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Midoo
12-30-2019, 05:06 PM
Tired of this cancer. I have a limited time to play every day and every single time I log in there's 5+ people on a list with each of them refusing to play less than 8 hours.

As a 24 Shaman in banded how can I get to 29 quickly? Hunting guide says Najena magicians or Unrest FP but I wonder how those measure up to the HHK goblin basement.

Dolalin
12-30-2019, 05:09 PM
UGuk is still ok in that range.

Midoo
12-30-2019, 05:14 PM
Any camp in particular? Because I did Scryer 19-24

Cen
12-30-2019, 05:24 PM
At 24 do ZL in Uguk

Benanov
12-30-2019, 05:26 PM
Unrest FP is fairly comparable to HHK Goblins. It's a little trainier, and there's actually some loot...but it works.

Upper Guk isn't too bad either. You could also try the heart spiders at #9 (they were decent to solo; that the only issue is that they're social which is hard for a SHM to manage) or see if you can get in UDZL.

Najena has a suprisingly decent ZEM, but it's not as good as Guk or Unrest...it is, however, much quieter. Just try not to be on the train tracks and you'll be good.

Mistmoore Pond is doable at 24.

Kirrund
12-30-2019, 05:30 PM
Can't you do Froglok Warden room and hallway, or froglok shin lord room?

Canelek
12-30-2019, 05:37 PM
Literally anywhere but HHK. That place is like a 4chan holding cell.

Grimgor
12-30-2019, 05:44 PM
Sol A is good from low 20s till 44ish and good money/items.

Polycaster
12-30-2019, 06:03 PM
No, there is no other spot. Ignore the huge list of zones organized by level in the wiki. Contemplate 30 levels in HHK and despair, ye mortal.

M.J.
12-30-2019, 06:14 PM
If you're willing to wreck some faction I'm sure some lazy necro so encumbered they can't move would toss you a group invite at Treants for SoW, Strength, and Regen. The exp split shouldn't be too horrible and it will be easy mode with a 29+ necro carrying you for that limited window of play time. Just remember to clear that lion that paths in a straight line from the zone wall towards the bridge as it spawns a treant, so that's a bonus + 1 gold pinata.

Then after you get carried to 29 you can be the ruler of the tree camp and get yourself some alchemy seed money, or trade it for foraged berries or whatever passes for a common currency on Teal.

If some insane necro/mage passes on a life line to continued loot whoring at Treants, you've always got solo options in Rathe Lake which I believe has more than a few high teen mobs to kill for a 24, then there's the hermit in SK, 3 drakes in the RM sphinx valley (2 18-21 + a 23/24).

If you stay bound near either paw, hermit, or treants I'm sure someone would take you up on a duo for aviaks, gnolls, centaurs, or Quillmane if you asked / volunteered. You'd also be near NK for ports to any more ideal group exp spot.

vossiewulf
12-30-2019, 06:15 PM
Sol A is good from low 20s till 44ish and good money/items.

Very good exp spot for low 20s, and not sure if it's changed but back in the day we usually owned the zone when we set up there. Easiest and safest thing is to turn right when you get to the first main tunnel you hit coming from LS. Down near the Sol B zone there is a small room, just enough size for a group. We'd pull from lots of places to there and if anything went wrong it was literally a few steps to the zone.

If you prefer your goblins blue rather than red, Permafrost is just as good.

Wallicker
12-30-2019, 06:16 PM
Sow yourself. Round up 4 blues in outdoor zone with 6min respawn. Hit with infectious cloud, then hit each with envenomed bolt. Canni dance while quadding. Profit and probably fun. Bonus points if you round up 12 mobs 3sets of 4 with different run speeds... think spiders, humanoid, wolf. You can then just AoE dot each group as they will cluster together at different distances. I used this to keep multiple mobs dotted when swarming on my bards at that level range when the good camps were taken and albeit more work it’s great xp.

Polycaster
12-30-2019, 06:38 PM
If you're willing to wreck some faction I'm sure some lazy necro so encumbered they can't move would toss you a group invite at Treants for SoW, Strength, and Regen. The exp split shouldn't be too horrible and it will be easy mode with a 29+ necro carrying you for that limited window of play time. Just remember to clear that lion that paths in a straight line from the zone wall towards the bridge as it spawns a treant, so that's a bonus + 1 gold pinata.

Then after you get carried to 29 you can be the ruler of the tree camp and get yourself some alchemy seed money, or trade it for foraged berries or whatever passes for a common currency on Teal.

If some insane necro/mage passes on a life line to continued loot whoring at Treants, you've always got solo options in Rathe Lake which I believe has more than a few high teen mobs to kill for a 24, then there's the hermit in SK, 3 drakes in the RM sphinx valley (2 18-21 + a 23/24).

If you stay bound near either paw, hermit, or treants I'm sure someone would take you up on a duo for aviaks, gnolls, centaurs, or Quillmane if you asked / volunteered. You'd also be near NK for ports to any more ideal group exp spot.


Exploring zones to find good spots is cheating, just like leveling fast to get the best loot. Get back to HHK, who do you think you are, Marco Polo?!

Vostok
12-30-2019, 06:50 PM
I remember at around 24 or 25 killing mammoths in Everest, this they can be resistant I've noticed and social.

Neon Archie
12-30-2019, 09:27 PM
South Karana should have plenty of mobs to get to 29. KFC or centaurs, mix in some animals.

If you prefer dungeons look into Permafrost. Could probably work the entrance solo, might have to bring a group though? Not sure if anyone travels there...