View Full Version : Velious UI Class Icons
Ziggi
03-01-2010, 05:41 PM
Ok so, Im playing around the net reading different issues on forums lately because of some of the recent mishaps with EQEmu and our Server and such. I came across a post in which, someone, was having the same issue as myself. Open my inventory and my bard class icon which usually displays a lute and flute is replaced by the monks fist. Made another char and the same thing. Im trying to research this little file I can supposedly edit and fix the little problem. I know the thread is somewhere out there. A little direction from this utmost problem would be greatly appreciated. Please Help. Thanks.
Wenai
03-01-2010, 05:50 PM
Originally posted by Nachyoz.
You can instead delete the whole line (line 1944)
</Size>
<Animation>A_ClassAnim07</Animation>
</StaticAnimation>
to
</Size>
</StaticAnimation>
Then find this line (about 22 lines down)
<Style_Sizable>false</Style_Sizable>
</Screen>
and add the line "<Pieces>ClassAnim</Pieces>" so
<Style_Sizable>false</Style_Sizable>
<Pieces>ClassAnim</Pieces>
</Screen>
Whole block looks like this
<StaticAnimation item= "ClassAnim">
<ScreenID>ClassAnim</ScreenID>
<Location>
<X>10</X>
<Y>178</Y>
</Location>
<Size>
<CX>64</CX>
<CY>128</CY>
</Size>
</StaticAnimation>
<Screen item = "IW_CharacterView">
<ScreenID>IW_CharacterView</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>10</X>
<Y>178</Y>
</Location>
<Size>
<CX>64</CX>
<CY>128</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Drop Item Here to Auto Equip</TooltipReference>
<DrawTemplate>WDT_Inner</DrawTemplate>
<Style_Titlebar>false</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>true</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>ClassAnim</Pieces>
</Screen>
This will auto pick the correct animation for the character loaded.
-Nachyoz
Ziggi
03-01-2010, 07:15 PM
Hey thanks for putting that up there for me, just found and fixed the problem. Much appreciated!
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