View Full Version : Experience Penalties?
Krait
06-25-2011, 01:39 PM
Krait here, noobin it up again.
I can see on the p99 wiki the racial experience penalties but I don't see any class penalties despite other posts mentioning it. Can someone break down all the penalties or point me to where it is already done? Does it stack or is it multiplicative?
I also have questions of the effect of these penalties? Are they noticeable? Are they truly made up for by other balance or will they really make it take longer to level? Will groups out level me to the point I'd need to re- group lower?
Thanks,
-Krait
Swish
06-25-2011, 01:51 PM
Hybrid penalties are 40%, which covers:-
Paladins
Shadow Knights
Rangers
Bards
If you combine say, a SK and a troll together the penalty is 67 or 68%. Not quite sure on the formula but someone will know - its 40% hybrid penalty with a 20% troll racial penalty, how people get the 67-68% I don't know.
Is it noticeable? Got my SK to 41 twice and delevelled to 40 and its the most slow going experience I've ever taken part in...its noticeable. Just logging the cleric in there's a noticeable difference.
Extunarian
06-25-2011, 01:51 PM
By Class:
Paladin / Shadowknight / Ranger / Bard -40%
Monk -20%
Wizard / Magician / Enchanter / Necromancer -10%
Rogue +9%
Warrior +10%
Penalties are multiplicative.
You will notice them solo for sure, but if its your only character you won't really have a baseline to compare to, so who cares? :-)
vznos
06-25-2011, 02:44 PM
Yes, you'll be outleveled; yes, the penalties are noticeable. But in the long run you'll be happier with a class you enjoy that has a huge penalty. Wouldn't want to end up playing Level 60 Jobyoudontreallylikethatmuch just to get to 60 faster.
Guthmog
06-25-2011, 04:51 PM
By Class:
Paladin / Shadowknight / Ranger / Bard -40%
Monk -20%
Wizard / Magician / Enchanter / Necromancer -10%
Rogue +9%
Warrior +10%
Penalties are multiplicative.
You will notice them solo for sure, but if its your only character you won't really have a baseline to compare to, so who cares? :-)
What about druids and Shaman? seems like the exp is a bit slower for them.
Fryhole
06-25-2011, 05:23 PM
What about druids and Shaman? seems like the exp is a bit slower for them.
Nope. Iksar/Troll shaman, however, do have a racial penalty. (not sure about Barb?)
Dr4z3r
06-25-2011, 05:50 PM
If you combine say, a SK and a troll together the penalty is 67 or 68%. Not quite sure on the formula but someone will know - its 40% hybrid penalty with a 20% troll racial penalty, how people get the 67-68% I don't know.
Penalties are multiplicative.
This means that a Shadowknight (1.4 xp needed per 1 a cleric needs) and a Troll (1.2 xp needed per 1 a wood elf needs) are combined, you need 1.4*1.2=1.68 xp per 1 xp that a wood elf druid needs.
Zarniwooop
06-25-2011, 06:00 PM
What was the rationale for making monks -20? Just curious.
Swish
06-25-2011, 06:06 PM
Penalties are multiplicative.
This means that a Shadowknight (1.4 xp needed per 1 a cleric needs) and a Troll (1.2 xp needed per 1 a wood elf needs) are combined, you need 1.4*1.2=1.68 xp per 1 xp that a wood elf druid needs.
Yes! Thanks dude :)
...as for monks at 20%, feign death and mend probably saves them enough deaths to offset the penalty? Just a guess.
Enclave
07-12-2011, 08:07 PM
Didn't SOE do away with the class based xp penalties? If so I assume it happened after Velious?
If you ask me, it's one thing that is good about current Everquest. There's little reason that I can think of for why certain classes would have an xp penalty while others do not. It makes sense for races, just not classes.
shdwdrake8
07-12-2011, 08:48 PM
Didn't SOE do away with the class based xp penalties? If so I assume it happened after Velious?
If you ask me, it's one thing that is good about current Everquest. There's little reason that I can think of for why certain classes would have an xp penalty while others do not. It makes sense for races, just not classes.
This horse has been beaten to death. This server isn't about what's best, but what's classic... in some cases this is a good thing, in cases its a pain in the ass, however the principle stands. You have obviously stated which of the two this issue is, but so have many others in many other threads. Honestly, I'd say it makes more sense for classes than races. I mean, sure an ogre warrior will have better stats than a halfling, but after gear and stuff, it isn't a huge diff. Comparing one class to another actually has some legit things to compare and therefore quantify the value of.
Slave
07-12-2011, 09:04 PM
I mean, sure an ogre warrior will have better stats than a halfling, but after gear and stuff, it isn't a huge diff.
It's a huge diff. Not even mentioning stuns.
Enclave
07-12-2011, 09:08 PM
This horse has been beaten to death. This server isn't about what's best, but what's classic... in some cases this is a good thing, in cases its a pain in the ass, however the principle stands. You have obviously stated which of the two this issue is, but so have many others in many other threads. Honestly, I'd say it makes more sense for classes than races. I mean, sure an ogre warrior will have better stats than a halfling, but after gear and stuff, it isn't a huge diff. Comparing one class to another actually has some legit things to compare and therefore quantify the value of.
Which is why I added to my post "If so I assume it happened after Velious?"
I wasn't suggesting it be changed. I honestly do not know when the change was made.
Also I disagree with your saying that it makes more sense between classes than races. Some races have some really nice inherent bonuses, such as Iksar with their bonus ac and regen. Classes on the other hand, they're at least somewhat balanced against each other, so being hybrid isn't really any sort of bonus that would suggest an xp penalty would be needed. Hell, look at Rangers, they're a hybrid. Do you think Rangers of all classes should have that penalty compared to say a Warrior?
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