View Full Version : Any plans for a second server?
Hamahakki
05-20-2011, 02:37 AM
Are there any plans for a second Project 1999 (blue) server?
Not any different than the first one, just brand new with everyone starting at level 1. I was excited to find out that p1999 existed, but a little disappointed I'm over a year late to the party.
So is there an official stance on this? Yes, eventually? Maybe someday? Definitely never?
Zigfreed
05-20-2011, 02:46 AM
Without having any real idea I feel amazingly safe in saying, No.
gnomishfirework
05-20-2011, 02:58 AM
There might be the pvp server but why would they split the population? It's kunark, you can catch up pretty quickly. Its not like you need 1kAAs to be useful.
shdwdrake8
05-20-2011, 03:38 AM
The server isn't very big but the amount of people doing higher content and such is a lot higher so it feels really populated. Everything is pretty much camped all the time. I too would like a fresh start tbh. I didn't come here until about 2 weeks before kunark and I woulda liked to grow up in classic only... hah.
I support this notion. Maybe when the population gets high enough?
Arkyani
05-20-2011, 05:22 AM
So you are basically saying YOU want to be the person on top, and because people are ahead you want them to create a whole separate server? Plenty of people create characters every day and have a blast.
If they were to create another server, a few months down the line we would have the exact same thread by someone else, saying the exact same thing because they didnt get to start right at the beginning when you did. It would be a never ending cycle. Just start a character and have fun playing the game.
Fists
05-20-2011, 06:30 AM
love you ark.
So you are basically saying YOU want to be the person on top, and because people are ahead you want them to create a whole separate server? Plenty of people create characters every day and have a blast.
If they were to create another server, a few months down the line we would have the exact same thread by someone else, saying the exact same thing because they didnt get to start right at the beginning when you did. It would be a never ending cycle. Just start a character and have fun playing the game.
While you do have a point, take the average lvl ~25-40 player as an example. I challenge you to find a group of other similarly leveled people to work on Temple of Sol Ro quests or exp in most old world dungeons. It's nigh impossible.
Everyone is just buying gear in EC and sitting in LOIO - OT - DL or soloing somewhere. Occasionally one can find a group in highkeep or mistmoore but even my mid 20's cleric normally sits LFG for hours before logging...
I can't imagine it was like this when the server was < 1 year old.
falkun
05-20-2011, 07:48 AM
You don't think people busted their ass to 50 in whatever the first round charge was and then sat raiding planes for the next 6 months?
Why do you think that people weren't L50 in the first month of P99?
A whole wave of people have quit P99 because Kunark took ~2yrs to release here. A second wave of people who have found P99 are the hardcore raiders now (it might even be more waves than that). Its called turn-over, and it exists everywhere, not just the working world. You are entering when the "job force" on this server is just getting all the Kunark raid mobs on farm, and the server raiding population is still in the mid-high 50s. In a few months, 90% of raiders will be L60. Then you'll see a resurgence of twinks/rerolls as the top end gets boring except for raid night.
As Ark pointed out, your in their world now, stop screaming "ME ME ME".
Aadill
05-20-2011, 08:18 AM
You don't think people busted their ass to 50 in whatever the first round charge was and then sat raiding planes for the next 6 months?
Why do you think that people weren't L50 in the first month of P99?
A whole wave of people have quit P99 because Kunark took ~2yrs to release here. A second wave of people who have found P99 are the hardcore raiders now (it might even be more waves than that). Its called turn-over, and it exists everywhere, not just the working world. You are entering when the "job force" on this server is just getting all the Kunark raid mobs on farm, and the server raiding population is still in the mid-high 50s. In a few months, 90% of raiders will be L60. Then you'll see a resurgence of twinks/rerolls as the top end gets boring except for raid night.
As Ark pointed out, your in their world now, stop screaming "ME ME ME".
Holy shit good post.
Basically everyone here is having a blast and those that are not at the top are working towards the top. The playing field is only as level as you make it... you want to climb it vertical, go for it. However, the server is as is just as it was a decade ago... people joined everyday and still joined top guilds and still had fun. People also joined everyday, didn't join top guilds, and had just as much fun.
Arkyani
05-20-2011, 08:19 AM
While you do have a point, take the average lvl ~25-40 player as an example. I challenge you to find a group of other similarly leveled people to work on Temple of Sol Ro quests or exp in most old world dungeons. It's nigh impossible.
Everyone is just buying gear in EC and sitting in LOIO - OT - DL or soloing somewhere. Occasionally one can find a group in highkeep or mistmoore but even my mid 20's cleric normally sits LFG for hours before logging...
I can't imagine it was like this when the server was < 1 year old.
I actually just leveled a rogue from 32 to 51 so far since a little after Kunark was released. As you probably know, rogues are the least soloable class in the game. There is PLENTY of groups - I know because I'm always buffing them with my enchanter. I highly recommend checking Lake of Ill Omen, and The Overthere. Also, while finding groups in a dungeon is tough, the best thing to do is find a group and THEN go to the dungeon of your choice. I prefer it since I dont have to fight over mobs in places like Sol A, Upper Guk, Droga, Nurga. It seems most of the grouping is going on in the outdoor zones, and the dungeons are reserved for the more experienced players or people who want a challenge. Heck, about two weeks ago we took a group to Kaesora and had a blast. There is definitely groups and plenty of people to group with for the most part (granted you dont live in like North Korea and have horrible play times).
That's what I was saying - everyone is sitting in the boring safe outdoor zones making it difficult if not impossible to get a dungeon group together. Because nobody wants/needs any mid-level dungeon drops - they just want EZMode to lvl 50+ and all other content is virtually ignored. Isn't that what WoW is like?
Eldaran
05-20-2011, 08:44 AM
There has been a huge influx of new people and they (including me) will be mid level soon. Be patient or reroll and help other people level up.
b33tlejuice
05-20-2011, 09:36 AM
there's already another classic server up if I remember right, and not many people play on it, granted it's not by the same creators that we have here, and I'm not going to mention the name cuz I don't want some mod getting all HULK SMASH!! like on me, but im pretty sure it has the word classic, in it's name.
me and a large group of RL friends just started a week or so ago, and we are all about lvl 20. Soon we'll catch up and we'd love to have another, ill send you a tell in game.
Remember you'll be at the top one day too, the fun is getting there.
Messianic
05-20-2011, 10:41 AM
Yeah it sucks to not be in that first wave of people who experienced all the content together - but a new server would split the server and create a mediocre experience for everyone. Maybe a couple years down the road when this server stops at Velious and takes on custom content or aspects of Luclin/PoP...but honestly p99 probably will be just like eqlive was - a one-time deal.
Make good with what you can while you can.
Ihealyou
05-20-2011, 10:44 AM
It seems like twinking is a lot more rampant here than I remember on live. Its possible I was so nub that I didn't notice it, but I don't remember ever seeing someone with 20k of gear in crushbone. All the rich guys I was jealous of wore fine plate with kodiak claws. The black chainmail was sexy as fuck too.
Regardless, creating a second server before there's 3k+ people playing is a bad idea.
redghosthunter
05-20-2011, 10:45 AM
You don't think people busted their ass to 50 in whatever the first round charge was and then sat raiding planes for the next 6 months?
Why do you think that people weren't L50 in the first month of P99?
A whole wave of people have quit P99 because Kunark took ~2yrs to release here. A second wave of people who have found P99 are the hardcore raiders now (it might even be more waves than that). Its called turn-over, and it exists everywhere, not just the working world. You are entering when the "job force" on this server is just getting all the Kunark raid mobs on farm, and the server raiding population is still in the mid-high 50s. In a few months, 90% of raiders will be L60. Then you'll see a resurgence of twinks/rerolls as the top end gets boring except for raid night.
As Ark pointed out, your in their world now, stop screaming "ME ME
ME".
Well said
azeth
05-20-2011, 10:49 AM
I do side with those who're identifying that it's unnecessary to wipe the server just to accomodate folks who missed the launch. Though, I think we'd all be surprised at the amount of folks who'd do it all over again Classic-Kunark if for instance the DB was wiped right now.
"Its possible I was so nub that I didn't notice it, but I don't remember ever seeing someone with 20k of gear in crushbone"
hehe i was so nub back than(and young), that thats ALL i remember seeing. Drooling over teh people wearing CoF, Fungi etc. seemed like common place. I never got upset about it though, it was those players right to do that with all the work they put in, and truthfully i always wished i coulda done the same thing hehe.
but yea hopefully they wont do a new server, this place is really great as it is.
I do side with those who're identifying that it's unnecessary to wipe the server just to accomodate folks who missed the launch.
On the other hand, isn't that why this server was created in the first place? :p
azeth
05-20-2011, 10:51 AM
On the other hand, isn't that why this server was created in the first place? :p
haha truth, perhaps no surprise at all!
Of course part of me is just jealous: I've never been lucky enough to start playing any game or on any game server anywhere near launch. I've been late to the party for 15 years of gaming and would love a chance to be on equal footing even if it only lasted ~3 days before I fell behind due to having a job!
azeth
05-20-2011, 11:04 AM
Of course part of me is just jealous: I've never been lucky enough to start playing any game or on any game server anywhere near launch. I've been late to the party for 15 years of gaming and would love a chance to be on equal footing even if it only lasted ~3 days before I fell behind due to having a job!
Same Troy, even on P99 i started in June 2010 and not even on what turned into my main. That said, I suppose partly due to good fortune/networking personally, I can say it's fully possible to level up and end up relatively geared. Really, the only items you likely wouldn't have are Lustrous Russet and Sky 41% haste/caster equivalent items solely due to LR not dropping and Sky going unraided.
Massive Marc
05-20-2011, 11:18 AM
^^ I thought you quit ?.
On topic,
I've never had a problem finding or creating a group. I have a feeling a lot of the posters including OP walked into guk or solb, shouted a couple times for a group and after not receiving any tells in 4 mins they proceed to run to the forums to tell people how hard it is to find a group.
Protip: /who all LFG
azeth
05-20-2011, 11:19 AM
I did, I'm unsure why not playing on the server discludes me from posting on the forums.
stormlord
05-20-2011, 11:36 AM
This is a bad idea because: a) veterans don't want to start over (i assume) b) it would fractionate the population with 2 servers. Since your'e innocent and ignorant of the details, I forgive you readily.
EQ is a group-based game. It depends on a broad population to survive. This is probably one of its fatal flaws. If I could have a chance to design its next incarnation, I would address this part of it immediately. But we can't since this server is not about changing EQ it's about reliving the glory days. So we're bound to the laws as they were then. Thus, we have to respect the laws that forbid us from ignoring population. This means we need a population AT LEAST 1000 but 1500 or more would be preferable, especially when velious comes around. This server is becoming increasingly top heavy too. Finding groups as a new player and feeling like you're part of a community is going to get harder and harder without a rich supply of new players coming into the game.
In regards to new players we need to think about incoming new players, not total population. Sure, veterans will make alts, but we can't depend on a population of alts to give new players groups to join unless our total populations were, i'm guessing, in excess of 2500 or more. Plus, alts tend to solo since they're twinked.
I always point at MMOcharts.com. According to their data for EQ - which is prone to error but the best we got since SOE hasn't officially published the exact details - incoming rates of new players decreased all the way from 1999 onward to the current period. It's this variable that we must set our eyes on most when addressing the experience of a new player. This variable is like aging in people. It slowly kills. Without a fresh and adequate supply of incoming new players then each segment of population that's leveling up will find itself broken without enough population to meet its needs. This will lead to predictable outcomes. No one likes to /shout Lfg!
I think what we need is a next generation MMO that has an open environment like EQ does (non instanced) but with new features that set it apart from other open environment counterparts, like Vanguard. Basically, the game needs to be able to operate at low population as well as it does at high population. To do this it must solve the biggest problems that come with non-instanced worlds: finity, high competition, etc. There're a variety of ways to go about it, but what the market needs are concrete answers that solve the problem simply and economically. We need working examples, not discussions. The sooner the better, for these games.
In the process of solving those problems we also need to solve: camping, repetitive gameplay. Next to the problems that accompany open environments, I think these are the next in line.
falkun
05-20-2011, 12:31 PM
Marc has another great point: get off your ass and make things happen. You can't blame anyone else when YOU aren't having fun. If YOU aren't doing something YOU want to be doing, then YOU change what YOU are doing.
Also, if you are worried you are behind the gear curve, you are playing this game wrong. Only the melee classes are dependent on gear, the caster classes still function at 90+% performance naked as they do with 100kPP worth of gear. If you do happen to be a melee starting out, then you will be a bit behind the 8-ball, but good player skill will still allow you to function well enough that people ENJOY grouping with you and SEEK YOU OUT when you're online.
You don't have to be twinked or high level to enjoy this game, and if you think otherwise, then hop over to the EZ Server, PEQ, or TheHiddenForest where its a lot easier to get high levels and amazing gear. Then come back here and tell me those are as rewarding as a true(er) classic experience. What you really want is the adventure of leveling/gearing up, so enjoy that adventure.
The journey is the destination. By the time you have "caught up" and you are max level with BIS gear, you'll be bored. You'll remember when you got that awesome gear and it MATTERED, you'll remember the joking you did with that buddy/guildee that stayed up with you camping horribly_long_camp01, you'll remember that wipe that took FOREVER to recover from and that boss kill that you pulled out of your ass at 1%. These are the experiences to treasure in EQ, and everything in between. Stop trying to "skip to the good parts". This whole game is the "good part", that's why we're playing a 10 year old game when the mammoth of WoW and the newness that is Rift are just around the corner. If this description of the game doesn't sound like you want, then go find one that does, where the destination is easier to obtain and the journey is by yourself. Only when you realize the journey is the destination will you realize why you really enjoyed EQ the first time.
Aadill
05-20-2011, 12:34 PM
Falkun, you are my hero. I wish I could rate your posts separately from this thread.
It seems like twinking is a lot more rampant here than I remember on live. Its possible I was so nub that I didn't notice it, but I don't remember ever seeing someone with 20k of gear in crushbone. All the rich guys I was jealous of wore fine plate with kodiak claws. The black chainmail was sexy as fuck too.
Regardless, creating a second server before there's 3k+ people playing is a bad idea.
People didn't have two years of being level 50 to farm (or dupe) plat before Kunark came out either on Live.
Live did not have the population of level 50s to start Kunark as P99 did.
Live did not have the population of level 60s to start Velious as P99 will.
Deathrydar
05-20-2011, 01:25 PM
I was here during beta and at launch and I would have to say that if the server had the population at launch that it has now, it would have been way funner.
Anyone else that was here at launch will remember......remember how empty every place was. I was in HighKeep about 2 weeks after launch and there was NO ONE in there! EC tunnell was lucky to have 20 players there. No one had anything to sell yet.
Anyway, I started a few server on live when they launched, and it was fun! I am not saying it should be done here, but I do not see any reason why, after Velious is launched for a year or two, that a new server cannot open and start all over again.
Eldaran
05-20-2011, 01:26 PM
seriously good post falkun
Deathrydar
05-20-2011, 01:28 PM
I had a "situation" and I lost my characters and all of my gear and plat about a month ago. So I have started from scratch again. It's hard as hell, but I am having a ball again!
I am making the best of it. I wish I could find someone that frikkin makes banded armor, but I am making the best of it.
These me me me guys will probably attempt to hit p99 red whenever its released. When that day comes, i hope Knuckle and the other red vets grief the everliving fuck out of them.
But that's just me.
Doors
05-20-2011, 01:35 PM
Heres an idea: form your own group and go there.
falkun
05-20-2011, 01:37 PM
I had a "situation" and I lost my characters and all of my gear and plat about a month ago. So I have started from scratch again. It's hard as hell, but I am having a ball again!
I am making the best of it. I wish I could find someone that frikkin makes banded armor, but I am making the best of it.
Check out this guy. I don't know if he's still in game or not, but he can probably hook you up with a set:
http://www.project1999.org/forums/showthread.php?t=32731&highlight=banded
Messianic
05-20-2011, 01:38 PM
I am making the best of it. I wish I could find someone that frikkin makes banded armor, but I am making the best of it.
I'll make you a full set if you still need one next time i log on. Prolly won't be till late tonight or tomorrow sometime.
What size?
Deathrydar
05-20-2011, 01:40 PM
I'll make you a full set if you still need one next time i log on. Prolly won't be till late tonight or tomorrow sometime.
What size?
Medium. I cannot afford the whole set yet though. Been buying one piece at a time when I get the money for a piece.
Aangus
05-20-2011, 01:47 PM
I am as new as it gets to p99 - know virtually no one here - yet get tells constantly for groups - on my druid 15 mage 6 rogue 5 - does not matter everyone seems to want to group = I do not understand what people are complaining about.
Second server is not necessary imo.
Deathrydar
05-20-2011, 02:01 PM
Deathrydar, drop by t2 in the east commonlands tunnel the next time you see anyone from the Trade Federation (guild) online. I or another of my guildies will get you set up.
Thank you very much! :)
Hamahakki
05-20-2011, 03:02 PM
People jumped to quite a few conclusions in this post.
All I wanted to know is if there are plans for a second server because if there were, I would wait for that to roll a character. If not, I'll roll one now and have a great time. I'm just a little sad that I didn't find out about this server a year ago.
It's not about a "me me me" attitude at all. I'm not worried about being behind on gear, I'm not worried that I won't be twinked, and I'm not worried that people won't want to group with me. I know it is all about the journey and not the destination, but I played EQ from launch day and I remember how wild and new it was when the server was brand new. I remember what a thrill it was to see someone with a Polished Granite Tomahawk or a full suit of bronze, and that part isn't going to be there on a server which already has 60s on it.
I was in one of the top guilds in the world in classic/kunark/velious, but some of my fondest memories were as a lowbie in oasis. I'm looking for the same kind of thing here, since I no longer have the spare time it takes to be in the top tier in this game. However, I'm a little worried that it won't be the same with twinks running around soloing everything.
Anyway, I'm still going to try out p1999 and I am looking forward to it. I was (I hope) obviously not asking for a new server to be made just for me. I just wanted to know if the subject had come up before.
And to the guy who said "I hope Knuckle and the other red vets grief the everliving fuck out of [brand new players]." Way to represent the game; I thought p1999 was supposed to have a good community.
Deathrydar
05-20-2011, 03:05 PM
Don't take half of what you read in this thread seriously. There are people that do nothing but troll these boards!
The in-game community is FANTASTIC! Do not let this be the impression of Project 1999!!
Amelinda
05-20-2011, 03:09 PM
I was in one of the top guilds in the world in classic/kunark/velious, but some of my fondest memories were as a lowbie in oasis. I'm looking for the same kind of thing here, since I no longer have the spare time it takes to be in the top tier in this game. However, I'm a little worried that it won't be the same with twinks running around soloing everything.
Not all twinks solo things. Trust me :) there are many, many groups all over the lowbie areas on the server. Oasis is particularly full of groups and not everyone is twinked out. There are quite a few twinks on the server but sometimes if you ask nicely they will let you group with them. I see it every day :) Now that lots of folks are hitting 60 they are leveling up their twinks to replace people who are sick of their mains :)
And to the guy who said "I hope Knuckle and the other red vets grief the everliving fuck out of [brand new players]." Way to represent the game; I thought p1999 was supposed to have a good community.
p99 is full of awesome people and is a fantastic community.
And if people grief anyone..just expect karma to catch up.
Daywolf
05-20-2011, 07:02 PM
It seems like twinking is a lot more rampant here than I remember on live.
Yeah it's kinda getting pretty bad here. Too much "I can win" mentality, probably as most play this game as their ALT to their complete boredom with WoW daily win fest (as all WoW players are).
But any way, to the OP. Hope not, we don't need "another" server, but add more hardware to this server would be better. Then it could support more players smoothly as well as more MOB's.
Marc has another great point: get off your ass and make things happen. You can't blame anyone else when YOU aren't having fun. If YOU aren't doing something YOU want to be doing, then YOU change what YOU are doing. ...
What you really want is the adventure of leveling/gearing up, so enjoy that adventure.
The journey is the destination....
Which is why I'd love to have a full group of people together to do stuff in Najena, Befallen, Runnyeye, Gorge, The Guks, The Sols, Kedge, or any <50 Kunark dungeon. But people don't go to these places because it's too much work for items which they can't use (they either have better from their other chars or from EC) and can't sell for much in EC themselves because everyone else has better too.
The ONLY places to consistently find partners/groups from 30-50 is OT-DL. Yay stand outside in a big field with no risk! Boring. Thanks Kunark!
jrwriter
05-20-2011, 09:40 PM
I'm a54 ranger myself and to come back to eq playing my fav class was great I started lat Jan 2 but I soloed to 51 at the mostpart and now crushing in kc solo grping loving it at 52 I was soloing skelly warlord so I kno tranquil staff is aquireable if I see. It enjoy it it's free and beastass ranger lfg friends dps send me a tell ghostfaces best of best ranger xegony )
I know it is all about the journey and not the destination, but I played EQ from launch day and I remember how wild and new it was when the server was brand new. I remember what a thrill it was to see someone with a Polished Granite Tomahawk or a full suit of bronze, and that part isn't going to be there on a server which already has 60s on it.
yea new server rush is gone, but P99 is still an awesome server!
if there was a split (which i doubt) id play it.
just for the points you stated
jrwriter
05-20-2011, 09:58 PM
Soloed to 50 in banded :)
Gustahn
05-20-2011, 11:01 PM
So...op asks an innocent question and is bombed with accusations of being greedy?
Are we really trying to prove that autism is communicable?
Rotted_Corpse
05-20-2011, 11:44 PM
So...op asks an innocent question and is bombed with accusations of being greedy?
Are we really trying to prove that autism is communicable?
LOLOLOL
Daywolf
05-21-2011, 06:24 AM
Soloed to 50 in banded :)
hah yeah that was what I ran my ranger on live with, basic banded. In peq I didn't roll a ranger, since that server is all twink, just the way that is (twink & multiboxed). Here though, finally rolled a new ranger after many years now (though played my ranger up to 4 years ago), and it's really nice starting over with basic equipment again with that class. If I haft to, I'll just solo if that is what it takes to not get my game screwed up by twinked groups. Though I played half my ranger life as a tracker/puller for groups, but whatever.
Daywolf
05-22-2011, 08:13 PM
Are there any plans for a second Project 1999 (blue) server?
Not any different than the first one, just brand new with everyone starting at level 1. I was excited to find out that p1999 existed, but a little disappointed I'm over a year late to the party.
So is there an official stance on this? Yes, eventually? Maybe someday? Definitely never?
Come to think of it, I'd /agree to this if:
1. Only 1 character slot per account.
2. Only 1 account per player.
3. XP 50%to75%, never 100%, never a bonus (i.e. slow XP).
4. Remove common language :)
Would be epic, more like the EQ I remember (Firiona Vie'ish)
Come to think of it, I'd /agree to this if:
1. Only 1 character slot per account.
2. Only 1 account per player.
3. XP 50%to75%, never 100%, never a bonus (i.e. slow XP).
4. Remove common language :)
Would be epic, more like the EQ I remember (Firiona Vie'ish)
1 and 2 I like, 3 I hate, 4 is interesting but the way languages are learned in EQ would make it kind of pointless IMO.
This is already the slowest XP game on the planet, why would you want it to be slower? There's not enough content to keep it from being boring occasionally as it is, especially in hell levels.
Daywolf
05-22-2011, 09:13 PM
1 and 2 I like, 3 I hate, 4 is interesting but the way languages are learned in EQ would make it kind of pointless IMO.
This is already the slowest XP game on the planet, why would you want it to be slower? There's not enough content to keep it from being boring occasionally as it is, especially in hell levels.
Because it's epic, not 1337. Not sure how languages work on eqemu, but on live I had all/most of the languages, acquired from group learning sessions with players. Makes trade real hard until you learn languages meaning you gotta work for it. Slow XP, it's a game not an obstacle course you try to make best time through. If only 1 character, may as well enjoy the ride, grind at various locations rather than trying to power through one. Anyway you would have time as you wait for the progression, and slow XP with only one character would fill that time. 1 and 2 removes most twinking, and with no support characters, requiring you to rely on other players. Hard mode, period.
Kika Maslyaka
05-22-2011, 09:34 PM
problem with eq - is too little actual content to explore and encounters to fight.
Yes it has huge zones like West Karana- which have absolutely nothing in them...
Slow Xp won't be an issue if it would have tons of things to do, so do you not watch your Xp bar all the time, waiting for it to move, as grinding is the only thing you do here.
There is almost no questing - between newbie quests you can do at level 5-10, and high end staff, there is almost nothing in between but grind, grind, grind.
add 10 times more content, and then you can set Xp to 10%.
True game should not be about leveling at all - it should be about PLAYING.
Daywolf
05-22-2011, 09:43 PM
I wouldn't like to see xp set to 10% imho, 50% to 75% would do fine as we would only have one character to play. 10% I think most would not be able to keep up with progressions, I'm not really suggesting hardcore/power gamer server, just epic. I'd have no problem with removing hell levels if XP was slow, the end result remaining the same for overall time played to cap (though still slower than live or here). True point of slow XP is compensation for only one allowed character, rather than making two or three before the progression. Content is the same whether you roll one or seven characters.
Gustahn
05-23-2011, 12:47 AM
problem with eq - is too little actual content to explore and encounters to fight.
Yes it has huge zones like West Karana- which have absolutely nothing in them...
Slow Xp won't be an issue if it would have tons of things to do, so do you not watch your Xp bar all the time, waiting for it to move, as grinding is the only thing you do here.
There is almost no questing - between newbie quests you can do at level 5-10, and high end staff, there is almost nothing in between but grind, grind, grind.
add 10 times more content, and then you can set Xp to 10%.
True game should not be about leveling at all - it should be about PLAYING.
What are you going on about? The game has metrics tons of content and quests at all levels.
Kika Maslyaka
05-23-2011, 01:07 AM
What are you going on about? The game has metrics tons of content and quests at all levels.
well, not from my point of view. I been there from 99 till 2004 - aside from a few pieces here and there, it was 90% grind, and only 10% everything else.
The things improved when I got into raiding game, but even then, there was not much to do, other than do same raid runs over and over, and keep collecting very occasional gear upgrades.
Again, at least this is how I feel about, looking 10 year back.
Gustahn
05-23-2011, 01:15 AM
well, not from my point of view. I been there from 99 till 2004 - aside from a few pieces here and there, it was 90% grind, and only 10% everything else.
The things improved when I got into raiding game, but even then, there was not much to do, other than do same raid runs over and over, and keep collecting very occasional gear upgrades.
Again, at least this is how I feel about, looking 10 year back.
You are really admitting to never bothering to look up any quests....
And what is a quest in any mmo than just lieing to yourself that your doing something while grinding? Just search any zone you happen to wander into and see a list of leveled quests. A bunch offering big chunks of xp or huge effort.
EQ is a game of exploration and finding things out yourself, you will never see all the content in a zone on one character as they divided by class/faction.
I think the greater problem is newer games offer a linear railroad of npcs with ! above them offering kill x, that people think is content or not grinding, but it still is.
Daywolf
05-23-2011, 01:29 AM
well, not from my point of view. I been there from 99 till 2004 - aside from a few pieces here and there, it was 90% grind, and only 10% everything else.As opposed to what? Let me guess, it's always the argument, as opposed to WoW. Blizzard somehow marketed the idea that grinding 10 minute quests for gold stars is somehow better than what we do in EQ. It's all the rage... so screw EQ because it does not have the superior quest grinding content. EQ needs to be more like WoW, and those that just like the challenge of EQ just need to retire from MMO's because they need to all be like WoW. Am I reading that wrong? That is usually where it goes. Oh and don't let EQ be too hard, cuts into WoW play time then ;)
Kika Maslyaka
05-23-2011, 01:35 AM
You are really admitting to never bothering to look up any quests....
And what is a quest in any mmo than just lieing to yourself that your doing something while grinding? Just search any zone you happen to wander into and see a list of leveled quests. A bunch offering big chunks of xp or huge effort.
EQ is a game of exploration and finding things out yourself, you will never see all the content in a zone on one character as they divided by class/faction.
I think the greater problem is newer games offer a linear railroad of npcs with ! above them offering kill x, that people think is content or not grinding, but it still is.
its really the other way around- I know detail of EVERY SINGLE QUEST in game.
And I know that 75% of them are not even worth touching.
There are some nice starting quest in the lower range (levels 5-15) and then there is a huge gap until like 45+
And there are only a handful of quests that actually produce something useful by the time you can complete them.
As far Xp quests going - giving 100 stacks of bat wings for Xp is not my idea of a quest... Same goes for orc belts, bone chips and a like junk.
There are some good quests that actually worth doing, like Langseax, Paw of Opola, Testament of Venear - but thats it. For a game that spawns 100+ zones, there are less that dozen quests that worth undertaking between level 20 and 50 (raid difficulty quests aside)
Kunark introduced some decent quest lines for Iksar, but old world remained very poorly done for a long time.
I have played every single race and every single class. Some more than once on different servers - as it stands, eq world is mostly empty, like West karana. It does have great lore, but it never really got attached to the gameplay.
As much as I hate doing fedex and generic collection quest (bring me 5 rat tails, 5 wolf tails, 5 bear jaws etc), at least in games like wow you don't sit on the same camp spot for 6 hours straight pulling the same "an_orc_warrior" over and over just to get your Xp bar moving. Yeah I guess you can say that wow is streamlined, but classic eq is just empty...
Kika Maslyaka
05-23-2011, 01:40 AM
As opposed to what? Let me guess, it's always the argument, as opposed to WoW. Blizzard somehow marketed the idea that grinding 10 minute quests for gold stars is somehow better than what we do in EQ. It's all the rage... so screw EQ because it does not have the superior quest grinding content. EQ needs to be more like WoW, and those that just like the challenge of EQ just need to retire from MMO's because they need to all be like WoW. Am I reading that wrong? That is usually where it goes.
Neither of them is good. Accept that as my stand point.
Daywolf
05-23-2011, 01:58 AM
Neither of them is good. Accept that as my stand point.Well, there really isn't much beyond that. You have grind quests or grind camps like EQ. EQ has quests, but their not really for grinding, apart from grinding'ish faction. Yes, not for collecting gold stars nor getting shiny equipment. 2004, when many left EQ (since you mentioned 2004), they left for the promised golden star quest grinding game land of WoW. *shrugs* I stuck around a little longer as I watched SOE more aggressively pander to WoW players and make EQ progressively easier. The only alt you have to grinding games are the sandboxes, but EQ isn't a sandbox (though I had wished EQ2 would have been). But doing quests for leveling purposes... is grinding. EQ has plenty of content for 50-75% XP, with camping, faction quests, learning languages hehe, just getting from point A to point B w/o those crappy PoK books, virtually forced grouping with not being able to twink etc ;)
nilzark
05-23-2011, 01:18 PM
I like project 1999 just the way it is. When I saw that Kunark was coming online I thought, oh here we go, we keep getting expansions until the game is boring again.
The challenge of original EQ is what keeps me playing. Anybody know how far Proj 1999 plans on going with expansions?
I wonder how they could improve on the original, but keep the challenge level the same. :confused:
Kika Maslyaka
05-23-2011, 01:35 PM
Velious, per official statement
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