View Full Version : A motion to implement /key
Goobles
12-15-2022, 03:21 PM
The "Classic" argument is played out. Several mechanics have been changed (for the betterment of the game) already, like maximum mobs hit by spells to prevent AE killing and swarm kiting, and Pegasus cloak (I still don't agree with this one, but whatever).
It's time to implement /key. Nobody enjoys this "classic" aspect of the game, and corpses in Sky are a hassle. I'm kindly asking the wonderful devs of p99 to implement this feature that I'm sure the original EQ devs would have implemented long before.
Also would like guild/raid tool, but I'm not picky. If we could get /key, I would be supremely happy.
I'd also like to see Shadows of Luclin implemented on green before Green 2.0 is dropped.
K thanks! <3
Chortles Snortles
12-15-2022, 03:38 PM
was the keyring really in luclin era
i forget
Goobles
12-15-2022, 03:41 PM
was the keyring really in luclin era
i forget
Who cares? It's a quality of life thing, not a timeline thing. I'm sure they would have put it in at the start of the game. The only reason they put it in was because of Vex Thal, and I'm sure they would have put it in Kunark for VP but didn't think about it then.
But I want to make it a timeline thing. I want to play in SoL :(
Chortles Snortles
12-15-2022, 03:47 PM
yeah lets add horses and cats on th emoon while we're at it
(lol)
Goobles
12-15-2022, 03:48 PM
But I want to make it a timeline thing. I want to play in SoL :(
I'm down for some beastlord action. I'll bring the chains
Chortles Snortles
12-15-2022, 03:49 PM
faylords action
Sounds like this idea has momentum. Green release of SoL before Green 2.0. It's what the people want.
eqravenprince
12-15-2022, 04:41 PM
I'll take the bazaar from Luclin, that's it.
cd288
12-15-2022, 09:17 PM
Nothing from luclin thanks except maybe aas
Swish
12-15-2022, 10:46 PM
The ideas so far in this thread...
https://i.imgur.com/UzilZHF.gif
Infectious
12-15-2022, 10:49 PM
Would be a gamebreaker for me to be honest. What's next? Custom GM events and content? I'm fine with velious and maybe a good exp bonus on holidays.
Goobles
12-16-2022, 03:34 AM
I love how threads devolve and fall apart.
WTB /key
loramin
12-16-2022, 12:49 PM
It just makes it so you can loot your corpse a little more easily, and have a few extra inventory slots, because it provides a special extra keys-only bag (essentially).
It's one of those things that pretty much undeniably made the game better, but it truly wasn't there in classic (ie. the whole point of this place). Then again, neither were custom UIs or pet windows, and keyrings came out at the same time or very shortly thereafter, so they're "grey" enough (classicly speaking) to start fights here :)
Jimjam
12-16-2022, 01:05 PM
They were in Test server before Luclin iirc, so in a way they are classic for players of the right server?
Still, I like the opportunity cost of having to sacrifice an item slot for access to best zones.
loramin
12-16-2022, 01:43 PM
Yeah, they're definitely right on the line.
Personally, I'd like to see them as a "we're truly at the end of the timeline" feature ... which is to say that if it were me, I'd add them when Green merges into Blue :)
Chortles Snortles
12-16-2022, 02:44 PM
don't forget to like, subscribe and upboat this commenterino
(lol)
Sizar
12-16-2022, 03:26 PM
delete those spider silks and extra bone chips and you'll have enough inventory room for 4 keys. Is it too much space for you? you have up to 80 spots for crap in bags and 4 is too tough?
loramin
12-16-2022, 03:54 PM
delete those spider silks and extra bone chips and you'll have enough inventory room for 4 keys. Is it too much space for you? you have up to 80 spots for crap in bags and 4 is too tough?
I think its less about the slots and more about the hassle of looting soulbound keys.
Fammaden
12-16-2022, 06:36 PM
Because old school Everquest is all about quality of life and conveniences...
Infectious
12-16-2022, 08:02 PM
Because old school Everquest is all about quality of life and conveniences...
This is why we love the game. Not for magical key rings that aren't even apart of our time line in the first place.
Jibartik
12-16-2022, 08:15 PM
Hassle of playing classic everquest LOL
It just makes it so you can loot your corpse a little more easily, and have a few extra inventory slots, because it provides a special extra keys-only bag (essentially).
It's one of those things that pretty much undeniably made the game better, but it truly wasn't there in classic (ie. the whole point of this place). Then again, neither were custom UIs or pet windows, and keyrings came out at the same time or very shortly thereafter, so they're "grey" enough (classicly speaking) to start fights here :)
There is plenty that's nto classic about this game. The User interface. The resolutions. /list. Mandatory sharing of raid targets. I could go on but you get the point.
Goobles
12-17-2022, 01:10 PM
Just found out a monk can do the cleric epic and spawn Ragefire. Such a classic experience right there.
Infectious
12-17-2022, 02:10 PM
Just found out a monk can do the cleric epic and spawn Ragefire. Such a classic experience right there.
Did you know the original idea for a Monk came from a vacation Brad made with his parents when he was 14. The whole flying kick animation was from a story in his life.
PatChapp
12-17-2022, 03:53 PM
Just found out a monk can do the cleric epic and spawn Ragefire. Such a classic experience right there.
It sure is,mq were sold on live in era too.
Vivitron
12-17-2022, 05:52 PM
Personally, I'd like to see them as a "we're truly at the end of the timeline" feature ... which is to say that if it were me, I'd add them when Green merges into Blue :)
Agreed for soulbound keys. I would love dot tick damage in the logs at the same point, too.
Homesteaded
12-17-2022, 08:10 PM
It sure is,mq were sold on live in era too.
But this isn't an MQ. It's the spawning of a mob for the cleric epic. This a single item going to a mob to spawn the dragon. An MQ is when two people turn in a single item for the last turnin PC to get the item. Non-Cleric classes being able to spawn Rage is dumb.
PatChapp
12-17-2022, 11:37 PM
It's actually a pretty handy mechanic.
I gathered the pieces on my magician and spawned a ragefire for my friends cleric.
I had to mq the orbs I received to him
The spawning of ragefire is part of the mq.
Goobles
12-18-2022, 02:31 AM
The proper way that MQ would work is:
random_char_08 hands Singed Scroll to X mob
Cleric hands Scepter to X Mob
Cleric gets reward
Exactly how the Thurg quest works. Not random_char_08 can do the entire quest and then Cleric loots everything and gets final turn in.
razzdazz2
12-19-2022, 02:13 AM
Is goobles this pals guy catcoin?
Tirano
12-19-2022, 09:39 AM
Yes, I believe so.
Goobles
12-21-2022, 11:27 PM
If Chanters and Bards can run around Velk freely without aggro, add /key
Encroaching Death
12-22-2022, 09:16 AM
Did you know the original idea for a Monk came from a vacation Brad made with his parents when he was 14. The whole flying kick animation was from a story in his life.
And I bet the reason only Humans could be Monks was the fact that they were too lazy to add all those additional animations for other races
Ardok
12-22-2022, 09:32 AM
TAKP is PoP era with some of those QoL features, maybe try that server perhaps ?
Tirano
12-22-2022, 01:24 PM
If Chanters and Bards can run around Velk freely without aggro, add /key
Huh?
Goobles
12-22-2022, 06:53 PM
Huh?
Enchanters and Bards can roam freely around Velk without aggroing anything. If that's gonna be broken, might as well add /key and other QoL features.
dareo
12-25-2022, 04:16 PM
Keys would be nice and if its true that it was the on test before luclin we could work with that.
constelllations
12-27-2022, 11:17 AM
It just makes it so you can loot your corpse a little more easily, and have a few extra inventory slots, because it provides a special extra keys-only bag (essentially).
It's one of those things that pretty much undeniably made the game better, but it truly wasn't there in classic (ie. the whole point of this place). Then again, neither were custom UIs or pet windows, and keyrings came out at the same time or very shortly thereafter, so they're "grey" enough (classicly speaking) to start fights here :)
i would just like to offer my ironic endorsement of OP’s commitment to inciting chaos
ednunez
06-30-2023, 11:10 AM
I would love to see /key added --- carrying around all these keys is a hassle -- QoL please!
I'd also like to see Shadows of Luclin implemented on green before Green 2.0 is dropped.
K thanks! <3
I do think I'd they did that, which they won't, it would likely take 6 or 8 years. Building velious was 5 years but luclin has way more complexities.
vBulletin® v3.8.11, Copyright ©2000-2025, vBulletin Solutions Inc.