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Doktoor
11-29-2019, 06:21 PM
Hi all,

as soon as I can get two machines up and running, my girlfriend and I will be playing on either green or teal.

I played on live from 2000 to 2004 as a Bard with cleric, mage, and druid alts, played on blue and red as a bard as well.

My girlfriend will be a first-timer so I was thinking of rolling a healing class and a tank.

On past servers, the most I saw was Sham and either warrior or SK. I was thinking of rolling the healer and having my girlfriend tank.

My question is this: I want a class combo that will work for duoing all the way to high levels, but then also be beneficial if we decide to get into the raiding scene.

From what I remember, Paladins, druids, and SKs lose some of their luster later on and warriors become more important, although warriors sort of suck early on.

I'm trying to balance that. I was thinking that it'd be great to have a druid be the healer, but I remember slows being so much more important later on as you level up. Initially I was thinking of going Troll Sham and Ogre War, but maybe SK instead. Was also thinking druid paladin combo as well.

What do you guys think is the best combo for classic for 2 people duoing and possibly grouping with an eye on possibly raiding later on?

And what classes are over represented right now?

Thanks

keithjinternet
11-29-2019, 06:26 PM
Monk and shaman or Ranger and shaman

solleks
11-29-2019, 06:40 PM
Reported for boxing :)

Bazia
11-29-2019, 06:46 PM
enc / enc most powerful duo

Nizilfkm
11-29-2019, 06:54 PM
Shadowknight & Shaman > than all Combo's even Monk & Shaman.

Agro. Agro. Agro. It's the super group till the end. Monk/shaman comes close but doesn't really pass till the end of velius with 2HB combat changes and that's 2+ years away and a maybe.


Edit- and have to add lol for the enchanter/enchanter and ranger/shaman combo, like whut? SK and Shammy is the lock down duo for anything in game to the last day.

12point
11-29-2019, 07:17 PM
EQ is how you lose girlfriends if shits classic

Doktoor
11-29-2019, 07:33 PM
EQ is how you lose girlfriends if shits classic

Good one.

But that's why I want her to play with me. Otherwise, I'll only play when she's not around.

Tilien
11-29-2019, 07:46 PM
Shadowknight & Shaman > than all Combo's even Monk & Shaman.

Agro. Agro. Agro. It's the super group till the end. Monk/shaman comes close but doesn't really pass till the end of velius with 2HB combat changes and that's 2+ years away and a maybe.


Edit- and have to add lol for the enchanter/enchanter and ranger/shaman combo, like whut? SK and Shammy is the lock down duo for anything in game to the last day.

6 enchanters is the perfect group. You charm 1 camp and wipe another. Xp quickly while denying others kills.

Sagus
11-29-2019, 08:08 PM
Warrior and Rogue

Won't need a healer if you're already dead. Have to think ahead on these things.

jacob54311
11-29-2019, 08:27 PM
Chanters are wildly overpowered, so yeah, forget tank healer if you want to destroy things as fast as possible.

Ranger and Shaman would be a fun combo, though. The only issue might be that the ranger levels slower due to xp penalty of playing a hybrid (bard/paladin/shadowknight/ranger). You can minimize this by playing a Troll or Ogre shaman. They get a larger racial penalty than a Barbarian does.

SK and Shaman would be the way to go for max efficiency if you want to play tank/healer as other posters mentioned.

Wallicker
11-29-2019, 08:29 PM
Monk + Shm = good camp splitting utility with FD great DPS and mend. A+ Pulls for raiding always looking for good monks.

SK + shm = awesome utility. great camp splitting, shm can slow immediately w/o root lower dps than other options. Great spell synch tho. A+ offtank / A- raid pulls due to cast time but can also pet track and train up/goaltend well.

Warrior + shm = shaman will have to split camp with roots but warrior does better dps than a SK and is best tank, good warriors are a must have for raids an vital to raid success.

Rogue + shm = shaman will again have to split. Either rogue can tank and still out dps other options or shaman can tank and rogue does insane dps. Rogues are also loved on raids.

Any of these can tank with shaman slow until endgame. All of these combos are Able to level to 60 duo. Warrior and rogues who are probably most desired on raids will be limited on camp selection due to splitting capabilities. Monk and SK the world is wide open, SK has more utility but monks begin to get super OP once sky gear comes out all the way to Velious.

I’d say If you are duoing go Troll shm and ogre Sk or monk, but any of the choices are fine. You could also consider Mage/shaman for a strong duo with ease of play.

Modwolf
11-29-2019, 08:45 PM
War/clr for raiding.

M.J.
11-29-2019, 08:49 PM
I'd suggest planning to have either 2 sets of characters you'll level together or a power level toon in your first set.

So Shaman / Druid for you and Warrior or Monk for her, to start. If she's never played before its very likely she'll go through what most first timers do after they first see someone else doing some fun thing their class will never be able to do, and immediately want to try out that other class that calls to them. So you'll be able to do some power leveling / exp quest item farming if that happens.

If you want to stick with Priest + Tank after leveling up your first toons, then I'd suggest adding in hybrid tank options + cleric for rezzes, and picking up one of the bajillion of enchanters running around to trio. Paladins will be able to rez eventually, and rangers will be able to do the hunter/forager cycle in kunark which isn't end game content but will make you some coin, and shadowknights would be a continuation of monk if she learns to pull - just with spells.

You guys could always go bard/bard and never die, but then you'd be losing out on utility for future characters.

Vizax_Xaziv
11-29-2019, 09:53 PM
I'd recommend Shaman+SK or Shaman+Monk. Any combination of races that appeal to you and her.

In addition to the already-mentioned positives in terms of duoing and raiding, you'll also have the benefit of easy-to-find 6man groups since youll have a Priest+Tank.

Also add a Chanter to make an immensely powerful trio that could hold just about any camp with ease.

Polycaster
11-30-2019, 04:28 PM
Shadowknight & Shaman > than all Combo's even Monk & Shaman.

Agro. Agro. Agro. It's the super group till the end. Monk/shaman comes close but doesn't really pass till the end of velius with 2HB combat changes and that's 2+ years away and a maybe.


Edit- and have to add lol for the enchanter/enchanter and ranger/shaman combo, like whut? SK and Shammy is the lock down duo for anything in game to the last day.


SK/shm are too low on dps to be a true power duo. It's more of a power trio in waiting; add anything w/ good sustained dps and its a powerhouse. SK/monk is a power duo because the dps is so huge.

Of course that is kunark+, since the ultimate duo in classic 2 necros. Best group: 6 necros. Best raid: 1 cleric + necros.