View Full Version : Casual TLP
Minalia
05-08-2022, 09:57 AM
Hi everyone. I know a lot of you would be interested in a slow casual official TLP server so I posted a thread on the Daybreak forums in regards to this. If it interests you please post a reply to the thread! https://forums.daybreakgames.com/eq/index.php?threads/casual-tlp-server.282814/
Maybe if we have a big enough push for it we can get a slow TLP to play on as well as P99. I was thinking something like 6 months or a full year between unlocks. That way we have our classic and modern flavors at the SAME TIME!
PlsNoBan
05-08-2022, 01:18 PM
You really think you want to be in classic on a TLP for a YEAR? I'm pretty god damn casual these days and 3 months already feels like too long. I can't fathom the level of casual you'd have to be to not be bored playing a full year of classic TLP
loramin
05-08-2022, 03:35 PM
A casual server would be like +500 EQ points ... but having it be a Daybreak Live EQ server, with its pathetic wannabe "classic" EQ ... would be like -100,000 points :(
Revised Freeport alone is worth at least -500 points.
Jibartik
05-08-2022, 03:38 PM
https://i.imgur.com/sWyvw79.png
PatChapp
05-08-2022, 05:30 PM
You hit lvl 50 like 3 days in playing casually on a tlp.
Tlp can be fun for a while, sort of.
Jibartik
05-08-2022, 06:03 PM
yeah until you have to go back and buy items in your revamped home city.
No for real Mischife was so fun.
I also made 200$ lol
tadkins
05-08-2022, 06:32 PM
I'm planning on joining Yelinak on day one when it opens. Already subbed to the live game, playing around a bit on Bristle while deciding what class to roll. Leaning toward necro.
Whatever issues TLP might have, it will be nice to be included in raid and dungeon content without worrying about whether FoW, Kingdom or Seal Team is going to run my smaller guild down and take the bosses.
And hey, the new Freeport kinda grows on you after a while.
PatChapp
05-08-2022, 06:39 PM
I'm planning on joining Yelinak on day one when it opens. Already subbed to the live game, playing around a bit on Bristle while deciding what class to roll. Leaning toward necro.
Whatever issues TLP might have, it will be nice to be included in raid and dungeon content without worrying about whether FoW, Kingdom or Seal Team is going to run my smaller guild down and take the bosses.
And hey, the new Freeport kinda grows on you after a while.
Yeah they have their place for sure, il probably do the new one as well for a bit
oldschoolguy
05-08-2022, 08:59 PM
https://i.imgur.com/sWyvw79.png
this
tadkins
05-08-2022, 09:41 PM
S'okay, I plan on starting in Qeynos. :)
Arakash
05-08-2022, 10:54 PM
You really think you want to be in classic on a TLP for a YEAR? I'm pretty god damn casual these days and 3 months already feels like too long. I can't fathom the level of casual you'd have to be to not be bored playing a full year of classic TLP
Hmm, Let's say you were just starting college when EQ came out and you read about it in some magazine (when they still made print magazines). You thought to yourself, this sounds sort of like D&D. Where level 7 was almost unheard of. Nonetheless, D&D was a fun game you played as a kid.
https://www.youtube.com/watch?v=-leYc4oC83E
This EQ thing also sort of sounds like some PK muds you were getting destroyed on when you had time to play them. (many of them still around btw with less pop. than red sadly)
So you bought the disks back in 1999 or whatever and spent a day or so between classes in that odd tutorial as Soandso. You played, when time allowed, and you were around level 10 when someone somewhere woke the Sleeper and then you got bored or married or some sort of combination of the two and 20 years later you read about how horrible the P99 server population is but you play anyway.
Now you're on P99 and it's taken you about a 3 months or so to get to level 10 again, because as fun as EQ is, you still get bored and are still married but maybe someday you'll hit level 20.
That's the sort of folks who might play a server that doesn't fast forward every two days. I mean more power to those who blast through the game in an hour but I'd rather go fishing with the kids and every once in a while walk through this wonderful museum and play this still very cool game with folks in similar circumstances.
TLDR. EQ at its best is a journey.
GardylooGubbins
05-09-2022, 02:38 AM
I just can't get into the idea of the progression server. It always feels like I'm missing the point of the game if I'm just blasting through content to the endgame. I like the exploration, the grouping in favorite zones and dungeons, and in general just a more chill atmosphere to the game. It seems like the progression servers are just a "get to raiding as fast as possible and then quit" sort of experience. But a slow progression server...I like that idea. Would like to eventually see space kittens again.
Tethler
05-09-2022, 02:45 AM
the new Freeport kinda grows on you after a while.
How dare you
tadkins
05-09-2022, 05:49 AM
How dare you
Given the choice, would I take the older one? Sure.
But as it stands, do I deal with a weirder Freeport in exchange for an inclusive and casual-viable raiding scene? Or do I take the older Freeport and have to deal with the extremely toxic, hyper-competitive, depressing raiding scene here? Those are my two choices and the former is far more appealing right now.
Coridan
05-09-2022, 09:48 AM
Updated Toxx is just as bad as Freeport if not worse.
Goldknyght
05-09-2022, 09:58 AM
https://i.imgur.com/sWyvw79.png
deupdated FP, crappy version of FP! lol
MrSparkle001
05-09-2022, 10:21 AM
I wonder how we would have felt about the new Freeport if it was the original Freeport and the old one we all know and love was the revamp?
I can't play live TLP because of the zone revamps. They're not what I remember and love.
Goldknyght
05-09-2022, 10:44 AM
I wonder how we would have felt about the new Freeport if it was the original Freeport and the old one we all know and love was the revamp?
I can't play live TLP because of the zone revamps. They're not what I remember and love.
i dont like the revamps, but most of the revamp zones arnt zones im in longer than to just run through so isnt game breaking.
PlsNoBan
05-09-2022, 02:24 PM
Nobody likes the new zones. It's a matter of choosing between giant douche and turd sandwich. What would you prefer? A: Ugly revamped zones that hardly anyone actually spends time in (except commons I guess) or B: p99 endgame and all its ridiculousness
I think a lot more people are choosing A tbh
PatChapp
05-09-2022, 02:45 PM
Nobody likes the new zones. It's a matter of choosing between giant douche and turd sandwich. What would you prefer? A: Ugly revamped zones that hardly anyone actually spends time in (except commons I guess) or B: p99 endgame and all its ridiculousness
I think a lot more people are choosing A tbh
C: play p99 and ignore the end game.
I raid a bit on p99 and have almost no experiences with the toxic part of the raid community,as I avoid the overly competitive stuff. I have no interest in it.
jadier
05-09-2022, 02:54 PM
Feel like half the responses here are from decidedly *not* casual people.
If you're playing 5 hours a week *total*, a year in Classic is great. If you have to take periodic breaks where you go weeks/months with no login, likewise, a year in Classic is great!
That's actually why I switched to p99. I played on TLPs and loved it. Then I had a kid and didn't log on for 5 months. Then suddenly my warrior in his full set of crafted with an fbss and dual ssoys, who had been a total badass when I left, was unable to group tank unless I spent real $$ on krono to buy upgrades which....I wasn't going to do.
The slowness of p99 has and always will be more amenable to casuals than to neckbeards. Think that's a big part of the raid scene toxicity. A static server isn't big enough for 300+ people willing to log on for a quake to kill off every single raid target in <48 hours. So mistakes are made, and people step on toes, and no one forgets That One Time Weeks Ago when The Other Guys screwed em, and so forth and so on.
GardylooGubbins
05-09-2022, 04:32 PM
C: play p99 and ignore the end game.
I raid a bit on p99 and have almost no experiences with the toxic part of the raid community,as I avoid the overly competitive stuff. I have no interest in it.
Same
PlsNoBan
05-09-2022, 05:13 PM
Feel like half the responses here are from decidedly *not* casual people.
If you're playing 5 hours a week *total*, a year in Classic is great. If you have to take periodic breaks where you go weeks/months with no login, likewise, a year in Classic is great!
That's actually why I switched to p99. I played on TLPs and loved it. Then I had a kid and didn't log on for 5 months. Then suddenly my warrior in his full set of crafted with an fbss and dual ssoys, who had been a total badass when I left, was unable to group tank unless I spent real $$ on krono to buy upgrades which....I wasn't going to do.
The slowness of p99 has and always will be more amenable to casuals than to neckbeards. Think that's a big part of the raid scene toxicity. A static server isn't big enough for 300+ people willing to log on for a quake to kill off every single raid target in <48 hours. So mistakes are made, and people step on toes, and no one forgets That One Time Weeks Ago when The Other Guys screwed em, and so forth and so on.
5 hours a week is super low even for "casual" standards. This is EQ we're talking about. But even in that super low end of the casual spectrum example you're still going to be lvl 50 in like 3-4 months tops. Assuming you aren't an altoholic. You really think you're gonna have fun doing classic content at 50 for 8-9 months?
I think maybe we think we want things that we don't actually want :P
PlsNoBan
05-09-2022, 05:14 PM
C: play p99 and ignore the end game.
I raid a bit on p99 and have almost no experiences with the toxic part of the raid community,as I avoid the overly competitive stuff. I have no interest in it.
That is an option of course. It's just an option with a limited window. Unless you're the type that enjoys making alts and doing the same content over and over you're eventually gonna hit max and get bored of the solo/group content available at 60. It just is what it is.
tadkins
05-09-2022, 05:30 PM
C: play p99 and ignore the end game.
After doing all of that though, you kind of hunger for something more, you know?
I'm tired of doing derv camps, OOT sister camps, running across North Karana and porting people. Just wish I could experience some of the other parts of the game here without guilds sniping and training others.
Danth
05-09-2022, 05:33 PM
Unless you're the type that enjoys making alts and doing the same content over and over you're eventually gonna hit max and get bored of the solo/group content available at 60. It just is what it is.
I'm with PatChapp. Everyone will get bored of anything, given enough time. I can't think of any single hobby that's solely adequate to keep my attention for twenty or thirty years.
In theory a max-level player should get bored with the non-raid game on P99 a lot more slowly than he would with the raid game for the simple reason that there is dramatically more non-raid content available. In practice, the max level non-raid game has some other issues keeping a lot of folks out. Pushing the envelope can be tough and most players flat-out suck. Dead weight can be carried along just fine in a 80 man zerg raid, but not so much in a duo!. Further, lots of players get pixel sick and nearly all the shiniest pixels are raid loot, so that also lures players in. However, for the minority of players who don't care overmuch about pixels and are good enough to function without fifty of their friends at their back, the non-raid game offers far more to do aside from staring at walls or playing other games while waiting for Discord to ping.
----------------------------
I don't see why a casual player would want anything to do with progression servers, time-locked or otherwise. Such rulesets inherently favor the high-hours players since they're the ones who can get up and running within a matter of days or weeks. Meanwhile the casual scratches and claws his way up only to have his effort chucked in the trash can just as he finally gets to a decent spot. It's not for me.
Danth
toolshed
05-09-2022, 07:24 PM
everyone I know who plays p99 is rolling on Yelinak so there is that
Tethler
05-09-2022, 10:21 PM
everyone I know who plays p99 is rolling on Yelinak so there is that
Noone that I play with on p99 is rolling on Yelinak, so there is that also. /shrug
PlsNoBan
05-10-2022, 12:42 AM
I know literally 0 people excited about or talking about playing Yelinak. It's like the 8th rehash of the Phinny TLP model with slightly different xp and/or expansion unlock rate. Vaniki is at least doing something new/different. Try some variety elf pals! You might be surprised
tadkins
05-10-2022, 03:07 AM
I know literally 0 people excited about or talking about playing Yelinak. It's like the 8th rehash of the Phinny TLP model with slightly different xp and/or expansion unlock rate. Vaniki is at least doing something new/different. Try some variety elf pals! You might be surprised
I'm excited for Yelinak.
This will be my first TLP, so it will be a new journey for me. Granted I am a bit nervous, as I know this will be my first rodeo while it will be probably the 8th for many, so I am probably already at a disadvantage.
I'm not really sure what kind of audience Vaniki is aimed at. I still don't fully understand that server concept. I just know I want to play progressively starting with the Classic era, and slowly learn the expansions as they come along. I actually didn't hate Luclin.
One thing I am not nervous about though is that I can rest in the knowledge that I can join a more relaxed, friendly guild, and know that it is going to get to do raid content without getting pushed around by Force of Will, Kingdom or Seal Team equivalents.
All I ever wanted to do is see and fight Vox, Nagafen, Innoruuk and Cazic-Thule, and earn something cool that simply can't be bought in the EC tunnel. And I have 0 confidence at this point that it's ever going to happen on P99. So I only really have one option left.
Coridan
05-10-2022, 08:25 AM
I'm more excited for the EQ2 TLE server than the EQ classic one. Only because there's no equivalent to P99 for EQ2
socialist
05-11-2022, 10:03 AM
Why won't they make a fucking PvP TLP?
MrSparkle001
05-11-2022, 10:23 AM
For someone that hasn't played live in 20 years, what can I expect from a new TLP server?
I already know I'd have to put up with the lousy revamped zones.
But what else has changed in the client and the game? Is there any instancing so everything isn't always camped? How are the XP rates? And can we still use the classic models like we have on P99?
tadkins
05-11-2022, 05:57 PM
For someone that hasn't played live in 20 years, what can I expect from a new TLP server?
A lot of it will be new territory for me, this will be my first TLP character, but from looking around and talking I know a couple of things.
-Grouping will be more incentivized, and it will be easier to find one. You might find them in spots you don't typically see. If I understand correctly, folks on Live get a grouping bonus, in contrast to P99 where exp is split and thus it's more efficient to solo for the most part.
-Yep you can use classic models. As far as I know the only downside is that you look kinda awkward on mounts.
-There are instances so you can join any raid guild and count on consistently seeing content on a schedule, without being sniped or trained by Force of Will, Kingdom or Seal Team style guilds.
-There are a few QoL features here and there. Advanced looting, a new tradeskill UI (you won't have to hurt your wrist doing trades like you have to on P99 lols), and probably some others I'm missing.
As far as I know these are what to expect. Someone more experienced could feel free to correct me if I'm wrong on any of it.
Bardp1999
05-11-2022, 06:33 PM
After the initial week-long grind to max level, TLPs devolve into logging in to instanced raid content and then logging out until the next raid. There is shockingly little to do in EQ when you are only concerned about raid loot. This is magnified BIG TIME in the "classic" era.
Also, spoiler alert - Raiding on EQ is fucking awful.
tadkins
05-11-2022, 06:38 PM
Also, spoiler alert - Raiding on EQ is fucking awful.
I still want to experience it, at least once.
It's all I've ever wanted to do, ever since I read about those guilds back in the day killing those guys on the crappy high school library computer. Just always wanted to be part of a guild like that.
PlsNoBan
05-11-2022, 06:50 PM
Why won't they make a fucking PvP TLP?
https://i.imgur.com/Xaci0SG.png
Hope that helps. Doesn't matter how vocal the minority is. Daybreak is a company that is concerned with little else but making profit (as most are) and the numbers don't lie. The numbers prove time and time again how unpopular EQ PvP servers are. If there was actually an enormous group of people clamoring for EQ PvP you can bet your ass Daybreak would want to cash in on it.
jadier
05-11-2022, 06:56 PM
For someone that hasn't played live in 20 years, what can I expect from a new TLP server?
I already know I'd have to put up with the lousy revamped zones.
But what else has changed in the client and the game? Is there any instancing so everything isn't always camped? How are the XP rates? And can we still use the classic models like we have on P99?
No corpse runs. Zones are split so you can have multiple groups camping the same spawn, just indifferent instances of the zone. These splits occur automatically when the number of players is high.
MrSparkle001
05-11-2022, 09:43 PM
So live has no more corpse runs? Do you respawn with all your gear?
Sounds like modern EQ has fixed a lot of the problems classic EQ had.
cannobeers3
05-11-2022, 10:00 PM
No stakes = poor EQ. Death penalty is the only thing that makes EQ actually interesting. Granted, many folks have parked clerics or necros, but if you want to go full EZ mode, there is the option of every other MMO.
tadkins
05-11-2022, 10:44 PM
So live has no more corpse runs? Do you respawn with all your gear?
Sounds like modern EQ has fixed a lot of the problems classic EQ had.
Yup for sure. Not everyone has an army of clerics and necros at their beck and call.
MrSparkle001
05-12-2022, 10:10 AM
So I'm looking through things on live Everquest in my downtime here at the office, and I'm seeing Daybreak Cash and Kronos.
I don't mind games with microtransactions as that's just how things are today, but how important are they to the game? Some games go out of their way to hinder you if you don't purchase microtransactions, while others are mostly for cosmetics and maybe expanded inventory slots or something (Elder Scrolls Online and Path Of Exile shops are mostly cosmetics and things like inventory slots).
I'm really considering checking out the live version of the game. Project 1999 is fun and all but I'm not a poopsocker. I can play maybe an hour or two a day during the week and not much on weekends if at all, so I don't get very far lol.
roadbike
05-12-2022, 10:56 AM
So I'm looking through things on live Everquest in my downtime here at the office, and I'm seeing Daybreak Cash and Kronos.
I don't mind games with microtransactions as that's just how things are today, but how important are they to the game? Some games go out of their way to hinder you if you don't purchase microtransactions, while others are mostly for cosmetics and maybe expanded inventory slots or something (Elder Scrolls Online and Path Of Exile shops are mostly cosmetics and things like inventory slots).
I'm really considering checking out the live version of the game. Project 1999 is fun and all but I'm not a poopsocker. I can play maybe an hour or two a day during the week and not much on weekends if at all, so I don't get very far lol.
You don't need to buy anything. You get 500 points a month for free. Keep that free 500 a month til Luclin or whenever the worg mounts come out in the shop and buy one of those (they give an hp / mana buff) with your free points. All you need.
PlsNoBan
05-12-2022, 11:10 AM
Contrary to popular meme beliefs around here. You really don't need to spend anything to enjoy live/TLP's. All you really need is a sub. If you don't have any krono on your account you'll need to pay for the first month. After that it's pretty easy to earn enough pp/krono in game to keep your sub going for free indefinitely.
You can splurge for things like cosmetics and more controversial things like large weight reduction bags and xp pots but they certainly aren't required. Anyone who tells you otherwise is trolling.
MrSparkle001
05-12-2022, 11:12 AM
You don't need to buy anything. You get 500 points a month for free. Keep that free 500 a month til Luclin or whenever the worg mounts come out in the shop and buy one of those (they give an hp / mana buff) with your free points. All you need.
See that's the kind of thing I need to know. You buy mounts with the Daybreak Cash?
I'm not seeing a shop on the website listing everything you can buy with it. That's only something you can see in game?
Kurtanius21
05-12-2022, 03:06 PM
TLP appeals to me because of the mass chaos of lowbies storming the newbie zones. I have never witnessed such an event ever in my life. I was late to EQ, WoW, and GW2. The fun of exploring a new world with fellow twinkless people has a competitive draw to it that explored games do not. But I realize that I do not have the time or physical endurance to fully enjoy TLP Servers. I would soon be left in the wake of power gamers, and then the server will eventually become what every server has become, top heavy, abandoned newbie zones, and lonely for a casual player like myself.
I will likely just stay on green even when Yelinak releases, because I don't even like the newer expansions, so why pour my time into something I will eventually dislike anyways? TLP has a certain appeal to some gamers, but realistically, it is not me.
Gustoo
05-12-2022, 05:01 PM
A new server is coming from p99 team eventually. So you’ll get to do it.
It will be fun
tadkins
05-12-2022, 05:42 PM
TLP appeals to me because of the mass chaos of lowbies storming the newbie zones. I have never witnessed such an event ever in my life. I was late to EQ, WoW, and GW2. The fun of exploring a new world with fellow twinkless people has a competitive draw to it that explored games do not. But I realize that I do not have the time or physical endurance to fully enjoy TLP Servers. I would soon be left in the wake of power gamers, and then the server will eventually become what every server has become, top heavy, abandoned newbie zones, and lonely for a casual player like myself.
I will likely just stay on green even when Yelinak releases, because I don't even like the newer expansions, so why pour my time into something I will eventually dislike anyways? TLP has a certain appeal to some gamers, but realistically, it is not me.
To be fair it's basically the same on P99. The powergamers push ahead, form their guilds and basically take over the server. You've probably got the newbie zones a little more populated on P99 but that's partly because if you have aspirations to do anything higher than a derv camp, everyone just wants to tear your throat out here.
TLPs are appealing to me precisely because as a non-competitive player, I can join a smaller guild and not get stomped out by bigger guilds on this server. Meanwhile here, if FoW, Kingdom or Seal Team want a camp or raid you're trying to do...good luck stopping them.
If the knowledge that you'll eventually be going to the moon is a turnoff though that is understandable too I suppose. Personally I didn't hate Luclin but I know many did.
But yup the newbie rush on May 25th is gonna be fun, looking forward to that one.
A new server is coming from p99 team eventually. So you’ll get to do it.
It will be fun
I just hope it'll be different, with some new rules going forward to prevent basically one guild from taking over a server. Something everyone can enjoy. Call it the "Yellow" server if you have to, I wouldn't care.
socialist
05-13-2022, 04:15 AM
So I'm looking through things on live Everquest in my downtime here at the office, and I'm seeing Daybreak Cash and Kronos.
I don't mind games with microtransactions as that's just how things are today, but how important are they to the game? Some games go out of their way to hinder you if you don't purchase microtransactions, while others are mostly for cosmetics and maybe expanded inventory slots or something (Elder Scrolls Online and Path Of Exile shops are mostly cosmetics and things like inventory slots).
I'm really considering checking out the live version of the game. Project 1999 is fun and all but I'm not a poopsocker. I can play maybe an hour or two a day during the week and not much on weekends if at all, so I don't get very far lol.
For the most part, there isn't any true P2W on TLPs. You can definitely buy a lot of convenience, though. What you can't generally buy is something better than what can be obtained through playing the game (with the exception of 40-slot 100% bags.) Most of it is cosmetics and some consumables that are worse than (and don't stack with) conventional buffs. It's just that having a clarity potion running 24/7 is way more convenient than having to go get KEI cast on you every two hours. And there are of course XP potions, but at the end of the day, XP is just XP. Everyone can level just fine without one.
But where the RMT really stands out is kronos. It has become the main currency of the game. You can buy them from players for plat so it's not as if you're locked out of the economy just because you don't buy kronos from Daybreak, but you will definitely be expected to use kronos to buy anything remotely expensive. Or at least abide by the fluctuations of the krono exchange rate. And since you can buy unlimited kronos from Daybreak, people willing to spend RL cash get to have all the tradeable stuff they want while those trying to play without RMT will find that the prices are prohibitively high because some are able to throw $100 at an item.
Like when Kunark launches on a server, the first many fungi tunics are all basically reserved for rich idiots willing to spend bizarre amounts just to have a fungi tunic early, so when it comes to high-demand items, a "legit" player is sidelined until all the sons of oligarchs have had theirs first. There will be things that a regular player can't buy until a good while into an expansion because things will be too expensive until the demand of the whales is met across the server. For instance, elemental bows start out costing obscene amounts when PoP launches, and then the price drops off a cliff the moment there are no more trust fund kids who need one. But this can take a few weeks.
You can play TLPs for free, however, by farming stuff and selling them for kronos and trading these in for game time. It's just that if you do this, on top of not buying any to supplement your in-game finances, you will have very little spending power in-game and would struggle to buy anything expensive unless you're a farming god.
socialist
05-13-2022, 04:35 AM
https://i.imgur.com/Xaci0SG.png
Hope that helps. Doesn't matter how vocal the minority is. Daybreak is a company that is concerned with little else but making profit (as most are) and the numbers don't lie. The numbers prove time and time again how unpopular EQ PvP servers are. If there was actually an enormous group of people clamoring for EQ PvP you can bet your ass Daybreak would want to cash in on it.
Everquest PvP can be popular. How many years did VZ/TZ maintain hundreds of players? Red99 fucked itself in the ass by inventing a broken custom resist system that ruined PvP, and by launching with no rule enforcement whatsoever, allowing certain idiots to just continuously train people until they quit.
Besides, if you scaled P99's total population up to the level that retail EQ has, red99's population would scale into the hundreds just on a mathematical basis. On a project where the busiest server peaks at, what is it now, 7-800? And red peaks somewhere around 50, you can imagine that a retail PvP TLP would be comparatively higher. There's tens of thousands of people playing retail EQ.
Most importantly, the TLPs actually have a number of features that would make PvP easier to stomach for the less hardcore player. There are no corpse runs, there are zone picks and instanced raiding, there's boxing so you can port yourself around, and there's the option to spend $$ on items so you can actually obtain a Tranix crown or whatever without playing 16h/day.
Red99 failed because that specific server was bad and mismanaged. In no way is it evidence that an EQ PvP server cannot succeed. If they launched a PvP TLP, I guarantee that the sheer novelty and uniqueness of it would make it highly popular at least until the end of PoP. How could it possibly not maintain at least a few hundred players, which is more than enough. It would literally be the only place in the world to enjoy EQ PvP to any meaningful extent.
Coridan
05-13-2022, 05:43 AM
Valheim is considered by many to be the best game of 2021, corpse runs are a major part of the game.
Corpse runs and forced a gameplay loop that incentivizes grouping is what makes EQ stand above modern MMOs. No one makes friends playing SWTOR.
Gustoo
05-13-2022, 05:47 AM
Procedurally generated is always bad.
But corpse runs are good
Graahle
05-13-2022, 09:28 AM
TLP > P99 all day now.
Not even a comparison. Velious most overrated expansion ever and you're stuck in it? Take the goggles off people.
MrSparkle001
05-13-2022, 09:55 AM
For the most part, there isn't any true P2W on TLPs. You can definitely buy a lot of convenience, though. What you can't generally buy is something better than what can be obtained through playing the game (with the exception of 40-slot 100% bags.) Most of it is cosmetics and some consumables that are worse than (and don't stack with) conventional buffs. It's just that having a clarity potion running 24/7 is way more convenient than having to go get KEI cast on you every two hours. And there are of course XP potions, but at the end of the day, XP is just XP. Everyone can level just fine without one.
But where the RMT really stands out is kronos. It has become the main currency of the game. You can buy them from players for plat so it's not as if you're locked out of the economy just because you don't buy kronos from Daybreak, but you will definitely be expected to use kronos to buy anything remotely expensive. Or at least abide by the fluctuations of the krono exchange rate. And since you can buy unlimited kronos from Daybreak, people willing to spend RL cash get to have all the tradeable stuff they want while those trying to play without RMT will find that the prices are prohibitively high because some are able to throw $100 at an item.
Like when Kunark launches on a server, the first many fungi tunics are all basically reserved for rich idiots willing to spend bizarre amounts just to have a fungi tunic early, so when it comes to high-demand items, a "legit" player is sidelined until all the sons of oligarchs have had theirs first. There will be things that a regular player can't buy until a good while into an expansion because things will be too expensive until the demand of the whales is met across the server. For instance, elemental bows start out costing obscene amounts when PoP launches, and then the price drops off a cliff the moment there are no more trust fund kids who need one. But this can take a few weeks.
You can play TLPs for free, however, by farming stuff and selling them for kronos and trading these in for game time. It's just that if you do this, on top of not buying any to supplement your in-game finances, you will have very little spending power in-game and would struggle to buy anything expensive unless you're a farming god.
So it's a kronos-based economy, not a plat-based economy?
I'm not willing to sink that kind of money into a 23 year old game lol.
Graahle
05-13-2022, 09:57 AM
So it's a kronos-based economy, not a plat-based economy?
I'm not willing to sink that kind of money into a 23 year old game lol.
It's not.
But y'all are perfectly okay with paying 70k for fungis, 6k for SCD's, 23k for CoTH, etc. lmao
PlsNoBan
05-13-2022, 05:06 PM
So it's a kronos-based economy, not a plat-based economy?
Plat = Krono and Krono = Plat. They're essentially the same thing. The exchange rate fluctuates over the life of the server but it's just another form of currency that can typically be exchanged back and forth with minimal effort.
socialist
05-14-2022, 11:44 AM
So it's a kronos-based economy, not a plat-based economy?
I'm not willing to sink that kind of money into a 23 year old game lol.
Kronos and plat are interchangable. You can almost just think of them as dollars vs. euros. If you have a certain amount of A, you have whatever sum that exchanges into in B. You just have to make the exchange. There are websites that show the exact exchange rate of plat to kronos on a daily fluctuation. People buy and sell kronos for plat all day long, much like any financial institute would.
But big trades are generally done in kronos. If you're buying an expensive item from someone, they'll quote you a price in kronos. They might accept plat after checking precisely how much plat is equivalent to the amount of kronos they wanted, but the economy does revolve around kronos. Plat is just a parallel currency that you can actually earn by playing the game.
Since you can buy kronos from other players, you can just farm plat and exchange it for kronos. These can be used to renew your subscription, which is essentially why they have any value at all. It's like gold backing the physical currency. One krono = 1 month's subscription, so they can be thought of as worth about $15 or whatever it costs per month, I haven't actually checked in a while. They also cost something like that if you buy them from Daybreak, though you can buy in bulk with a discount.
Last time I played on a TLP, one krono was like 10k plat, so it's not as if you can just kill four mobs and buy one of them. But it's not an insurmountable figure, either. It's just that since any idiot can just go and buy twenty kronos, anything desirable ends up being pretty expensive.
But this means that any moron can just buy 20 kronos from Daybreak and get any item they want, which means things cost a lot when they first enter the market as rich people can outspend anyone who has to actually earn their wealth.
Jibartik
05-14-2022, 11:51 AM
Kronos and plat are interchangable.
I played mischife because I wanted to try live, and do some raiding for a few weeks, and sold all my krono when velious was over and made a proffit counting the sub fee and literally played lie 1-2hrs a night at most. (im sure I played for 8hrs a night for at least half of those nights you know how it is)
Jimjam
05-14-2022, 12:58 PM
I think I am pretty dedicated to EQ, but often fail to make more than 3 ~2 hour sessions per week, so i’m not sure about the claims that 5hrs/ week is super casual.
Jibartik
05-14-2022, 01:06 PM
I enjoy the social aspect of MMOs so much that I try to avoid them it's so addictive for me, I mean the forums I know I appreciate for the same reasons, it's an extension of the late night group chat and I love it.
starkind
05-14-2022, 04:55 PM
all i have done the last three days is log in and look at general chat and the environment a little bit in wow for like 30 minutes so ya thats what i would be doing here if i was playing eq more regularly -- maybe one day i still have a decked out cleric on blue and uber mage on red99 just dont have the time to seriously level either characters
i want to casually make starkindmmo one day
i'll probably do it when i'm 80
then die at 85 right after it's launched and is a great success
turbosilk
05-16-2022, 08:44 PM
Hi everyone. I know a lot of you would be interested in a slow casual official TLP server so I posted a thread on the Daybreak forums in regards to this. If it interests you please post a reply to the thread! https://forums.daybreakgames.com/eq/index.php?threads/casual-tlp-server.282814/
Maybe if we have a big enough push for it we can get a slow TLP to play on as well as P99. I was thinking something like 6 months or a full year between unlocks. That way we have our classic and modern flavors at the SAME TIME!
OP maybe you should take a look at the Firiona Vie Project which is recreating the Firiona Vie server. It's currently about 50% through releasing Kunark and allows for a casual raid scene with raid zone instancing.
The tlp raid encounters are PAINfully boring. No excitement at all. The tlps are just downright boring overall
Graahle
05-18-2022, 12:20 PM
The tlp raid encounters are PAINfully boring. No excitement at all. The tlps are just downright boring overall
What server and guild so others can vet your experience?
Not sure how actually seeing the content and obtaining loot without a legal (lol) process to determine which neckbeard tickled a dragon's asshole first is any less painful.
Nobody here actually likes cOMpETitIOn, so that's out.
Bardp1999
05-18-2022, 01:06 PM
TLPs are boring and the population dies within a year. Is there a single TLP that has made it multiple years with a healthy population?
When you just log in to raid bull shit instanced content you realize how boring EQ is without the "haves" and "have nots". EQ is a game about exclusion and self imagined superiority, with out those elements it is shit. Its also the reason P99 attracts stay-at-home sons.
It's like in the wrestling business - if everyone is 7ft tall there are no giants
What server and guild so others can vet your experience?
Not sure how actually seeing the content and obtaining loot without a legal (lol) process to determine which neckbeard tickled a dragon's asshole first is any less painful.
Nobody here actually likes cOMpETitIOn, so that's out.
I raided on Agnarr and Mischief. Not sure people need to vet anything, just watch a YouTube of a nagafen or trakanon raid. The first time you do it I guess it’s sort of exciting but after that the mark of the mighty thing just makes it go so dang slow and there is really no sense of danger or a danger that the raid may wipe. On p99 even with highly geared toons raids can still wipe out pretty easy. I understand the whole competition thing sucks but my point is more about there is no sense of danger on the raids you just run along with the heard and poke a dragon for like 30 min with no danger of a wipe.
tadkins
05-18-2022, 05:13 PM
The tlp raid encounters are PAINfully boring. No excitement at all. The tlps are just downright boring overall
Are they not the same thing on P99, just without all the poopsocking, lawyering and griefing? Sounds like heaven to me.
TLPs are boring and the population dies within a year. Is there a single TLP that has made it multiple years with a healthy population?
When you just log in to raid bull shit instanced content you realize how boring EQ is without the "haves" and "have nots". EQ is a game about exclusion and self imagined superiority, with out those elements it is shit. Its also the reason P99 attracts stay-at-home sons.
It's like in the wrestling business - if everyone is 7ft tall there are no giants
I'm sure it's fun if you're a have. Not so much so if you're a have-not.
I understand the whole competition thing sucks but my point is more about there is no sense of danger on the raids you just run along with the heard and poke a dragon for like 30 min with no danger of a wipe.
I'll take that over never getting a chance to poke that dragon, with the dragon-pokers laughing and rubbing their win in my face like they do here on P99.
Graahle
05-18-2022, 05:18 PM
TLPs are boring and the population dies within a year. Is there a single TLP that has made it multiple years with a healthy population?
When you just log in to raid bull shit instanced content you realize how boring EQ is without the "haves" and "have nots". EQ is a game about exclusion and self imagined superiority, with out those elements it is shit. Its also the reason P99 attracts stay-at-home sons.
It's like in the wrestling business - if everyone is 7ft tall there are no giants
Mischief is massively popular and they're in Gates. Aradune is coming up on year two, Prophecy of Ro next month. We still have like 12-15 guilds clearing Demiplane of Blood every week. Multiple plat raids hosted by various guilds every week as well. Mangler is literally in House of Thule with 10 guilds give or take clearing that content.
Hate to break it to you, but being locked to Velious isn't appealing anymore. 10 years ago? For sure. But not anymore.
Graahle
05-18-2022, 05:21 PM
Are they not the same thing on P99, just without all the poopsocking, lawyering and griefing? Sounds like heaven to me.
I'm sure it's fun if you're a have. Not so much so if you're a have-not.
I'll take that over never getting a chance to poke that dragon, with the dragon-pokers laughing and rubbing their win in my face like they do here on P99.
You get it. Made the switch and haven't looked back. Later expansions are actually dope on TLP.
socialist
05-18-2022, 07:14 PM
TLPs are boring and the population dies within a year. Is there a single TLP that has made it multiple years with a healthy population?
When you just log in to raid bull shit instanced content you realize how boring EQ is without the "haves" and "have nots". EQ is a game about exclusion and self imagined superiority, with out those elements it is shit. Its also the reason P99 attracts stay-at-home sons.
It's like in the wrestling business - if everyone is 7ft tall there are no giants
It's because they go too fast. It's usually three months per expansion, and we all know that everybody quits at the end of PoP, so the server has an expiration date of just over a year. Three months is really only just enough to get to the point where you feel like you're "ToV geared" or whatever, and then the next expansion launches and it's all null and void again. I wish they had the courage to make a TLP that gave each expansion six months or even a year, and then they could make it a PvP server so there was something for everyone to care about. With instanced raids, it's honestly safe to make a PvP server because you know that the thing people truly care about won't be messed with. It'll just give players something to do when not raiding. Alas, they don't seem inclined to try it.
socialist
05-18-2022, 07:31 PM
Are they not the same thing on P99, just without all the poopsocking, lawyering and griefing? Sounds like heaven to me.
It is heaven if you care more about enjoying the content and progressing your character than you care about being the one who wins the server and out-poopsocks everyone else. Unfortunately, TLPs have certain non-classic mechanics that make it a little less satisfying to actually do the raids. For one thing, DPS is so absurdly high that a lot of fights are over in moments. It's really not until Plane of Time that there's any serious challenge in it, unless you're in a casual guild that can't field a full raid.
Notable mechanical differences:
- Monk DPS is retardedly high. They get post-era fist ratios, which means that monk fists are something like 23 dmg / 26 dly from Kunark and onwards. They outdamage everyone by a significant amount until the end of PoP or thereabouts. I have no idea why they don't just implement classic fist ratios for the first eras, it's not as if the correct values aren't known. The developers have never given an answer to this.
- There's a mechanic called Might of the Mighty that significantly reduces pet damage on bosses and makes them ignore pet aggro, although they will still build threat. This means that on any permarooted raid boss, a magician can send in a pet and let it build threat for however long you want, with the boss not attacking the pet, and then the tank can just run in after five minutes and taunt and gain a million threat. Aggro effectively doesn't exist as a mechanic on any permarooted boss.
- Post-classic spell values are in effect from the start of a TLP, meaning that such things as healing spells and, in particular, poison/disease DoTs have vastly inflated numbers. On P99, e-bolt ticks for 146. On a TLP, it ticks for like 350, and there are focus items from the start so you can add like 20% on top. Shamans are actually competitive DPS on bosses that aren't immune to poison/disease. Necros too. You can also KS very effectively with these DoTs as they count as having done their full damage upon landing, for the purposes of determining who gets the kill on a mob. See someone fighting frenzied ghoul? Cast e-bolt + plague on it and you get the kill credit, even if it was at 30% when you arrived. Also makes early grouping super easy as light healing heals for like 65, so a paladin can server as the main healer.
- There are some out-of-era AAs in the game. Prior to Luclin, melee DPS classes automatically gain points in some generic AA that increases their attack, so melee classes have way higher attack rating than they should. Starting in Luclin (or maybe PoP, I forget), you can buy 'glyphs' for AA points which are consumables that give buffs that are very powerful and stack with everything. Can't remember the specifics of these glyphs, but I seem to recall that there's one that reduces spell damage taken by 25%. Imagine how that affects encounters with large amounts of spell damage on the tank. But they do cost like 20 AAs and are gone after one use, so it's definitely an AA sink.
But all in all, TLPs do generally feel like Everquest. It's just unfortunate that Daybreak won't make a PvP one, or one that has a more classic-like expansion pacing. When each expansion lasts like three months, it's hard to find the time to just enjoy yourself and smell the roses. Before you know it, the next expansion is out, and then the next, and then it's PoP and everyone quits near the end of that one.
tadkins
05-18-2022, 08:32 PM
You get it. Made the switch and haven't looked back. Later expansions are actually dope on TLP.
I tried Mischief for about a month. It was fun. Joined kinda late though (LoY was out, the char I rolled was a froglok necro), so I still felt a little out of place and overwhelmed. I don't hate the later expansions, just kinda want to experience the earlier ones first.
Seriously looking forward to Yelinak in about a week though. I'd love to experience the classic content as it was meant to while slowly progressing the expansions from the beginning and learning along the way. Already got a guild lined up, gonna be a blast. :)
It is heaven if you care more about enjoying the content and progressing your character than you care about being the one who wins the server and out-poopsocks everyone else. Unfortunately, TLPs have certain non-classic mechanics that make it a little less satisfying to actually do the raids. For one thing, DPS is so absurdly high that a lot of fights are over in moments. It's really not until Plane of Time that there's any serious challenge in it, unless you're in a casual guild that can't field a full raid.
That's honestly totally fine with me. I'm not looking for a super sweaty balls-to-the-wall challenge, and I'm not looking to conquer anyone. Part of the reason I quit WoW, it feels too e-sporty and competitive these days. I'm not a super technical hyper-twitch gamer. I just want to be able to have a good time, shoot some dragons with magic, be included in content, and feel some semblance of victory even if I'm not the greatest player in the world.
The bonus too is that from what I heard, wizards (my favorite class) are generally more effective and respected on Live than they are on P99, and I can play one on TLP without shame or being ostracized. Instanced raids are also great. I'll take all that in exchange for a stranger looking Freeport, any day.
I have high hopes for Yelinak.
Graahle
05-19-2022, 05:17 PM
I tried Mischief for about a month. It was fun. Joined kinda late though (LoY was out, the char I rolled was a froglok necro), so I still felt a little out of place and overwhelmed. I don't hate the later expansions, just kinda want to experience the earlier ones first.
Seriously looking forward to Yelinak in about a week though. I'd love to experience the classic content as it was meant to while slowly progressing the expansions from the beginning and learning along the way. Already got a guild lined up, gonna be a blast. :)
That's honestly totally fine with me. I'm not looking for a super sweaty balls-to-the-wall challenge, and I'm not looking to conquer anyone. Part of the reason I quit WoW, it feels too e-sporty and competitive these days. I'm not a super technical hyper-twitch gamer. I just want to be able to have a good time, shoot some dragons with magic, be included in content, and feel some semblance of victory even if I'm not the greatest player in the world.
The bonus too is that from what I heard, wizards (my favorite class) are generally more effective and respected on Live than they are on P99, and I can play one on TLP without shame or being ostracized. Instanced raids are also great. I'll take all that in exchange for a stranger looking Freeport, any day.
I have high hopes for Yelinak.
You're really going to enjoy Yelinak. I went into Aradune the same way: with a guild and static group already lined up. Still play there today (finishing demiplane of blood splits tonight, matter of fact). It is going to be PACKED. I PROMISE you that the expansion release timelines are MORE than enough time. More often than not you and/or your guild will be hungry for the next expansion after two months. The game is just more efficient on TLPs, but you can still get your asses handed to you; especially as you progress further along and the targets start having more than literally 1 mechanic.
There's something for everybody on TLPs. You want to contest open world targets? That WILL be happening all the way through Gates of Discord at MINIMUM. Want to enjoy a set raid schedule and ride the instances? Hell yeah, go for it. You get to play by YOUR rules and real life schedule.
By the way, there is no such thing as a "play-nice policy" on TLPs. No camps. DPS is king. Mad that some other group is clearly encroaching on your kill space? Better kick up the damage and claim the mobs or you're shit out of luck. Just don't box on the same computer; you will get a 7-day suspension for that. One box only too.
tadkins
05-20-2022, 01:20 AM
You're really going to enjoy Yelinak. I went into Aradune the same way: with a guild and static group already lined up. Still play there today (finishing demiplane of blood splits tonight, matter of fact). It is going to be PACKED. I PROMISE you that the expansion release timelines are MORE than enough time. More often than not you and/or your guild will be hungry for the next expansion after two months. The game is just more efficient on TLPs, but you can still get your asses handed to you; especially as you progress further along and the targets start having more than literally 1 mechanic.
For sure. It's getting to take part in the raids and one day earning an epic that I care about. I'm pretty confident that I'll be able to pull it off on TLP.
By the way, there is no such thing as a "play-nice policy" on TLPs.
Meh, barely seems to be one on P99. Won't be any huge adjustment there.
No camps. DPS is king. Mad that some other group is clearly encroaching on your kill space? Better kick up the damage and claim the mobs or you're shit out of luck. Just don't box on the same computer; you will get a 7-day suspension for that. One box only too.
*laughs heartily in Wizard*
My hour has come at last!
Niadissa
05-20-2022, 01:54 AM
Seriously, while the population on Aradune has dropped, it is still active. As another person said, there are about 15 active guilds clearing current raid content. If anything, the lvl 70 expansions have been the biggest hit to the population. We stayed relatively stable until DoN with only a minor drop in PoP (something like 20 guild in PoP that cleared everything).
I like p99 as a change of pace and admittedly a harder game, but to say that the TLP's die at PoP is pretty disingenuous. For those that are giving it a try and that want to try what EQ offers in later content, I recommend finding guilds with the intended goal of sticking it out. This has helped immensely with retention.
Graahle
05-20-2022, 09:41 AM
Seriously, while the population on Aradune has dropped, it is still active. As another person said, there are about 15 active guilds clearing current raid content. If anything, the lvl 70 expansions have been the biggest hit to the population. We stayed relatively stable until DoN with only a minor drop in PoP (something like 20 guild in PoP that cleared everything).
I like p99 as a change of pace and admittedly a harder game, but to say that the TLP's die at PoP is pretty disingenuous. For those that are giving it a try and that want to try what EQ offers in later content, I recommend finding guilds with the intended goal of sticking it out. This has helped immensely with retention.
Yep, Aradune still doing great. I have no intention of rerolling.
Completed my Rogue epic 2.5 last night too!
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