019, 03:14 PM
I remember on Live during Velious Era that Blizzards were patched in for a VERY short time. My character LITERALLY couldn't see more than 3 feet in any direction even during midday. After my second storm experience I logged out and sent a feedback to the DEVs that "I spend enough time on this game in down time medding and regenning and was not going to sit staring at a blank screen". There must have been a lot of other people who felt the same way because the effect was immediately removed never to return.
If I want to sit staring at a blank screen I guess I could turn my monitor off and just play the game with sound only. Wow what a novel experience. Or better yet I could just jab my eyes with toothpicks until my retinas detach.
Sure I would play green with book open/blank screen but I still remember it just was not fun. If this thread is asking for feedback opinions/votes....I vote NO.
Shrubwise
09-22-2019, 03:17 PM
Just because you’re a caster doesn’t mean you have to meditate. Of course, it helps immensely and your group will probably boot you if you don’t, but... if you don’t want to stare at a blank screen, don’t
Barantor
09-22-2019, 03:25 PM
I don't mind whatever changes happen so long as we know about them before we log in for the first time. I've got some friends that might want to play but I want to let them know how classic the experience is before we get em set up.
Videri
09-22-2019, 03:33 PM
DON'T LIKE SPELLBOOK? HIT LEVEL 35
Chortles Snort|eS
09-22-2019, 03:40 PM
DON'T LIKE SPELLBOOK? HIT LEVEL 35
Albanwr
09-22-2019, 03:44 PM
DON'T LIKE SPELLBOOK? HIT LEVEL 35
OMG IMMA DO IT!
Splade
09-22-2019, 03:46 PM
Play a melee then?
I won't be playing green at all, thanks
Splade
09-22-2019, 03:54 PM
Or better yet I could just jab my eyes with toothpicks until my retinas detach.
Don't forget, you need those retinas to be able to watch porn, don't jump off the deep end just yet
Jibartik
09-22-2019, 04:03 PM
The truth is the 35 rule really is a slam dunk when trying to decide how you feel about it.
I mean on one hand I feel bad that I wont see all the training and madness and cuteness of all of fresh green99 because Ill have my face burred in a book.
But hey, this game is all about arbitrary advantages that each class race has against each other.. Warrior, rogues, and monks finally have something they can say they do better in classic.
So for that I am grateful.
That said, please leave the floating inventory window and social window on green99 please god please.
Jibartik
09-22-2019, 04:15 PM
Also does anyone, I mean anyone, know if you could track while looking at their spellbook? I doubt they could. Would be pretty huge advantage to accidentally give them if they were not meant to. I would assume the answer is no.
If you were in fullscreen UI and you clicked the tracking button, would it swap you to the marble UI?
What did the prekunark tracking window look like? I thought it was along the bar on the right, but I cant remember :o
tsuchang
09-22-2019, 04:42 PM
Well, whatever. It will be what it will be. I don't have to like it or play a toon that needs to med. I LIKE monks anyway.
GnomeCaptain
09-22-2019, 04:58 PM
At first I was not so happy to see this.
And then I thought back and remembered I put up with this on my first char, a Wizard.
It does make sense that "Meditation" has such a limitation.
I think people will get over it and that it will make hitting 35 that much more rewarding
And I'm hoping that we get the truly classic limitations to Human, Erudite, and Barbarian night vision. Bumbling about Tox was great and went a long way to hooking me.
Jibartik
09-22-2019, 05:00 PM
I can tell you this much, of the few memories I have of live EQ.. I distinctly remember being in the middle room of the 3 in solB at level 34 on my paladin, while my best friend who was a wizard tells the grou that he dinged by typing
:kicks his spell book into the lava
Of all the things to remember, I don't remember a valuable stat, or mechanic, instead I remember that 1 emote.
Well, it goes to show you how important level 35 was back then, here's to it being important again!
Izmael
09-22-2019, 05:05 PM
Guys, book until level 35 IS NO BIG DEAL. This is how we all leveled back then and it was allright.
It took us ages to hit 35 back then, too. Here it's a matter of a few days.
Mewse
09-22-2019, 05:24 PM
Personally, I just want a fresh start on a new server, and I feel that this is by far the most classic potential of the Green server. However, if I'm forced to stare at the spellbook while meditating, then I'll pass on Green because, for me, there's a point where such limitations rob the game of its entertainment... but that's okay. This isn't my project, and I'm not the one making the decisions.
Feel exactly the same. Been really excited for Green, but this isn't part of my nostalgia that I'd like to revisit. "Classic" isn't, and never has been, my interest in this server. If people are happy about this, great! I'm just not one of them.
Hopefully it's optional. If not, see you guys in Pantheon.
Donkey Hotay
09-22-2019, 05:50 PM
OP is feeling out the sentiment prior to making a change because Green launch can't be a test run like pet windows and secondary ability bar removal was.
OP advertised Green launch, apparently on Facebook ads as well as Kotaku. Advertisement implies a desire to grow player base. Paying to grow playerbase implies a desire to grow donation revenue. Nostalgia is powering the MMO market right now and OP wants to benefit from this trend. Asking the question here to gauge response is a reasonable course of action although I don't think forum users reflect the potential playerbase growth; merely the current revenue base. OP seems to want to reduce reliance on the current revenue base. I would guess spellbook meditate will not win playerbase growth but it's not my project. I'll be interested to find out.
AbstractVision
09-22-2019, 06:11 PM
OP is feeling out the sentiment prior to making a change because Green launch can't be a test run like pet windows and secondary ability bar removal was.
OP advertised Green launch, apparently on Facebook ads as well as Kotaku. Advertisement implies a desire to grow player base. Paying to grow playerbase implies a desire to grow donation revenue. Nostalgia is powering the MMO market right now and OP wants to benefit from this trend. Asking the question here to gauge response is a reasonable course of action although I don't think forum users reflect the potential playerbase growth; merely the current revenue base. OP seems to want to reduce reliance on the current revenue base. I would guess spellbook meditate will not win playerbase growth but it's not my project. I'll be interested to find out.
Do you wear your tin foil hat everyday or just on the weekends?
Posted in another thread, "We shouldn't be starting any new servers until we get the viewport UI fully functioning and required. :)"
Feel exactly the same. Been really excited for Green, but this isn't part of my nostalgia that I'd like to revisit. "Classic" isn't, and never has been, my interest in this server. If people are happy about this, great! I'm just not one of them.
Hopefully it's optional. If not, see you guys in Pantheon.
I'm betting that the people that actually care about accurately recreating "classic" are like 1% of the population that are extremely active on the forums. I play on P99 because it's populated and stable, and I'm interested in green because it's a fresh start on a server that will be populated, stable, and importantly won't have a busted economy like Blue.
What "classic" means to me is a small group of game developers trying to make the best graphical MUD that they can. Turning off graphics for the majority of my gameplay in the pursuit of "historical accuracy" goals is insane to me, not "classic" as I define it, and I won't roll on Green if it's not optional either. I'll see you in Pantheon too if this ends up being the case :)
Jibartik
09-22-2019, 08:05 PM
The more time you spend here the more patterns you see.
And the one thing that always getts me is they always say "Ill see you in panthion"
no you wont I am not leaving lol
AbstractVision
09-22-2019, 08:05 PM
Turning off graphics for the majority of my gameplay in the pursuit of "historical accuracy" goals is insane to me, not "classic" as I define it, and I won't roll on Green if it's not optional either. I'll see you in Pantheon too if this ends up being the case :)
You spend the majority of your gameplay in everquest under lvl 35?
Big oof.
You spend the majority of your gameplay in everquest under lvl 35?
Big oof.
Oh yeah, my favorite part of this has been half of y'all historical accuracy guys saying "this is MANDATORY for class balance", and the other half saying "it's only until level 35! who cares!".
Donkey Hotay
09-22-2019, 08:27 PM
I'm betting that the people that actually care about accurately recreating "classic" are like 1% of the population that are extremely active on the forums. I play on P99 because it's populated and stable, and I'm interested in green because it's a fresh start on a server that will be populated, stable, and importantly won't have a busted economy like Blue.
Well said; I find your analysis compelling. For myself, I suspect the group that donates the most wins and whether or not this, uh, feature is mandatory on Green will let us know which group won.
Jibartik
09-22-2019, 08:31 PM
I want it this classic:
https://i.imgur.com/Z7Mm4z8.png
I want it so classic I have to take my bags out of the bank to take things in or out of them.
pink grapefruit
09-22-2019, 09:09 PM
The only thing that will legit trigger me is if they force us into one chat window. I enjoy EQ because it's like a crazy chatroom with stuff to do in it, and if I can't effectively chat with my groupmates because of melee spam my ability to enjoy the game tanks hard.
It would basically just result in more people using discord voice chat, anyway. Which is super not classic.
I want it this classic:
https://i.imgur.com/Z7Mm4z8.pngThat is the feature I want the most. Real darkness is missing in every mmo these days and it would make a whole bunch of spells (and races) more useful.
ldgo86
09-22-2019, 09:36 PM
That is the feature I want the most. Real darkness is missing in every mmo these days and it would make a whole bunch of spells (and races) more useful.
I wonder if they could do that with the titanium client. From what I understand it’s a technical issue.
Rogean
09-22-2019, 09:42 PM
That is the feature I want the most. Real darkness is missing in every mmo these days and it would make a whole bunch of spells (and races) more useful.
It's funny you bring this up.... ;)
El-Hefe
09-22-2019, 09:45 PM
Anyone else think the server will be better if everyone talking about not playing on Green because they’re doing stuff to make it more classic? Like, what’s the downside of people not interested in classic EverQuest not playing on the classic EverQuest server?
Fammaden
09-22-2019, 09:48 PM
It's funny you bring this up.... ;)
YESSSSSS, all those powergamers planning to be human/erudite mages for the l33tsauce Qeynos starting area will be BLIND!
pink grapefruit
09-22-2019, 09:55 PM
YESSSSSS, all those powergamers planning to be human/erudite mages for the l33tsauce Qeynos starting area will be BLIND!
how is qeynos a good starting area at all? i get lost trying to find anything in qeynos, even after all these years lol. and everyone knows faydwer is the best leveling continent lol.
Fammaden
09-22-2019, 09:58 PM
Its widely considered the best starting area due to the repeatable quests for xp/money. Gnoll fangs, bandit sashes, rabid animals....I forget what else. I'm not a big fan of that side of the world myself, and I started as an erudite back in the classic days. But on green blackburrow might be cooler with people actually leveling there, other than it being packed full for a while at first.
Jibartik
09-22-2019, 10:01 PM
how is qeynos a good starting area at all? i get lost trying to find anything in qeynos, even after all these years lol. and everyone knows faydwer is the best leveling continent lol.
haha It does feel more confusing than freeport to be sure, but it was the first area they tested quests so there are so many more for newbies to use to grind huge amounts of exp off of, as well as gear themselves while they grind from level 1 The gnoll fang quest is like the tip of the iceberg. :cool:
Its widely considered the best starting area due to the repeatable quests for xp/money. Gnoll fangs, bandit sashes, rabid animals....I forget what else. I'm not a big fan of that side of the world myself, and I started as an erudite back in the classic days. But on green blackburrow might be cooler with people actually leveling there, other than it being packed full for a while at first.
Yeah that's the ticket!
To bad they all gonna be blind haha Its really really hard to see as a human if you cant cheat your way around it with gamma wow this server is going to be a totally new experience and I am now super super excited.
Rogean
09-22-2019, 10:07 PM
We're not going to be forcing the black screen on green, so everyone put down the pitchforks.
We will still be requiring the book and meditate button for < 35 though. :D
pink grapefruit
09-22-2019, 10:10 PM
We're not going to be forcing the black screen on green, so everyone put down the pitchforks.
We will still be requiring the book and meditate button for < 35 though. :D
how's the new pvp server coming along tho???
Jimjam
09-22-2019, 10:11 PM
Anyone else think the server will be better if everyone talking about not playing on Green because they’re doing stuff to make it more classic? Like, what’s the downside of people not interested in classic EverQuest not playing on the classic EverQuest server?
People complaining is classic, so whether they end up playing or not either way I view it as an absolute win!
Rogean
09-22-2019, 10:12 PM
how's the new pvp server coming along tho???
https://i.imgur.com/OSy8pAZ.png
Jibartik
09-22-2019, 10:16 PM
We're not going to be forcing the black screen on green, so everyone put down the pitchforks.
We will still be requiring the book and meditate button for < 35 though. :D
Well I am both happy and unhappy. :D :mad: :D
Found this fitting write up on how classic it can be in a 99 google group, it has been edited for brevity.
Everquest - Early Comments (https://groups.google.com/forum/#!searchin/comp.sys.ibm.pc.games.rpg/alt.games.everquest|sort:date/comp.sys.ibm.pc.games.rpg/4tjXpw9YHec/iQt9eapyiPYJ)
My background: have tried most CRPGs, a couple
of online RPGs, and a few MUDs (played one for quite some time)
Finally set up my account, got on and started a High Elf Wizard.
Unfortunately, I found myself lost immediately the first day, and no one
seemed to be willing to help, including all the NPCs I hailed.
3/18/99 Richard Hsia
Fammaden
09-22-2019, 10:26 PM
how's the new pvp server coming along tho???
Who cares, we have moved on to what nightblindness is in store now.
Chortles Snort|eS
09-22-2019, 10:28 PM
i'd be happy wit ClasSC niGhT MoDE
i MEan Y stoP theRE?@!
Zeboim
09-22-2019, 10:30 PM
The Green hype train is the biggest rollercoaster going.
Classic night blindness is actually pretty exciting, I didn't think that was at all possible.
Jimjam
09-22-2019, 10:35 PM
i'd be happy wit ClasSC niGhT MoDE
i MEan Y stoP theRE?@!
Its interesting you me tion 'why stop there'. It was originally intended the dark elf / troll type night vision would have day blindness where everything was whited out!
Daldaen
09-22-2019, 10:40 PM
We're not going to be forcing the black screen on green, so everyone put down the pitchforks.
We will still be requiring the book and meditate button for < 35 though. :D
That's disappointing, that black screen magic would be so immersive when memorizing new spells each spell level and meditating after dangerous fights.
I hope this can be reconsidered. The whining from people not wanting classic UI and mechanics shouldn't win out here.
Jibartik
09-22-2019, 10:41 PM
Its interesting you me tion 'why stop there'. It was originally intended the dark elf / troll type night vision would have day blindness where everything was whited out!
Oh my god that would have been incredible! The one thing humans could actually have an advantage over haha
Jibartik
09-22-2019, 11:05 PM
People complaining is classic, so whether they end up playing or not either way I view it as an absolute win!
Topic: Necros are underpowered
Mint-Man
Station Member posted 1-27-2000 05:30 PM
I have been playing everquestquest for a long time now and I realized that the Necromancer class is way underpowered in almost every aspect. Here are some things that I think Verant should do to balance the Necromancer class.
1. Necromancers are not good at meleeing at all. Verant could fix this by making some necro only weapons that have good stats like 60dmg/10dly and proc Stun
2. Necromancer pets are way to weak. this could simply be fixed by letting the necromancer summon a hill giant or a specter at lvl 4. Once the necro gets to lvl 24 the specter or hill giant could be replaced by a dragon pet that is no less then level 60.
3. Necromancers level way to slow. Please give them a 80% exp bonus on every kill.
4. Necromancer direct damage spells aren't very powerful. please fix this by giving necromancers level 60 wizard spells at lvl 12. Thank you. and make it so that they cost low mana and they have a super fast refresh time so the necros can chain cast.
5. Necromancers regenerate mana way to slowly. You can fix this so that they can regenerate mana while fighting or sitting or being logged off at 50% faster then the normal rate.
6. Sometimes i have trouble finding monsters to kill. Necromancers should be able to make a monster suddenly appear by typing "/summon enemey."
7. I hate running to places so please make necros have permanent sow that is 2x faster then normal sow.
8. Give necromancers better healing spells then a cleric so that we will be disired in groups.
9. Make it so that necromancers have more hitpoints then a warrior and so that they can use dodge, double attack, kick ect. so that they can effectively melee.
10. I hate dying. please make it so that necromancers can do a 110% exp restoration at lvl 1 so i won't have to put up with the death penalty.
11. Please make it so that necromancers can can type /teleport <zone name> <loc> so they can instantly teleport there.
I fell that if verant makes these changes everquest will be more balanced. Thank you for reading my post.
Donkey Hotay
09-23-2019, 12:39 AM
t. melee player who was flustered by the necessity to press Kick every so often
Videri
09-23-2019, 02:28 AM
https://i.imgur.com/OSy8pAZ.png
I love this responsive, snarky Rogean. pras
Coridan
09-23-2019, 02:37 AM
Its interesting you me tion 'why stop there'. It was originally intended the dark elf / troll type night vision would have day blindness where everything was whited out!
I'd love for some stuff to be fixed that was messed up in 99, like human xp bonus, Megalodon. Najena keys. Maybe for Green 2
Ashenden
09-23-2019, 07:53 AM
We're not going to be forcing the black screen on green, so everyone put down the pitchforks.
We will still be requiring the book and meditate button for < 35 though. :D
RIP face in a book. So was it really a joke button with /book and /viewport? Sad to hear we aren't going to have it.
Mblake81
09-23-2019, 08:36 AM
https://www.youtube.com/watch?v=xuZZJ9nVonE&hd=1
This is the correct direction to be heading considering we use 16:9 aspect ratio now for widescreens. Artwork ui considered for the original-kunark era?
Chortles Snort|eS
09-23-2019, 08:38 AM
Fair compromise
Lojik
09-23-2019, 08:39 AM
Can you force viewing of this when logging in to green for the first time?
https://www.youtube.com/watch?v=7AJdrc8ZsEI
Solist
09-23-2019, 09:31 AM
Will green have classically tuned dragon resists now we dont all have 455 like on blue?
loramin
09-23-2019, 10:28 AM
We're not going to be forcing the black screen on green, so everyone put down the pitchforks.
This makes me sad. Night blindness was such a core part of the original game that the wiki is FULL of remarks about "____ mattered on live, but it doesn't matter here because the Titanium client makes everything bright".
I was really looking forward to deleting all those remarks ... :(
Fammaden
09-23-2019, 10:35 AM
This makes me sad. Night blindness was such a core part of the original game that the wiki is FULL of remarks about "____ mattered on live, but it doesn't matter here because the Titanium client makes everything bright".
I was really looking forward to deleting all those remarks ... :(
He's talking about the black meditation screen. And also commented separately recently to tease that nightblindness may in fact be included somehow.
loramin
09-23-2019, 10:50 AM
He's talking about the black meditation screen. And also commented separately recently to tease that nightblindness may in fact be included somehow.
https://i.imgur.com/Lm93KRM.gif
Just kidding: I'll keep hope alive :)
soronil
09-23-2019, 12:08 PM
I'd love for some stuff to be fixed that was messed up in 99, like human xp bonus, Megalodon. Najena keys. Maybe for Green 2
The intent is to recreate classic everquest.
The intent is not to recreate the intent of classic everquest.
quido
09-23-2019, 12:11 PM
an exercise in sadism
The intent is to recreate classic everquest.
The intent is not to recreate the intent of classic everquest.
Source? https://www.project1999.com/index.php?pageid=about
The mission of the project is to create the classic feeling that many had during the early days of Everquest during those time periods, starting with Classic content and releasing the other expansions and content on a similar timeline that was experienced on Live. The server will stop at Velious, at which point many options will be considered, including possible custom content that will maintain the spirit of the game, and/or an additional new server starting over at Pre-Kunark.
The whole "historical accuracy" argument is really funny to me. It's exactly like a group of people reading a religious text, and the vast majority of people saying "oh that's nice" and interpreting the text to mean they should all strive to help each other and to leave the world a better place. Then you have a minority that read the text, and they turn into hateful, murderous zealots that blow up schools.
Chortles Snort|eS
09-23-2019, 12:19 PM
AmeN
caN mE GeT a PraS CT 🙏🏽👏🏽🙌🏽
Lojik
09-23-2019, 12:23 PM
The intent is to recreate classic everquest.
The intent is not to recreate the intent of classic everquest.
This is not always true. Look at the oot boats, they went backward in classic, on here they go the right way.
Zeboim
09-23-2019, 12:57 PM
Okay but where is my native https://www.youtube.com/watch?v=AKj36GJj_i8 Now that's the classic goodstuff.
Jibartik
09-23-2019, 01:10 PM
I was really looking forward to deleting all those remarks ... :(
Please archive them!! Dont delete them! trust me projectblue2009.com will be super thankful.
loramin
09-23-2019, 02:24 PM
Please archive them!! Dont delete them! trust me projectblue2009.com will be super thankful.
ROFL.
Don't worry: the wiki keeps a history of every edit. In the highly unlikely event of Project 2009, all they'll need to do is use that history.
loramin
09-23-2019, 02:25 PM
This is not always true. Look at the oot boats, they went backward in classic, on here they go the right way.
I think a better (huge/glaring) contradictory example is the ZEMs. We know exactly how to make experience work exactly how it did in 1999 ... and we choose not to.
Jibartik
09-23-2019, 02:29 PM
ROFL.
Don't worry: the wiki keeps a history of every edit. In the highly unlikely event of Project 2009, all they'll need to do is use that history.
As long as it works with the Quantum Wayback machine of 2042 then ok :p (that thing will probubly actual time travel though hehe)
Graventhel
09-23-2019, 03:21 PM
Are we getting Paineel at launch? I need to brutalize myself by playing a Eru SK
It's not exactly classic, but it sorta is.
Benanov
09-23-2019, 03:36 PM
Are we getting Paineel at launch? I need to brutalize myself by playing a Eru SK
It's not exactly classic, but it sorta is.
No.
I played an ERU SHD on live. I may have made lots of jokes that I was a necromancer with a sword, but my survivability was pretty good. Just don't run out of mana.
Graventhel
09-23-2019, 03:44 PM
No.
I'd love an official source if you have one.
Ferahgo
09-23-2019, 03:55 PM
Yes! Doooo it!
loramin
09-23-2019, 04:22 PM
I'd love an official source if you have one.
The wiki's new patch notes page is here to help!
http://wiki.project1999.com/Patch_Notes#paineel_patch
The wiki's new patch notes page is here to help!
http://wiki.project1999.com/Patch_Notes#paineel_patch
Importantly though, according to the Timeline (which you probably also maintain :p) Paineel was already in at Blue launch http://wiki.project1999.com/Timeline.
Do we know that what was in at blue launch won't necessarily be in at Green launch?
Kohedron
09-23-2019, 04:28 PM
Woah woah now, not *that* classic!
loramin
09-23-2019, 04:31 PM
Importantly though, according to the Timeline (which you probably also maintain :p) Paineel was already in at Blue launch http://wiki.project1999.com/Timeline.
Do we know that what was in at blue launch won't necessarily be in at Green launch?
No, and in fact I just added a note to the patch notes page saying:
All current significance markings are a best guess only! No one except Nilbog currently knows for certain which notes will be relevant to Green and which won't.
Until Green drops or Rogean/Nilbog announces something, when it comes to any specific topic, we're all just guessing as to whether Green will be "true classic" or just "Blue classic" :)
P.S. I feel compelled to mention that no one person owns that page ... or any important page on the wiki. Really, the only "owned" pages are people's guides and Magelos and such.
I'm just one of several people who <3 the wiki and edit that page to try and make it as helpful as possible. You could be one too!
System Shock
09-23-2019, 04:36 PM
If your going to go as far as doing this, i better have 1 of my 3 randomly chosen combat midis playing when i engage in combat not just the same one over and over again..
BlackBellamy
09-23-2019, 04:38 PM
You should /viewport to 4x3 so that your not getting the top and bottom chopped off your world view. (I prefer this even if not trying to be classic. Much easier to see what is going on. Most people playing widescreen don't understand the server hard limits the view width so that widescreen is disadvantagous).
Then you can move UI elements to the side bar(s) more similar to the feel of the stone ui vs the transparent elements
This is why I play at the super-popular 1792×1344 resolution.
soronil
09-23-2019, 05:04 PM
Importantly though, according to the Timeline (which you probably also maintain :p) Paineel was already in at Blue launch http://wiki.project1999.com/Timeline.
Do we know that what was in at blue launch won't necessarily be in at Green launch?
We know that many things that were in at blue's launch won't be in at green's launch, but we don't know exactly what.
For this case, Paineel, we know that Nilbog was doing the research to set up for Green not having it.
https://www.project1999.com/forums/showthread.php?p=1062134
We do not know if he got the info he needed, but I feel like at the very least they would choose to move the paineel necro vendors/GM out to the hut and disable Paineel
mrloki
09-23-2019, 06:01 PM
I'm spit-balling here, but when one meditates they close their eyes no?
I'm neither for nor against the idea of full screen spellbook I will play no matter what.
Nilstoniakrath
09-23-2019, 06:43 PM
I'm spit-balling here, but when one meditates they close their eyes no?
I'm neither for nor against the idea of full screen spellbook I will play no matter what.
Of course, they do, they also don't track mobs, shuffle things in and out of their backpacks, create a set of banded armor, or heed their groupmates' cries for help as they become monster food.
No, they attempt to become one with their master, the source of their mana and spells
aaezil
09-23-2019, 07:06 PM
Cant wait for the whiner threads about this har har
Jibartik
09-24-2019, 01:28 PM
Possible Evidence that floating bags were actually marble pre-kunark UI
https://i.imgur.com/JdgKC8L.jpg
https://i.imgur.com/adUmTQN.jpg
See chortles! I knew it was classic! :D
Deathrydar
09-24-2019, 01:33 PM
Staring at your spellbook is one classic element I could do without. That and the original small UI.
BlackBellamy
09-24-2019, 01:42 PM
The bags were marble post-Kunark:
https://imgur.com/PXHK8tR.jpg
https://imgur.com/mhMdiDl.jpg
Jibartik
09-24-2019, 01:48 PM
Great shots Bell!!!!!
Oh god plz find me one with a tracking window <3
edit: cool name lol (those are your screens right?)
Madbad
09-24-2019, 01:48 PM
I vote classic
Wenai
09-24-2019, 03:45 PM
Importantly though, according to the Timeline (which you probably also maintain :p) Paineel was already in at Blue launch http://wiki.project1999.com/Timeline.
Do we know that what was in at blue launch won't necessarily be in at Green launch?
Things that come to mind immediately:
- Paineel and corresponding quests (I assume)
- Deity specific quests were all in at blue launch, and I think most of them were not original classic.
- Many crafting recipes were incorrectly included (I don't think we had a single crafter from live on the dev team): Fine Plate, Wu's Armor, Jewelery Crafting Stuff, etc. I assume these won't be in at launch.
- Some planes were accidentally left open somehow, I believe so people snuck in a bit early
- I believe there was one shaman DoT that had the live values, instead of classic values.
- Guards weren't properly stealing exp. So basically you could deal 51% damage to a mob, and drag it to a guard to finish it for you. This was in for a very short period of time, and we remedied it as quick as possible.
- Blue Diamonds may have been dropping initially as well, and I think those were removed form drop tables until later.
- Tumpy Tonics WERE NOT in initially. Aeolwind eventually implemented that quest part way into Blue launch, accidentally forgot to revert Kiola Nuts to classic non-stackable and thus there was tumpy-gate. (I couldn't find a link to it, but a ton of people got suspended and stuff for exploiting the bug, and not reporting it.)
- Whirl Till You Hurl definitely was not working properly at launch. Enchanters were using it to permanently stun creatures while the party took no damage.
- Translocators instead of Boats
I am sure there are a bunch more, these are the ones that came to mind immediately.
Daldaen
09-24-2019, 04:19 PM
Maps worked in starter zones on Blue launch iirc as well.
I vote full classic though. Spell book and UI are a big part of the classic experience, it would be a shame if people have access to non-classic UIs and can meditate without a book pre level 35.
Deathrydar
09-24-2019, 04:21 PM
Maps worked in starter zones on Blue launch iirc as well.
.
I was there at launch for blue and I don't remember that at all!
Jibartik
09-24-2019, 04:36 PM
lol this isnt project2009bluep99.com (yet) :D
Palemoon
09-24-2019, 04:55 PM
Cool, finally the 1st level spell sentinel will have a use again. That and paying attention to sounds around you as you meditate.
The answer to the question is: as classic as can be
Mblake81
09-24-2019, 05:06 PM
Possible Evidence that floating bags were actually marble pre-kunark UI
https://i.imgur.com/JdgKC8L.jpg
https://i.imgur.com/adUmTQN.jpg
See chortles! I knew it was classic! :D
Classic Shaman (https://www.youtube.com/watch?v=k-zASeudAcw)
Has the velious UI with a brief shot of the loot window and inventory, wasn't sure it was authentic but based on these maybe so. I have fuzzy memories of this.
Note: Lack of pet window.
Edit: Was this UI put in during Kunark? I might have that mixed up.
Vizax_Xaziv
09-24-2019, 05:12 PM
That's disappointing, that black screen magic would be so immersive when memorizing new spells each spell level and meditating after dangerous fights.
I hope this can be reconsidered. The whining from people not wanting classic UI and mechanics shouldn't win out here.
Are you even gonna be playing on G99 or are you just trying to sabotage the project?
Vizax_Xaziv
09-24-2019, 05:14 PM
We're not going to be forcing the black screen on green, so everyone put down the pitchforks.
We will still be requiring the book and meditate button for < 35 though. :D
Will it be an OPTION? Surely all of the individuals in this thread who were advocating for the black-screen-meditation will CHOOSE to play that way, correct?
Mblake81
09-24-2019, 05:19 PM
Are you even gonna be playing on G99 or are you just trying to sabotage the project?
How would a classic mechanic for a classic project sobotage it? Is this out of convenience or doubt it existed this way?
Will it be an OPTION? Surely all of the individuals in this thread who were advocating for the black-screen-meditation will CHOOSE to play that way, correct?
Shouldn't be a choice. What is the point. For role playing?, as that is what the original mechanic was doing in a role playing game.
Rogean
09-24-2019, 05:32 PM
Things that come to mind immediately:
- Paineel and corresponding quests (I assume)
- Deity specific quests were all in at blue launch, and I think most of them were not original classic.
- Many crafting recipes were incorrectly included (I don't think we had a single crafter from live on the dev team): Fine Plate, Wu's Armor, Jewelery Crafting Stuff, etc. I assume these won't be in at launch.
- Some planes were accidentally left open somehow, I believe so people snuck in a bit early
- I believe there was one shaman DoT that had the live values, instead of classic values.
- Guards weren't properly stealing exp. So basically you could deal 51% damage to a mob, and drag it to a guard to finish it for you. This was in for a very short period of time, and we remedied it as quick as possible.
- Blue Diamonds may have been dropping initially as well, and I think those were removed form drop tables until later.
- Tumpy Tonics WERE NOT in initially. Aeolwind eventually implemented that quest part way into Blue launch, accidentally forgot to revert Kiola Nuts to classic non-stackable and thus there was tumpy-gate. (I couldn't find a link to it, but a ton of people got suspended and stuff for exploiting the bug, and not reporting it.)
- Whirl Till You Hurl definitely was not working properly at launch. Enchanters were using it to permanently stun creatures while the party took no damage.
- Translocators instead of Boats
I am sure there are a bunch more, these are the ones that came to mind immediately.
Good stuff. Most, if not all of these will be fixed for Green launch. Paineel is still an internal discussion, we're making sure we can complete that before launch. We already have the ability to disable/enable buttons as needed at character select, so if we do this we will disable Erudite Shadowknights until the appropriate era.
Keep lists like this coming, and of course we still intend to get beta up as soon as possible so we can nail down any remaining items. I'm expecting the new hardware to show up early next week, which means we could see beta by next weekend.
Maker_Mayhem
09-24-2019, 05:47 PM
Awesome news! Thanks for all the hard work Rogean, Nilbog & Staff.
@Rogean, when can we expect an update of Green specific details such as /list?
Specifically: Will we be able to exp at a camp while on /list, and when our turn is available, loot the item on another character, same account/loginserver, that we would like the item? Guise of the deceiver comes to mind when asking this question since you stated that there is a “brief period of time” to log back in, in the event of a disconnect. I am just curious if this will work also for logging out to grab another character. Or will every character we want it on be required to have gotten leveled up high enough to camp that specific item?
Any insight would be super appreciated!
Much thanks!
loramin
09-24-2019, 05:54 PM
Awesome news! Thanks for all the hard work Rogean, Nilbog & Staff.
@Rogean, when can we expect an update of Green specific details such as /list?
Specifically: Will we be able to exp at a camp while on /list, and when our turn is available, loot the item on another character, same account/loginserver, that we would like the item? Guise of the deceiver comes to mind when asking this question since you stated that there is a “brief period of time” to log back in, in the event of a disconnect. I am just curious if this will work also for logging out to grab another character. Or will every character we want it on be required to have gotten leveled up high enough to camp that specific item?
Any insight would be super appreciated!
Much thanks!
Stupid question: why?
I mean, obviously the staff is going to explain how lists work when Green arrives, so what I mean is, how does it do any good for anyone to know that in advance? It seems to me there is zero downside to everyone just waiting until the /list command exists to care about how it works.
At least the Paineel stuff matters at start: some people might want to play Erudite Shadow Knights, so it's reasonable that they want to know whether that will be possible or not.
Maker_Mayhem
09-24-2019, 06:34 PM
Nah it isn't stupid. Premature perhaps, but it can have the same effect as to what you stated is important, being "Paineel Stuff."
Why? Because there are some who are considering whether to roll a farm class first, or to roll on with our mains. It would make sense to just go ahead and secure an item with 5+ days off of work, than to have to hassle with it down the road when the server is flooded with 35+ players.
So in the same way, it is reasonable to want as much information sooner than later for proper planning. Whether it is in regards to the /list feature or paineel. Both can serve the same purpose. Character and group planning.
Thanks for your input though Loramin! Usually I agree more with you lol ;) -- hope you can see where I am coming from though my friend.
GnomeCaptain
09-24-2019, 06:39 PM
I repeat my vote for impaired night vision (aka night blindness).
loramin
09-24-2019, 06:41 PM
Nah it isn't stupid. Premature perhaps, but it can have the same effect as to what you stated is important, being "Paineel Stuff."
Why? Because there are some who are considering whether to roll a farm class first, or to roll on with our mains. It would make sense to just go ahead and secure an item with 5+ days off of work, than to have to hassle with it down the road when the server is flooded with 35+ players.
So in the same way, it is reasonable to want as much information sooner than later for proper planning. Whether it is in regards to the /list feature or paineel. Both can serve the same purpose. Character and group planning.
Thanks for your input though Loramin! Usually I agree more with you lol ;) -- hope you can see where I am coming from though my friend.
That was a far more thoughtful and reasonable answer than I expected honestly. I was thinking you were just another "I have no patience and want my answers NOW!", but you do have a point :)
Mblake81
09-24-2019, 06:41 PM
I repeat my vote for impaired night vision (aka night blindness).
If you are voting for that I will second having the correct racial visions for the others.
TFW you zone out to Nektulas at night as a DE and things are tinted violet. (https://www.project1999.com/forums/showpost.php?p=2957932&postcount=43)
Faction Alignment: Evil
Racial(s): Hide, Ultravision
Starting City: Neriak
Playable Classes: Cleric, Enchanter, Magician, Necromancer, Rogue, Shadow Knight, Warrior, Wizard
Experience Modifier: None
Armor: Medium, Small
Which came from Forgotten Realms
Dark Elf eyes were sensitive to heat. They had infravision (ultravision in EQ) up to a range of 120′ (36.58 m) and learned to discern information from heat patterns and shades. Cold objects appeared grey, while heat was seen, in ascending order of intensity, as blue, purple, red, and warm yellow. The training in stealth (hide) received by the drow included blending in with the heat patterns of their surroundings, much like hiding in the shadows. Likewise, formal education or a lot of practice was needed to read heat hues, as the drow couldn't discern the meaning of the various patterns since birth.
Chortles Snort|eS
09-24-2019, 06:47 PM
I don’t remember combination grey ui vs Velious transparency
My memory remembers the toggling UIs :confused:
Verityn
09-24-2019, 07:15 PM
If you are voting for that I will second having the correct racial visions for the others.
The possibility is making me very excited to play a human. The Blackburrow entrance looked ominous from a distance and the top level was incredibly dark at night. It actually made you want to wait out the night before adventuring.
Mblake81
09-24-2019, 07:18 PM
The possibility is making me very excited to play a human. The Blackburrow entrance looked ominous from a distance and the top level was incredibly dark at night. It actually made you want to wait out the night before adventuring.
That's good. An MMORPG is more than rushing to max to raid, something forgotten in these realms.
loramin
09-24-2019, 07:31 PM
Which came from Forgotten Realms
Sorry, but my OCD nerd side begs to differ :)
Dark elves, aka Drow, existed long before Forgotten Realms ever did. Gary Gygax himself created them as part of the Against the Giants series, G1-G3 (and subsequent adventures): they were the secret evil ally responsible for "stirring the giants up". Those adventures date back to 1978, not just before Forgotten Realms, but before I was even born.
Even since those early 1st edition Advanced Dungeons and Dragons adventures, Dark Elves (like Dwarves) have had "see in the dark vision" ... although in the earliest days it wasn't even called "ultravision" it was
superior infravision of the 12" range variety
(Yes, I did just run out to my garage to get the adventure so I could find that quote ... and also yes, I am a HUGE nerd).
Maker_Mayhem
09-24-2019, 07:36 PM
That was a far more thoughtful and reasonable answer than I expected honestly. I was thinking you were just another "I have no patience and want my answers NOW!", but you do have a point :)
Ah well thank you my friend! Haha I definitely understood your point as well. There are certainly those who "want cake now." I appreciate your input, as always!
Nirgon
09-24-2019, 07:49 PM
Marble the fuck out of the UI
classic picket lyfe
GhostCow
09-24-2019, 08:03 PM
This is not what I expected at all from reading the thread title. I came in here prepared to complain about the hybrid xp penalty and instead I had a good laugh after I clicked the video
PabloEdvardo
09-24-2019, 09:03 PM
I love the idea of blacking out the screen.
There is a lot of vocal minority haters out there, but many of us come back to EQ for the memories of all the goofy mechanics like "blind book medding".
I think those quirks are what tied it closer to its DND origins, and made it a quirky nerd game and not just a mass appeal MMO.
GhostCow
09-24-2019, 09:05 PM
When did you ever have to sit around blind to get mana in D&D? D&D didn't even have mana
Worry
09-24-2019, 09:15 PM
I love the idea of blacking out the screen.
There is a lot of vocal minority haters out there, but many of us come back to EQ for the memories of all the goofy mechanics like "blind book medding".
I think those quirks are what tied it closer to its DND origins, and made it a quirky nerd game and not just a mass appeal MMO.
Bingo!
I think those quirks are what tied it closer to its DND origins, and made it a quirky nerd game and not just a mass appeal MMO.
EQ's origins are DIKU MUDs, mate..
GhostCow
09-24-2019, 09:43 PM
I think if we did a poll we'd find that it's not a minority. I know EQ has always been a game for masochists but I just find it hard to imagine that people actually want and enjoy things like blind medding and hybrid xp penalties.
Mblake81
09-24-2019, 09:45 PM
When did you ever have to sit around blind to get mana in D&D? D&D didn't even have mana
So the original UI to eq had a view window. The spellbook took up the entire view area when open, this is why the compromise Rogean made has the screen blacked out. Widescreen monitors are in 16:9 aspect ratio typically and the original UI was in 4:3, a square shape instead of a rectangle. They would have to make a totally custom UI that didn't look janky on 16:9 to somehow replicate that, so the compromise was blacking out the screen while the book is open.
So how does that fit into EQ and D&D, perhaps not directly. EQ is inspired/took things from D&D. In the books spellcasters would memorize spells from their spellbooks. Use your imagination, you are a mage in training and spend your downtime studying your book (not you but the character.. this is RPG) and are not focused on anything else. Until you reach mastery (level 35) then you no longer need the book anymore, you have passed this part of your training.
Nerdy? sure it is. Not convenient? not supposed to be. EQ still had its RPG roots during this time and hadn't been transformed into just another video game with grinding yet.
https://i.imgur.com/EWel2Db.jpg
Mblake81
09-24-2019, 09:46 PM
I know EQ has always been a game for masochists
This is joked about but its wrong. Very wrong and totally misses the point.
Mblake81
09-24-2019, 09:50 PM
EQ's origins are DIKU MUDs, mate..
Part of its origins are. Essentially its a chat room dungeon. Even while medding blind with the spellbook open the main chat window was there to use. Sorry guys using discord, its convenient speaking over the mic and all.
GhostCow
09-24-2019, 09:50 PM
A lot of EQ was designed the way it was because they were originally planning to charge for the game hourly. I would guess blind meditation was one of the mechanics that came about because of that. More deaths = more time played = more money. Many bad mechanics were fixed later for a reason.
Mblake81
09-24-2019, 09:52 PM
Cleric using their spellbook.
https://i.imgur.com/4pkcz3T.jpg
Mblake81
09-24-2019, 09:54 PM
A lot of EQ was designed the way it was because they were originally planning to charge for the game hourly. I would guess blind meditation was one of the mechanics that came about because of that. More deaths = more time played = more money. Many bad mechanics were fixed later for a reason.
There is no reasoning with you, you are pretty dead set on its bad and should have been changed.
Have a good night.
GhostCow
09-24-2019, 09:55 PM
Yes, it was bad, they changed it because it was bad, and the game was better for it. If it's so great then why did they remove it?
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