View Full Version : 44 necro pet vs 56 monk with sos and adamantite club /sigh
doobiesnizax
05-31-2011, 10:01 PM
why do monks hit for shit now since the patch freakin lvl 44 + pets are out hitting us.
http://i280.photobucket.com/albums/kk174/tokebleezy/EQ000013-2-1.jpg
senna
05-31-2011, 10:18 PM
yea and I swear my jboots feel slower
Ostros
05-31-2011, 10:50 PM
why do monks hit for shit now since the patch freakin lvl 44 + pets are out hitting us.
http://i280.photobucket.com/albums/kk174/tokebleezy/EQ000013-2-1.jpg
Jesus christ go back to RNF or wherever it is you came from. You are literally the best troll based solely on the fact that you make the most irritating topics.
I SAID GOOD DAY SIR.
skorge
05-31-2011, 11:15 PM
in your pic the monk is doing more damage
Rhambuk
05-31-2011, 11:25 PM
I cant read this shit
Zuranthium
05-31-2011, 11:35 PM
You did 155 damage.
The pet did 99.
You also have a lower attack delay than the pet with the weapons you say you're using.
Not mention special Monk attacks that are far stronger than the weak lifetap the pet does.
Oh, and you also get a proc on the Adamantite Club. Nobody is going to be giving a Necro pet a weapon with that good of a proc.
Aaaaaand you were fighting some random lower level monster in OT where the pet is going to be doing closer to its max damage because they are close in level. If you go to an area with harder MOBs, and get in a proper group where you'll be hasted, you'll be outdamaging the pet (and the Necromancer as a whole) more than you already are.
doobiesnizax
06-01-2011, 12:35 AM
actually this was in DL...not OT and yes the pet did 123 dmg actually to my 155 dmg , we both had equal haste AQ, and the pet missed 2x again this was a lvl 44 necro pet shits broken get real son and trollin is an art =)
doobiesnizax
06-01-2011, 12:39 AM
I cant read this shit
one word ...glasses!
Fourthmeal
06-01-2011, 12:50 AM
in your pic the monk is doing more damage
gnomishfirework
06-01-2011, 01:31 AM
Since when does one SS of one round each of the monk and the pet demonstrate anything?
It would be like a rogue complaining warriors have 3x the dps because in one round a warrior doubled for 300 with crippling blows + a kick and the rogue only did about 200 damage in 4 hits with no BS.
Messianic
06-01-2011, 07:50 AM
yea and I swear my jboots feel slower
Bubbles
06-01-2011, 08:27 AM
Start a new thread and replace the monk with any other melee ('cept rogue) and you'll have a much more hotly contested debate.
Dr4z3r
06-01-2011, 10:40 AM
Start a new thread and replace the monk with any other melee ('cept rogue) and you'll have a much more hotly contested debate.
44 Necro pet vs 56 bard with boh and harmonic dagger /sigh
falkun
06-01-2011, 02:12 PM
44 Necro pet vs 56 bard with boh and harmonic dagger /sigh
No contest, the necro pet is doing more DPS.
Stumpes
06-01-2011, 03:44 PM
garbage./
lanystvyl
06-01-2011, 03:49 PM
/troll on
It's because Necros are far superior.
/troll off
Tulvinous
06-01-2011, 05:52 PM
One thing to keep note of and to be taken always with a grain of salt...this sever even pre kuanrk has never been on par to live. AC tables, dmg bonus, haste, innate procs, skill levels, etc. etc. have never been the same and people have learned to adapt.
The OP should have planned out a more methodical post and provided a more useful screen shot and or parse.
However, to all the people NOT playing a monk, telling other monks to sit down and shut up should be doing the same thing. It's easy to yell shut up when it doesn't affect you.
This new mitigation table has shifted all melee dps around, some for the better, but most for the worse. Warriors should not be and have never even in both cases of each class using BiS items, that the warrior has done more overall dps vs monk. Rogue dps shot up, and monk went down. Warrior mitigation went up, shadow knight and ranger went down. All claims from different people, different levels noticing the impact.
Stone stance doesn't mitigate damage the way it should, it barely reduces anything at all. Inner flame is doing 50% if not less than what it was doing prior. These changes cannot honestly be on par to what is expected. Maybe this was addressed in the next patch, and people just dealt with it until then?
/shrug
gnomishfirework
06-01-2011, 10:54 PM
One thing to keep note of and to be taken always with a grain of salt...this sever even pre kuanrk has never been on par to live. AC tables, dmg bonus, haste, innate procs, skill levels, etc. etc. have never been the same and people have learned to adapt.
The OP should have planned out a more methodical post and provided a more useful screen shot and or parse.
However, to all the people NOT playing a monk, telling other monks to sit down and shut up should be doing the same thing. It's easy to yell shut up when it doesn't affect you.
This new mitigation table has shifted all melee dps around, some for the better, but most for the worse. Warriors should not be and have never even in both cases of each class using BiS items, that the warrior has done more overall dps vs monk. Rogue dps shot up, and monk went down. Warrior mitigation went up, shadow knight and ranger went down. All claims from different people, different levels noticing the impact.
Stone stance doesn't mitigate damage the way it should, it barely reduces anything at all. Inner flame is doing 50% if not less than what it was doing prior. These changes cannot honestly be on par to what is expected. Maybe this was addressed in the next patch, and people just dealt with it until then?
/shrug
I believe that this is the type of thing you are supposed to post in the bugs forum. Maybe with parses and such. Otherwise, you can complain up and down and I don't think nothing will be done about it.
kylok
06-01-2011, 11:23 PM
Backstabbing pet > all melee dps save for a rogue
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