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View Full Version : Mysteries of EQ: Highguard Battlestaff / Terrorantula Silk / Old pally epic


xblade724
06-29-2011, 06:38 AM
So because you guys can see the scripts and such ...

Did anyone ever figure out the mysteries of the "High Guard Battlestaff", "Terrantula Silk" (As well as the gargantuan legs/heart), and the old pally epic?

Instead of giving hints about the old pally epic, they just removed it from the game. An old GM once told me that it was solvable, just no one figured it out. The pally epic one aynways, not sure about the others.

If anyone else has some mysteries to add, let us know!

Maybe also , the glyphs and runes all over rathe mountains .. can you do anything cool with any of them?

There were also SO many mysteries in Highkeep. Locked doors, npcs with hidden keywords that respond to you ... a lot of the high guard battle staff had parts involved in hhk as well.

Or tazgar, the efreeti in temple of sol ro down the hidden passage? What is he actually for?

Edit:
* Lord Shin Ree , the rare lvl 20 something orc that spawns in the newb lvl 13 orc hill in EC. Super rare and way above level. Drops absolutely nothing.

Yinaltin
06-29-2011, 06:46 AM
i think they rewrote all quests from scratch . as far as i know (and i know nothing ) the quests were all server based . otherwise you could have been able to open the file and see all quests and how they are supposed to work . like quillmane for example . they have it spawn on p99 a lil different than on live servers .

xblade724
06-29-2011, 07:40 AM
Lol ok. Regardless, they would also have access to item databases so there may actually be a high guard battlestaff .. would be cool to know the stats and such too. I was speaking to a GM when the server was first made, think his name was Rogaine or something, about it. He did a lot of research on the highguard battlestaff quest.

Yinaltin
06-29-2011, 08:07 AM
yeah . rogean and his sister rogaine rule this server . you were talking to his sister then ;D

azeth
06-29-2011, 08:08 AM
I can tell you're interested in the spirit of the quest/lore, though I've found the rewards from these types of classically epic quests and actual GM events to be less than satisfactory.

My druid in 2000 on Rodcet Nife, Lequox, participated in a GM event that involved us running from Qeynos Hills to Misty Thicket. I won the race, I believe I had to "drop mail off" to a few citizens in the Karanas, Highpass & Kith and received a necklace that looked like:

Necklace of Long-Annoying Gm Event:
Ac 1
sv fire 5 wis 2
class druid
race halfling

Nirgon
06-29-2011, 11:04 AM
The man who discovered the real use for the Terrorantula Silk was taken by the CIA and tortured to death.

Some believe it was used to make a negative weight bag, one which you added heavy items to and reduced your total carried weight.

Others believe that there's still "thousands of quests players never discovered". They're called (in a low whisper) "the stupid people".

Gustahn
06-29-2011, 11:16 AM
The only known use for TS is culture armor.

Nedala
06-29-2011, 12:05 PM
They're called (in a low whisper) "the stupid people".

It was confirmed by SoE that theres a lot of unsolved quests, in the anniversary video.

So either they lie, or the supid people are not that stupid.

bakkily
06-29-2011, 12:09 PM
one quest that was never finished, i dont remember the name, but there was a human chick i killed in ek, in the canyon, dropped a silk armor, or the other

looked the quest up on zam, others stated how they tried to finish the quest, and never succeeded in figuring it out

Ektar
06-29-2011, 12:13 PM
probably meant more like unfinished quests.

It's a basis of my reality that there are people out there that will spend their time finding everything there is to know about everything, and that information will be spread to me via word of mouth, internet, media, etc. If you try and disrupt this foundation of my psyche I may just explode.

Brut
06-29-2011, 12:17 PM
Ye ofc em bloody paladins would have more bloody epic questings for epic flame-y ego weaponry. /bitter

There's a ton of cool unsolved stuff, like the Trumpy's Skull quest that involved Lord Grimrot somehow? Think the Chief Dooga spires in karanas + the similiar ruins near oggok entrance were meant to be a portal or something, and there's one of those letter L like zonelines inside Oggok, meaning that Oggok was meant to be connected somewhere to the north (probably Rathe Mountains or plains of karana judging from the map).

Methinks alot of the quests were unsolved since it seems as if the devs had forgot to add any prompts on wth you're meant to do at times. Some qeynos quest for instance has an alternate path to complete it where you'd give a guy 2g to get the item you'd pick from erudin otherwisely, and I don't think there's any suggestion anywhere to toss him money, unless you found out about it from the quest guide in zam.

Gustahn
06-29-2011, 12:18 PM
Well after all this time its not for lack of trying on the community part.

They should just come out with the info on still existing unsolved quests.

It would give people more things to do on live than count aa's. Even if the rewards are trivial.

doacleric
06-29-2011, 04:55 PM
It would be cool if we could get into the original developers heads and somehow get a glimpse of what some of these old broken quests were supposed to look like, and why they never got finished. Were they too powerful and taken out? Did the scripts not work correctly? Did they just run out of time? I have a feeling that for most of them they simply ran out of time, and after EQ was released, they spent most of their energy on fixing bugs and working on Kunark rather than fixing old and broken quests that few people knew about.

xblade724
06-29-2011, 07:14 PM
I think the quests are out there and working. There are SO many hidden keywords you find from just the subtlest of hints. Testament of Vanear quest is started from a hidden keyword by overhearring a bar conversation in qeynos. You have to really think deep for this stuff.

The high guard battle staff and HHK is the one item and place that holds the greatest mysteries. If you look on allakhazam, you see discussion -- they say quest is broken. then next year someone finds another clue and even a turn in, then someone says broken, and someone else finds another clue a year later.

I think they're working :P

What would be epic is if you could find a way to "reactivate" the old druid rings spread across norrath.

Felwithemagi
06-29-2011, 09:16 PM
Typically the 'unsolved' quests are broken, then reported, then possibly 'fixed' but years later.

Remember this is SOE classic, whose attitude was "yes we heard you, no it's not broken"...*cough*alchemy*cough*

While I'd like to believe there are still some undiscovered quests, my money is on they are broken/incomplete. Who knows for sure on P1999.

guineapig
06-29-2011, 09:38 PM
Sadly on p99 you will only find quests that have been completed at least once and confirmed/posted online somewhere, since it's that type of research that the devs used to write the quests for this server.

But yes, I bet on live there are still all sorts of things that have not been discovered. As cool as it would be if it were true I doubt activating unused druid rings or anything quite so big would result from them (basically because zoning at the time involved spells, item clicks or verbal interaction with an npc) but even unlocking some more lore that nobody has ever seen before would be neat.

astuce999
06-30-2011, 11:21 AM
Very early on there were some npc's that were added for GM event turn ins. Whenever you completed a GM event the GM's would give you a coin, and you went to your respective city (or one you're not KoS in) and turned it in for a very nice random item. There were about 50 items or so that could be given.

A couple of years later, through boredom I started killing random npc's in cities just to see what kind of factions were around. I ended up killing a few of those special npc's and one of them in particular actually had all the loot that could be given on him!

He would drop 2-3 at a time, had a respawn time of 2 hours, and again, a possible loot table of about 50 items. Most of them were no drop, some were artifacts, and for a classic to velious timeline they would be very good, not as good as velious raid gear on most items, but some would definitely be close.

On p99 I've seen at least 3-4 of those npc's, but alas, the one that actually dropped stuff is missing. Even if I did point out that it is missing, I doubt the dev's would actually spawn him knowing how overpowerful that loot is for our timeline.

But I think it falls into what the original poster was talking about and I thought I'd share this bit of info.

cheers!

Vohl
06-30-2011, 12:36 PM
Blixkin Entopop in Misty Thicket used to hint at another quest after you gave him his box of bug parts. I was never able to get him to speak further about it, however he did talk about the Terrorantula.

Doors
06-30-2011, 12:37 PM
Theres some item off a named elephant in SK. Gnarledtusk or something drops it. I got it a month ago but ended up vendoring it because nobody knew anything about it. I think the most info I got on the item was that it was a container for making rogue poisons or something.

Rasah
06-30-2011, 01:12 PM
It would be nice if on live they made a list of the unfinished or broken quests. Or could at least confirm certain quests. Would be nice to see what was intended for the Tome of Ages.

Cyrano
06-30-2011, 09:39 PM
Symbols in Lake Rathe are all over the place. A GM event from last year is how a few people on the server got titles, essentially we had to determine and research the possible meaning of the symbols including finding other instances of them. Ultimately it looks like they're part of a calendar foretelling of future events that came true throughout the history of EQ and EQII. There's debate about the ultimate meaning but I personally think it has to do with Mayong Mistmoore ascending to god status.

Here's a link to the thread with a large portion of the work people did outside of game, the event was truly awesome and Mixxit did a great job.

http://www.project1999.org/forums/showthread.php?t=9216&highlight=sunder

Kuriin
07-01-2011, 01:26 AM
That is such a sweet thread. I've always been into lore and that thread is top notch. What happened to it?

guineapig
07-01-2011, 07:34 AM
Theres some item off a named elephant in SK. Gnarledtusk or something drops it. I got it a month ago but ended up vendoring it because nobody knew anything about it. I think the most info I got on the item was that it was a container for making rogue poisons or something.

The gigantic chipped and/or cracked tusk. To my knowledge the quest for the item was never implemented (or was broken).

dusk883
07-01-2011, 12:25 PM
Theres gotta be a way to launch the spaceship in Qeynos. Gotta be.

Nirgon
07-01-2011, 01:13 PM
they lie

jarshale
07-01-2011, 01:17 PM
Theres gotta be a way to launch the spaceship in Qeynos. Gotta be.

This. It's so goddamn out if place. I wanna know what the guy who designed it was thinking

Tulvinous
07-01-2011, 01:41 PM
Maybe he was just really fucking high?

azeth
07-01-2011, 01:44 PM
This. It's so goddamn out if place. I wanna know what the guy who designed it was thinking

rodcet nife bro, he actually IS an alien. Think of the "Ancient Alien" theories IRL, and actually include that as Lore in EQ.

jarshale
07-01-2011, 01:54 PM
rodcet nife bro, he actually IS an alien. Think of the "Ancient Alien" theories IRL, and actually include that as Lore in EQ.

Whoa I had no idea. I was never into the lore. Reminds of wizardry kinda

azeth
07-01-2011, 01:56 PM
Whoa I had no idea. I was never into the lore. Reminds of wizardry kinda

im totally guessing :p

though his name is an anagram for "Docter (mispelled) Fine"

Doors
07-01-2011, 01:58 PM
The gigantic chipped and/or cracked tusk. To my knowledge the quest for the item was never implemented (or was broken).

Yeah thats what I read. Nobody actually knows for sure though.

Peppermint
07-03-2011, 11:17 AM
Gnoll slayer?! I think it was broken in classic right?

Cyrano
07-03-2011, 05:41 PM
This. It's so goddamn out if place. I wanna know what the guy who designed it was thinking

That's handled in the lore thread I posted. For whoever asked why it ended, it's because the event ended.

Rodcet Nife is the prime healer, he's a healer from another planet and Bertoxx is the anti-RN. The story goes that they were competing physicians on their home planet where the race was plagued by a certain disease. Each proposed a theory for fixing it and the race chose Bertoxx's cure which turned them into undead zombies. There's quite a bit more to it but it comes into play in EOA and EQ in the planes of power.

Cyrano
07-03-2011, 05:42 PM
Gnoll slayer?! I think it was broken in classic right?

That was removed because it was OP. Purposely broken I suppose.

Ektar
07-03-2011, 08:51 PM
cyrano you should probably compile all the fun stuff in that thread into an easier-to-read excerpt. I want to know all of it but it's just soooo spread out over noninteresting otherstuff.

get on that? k good.

Humwawa
07-03-2011, 08:57 PM
I spent two months trying to figure out a broken ChardokB quest. A GM finally admitted that it was broken.

If you asked the guildmaster at the top floor of the Neriak Necro guild, "Who is Innoruuk," he would tell you about a text called the Scroll of G'han, which was a prayer capable of breaching the barrier between the material world and the Plane of Hate. One could speak directly to Innoruuk, if one knew the words. The guildmaster tells you to look in Felwithe.

I did. For months. About four years later, GMs admit it went no further than that, and I was heartbroken.

Felwithemagi
07-03-2011, 10:17 PM
Don't feel bad. I worshiped Karana the Rainmaker on live and when I finally got to meet him he had nothing special to say. What a let down.

Motec
07-04-2011, 01:59 AM
You guys amaze me, what an awesome few threads of reading on the lore etc. EQ is so stunningly designed that it even had all these clues.

I always laughed at the paintings on the walls in sol B and the text some guildmasters went on about. How immersed were some of the dev's in making this stuff.. Stunning.

Athosblack
07-04-2011, 07:56 AM
This is a great thread. I've leaned more about EQ lore this second time around than the first 7 years ago! It still fascinates me and is a main reason I play and love EQ. Cheers to everyone who is bringing input to this thread.

Humwawa
07-04-2011, 09:19 AM
I've never understood the Bunny of Neriak. It's interpreted as a collective of divine symbols, one for each of the elder gods - Veeshan, Tunare, Prexus and Brell Serilis in the center to represent the the first covenant, with the darker gods left outside. The bunny itself is supposedly Veeshan's symbol.

So, why does Veeshan's symbol crown Neriak's gates?

Neriak is a totalitarian state that demands Innoruuk worship. House Thex, the royal house ruled by Queen Cristanos* and King Naythox*, demands that the elite of the nation practice the arts most pleasing to the Prince of Hate - namely, Necromancy and divine magic - and those who do not are outcasts at best. I fail to see why the tier'dal would use the symbol of any other god, especially a symbol that shows Innoruuk's exclusion from the covenant, a decision made by the elder gods which resulted in civil war on Norrath and in the planes for centuries.



*The true ruler of Neriak is a subject of debate. Some NPCs, when asked, will answer based on their faction - Indigo Brotherhood and Ebon Mask tend to serve the King, while The Dead, the Spires and all devout Innoruuk worshippers serve the Queen. I obviously hold with the Queen. Because she's sexy.

ojamajoe
07-04-2011, 12:13 PM
I thnk that there was a major lore overhaul either late in alpha or early in beta, which accounts for a lot of the oddities; particularly with Neriak and its plethora of dragon-related statues and sigils; and the odd styling of the Lodge of the Dead.

I imagine that the Neriak Royal Palace (neriakd) would have been similarly in the pseudo-oriental theme.

Good luck tracking down information on it now, though.

Humwawa
07-04-2011, 01:46 PM
I knew this was the game for me when I saw the Lodge of the Dead... man...

A Pagoda of Evil!

ogrelord
07-05-2011, 11:38 AM
Everquest has always had the best lore, one of the many things that made me want to come back after all these years. Still the best Mmorpg ever made.

PITH

Nytewind TP
07-05-2011, 01:00 PM
Everquest has always had the best lore, one of the many things that made me want to come back after all these years. Still the best Mmorpg ever made.

PITH

^^^ Agreed
Even though the game a bit dated, if I had to pick one game to play for the rest of my life EQ is it. Years of playing and there are still a ton of things you dont know.

I remember a button on the dock in TD I believe while waiting for the boat to OT. What the F did that do?