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Saylord
07-31-2021, 01:24 PM
I have come back after about a 2 1/2 year break and the pricing on items increased, but not only that, the availability of items is much higher. Now this is expected, but I see a ton of items 30k - 1mil. When in the past it was much more common to see 20k - 200k at much less frequency. Where is the plat coming from? Are people killing enough guards to inject this much plat into the economy? I am just curious, pretty impressive how the economy has grown.

Tewaz
07-31-2021, 02:09 PM
People are buying it.

Worry
07-31-2021, 02:17 PM
A lot of items are from people who sit in tunnel all day and only do tunnelquesting, they will buy and monopolize a semi-rare piece, then boost the price up on multiple alts/names on both forums and wiki. This is usually the mid-range items like 10-50k. Most of those have been boosted up by at least 10-30k lol, like Lute of the Howler.

The big name items are because there are a lot more guilds getting to some of these items. They are monopolizing them (because raid guilds turn people into scum, I know: i've been in 3 of them) then reselling at like 100k+ the price. Like Cowl of Mortality has went up from 140 last year to like 200-300+ now. It's hilarious.

Now items like Drums of the Beast it's because no one wants to farm the zone it's in. Sirens Grotto is probably the most difficult non-raid zone in game, and the camp is awful (I've done it) They are definitely not worth more than 150k, but since no one is farming it you can't really say shit.

Also, you will probably be blasted for this post by annoying, bored manchildren who sit on the forum all day but it is a legit question imo. Hope it doesn't run you off the server because it's run a ton of folks off, but gear isn't THAT important and it will come without having to pay for it if you hit 60.

-A guy who used to tunnelquest & has been in multiple raid guilds

Saylord
07-31-2021, 03:44 PM
This all makes a lot of sense of course. The only thing is the platinum on the server. From 2009-2018 it grew, but from 2018-2021 the plat amounts have skyrocketed at a much faster pace. Green came out and split server pops which would make plat growth slow also, but it hasn’t. How is there so much more platinum on the server? Other than guards, are there more sources to really get it? Or have people just really clamped down more and farmed the hell out of it even with half the pop?. Maybe it is because you have a smaller pop and the plat is passed through the population easier and not spread out. It’s just really interesting to me, idk lol =)

Fammaden
07-31-2021, 05:27 PM
I think its not that there's exponentially more plat, but the fact that there are less people and they are just farming less overall. Part of this was the population split, and another aspect is the Hole ZEM which caused everyone to abandon Seb or anywhere else for 50+ XP. The hole issue is mostly concerning Seb drops but also bleeds into a few other drops and zones as well.

alsa
08-01-2021, 09:20 AM
Another possibility is that the total amount of the plat didn't change that much over the years. But the number of people holding them increased, and more plat is in circulation vs locked inside the bank of very few people.

Looking back the high level tradable raid loots are up for sale much more often, and their prices have dropped, things like white dragon helm, boots of the storm aow helm/leg/mask... which puts plat in the hands of raiders who cash in one item to twink many alts which drive up the demand and possible prices of mid range items (50 to 200k).

Jimjam
08-01-2021, 10:50 AM
Less plat going out of circulation (whether spent on consumables or rotting in the banks of characters unused).

Naethyn
08-01-2021, 11:39 AM
Top guilds are spending far less on recharges due to item nerfs which was the biggest plat dump for years. Instead of platinum going back to merchants it sits without any way to remove it from the economy.

Alukit Vassago
08-01-2021, 11:45 AM
we only need to look to the famous quote "every action there is always an equal and opposite reaction” ~ Sir Isaac Newton (Newton’s Third Law)

Valrok
08-03-2021, 10:38 AM
With half of the server population moving to green, supply has went down, therefore prices went up

Twochain
08-03-2021, 11:09 AM
A lot of items are from people who sit in tunnel all day and only do tunnelquesting, they will buy and monopolize a semi-rare piece, then boost the price up on multiple alts/names on both forums and wiki. This is usually the mid-range items like 10-50k. Most of those have been boosted up by at least 10-30k lol, like Lute of the Howler.

The big name items are because there are a lot more guilds getting to some of these items. They are monopolizing them (because raid guilds turn people into scum, I know: i've been in 3 of them) then reselling at like 100k+ the price. Like Cowl of Mortality has went up from 140 last year to like 200-300+ now. It's hilarious.

Now items like Drums of the Beast it's because no one wants to farm the zone it's in. Sirens Grotto is probably the most difficult non-raid zone in game, and the camp is awful (I've done it) They are definitely not worth more than 150k, but since no one is farming it you can't really say shit.

Also, you will probably be blasted for this post by annoying, bored manchildren who sit on the forum all day but it is a legit question imo. Hope it doesn't run you off the server because it's run a ton of folks off, but gear isn't THAT important and it will come without having to pay for it if you hit 60.

-A guy who used to tunnelquest & has been in multiple raid guilds

LMAO first of all, as someone who has been camping drums of the beast for a month and a half now, has killed 350+ PH's, and have seen TWO FUCKING named mobs, you're wrong about drums. They should be gd 400k.


My second point kind of plays on what you say though. When Green came out, in the post aftermath world of P99 Blue, population was low, and there wasn't a lot of people farming certain pieces of gear. Such as, Singing Steel Helmet, people were looking to buy things such as that for months on end to no avail. And, as you know how supply and demand works, when there is virtually 0 of an item for sale, people will pay more and more.

I mean shit, when I STARTED trying to buy drums of the beast, Aftermath was still alive. I made my bard and tried to buy the drums somewhere around end of summer 2019. The rest of the year I was trying to buy a pair, offering 80, then 100, then 120, and NOT A SINGLE PERSON had them for sale.

Then there are other items, such as Fungi Tunic. Realistically, because of how OP fungi tunic is, it should be 150-200k each. (It's really best in slot for just about everyone who can wear it) The price ebb and flows between 40-60k anymore. Part of the reason for this, is because the GM's keep fucking with the way the camp behaves (for better or for worse). The King Solo pull has changed no less than 7 times since I started camping it years ago. At the moment, The PH paths back over the ledge every time, meaning holding the camp with a duo is harder (much harder) than it was before. Therefore, since tunics aren't being pumped out every 5 hours, the price is rising (rightfully so)

At the end of the day, Items are worth what people will pay. If you caught me at the right time a few weeks ago, I would have paid 1500 per adamantite band. That's 6x the normal price. Yes, there are certain douchers who artificially inflate the price on the wiki (Loramin/Wiki experts, if you know how to fix this, DM me the walkthrough and i'll start adjusting prices when I see someone obviously trying to price fix) But some items have seen a price hike due to Demand and absolutely no supply. Hardly anybody farms brood/ldogs anymore compared to before, as flawless diamonds and whatnot are worth a fraction of what they used to be. Yet everyone has a bard alt now. Hence Lute of the Howler rising in price (again I think rightfully so, if you want people to find camping lower dogs worth it, and want an item available on the market, you have to make it worth their time. It's not a walk in the park to solo lower dogs)

xdrcfrx
08-03-2021, 12:21 PM
Twochain, I don't always agree with you but your take here is pretty spot on. Especially about the king camp. Most recent pathing change made it much much harder to pull the king or his PH solo. Still doable, but the you have super tight windows to do it in now, and there's an element of RNG that you can't really control.

Twochain
08-03-2021, 01:16 PM
Twochain, I don't always agree with you but your take here is pretty spot on. Especially about the king camp. Most recent pathing change made it much much harder to pull the king or his PH solo. Still doable, but the you have super tight windows to do it in now, and there's an element of RNG that you can't really control.

Sadly, it's almost easier to glitch the ph/king into the wall, make it pop up to NG, and have it come solo through jail VS trying to pull it classically. I've taken a long hiatus from that camp for now =P

Brings up another point though, Cobalt Bracer should be 80k+. I've camped king an absolutely ungodly amount of hours, and have seen 2 drop EVER. Maybe a third somewhere, but we're talking probably 7500+ mushrooms being killed in groups i've been in an i've seen definitely less than 5. And as the camp is usually duo/trio'd, you never see people kill more mushrooms than absolutely necessary (which is the boring way to do the camp!)

A Cobalt bracer hasn't even been auctioned on the market since May. 2021-05-25 Lodranis 50000.

Izmael
08-03-2021, 01:38 PM
People realize(d) that platinum has little value, even moreso on Blue, where a lot of people no longer even play.

What has value is the quality time you spend on EQ and platinum cannot buy that.

Also having legacy items has value. But holding platinum is a losing proposition, every second you become poorer and poorer due to inflation.

Jimjam
08-03-2021, 01:57 PM
Plats only really any good for buying muffins, bandages and cloudy pots (plus some scrolls and milk if your toon is a nerd).
Beyond that it only has value as people have confidence in it.

As you can see above: big time cash farmers have basically lost faith in it. This, coupled with the removed sinks, decreases the value to other players of each pp you own.

Item trades are the real wealth transfers now.

Twochain
08-03-2021, 02:01 PM
People realize(d) that platinum has little value, even moreso on Blue, where a lot of people no longer even play.

What has value is the quality time you spend on EQ and platinum cannot buy that.

Also having legacy items has value. But holding platinum is a losing proposition, every second you become poorer and poorer due to inflation.

The valuation of items that you can buy out of the tunnel are just so lopsided right now is the issue.

If I gifted a random level 1 monk 150k, He will reach level 60 probably 2/3rds faster than a non twink monk. Fungi, Haste, a T-staff, and some hp gear and you will FLY through level 1-50. A non twink monk can probably solo 1 mob for every 6 that a twinked monk can.

If someone gifts me 150k, i'd almost get nothing out of it. Maybe a ring 9 MQ for my bard? That's 1 item. And it's not even a huge upgrade, just cuts out a lot of bullshit that you'd normally have to do. I want an extra pair of holgresh elder beads for my enchanter..... meaning if someone just gifted me 150k... i'd be 1/6th of the way there...

But part of the reason i'd suggest picking blue over green if you started a level 1 toon right now..... you can gear yourself so, so much faster on a 12 year old server, where you could be gifted 1k+ just for a simple port. Some people enjoy the masochism of untwinked classic EQ, and honestly more power to you, but jesus you're spending a lot of extra time to get to the same destination, if you goal on the server is to have a level 60. Otherwise it's whatever :)

Samoht
08-03-2021, 02:01 PM
Platinum is infinite. NPC merchants never run out. Mobs will always spawn with more. The only factor restricting the inflation of platinum is how quickly the community can kill the mobs or farm the trash gems to sell to vendor in order to make more platinum. In all actuality, this makes platinum pretty much worthless.

The items we buy with platinum are more rare. They are limited to the respawn timer of the source mob and the chance the mob spawns multiplied by the chance the item drops. Some items no longer drop. And then players remove items from circulation by either hoarding them or equipping them on their character with no intention of ever selling. This makes a lot of items priceless.

These two factors lead to inflation. There is no limit to the amount of platinum in the market, and while most items will be replaced as soon as they are sold, some items are sold never to be seen again. Items in the market are worth a lot more than plat, so the price goes up.

Another contributing factor is that the server is top heavy. Players have multiple characters they are seeking to gear, so the demand on good gear goes up. When the demand goes up, people fill the need by supplying more, but the supply cannot always keep up, and if the item no longer drops, then the price of the item will continue to increase with demand like the legacy items.

A good example of this is the price of fungi tunic. There are more characters on the server every day whether new players or existing players creating new characters, so there's a constant demand for fungi tunic. More and more platinum enters circulation every day, but there's only a small number of new fungi tunics every day. The price will go up as long as there are new players and new characters that need fungi tunics because the fungi tunic is worth more than the plat used to buy it. This will continue until everybody who wants a fungi tunic has one and there are fewer new characters or players entering the market than new fungi tunics so that the supply exceeds the demand.

Price for things like mana stone, prenerf fungi staff, circlet of shadows, elder beads will only ever go up until somebody either finds a forgotten cache of the items or until some outside factor like nerfing elder beads. There are no new ones entering the market, and most of the time when an existing one is claimed, it's permanent never to be resold.

Twochain
08-03-2021, 02:19 PM
Platinum is infinite. NPC merchants never run out. Mobs will always spawn with more. The only factor restricting the inflation of platinum is how quickly the community can kill the mobs or farm the trash gems to sell to vendor in order to make more platinum. In all actuality, this makes platinum pretty much worthless.

The items we buy with platinum are more rare. They are limited to the respawn timer of the source mob and the chance the mob spawns multiplied by the chance the item drops. Some items no longer drop. And then players remove items from circulation by either hoarding them or equipping them on their character with no intention of ever selling. This makes a lot of items priceless.

These two factors lead to inflation. There is no limit to the amount of platinum in the market, and while most items will be replaced as soon as they are sold, some items are sold never to be seen again. Items in the market are worth a lot more than plat, so the price goes up.

Another contributing factor is that the server is top heavy. Players have multiple characters they are seeking to gear, so the demand on good gear goes up. When the demand goes up, people fill the need by supplying more, but the supply cannot always keep up, and if the item no longer drops, then the price of the item will continue to increase with demand like the legacy items.

A good example of this is the price of fungi tunic. There are more characters on the server every day whether new players or existing players creating new characters, so there's a constant demand for fungi tunic. More and more platinum enters circulation every day, but there's only a small number of new fungi tunics every day. The price will go up as long as there are new players and new characters that need fungi tunics because the fungi tunic is worth more than the plat used to buy it. This will continue until everybody who wants a fungi tunic has one and there are fewer new characters or players entering the market than new fungi tunics so that the supply exceeds the demand.

Price for things like mana stone, prenerf fungi staff, circlet of shadows, elder beads will only ever go up until somebody either finds a forgotten cache of the items or until some outside factor like nerfing elder beads. There are no new ones entering the market, and most of the time when an existing one is claimed, it's permanent never to be resold.

Funnily enough, if Green dumps into Blue as has been the plan since before Green, Blue will be getting a HUGE cache of legacy items on the market. Beads/Manastone/Circlet of Shadow will probably never be as expensive on Blue as they are right now if that's the case. Prenerf fungi stick is probably a little different though... How many even dropped on green?

Barlu
08-04-2021, 07:22 AM
Another consideration is that some guilds have rules against selling raid gear. It is not supposed to be sold unless you can replace it. For BiS pieces like White Dragon Helm or AoW pants they are pretty much BiS so they have to consider that risk.

One of the things that EQ did so well was having a form of currency that people can actually use to trade. I know some people have strong feelings about how recharges work, but without those sucking platinum out of the economy then plat would be essentially worthless. For those of us that played Diablo 2, you probably remember that gold was worthless and everyone is having to trade items using other items (SoJ) as a unit of measure which I never liked. Being able to convert items to plat to then use to buy other items is much more convenient.

Toxigen
08-04-2021, 08:29 AM
Another consideration is that some guilds have rules against selling raid gear. It is not supposed to be sold unless you can replace it. For BiS pieces like White Dragon Helm or AoW pants they are pretty much BiS so they have to consider that risk.



A lot of those pieces were acquired in guilds of old. As soon as you're not tagged its yours to trade.

Additionally there are a significant number of folks out there using dkp exclusively for droppable items, too.

remen
08-04-2021, 08:59 AM
Another consideration is that some guilds have rules against selling raid gear. It is not supposed to be sold unless you can replace it. For BiS pieces like White Dragon Helm or AoW pants they are pretty much BiS so they have to consider that risk.


Great point this is a huge part of it. In the past some of the top raid guilds allowed droppable items to be sold. Currently, Vanquish does not allow the sale of droppable items won with dkp.

I don't know what Criot's policy is, but it doesn't really matter since they are mostly only killing charity mobs they get from bag limits.

Bondrake
08-04-2021, 09:09 AM
LMAO first of all, as someone who has been camping drums of the beast for a month and a half now, has killed 350+ PH's, and have seen TWO FUCKING named mobs, you're wrong about drums. They should be gd 400k.


My second point kind of plays on what you say though. When Green came out, in the post aftermath world of P99 Blue, population was low, and there wasn't a lot of people farming certain pieces of gear. Such as, Singing Steel Helmet, people were looking to buy things such as that for months on end to no avail. And, as you know how supply and demand works, when there is virtually 0 of an item for sale, people will pay more and more.

I mean shit, when I STARTED trying to buy drums of the beast, Aftermath was still alive. I made my bard and tried to buy the drums somewhere around end of summer 2019. The rest of the year I was trying to buy a pair, offering 80, then 100, then 120, and NOT A SINGLE PERSON had them for sale.

Then there are other items, such as Fungi Tunic. Realistically, because of how OP fungi tunic is, it should be 150-200k each. (It's really best in slot for just about everyone who can wear it) The price ebb and flows between 40-60k anymore. Part of the reason for this, is because the GM's keep fucking with the way the camp behaves (for better or for worse). The King Solo pull has changed no less than 7 times since I started camping it years ago. At the moment, The PH paths back over the ledge every time, meaning holding the camp with a duo is harder (much harder) than it was before. Therefore, since tunics aren't being pumped out every 5 hours, the price is rising (rightfully so)

At the end of the day, Items are worth what people will pay. If you caught me at the right time a few weeks ago, I would have paid 1500 per adamantite band. That's 6x the normal price. Yes, there are certain douchers who artificially inflate the price on the wiki (Loramin/Wiki experts, if you know how to fix this, DM me the walkthrough and i'll start adjusting prices when I see someone obviously trying to price fix) But some items have seen a price hike due to Demand and absolutely no supply. Hardly anybody farms brood/ldogs anymore compared to before, as flawless diamonds and whatnot are worth a fraction of what they used to be. Yet everyone has a bard alt now. Hence Lute of the Howler rising in price (again I think rightfully so, if you want people to find camping lower dogs worth it, and want an item available on the market, you have to make it worth their time. It's not a walk in the park to solo lower dogs)
Lmao look how mad and emotional this person is over a video game meant to be played for fun and enjoyment. Sad.

Toxigen
08-04-2021, 10:16 AM
Lmao look how mad and emotional this person is over a video game meant to be played for fun and enjoyment. Sad.

what?

twochains is quite the opposite of someone mad / emotional over eq haha

guy is a rockstar and stand-up player

Allishia
08-04-2021, 11:37 AM
Great point this is a huge part of it. In the past some of the top raid guilds allowed droppable items to be sold. Currently, Vanquish does not allow the sale of droppable items won with dkp.

I don't know what Criot's policy is, but it doesn't really matter since they are mostly only killing charity mobs they get from bag limits.

I sold a few misc items under the radar in aftermath and riot, but it was to buy things for my war, like useful puppet strings etc...:p

Twochain
08-04-2021, 03:53 PM
Lmao look how mad and emotional this person is over a video game meant to be played for fun and enjoyment. Sad.

Lmao yeah i'm not mad.. was just trying to point out that items such as drums should be more than 100k because it's a 1/3 chance to get it off... what HAS to be.. the rarest mob in the game... At probably one of the hardest camps in the game.

I wasn't bitching about the king camp changes either, I haven't really camped that in a few years now. A little burned out of being in that green ass hallway, although it still remains one of my favorite camps out there.

Cowl of Mortality I don't understand at all. Maybe it rose in price after the graphic change? I Will say it feels like more rare of a drop than it was a few years ago, Vanquish has only gotten 4 in the 13 months that we've been raiding, and the average price has been 370 DKP. In aftermath, 1dkp averaged out to about 1k platinum. DKP in Vanquish is a little bit harder to come by, as each dragon kill is 3 instead of 5.. Among other examples. My point being, that even at 300k you would be better off buying it with platinum.

cd288
08-04-2021, 11:43 PM
This all makes a lot of sense of course. The only thing is the platinum on the server. From 2009-2018 it grew, but from 2018-2021 the plat amounts have skyrocketed at a much faster pace. Green came out and split server pops which would make plat growth slow also, but it hasn’t. How is there so much more platinum on the server? Other than guards, are there more sources to really get it? Or have people just really clamped down more and farmed the hell out of it even with half the pop?. Maybe it is because you have a smaller pop and the plat is passed through the population easier and not spread out. It’s just really interesting to me, idk lol =)

You’re allowed to play on both servers at the same time. Playing on green doesn’t prevent you from farming plat on blue.

Scalem
08-05-2021, 01:19 AM
Funnily enough, if Green dumps into Blue as has been the plan since before Green, Blue will be getting a HUGE cache of legacy items on the market. Beads/Manastone/Circlet of Shadow will probably never be as expensive on Blue as they are right now if that's the case. Prenerf fungi stick is probably a little different though... How many even dropped on green?

5

Gustoo
08-05-2021, 11:18 AM
It would be nice if the team brought over the luclin style casino vendor in order to un-inject plat from the server.

Allishia
08-05-2021, 11:38 AM
It would be nice if the team brought over the luclin style casino vendor in order to un-inject plat from the server.

Or unnerf the clickys ! :)

strongNpretty
08-05-2021, 11:46 AM
With half of the server population moving to green, supply has went down, therefore prices went up

Your avatar looks like Brandon Biebel... And that's dope.

Izmael
08-05-2021, 01:52 PM
It would be nice if the team brought over the luclin style casino vendor in order to un-inject plat from the server.

That would be the exact contrary of nice. That would be catastrophic and would destroy P99 as we know it. The whole point of P99 is legacy items being legacy.

Hopefully, RogBog aren't ever going to do anything like that.

HOWEVER, you are right that there's too much plat and there's a need for a plat sink. One sink could be exp. Simply put, convert plat to exp. You can already do it by buying PL, except it's not that common because it needs several factors to click together - someone willing to buy PL, someone with the right class AND the right level willing to sell PL, all at the same time. Not to mention, it doesn't actually destroy plat, it just moves it around.

If there was an NPC that accepted (level x 10,000 pp) in order to ding you... that would make sense.

It would be not classic - but having a 12 years old server locked in Velious isn't classic either. It would probably help bringing plat reserves to a more reasonable level, which WOULD be classic.

Gustoo
08-05-2021, 02:17 PM
Legacy items aren't the whole point of project 1999. Good golley.

Those casinos take a zillion plat to yield one rubicite BP and a manstone comes out every ten trillion zillion plat. Great plat sinks.

Izmael
08-05-2021, 02:55 PM
If there were no legacy items on Green (warders count as legacy), population would probably be of Red level.

karadin
08-05-2021, 02:56 PM
Platinum is infinite. NPC merchants never run out. Mobs will always spawn with more. The only factor restricting the inflation of platinum is how quickly the community can kill the mobs or farm the trash gems to sell to vendor in order to make more platinum. In all actuality, this makes platinum pretty much worthless.

The items we buy with platinum are more rare. They are limited to the respawn timer of the source mob and the chance the mob spawns multiplied by the chance the item drops. Some items no longer drop. And then players remove items from circulation by either hoarding them or equipping them on their character with no intention of ever selling. This makes a lot of items priceless.

These two factors lead to inflation. There is no limit to the amount of platinum in the market, and while most items will be replaced as soon as they are sold, some items are sold never to be seen again. Items in the market are worth a lot more than plat, so the price goes up.

Another contributing factor is that the server is top heavy. Players have multiple characters they are seeking to gear, so the demand on good gear goes up. When the demand goes up, people fill the need by supplying more, but the supply cannot always keep up, and if the item no longer drops, then the price of the item will continue to increase with demand like the legacy items.

A good example of this is the price of fungi tunic. There are more characters on the server every day whether new players or existing players creating new characters, so there's a constant demand for fungi tunic. More and more platinum enters circulation every day, but there's only a small number of new fungi tunics every day. The price will go up as long as there are new players and new characters that need fungi tunics because the fungi tunic is worth more than the plat used to buy it. This will continue until everybody who wants a fungi tunic has one and there are fewer new characters or players entering the market than new fungi tunics so that the supply exceeds the demand.

Price for things like mana stone, prenerf fungi staff, circlet of shadows, elder beads will only ever go up until somebody either finds a forgotten cache of the items or until some outside factor like nerfing elder beads. There are no new ones entering the market, and most of the time when an existing one is claimed, it's permanent never to be resold.

This pretty much covers everything.

Ravager
08-05-2021, 06:26 PM
If the economy needs a plat sink, I'll take it all. I'll make a level 5 bard, take the boat to the Ocean of Tears with it, sink it to the bottom and let the corpse rot. Then everyone will be happy, right?

Saylord
08-05-2021, 08:23 PM
All interesting and it seems blue needs a plat sink, or maybe not, maybe it will just turn into item trade on rare items. I believe a casino would be an answer, item recharge being nerfed and all. However legacy items should not be available.

You use a ticket system that can be purchased in any major city, bronze, silver, gold.. ect. Have a npc in mischief that you give the ticket to. The items are only no drop that currently only drop in the game. Depending on lvl of ticket, effects lvl range of what no drop item you could receive. Example, could have highest lvl ticket, gives you a no drop from dragon/god tier loot.

Jimjam
08-06-2021, 02:15 AM
Start doing plat/item deletion as penalty to rule breaking / anti social behaviour on troublemakers accounts.

bradsamma
08-12-2021, 08:44 AM
The ones pointing out the nerf to rechargeable clickies had the right idea. The amount of plat leaving the server with recharges was massive.

Gustoo
08-12-2021, 10:45 AM
If there were no legacy items on Green (warders count as legacy), population would probably be of Red level.

ya because of pharming operations for questionable purposes.

Do you want a good fun server or a toxic piece of shit server?

Tewaz
08-12-2021, 10:48 AM
If they ever roll another server and decide to make one they label as non-classic instead of making a classic server this isn't classic, I hope they change legacy items.

Just make them drop forever and start them as no drop, or make them no drop eventually. Cure the mental illness of the masses that still log in.

Izmael
08-12-2021, 12:34 PM
ya because of pharming operations for questionable purposes.

Do you want a good fun server or a toxic piece of shit server?

Above all, a server with a healthy population.

No pop = no server.


Lists are (somewhat) toxic, but if it is what it takes for a new server to have a healthy pop, I welcome lists.

I would love to see Green2.0 without legacy items (except maybe ST) just so we can actually measure people's appetite for actual classic EQ, as opposed to appetite for securing legacy items.

Twochain
08-12-2021, 01:47 PM
Above all, a server with a healthy population.

No pop = no server.


Lists are (somewhat) toxic, but if it is what it takes for a new server to have a healthy pop, I welcome lists.

I would love to see Green2.0 without legacy items (except maybe ST) just so we can actually measure people's appetite for actual classic EQ, as opposed to appetite for securing legacy items.

My experience on green spanned the first 2 days it existed. When the server came up, me and my buddy.... had to lock down one decaying skeleton spawn point in freeport. And that was our source of exp for 3 hours. With THAT many new players, (what, 6x more than when blue launched?), all whom have access to ALL of the information about the game via the wiki, without lists legacy items would be a complete and total shit show. Small groups of players would hold manastone camp for months straight. Trains galore. KSing. ETC.

Yes, lists suck. But realistically, if you just let everyone go all willy nilly, those camps would be a total bloodbath. And, on top of that, you probably have a better chance at getting a manastone/mask by sitting on a list for 30 hours straight vs trying to get the camp if lists didn't exist.

Gustoo
08-13-2021, 02:38 PM
Izmael, it seems like we're on the same page then.

I don't think everyone playing P99 time line progression servers is here for the "invest in your future!" aspect of getting a manastone or whatever early on or the social status of having a DE mask.

Its fun to play the game when everyone is progressing together and not entrenched.

The only reason to rush like mad to level 50 is to secure those $$$$$$ fat stacks items.

Removing that incentive people would go to max level ASAP for the fun of it and to secure whatever other camps, but it wouldn't be a make it or break it life depends on it I need this to support my family type of situation that it felt like.

Manastone and De mask could drop from random level 20+ mobs at low rate for a fixed amount of time or something totally the approximate number of those items in game from those camps being permacamped and everyone could just relax and play the damn game.

So many solutions to the "legacy" item problem, a problem that only exists on project 1999.

Stonewallx39
08-13-2021, 02:50 PM
The other thing to remember is auction/wiki prices are not what the item is bought for. People who only tunnelquest have no problem sitting on an item and not lowering the price for an extended period of time.

Baler
08-13-2021, 04:29 PM
Tradeskills are a plat sink

/thread

Gustoo
08-13-2021, 06:55 PM
Only goof balls think wiki prices mean anything in real life its hilarious when people think that. Its like kelly blue book for used 1985 corolla GTS's or something haha

No one trade skills Baler, except enchanters for jewelry and people smithing to make banded.