View Full Version : Green UI's
Aldrecht
10-28-2019, 11:56 PM
Are there going to be UI's for green that would allow for vertical spellgem/hotbars at any point? or will that not be a thing.
Gunnie
10-29-2019, 10:02 AM
Good luck with that. Personally, I'm not even looking forward to the expansions, just a different UI.
Baler
10-29-2019, 10:14 AM
Green UI is distributed by P99 along with the patch(s). You can only use what they provide. It's designed to resemble the classic velious ui. Customization won't happen.
Gunnie
10-29-2019, 10:15 AM
Green UI is distributed by P99 along with the patch(s). You can only use what they provide. It's designed to resemble the classic velious ui. Customization won't happen.
And I get that, but yet the devs say that original EQ had two UIs when it was released, but we get only one choice.
Baler
10-29-2019, 10:21 AM
And I get that, but yet the devs say that original EQ had two UIs when it was released, but we get only one choice.
elements of the original, original ui are unable to be recreated in the titanium client.
So what we got is the classic velious ui which is able to be recreated.
Gunnie
10-29-2019, 10:21 AM
My complaint regarding the UI is the transparency. I'm supposed to believe that texturing the veloius UI like this, http://wiki.project1999.com/File:Classic_Full_Screen_UI.jpg, is going to break the classic feeling.
Baler
10-29-2019, 10:23 AM
My complaint regarding the UI is the transparency. I'm supposed to believe that texturing the veloius UI like this, http://wiki.project1999.com/File:Classic_Full_Screen_UI.jpg, is going to break the classic feeling.
The original velious ui did take art from that classic ui. The ui that's on green resembles the original velious ui. The velious ui at comes on the titanium disc is not what the original velious ui looked like.
I got told this by a server guide.
---
how many times am I going to say original and velious ui. oof
Gunnie
10-29-2019, 10:26 AM
Ok, regardless what its called, is it difficult to see due to its transparency, if yes, then I guess we shouldn't try to correct that?
Baler
10-29-2019, 10:27 AM
Ok, regardless what its called, is it difficult to see due to its transparency, if yes, then I guess we shouldn't try to correct that?
Right click a window.
Window > Background > Texture
Window > Background > Tint
Boom no more velious ui transparency
And no, it should be classic. You want to customize your UI, play on blue.
Gunnie
10-29-2019, 10:29 AM
Right click a window.
Window > Background > Texture
Window > Background > Tint
Boom no more velious ui transparency
Let me guess, I have to do that to every window?
Deathrydar
10-29-2019, 10:33 AM
Let me guess, I have to do that to every window?
lol....smh
Gunnie
10-29-2019, 10:39 AM
And no, it should be classic. You want to customize your UI, play on blue.
Sorry, I never though that a texture change was so game breaking. :(
Lament Icarus
10-29-2019, 10:54 AM
You’re still able to customize the Green UI with no error warnings or crashes. Things like inventory + hotbar in one window, health and mana numbers in the player window, spell gems with the names of the spells. It’s all still possible and being done in the Velious UI without any issues.
Gunnie
10-29-2019, 10:56 AM
You’re still able to customize the Green UI with no error warnings or crashes. Things like inventory + hotbar in one window, health and mana numbers in the player window, spell gems with the names of the spells. It’s all still possible and being done in the Velious UI without any issues.
Please point me to the guide to achieve this.
Baler
10-29-2019, 10:59 AM
Please point me to the guide to achieve this.
It's likely a don't ask, don't tell situation. I haven't seen anyone sharing ui changes on the forums. I'm not sure how the staff would feel about it.
What I can tell you is the UI is XML and you can find more information about things related to it here https://www.eqinterface.com/
I don't recommend you try to fully replace the velious ui, that will not work. Small modifications may work.
Certain things won't work on p99 due to the recent patch that removed additional hotkey bars.
As far as I know, no one has publicly documented what those are. You'll likely have to play around with the ui to find them yourself.
Lament Icarus
10-29-2019, 11:00 AM
I’ll take some screenshots in Green live when I get home from work, but I posted this during the beta:
https://m.imgur.com/8YM1pCj
That UI still works on Green live. So I can get all of the features of QQUI basically in Velious UI. The custom hotbar + inventory + primary / secondary just took me editing the .xml file for an hour or two until it all lined up. The rest is literally a direct copy of the QQUI files into the Velious UI folder.
No crashes and no errors.
Lament Icarus
10-29-2019, 11:01 AM
I’m only bringing it up because I don’t think it’s intended. I asked in the stickies UI thread how they were planning on enforcing it, and I got some vague responses. Doesn’t seem to be enforced.
Gunnie
10-29-2019, 11:05 AM
Thanks for sharing, at this point, my only issue is the texturing. I'm not complaining about the hot bars or other stuff, just the texturing.
Mblake81
10-29-2019, 11:23 AM
Good luck with that. Personally, I'm not even looking forward to the expansions, just a different UI.
We are already using a full screen Velious UI, we get a few more hotkey buttons making 10 in total with the expansions.
And I get that, but yet the devs say that original EQ had two UIs when it was released, but we get only one choice.
Yes, the original was a viewport with the classic CRPG stone user interface which could be toggled to a full screen mode, making it two UI's for classic. This can't be currently recreated due to widescreen monitors of various resolutions. We have a compromise UI that Rogean and guys from this board helped put together, something that could work with the myriad of modern widescreens. Don't blame the developers, blame non standard screen sizes.
Plus the original UI had the spellbook covering the viewport until level 35. Rogean also tried to recreate that but sissies lost their composure and shot him in the knee for suggesting it.
Here is the original stone UI when it was toggled to fullscreen. Note the 6 button hotbar.
https://i.imgur.com/GjlmqlT.jpg
My complaint regarding the UI is the transparency. I'm supposed to believe that texturing the veloius UI like this, http://wiki.project1999.com/File:Classic_Full_Screen_UI.jpg, is going to break the classic feeling.
That is the original UI of Everquest and loved by many of us. It was a classic CRPG design. (https://www.project1999.com/forums/showpost.php?p=2994233&postcount=31) See above comments, modern widescreens and LCD panels that don't work the same as CRT do with resolution differences.
Here is some more information if you are interested (https://www.project1999.com/forums/showpost.php?p=2982764&postcount=40)
Ok, regardless what its called, is it difficult to see due to its transparency, if yes, then I guess we shouldn't try to correct that?
Here is the Velious era UI from 2001. This is what the dev team aimed for as a compromise.
Everquest in 2001 (http://www.tolwyn.com/everquest-2001/)
https://i.imgur.com/cE0DjUL.jpg
https://i.imgur.com/CHigz4Y.jpg
Gunnie
10-29-2019, 11:34 AM
Again, I don't understand why texturing the rest or some of the UI in the stone look of the buttons in those screenshots is considered such a no..no.
Yoite
10-29-2019, 11:36 AM
if you set the tint colors to 99/99/99 its kinda close to the stone look
Mblake81
10-29-2019, 11:40 AM
Again, I don't understand why texturing the rest or some of the UI in the stone look of the buttons in those screenshots is considered such a no..no.
Might have something to do with how the game was setup. Fullscreen was transparent and the stone ui was not. The velious UI was transparent as well. We were on CRT monitors at the time with lower resolutions. Some things don't transfer well to LCD doing the same.
If you are asking why things like the group box etc are not textured then it would fall outside of the aim of this UI to recreate the original. It would be a custom UI in that regard which opens the door to Duxa because "You already have a custom UI.. don't make me notch my bow.. Rogean!"
Besides some guys can't color within the lines and will find a means for a custom one, which will work fine for the 1% of guys that just can't.. that is until it gets blabbed about which will happen. Loose lips sink your ships. Guys like to use these things to make the game easier and feed them more information... some of them choose to troll these boards spouting about how the game is too easy.
*loads 12 gauge*
Jibartik
10-29-2019, 12:23 PM
So one major setback to our UI issue is that we cant hit F10... It just doesnt exist in Titanium.
So, back on live, when you had to memorize your spells while using the transparent UI, you would flop over to the stone UI and then back... because its just hard to see anything in those transparent windows in the dark for anyone!
But, we just cant do that. So a "custom" solution may be our best rout, but if we start getting crazy with custom solutions, then that's going to make other people upset.
Allowing anyone to use any UI would allow some players an advantage, but again some of you noticed a dont ask/dont tell thing that I think is going to open up those problems down the orad anyway lol :cringe emoji:
Which is why I think we're going to have to do some thinking, some polls, and make some custom content choices that makes the majority happy.
FWIW I just like to make buttons look pretty and personally I'm all for creating custom content, but I dont ever want to force any of my ideas onto someone else, so for now it's been all about as little of that as possible!
I think we should setup some polls in a few months (the staff wants to play too!) and then consider making some changes for the folks that havent been able to get used to the current changes.
cd288
10-29-2019, 02:26 PM
Someone claimed the other day they still had the blue bar on their exp bar because they downloaded some UI. Not sure what they were referring to.
Jibartik
10-29-2019, 03:10 PM
I wish we could do custom marble for every window, spellbook, chat windows, evertying.
And then I wish we could figure out a way to make right clicking the window, and selecting "textured" would swap between the custom one and the transparent classic ones.
But that is likely an extraordinarily large/not possible? project.
But that way we could default focus on a "classic" UI, and then we could optional focus on a "custom classic" UI.
As for all the other win dings, like %'s, mana, blue exp bars... I'm afraid if we don't include them players will just figure out how to include them themselves, and we'll have to address how that impacts the server down the road too. Personally I always think everyone is right in this conversation and there is no correct answer, since we're working with incredibly strange constraints being a mod and all heh
Aldrecht
10-29-2019, 07:40 PM
Was just hoping to have like a Horizontal Spellbar / Hotbar. My brain just doesn't like how it is now... not looking for additional functionality. Just some customization.
So pretty much this for now... alright.
MrPanther
11-09-2019, 04:34 PM
Can someone post a screenshot of what their UI looks like? My is completely transparent with little X boxes so small i struggle to even click on them. I'm wondering if the all in one installer messed mine up because mine doesn't appear to be classic, at least from what I can remember.
tinklepee
11-09-2019, 05:40 PM
The UI is kind of small if you play at 1080p or higher. Eventually you get used to clicking on the small X's. Everything should be transparent except for bags, trade window, and the spellbook.
Wickedbane
11-09-2019, 06:32 PM
Has any noticed that with this UI you can’t see your total/remaining mana? All you get is your blue bar. Inventory doesn’t display mana like hp,ac and atk.
This UI is broken. Need to throw it out. No good.
tinklepee
11-09-2019, 06:38 PM
can’t see your total/remaining mana? All you get is your blue bar.
That's classic
Wickedbane
11-09-2019, 06:53 PM
That's classic
That’s broke.
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