View Full Version : PreGreen Client Tuneup
cactus
10-20-2019, 03:26 AM
If you're like me you're pretty excited about the upcoming new additions to Project 1999. While I'm personally waiting for whatever the team has planned for the PvP community I know many of you are getting ready to strap on your socks for the launch of Green. With that in mind I figured I'd share some recent tweaks and upgrades I did when doing a fresh install of P99.
*Warning* Some of these are not classic persay but I personally enjoy the new life they breathed into my classic experience.
Special thanks to Welgrim's P99 files (http://p99.yourfirefly.com/) page. Some of the files were outdated or links broken so I figured I'd throw some more contemporary options out there for the community.
A) Camp Crash Fix
Do you frequently crash when camping, loading into the character select screen, or even zoning? A fix that worked great for me was setting the compatibility settings on eqgame.exe to Windows XP service pack 3. Been crash free ever since.
B) Fixed Midi Music
Ever notice how some of the songs in EQ don't sound quite as you remember them, or frankly completely jacked up? Well there is a fix for that. Special thanks to Psycher for this thread. https://www.project1999.com/forums/showthread.php?t=81207#postcount703933
Now in that thread Psycher suggests using bassmididrv.exe, however as this was posted in 2012 it appears bassmididrv.exe no longer works with contemporary versions of Windows. Thus I've had great success with..
https://coolsoft.altervista.org/en/virtualmidisynth
Once you install Virtual Midi Synth you can apply the 1mgm.sf2 Sound Font found in the thread as well as Synthursr.sf2 and Synthursr2.sf2 (Both of which are found in your EQ directory) and this Sound Font from Synthfont. http://www.synthfont.com/SoundFonts/FluidR3_GM.sfArk
The Sound Fonts layer and depending on their order can dramatically change your EQ music experience. I experimented with them and found this order to have the most classic/enhanced quality.
1. Synthursr.sf2
2. Synthursr2.sf2
3. 1mgm.sf2
4. FluidR3_GM.sf
Also if you delete the eqtheme file in your EQ directory it will restore the loading theme to the original classic theme midi.
C) Classic EQ HD textures.
I didn't even know this project existed until recently. A passion project by our own Project 1999 community members to make player faces and armors more crisp and HD.
https://wiki.project1999.com/EQ_Classic_HD
D) High-res S3D files from EQ Trilogy install.
HD remastered ground and building textures while still keeping the classic feel.
http://p99.yourfirefly.com/downloads/highres_s3d.zip
This this thread for further. https://www.project1999.com/forums/showthread.php?t=2482#postcount16603
What other tips, tricks, tweaks, textures or addons do you guys use?
Seungkyu
10-20-2019, 07:21 AM
A fix that worked great for me was setting the compatibility settings on eqgame.exe to Windows XP service pack 3. Been crash free ever since.
Thanks for taking the time to compile all this.
I noticed the exe. to start up my EQ client is called Everquest.Bat
Anyone know why this is, and is there a way to change compatibility settings on it?
Jimjam
10-20-2019, 09:51 AM
Edit the file and see where the eqgame it points to is found. Change the compatibility for that file.
Vexenu
10-20-2019, 10:13 AM
Good stuff. Had been meaning to do this for awhile. Got my textures updated and ready to go for Green. Looks real nice.
Verityn
10-20-2019, 10:25 AM
Question: when I hit apply on FluidR3_GM.sfARK I receive an error about how the file's format is not recognized. I also edited the file name so it reads FluidR3_GM.sf and I receive the same error. What am I doing wrong?
Wenai
10-20-2019, 10:26 AM
I would do the Trilogy Textures first, and then do the EQClassic HD textures second. I think the Trilogy Textures edits some of the same s3d files as the EQClassic HD.
Deathrydar
10-20-2019, 10:31 AM
I'll try those textures once Green is up and running. I am scared to overwrite a file that will prevent me from playing once all of the patches go thru.
Vexenu
10-20-2019, 10:32 AM
I would do the Trilogy Textures first, and then do the EQClassic HD textures second. I think the Trilogy Textures edits some of the same s3d files as the EQClassic HD.
Can confirm. Trilogy will overwrite the EQClassic HD files. Install Trilogy textures first then run the EQClassic HD install.bat file.
cactus
10-20-2019, 11:00 AM
HD Trilogy textures then the EQ Classic HD textures. Patches do not overwrite these textures.
Deathrydar
10-20-2019, 11:37 AM
HD Trilogy textures then the EQ Classic HD textures.
I don't understand what you just said here.
joradthepally
10-20-2019, 12:51 PM
Great tips dude, when I first tried the green beta bootup I crashed at character select screen and discovered that running XP Service Pack 2 works fine for me.
I'm honestly looking for a better UI than this default one. Most of the windows are so small I have a hard time reading any of the text (I run 1768x992 res). Don't know about you but I do not like straining my eyes.
douglas1999
10-20-2019, 01:19 PM
Trilogy textures are more detailed but also often look completely different than the classic textures so I don't use them. The HD armor\faces are awesome though and completely retain the spirit of the original graphics.
FishBait01
10-20-2019, 04:10 PM
THX FOR YOUR TIPS KIND SIR
*big sip*
Jibartik
10-20-2019, 05:21 PM
I love all these tips, but the highrez environment textures I dont use, they change the game too much. Sometimes I see walls on streams that I do think look good, but often im like, that doesnt look like everquest at all to me 8(
Sorry to ding that guys work, but just suggesting if you want a really classic feel don't use updated environment textures!
I do have to say, the updates to the CHARACTER art is beyond amazing, like, super super cool, that's what I call an HD remaster, looks 99.9% the same as classic textures!! A++++++ work on those + infinity!
Veeshan31
10-21-2019, 10:03 AM
Posting to save this thread for later. thanks for the list.
Will this cause any problems with the new dynamic lighting system?
magusfire24
10-21-2019, 10:14 AM
Question: when I hit apply on FluidR3_GM.sfARK I receive an error about how the file's format is not recognized. I also edited the file name so it reads FluidR3_GM.sf and I receive the same error. What am I doing wrong?
It is basically a zip file. notice that the file is too small. go here for a program to extract the actual sf file
https://woolyss.com/chipmusic-soundfonts.php#compressors
Jimjam
10-21-2019, 10:27 AM
/chatfontsize 7 old men.
magusfire24
10-21-2019, 10:27 AM
If you're like me you're pretty excited about the upcoming new additions to Project 1999. While I'm personally waiting for whatever the team has planned for the PvP community I know many of you are getting ready to strap on your socks for the launch of Green. With that in mind I figured I'd share some recent tweaks and upgrades I did when doing a fresh install of P99.
*Warning* Some of these are not classic persay but I personally enjoy the new life they breathed into my classic experience.
Special thanks to Welgrim's P99 files (http://p99.yourfirefly.com/) page. Some of the files were outdated or links broken so I figured I'd throw some more contemporary options out there for the community.
A) Camp Crash Fix
Do you frequently crash when camping, loading into the character select screen, or even zoning? A fix that worked great for me was setting the compatibility settings on eqgame.exe to Windows XP service pack 3. Been crash free ever since.
B) Fixed Midi Music
Ever notice how some of the songs in EQ don't sound quite as you remember them, or frankly completely jacked up? Well there is a fix for that. Special thanks to Psycher for this thread. https://www.project1999.com/forums/showthread.php?t=81207#postcount703933
Now in that thread Psycher suggests using bassmididrv.exe, however as this was posted in 2012 it appears bassmididrv.exe no longer works with contemporary versions of Windows. Thus I've had great success with..
https://coolsoft.altervista.org/en/virtualmidisynth
Once you install Virtual Midi Synth you can apply the 1mgm.sf2 Sound Font found in the thread as well as Synthursr.sf2 and Synthursr2.sf2 (Both of which are found in your EQ directory) and this Sound Font from Synthfont. http://www.synthfont.com/SoundFonts/FluidR3_GM.sfArk
The Sound Fonts layer and depending on their order can dramatically change your EQ music experience. I experimented with them and found this order to have the most classic/enhanced quality.
1. Synthursr.sf2
2. Synthursr2.sf2
3. 1mgm.sf2
4. FluidR3_GM.sf
Also if you delete the eqtheme file in your EQ directory it will restore the loading theme to the original classic theme midi.
C) Classic EQ HD textures.
I didn't even know this project existed until recently. A passion project by our own Project 1999 community members to make player faces and armors more crisp and HD.
https://wiki.project1999.com/EQ_Classic_HD
D) High-res S3D files from EQ Trilogy install.
HD remastered ground and building textures while still keeping the classic feel.
http://p99.yourfirefly.com/downloads/highres_s3d.zip
This this thread for further. https://www.project1999.com/forums/showthread.php?t=2482#postcount16603
What other tips, tricks, tweaks, textures or addons do you guys use?
Great! I remember that windows has really crappy midi samples. Maybe this will also fix the problem my laptop has sometimes where a song kinda hangs on one note and sounds really bad. Anyhow good fixes. Thanks
Rushmore
10-21-2019, 11:55 AM
Now i can't log into any of the servers :(
DSETUP.DLL error
how do i fix?
cactus
10-21-2019, 01:05 PM
Now i can't log into any of the servers :(
DSETUP.DLL error
how do i fix?
Install the latest patch. Are you trying to log on green or red/blue?
Deathrydar
10-21-2019, 01:05 PM
Now i can't log into any of the servers :(
DSETUP.DLL error
how do i fix?
Most likely your anti virus quarantined the file.
Rushmore
10-21-2019, 01:17 PM
Install the latest patch. Are you trying to log on green or red/blue?
just trying to log in to anything... I've tried both.
Glasken
10-21-2019, 01:59 PM
...
I'm honestly looking for a better UI than this default one. Most of the windows are so small I have a hard time reading any of the text (I run 1768x992 res). Don't know about you but I do not like straining my eyes.
I share this issue.
A few things that have helped:
Right click a window or window header > textured yes
Right click a window or window header > tint > set all colors to 13. This gives an off-black background for the windows to make text easier to read. Can also be used to change things like group and target window to colors that stand out more.
/chatfontsize x
Replace X with numbers 1-5 (maybe up to 7?) to make the font size larger. This only works in the window you are currently chatting in, if you have more than one chat windows and the main chat is set to "Always chat here", then you will need to disable that option (Right click main window > Always chat here) to change the font size of other windows.
All of these options can also be configured in the eqclient.ini file in your P99 directory. Set it how you like it on P99Green Beta and then just copy/paste the files over to be all set for Green launch.
That said, I would love the option to be able to use custom UIs that more closely resemble the original EQ marble UI. Mis that thing, would prefer it with a larger viewport in the middle with transparent chat windows and then marbled UI items like spells and group list and targets off to either side. Dreams I guess.
Donkey Hotay
10-21-2019, 03:08 PM
/chatfontsize x
Replace X with numbers 1-5 (maybe up to 7?) to make the font size larger.
6 appears to be the limit. 7 repeats the 6 size and triggers the client to return the (erroneous) 0-5 suggested example usage. I edited the Commands page on the wiki to reflect the correct usage.
NegaStoat
10-22-2019, 10:58 PM
Excellent thread. I was already using the Highres_s3d for the towns and walls / signs HD effects and they were awesome, but I somehow missed the trinity HQClassicHD file. This is stupidly amazing.
I'd also like to direct attention to the Wolf Form animation fix as well as the Iksar 2h weapon swing animation fix that covers the archery animation as well.
https://www.project1999.com/forums/showpost.php?p=2491223&postcount=21
which was taken from this thread -- https://www.project1999.com/forums/showthread.php?t=262117&highlight=Iksar+animation
I was already using HD classic elemental skins and this was already mentioned in an elemental pet thread in this part of the forum, but it bears repeating just in case someone missed it.
https://www.project1999.com/forums/showpost.php?p=2491212&postcount=14
https://www.project1999.com/forums/showpost.php?p=2491255&postcount=15
both taken from this thread -- https://www.project1999.com/forums/showthread.php?t=256151
Dropbox files can end at any time so I'd really advise grabbing them now for your own personal use. They improve the game a ton.
Baler
10-22-2019, 11:32 PM
Classic EQ Icon & Custom P99 Icons (Green, Blue & Red)
https://www.project1999.com/forums/showthread.php?t=337317
Iksar Animation Fixes (2HS, Archery)
https://www.project1999.com/forums/showthread.php?t=262117
If you're like me you're pretty excited about the upcoming new additions to Project 1999. While I'm personally waiting for whatever the team has planned for the PvP community I know many of you are getting ready to strap on your socks for the launch of Green. With that in mind I figured I'd share some recent tweaks and upgrades I did when doing a fresh install of P99.
*Warning* Some of these are not classic persay but I personally enjoy the new life they breathed into my classic experience.
Special thanks to Welgrim's P99 files (http://p99.yourfirefly.com/) page. Some of the files were outdated or links broken so I figured I'd throw some more contemporary options out there for the community.
A) Camp Crash Fix
Do you frequently crash when camping, loading into the character select screen, or even zoning? A fix that worked great for me was setting the compatibility settings on eqgame.exe to Windows XP service pack 3. Been crash free ever since.
B) Fixed Midi Music
Ever notice how some of the songs in EQ don't sound quite as you remember them, or frankly completely jacked up? Well there is a fix for that. Special thanks to Psycher for this thread. https://www.project1999.com/forums/showthread.php?t=81207#postcount703933
Now in that thread Psycher suggests using bassmididrv.exe, however as this was posted in 2012 it appears bassmididrv.exe no longer works with contemporary versions of Windows. Thus I've had great success with..
https://coolsoft.altervista.org/en/virtualmidisynth
Once you install Virtual Midi Synth you can apply the 1mgm.sf2 Sound Font found in the thread as well as Synthursr.sf2 and Synthursr2.sf2 (Both of which are found in your EQ directory) and this Sound Font from Synthfont. http://www.synthfont.com/SoundFonts/FluidR3_GM.sfArk
The Sound Fonts layer and depending on their order can dramatically change your EQ music experience. I experimented with them and found this order to have the most classic/enhanced quality.
1. Synthursr.sf2
2. Synthursr2.sf2
3. 1mgm.sf2
4. FluidR3_GM.sf
Also if you delete the eqtheme file in your EQ directory it will restore the loading theme to the original classic theme midi.
C) Classic EQ HD textures.
I didn't even know this project existed until recently. A passion project by our own Project 1999 community members to make player faces and armors more crisp and HD.
https://wiki.project1999.com/EQ_Classic_HD
D) High-res S3D files from EQ Trilogy install.
HD remastered ground and building textures while still keeping the classic feel.
http://p99.yourfirefly.com/downloads/highres_s3d.zip
This this thread for further. https://www.project1999.com/forums/showthread.php?t=2482#postcount16603
What other tips, tricks, tweaks, textures or addons do you guys use?
For those having issues with the .sfArk file, use this here: https://github.com/urish/cinto/raw/master/media/FluidR3%20GM.sf2
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