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View Full Version : Hi everyone, a couple of questions...


Ripp
05-17-2011, 03:38 PM
Hi everyone, new player here. A friend and I started playing a few days ago and we decided to hang around for awhile, it's a really good server and we're looking forward to grouping with you all in the future. :)

I have a couple of questions if you don't mind. I've been searching and searching and I still can't find what I'm looking for so please forgive me if it's been covered. :o

First, I remember someone telling me years and years ago that when you twinked your character from the beginning you would have a big advantage at higher levels verses a non-twinked character. What he said was, all the extra stats from lower levels would accumulate over the levels and so a twinked character would have lets say, much more mana than someone who didn't twink (with same gear at max level). Does that make sense?

I guess what I'm asking is, if you do NOT twink, will your character be permanently gimped in the long run? Or, does the game measure your stat boost for each level on the BASE stats and not from the extra gear stats?

Secondly, I'm going to start out with a Druid and I'm wondering if it really matters in the end what race I start out with (race benefits have always bugged me heh). Now, I realize that Wood Elves have some of the best starting stats but is there any reason why I shouldn't roll a Half Elf or Human Druid? In the end I'm sure the stats will be close but I thought I read something about how Wood Elves have an advantage in crafting? I just want to make sure I don't regret my choice in the end.

Thanks all, I appreciate any input you guys can give. ;)

Messianic
05-17-2011, 03:52 PM
Twinking or not Twinking are absolutely equal - stats are static across levels.

Well, as far as druid races, you have these main points to choose from:

Wood elf + Halfling - virtual identical statwise, although Halflings level faster
Half elf - kind of poor, since they have low wisdom, although Half elves do look pretty cool
Human - average, negligible difference (although some of the power-gamers will probably overstate the difference, ::cough::Ennoia::cough::) between wood elf/halfling/human stats.

The only stats that really matter are Wisdom and Stamina, and Stamina doesn't mean much (for druids).

Honestly, choose whichever race you feel more comfortable with cosmetically and whichever race starts in an area you like more. Qeynos newbie area alone is worth half-elf or human race, although it's not terribly difficult to get to Qeynos from Rivervale.

My personal choice would be halfling. 10% less leveling time to get to 60 ;)

Edit: Halflings also have sneak and hide. Those are also big +++ for being a halfling. Sneak is neat if you want to buy/sell from a vendor who is glowering at you, and hide is nice when you want to meditate afk and don't want to worry about invis fading (or wasting a spell slot on it).

Ripp
05-17-2011, 04:12 PM
Twinking or not Twinking are absolutely equal - stats are static across levels.

Well, as far as druid races, you have these main points to choose from:

Wood elf + Halfling - virtual identical statwise, although Halflings level faster
Half elf - kind of poor, since they have low wisdom, although Half elves do look pretty cool
Human - average, negligible difference (although some of the power-gamers will probably overstate the difference, ::cough::Ennoia::cough::) between wood elf/halfling/human stats.

The only stats that really matter are Wisdom and Stamina, and Stamina doesn't mean much (for druids).

Honestly, choose whichever race you feel more comfortable with cosmetically and whichever race starts in an area you like more. Qeynos newbie area alone is worth half-elf or human race, although it's not terribly difficult to get to Qeynos from Rivervale.

My personal choice would be halfling. 10% less leveling time to get to 60 ;)

Edit: Halflings also have sneak and hide. Those are also big +++ for being a halfling. Sneak is neat if you want to buy/sell from a vendor who is glowering at you, and hide is nice when you want to meditate afk and don't want to worry about invis fading (or wasting a spell slot on it).

Awesome, thanks. I always thought you could permanently gimp your character so I'm glad I was wrong.

Ok so, as far as Druid races go, there's no crafting advantage (or otherwise) with the Wood Elves then or?

Supaskillz
05-17-2011, 04:18 PM
Twinking can in some ways hurt you at high lvls if you level so fast that your skills cannot keep up, but otherwise there is no effect other than it will just be easier for a twink to level quickly. Your stats always depend on your current gear and starting stats only, if when you get to lvl 60 you have the same gear as the guy who was twinked at lvl 1, you will be just as good.

I recently twinked a druid and I made a human so that I could use robe of the living fungus. The balanced stats on humans was also somewhat appealing as I wanted to be able to charm(cha) have a decent mana pool(wis) and decent hp for manastone (sta). I dumped all my stats into sta, but that is only because I have a manastone. Wisdom is the most common choice for starting stats even though it is not too hard to cap, b/c a large manapool is helpful for quad kiting. As mentioned above halflings get an xp bonus, however if you want to use your charm animal spells the halfling cha will really hurt.

Ripp
05-17-2011, 04:27 PM
Good stuff guys, really appreciate it.

My beef is two-fold with Druid selection heh. First, I don't like the GF area at all. And second, I'm a tad superficial with my characters and looks matter to me. Halflings get some nice benefits but I just can't play the lil guys. Wood Elves are not bad looking but I don't want to start out in GF. As Messianic said, Half Elves look kind of cool and would be my choice BUT the Wis hit is a lot. Humans look ok but have the better starting stats between those two.

So, unless there is some kind of crafting bonus with Wood Elves, I'm leaning towards going something else. I know I read a thread here where someone said they had chosen a Half Elf at creation and wish they had started as a Wood Elf because of something to do with crafting. I wish I could remember where that thread is but I've been researching this game/server for days now lol.

Messianic
05-17-2011, 04:32 PM
Awesome, thanks. I always thought you could permanently gimp your character so I'm glad I was wrong.

Ok so, as far as Druid races go, there's no crafting advantage (or otherwise) with the Wood Elves then or?

I honestly don't know, but I think the Tunare-Wood Elf and Karana-Halfling based armors will be introduced to the server. I don't know the details on that, but im sure some of the board crafting experts do (Extunarian, Guineapig). Hopefully they have better info for ya.

Messianic
05-17-2011, 04:33 PM
Wood Elves are not bad looking but I don't want to start out in GF.

All of my first characters did Gfay/Crushbone as their starting areas; I found it very effective, but once I was introduced to the Qeynos system, I knew Qeynos was vastly superior.

But give GF a shot - it might be worth the "newness" of the experience, and there are plenty of very good places to hunt on Faydwer after 10 or so :)

Plus, Crushbone nearly always has newbie groups going on...

baalzy
05-17-2011, 05:12 PM
Cha does nothing for druid charm anymore. Patch at the beginning of April changed this.

The halfling bonus is also only 5%.

Knuckle
05-17-2011, 05:25 PM
judging by the embarassed face, smiley face, and the winking face, you are DTF. asl pix?

Ripp
05-17-2011, 05:32 PM
judging by the embarassed face, smiley face, and the winking face, you are DTF. asl pix?

And judging by your avatar you must be Brad Pitt?

Seriously though, no clue what you mean, sorry lol. Edit: Nevermind, got it. No offense there chief but if you have nothing to add to this thread the thread door is --->
Please let the adults talk now, kthxbai.

I probably should have added that my Druid will be a little more melee based. The plan is to level up a couple of Druids to port alts around (not boxing, me and a friend as I stated earlier, I know the rules) later on as well as get some gear for them.

zodias
05-17-2011, 05:49 PM
porting alts around would be impossible unless you are actually admitting on board that you plan on boxing. Good luck i am sure you will get an ip exemption now.

Kanz
05-17-2011, 05:54 PM
Need to keep in mind wood elves also get hide. If you worship Tunare you can quest a nice right click root necklace. Humans don't have infravision (which isn't actually a big deal on this server).

After like 19 or 24, you won't be able to be melee based. If you were looking for a class to get gear for your other chars, I would suggest mage/necro. Most decent gear drops in dungeons which are indoors for the most part and that really cramps a druid's style.

Ripp
05-17-2011, 06:00 PM
porting alts around would be impossible unless you are actually admitting on board that you plan on boxing. Good luck i am sure you will get an ip exemption now.

Hi everyone, new player here. A friend and I started playing a few days ago and...

Ripp
05-17-2011, 06:04 PM
Need to keep in mind wood elves also get hide. If you worship Tunare you can quest a nice right click root necklace. Humans don't have infravision (which isn't actually a big deal on this server).

After like 19 or 24, you won't be able to be melee based. If you were looking for a class to get gear for your other chars, I would suggest mage/necro. Most decent gear drops in dungeons which are indoors for the most part and that really cramps a druid's style.

Yeah, true. Our plan is to get our Druids up first so we can port our alts around. We both have low level necros but decided to work on Druids first.

I guess maybe I'll take Messianic's advice and learn the GF area. The pros are too many for Wood Elves I'm thinking.

baalzy
05-17-2011, 06:33 PM
Why need alts? Just make 3 accounts.

1 For the druid that you and your friend can share to port each other with.

Then 2 accounts for each of you to play your necros on.

If you BOTH want your own druids, then play druid + necro from lvl 1, then when the druid is as high as you want, flip chars and level the other druid to the appropriate level again. By now your necros would be the same level and you continue to duo from there.

This will be much faster then taking 2 druids to 39 at the same time since druids don't syngerize very well with other druids, while a druid synergizes decently with a necro. Druid snares and uses Drones DoT, necro fears, pets, and uses other DoTs.

Still think you'd be best off just focus'ing on a single druid on a separate account, the 1st necro can help powerlevel the other necro (or you can use the druid to PL) till it catches up in level or focus on farming while the 2nd necro catches up.

Although if you and your friend are that tight, you don't really need 2 necros. Roll something different (unless you both absolutely want to be necros). Necro/Rogue with a druid port/buff slave would do well.

Edit: If you want to play a more melee oriented Druid, look into a human worshipper of Tunare. Wisdom isn't THAT important as a starting stat, and human gets you the best starting Str for a druid. I'd only go the human route if you have absolutely no intention of leveling the druid past 39 ever. Otherwise just go wood elf (better deity/race equipment in Velious).

http://wiki.project1999.org/index.php/Tunare_Symbol_Quests

The 1st one is the only one really working, but you can do at a pretty low level and it gives you a self-haste buff.

Kika Maslyaka
05-17-2011, 08:40 PM
on crafting question. There is only 1 thing related to crafting I can thing one.
We one of the set of racial crafted armor (either 1st or 2nd), there was this thing, that Half Elf did not get their own set (they can't craft their own armor), but they can wear racial armor of humans, wood elves, and dark elves.
But I am pretty sure this happened with 2nd evolution of cultural armor, which was sometime during Luclin era, which this server most likely will never see happen.