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View Full Version : Project 1999 feels like a custom server since green


Roth
11-12-2020, 11:24 AM
These complaints don't actually matter, and most of these things were brought up during green's launch or before release... but I feel like they keep trying to change stuff to make it more "classic", but then add in some sort of robotic arbitrary system or substitution that feels nothing like the original.

/List doesn't feel like everquest. Same with this janky ui(which was never used before), having to click meditate, or the random forced dynamic lighting. I actually have felt dynamic lighting made p99 green more choppy for me ever since it was introduced and just overall makes everything look nothing like I remember it.

For me, I just want to play classic with eq with as close to the original settings and difficulties as possible. I don't really like all this other crap thrown in that destroys all my nostalgia or immersion.

Baler
11-12-2020, 11:56 AM
Selectively Classic

I have had people refer to P99 as a custom server whom had no bias one way or the other.

For me, I just want to play classic with eq with as close to the original settings and difficulties as possible. I don't really like all this other crap thrown in that destroys all my nostalgia or immersion.
You're not alone. A 100% classic recreation is what many of us really want.

Zyth
11-12-2020, 12:08 PM
You can't go home again.

Gustoo
11-12-2020, 12:13 PM
It really is rough. The brightness fix basically makes the game broken for most of the rigs I would play this game on and I haven't had the time to diagnose it. The user interface is custom and nothing like I have ever used to play everquest so thats a really weird forced change for me too.

Other custom stuff.. its dangerous for sure. Not sure what should be done about it.

Roth
11-12-2020, 12:39 PM
You can't go home again.

What's frustrating is most of my nostalgia is from p99 itself, especially pre velious blue. I only vaguely remember eq from when I was a kid and played mostly after luclin and pop. On p99, I experienced the old game again and it was AMAZING. I would introduce friends to the game any chance that I could. I just feel like since that time the game has gotten progressively worse instead of better.

pdub
11-12-2020, 12:53 PM
quest xp being disabled for everyone is ridiculous. If there is a segment of the population that is going to spend a year saving up quest Xp items so that they can power level to 60 upon kunark release, and the admins don't want that to tarnish achievements or whatever the reason is, why not put a daily limit on repeatable quests or something. I'm coming up with this solution off the top of my head and its way better than disabling quest xp entirely for everyone for a month. Same goes for the list system , a child could have come up with a better solution to that problem.

They do the patch notes with big patches that have lots of changes, but when it comes to the smaller ninja patches there's no patch notes, no communication about when things are happening (eg when firepots are being patched out), etc etc, they just kinda do what they want, when they want, without sharing any timeline. In a way that seems to benefit certain people, sometimes.

the lighting is TERRIBLE, Infravision was better in classic

Donkey Hotay
11-12-2020, 12:54 PM
I just feel like since that time the game has gotten progressively worse instead of better.


I began realizing some time ago that the favorable impressions I had of live EQ were from a Velious state of the Old World game and that actually playing the pre-Hole game is really not all that engaging as a mid-game altoholic and goal-oriented crafter. The fun diversions to the mid-game (Symbol quests, cultural armor, f------ Druid Track) keep getting later to the point where I think hell, I could have stayed on Blue (except for the population vanishing).

That's just my opinion though.

Tunabros
11-12-2020, 12:55 PM
it just be like that

magnetaress
11-12-2020, 01:01 PM
These servers are better than anything else out there. This is the best we have. We should be grateful. I am :D

Balimon
11-12-2020, 05:26 PM
These servers are better than anything else out there. This is the best we have. We should be grateful. I am :D

Danth
11-12-2020, 05:30 PM
the lighting is TERRIBLE, Infravision was better in classic

Infravision made mobs look bright red in classic, it was really annoying. Pray they never fix it.

-------------------------------------------

All I can say is P1999 is a whole lot more classic than it was when I started here. I don't begrudge the admins a few non-classic things. I'd be far less stringently classic than they are, were I making the calls.

Danth

cd288
11-12-2020, 05:46 PM
These complaints don't actually matter, and most of these things were brought up during green's launch or before release... but I feel like they keep trying to change stuff to make it more "classic", but then add in some sort of robotic arbitrary system or substitution that feels nothing like the original.

/List doesn't feel like everquest. Same with this janky ui(which was never used before), having to click meditate, or the random forced dynamic lighting. I actually have felt dynamic lighting made p99 green more choppy for me ever since it was introduced and just overall makes everything look nothing like I remember it.

For me, I just want to play classic with eq with as close to the original settings and difficulties as possible. I don't really like all this other crap thrown in that destroys all my nostalgia or immersion.

So you want it to be as close to classic as possible but you have an issue with the classic darkness/lighting they implemented? Makes sense

auura
11-12-2020, 05:47 PM
I've responded to something similar in the past.

There can never be a real classic experience for a number of reasons I will both list and explain below:

In classic, people did not know what would happen in the future. We know so, so much about what is going to happen with future releases to the point where we know what items are going to be in the game onyl for a limited time, what items are going to be needed for each encounter; and we can act accordingly.

Due to that knowledge, that experience can never happen again - it would be impossible. Accordingly when we try to "relive the 'classic experience'" we are going to act in a way that no one acted in back in true classic. The GMs/admins need to react accordingly.

Further, we all have different experiences as to how servers were "ruled". My server, Saryrn, was a pretty chill server compared to what I have heard about many others. It was not ruled very firmly, and the community sorted out the undesirables moreso than the GMs. No guild, at the time, was so insulated that it did not have to worry about its reputation. So what server rules do we use? Our own is the only option - we have to use a modified rule set which takes into consideration things like whats best for both the community as a whole as well as for the GMs. I think the GMs have concluded that, as far as how the community relives the experience, the ends justify the means. Meaning, there were not multiple people lvl 60 on day 2 in real classic. There were no lvl 50 iksars day 1 of kunark. In order to ensure that doesn't happen again, the downside of removing quest xp temporarily is outweighed by the potential end result.

Finally, as to the reason why guilds can essentially isolate now adays and succeed despite a bad reputation - the ability to communicate is leaps and bounds better than it was 20 years ago. Now, you can stream your screen while fd in view of a mob popping. Any number of people can viewthat screen with the intention of reacting immediately to the pop. They then batphone their entire guild within 5 seconds. None of that was possible back then. So you need only 40-60 very active and committed people to ensure you are the top guild, and the community no longer matters all that much.

What people are looking for is impossible. What has been created is a museum. You may go into a museum and lament the fact that that stuff is in the past while you reminisce, but that's about all you can do to "relive" it.

Roth
11-12-2020, 05:52 PM
I've responded to something similar in the past.

There can never be a real classic experience for a number of reasons I will both list and explain below:

In classic, people did not know what would happen in the future. We know so, so much about what is going to happen with future releases to the point where we know what items are going to be in the game onyl for a limited time, what items are going to be needed for each encounter; and we can act accordingly.

Due to that knowledge, that experience can never happen again - it would be impossible. Accordingly when we try to "relive the 'classic experience'" we are going to act in a way that no one acted in back in true classic. The GMs/admins need to react accordingly.

Further, we all have different experiences as to how servers were "ruled". My server, Saryrn, was a pretty chill server compared to what I have heard about many others. It was not ruled very firmly, and the community sorted out the undesirables moreso than the GMs. No guild, at the time, was so insulated that it did not have to worry about its reputation. So what server rules do we use? Our own is the only option - we have to use a modified rule set which takes into consideration things like whats best for both the community as a whole as well as for the GMs.

Finally, as to the reason why guilds can essentially isolate now adays and succeed despite a bad reputation - the ability to communicate is leaps and bounds better than it was 20 years ago. Now, you can stream your screen while fd in view of a mob popping. Any number of people can viewthat screen with the intention of reacting immediately to the pop. They then batphone their entire guild within 5 seconds. None of that was possible back then. So you need only 40-60 very active and committed people to ensure you are the top guild, and the community no longer matters all that much.

What people are looking for is impossible. What has been created is a museum. You may go into a museum and lament the fact that that stuff is in the past while you reminisce, but that's about all you can do.

This position is so wrong and repeated so often that it's unbelievable and also exhausting to read over and over. It's either people are convinced that everyone has to be miserable or it's people who already hate the classic versions of the games to begin with.

I'm NOT asking for a return to 1999. I'm stating that the 2015 version of p99 was better than what we have now. Stop trying to convince other people how they should feel or gaslight them into doubting their own memories.

auura
11-12-2020, 05:55 PM
This position is so wrong and repeated so often that it's unbelievable and also exhausting to read over and over. It's either people are convinced that everyone has to be miserable or it's people who already hate the classic versions of the games to begin with.

I'm NOT asking for a return to 1999. I'm stating that the 2015 version of p99 was better than what we have now. Stop trying to convince other people how they should feel or gaslight them into doubting their own memories.

Evidence that my position is wrong? What kind of argument do you have, sir? I think your position is wrong and addressed the reasons why its wrong in a logical manner. I understand this may be difficult for you as your logic is such that you expect a museum experience to be the equivalent of the ability to relive the past.

Roth
11-12-2020, 05:58 PM
Evidence that my position is wrong? What kind of argument do you have, sir? I think your position is wrong and addressed the reasons why its wrong in a logical manner. I understand this may be difficult for you as your logic is such that you expect a museum experience to be the equivalent of the ability to relive the past.

It's simple, I listed non classic changes in my post that happened since last year with the launch of green. On the forums and in game you will see people complaining about quest exp being removed, which is NOT CLASSIC.

People are literally complaining about NON classic changes, and then you go on a rant about how "we can never have classic".

auura
11-12-2020, 06:01 PM
It's simple, I listed non classic changes in my post that happened since last year with the launch of green. On the forums and in game you will see people complaining about quest exp being removed, which is NOT CLASSIC.

People are literally complaining about NON classic changes, and then you go on a rant about how "we can never have classic".

You ignored (or, let's be real, it went over your head) the analysis part of my post: BECAUSE we can never have a real classic experience, IT MUST FOLLOW that changes are necessary to preserve the integrity of the server and the ability to relive the experience in the way best for the community as a whole. The ends justify the means to that. They determined that not having lvl 60 players day 2 is more important than having quest experience for the general community. I agree.

Roth
11-12-2020, 06:06 PM
You ignored (or, let's be real, it went over your head) the analysis part of my post: BECAUSE we can never have a real classic experience, IT MUST FOLLOW that changes are necessary to preserve the integrity of the server and the ability to relive the experience in the way best for the community as a whole. The ends justify the means to that. They determined that not having lvl 60 players day 2 is more important than having quest experience for the general community. I agree.

No one wanted or asked for these changes. They don't make the game better for me. Maybe they made the game better for you, but overall it's lessend my experience and the enjoyment I get out of the game.

Gustoo
11-12-2020, 06:07 PM
I thought that we had level 60's on day 2 anyways?

Roth
11-12-2020, 06:09 PM
I thought that we had level 60's on day 2 anyways?

He doesn't even know why he's defending the changes. There are just certain types of people who default to authority and like to repeat talking points that other people have said before. Since classic wow, there are tons of people who see someone else say "you can't have vanilla wow" and take that response and copy paste it into eq because they like having mental shortcuts and can't think for themselves.

Donkey Hotay
11-12-2020, 06:22 PM
What has been created is a museum.


Nah. This is a custom server that relies on Classic! branding to keep pulling in warm body NPCs to fill out the world so it doesn't erode away into a hollow shell of raidloggers. It's currently the de facto EQ emu by virtue of its population superiority alone--apply the same resources to a single-box PoP server and you could unseat P99 inside a year, imo.

Gustoo
11-12-2020, 06:23 PM
Real question are there any level 60's already?

I don't even see an announcement that kunark launched. Did kunark actually launch? Its not on the news or on the home page besides the patch notes from nilbog?

Its like when red99 went live people were like...wait when did the ultra long beta with no actual beta testing end?

Gustoo
11-12-2020, 06:24 PM
Nah. This is a custom server that relies on Classic! branding to keep pulling in warm body NPCs to fill out the world so it doesn't erode away into a hollow shell of raidloggers. It's currently the de facto EQ emu by virtue of its population superiority alone--apply the same resources to a single-box PoP server and you could unseat P99 inside a year, imo.

LOL at this guy thinking a bunch of people are going to find their way over to a no name POP box.

Dude 8/10 people here came because luclin + life was garbage.

I liked getting Koadics Endless Intellect and skin like nature on my low level casters as much as the next guy who hates medding but really it wasn't worth it for tanking the entire rest of the game.

They should implement in game casino feature so people can waste platinum and kinda fight inflation.

Donkey Hotay
11-12-2020, 06:25 PM
[Some guy who fellates Red criticized me.]

pivo
11-12-2020, 06:27 PM
I've never played original. No nostalgia for me.

I love this game. Custom or whatever, keep going and thank you!

Jibartik
11-12-2020, 06:41 PM
I have never been more proud of anything than I am with the UI in this game sorry to disappoint you OP

Gustoo
11-12-2020, 06:56 PM
My friend,

You suggest that there is hi demand for POP

I would say otherwise.

Donkey Hotay
11-12-2020, 07:16 PM
I didn't say there was a high demand for Planes of Power. I said that it was my opinion that if you applied the same resources, i.e. bug hunting and GM enforcement of single-box and Play Nice policies, you could unseat P99 as the population leader.


Also I would point out that for all the hate that PoK gets as the "omg TBC flying mounts ruined the game" of EQ, everyone who could just bound themselves at firepots while smugly thumbing their noses at Dial a Port.

Morton Jr
11-12-2020, 08:01 PM
Luclin has alot of shitty zones but fixes alot of big eq problems

C3 is amazing also :)

spell effects are gamechangers and so was the nexus, matter of fact only bad thing about luclin was vah shir

Cen
11-13-2020, 12:15 AM
You can complain all you want, and we can debate all we want.. but there's one thing we can agree on

we don't got boxers lol we all hate boxers

Gustoo
11-13-2020, 12:28 AM
Nexus ports were bad for game but were better than pok books.

Look I was JACKeD for luclin but gfay was a 250 pop pvp ultra arena and then suddenly the organic natural community that existed there disappeared over night and the game was totally ruined. Just a step away from instances and what the hell are we even doing here anymore.

I just wish live didn’t real progression servers for everyone who wants to go past Velious because the game is awesome I mean I’m
Half tempted to go play live non progression and just see wtf is going on with those luclin graphics

magnetaress
11-13-2020, 12:43 AM
Pok so bad.

Luclin portals good alternative to boats. They could have made them slower. No nexus? Just a different stone for each continent. Farm able. Consumable. No rent.

Luclin killing gfay was real sad.

Donkey Hotay
11-13-2020, 02:19 AM
You can complain all you want, and we can debate all we want.. but there's one thing we can agree on

we don't got boxers lol we all hate boxers


QFT.

cd288
11-13-2020, 02:04 PM
Nexus ports were bad for game but were better than pok books.

Look I was JACKeD for luclin but gfay was a 250 pop pvp ultra arena and then suddenly the organic natural community that existed there disappeared over night and the game was totally ruined. Just a step away from instances and what the hell are we even doing here anymore.

I just wish live didn’t real progression servers for everyone who wants to go past Velious because the game is awesome I mean I’m
Half tempted to go play live non progression and just see wtf is going on with those luclin graphics

Yeah the other issue I had with Luclin was how they just made Paludal Caverns the best newbie zone in the game such that people would just take their new chars there. Killed all the lowbie zones in the rest of the world. They should have just revamped those in connection with the expansion release.

Lamprey
11-13-2020, 04:06 PM
My issue with this server is the way they screw around with exp. Released Kunark and nerfed all outdoor exp to 60-75% of normal, and now nobody groups in Kunark *surprised pikachu*