View Full Version : Some Questions About the UN and Federation
EqGamer1724
07-18-2020, 10:13 AM
I have some questions and I hope the community can help!
It is my understanding the UN was created to share content and turn a non TLP server into a modified TLP server. Planar trash, King Tranix and Phinny all now have their scheduled raid slots. You and your guild show up at 7pm est on a Tuesday evening and there he is King Tranix himself patiently waiting to be killed by a guild of 45 in less than 2.7 seconds. Just how the original developers drew it up, I imagine.
Then The Federation was created to share 7 day targets. The Federation which compromises of <Kingdom>, <Black Lotus>, <Venerate>, <Castle>, <Aussie Crew>, and <Reconstructed> all gather up ~150 people, kill a 7 day target and /random on the loot.
So the The Federation is a UN within the UN, if that makes sense?
So my questions are:
1) Were we really this soft in 1999? Was most of the content on a scheduled rotation and will it be the same in Kunark and Velious?
2) What would happen if <Seal Team> left the UN and locked everything down? What would happen if your guild isn’t able to run a Tranix Crown through its DKP system?
3) I’ve never seen a top server guild share so much content. When ST kills Phinny on an earthquake why does the rest of the UN start curing? Were we really this soft in 1999?
4) Do you think the original developers intended end game content to be competitive or shared in a modified TLP format?
Any help is greatly appreciated.
OuterChimp
07-20-2020, 09:00 AM
I think this is a matter of we are all 20 years older and can see we can share the bigger mobs as much as we can and we all benefit.
Trexller
07-20-2020, 09:09 AM
in this game era on tarew marr we had "agreements" between guilds. Sometimes they held up, sometimes not. Nowadays players are 20 years older like chimp said, some people are more mature now. some.
there was this guild called Clan of Shadows, total zerg guild. They would mass right up next to your raid, and stand there while you fought, healing the AEs they took, waiting to engaged at the moment that you wiped.
They would all yell in /shout and /ooc "Let Them Weaken It!!" It was hilarious even when it was my guild that wiped.
Mickets
07-20-2020, 09:28 AM
Let me answer your questions with another question.
There are games that are clearly designed around skill based competition, where you cannot be super stoned or drunk or old to do well at. There are also games which were designed to hang out with your friends, clicking some buttons, getting drunk and high and chilling the fuck out while you murder frogloks.
Which of these do you think Everquest is?
BlackBellamy
07-20-2020, 09:42 AM
https://imgur.com/vC5j2le.jpg
Zoggren
07-20-2020, 09:52 AM
0/10 shitpost full of logical fallacies. Why don't you just say what you really want to say, coward.
Fammaden
07-20-2020, 09:56 AM
You have no idea what you are talking about and at least half of your post consists of you not understanding the things you are attempting to discuss.
In reality, Seal Team is dominating this server's raid scene and bullying all of their competition and Kunark is only going to make that worse, not better.
RecondoJoe
07-20-2020, 10:25 AM
I'm glad that Seal Team is around. They are the only guild on the entire server that has morals and standards. You don't just hit level 46 and join Seal Team's raid group. It takes most people months to show that they are dedicated. Meanwhile every other guild on the server spam invites everyone over level 46 without having any clue who the person is or what they are capable of, and then they wonder why their guild sucks dick.
Can you imagine how terrible the raid scene would be if a guild like Black Lotus was at the top of the food chain?
Nirgon
07-20-2020, 10:34 AM
RJ you cant imagine the kind of slimy, finger pointing train wrecks I've encountered along the way. Maybe you can.
The goal of the UN is to try and regulate things a bit so every single 8 hour spawn isnt a piss and shit fest for the GMs to sort out.
Things are a lot better than they would be otherwise. Don't forget to come to the public raids every month and celebrate classic MMOing with your fellow pals. It's not all cringey WoW xpacs out there.
rkingsmith
07-20-2020, 11:00 AM
Re: #2 - You miss an important point - 7 day targets - (Vox, Naggy, CT, Draco, Inny, Maestro) are not controlled or scheduled by the UN or the Federation. Those are all "First To Engage" (FTE - race to kill targets). Seal Team gets almost all of those. So for question #2 - ST has those mostly locked down because they track for thema nd mobilize and move in and terminate them quickly when they spawn - and ST is still a member of the UN.
I think what you are referring to is the Federation (Group of various separate guilds that are also in the UN) that tries to pick one or more 7 day targets to race to kill instead of Seal Team. I assume they are not strong enough as individual Guilds to take down those 7 day targets - so have formed this NATO alliance type Federation to get enough numbers and strength for when the 7 days do pop.
So for instance the past 2 earthquake / server resets this past Friday morning and Sunday ~ 5 AM - I believe Federation tried or got one or two of those 7 day mobs - and ST took out all the rest - 2x.
Occasionally - once I've seen - an open raid is held on some 7 day targets - I assume ST just allowed this by leaving them up as a gesture of charity or something.
The schedule that the UN sets up with member guilds (including Seal Team as a UN member) is the "Planar Trash", Tranix, and Phinny. Those are not 7 day spawns - they re-pop every few hours and can be setup on 8 hour blocks by the UN. That content is put on a rotation - by and for - those in the UN.
Those Guilds not in UN are not bound to follow any of those UN schedules and those mobs are fair game for those that camp them and/or first to engage.
Footnote - there is apparently a "local server rule" - not part of the posted Play Nice Policies that I see - that the FTE 7 day mobs require a raid (guild or Federation) to totally exit zone once it pops. The raid must then move into zone and engage the Mob. (Race and FTE gets the fight) So no camping 100 people just outside of Naggy lair waiting for it to pop in its 7 day random respawn for example.
Re #1 - My '99 experience was the top guild locked down the top content on the server and pretty much excluded anyone else from getting a chance- once Kunark they mostly moved to locked that down - but would still take out dragons if available. "Competition" is misleading term when the 2d place guilds rarely got a chance to learn the encounter to even become "competitive". YMMV
RecondoJoe
07-20-2020, 11:13 AM
RJ you cant imagine the kind of slimy, finger pointing train wrecks I've encountered along the way. Maybe you can.
The goal of the UN is to try and regulate things a bit so every single 8 hour spawn isnt a piss and shit fest for the GMs to sort out.
Things are a lot better than they would be otherwise. Don't forget to come to the public raids every month and celebrate classic MMOing with your fellow pals. It's not all cringey WoW xpacs out there.
To me they are true American heroes. How many guilds can say they were founded by Chris Kyle? I've give you a hint: The answer is only 1.
Nirgon
07-20-2020, 11:15 AM
Yes we are against a large number of combined guilds that get lots of 7 day stuff.
There is plenty of time during the week to practice FTE and farm consumables for the wins. No one can really stop you as this is a pve server.
Phaezed-Reality
07-20-2020, 11:23 AM
my impression of seal team is that it goes so far out of its way to cater towards the raid scene it actually upsets a few members that they just don't drop out of the UN and dominate all the content.
Alot of the stuff said about seal team within the other guilds is basically propoganda to keep player bases up within said guilds. some of it is true. most however is not. I never seen a top guild cater to the general community. its super cringe imo. lol.
Arvan
07-20-2020, 12:11 PM
OP none of the way things work and guilds operate regarding raid merbs was ever or will ever be like classic EQ was. Especially not with p99s playerbase and weird raid rules.
As an aside in actual classic era there was only 1 maybe two guilds per server who could even make a boss kill attempt. Same is not true about guilds on emulators in 2020.
pogs4ever
07-20-2020, 12:16 PM
there were multiple servers that rotated content back in 99.
Phaezed-Reality
07-20-2020, 12:21 PM
there were multiple servers that rotated content back in 99.
my server rotated, tribunal. It was never this spergy though.
Meiva
07-20-2020, 12:51 PM
My feelings were that we got a fresh start on a true(ish) to classic timeline. That we learned quite a lot as a community from our shared experiences on Blue and Red iterations. Green was going to be the opportunity for all, many for the first time, something I experienced many years ago. There would be organization, competition, and fun for all. When we all started hitting the raid scene it was immediately clear that a select few have something else in mind.
Instead, we get a steaming shit pile of a raid scene that makes most of those that participate miserable. And you can't blame entire guilds, you can only blame those vocal few in the UN. Especially those that formed the UN with a very selfish agenda in mind. Many that raid want to create a more casual scene, but there are a select few that have a throat hold. They are tyrants that will only accept one thing.. ALL THE PIXELS. They want to leave scraps to the rest of the community, and only allow for their team to experience the end game.
It is just super sad to me. We all grown adults, some are getting their children to play P99. That how old we've gotten. Why the hell are we allowing a few people to dictate how we get to enjoy the endgame. None of us want to sock shit for 20 hours. I don't want to wait for Kunark for things to get "better".
There absolutely should be a competitive endgame. I don't feel CT and Inny should be on some rotation. Maybe though... Maybe the dragons should? Maybe Maestro should? Maestro.. HAH another example of the toxic few leading the UN.
Maestro was agreed to be rotated. Then one guild got pissed about an underdog guild outplaying them. They then proceeded to do the nerdiest rage I've seen in a LONG time and throw the agreement out the window. Stealing the kill when it wasn't their spawn, and doing it sneakily. I couldn't even be mad it was just so... Sad...
Why you behaving like children UN leader? Fucking grow up. Let's have some fun. It's an emulation.
AenorVZ
07-20-2020, 01:49 PM
https://imgur.com/vC5j2le.jpg
If you RMT and have a roomie sent up for kiddie porn you can be president I hear.
https://people.com/politics/brock-pierce-announces-presidential-run/
AenorVZ
07-20-2020, 01:51 PM
Yes we are against a large number of combined guilds that get lots of 7 day stuff.
There is plenty of time during the week to practice FTE and farm consumables for the wins. No one can really stop you as this is a pve server.
Tell us, Great Lord, how do we convince them to give us a PvP server? Do we redify this bluebie shit?
Nirgon
07-20-2020, 02:22 PM
Just launch the same thing as green with 4 lvl range PvP enabled + item loot. Get rid of the cringe custom stuff like dex/agi and not funny custom con message. Remove YT (maybe staff only visible) and global ooc from the equation too.
Trexller
07-20-2020, 02:40 PM
P99 green UN is about the same as the IRL UN. It exists only in theory. Never works as originally intended, Member nations can't keep their shit together, or whose presence is a sheer joke (China on the UN human rights council, or ST/DMO in the P99 UN)
They never actually solve problems, the UN in both cases is merely a venue for members to talk about their problems, then collect international funding and laugh all the way to the bank.
These types of organizations are just political mexican standoffs, the day that members do not require assistance or cooperation with other members, boom they are gone. they're gonna stay in the UN only in name, thats how they get inside info on other guilds/nations. yeah, ST or someone is stealing your guild/spawns info and tech secrets.
kjs86z
07-20-2020, 02:47 PM
consider blue
Elijah850
07-20-2020, 03:17 PM
I have some questions and I hope the community can help!
It is my understanding the UN was created to share content and turn a non TLP server into a modified TLP server. Planar trash, King Tranix and Phinny all now have their scheduled raid slots. You and your guild show up at 7pm est on a Tuesday evening and there he is King Tranix himself patiently waiting to be killed by a guild of 45 in less than 2.7 seconds. Just how the original developers drew it up, I imagine.
Then The Federation was created to share 7 day targets. The Federation which compromises of <Kingdom>, <Black Lotus>, <Venerate>, <Castle>, <Aussie Crew>, and <Reconstructed> all gather up ~150 people, kill a 7 day target and /random on the loot.
So the The Federation is a UN within the UN, if that makes sense?
So my questions are:
1) Were we really this soft in 1999? Was most of the content on a scheduled rotation and will it be the same in Kunark and Velious?
2) What would happen if <Seal Team> left the UN and locked everything down? What would happen if your guild isn’t able to run a Tranix Crown through its DKP system?
3) I’ve never seen a top server guild share so much content. When ST kills Phinny on an earthquake why does the rest of the UN start curing? Were we really this soft in 1999?
4) Do you think the original developers intended end game content to be competitive or shared in a modified TLP format?
Any help is greatly appreciated.
Personally, I think the ramifications of what the raid scene became in EQ in 1999 and early 2000 was something the game developers could never have foreseen or planned for in the way it eventually played out. The GMs as a whole were always playing catch up at least until Luclin era with the tactics thousands of people would employ and discover as content unfolded.
All that said: I like Healthy competition. I also like DPS races over FTE. One thing i did thoroughly enjoy about my 2 stints on TLPS before i came to p99 the first time was racing for and winning raid targets based on the quality(and yes even sometimes quantity I.E numbers of raiders) of the chase and the victory. Shadiness, kill stealing, training, or other tactics all in the name of pixels is just..... Shady.
As long as p99 show runners have a presence to intervene if someone or a particular guild is legitimately sabotaging and/or choking all other challengers out of an even a shot at the big prizes and monopolizing content entirely, I would stay hands off to the GMs. See what happens. No one pays for this game. It's 25 years old at this point if u consider the development. Not everyone gets the top tier loot. No amount of crying or forum posts or nanny nanny boo boo to the GMS will change that fact. Rogean has stated he didn't make this game P99 to babysit anyone. He made it to ENJOY classic EQ in(my personal opinion also FYI), the purest form of EQ still around.
If you want to win Open world raid targets: STEP YOUR GAME UP!!! Not an angry statement at all, but Id much rather win CT/InnY/Trak/ToV content and Dragons by the merit of the teamwork and cooperation of like minded people who love to dominate and coordinate to do so over a hand holding pixel petty pissing match. Any day of the week. That to me is true classic and YES not everyone will get loot. EQ endgame was never meant to be a game that rewarded zerg #s dominating nor a UN with political rhetoric that ends up with have and have-nots arguing over pixels instead of enjoying this awesome iteration the founders of p99 and Brad Mcquaid envisioned and have brought to fruition going strong this many years later.
They envisioned coordination, teamwork, winners and losers in the end game, and a struggle to be the best in the world of Norrath. Best because of the skills, devotion to winning, and strong teamwork it takes to do what ST does(only because they seem to get most the loot from what I've seen (since January anyway). Players who had grit, balls, and the level heads to pull off top content through teamwork and tactics SHOULD win. The only gray area I think that would need any further scrutiny is that zerg victories are cheaper than a hard fought "Brad McQuaid envisioned" challenge.
Sometimes numbers is what u need when things just aren't panning out, BUT, a raid with half the number of people required compared to the max # a zone will support is a much more memorable and enjoyable victory and worthy of praise in my eyes. Let smaller groups of individuals try content, win or lose. That is the spirit of teamwork and Brad's Penultimate vision in my mind. I know not everyone is a deviant asshole, though some people grow muscles and opinions and act like they are when they are online and not looking at the opposition in the actual IRL face every day.
If people started trying to adhere to "Do unto others as you'd have them do to/for you", I think a healthier, merit based raiding scene would emerge and simultaneously weed out undesirable characters from this Project. Just a fact of life in 2020 when referring to the ways of Men in general! I'm not singling any person or Guild out with this post. I'm pretty darn tired so if none of this makes any sense to anyone you can flame me to death, but I strongly feel there are more in this community who would back the essence of what I am attempting to convey here. For the betterment of all Elf lives Bring back the Thrill of the Hunt and the challenge of skillful end game completion to this near perfect reincarnation of my 1999 Love of Everquest!!! Elijaman/Wardru - Green Server. (Im gonna make a fly Sig like Cenbo eventually if I keep playing p99 LOL. Shout out Cen, I seent it)
Elijah850
07-20-2020, 03:18 PM
Sorry for crappy formatting im about to crash lol. Feel free to msg Elijaman/Wardru in game in the future if U wanna talk about my post or flame me no shame in my words or anything to hide. Peace for now p99 bros lol
Caroll
07-20-2020, 03:24 PM
Get rid of the UN, get rid of GM intervention, legalize training, whoever does the most damage gets the loot, implant an RFID chip in everyones’s arm, and enable PvP with no level cap.
Think about it, won’t you?
Grimgor
07-20-2020, 03:32 PM
https://i.redd.it/onovxt0i81c51.jpg
Elijah850
07-20-2020, 03:32 PM
Let me answer your questions with another question.
There are games that are clearly designed around skill based competition, where you cannot be super stoned or drunk or old to do well at. There are also games which were designed to hang out with your friends, clicking some buttons, getting drunk and high and chilling the fuck out while you murder frogloks.
Which of these do you think Everquest is?
Not the one you want it to be.
alkalinesky
07-20-2020, 03:35 PM
There is this narrative that the strongest guild on this server is overly benevolent in their willingness to share rotated content with the underling guilds. They “graciously” share the less desirable content of the game with “far lesser” players who, in the dominant narrative, would never have a chance otherwise. Who knows, maybe they’re right. Maybe they could simply hold down all raid content 24-7 and force other guilds to kill orcs in Oasis at level 50 endlessly.
Or, maybe, this narrative serves a purpose to guide the server in such a way that this dominance is never challenged. We all know what our experience has been when there is a challenge for any 7-day content the dominant guild doesn’t want to lose. If they don’t just steamroll it outright, there are endless fraps and endless petitions and endless lawyer quests. They are happy with competition – to a point - as long as it is perfectly executed according to their standards. Any moves upward or outward of the box they have created for the server is seen as an existential threat to their status quo.
But the question for guilds like ours is; why do we continue to perpetuate a system that grants a sense of legitimacy to the dominant guild’s motivations and true intentions? Why do we allow this narrative of benevolence and inferiority to continue unchallenged? We decided not to. As I stated elsewhere, we are more than happy to lose fairly. I'd rather lose on our terms than win on theirs. And we will work to become stronger, more competitive, and more connected in the process. We look forward to the challenge.
Elijah850
07-20-2020, 03:35 PM
I'm glad that Seal Team is around. They are the only guild on the entire server that has morals and standards. You don't just hit level 46 and join Seal Team's raid group. It takes most people months to show that they are dedicated. Meanwhile every other guild on the server spam invites everyone over level 46 without having any clue who the person is or what they are capable of, and then they wonder why their guild sucks dick.
Can you imagine how terrible the raid scene would be if a guild like Black Lotus was at the top of the food chain?
You need to go somewhere with your nonsense. I am in Black Lotus and I promise I haven't wronged you, but your vagrant spewing of slander is offensive in general not even taking up for my guild in this 20+ year old pixel game. You are part of the problem big guy.
Caroll
07-20-2020, 03:43 PM
You need to go somewhere with your nonsense. I am in Black Lotus and I promise I haven't wronged you, but your vagrant spewing of slander is offensive in general not even taking up for my guild in this 20+ year old pixel game. You are part of the problem big guy.
Careful, Private First Class Stolen Valor might make more nonsensical posts.
Elijah850
07-20-2020, 03:43 PM
There is this narrative that the strongest guild on this server is overly benevolent in their willingness to share rotated content with the underling guilds. They “graciously” share the less desirable content of the game with “far lesser” players who, in the dominant narrative, would never have a chance otherwise. Who knows, maybe they’re right. Maybe they could simply hold down all raid content 24-7 and force other guilds to kill orcs in Oasis at level 50 endlessly.
Or, maybe, this narrative serves a purpose to guide the server in such a way that this dominance is never challenged. We all know what our experience has been when there is a challenge for any 7-day content the dominant guild doesn’t want to lose. If they don’t just steamroll it outright, there are endless fraps and endless petitions and endless lawyer quests. They are happy with competition – to a point - as long as it is perfectly executed according to their standards. Any moves upward or outward of the box they have created for the server is seen as an existential threat to their status quo.
But the question for guilds like ours is; why do we continue to perpetuate a system that grants a sense of legitimacy to the dominant guild’s motivations and true intentions? Why do we allow this narrative of benevolence and inferiority to continue unchallenged? We decided not to. As I stated elsewhere, we are more than happy to lose fairly. I'd rather lose on our terms than win on theirs. And we will work to become stronger, more competitive, and more connected in the process. We look forward to the challenge.
I can get behind your last paragraph
Trexller
07-20-2020, 04:09 PM
Careful, Private First Class Stolen Valor might make more nonsensical posts.
Gotta give him a break, he is posting from an undisclosed forward operating base on 3G from a Getac ruggedized laptop while under fire from enemy paintballs.
Elijah850
07-20-2020, 04:35 PM
Gotta give him a break, he is posting from an undisclosed forward operating base on 3G from a Getac ruggedized laptop while under fire from enemy paintballs.
Epic trolling to pick on the Joe guy is bullshit also fellas. I have no beef with anyone and I definately don't tolerate bullies IRL nor condone them in pixel quest. Wake up and stop being such shitty people. Compassion is so rewarding but unattainable for minds like like the ones who typed your posts. Don't waste all our time with your posts please unless you have any substance to your message other than belittling ANYONE. Nonsense Recondito Joe whatever regardless stop being douchebags
Elijah850
07-20-2020, 04:37 PM
or dont, just making sure you see what you are in plain english. Flame away if u mad.
RecondoJoe
07-20-2020, 04:42 PM
Epic trolling to pick on the Joe guy is bullshit also fellas. I have no beef with anyone and I definately don't tolerate bullies IRL nor condone them in pixel quest. Wake up and stop being such shitty people. Compassion is so rewarding but unattainable for minds like like the ones who typed your posts. Don't waste all our time with your posts please unless you have any substance to your message other than belittling ANYONE. Nonsense Recondito Joe whatever regardless stop being douchebags
You should file a civil suit. It's what I would do.
Elijah850
07-20-2020, 04:46 PM
You should file a civil suit. It's what I would do.
This may be proof some people beyond redemption. That is all....
Cawin
07-20-2020, 05:53 PM
gr8 b8 m8! I r8 8/8
Albanwr
07-20-2020, 06:23 PM
Nice troll thread, but i'll bite and give my opinion
1) Were we really this soft in 1999? Was most of the content on a scheduled rotation and will it be the same in Kunark and Velious?
I was not more or less soft 20 years ago. I was just younger and had different goals, and the drive for loot was paramount. I played on Veeshan and pretty much all raid targets were locked down by FoH and Mr. Furor Planedefiler himself. He was very competitive and knew his stuff. But we needed help to get out of a bad CR in fear and he stepped up and helped us. He knew community mattered, and helped when the call went out.
2) What would happen if <Seal Team> left the UN and locked everything down? What would happen if your guild isn’t able to run a Tranix Crown through its DKP system?
the petition queue would be a nightmare for the CS Staff is pretty much what would happen.
3) I’ve never seen a top server guild share so much content. When ST kills Phinny on an earthquake why does the rest of the UN start curing? Were we really this soft in 1999?
Not sure what this question even means.
4) Do you think the original developers intended end game content to be competitive or shared in a modified TLP format?
A lot of the stuff in the game was decided by the players, the devs just put stuff there and the players did what the players did.
Trexller
07-20-2020, 07:32 PM
Well you gotta realize, well adjusted people don't spend 18 hours a day playing a 20 year old game.
For the most part, well adjusted people don't play eq at all.
We're all batshit crazy.
AenorVZ
07-21-2020, 06:16 PM
Get rid of the UN, get rid of GM intervention, legalize training, whoever does the most damage gets the loot, implant an RFID chip in everyones’s arm, and enable PvP with no level cap.
Think about it, won’t you?
Consider Purple (a new pvp server).
Phaezed-Reality
07-21-2020, 07:29 PM
cant wait until red 2.0, lot less complaining. never has an mmorpg server fostered a more crybaby atmosphere than blue p99 servers. the staff and playerbase have fostered it. We are all 30+ males. The fuck is wrong with all of you.
Convict
07-21-2020, 07:37 PM
some servers were softer than others in 1999, the rathe had a rotation going between the top 4-5 guilds or so well into velious
Ashenden
07-21-2020, 09:36 PM
There is this narrative that the strongest guild on this server is overly benevolent in their willingness to share rotated content with the underling guilds. They “graciously” share the less desirable content of the game with “far lesser” players who, in the dominant narrative, would never have a chance otherwise. Who knows, maybe they’re right. Maybe they could simply hold down all raid content 24-7 and force other guilds to kill orcs in Oasis at level 50 endlessly.
Or, maybe, this narrative serves a purpose to guide the server in such a way that this dominance is never challenged. We all know what our experience has been when there is a challenge for any 7-day content the dominant guild doesn’t want to lose. If they don’t just steamroll it outright, there are endless fraps and endless petitions and endless lawyer quests. They are happy with competition – to a point - as long as it is perfectly executed according to their standards. Any moves upward or outward of the box they have created for the server is seen as an existential threat to their status quo.
But the question for guilds like ours is; why do we continue to perpetuate a system that grants a sense of legitimacy to the dominant guild’s motivations and true intentions? Why do we allow this narrative of benevolence and inferiority to continue unchallenged? We decided not to. As I stated elsewhere, we are more than happy to lose fairly. I'd rather lose on our terms than win on theirs. And we will work to become stronger, more competitive, and more connected in the process. We look forward to the challenge.
Seal Team would be getting a larger slice of every pie if things went to UN-less. Giving up 1/5th of every month's pixels to a failed "open raid" system that basically zero non-raiders even attend. The Federation and Seal Team would probably both benefit from it being gone.
Things need to be done by way of the UN, not the way of Seal Team's opinion. The Federation has a larger say. Why aren't you angry that things are forced to be done based on the will of The Federation?
Step back from the us vs them, look at the actual picture of the server. How many votes does each group have in the UN? How was Fear going for everyone before the rotation was agreed to? It's ridiculous that you just have this narrative in your mind and it doesn't matter how based in reality it actually is.
Leave the UN, let it fall apart, we'll see how you feel in a couple of months when you can't get enough Planar gear or Sky keys or quest pieces due to all of the mobs being FTE with loc'd spreadsheets and permacamped just like launch Fear. Then suddenly <Seal Team> will be the bad guy for the exact opposite of the current nebulous reasons.
DoodyLich666
07-21-2020, 10:55 PM
Keep big government off the dragons! Pull yourselves up by your j-boots and take that loot.
Kahan
07-22-2020, 12:07 AM
EVERYBODY is bitching about Lineage camping Tranix...
NOBODY seems to give a fuck about SEAL TEAM monopolizing Ishva Mal.
WHICH one of you guilds is getting past island 4 in the first couple weeks, eh? EH??? WHICH ONE OF YOU?
Nuggie
07-22-2020, 02:05 AM
There is this narrative that the strongest guild on this server is overly benevolent in their willingness to share rotated content with the underling guilds. They “graciously” share the less desirable content of the game with “far lesser” players who, in the dominant narrative, would never have a chance otherwise. Who knows, maybe they’re right. Maybe they could simply hold down all raid content 24-7 and force other guilds to kill orcs in Oasis at level 50 endlessly.
Or, maybe, this narrative serves a purpose to guide the server in such a way that this dominance is never challenged. We all know what our experience has been when there is a challenge for any 7-day content the dominant guild doesn’t want to lose. If they don’t just steamroll it outright, there are endless fraps and endless petitions and endless lawyer quests. They are happy with competition – to a point - as long as it is perfectly executed according to their standards. Any moves upward or outward of the box they have created for the server is seen as an existential threat to their status quo.
But the question for guilds like ours is; why do we continue to perpetuate a system that grants a sense of legitimacy to the dominant guild’s motivations and true intentions? Why do we allow this narrative of benevolence and inferiority to continue unchallenged? We decided not to. As I stated elsewhere, we are more than happy to lose fairly. I'd rather lose on our terms than win on theirs. And we will work to become stronger, more competitive, and more connected in the process. We look forward to the challenge.
Your forum join date is quite recent, given the history of the server. Before you joined, many years ago now, there was a guild called The Mystical Order. They kept kunark content locked down for 5 years(The details are becomming foggy now, IB had it until VP launched something like 2 years after kunark opened then TMO locked it down. Someone with a better memory correct the details please). by locked down I mean probably 97% of all spawns. 24/7.
I predict this will happen again if player agreed rotations fall. Believe me when I say I understand your point of view. I lived it for every week of Blue's history from the third week of launch until about 3 years ago when I quit Blue. The only reason it was broken is because Rogean, and probably the rest of the CSR team at the time, created the Class C/R/FFA system. This allowed us casual scum guilds to get actual raiding experience on the encounters with P99 formulas.
Good luck with the struggle Lineage. I wish you the best. I will attend your funeral when the time comes.
Nuggie
07-22-2020, 02:09 AM
EVERYBODY is bitching about Lineage camping Tranix...
NOBODY seems to give a fuck about SEAL TEAM monopolizing Ishva Mal.
WHICH one of you guilds is getting past island 4 in the first couple weeks, eh? EH??? WHICH ONE OF YOU?
With enough Air pets, it's not that bad ;)
gundumbwing
07-22-2020, 03:10 AM
Only thing I know is I've got a Federal Corvette. Keep staring at those walls while i stare into the abyss of a black hole at an obscure corner of an unknown galaxy.
Nerds.
quido
07-22-2020, 03:58 AM
TMO's period of dominance was about 2 years - not 5. TMO pretty quickly fell apart after staff outlawed VP train wars and its core largely quit. I feel like that was early 2014, but I'm not sure now. TMO rose to dominance in late 2011 / early 2012.
I think now about how TMO was and how the staff allowed them to be, and then I consider Seal Team and their willingness to give up competing on lots of stuff, and their willingness to subject themselves to the rules created in the UN (in which the Federation has made numerous attempts to stack votes in their favor, including trying to sign up a friendly guild behind their back that didn't even want to join), and it makes me think that a lot of raiders don't know how bad they could have had it. I've never seen a top guild so reasonable and willing to compromise, so willing to quickly concede when they know they screwed up (instead of lawyerquesting everything), and to ask for reasonable concessions when another guild/force is in the wrong. Couple that with the Federation and how they fight (lawyerquest) tooth and nail when they are clearly in the wrong, present embarrassing ignorance of fundamental game mechanics when attempting to defend their shenanigans, and seem more interested in getting Seal Team in trouble than actually improving the raiding landscape - and I'm surprised that Seal Team is willing to cooperate at all.
douglas1999
07-22-2020, 04:41 AM
adding "questing" as a suffix to a word makes you cool and makes the other person super owned
also currently eating six eggs
Fammaden
07-22-2020, 06:30 AM
Your forum join date is quite recent, given the history of the server. Before you joined, many years ago now, there was a guild called The Mystical Order. They kept kunark content locked down for 5 years(The details are becomming foggy now, IB had it until VP launched something like 2 years after kunark opened then TMO locked it down. Someone with a better memory correct the details please). by locked down I mean probably 97% of all spawns. 24/7.
I predict this will happen again if player agreed rotations fall. Believe me when I say I understand your point of view
What player agreed rotations? The ones involving mobs that respawn every 8 hours? That's all that exists. There's not going to be any rotations on Kunark raid mobs just like there aren't now on Naggy/Vox/Inny/CT. And ST is poised to monopolize all that.
I'm not attacking ST for that per se, but any green raider outside of ST who is hoping for Kunark to allow them to be more competitive (there are a lot who believe this) are in for a rude awakening.
Fammaden
07-22-2020, 06:33 AM
I think now about how TMO was and how the staff allowed them to be, and then I consider Seal Team and their willingness to give up competing on lots of stuff, and their willingness to subject themselves to the rules created in the UN (in which the Federation has made numerous attempts to stack votes in their favor, including trying to sign up a friendly guild behind their back that didn't even want to join), and it makes me think that a lot of raiders don't know how bad they could have had it. I've never seen a top guild so reasonable and willing to compromise, so willing to quickly concede when they know they screwed up (instead of lawyerquesting everything), and to ask for reasonable concessions when another guild/force is in the wrong. Couple that with the Federation and how they fight (lawyerquest) tooth and nail when they are clearly in the wrong, present embarrassing ignorance of fundamental game mechanics when attempting to defend their shenanigans, and seem more interested in getting Seal Team in trouble than actually improving the raiding landscape - and I'm surprised that Seal Team is willing to cooperate at all.
This is utter nonsense. Someone JUST quoted the stat that ST has had 11 of the 16 total raid petitions. I struggle to recall more than one or two concessions they've made since the teal merger vs. the ones they've forced on Fed which seem to be one a week at this point in Fear. There's only one guild in the UN who are lawyerquest pros, you're right on one thing the rest of the guilds are complete newbs to that facet of P99 raid scenes and it shows.
Danth
07-22-2020, 08:07 AM
...hoping for Kunark to allow them to be more competitive (there are a lot who believe this) are in for a rude awakening.
History repeats: I remember the same hopes on P1999 from circa 2010. Boy were they in for a shock.
Velious opened things up somewhat because the top guilds could no longer monopolize all the top content as well as the secondary targets--they had to pick and choose to some extent--so other guilds started getting some stuff albeit not usually the very best. I expect guilds on P1999-green might burn out a little more quickly after Velious opens and the Sleeper is awakened than they did on Blue because they'll know they'll be approaching the end of Green's lifecycle with the next variant of "green" on its way. We'll see.
Danth
Fammaden
07-22-2020, 09:51 AM
Velious helps on blue right now mostly on quakes. The farther the windows get spread out the more it benefits the biggest guild.
People losing to ST now don't understand that more targets ends up meaning you just lose more times in succession as the dominant guild camps one window after the next. The smaller and/or more casual guilds burn out on tracking/socking windows that they mostly lose anyway or can't field a force for at 3AM....morale sinks lower and lower, you lose more people to the dominant guild, new recruits have to be retrained to sock/track/attempt FTE...rinse/repeat while getting only scraps.
Kahan
07-23-2020, 10:45 AM
Its almost like the rules are made specifically to cater to the top guilds. The snowball effect widens the gap, and the GMs dont fuckin care.
Elijah850
07-23-2020, 11:12 AM
Spoiler alert: I was in a guild called “The Mystical Order” on Fennin Ro in 1999. Any relation to them and the one on blue?? (I never played p99 until January of this year)
Trexller
07-23-2020, 12:03 PM
Its almost like the rules are made specifically to cater to the top guilds. The snowball effect widens the gap, and the GMs dont fuckin care.
why should GMs care? its called PVE for a reason. Player vs. Environment. Other guilds are part of that environment. You can't beat em, so join em. if that is not acceptable, make your own guild Git Gud.
If you can't do that, go quietly into the night
You're the only one who cares that you didn't get pixels.
Bones
07-23-2020, 01:49 PM
History repeats: I remember the same hopes on P1999 from circa 2010. Boy were they in for a shock.
Velious opened things up somewhat because the top guilds could no longer monopolize all the top content as well as the secondary targets--they had to pick and choose to some extent--so other guilds started getting some stuff albeit not usually the very best. I expect guilds on P1999-green might burn out a little more quickly after Velious opens and the Sleeper is awakened than they did on Blue because they'll know they'll be approaching the end of Green's lifecycle with the next variant of "green" on its way. We'll see.
Danth
https://i.imgur.com/ms5MldV.jpg?2
gbros
07-23-2020, 02:07 PM
This is utter nonsense. Someone JUST quoted the stat that ST has had 11 of the 16 total raid petitions. I struggle to recall more than one or two concessions they've made since the teal merger vs. the ones they've forced on Fed which seem to be one a week at this point in Fear. There's only one guild in the UN who are lawyerquest pros, you're right on one thing the rest of the guilds are complete newbs to that facet of P99 raid scenes and it shows.
You know, anyone can just go in the green UN discord and observe...
Just looking it over, seems like you are right though, this "Federation" is worse at lawyerquest than at actual raiding. Hard to believe, but true. It seems like they lose most cases, on either side, just like they do on competitive dragons.
Nuggie
07-23-2020, 02:13 PM
Spoiler alert: I was in a guild called “The Mystical Order” on Fennin Ro in 1999. Any relation to them and the one on blue?? (I never played p99 until January of this year)
You may have known Zeelot then.
maskedmelon
07-23-2020, 02:28 PM
How much longer on green until kunark? Do I have time to make a character and get to 50 before it launches if I play like 2hr per night?
Bigsham
07-23-2020, 02:32 PM
I think this is a matter of we are all 20 years older and can see we can share the bigger mobs as much as we can and we all benefit.
Or play on aradune and open an instance weekly and kill your inny cazic vox nagafens and have a great time doing it at a casual pace
Bones
07-23-2020, 03:02 PM
Or play on aradune and open an instance weekly and kill your inny cazic vox nagafens and have a great time doing it at a casual pace
https://i.imgur.com/yryXfYC.gif
Tankwipe
07-23-2020, 03:16 PM
How much longer on green until kunark? Do I have time to make a character and get to 50 before it launches if I play like 2hr per night?
http://wiki.project1999.com/Timeline
11/6 according to wiki. Should be plenty of time imo
Bardp1999
07-23-2020, 04:31 PM
So my questions are:
1) Were we really this soft in 1999? Was most of the content on a scheduled rotation and will it be the same in Kunark and Velious?
2) What would happen if <Seal Team> left the UN and locked everything down? What would happen if your guild isn’t able to run a Tranix Crown through its DKP system?
3) I’ve never seen a top server guild share so much content. When ST kills Phinny on an earthquake why does the rest of the UN start curing? Were we really this soft in 1999?
4) Do you think the original developers intended end game content to be competitive or shared in a modified TLP format?
Any help is greatly appreciated.
1) There was like 1-3 guilds per server who were killing Raid mobs in Classic. This content was never meant to be shared by 10+ guilds.
2) Much like if the United States of Merica left the IRL UN, it would cease to have much meaning. The UN is a ruse that allows the top guild to maintain control and pretend they are trying to help the server... in some cases they are helping the server but only after the pixel lust has been sated (spoiler: it never fully gets sated)
3) In 1999 this content was not killed on a regular basis for a good while. However, classically, EQ consists of the 'haves' and 'haves nots' so it is classic that guilds are denied pixels by more unhealthy players. Furthermore gear shaming is far less prevelant on P99 than in 1999 so I encourage people to (1) get made when people dont ask permission to inspect your gear (2) deny people groups at level 20 unless in BiS and then make fun of them in OOC for being poor and bad at the game.
4) They developed EQ in this manner to encourage team work. I don't believe it was ever intended to be 'competitive' in the manner that we treat it today - it was intended to be shared content by the top 2-3 guilds... which in a way on P99 it is
Move thread to resolved - classic
quido
07-23-2020, 11:37 PM
This is utter nonsense. Someone JUST quoted the stat that ST has had 11 of the 16 total raid petitions. I struggle to recall more than one or two concessions they've made since the teal merger vs. the ones they've forced on Fed which seem to be one a week at this point in Fear. There's only one guild in the UN who are lawyerquest pros, you're right on one thing the rest of the guilds are complete newbs to that facet of P99 raid scenes and it shows.
So? ST fucks up less than the Federation.
cd288
07-23-2020, 11:56 PM
1) There was like 1-3 guilds per server who were killing Raid mobs in Classic. This content was never meant to be shared by 10+ guilds.
2) Much like if the United States of Merica left the IRL UN, it would cease to have much meaning. The UN is a ruse that allows the top guild to maintain control and pretend they are trying to help the server... in some cases they are helping the server but only after the pixel lust has been sated (spoiler: it never fully gets sated)
3) In 1999 this content was not killed on a regular basis for a good while. However, classically, EQ consists of the 'haves' and 'haves nots' so it is classic that guilds are denied pixels by more unhealthy players. Furthermore gear shaming is far less prevelant on P99 than in 1999 so I encourage people to (1) get made when people dont ask permission to inspect your gear (2) deny people groups at level 20 unless in BiS and then make fun of them in OOC for being poor and bad at the game.
4) They developed EQ in this manner to encourage team work. I don't believe it was ever intended to be 'competitive' in the manner that we treat it today - it was intended to be shared content by the top 2-3 guilds... which in a way on P99 it is
Move thread to resolved - classic
I forgot about it being the norm to ask to inspect.
Definitely never saw anyone denying someone groups at lower levels over gear though. No one even knew what bis was back then.
Swish
07-24-2020, 12:04 AM
Or play on aradune and open an instance weekly and kill your inny cazic vox nagafens and have a great time doing it at a casual pace
Can't beat private pixels, right?
Coridan
07-24-2020, 07:22 AM
Firstly, with live is there was a server opening almost every month through to PoP so the hardcore population was constantly being split and there were enough casuals still joining up to keep them supported. Now all the hardcore players are in one spot with multiple level 50s before Kunark has even come out.
Secondly, we have 20 years of experience especially thanks to Blue. On Live just as soon as the top guilds were getting a solid handle on raid content, boom the new expansion launched and they were off to start practicing/working on/learning that. Leaving the old stuff behind more frequently.
Third, that DMO guy from Tribunal, do you remember Ignaurus the server GM? I'm friends with him =p
possiblyben
07-24-2020, 04:32 PM
I have some questions and I hope the community
4) Do you think the original developers intended end game content to be competitive or shared in a modified TLP format?
Any help is greatly appreciated.
This is what's known as the "Appeal to Authority" fallacy with a bit of "Appeal to Nature" sprinkled in for good measure.
On top of that, lets not let nostalgia for "the good ole days" cloud how well things are working right now.
What the UN is doing (and does a good job of) is taking limited amounts of resources and spreading them around so it doesn't dissolve into a zero-sum fuck-fest where drama is the underlying currency by which we all derive fun-times from.
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