View Full Version : Green Lifespan?
Zalora
03-26-2021, 06:43 PM
I'm thinking about getting back into P99 again but it seem as though Green has already been around for like a year and a half. From what I understand, eventually Green will be wiped and have all content dumped into Blue.
If that is true, is Green worth starting out on at this point? I'd hate to put all that work into a character just to have to start over again in 6-12 months. Playing on Blue is certainly out of the question. :D
How much time do you think current Green has left in it?
Vizax_Xaziv
03-26-2021, 07:19 PM
I'm thinking about getting back into P99 again but it seem as though Green has already been around for like a year and a half. From what I understand, eventually Green will be wiped and have all content dumped into Blue.
If that is true, is Green worth starting out on at this point? I'd hate to put all that work into a character just to have to start over again in 6-12 months. Playing on Blue is certainly out of the question. :D
How much time do you think current Green has left in it?
Velious COULD launch as early as end-July and I would assume at least a year (probably two or more) before merge.
So I'd say a solid 18-24 months.
RecondoJoe
03-27-2021, 12:57 AM
TBH how sick would it be if they re-opened Teal, still in it's classic state.
Green's life force is running out!
Elf lawyer shot the food!
Bbbeee
03-28-2021, 09:25 AM
What would be great is if a new server launched at the same time as Velious or possibly around the time that Luclin would have launched in the timeline.
The players and guilds could decide... continue on in Green for Velious accomplishments or push for that YT on a brand new server.
I think part of EQ that's missing on Green is the fact that on live, the top guilds always had somewhere new to go with expansions coming out, but once we get time locked in Velious the ceiling stops rising.
A new server would serve as an expansion of sorts, thinning out the population at the top therby allowing some players a chance at experiencing new content without impacting anyone
eqravenprince
03-28-2021, 05:07 PM
I will just start back on green once it reopens as classic again.
Master Roshi
03-28-2021, 06:29 PM
how is the merge gonna work if you already have 8 blue toons on your account?
Fammaden
03-28-2021, 06:32 PM
how is the merge gonna work if you already have 8 blue toons on your account?
Unless something changes you'll have to delete toons to get your merged ones to show up. That's how it worked in the teal merger, which is the best evidence we have to go by at the moment.
So if you put all your green dudes on the same account as your blue dudes, you done fucked up. Many hardcore p99 people know its best to have many accounts and not stack toons on a single one, even for the same server. But many of us make the mistake of only using one account without realizing. At this point all you can do is stop making new guys on green or blue on that account and hope that by the time the merge actually happens they have come up with some other method to allow you access to more characters.
Videri
03-28-2021, 06:33 PM
how is the merge gonna work if you already have 8 blue toons on your account?
All of the characters will be alphabetized. The first 8 will be visible. To see the ninth and beyond, you would have to delete one or more of the first 8.
It is recommended to make all alts on a fresh new loginserver account. This can be found at the Home menu button.
Shadewe
03-30-2021, 06:43 AM
I admit I didn't know this (my fault), and it's very disappointing. I didn't start green to play in blue, I started green to play in green.
I just hope there is still grouping in blue if/when I get there/the merge happens.
knucklehairs
03-30-2021, 06:53 AM
The server will merge when the sleeper is woken
Dolalin
03-30-2021, 07:36 AM
It'll be worth rerolling on Green 2.0. I'm sure there will be lots more classic changes, plus you'll get to play the original Splitpaw dungeon :)
Fammaden
03-30-2021, 09:44 AM
I admit I didn't know this (my fault), and it's very disappointing. I didn't start green to play in blue, I started green to play in green.
I just hope there is still grouping in blue if/when I get there/the merge happens.
There's no point in worrying about it just keep playing on green. Cross the bridge when you come to it, anything and everything could change by then.
Unless something changes you'll have to delete toons to get your merged ones to show up. That's how it worked in the teal merger, which is the best evidence we have to go by at the moment.
So if you put all your green dudes on the same account as your blue dudes, you done fucked up. Many hardcore p99 people know its best to have many accounts and not stack toons on a single one, even for the same server. But many of us make the mistake of only using one account without realizing. At this point all you can do is stop making new guys on green or blue on that account and hope that by the time the merge actually happens they have come up with some other method to allow you access to more characters.
QFT
Vizax_Xaziv
03-30-2021, 08:53 PM
I admit I didn't know this (my fault), and it's very disappointing. I didn't start green to play in blue, I started green to play in green.
I just hope there is still grouping in blue if/when I get there/the merge happens.
Problem here being that IF they release a "Green 2.0" server then "Green 1.0" will lose a massive chuck of its playerbase.
Honestly at this point I'm not sure that Green wont be the final, standard PVE server. Having the playerbase split between THREE servers would not be good for the health of any one of them.
Baler
03-30-2021, 08:53 PM
3 1/2 years,. then it will dump into blue and start again.
veldan
03-30-2021, 11:27 PM
All of this has happened before and it will happen again
Sabin76
03-31-2021, 03:09 AM
Ka is a wheel.
Mesocyclone
03-31-2021, 05:04 AM
No merge.
Jimjam
03-31-2021, 05:35 AM
The plans haven’t been set in stone, but it has commonly been supposed a merge of blue and green followed by a new, even more classicer green.
BlackBellamy
03-31-2021, 11:00 AM
The plans haven’t been set in stone, but it has commonly been supposed a merge of blue and green followed by a new, even more classicer green.
How much more classique can we get? Is there a limit we haven't hit yet? Will they reduce spawn times for newbs to 10 seconds? Will The Hole now drop at launch? Will CT ZEM be set to 10 million right from the start? Are we going to get 3 Teal Instances? Will the /list afk check now involve a chess problem to solve? Will recharge costs now involve an xp sacrifice?
Every day we move farther from classic. Nothing is going to change that, not six new servers.
Every day we move farther from classic. Nothing is going to change that, not six new servers.
How can you possibly tell if we move further from or closer to classic? The players are nigh-infinitely removed from the classic playerbase in knowledge and behavior, and that effect dwarfs the devs tuning attempts to insignificance. P99 ain't classic, and cannot ever be classic.
Although they could recreate part of the environment if they adopted Verant's old stance towards players and also irregularly introduced various surprise broken mechanics with fixes often taking many months just like in the good old days. Some examples:
Your corpse rotted? tough luck it's gone
You died [at Vox's feet][in VP and your keys are on the corpse][because Gornit agro'd everybody on the boat][some other sob story]? tough luck
We deem your clever raid strat an exploit and it offends us greatly and you're not led by one of our special friends, here eat this ban (see <Conquest> vs. Sleepers Tomb for extreme example)
We deem your clever raid strat an exploit and it offends us greatly and you are one of our special friends, you're not banned but we're gonna break your strat with our atomic flyswatter here and later change an important mechanic gamewide because our one precious mob was killed months before we wanted it to die (every mob in Kael made immune to charm for an extended period of time because a charm-zerg was used to achieve the first server-wide AoW kill, eventually they were allowed to be charmed again when charm had been tuned to be much less reliable in all zones)
Stop your whining Shamans, Alchemy is working as intended
What day is this, Tuesday? Oh Friday? Well it's patchday anyway, good enough, let's break Bards again
lots more where those came from
Jimjam
03-31-2021, 04:07 PM
How much more classique can we get? Is there a limit we haven't hit yet? Will they reduce spawn times for newbs to 10 seconds? Will The Hole now drop at launch? Will CT ZEM be set to 10 million right from the start? Are we going to get 3 Teal Instances? Will the /list afk check now involve a chess problem to solve? Will recharge costs now involve an xp sacrifice?
Every day we move farther from classic. Nothing is going to change that, not six new servers.
We need a Doomsday clock of classicfulness.How can you possibly tell if we move further from or closer to classic? The players are nigh-infinitely removed from the classic playerbase in knowledge and behavior, and that effect dwarfs the devs tuning attempts to insignificance. P99 ain't classic, and cannot ever be classic.
Although they could recreate part of the environment if they adopted Verant's old stance towards players and also irregularly introduced various surprise broken mechanics with fixes often taking many months just like in the good old days. Some examples:
Your corpse rotted? tough luck it's gone
You died [at Vox's feet][in VP and your keys are on the corpse][because Gornit agro'd everybody on the boat][some other sob story]? tough luck
We deem your clever raid strat an exploit and it offends us greatly and you're not led by one of our special friends, here eat this ban (see <Conquest> vs. Sleepers Tomb for extreme example)
We deem your clever raid strat an exploit and it offends us greatly and you are one of our special friends, you're not banned but we're gonna break your strat with our atomic flyswatter here and later change an important mechanic gamewide because our one precious mob was killed months before we wanted it to die (every mob in Kael made immune to charm for an extended period of time because a charm-zerg was used to achieve the first server-wide AoW kill, eventually they were allowed to be charmed again when charm had been tuned to be much less reliable in all zones)
Stop your whining Shamans, Alchemy is working as intended
What day is this, Tuesday? Oh Friday? Well it's patchday anyway, good enough, let's break Bards again
lots more where those came from
yeah, corpse rots are a big item sink. It pains me, but restores go against game design (even if some server GMs did restores on live)
loramin
03-31-2021, 05:25 PM
How much more classique can we get? Is there a limit we haven't hit yet? Will they reduce spawn times for newbs to 10 seconds? Will The Hole now drop at launch? Will CT ZEM be set to 10 million right from the start? Are we going to get 3 Teal Instances? Will the /list afk check now involve a chess problem to solve? Will recharge costs now involve an xp sacrifice?
Every day we move farther from classic. Nothing is going to change that, not six new servers.
I agree with most of that, except that last part (which I strongly disagree with). "Nothing is going to change that, not six new servers" ... what about R&N?
Look, all it would take is for Rogean and Nilbog to find their passion for classic EQ again (and for those who don't believe they lost it ... THEY LITERALLY DISABLED THE QUEST IN EVERQUEST ... ON THE "CLASSIC SERVER"!!!)
Now, given that they've been doing this thing for over a decade, I can't in any way fault them for losing their passion. And to be crystal clear: I'm still totally grateful for our decreasingly-classic-but-still-free-and-awesome servers!
But let's not pretend "this is out of mere mortal control": it's 100% in R&N's control. If we want servers that get more classic over time instead of less, we have to find a way to make them want classic again.
Fammaden
03-31-2021, 05:34 PM
Look, all it would take is for Rogean and Nilbog to find their passion for classic EQ again (and for those who don't believe they lost it ... THEY LITERALLY DISABLED THE QUEST IN EVERQUEST ... ON THE "CLASSIC SERVER"!!!)
One could argue that this decision was made completely due to a passion for preserving the spirit of a classic experience.
Arvan
03-31-2021, 05:47 PM
Why would they merge green into blue and then make 2 fresh greens? That makes zero sense. Would be dump into blue then just restart clean current green
Gustoo
03-31-2021, 06:00 PM
They have limited resources and anyone who has dealt with customer service knows that the service needers (us players) too often treat the service givers like garbage, so like cops they end up hating all of us. What can we do? Who knows.
Disabling quests on green was pretty sad.
Still no simulated repops which are a classic mechanic of random server down time.
Some easy stuff to classic it up.
I don't know what their resource availability is like or just their burnout level. I volunteered to guide the minimum amount of hours which I would attend to like my regular paying job and I would never get to play the game, because I just like it, but I have never had any interest in the guide apps I have posted over 10 years. I don't know what they need but who can give them what they need if they don't communicate with us.
Wishing it was better 2021.
One could argue that this decision was made completely due to a passion for preserving the spirit of a classic experience.
That would be a flimsy argument when you look at the bigger picture including rooted dragons, /list, and all the other non-classic changes that have been implemented on a whim even after Nil said 'I'll keep making classic changes when I can, regardless if people threaten to quit. I'm here to recreate classic eq; not to make people happy.' This statement has long been thrown out the window, and with that, we have strayed further and further from the true classic mechanics they originally championed. This has turned into a Velious area custom box at best. While it's the closest thing to true classic around, it's too far gone from true classic to even be considered a museum box at this point. Good or bad, it is what it is. It's the N&B show at the end of the day under the banner of classic EQ. Once they started making smaller QoL changes and caving to the complainers, down the slippery slope it went.
loramin
03-31-2021, 06:37 PM
One could argue that this decision was made completely due to a passion for preserving the spirit of a classic experience.
Yeah, they totally made the classic choice: keep classic EverQuest quests on the classic EverQuest server ... or let one idiot who saved a bunch of quest items get a server first (and ruin the "mini-game" R&N invented ... which was never in classic).
I'm sorry, but you will never convince me that someone who truly loves classic EQ would actually think it's acceptable to remove quests from the game (for a month ... after beta testing for 10+ years ... and then all they did after that month was nerf one quest!)
But there are plenty of other examples also ... like the staff just flat out gave up on /list :( To be clear, I'm a /list defender; I argued with people that /list was classic, it was just making up for classic paid GMs.
But it quickly became obvious that /list failed in one simple way: paid GMs slept. There were many different ways the staff could have addressed that, but instead ... guaranteed pixels for the sleepless/account sharers (because that's classic :rolleyes:).
Gustoo
03-31-2021, 06:40 PM
I'm sorry, but you will never convince me that someone who truly loves classic EQ would actually think it's acceptable to remove quests. A
Its true. I agree.
There is some stuff that is problematic. That isn't one of them.
Server progression breaking knowledge of things like manastone should be dealt with in a custom manner, I believe. The list was a failure. However, doing nothing and having it in game in normal fashion is also insane. On all live servers, the manastone never came back. Instant click pumices never came back. Legacy items were gone forever.
Here we are bringing legacy items back, legacy binds back.
They need customized if they're going to be in.
The classic move would be to have no locket of escape, no manastone, no clicky pumice (oh look we didn't include that, how interesting) and no firepots bind.
But if you want these fun items in the game, then you gotta customize it. The list was a good attempt but it didn't work with screen sharing technology it meant the thing was on lock permanently.
cd288
03-31-2021, 11:26 PM
I was fine with them nerfing the gnoll scrolls for a month. No one back in the day would’ve been able to accumulate that many scrolls because accounts cost money and plus of course knowledge was slightly less widespread in terms of quests. I don’t think they cared about the server first achievement, I think they cared about a guy doing something that would’ve been almost completely impossible back in the day.
There were at least two specific times in just the first year where they removed a quest NPC due to newly emergent behavior. A new server would open and people who knew these quest tricks would use them to get a lot of plat at a low level or level extremely quickly with no risk. The most notable one was the tumpy tonics quest. I can't remember the name of the other and it was far less known or bitched about but you simply pulled a guy all the way across the zone then zoned out and had someone spamming hails. then you had the 2 quest NPCs next to each other. Keep doing the turn in and make a small amount of coin.
In both cases the NPCs were removed from the game pending a proper fix.
BlackBellamy
04-01-2021, 09:42 AM
I was fine with them nerfing the gnoll scrolls for a month. No one back in the day would’ve been able to accumulate that many scrolls because accounts cost money and plus of course knowledge was slightly less widespread in terms of quests. I don’t think they cared about the server first achievement, I think they cared about a guy doing something that would’ve been almost completely impossible back in the day.
Yes but that DIDN'T MATTER!
Who actually gives a fuck if someone turns in 10000000000~ scrolls?
I don't. Doesn't affect your play, doesn't affect my play.
What affects my play is no one being able to use the quests because of some weird concern how several individuals are going to level. It's fucking crazy! I had newbies in my guild not being able to turn in fucking bone chips! They took away a perfectly fine method for newbs to get some xp and help them level because of one guy.
The screwed over hundreds and hundreds of players for no reason.
Classique!
Yes but that DIDN'T MATTER!
Who actually gives a fuck if someone turns in 10000000000~ scrolls?
I don't. Doesn't affect your play, doesn't affect my play.
What affects my play is no one being able to use the quests because of some weird concern how several individuals are going to level. It's fucking crazy! I had newbies in my guild not being able to turn in fucking bone chips! They took away a perfectly fine method for newbs to get some xp and help them level because of one guy.
The screwed over hundreds and hundreds of players for no reason.
Classique!
Well, what COULD have happened was a small set of people(just 2 would have been enough) could have turbo leveled using the scrolls and then immediately went down an perma held the king camp with other people using the account...
I honestly thought ST or one of the other big guilds would have done exactly this -- by using a turbo leveling team feeding just a handful of people exp in order to perma hold it. but at the end of the day the staff is useless for raiding so makes sense it didn't happen and better to level everyone up to get to trak earlier.
Jimjam
04-01-2021, 02:35 PM
Yes but that DIDN'T MATTER!
Who actually gives a fuck if someone turns in 10000000000~ scrolls?
I don't. Doesn't affect your play, doesn't affect my play.
What affects my play is no one being able to use the quests because of some weird concern how several individuals are going to level. It's fucking crazy! I had newbies in my guild not being able to turn in fucking bone chips! They took away a perfectly fine method for newbs to get some xp and help them level because of one guy.
The screwed over hundreds and hundreds of players for no reason.
Classique!
The sad thing about kaladim bone chips is they had previously been investigated, and were actually giving xp which matched classic sources.
Fleelord
04-01-2021, 03:40 PM
But...our characters aren't being deleted right?
Jimjam
04-01-2021, 04:19 PM
But...our characters aren't being deleted right?
You need to play with the assumption in mind your character could be deleted any day.
Yes but that DIDN'T MATTER!
Who actually gives a fuck if someone turns in 10000000000~ scrolls?
I don't. Doesn't affect your play, doesn't affect my play.
What affects my play is no one being able to use the quests because of some weird concern how several individuals are going to level. It's fucking crazy! I had newbies in my guild not being able to turn in fucking bone chips! They took away a perfectly fine method for newbs to get some xp and help them level because of one guy.
The screwed over hundreds and hundreds of players for no reason.
Classique!
Yes, that was a bizzare sociopathic power play.
Menden
04-11-2021, 03:03 PM
Green's fate is undetermined.
There's no plans to permanently wipe any characters, the only exception is to free up character names because people seem to think it's fun to hoard them.
cd288
04-11-2021, 04:24 PM
Yes but that DIDN'T MATTER!
Who actually gives a fuck if someone turns in 10000000000~ scrolls?
I don't. Doesn't affect your play, doesn't affect my play.
What affects my play is no one being able to use the quests because of some weird concern how several individuals are going to level. It's fucking crazy! I had newbies in my guild not being able to turn in fucking bone chips! They took away a perfectly fine method for newbs to get some xp and help them level because of one guy.
The screwed over hundreds and hundreds of players for no reason.
Classique!
Right but I didn’t say anything about that. I said I was ok with the scroll nerf never said anything about the other nerfs
ClephNote
04-11-2021, 04:29 PM
Did no one here play pen and paper dungeons and dragons?
I think you think that GMs are something they aren’t. They are DMs. Absolute rule, and if you play the way they dint want you to play, they make it hurt.
They wanna nerf scrolls? They will. They wanna encourage tier 2 and 3 guilds access to content? They will. They wanna delete Green? They will.
It’s their adventure. We’re playing it.
cd288
04-11-2021, 05:44 PM
Did no one here play pen and paper dungeons and dragons?
I think you think that GMs are something they aren’t. They are DMs. Absolute rule, and if you play the way they dint want you to play, they make it hurt.
They wanna nerf scrolls? They will. They wanna encourage tier 2 and 3 guilds access to content? They will. They wanna delete Green? They will.
It’s their adventure. We’re playing it.
That’s not what EQ GMs are lol
Jimjam
04-11-2021, 05:51 PM
That’s not what EQ GMs are lol
I was there, the day that Filbus killed The Emperor.
ClephNote
04-11-2021, 06:08 PM
That’s not what EQ GMs are lol
It’s not what they were.
Have you been in any UN channels? Have you fought a rooted dragon?
cd288
04-11-2021, 07:45 PM
It’s not what they were.
Have you been in any UN channels? Have you fought a rooted dragon?
Devs make these decisions. GMs enforce them.
ClephNote
04-11-2021, 08:10 PM
Devs make these decisions. GMs enforce them.
Bro. This isn’t Sony, or even Daybreak. Probably fewer than 15 human beings running a hobby server. Nilbog is the lead programmer, Rogean owns the servers.
Not like there is a Development team is in Austin and GMs are based in Atlanta at Corp HQ or something.
They are DMs. Now roll a d20.
cd288
04-11-2021, 08:25 PM
Bro. This isn’t Sony, or even Daybreak. Probably fewer than 15 human beings running a hobby server. Nilbog is the lead programmer, Rogean owns the servers.
Not like there is a Development team is in Austin and GMs are based in Atlanta at Corp HQ or something.
They are DMs. Now roll a d20.
You’re right. The GMs totally make game changing decisions involving changing code etc without the owners of the server making the decision first.
ClephNote
04-11-2021, 08:32 PM
It’s like talking to a rock.
I’m not saying they do. I’m saying that there isn’t a large bureaucracy to navigate.
You think Galach and Nilbog don’t speak often, share the same philosophy and are on the same page?
You think decisions are made by dev only and GMs just answer petitions?
Again, there are fewer than 15 people TOTAL on this project and you act like it was like it was when you were a guide on Bertox.
cd288
04-11-2021, 09:46 PM
It’s like talking to a rock.
I’m not saying they do. I’m saying that there isn’t a large bureaucracy to navigate.
You think Galach and Nilbog don’t speak often, share the same philosophy and are on the same page?
You think decisions are made by dev only and GMs just answer petitions?
Again, there are fewer than 15 people TOTAL on this project and you act like it was like it was when you were a guide on Bertox.
When was I a guide on bertox?
ClephNote
04-11-2021, 09:53 PM
1996.
Rader
04-11-2021, 10:26 PM
Devs/R&N please ignore the sniveling in this thread
You are doing a great job and it is appreciated
I don't agree with every single decision that has been made, but who would? Overall p99 rocks and hope you keep up the good work
Also disappointed. I like green the way it is. Even with some of the guilds that are there. To be merged with blue would probably be the end for me here.
Mesocyclone
04-14-2021, 03:48 AM
There will be no merge. Blue was a test server, green is not.
Dolalin
04-14-2021, 04:46 AM
Trouble I think is that there aren't enough active P99 players to support a fragmented server ecosystem. Blue/Green has already split the playerbase. Splitting it even further by having a Blue, Green(merge) and Green 2.0 would lead to some very quiet servers, too quiet imo.
Tethler
04-14-2021, 05:36 AM
Devs/R&N please ignore the sniveling in this thread
You are doing a great job and it is appreciated
I don't agree with every single decision that has been made, but who would? Overall p99 rocks and hope you keep up the good work
Holy crap, a Rader post I agree with?!
YendorLootmonkey
04-14-2021, 07:45 AM
The players and guilds could decide... continue on in Green for Velious accomplishments or push for that YT on a brand new server.
That's cute how you think the hardcore neckbeards wouldn't do both, especially if cross-server boxing was allowed between Green 1.0 and Green 2.0.
cd288
04-14-2021, 11:53 AM
There will be no merge. Blue was a test server, green is not.
You’re right the staff are going to continue to spend their money to pay for more and more additional servers
Mesocyclone
04-14-2021, 12:18 PM
I know I'm right.
BlackBellamy
04-14-2021, 12:58 PM
All the servers will be shut down. A fresh new server will launch, called Rainbow!
https://imgur.com/Ud1Iub2.jpg
knucklehead
04-24-2021, 11:48 AM
All the servers will be shut down. A fresh new server will launch, called Rainbow!
https://imgur.com/Ud1Iub2.jpg
With pvp and item loot.
Give me your clickies, bitch!
unsunghero
04-24-2021, 01:27 PM
All the servers will be shut down. A fresh new server will launch, called Rainbow!
https://imgur.com/Ud1Iub2.jpg
Do we have to be gay to play on it?
starkind
04-24-2021, 03:09 PM
Yes.
See.
This.
Thread.
https://www.project1999.com/forums/showthread.php?t=383406
BlackBellamy
04-24-2021, 04:26 PM
Do we have to be gay to play on it?
If you're worried about being outed by a checkbox, there will be a closeted option available.
sajbert
04-24-2021, 05:03 PM
So basically. 6 months after Kerafyrm is awakened on Green a new fresh server Teal should open. At the same time Blue will close down/no new characters can be made. All characters on blue can Xfer to Green but only no-drop items may follow the Xfer.
When Kerafyrm is awakened on Teal that server gets dumped into Green after 6 months and a new server Blue is created... and so on.
Okay, you may bring out your pitchforks now.
starkind
04-24-2021, 05:59 PM
Why not just cycle legacy items and TD binding every six months on a velious locked server. Give like a months variance to really punish the neckbeards.
sajbert
04-25-2021, 10:33 AM
Why not just cycle legacy items and TD binding every six months on a velious locked server. Give like a months variance to really punish the neckbeards.
Inclined to agree now that we did green. Yeah the first days of fresh server is cool but then it’s people standing in line for the few solo camps in the game on their way to 50, then raiding and guild drama, then people standing in line for VP keys and epics and then more guild drama with someone waking sleeper.
ClephNote
04-25-2021, 10:38 AM
Anyone taking bets on who wakes the sleeper?
My money is on a tier 2 or 3 guild blocking a tier 3 or 4 guild. Or a splinter group of quitters that want to go out in a blaze of glory.
But if Sleeper stays sleeping, I may come back and play! ST is my fav zone.
Fammaden
04-25-2021, 10:42 AM
There aren't that many "tiers" of raid guilds in the first place, and certainly not so many that will likely be killing any first broods.
ClephNote
04-25-2021, 10:45 AM
I haven’t played in a minute. How are things shaking out in the raid scene?
When I played, ST was sweeping most quakes and getting most non-rotated respawns.
Kingdom/Fed would win some stuff and Venerate and a Blotus would compete, but I don’t remember them picking up many W’s.
ClephNote
04-25-2021, 10:46 AM
Also, I heard bag limits went in, but haven’t heard any strong complaints. Did the mollify everyone? ST endures them and the other guilds are appeased?
Man0warr
04-25-2021, 01:48 PM
ST "endures" them because they got slapped by the GMs for a month for whining and throwing a tantrum.
ClephNote
04-25-2021, 03:54 PM
ST "endures" them because they got slapped by the GMs for a month for whining and throwing a tantrum.
I’m curious. What was the whining? If they were dominating content, what would they have to complain about? A couple of lost races? A couple of key wins?
Shawk
04-25-2021, 04:53 PM
I’m curious. What was the whining? If they were dominating content, what would they have to complain about? A couple of lost races? A couple of key wins?
Meta tryTards always whine, win or lose.. still whining.
starkind
04-25-2021, 07:14 PM
6 months after the last patch of velious. Literally 2yrs away.
Scalem
04-25-2021, 08:42 PM
I’m curious. What was the whining? If they were dominating content, what would they have to complain about? A couple of lost races? A couple of key wins?
ST got mad that the GMs put a bag limit on Trak. So they threw a temper tantrum did a bunch of shit and got caught with a raid suspension. So the GMs decided to put a 2/3 bag on every raid target till Velious instead of just Trak.
ClephNote
04-26-2021, 11:23 PM
ST got mad that the GMs put a bag limit on Trak. So they threw a temper tantrum did a bunch of shit and got caught with a raid suspension. So the GMs decided to put a 2/3 bag on every raid target till Velious instead of just Trak.
How is that working out? Everyone happy?
Curious if the other guilds are rotating the 1/3, or competing? If competing, who is winning?
TripSin
04-27-2021, 10:42 AM
How is that working out? Everyone happy?
Curious if the other guilds are rotating the 1/3, or competing? If competing, who is winning?
Everyone happy? lol nope. There's still a lot of drama. I feel like most people who would join ST will never be satisfied unless they're allowed complete and utter monopoly over the 20-year-old pixels. They should've been raid suspended permanently for the temper tantrum they pulled instead of just getting a slap on the wrist imho, but then ST members would stop playing and that would tank their RMT economy. Also, I imagine another guild would just take their place most likely.
ClephNote
04-27-2021, 12:12 PM
That’s kind of why I asked about the remaining content. I was hoping that enough would be enough for the “have nots.” I don’t think that enough exists, and earning content through competition and coordination isn’t respected by the community.
Agree 100% if ST was magically destroyed, there’d just be another 1-2 guilds that would slide right into their place.
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