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AffEcT
10-07-2019, 04:51 PM
If you could choose?

1. Tallon Zek and Vallon Zek--Everquest PvP servers which formed teams based on race.

2. Rallos Zek--EverQuest PvP server which had no teams and item (and coin) loot.

3. Sullon Zek--EverQuest server in which the players were separated into teams based on religion: good, evil, neutral.
The level limits were removed, allowing someone of the highest level to kill someone of the lowest level, though there were limits on experience loss and looting.

4. Discord - Short-lived PVP Server with severe penalties for death, the resetting of a character back to basic status, as well as points for killing other players.
The players with the most points at the end of the server's existence were rewarded with character transfers and special gear.

5. Custom Rules. Would would you do?

Old_PVP
10-07-2019, 05:05 PM
Voted Sullon... twas the best.

AffEcT
10-07-2019, 05:07 PM
Voted Sullon... twas the best.

Yeah Sullon was awesome but it had some balance problems.

Jimjam
10-07-2019, 05:08 PM
Shorts vs elves, faydwer only, level 39 cap. Cross teaming makes a character attackable by both sides.

Rushmore
10-07-2019, 06:12 PM
Sullon Zek--EverQuest server in which the players were separated into teams based on religion: good, evil, neutral. The level limits were removed, allowing someone of the highest level to kill someone of the lowest level, though there were limits on experience loss and looting.

Wait though... I voted too fast. The problem is people will just create toons on the winning team and there is nothing you can do about SPYS on the same team.

Just do the regular PVP FFA. Coin loot. And please ADD a shit ton more of zones that have no range of PVP

Lavastorm close to Sol B.
Traks Teeth // SEB
DL // Karnors

etc etc.

ALSO what is to stop a Troll from going to play with the shorties?

Jeni
10-07-2019, 06:37 PM
Honestly the only thing the server actually needs to be successful is an intelligent enforcement of PnP.


For the Guide / GM that is new to PvP here are some examples.


Example One - Trains

Out of range guy training a group over and over again? That's a ban.

PvP is going down in Lower Guk its getting chaotic and someone accidently grabs the ghouls in the next room and someone gets an exp death. Not a Ban!

Example Two- LNS

A player is constantly killing a player running to his body that has not violated LNS by calling the killer names or otherwise. (3+ kills on LNS). Thats a Ban.

A player is talking shit in say saying how he is going to get on his other 60 and mess you up. You hit him to stop camp to avoid fighting his other toon while you fight the rest of his group. Not a Ban

Example Three- Intentional Exp Loss

A 60 bard is swarm kiting all of CoM to level up an army of alts to park on raid targets. The alts are all grav fluxxed to the highest point in CoM and can't be PvP'd.
A 60 enchanter raptures the bard the train catches up and the bard dies. Not a Ban! Wait what?! not a ban your crazy! Ok heres why, on a PvP server if there is potential for PvP and you start a kite its your own fault. Also there is no counter play. Imagine you could land a 6 sec lure on a moving bard ( spoiler you can't) he will just BP it up. If you dispell or snare or root the same situation happens and you CAUSED EXP LOSS! So if you ban this enchanter you create a situation where the best way to level on a PvP server is get Bard kited PL'd and afk in an unreachable spot.

Intentional exp loss looks like this an SK trains you in lower guk immediately gets up after mobs aggro you and HT's you at 100% then runs off leaving the mobs to kill you. That's a Ban! I'd go as far to say that if it was in range and not repeatedly done this shouldn't instantly ban you though.

Conclusion
No one wants to write up a full counter petition to keep from getting suspended for 14 days for PvPing. Even if you are innocent the suspension lands and the GM's never bothers to hear your side. This leads to players mass reporting players they have to fight in hopes one sticks and laughing about it. Suspensions should be enforced for the abusers but lenient enough to not ban anyone at anytime for PvPing on a box.

Raclen
10-08-2019, 01:04 AM
I would rather no rules. If guild success depends on guilds /petitioning it won't be fun.

There was a difference between Tallon and Vallon. Tallon started with item loot and it was 8 levels.

pink grapefruit
10-08-2019, 02:02 AM
I would rather no rules. If guild success depends on guilds /petitioning it won't be fun.

There was a difference between Tallon and Vallon. Tallon started with item loot and it was 8 levels.

Vallon had item loot longer than Tallon did.

paegan3
10-08-2019, 02:03 AM
listen to forrest, he knows best

pink grapefruit
10-08-2019, 03:01 AM
Anyway chose custom, but really I want SZ-like hardcoded teams without the training and lack of level range. Intentional training belongs on pve servers where they don't have pvp means otherwise.

Think it'd be neat tho if they just made the pvp server recycle like green and tried out different rulesets each time.

Jimjam
10-08-2019, 03:07 AM
If you want recycle, that is basically what discord was geared up for (30 day accelerated vanilla) except it only ran one season.

pink grapefruit
10-08-2019, 03:28 AM
PvP servers kinda need the recycle function tho. When a clear "winner" is farming raid targets without competition it's time to restart things.

Izmael
10-08-2019, 03:56 AM
Freed Kerafyrm = server back to 0. EZ PZ

DRAGONBAIT
10-08-2019, 04:36 AM
keep the rules simple, +- lvl range and FFA pvp so we can pvp over targets, thats it. rest is exploitable

JayDee
10-08-2019, 10:42 AM
Problem with polls like this is most of the posts will be either selfish or a troll or short sighted. Y'all should think in terms of what would make an enjoyable and sustainable for a broad audience. At the end of the day, we want more people staying for longer

Nirgon
10-08-2019, 10:48 AM
Everyone goes team evil then cross team abuses with alts

No item loot so might as well join the biggest guild cuz who needs lootless PVP targets

Plus, I don't want to be forced to deal with morons on my own team. They need to be pvped. That's the whole point of being able to attack people. Taking that away from 85% of the pop if you go evil defeats the whole purpose of doing a PVP server.

Gustoo
10-08-2019, 12:16 PM
Everyone goes team evil then cross team abuses with alts

No item loot so might as well join the biggest guild cuz who needs lootless PVP targets

Plus, I don't want to be forced to deal with morons on my own team. They need to be pvped. That's the whole point of being able to attack people. Taking that away from 85% of the pop if you go evil defeats the whole purpose of doing a PVP server.

Qft

Discord is really the classic ruleset that works best with current slimeball pvp player since it's always about to fresh start.

I would always have a 1 or 2 week vacation between server relaunch maybe freeze server in time with pvp disabled so people can still casual around before the fresh "season" starts.

Maybe you can be online when the actual wipe / fresh start event happens and everyone gets permadeathed and corpse deleted globally at the same time so you don't have to re roll characters.

Palemoon
10-08-2019, 12:28 PM
If you refresh the server too often they will just die all the quicker. I think following the green cycle of 3 or so years is a good minimum.

i.e. there needs to be a sense of permanency and long term planning in the server dynamic

Gustoo
10-08-2019, 12:40 PM
Discord isn't like that. When you die pve or pvp you reset to level 1 and if pvp your whole body is looted.

For the record I voted for rallos as an idealist.

kotton05
10-08-2019, 12:49 PM
No rules bottom line only way otherwise you get gm Sirkens and cronies giving suspy our for pvp based on “donations” or blue rules

Gustoo
10-08-2019, 12:50 PM
I disagree with no rules it's not rocket science to ban people. On a real server it's too easy to fuck up a raid

pink grapefruit
10-08-2019, 01:07 PM
Feel like Rallos players got dem pink tinted lenses. Item loot will just scare most of the prospective bluebie players away, and it was never that great to start with. No one is looting a fungi from a twink at level 15, and all the top end players will be outfitted in no drop gear, giving them that much more of an artificial advantage.

Teams makes the most sense from a server health and longevity standpoint. Have them IP locked, and if evil team is clearly winning then open up xteaming between the neuts and goods.

Nirgon
10-08-2019, 01:28 PM
RZ was the highest pop PVP server

If anything, cross teaming and "mostly evil" team servers were packing in pop

Ppl came here hoping for an RZ clone and got blue's pve content on top of salty box pvp code, literally. Earth pet chain root and whirl spam, resulting in xp loss. Oh how fun.

Not bad, coulda been way worse. A good beta but time to make it classic like the goal here is.

pink grapefruit
10-08-2019, 01:38 PM
I didn't come hoping for a RZ clone. And if RZ was the highest pop server it was probably bc it was the bluest red server lol.

RZ can never be replicated because there will never be another eq pvp server where pvp is considered immoral by ~75% of the population. Much like how VZ can never be replicated because any server that allows xteaminig will go TZ style fast- no light v dark.

Raclen
10-08-2019, 01:44 PM
I disagree with no rules it's not rocket science to ban people. On a real server it's too easy to fuck up a raid

Training shouldn't be illegal. If you want it illegal hard code in some shit to make it not possible. Exploiting or using 3rd party programs should get you banned. Making everyone video all the pvp encounters and then having GMs decide which guild to ban is awful. Training will happen in every big fight. It isn't impossible to defend against. It gets out of hand in Velious is all.

Qtip
10-08-2019, 01:45 PM
I didn't come hoping for a RZ clone. And if RZ was the highest pop server it was probably bc it was the bluest red server lol.

RZ can never be replicated because there will never be another eq pvp server where pvp is considered immoral by ~75% of the population. Much like how VZ can never be replicated because any server that allows xteaminig will go TZ style fast- no light v dark.

As a former TZ player, I never understood why they didnt hardcode teams. They shouldve dropped the 4 teams and just add shorts and elves with human/barb and had all light vs dark. Just make it so you cant group/heal and so on with the other team.

Anybody with brains had no choice but to join pande.

Raclen
10-08-2019, 01:49 PM
As a former TZ player, I never understood why they didnt hardcode teams. They shouldve dropped the 4 teams and just add shorts and elves with human/barb and had all light vs dark. Just make it so you cant group/heal and so on with the other team.

Anybody with brains had no choice but to join pande.

Yeah that was just a lack of creativity on the Devs part. There are lots of ways to hard code fixes in for that.

Gustoo
10-08-2019, 01:49 PM
Even when you wanna go no rules you got rules against exploiting and 3rd party which mea s GMs making calls on bans.

I don't have a problem with PnP.

We have never tried a real rallos emulator so no one knows how it would play out. When you know that your items are lootable you just don't pay much money for them and u find no drop stuff. It's fun.

If the green launch was an actual rallos launch it would get a lot of blues and they would stay.

Raclen
10-08-2019, 01:51 PM
Even when you wanna go no rules you got rules against exploiting and 3rd party which mea s GMs making calls on bans.

I don't have a problem with PnP.

We have never tried a real rallos emulator so no one knows how it would play out. When you know that your items are lootable you just don't pay much money for them and u find no drop stuff. It's fun.

If the green launch was an actual rallos launch it would get a lot of blues and they would stay.

You always need 3rd party programs and exploiting bannable. That is still essentially a no rules server. 3rd party programs with a good anti cheat detection doesn't take much GM involvement. A dev can do a sweep and find people whenever they feel like it. If you get someone on video doing an exploit that should be sent to GMs for a ban but that would be very rare. If training is illegal there will be multiple petitions a day and politics will come into play with which guild wins.

pink grapefruit
10-08-2019, 02:06 PM
As a former TZ player, I never understood why they didnt hardcode teams. They shouldve dropped the 4 teams and just add shorts and elves with human/barb and had all light vs dark. Just make it so you cant group/heal and so on with the other team.

Anybody with brains had no choice but to join pande.

It made VZ the best possible EQ experience tho. Server largely turned lighties vs darks, with the top pve guild and most of the bluer guilds being lights only. Provided ample opportunity for my elf self to hurt the feelings of lighties when I murdered their shorts and humans. Endgame I was xteam scum and everyone hated me. There was so much RP that went on too, was amazinig.

It really made you feel like a small player with some influence over the overall social scene of the server. Individuals had more of a social identity than is possible in any mmo these days. Purists, lights, darks, true server scum. Miss those days...

Shame TZ gave all that up so early on. TZ took the pragmatic approach over the RP and social fun.

If the green launch was an actual rallos launch it would get a lot of blues and they would stay.

Agree. Wish nilbog and rog would just give up on their pve nonsense and go all in with the pvp.

Jimjam
10-08-2019, 02:15 PM
If you refresh the server too often they will just die all the quicker. I think following the green cycle of 3 or so years is a good minimum.

i.e. there needs to be a sense of permanency and long term planning in the server dynamic

Does it matter if the server refreshes every month when your character might survive a week?

Low level, low gear gameplay where the stakes are high, but the ability to regain progress was fast. Kinda felt like Everquake Arena!

Rang
10-08-2019, 02:23 PM
Rallos rule (no xp pvp death but coin + 1 non weap item) plus fironia vae rule set so every item droppable except for epics - this and fix plugging so pvp actually means something,

White_knight
10-08-2019, 02:29 PM
Cannot do item loot - quickest way to kill any potential server's population off.

Gustoo
10-08-2019, 06:56 PM
Rallos rule (no xp pvp death but coin + 1 non weap item) plus fironia vae rule set so every item droppable except for epics - this and fix plugging so pvp actually means something,

FV really had fully droppable items?

I didn't know that. Thats cool.

I don't think rallos needs any customization to fix bagging, plugging, droppables.

The fact that level 60's are mostly no drop solves their chief complaint and fear.

Everyone else is either a twink (no mercy) or a scrub noob (no actual loss) so its no sweat to get killed and lose some banded.

White Knight people don't play item loot server and then get an item taken and think "well gee, I'm out!" its really easy to run around naked when you're getting mega griefed.

Its like how PVP makes EQ a completely different game. Item loot makes EQ PVP a completely different better game where its obvious your a worthless coward because you're fully naked or your missing slots because you bagged your droppables. Its the best.

Qtip
10-08-2019, 08:51 PM
If red had item loot, the pop wouldve been 10 people years ago. People quit from getting just killed. I wouldnt care regardless, i would still play a enchanter in rags and dunking on folks regardless. But anybody running a crusade for item loot probably has some dumb dream of taking a twinks fungi. But with 1kpp insta gate pots, that shit aint happening.

Nirgon
10-08-2019, 09:07 PM
Uh huh :)

Rang
10-08-2019, 09:18 PM
Everyone who reps red on the forums acts so tough but you're telling me 1 item loot would cause those baddies to quit? Sounds like some fragile egos to me. It's not just about punishing de-lvled pkers (can also fix those by configuring de-lvl skill caps appropriately) but imagine if NTOV loot was droppable. Pvp suddenly becomes a lot more of a gamble and the decision TO engage in pvp would be a more weighty decision. Also if a fungi twink has to burn a 1k pot to get away, then great! Currently they can just die to pvp and suffer 0 consequences other than some s* talk.

White_knight
10-08-2019, 10:08 PM
Everyone who reps red on the forums acts so tough but you're telling me 1 item loot would cause those baddies to quit? Sounds like some fragile egos to me. It's not just about punishing de-lvled pkers (can also fix those by configuring de-lvl skill caps appropriately) but imagine if NTOV loot was droppable. Pvp suddenly becomes a lot more of a gamble and the decision TO engage in pvp would be a more weighty decision. Also if a fungi twink has to burn a 1k pot to get away, then great! Currently they can just die to pvp and suffer 0 consequences other than some s* talk.

It's not the ffungi twinks people are worried about losing a fungi and quiting.

Its players grinding out losing items to the fungi twinks quiting that is the problem.

Imaging busting arse to get some 12sv magic rings as a nub and 3 fungi wearings sks come HT you to death and loot one.

It sounds fun yes...but do you want a PvP server to play on or another red99 with 20-30 pop afyer 2 months

A real big dick solution is to make fungis 51+ plus only

Only way a server will have decent longevity is if you enable pvp but disable the psychos.

Palemoon
10-08-2019, 11:17 PM
Only way a server will have decent longevity is if you enable pvp but disable the psychos.

Right. This is why I was always against global ooc and yellow text, because the psychos get off on having a audience to beat their chests to. These were unclassic additions that catered to a bad element and encouraged antisocial behavior.

Gustoo
10-09-2019, 09:01 AM
Yeah global ooc and YT probably worst thing for server besides all the other bad things for the server.

You can raid in banded, leather, and cloth until you get no drop. If your under 50 or 60 and risking gear than you can afford to lose it. Otherwise you play in rags and it doesn't matter. Yeah it's different. Harder sometimes. Droppables are worth less so less valuable RMT farming activities is probably one of the main good things.

If I was hunting loot I would be chilling at those gate pot destinatjons. Even if a dude plugs while gating he's gonna load in sometime. It's hyper risky.

Green Nec
10-09-2019, 11:36 AM
No one cares or reads anything you children want.

Kokkusho
10-09-2019, 12:09 PM
No one cares or reads anything you children want.

^correct. It’s a weird thing people do here of posting opinions nobody asked for.

That being said, global /ooc and YT are basically mandatory. The game would suck without them. Just because someone is too fragile about someone else’s opinions of them is beyond irrelevant. Whether or not you’re willing to accept it, most people don’t care about EQ PvP. The population on these servers will always be low. You will want to know where the action is.

Kokkusho
10-09-2019, 01:49 PM
that's just human nature.

if the devs are thinking about pvp stuff for the future tho, which rog says they are, it makes sense that they'd take a look at these threads.

...why?

Raclen
10-09-2019, 01:59 PM
One of the main ideas I think they need to look at here is what server they are trying to replicate. Blue99 is simple, all the servers were the same. If Red99 is trying to recreate a classic experience of a PvP server and the attention to detail is so important to them they need to state what server they are cloning and stick to it.

RZ - Item loot +/- 4 levels
Teams - Race +/- 8 levels
Teams - Religion no level limit

That is what they have to choose from unless they are going custom on the Red99 server. Since the idea of 1999 is to recreate the launch of Everquest through Velious on a timeline it would make sense to do RZ style and adjust things like the weapons not being lootable when that patch came out on live.

Kokkusho
10-09-2019, 01:59 PM
Consider when they announced Discord there wasn’t a ton of people pushing for that. They just kinda said that’s what’s happening. And given the “gone but not forgotten” response from Rogean, it’s possibly even coming even with the lowest votes in this thread. They also weren’t wiping red for it, so it would’ve been an additional server. He also stated he was working on “ideas” (plural), so who really knows? The fact is everyone will play on any server they drop, so listening to 3 people who want teams and 2 who want item loot and 4 who want no rules and 1 more who wants “4 level kill range except in Qeynos Hills on Friday night but we can level to 20 first so non PvPers can play on PvP and maybe throw in run speed AAs and translocations plus a transfer char option in June” (what the actual fuck) isn’t really helpful information. The polls and walls of text just show division. Just a standard red reset would make the community happy so what’s the point of factoring in 100 vastly different opinions on what their personal fantasy server is?

Kokkusho
10-09-2019, 02:01 PM
One of the main ideas I think they need to look at here is what server they are trying to replicate. Blue99 is simple, all the servers were the same. If Red99 is trying to recreate a classic experience of a PvP server and the attention to detail is so important to them they need to state what server they are cloning and stick to it.

RZ - Item loot +/- 4 levels
Teams - Race +/- 8 levels
Teams - Religion no level limit

That is what they have to choose from unless they are going custom on the Red99 server. Since the idea of 1999 is to recreate the launch of Everquest through Velious on a timeline it would make sense to do RZ style and adjust things like the weapons not being lootable when that patch came out on live.

This is logical.

Raclen
10-09-2019, 02:03 PM
^
People discussing the game on a forum hosted by the game they play is exactly why the forums are around.

Kokkusho
10-09-2019, 02:15 PM
ur such a debbie downer

Lol ok sorry. Yeah, it’s fine to discuss. It’s like fantasy football. There are topics to discuss, but nobody cares about your team, or in this case, you’re dream server. It’s more practical to discuss WHY item loot is good/bad, or HOW it effects the game (which has been done, to be fair). Not THAT you want item loot. Cool bro.

And I’m not sure why anyone thinks their opinions generally matter. If the goal is a classic recreation, that’s probably what’s going to happen. I mean, maybe I’m wrong. Maybe they do scour and find good ideas here. But it seems like most ideas are just people fantasizing aloud to a room of people waiting to talk. And to make matters worse, they’re oddly particular concepts.

Nirgon
10-09-2019, 05:38 PM
^correct. It’s a weird thing people do here of posting opinions nobody asked for.

.

People said this to me hundreds of times about PVP resists and hitboxes

Funny

Green Nec
10-09-2019, 07:02 PM
^correct. It’s a weird thing people do here of posting opinions nobody asked for.

That being said, global /ooc and YT are basically mandatory. The game would suck without them. Just because someone is too fragile about someone else’s opinions of them is beyond irrelevant. Whether or not you’re willing to accept it, most people don’t care about EQ PvP. The population on these servers will always be low. You will want to know where the action is.

Global ooc and yellow text are 2 things that should never be present on an everquest server

only children wanted them

Bazia
10-09-2019, 07:09 PM
Global ooc and yellow text are 2 things that should never be present on an everquest server

only children wanted them

wrong any server below 200 concurrent they are a necessity

coolget
10-09-2019, 09:19 PM
voted rallos zek because rallos zek is canonically the most powerful deity on that list

heartbrand
10-10-2019, 12:28 AM
Surprised more people aren’t in favor of discord, which would seem to play well into the counter strike with elves style of eq people here favor.

Bazia
10-10-2019, 12:31 AM
Surprised more people aren’t in favor of discord, which would seem to play well into the counter strike with elves style of eq people here favor.

that just ends with literally everyone being a druid or wizard and is gay

hokuten99
10-10-2019, 10:25 AM
Lets play if you die in game you die in rl

kotton05
10-10-2019, 10:40 AM
Lets play if you die in game you die in rl

Explains why when ever I zoned in on tune he would just plug and petition Sirken

Green Nec
10-10-2019, 11:13 AM
children cant handle global chat of any kind ( Red was all children )

also yellow text is custom garbage

Kokkusho
10-10-2019, 11:28 AM
wrong any server below 200 concurrent they are a necessity

This. It doesn’t interest me in the slightest what people can/can’t handle, that’s their problem. In fact, can we get YT to call the loser a bitch and make global /ooc MORE toxic?

Palemoon
10-10-2019, 01:25 PM
This. It doesn’t interest me in the slightest what people can/can’t handle, that’s their problem. In fact, can we get YT to call the loser a bitch and make global /ooc MORE toxic?

^^
More evidence that custom trash like global ooc and global YT (outside of duels) was a mistake for server health and player retention.

It encourages toxic play.

Kokkusho
10-10-2019, 01:52 PM
^^
More evidence that custom trash like global ooc and global YT (outside of duels) was a mistake for server health and player retention.

It encourages toxic play.

Have you tried Blue? It might be what you’re looking for.

Bazia
10-10-2019, 01:52 PM
any server with less than 200 needs everything to be global or else people quit before level 20 when they move through 6 zones without seeing another person

Kokkusho
10-10-2019, 02:01 PM
any server with less than 200 needs everything to be global or else people quit before level 20 when they move through 6 zones without seeing another person

This isn’t an exaggeration. This is exactly what happens. If the server can’t maintain 200 pop with global YT and /ooc, there’s no chance it operates over 50 without it.

I’m not trying to be abrasive here. What about YT and global /ooc is ruining your experience? I think if dying in a 20 year old game being broadcasted to a group of strangers significantly bothers you or hurts your self esteem, it’s probably not for you. And if being excited about PvP is something you find toxic, I think you should consider blue. If it’s competitive, there’s going to be trash talk. /ignore if you really can’t stand it, but I think most competitive people in any format would agree its part of the game.

Bazia
10-10-2019, 02:21 PM
This isn’t an exaggeration. This is exactly what happens. If the server can’t maintain 200 pop with global YT and /ooc, there’s no chance it operates over 50 without it.

I’m not trying to be abrasive here. What about YT and global /ooc is ruining your experience? I think if dying in a 20 year old game being broadcasted to a group of strangers significantly bothers you or hurts your self esteem, it’s probably not for you. And if being excited about PvP is something you find toxic, I think you should consider blue. If it’s competitive, there’s going to be trash talk. /ignore if you really can’t stand it, but I think most competitive people in any format would agree its part of the game.

the humiliation of YT is the only thing that makes you adrenalin out when your gonna die without item loot, they want it completely cucked with no tension or stakes

Stasis01
10-10-2019, 03:10 PM
Game will suck no matter what, the community that's left has their ego linked to this game so they will all group into the same guild, if they can't do that they won't play, and they certainly won't try to do risky PVP because it might involve losing aka sitting on defensive positions for hours.

PASS

Palemoon
10-10-2019, 03:12 PM
I'm in favor of xp loss on pvp death, always was. I'd rather have item loot than yellow text/global ooc because the first two things are classic, the second two things are not.

YT/global OOC are for the kids that want counterstrike with elves. Those kids are what destroyed this server.

Kohedron
10-10-2019, 03:32 PM
My vote is for the server that has more than 5 people playing at once, aka not the current server

Raclen
10-10-2019, 05:19 PM
I don't see why people are so triggered by YT and people talking in /ooc. How can you actually think that is why people aren't playing this 20 year old game? Most people enjoy the ability to /ooc and see if anyone else wants to group up for something like mistmoore. With low populations you can't simply go to a zone you want to level in and find people. You have to put the group together and then go somewhere. You can also turn off /ooc if you want.

Vexenu
10-10-2019, 05:57 PM
In regards to YT: Sullon Zek had a leaderboard which was an out of game website that recorded all the daily kills and kept a chart showing the top killers from each team. I think something like that would be a good compromise between people who want YT and those who don't. Plus it's classic AF.

Jimjam
10-10-2019, 06:57 PM
I don't see why people are so triggered by YT and people talking in /ooc. How can you actually think that is why people aren't playing this 20 year old game? Most people enjoy the ability to /ooc and see if anyone else wants to group up for something like mistmoore. With low populations you can't simply go to a zone you want to level in and find people. You have to put the group together and then go somewhere. You can also turn off /ooc if you want.

Population is low enough to /who all and send tells.

Gustoo
10-11-2019, 01:53 AM
Lol @ people saying YT and global OOC needed to support the 5 pop server. Sorry toxic non classic with toxic non classic results. It didnt help save the pop when we had it and it serves no purpose when no one is left.

Absolutely not part of any good EverQuest server

Don't care if it stays in dead red but it's not going to be a recipe in any successful server. The exception was discord server I believe it had death announcements.

Kokkusho
10-11-2019, 12:04 PM
Yeah, I’m just a man of science and I’m not seeing any evidence to support that. Great comment though.

Raclen
10-11-2019, 12:35 PM
No one said global ooc saves the server. It is necessary for the server to be playable when the server has low population. The reason it was put in was because there was no on playing on the server and the 5 people in range of each other needed to be able to coordinate where to level.

To be done correctly Devs would just need to implement it and then take it out depending on population.

The only people making outrageous claims are the people saying only toxic people like the ability to talk with the other players. To play on a server with 30-50 people you would have to be a brain dead idiot in the first place. You would need to be a different level degenerate to be triggered by the other 30 people being able to communicate when there are more zones than people.

Jimjam
10-11-2019, 12:37 PM
Lol @ people saying YT and global OOC needed to support the 5 pop server. Sorry toxic non classic with toxic non classic results. It didnt help save the pop when we had it and it serves no purpose when no one is left.

Absolutely not part of any good EverQuest server

Don't care if it stays in dead red but it's not going to be a recipe in any successful server. The exception was discord server I believe it had death announcements.

I think NPCs have their own 'yellow text' system, which is how they all manage to stay up to date with who is regard how with their faction, and why they know whether to love or loathe you, regardless of how isolated you are.

Chortles Snort|eS
10-11-2019, 06:41 PM
I will quit green if any of the following rule sets are announced for the next emu pVp seRvR iZ annouNcED

Rallos Zek
Teams
Discord

TROUNCE
10-12-2019, 09:13 PM
I'd play anything pvp. They all have their +'s and -'s.

But whilst I daydream...
Hardcoded 5 team pvp would be awesome. 3 human races, 3 elf, 3 short, 3 evil, and iksar hard-mode. No cross grouping/guilding. Light vs. Dark is lame.

That or diety based like SZ but balance the teams more by diety. Rallos Zek is clearly a good-aligned diety as the weak do not deserve to live.

Yes, i like some light roleplay with my murderlust.
No. I don't expect this to ever exist.
Just forumquesting with reckless abandon.

Gustoo
10-12-2019, 09:43 PM
The reason people don't play red 99 is because it's in a regrettable failed state. The way it is set up without item loot basically means you're better off playing on blue. There is a strong possibility that all eq pvp servers in 2019 will reach this point which is why such a strong case can be made for a discord server which was vanilla and had an end date so sickness never set in.

A vanilla only rallos server would also be pretty great.

Red 99 had it's population decimated twice in addition to the horriballz launch. A new pvp server could succeed for sure.

Gustoo
10-12-2019, 09:45 PM
Server cross trading being dropped also hurt a lot. Harder for blues to try it out

Bazia
10-13-2019, 12:11 AM
eventually u just accept that EQ is already hyper niche and the pvp component is even a tiny minority of that

its like 60 of us on the planet who actually care about eq pvp