View Full Version : Shaman or Bard viability/desirability.
Obsidus
06-28-2011, 05:54 PM
So I'm absolutely torn.
Every mmo I ever play I end up getting altitis, it is a personality trait of mine to be interested in exploring different possibilities and experiencing things from different points of view, so I always have a million alts. But I really don't want to do that again on this server, so I need help settling down.
I've narrowed it down to Shaman or Bard (I WANT to be a Paladin, but the 40% exp penalty really is deterring me) , I like to be very busy in fights and I like to feel like I've really contributed something to a party (which I know can be said of any class, but you get what I mean).
I'm mainly wondering about these two classes population numbers at higher levels, as I don't want to play a densely populated class that will have a hard time getting into groups/raids. Ability to solo helps alot aswell, and I know Bards can kite mobs for insane exp but I am burned out on the whole kiting thing (my main on EQlive was a Wizard), and since I like to explore I'm more interested in being able to solo into a dungeon rather than solo mobs outdoors (Mage and Necro are off the table for me).
Any advice/insight is appreciated. :D
Curmudgen
06-28-2011, 05:57 PM
If you are using capitals and WANT to be a paladin, then exp penalty be damned.
baalzy
06-28-2011, 06:00 PM
Paladins do pretty well despite the xp penalty, and bards get a 40% penalty too.
Now as far as Shaman vs. Bards. There are a million shaman in the 50+ range, only a handful of active bards.
Tewaz
06-28-2011, 06:00 PM
Bard population is on the rise because of the ease of leveling. Shamans are one of the best classes in the game, so they have mid numbers and high demand. You can never go wrong making a shaman, and bards are just pure fun.
bakkily
06-28-2011, 06:01 PM
shaman if you like to cast spells mainly, dots, slow, slower at soloing then a bard, but somethings we can do better in a dungeon at a higher lvl
bards can take hits better, since lvl 3 you have selo's, or may be a higher lvl, have a mix of utility to use, and usally is invited to groups all the time
Obsidus
06-28-2011, 06:04 PM
^ True, but I also am deterred by not being able to solo worth a poop, and amounting to an low dps weak buff bot with pad heals anytime I'm not tanking. Plus Pallys are missing alot of fun spells like Cease/Desist/Valor of Marr/Instrument of Nife/Prexus healing wave, etc ( all Luclin era spells IIRC).
I played a Pally on live for a while, and saving peoples bacon with LoH and quick target swapping and stun spam was fun. Not being wanted at all after EXPing was done wasn't so much fun though.
Obsidus
06-28-2011, 06:09 PM
Ahh I didn't realize Bards had a penalty aswell. Hmm.
Obsidus
06-28-2011, 06:13 PM
Haha, maybe I will just go with a Pally then. I'm just worried about high level desirability (if I set aside nit picking and the exp penalty). I've always been a tank at heart.
baalzy
06-28-2011, 06:18 PM
Shaman is the only thing that fits all your criteria.
They are: Wanted on raids for their buffs/debuffs
They are: Wanted in groups for the same reason
They can: Provide good healing at 60 with torpor, but are pretty lax in it afterwards
They can: Solo without Kiting (very slow and difficult up till 34 when you get your pet)
They can: Dungeon crawl somewhat, at 60 if you do things right you could get some amazing stuns pulled off
However: Paladin will not have much trouble getting into groups. Can solo, just slowly. However, a raid that has 0 paladins on it aren't going to be hurting because they don't provide any crucial services that can't be found elsewhere. This isn't to say they aren't useful, they're just not key.
Raavak
06-28-2011, 06:34 PM
However, a raid that has 0 paladins on it aren't going to be hurting because they don't provide any crucial services that can't be found elsewhere. This isn't to say they aren't useful, they're just not key.
Also means you don't have much competition for pally-only loot. There aren't a whole lot of paladins around.
Obsidus
06-28-2011, 06:34 PM
Thanks for all the info guys.
baalzy
06-28-2011, 06:35 PM
Also means you don't have much competition for pally-only loot. There aren't a whole lot of paladins around.
Truth, pally gear rots constantly in my guild.
Motec
06-28-2011, 08:46 PM
Ignore me, I'm an idiot.
Doors
06-28-2011, 08:59 PM
Go with pally. You sound bad, so play a class that hides ineptitude. Unless you're burr, then you look like a retard regardless. If you're torn between a bard and shaman you obviously dont know enough about the game to know what you want which means you're not good enough to play a bard like the good bards do. And a shaman will probably bore you.
lol
Obsidus
06-28-2011, 10:03 PM
Not needed.
Doors
06-28-2011, 10:16 PM
Yeah ignore that moron. EQ does not take skill to play, just need to pay attention. Play what you want though you'll last longer on a class you enjoy even if it has a hybrid penalty than playing something you can't stand.
greatdane
06-29-2011, 12:16 AM
Play the class you want, don't let an XP penalty deter you. You won't be happy that way. As for numbers, do a '/who all shaman count' etc. and see for yourself. I'd say on any given day, if there's about mid-700s people online, I get numbers like this:
Necro, mage, druid: 90ish
Enchanter, cleric, monk: 80ish
Shaman, bard: 60ish
Warrior, rogue: 40ish
Shadowknight, wizard: 30ish
Paladin: 20ish
Ranger: 10-15ish
That said, paladin is an ok but not so great class while shaman and bard are both top-quality classes.
guineapig
06-29-2011, 06:40 AM
Motec, stay in R&F with that attitude or you will not be welcome on these forums.
I say both are solid choices for a starting character. You will probably level up faster with the shaman than the bard due to the hybrid class experience penalty (even the troll and ogre race exp penalties are not as severe as the bards).
I think the shaman will be slightly more gear dependant but also more capable of soloing in multiple environments. I have seen quite a few shaman soloing their way to at least 50. For bards you have swarm kiting if you like the idea of running in circles for 20 minutes at a time. And everyone loves bards in raid groups.
Good luck to you what ever you choose, there is no bad choice.
Motec
06-29-2011, 08:09 AM
Motec, stay in R&F with that attitude or you will not be welcome on these forums.
I say both are solid choices for a starting character. You will probably level up faster with the shaman than the bard due to the hybrid class experience penalty (even the troll and ogre race exp penalties are not as severe as the bards).
I think the shaman will be slightly more gear dependant but also more capable of soloing in multiple environments. I have seen quite a few shaman soloing their way to at least 50. For bards you have swarm kiting if you like the idea of running in circles for 20 minutes at a time. And everyone loves bards in raid groups.
Good luck to you what ever you choose, there is no bad choice.
There is no swarm kiting on p1999, it does not work.
falkun
06-29-2011, 08:14 AM
I say both are solid choices for a starting character. You will probably level up faster with the shaman than the bard due to the hybrid class experience penalty (even the troll and ogre race exp penalties are not as severe as the bards).
I think the shaman will be slightly more gear dependant but also more capable of soloing in multiple environments. I have seen quite a few shaman soloing their way to at least 50. For bards you have swarm kiting if you like the idea of running in circles for 20 minutes at a time. And everyone loves bards in raid groups.
Good luck to you what ever you choose, there is no bad choice.
Assuming leveling swiftly is his concern over digesting content, if he levels a shaman faster than a bard, he is playing his bard the wrong way. Bards are not gear dependent for anything, vendor instruments can carry you to 60 and you shouldn't be tanking so armor is secondary and no party is inviting you for your personal DPS, so weapons are also secondary. As Guineapig mentioned, everyone loves bards in raid groups, but they also love shaman.
Both will be busy during fights, shamans have slows to dish out to mobs and multitudes of buffs to hand out to the raid while bards can do just about anything, in 18sec bursts.
But paladins can be just as busy on raids and they are staple tanks for all group content. Groups will love your instant aggro (knights > warriors for groups imo), although the min-maxers will whine about the 40% exp penalty they have to share b/c you're in their group (I personally hate the min-max mentality being brought back to EQ). In raids, you can pick up adds easily with stuns (without breaking mezzes too!), they are the best healing hybrid, they are the only other class to receive 90% rez, and you can interrupt the casters before they get gates off.
As far as desirability, all the classes you are deciding between are welcome in groups.
You did mention that you wanted to try some solo dungeon crawling. I do not know how well shamans do in dungeons solo, but I will say that I enjoyed crawling into LGuk and soloing my Mask of Deception (http://www.project1999.org/forums/showthread.php?p=307660#post307660). I have also drunkenly logged out in Chardok, died trying to run out, CRing myself (no rez though), and then remembering to put my OT hammer to use all while solo at L50/51 (unding sucks). Bards are jacks of ALL trades, masters of very few, and the greats can pull off some remarkable stunts.
Whatever you decide, you cannot go wrong with any of these 3 classes.
EDIT: As Motec pointed out, I think Guineapig means AoE-kiting, swarming does not work on this server due to an issue with aggro not transferring the same way it did on live.
Striiker
06-29-2011, 08:36 AM
First off, I would not worry about the XP penalty. If you really want to play a paladin, go play him! Why the huge rush to level up? There is so much cool content out there for you to enjoy on the path to 60. Yes, it's always nice to hit that next sweet level spot where you get new spell or abilities etc. but it feels so good because the the journey to get to that level. (going through a hell level sucks but it feels so great after you've done it.. and we all have to do the hell levels..)
I made the mistake on live of trying to burn through levels as quickly as I could and I missed out on a lot. I'm trying to do dungeons and avoid the mindless grind-fest of outdoor zones such as LOIO, Overthere and DL when possible.
SO, back onto the subject. I'd suggest going with the class and race you want to play most and focus on that. Make another character of class which you can play for soloing times (because sometimes you only have an hour to play or have a hard time finding / starting a group).
Don't worry so much about the numbers of any given class out there. Make what you want and learn to play it well. You'll be loved by groups! I have played with people who don't play their class well at all and have played with people who really know how to play their class. The differences are stunning. A well played bard, shaman, paladin, etc. is simply amazing to have in a group. I hope you choose well and have fun in the game!
Obsidus
06-29-2011, 09:17 AM
Assuming leveling swiftly is his concern over digesting content, if he levels a shaman faster than a bard, he is playing his bard the wrong way. Bards are not gear dependent for anything, vendor instruments can carry you to 60 and you shouldn't be tanking so armor is secondary and no party is inviting you for your personal DPS, so weapons are also secondary. As Guineapig mentioned, everyone loves bards in raid groups, but they also love shaman.
Both will be busy during fights, shamans have slows to dish out to mobs and multitudes of buffs to hand out to the raid while bards can do just about anything, in 18sec bursts.
But paladins can be just as busy on raids and they are staple tanks for all group content. Groups will love your instant aggro (knights > warriors for groups imo), although the min-maxers will whine about the 40% exp penalty they have to share b/c you're in their group (I personally hate the min-max mentality being brought back to EQ). In raids, you can pick up adds easily with stuns (without breaking mezzes too!), they are the best healing hybrid, they are the only other class to receive 90% rez, and you can interrupt the casters before they get gates off.
As far as desirability, all the classes you are deciding between are welcome in groups.
You did mention that you wanted to try some solo dungeon crawling. I do not know how well shamans do in dungeons solo, but I will say that I enjoyed crawling into LGuk and soloing my Mask of Deception (http://www.project1999.org/forums/showthread.php?p=307660#post307660). I have also drunkenly logged out in Chardok, died trying to run out, CRing myself (no rez though), and then remembering to put my OT hammer to use all while solo at L50/51 (unding sucks). Bards are jacks of ALL trades, masters of very few, and the greats can pull off some remarkable stunts.
Whatever you decide, you cannot go wrong with any of these 3 classes.
I'm not really concerned with leveling quickly, but I also don't want to take 4 1/2 hours of auto attacking blues just to get level 5 sort of slow that the EXP penalty on a Pally or SK seems to foster. I'm much more concerned with content digestion as you put it.
I've seen every nook and cranny of every outdoor zone in EQ, but sadly back in the day as a Wizard that had few friends, and no guild for a while (and leveled from 32-58 solely from quad kiting), I've hardly seen alot of the dungeons this game has to offer. Then PoP and LDON came out an no one even did most of the content anymore at all ever (even HHK basement was empty at all times on my server once LDON came out, which says alot because I was on Bristlebane).
I know that it can be a pain/impossible to get people to want to go to certain places just for the sake of going there (aka there isn't some specific loot they want, it's out of the way, the exp is bad etc) so that is why I have a concern with the ability to solo into an instance, so that I can see some of these places finally even if it is alone! I know the answer to that is roll Necro/Mage, but I'm not much for the pure dps type classes anymore and care more about utility to a group.
Dr4z3r
06-29-2011, 09:48 AM
Just echoing others' statements: Play the class you want to; Bards have the same XP penalty as Paladins; any of the three can be excellent in a group (or even the same group); Paladins are awesome for planar clears (blind, then stun, then break mez); everyone wants shaman in a raid; everyone with a mana bar wants a bard in their group on a raid.
guineapig
06-29-2011, 10:14 AM
Yes, I meant AoE kiting.
What others call swarm kiting I have always referred to as charm kiting. Sorry for the confusion.
falkun
06-29-2011, 10:18 AM
It was commonly referred to as swarm kiting because you would pull 5+ mobs, charm one, and then watch as the other 4+ mobs turned to "swarm" your new pet. I was never very good at it (competent, but not stellar), but it was something I enjoyed doing for the fun of watching the swarm of mobs turn and rape their friend.
Sadly it doesn't work here because only the mob you tell your pet to attack will aggro your pet. The rest of the "swarm" will stay aggroed on you, the bard.
Obsidus
06-29-2011, 10:34 AM
Hahaha to be quite honest I used to absolutely loathe Bards. I'd be working my butt off to pull and kite 4 mobs without getting killed and here would be this guy running 3x faster than me, killing 10 times the mobs, and he also had 10x the group usefulness. :D
Ontop of that one time on my level 51 Pally that I had I lost a roll on a Cloak of Flames to a Bard, a class that as far as I knew could get near haste cap from their own songs alone, and the guy already had a RBG or RBB can't recall which, and I had no haste item at the time ;.;. If I recall the raid leader let him and then I lost the roll by 3 points or something stupid, and then the guy basically mocked me and the other melee there (was a Naggy raid).
But that was a long time ago and my hated has since subsided. ;)
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