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Adron
03-16-2020, 08:41 PM
I'm sure i'm calculating something wrong, but...

level 34 Dwarf Cleric
246 Str
170 offense
140 2hb
20/28 weapon (poisoned wind censor)

my total atr should be = ....?
my max dmg on a hit should be =....?
and does the dmg include any bonus due to level/class? because I was under the impression that clerics do not get any main hand bonus, but me numbers, they be higher than expected...

i'll fill in the atr/max dmg (max may not be'max' yet, just keeping track of highest hit) in a day or so,. just curious of anybody already knows.

jolanar
03-23-2020, 02:03 PM
priest

levels 1-9 - damage cap is 18
levels 10-19 - damage cap is 24
Levels 20-29 - damage cap is 40
Levels 30-39 - damage cap is 52
Level 40+ - damage cap is 80

http://wiki.project1999.com/Game_Mechanics#Melee_Combat_and_Damage

You can slightly go over this with high enough strength, but it's negligible.

Frug
03-23-2020, 02:45 PM
priest

levels 1-9 - damage cap is 18
levels 10-19 - damage cap is 24
Levels 20-29 - damage cap is 40
Levels 30-39 - damage cap is 52
Level 40+ - damage cap is 80

http://wiki.project1999.com/Game_Mechanics#Melee_Combat_and_Damage

You can slightly go over this with high enough strength, but it's negligible.

Not quite negligible. Take a look at the discussion pages. http://wiki.project1999.com/Talk:Game_Mechanics#Damage_Caps

jolanar
03-26-2020, 06:38 AM
Not quite negligible. Take a look at the discussion pages. http://wiki.project1999.com/Talk:Game_Mechanics#Damage_Caps

Not calling you a liar, but I don't believe a level 24 monk was hitting for over 100 without proof.