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View Full Version : Sept 29 patch and FSI vs Regen


Cen
10-11-2019, 01:07 PM
Okay so now that Bash will always interupt a spell even if it doesnt stun.. For Shamans and SKs..

Regen finally better?

Jimjam
10-11-2019, 01:47 PM
No one can resist being stunned by a barbarians fabulous white bear hide hat!

Plus hammers are cool.

Danth
10-11-2019, 02:26 PM
Okay so now that Bash will always interupt a spell even if it doesnt stun.. For Shamans and SKs..

Regen finally better?

Either on the forums or in-game, nobody even seems to notice this change. No-one's talking, no-one's complaining. It might be broken and not actually implemented for all I can tell.

Danth

uygi
10-11-2019, 02:38 PM
Okay so now that Bash will always interupt a spell even if it doesnt stun..
Wasn’t that always true?

Zeboim
10-11-2019, 02:41 PM
May also be that the importance of FSI is massively overblown meme.

Cen
10-11-2019, 02:57 PM
Wasn’t that always true?

Nah people would always link torpor casts that got bashed to show how great it is. Now it might not be so great

Croco
10-11-2019, 02:59 PM
Regen has always been better.

Ftfy.

dekova
10-11-2019, 03:08 PM
Okay so now that Bash will always interupt a spell even if it doesnt stun..

Bash will not always interrupt a spell. From the patch notes: "Bash can now interrupt spells, even if the stun component does not land."

So now (for an Ogre) damage from a bash has a chance to interrupt a cast, just like damage from any other hit.

sacman08
10-12-2019, 06:48 AM
May also be that the importance of FSI is massively overblown meme.

This.

Tenlaar
10-12-2019, 08:35 AM
This.

To be fair, the benefit of regen also tends to be overblown. In classic, the difference between a troll and ogre shaman at level 50, if you use every single extra troll hp for canni, is roughly 1200 mana PER HOUR. That means that you can solo one, maaaaaaybe two extra mobs PER HOUR. Or you can heal a tank up from low hp one extra time PER HOUR. Hell, a shaman fully buffing a melee at level 50 takes like 800 mana, so you could do that one extra time PER HOUR.

And then once Kunark drops and the amount of outside hp regen a shaman can stack goes through the roof with regrowth, fungi and fungi staff the troll/iksar regen bonus drops to giving them less than 20% extra regen. And that's before you factor in Torpor.

Necro (for sure) and SK (debatable) are literally the only classes that racial regen matters for at all, as far as I'm concerned, and that's just for the extra regen while using Lich or FD'd. I mean, unless you're a solo warrior maybe, but warriors are boring garbage and I hate them and I like to pretend that they don't exist.

Zeboim
10-12-2019, 10:33 AM
For everyone except poopsocks the journey to fungi, torpor, ikky bp etc will be a several month journey. Some people even at 60 may never get Torpor.

Tenlaar
10-12-2019, 11:55 AM
Of course it takes time to get those things. That doesn't change the fact that the difference in racial regen is only significant at the highest levels AND when it's considered without other sources of regen that greatly lessen it's effective bonus.

That's a pretty limited window.

Baler
10-12-2019, 02:21 PM
shaman race doesn't matter at 60

Zeboim
10-12-2019, 02:50 PM
That's a pretty limited window.

Is it? Your average player will probably have an easier time hitting 55 or so than getting a Fungi, and the Torpor market is going to be pretty firm just because people will know they can save their copies for when it dumps to blue and get stupid money unless the blue econ melts down, meaning theres not much incentive to sell low. I think for most people the window in which racial regen is providing a fairly high % of their regen might be longer than you think.

Vexenu
10-12-2019, 03:01 PM
but warriors are boring garbage and I hate them and I like to pretend that they don't exist.

At Tumpy Irontoe's bar in Kaladim a grizzled old Dwarven Warrior sits alone, nursing a pint of ale at a table in the back. A single tear wells up from an eye as blue as the Timorous Deep, and rolls down his battle-scarred cheek before getting lost in his now-graying beard. "I just wanted to protect me friends is all," he whispers to himself, "That's what a Warrior's supposed to do." He finishes his drink and hobbles off alone, the wounds and scars he sustained in a thousand battles no match for the pain of having lost so many friends along the way.

Ashenden
10-14-2019, 04:18 PM
All of this discussion was fun, but can anybody actually test and answer the question "can you be non-push interrupted by a bash as an ogre now"?

area
10-14-2019, 05:00 PM
shaman race doesn't matter

FTFY

area
10-14-2019, 05:06 PM
On Fennin Ro, the 1st level 50 shaman were barb, troll, barb, ogre in that order. The first barb either quit or got banned very soon after hitting 50. Nobody knew. But for weeks thereafter it was just the troll, barb, and ogre. We were friends in game and it was a friendly, slow paced race to the top. Very slow. People took their time back then and actually enjoyed the game. But the troll, the barb, and the ogre all dinged 50 within a week or two from each other. Most people gave up on shaman due to all the nerfs and the fact most people back then had no idea how to play one. It'll be interesting to see how many people will actually know how to play one in true classic 1-50.

Anyways, enough old timer rambling. The point is FSI, regen, good faction. It doesn't really matter at all.

dajudge
10-14-2019, 05:16 PM
I'll take a passive regen over anything. Troll is best.

Kennie
10-14-2019, 05:22 PM
FSI is super overrated for shaman. Sure you don't get stunned, but you get interrupted which is the important part anyways. Troll is the best I think but every race is fine.