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Morgrom
03-11-2023, 12:43 PM
Many thanks to all the players that took part in the Blue/Green World Challenge event. A big and hearty congratulations to all the winners as well!

As staff, we want your feedback on the event. Did you love it? Did you hate it? Was it too easy? Was it too hard? Do you want more events in the future? What went right? What went wrong? And any other questions/thoughts/ideas that come to mind. This is not a place to complain about guilds not participating/helping.

We're not going to guarantee to use any ideas you may post, but please don't hesitate. We're a small crew coming up with ideas, but we do have other fun events planned for the future!

See you in Norrath!!

Guide Morgrom

Naethyn
03-11-2023, 01:03 PM
Super fun and challenging. I heard a ton of people in chat super happy with this.

Spreading everyone out across multiple zones was a great idea. It would be interesting to know if desyncs are a result of server side limits being reached or if the client just cannot support that many people.

Ennewi
03-11-2023, 01:26 PM
Lots of people I spoke with were having fun. It was a nice change of pace to have to suddenly prioritize old world targets that would otherwise have been killed last, as an afterthought, such as ragefire, in order to qualify for certain milestones. More than a few people commented on wanting riddles/hints added, possibly in tandem with the hidden targets.

When a milestone is met, one representative from each participating guild in that milestone category will gather at WC Wizards spires.

One suggestion that I heard a few other players have and had myself: Consider having representatives meet in a location more remote to avoid confusion/interference.

Another helpful addition would be to add yellow text messages a few times throughout the night to inform players who log on unaware.

Personally, I like the idea of GMs spawning extra mobs into a fight when it appears everything is going predictably, as planned, with a possible reward on one of the spawned mobs. Have had situations in zones like CoM where mobs glitch out after being trained and path throw the wall at arena, aggroing onto my group; having to CC on the fly and coordinate with other party members added another layer of challenge, requiring us to stay on our guard throughout the night. It almost felt like the mobs were spawning on top of us at the worst possible moments. Really made for more memorable moments. If this could be done in a raid setting, might be a fun way for staff to act as dungeon master once in a while.

Nexii
03-11-2023, 02:00 PM
Maybe allow all guilds to agree to do ring war as a server event that doesn't count as a FTE lockout. It would alleviate some of the ToV crowding

Woodark
03-11-2023, 02:46 PM
Awesome that you are doing events and taking feedback.

This seemed more like a raid guild event (and not a 'world' event). Would love to see content that everyone can participate in.

Shadowbud
03-11-2023, 03:11 PM
The challenges are nice, I would say it might be nice to do one after a draft instead of before. Do it during peak times where most folks can attend. We had a large part of our force unable to attend do to EU timezone.

Possibly also have raid encounters spawn without loot to expediate it. or only pop the zones that are part of the event

Menden
03-11-2023, 08:57 PM
Awesome that you are doing events and taking feedback.

This seemed more like a raid guild event (and not a 'world' event). Would love to see content that everyone can participate in.


We'd love to do more Average Joe events, but with our current tools it's hard make happen. If you have any ideas, we're open to listening. Tell us what's fun.

Wiltan
03-12-2023, 03:14 AM
We had a blast and look forward to the next one. Thanks for making this happen!

Shadowbud
03-12-2023, 03:18 AM
We'd love to do more Average Joe events, but with our current tools it's hard make happen. If you have any ideas, we're open to listening. Tell us what's fun.

In p99 general I suggested an easter egg hunt of sorts. Can possibly put an item on several random NPCs throughout the game and have people just go lay waste to everything.

Someone suggested a fish in qeynos.

A trash mob in NToV?

Dire wolf in ice clad?

Have it as a golden ticket item that can be turned in for a reward.

Can add a random to it. Depending on roll yields whatever gift.

Shadowbud
03-12-2023, 03:21 AM
Suggested today in P99 blue general possibly have a draft event where each entity gets opportunity to kill all raid content.

Call it a rolling draft?

2 days for each entity to clear ToV, 1 day for kunark bosses, 1 day for planar bosses etc. Would take coordination and possibly team ups for certain encounters.

Solist
03-12-2023, 06:36 AM
I thought it was pretty poor.

Not looking to kiss anyone arse. But the event was not thought out. Problems faced were the fact it removes competition without also adding a competitive aspect. It wasn’t even an event for some people, just a normal quake but without a statue kill at about mob 4-5.

It also really illustrates to me that the current staff forget how good p99 raiding was at different eras of this server. Is there any staff around that even remember what lockouts were and why they were removed?

It was fun to do something different but it hardly felt like working together. More just a case of how many bodies can riot and vanquish throw at targets to mow content. That’s every other quake anyway so there was zero difference. The only thing is really did was show the server who kittens really are, opportunistic thirsty goblins. That’s fine, time to drop the facade.

There has never been a time on p99 where the decision to not mow down content has been forced. Global bag limits per cycle could be tested in an event like this. Each guild can kill 7 targets. Just 7, dare go for some crap mob and you might risk your vulak.

We can try lockouts. We can try bidding encounter #’s where guild a might bid they’ll attempt vyemm with 65. Guild b bids 60, and earns first (and only for x hours) attempt. We can try gatekeeper mobs like takish is to tunare, aary is to NToV, vindi is to Kael, talendor is to vp, so on so forth. Ltk is to ST, ring war is to dain. Can we please for the server not just continue to reward this horrible meta you created by rooting dragons and linking guard aggro. Rotate through those and other ideas each quake so everyone gets some variety and is forced to make choices. Not log in enough bane wiz/rog to blow shit up.

Solist
03-12-2023, 06:39 AM
Also this server for 13 years has implemented two patches ever that reward non US players. The 2013 net code change that allowed all other countries to zone in to traks teeth or PoF with a kite active. And the 2018 net code change for zoning speed that stopped most non US players zone crashing problems.


Can we follow suit and maybe not plan events around forcing 400 people into a single zone and the associated desyncs? It’s comically often we just ignore the byproduct of desyncs when planning events.

Solist
03-12-2023, 06:45 AM
And finally I’d like to point out the sanctity of legacy items. We did not know kunark was going to ever be released on p99. No one farmed guises early on hardcore, it was a novelty to grab one for nostalgia. We were stuck in kunark for years before VP was even released let alone epics. Those early times matter and it’s awesome to see a toon with an original guise, or even just a Tralina/Quikfingerz/Amelinda/Dulcina/Sirken spec guise. That’s why they’re not special on green. Every man and their dog farmed one and five alts worth.

But you don’t need to hand out extra loot, make the events fun and that’s enough. Removing administration time and pressure from these things not adding to the workload sorting through ambiguous prize winners and the wheat from the chaff (cheats) trying to put 1 man on encounter logs. Make good events is the reward un to itself.

Ennewi
03-12-2023, 07:02 AM
As staff, we want your feedback on the event. Did you love it? Did you hate it? Was it too easy? Was it too hard? Do you want more events in the future? What went right? What went wrong? And any other questions/thoughts/ideas that come to mind. This is not a place to complain about guilds not participating/helping.


The only thing is really did was show the server who kittens really are, opportunistic thirsty goblins. That’s fine, time to drop the facade.

At least thread made it to the second page before it happened.

Infectious
03-12-2023, 11:46 AM
Awesome event. Hats off to staff trying something new and adding the players perspective to make events like this better.

7thGate
03-12-2023, 12:01 PM
This was really good. I like how it retained a competitive edge but turned the quake into an effective coop game instead of a pseudo pvp one like it usually is. We did well, but could have done better, and am excited to see how we are able to respond as a community for similar events in the future.

Sonorod
03-12-2023, 12:42 PM
I loved the event and most aspects. More advanced warning would have been nice to allow us to plan better,. We almost didn't have a speaker available to coordinate.

diamondfist
03-13-2023, 02:11 AM
Firstly, Thanks!!! for putting in the time for creating, and implementing this event.


Did you love it? Did you hate it?

It certainly was fun in certain aspects. Had some frustrating moments but, that is expected when you roll out something that is still being theory crafted and tested.


Was it too easy? Was it too hard?

It seemed to be correct for the time period and targets listed.

The ring war may have been a big ask for only a 2 hour window, considering the rest dangled in front of the community. The event itself normally takes 90 minutes, and that's before mobilizing and prepping. There is no way for players to speed up how quickly the waves come in.

Maybe allow all guilds to agree to do ring war as a server event that doesn't count as a FTE lockout. It would alleviate some of the ToV crowding
Without being able to have "Multiple FTEs" This event would have locked up at least one guild entirely making at least some of the other milestones unachievable. Allowing guilds for a special event like this to have "Multiple FTEs" could have seen each guild sending a group or two towards this event as a server, and alleviating the stress on other zones while doing so. This event honestly would be great for the average joe player to assist in due to access, mob levels, straight forward nature, and lack of AEs. There are non raiders and new players who are terrified about stepping into the planes or tov still...


Do you want more events in the future?

Yes, please.
It would be nice to have several events a year. Perhaps at some point favorite "events" can be mixed in with new ones. Or rotated in and out.


What went right? What went wrong?

Overall it seemed to bring the community together in a big way that is rare compared to the normal atmosphere of the server. Not only were people working together for a common unified goal. Many players who don't dabble or experience certain content were able to in the very least tag along and lend a hand in some form.

Lord Yelinak. Wasn't up at all when the event was officially started. Then after it was acknowledged and fixed by staff. It was so small that the hitbox was an issue. wasting several more minutes on a timed event, before that was fixed.

One of the biggest headaches / slow down for a timed event like this was most likely dealing with loot. Zone wide randoms in the nature of some events such as 400 people in tov at Vulak, or the zone coming to avenge Tunare's death doesn't help the stress on the server.
It's very easy for players to have their rolls be overlooked, or not counted because they were desynced, or trying to avoid incoming hot death, or even ported to the next targets by a random druid or wizard who had zero interest in the loot that dropped.

The nature of the Tunare event also called for min maxing to avoid desync and that eliminated players of certain classes from participating. I don't think people in smaller guilds / unguilded were in the loop about where to stay to roll on Tunare / that they would be eligible to roll if they didn't help in the actual fight. It was certainly attempted to be communicated but I do bet normal /shouts and word of mouth failed some people here.

(Taking loot off the targets, and rolling in better or more rewards for milestones in a event like this is ideal.) Though this would work better on guild centric events like this one. As non guilded players would fall through the cracks completely if staff didn't random via encounter logs.
But at the same token could staff filter combat logs for non guilded + tiny sized guild characters, and put them in for their own slice of the pie random? It might take away from the big thrill of winning in the moment, but a player logging in to find an item, and a letter congratulating them on winning a prize from their participation of the event might be just as good.


And any other questions/thoughts/ideas that come to mind.

Please utilize the system message / Broadcast system to alert, remind, and update progress on events as they are happening. Yellow server text gets everyone's attention. Some players don't use the P99 discord, these forums, or even have guilds to alert them to what's going on.
"You're In Our World Now." was the marketing phrase, bring the focus back to the game itself not outside means of communication.

Also see below

We'd love to do more Average Joe events, but with our current tools it's hard make happen. If you have any ideas, we're open to listening. Tell us what's fun.

Can you elaborate on limitations? The Titanium client should have access to some really good lines of code that can be manipulated for events as following... but at the same token most of us don't know what was gutted / taken out other then AAs.

There are vast pool of players that could help given the chance if we are allowed to be in the loop so to speak on what is and isn't possible.



Events could be categorized as different types for scope, and organization.

Short term, 2-6 hour duration.
Medium term, 24-72 hour duration.
Long term, 1-2 weeks duration.



Short term events should fall under the idea of a sprint or special event that is sprung on the players sometimes with little to no notice. These would be more custom / special events with perhaps targets controlled by staff(s).



Medium term events should encompass the idea of a limited event that is more accessible due to the international nature of this server. City Wars or request of assistance of a god / or Norrathian leader(s) would be ideal.

IE Bristlebane has lost his playing cards. All mobs that gives you xp has a very very very small chance to drop a card, which you can turn in for either a random rewards, or you can risk holding it to turn in multiple before the event is over for a better reward, or choice of reward. level 50-60 have a slightly higher drop chance, and raid targets would have the best at 1%.

IE city wars FP vs Neriak - Akanon Vs Filwithe - w/e combination could be spun up lore wise. As players decide which side to align with they are flagged for team pvp and are trying to invade and defend their respected allegiance. Certain NPCs being killed can trigger waves or npcs being deployed.

IE Rallos Zek - Tallon Zek - Vallon Zek Are in search or the best fighters and strategists in Norrath. Each one is spotted in different locations of the world. Each one corresponds to different events. Guilds, Group, and Solo Player(s) can take a turn at attempting to a series of challenges. Which are broken into waves. Players can choose to stop at any time or push their limit. After each wave. The further a player is willing to test themselves, the greater the glory and praise they can achieve. But if they fail at any time, they will forfeit any and all glory because they have forgone the cardinal rule of war, knowing when to run to fight another day!



Long term events should fall under an experience for just about everyone, no matter your time zone or level (within reason). Levels 10-15+ should really be the lowest target imo and perhaps that is a little low.


IE Invasion event. X Race or faction has taken over certain lands for a short term event. IE Orcs have pushed back all goblins throughout Norrath, and taken over all their outposts. The goblin factions are in need of players to help them reclaim their homes, and there are different goblin leaders who are collecting various difficulty to acquire items to help them to take back their homes. (Think about how many zones this could be spread out across) (This could also be not only good for average joe players, but a mixing of higher levels working with lower levels)

Does anyone remember the Lanys T`Vyl and Al`Kabor War on live?

Does anyone remember the mimic event on live where any and every mob had a chance to turn into a mimic at a certain health %?

Some of this stuff would take work creating the scripts... but much of it can be re-run at a later date or have variables swapped for flavor.

I honestly feel most of it should be buried somewhere in the client though, in some form.

Andyman1022
03-13-2023, 12:54 PM
Lol @vanquish guy crying about KWSM getting a primal. Same crowd been stinkin' this server up for 13 years at this point. When you're only goal in the game is to prevent other players from acquiring gear, you've lost the thread and should probably move on from the game @solist.

Foxplay
03-13-2023, 01:17 PM
Anytime you are having a guild representative roll for something (milestone rewards) I would suggest to pull them somewhere private and MC it so there isn't 100+ ppl rolling for no reason creating massive clutter

Andyman1022
03-13-2023, 01:41 PM
Good suggestion Fox, I like that.

Vsai
03-13-2023, 01:41 PM
Weighting rolls based on the number of mobs killed in a challenge makes sense.
Using the Sleepy Challenge as an example - Riot kills 4 mobs in 24 minutes Yelinak sont klandi and ltk, but gets the same chance at the reward as Vanquish who only had to kill Zlandicar. Doing this was a massive investment for Riot and a real challenge because of the delay on the Yelinak spawn. Rolling once per target killed in the challenge makes sense to recognize where guilds invested their time. It disincentivizes guilds from killing more than a single target in a challenge to maximize their prize rolls, optimizing for potential loot rather than challenge completion. Outside of this, I think it was a great event, and I especially like the guild coming together once Yelinak was actually popped and we were facing a clock with 4 dragons to kill and less than 30 minutes. *Game faces* Super fun. Thanks. :Heart:

Karthil
03-13-2023, 05:47 PM
As Diamond pointed out, one of the harder parts of open server rolls is handling the loot. Not just figuring out who won, but making sure they get to it, particularly if it's for a character who is not present (because of desyncing, death, or otherwise).

Is staff able to extend the duration of mob corpses? That wouldn't necessarily solve any of the issues, but it would at least make sure people had more time to figure it all out without loot rotting.

Nexii
03-13-2023, 08:30 PM
Firstly, Thanks!!! for putting in the time for creating, and implementing this event.

Without being able to have "Multiple FTEs" This event would have locked up at least one guild entirely making at least some of the other milestones unachievable. Allowing guilds for a special event like this to have "Multiple FTEs" could have seen each guild sending a group or two towards this event as a server, and alleviating the stress on other zones while doing so. This event honestly would be great for the average joe player to assist in due to access, mob levels, straight forward nature, and lack of AEs. There are non raiders and new players who are terrified about stepping into the planes or tov still...


Yea that was basically the idea. Each guild could send a few groups or whatever they can spare while killing other targets. It would make for a good backdrop to the main objectives

Shin_Ra
03-14-2023, 05:10 AM
It's great to see events like this. I'm a huge fan of them.

To get the most amount of participants, I think you'd need to do it on a weekend at a time that suits both Euro and NA folks - Saturday or Sundays around 3-5pm ET would probably cover the most amount of people.

Other types of events that could work:
-Travel/logistics type challenges where you have to find/collect/forage lots of things from around the world. Maybe that is a way to create key that opens a room to a new custom event mob.
-Custom mobs - think a giant flurry rabbit who AOE silences at random, or a giant 1m hp bear that is immune to magic and prioritizes attacking halflings, or a boss level mob than spawns other mobs through the fight.
-Ghosts of the Warders - Respawn the warders but in ghost format where only spells can kill them. Once they die they don't respawn but can drop Warder loot.

Would also be a fan of having loot that no longer drops, drop very occasionally for certain events. E.g Hosh Staff.

Toryas
03-14-2023, 06:27 AM
I am Europe based so it was 2am for me, however feedback for events:

- I agree with Solist that Guise on blue is super unique. Handing them out now dilutes its charm. It's like the Tink mask and SoD being obtained (not bought lol), you know when you see one that it is original.

- I like the idea of a mob hunt. Hiding the mob in different sizes in different zones (if possible?) sounds like great fun.

- Could we do an event similar to the WoW expansion where users had to gather resources to trigger an event? Maybe run it over a week long period, and the amount of resources obtained by the community dictates the sizes/amounts of the rewards? Is it possible to have a mob that you create that accepts bone chips, pelts, peridots, etc etc and allows staff to keep a tally?

Valakut
03-14-2023, 08:17 AM
it would be nice if there were some temporary staff lead guild more to participate in the event than actually compete against the guilds that raid to the detriment of their health, finances, and social circle

specifically even if this temporary pug was ineligible for the top tier loot it would be nice to see more successful pugs in the raid scene.

once upon a time knights who say ni used to do 100 man crawls through fear and hate. this sort of community raiding died when the raid rules shifted to lock players out of loot when specific mobs spawned in specific zones.

otherwise this event is a walled garden that benefits toxic players disproportionately than the actual casuals regardless of length of time spent on the server and actual contributions to the server and the community itself

Vsai
03-15-2023, 02:00 PM
Something else I would suggest. We need to recognize specifically what choices are being made and not look at things in isolation. By that I mean giving a RoD for completing RW is huge, but that also means not letting your members roll on 3 vulak loots and whatever else goes open roll. Strictly speaking, it's a bad proposition to lock into when contributing to another kill could result in a better/more enjoyable experience. Everyone was looking at the casuals and smaller guilds to do RW but if you're a casual wouldn't randoming for vulak loot be better? Missing out on 2 hours of the event for a bonus RoD probably isnt a great trade and is certainly less fun. My suggestion would be make it a huge reward and just start spawning raid targets - make it a challenge. People lose RWs because of bugs or mispositioning but this is a challenge. Make it difficult! If veteran raiders know youre going to %^$# with them, it sounds like fun. Pop CT with Narandi, spawn sisters of the spire everywhere that will agro and DT anyone that gets close. Just make it awful. LOL Do rewards on each wave and Narandi completion and make it more difficult each time. Just pop Nexona and watch the dwarves melt and taunt the players "Oh sorry did you want those for wave 3?". Have fun with it. Be awful we can take it. <3

Ulivar
03-15-2023, 02:19 PM
Suggested today in P99 blue general possibly have a draft event where each entity gets opportunity to kill all raid content.

Call it a rolling draft?

2 days for each entity to clear ToV, 1 day for kunark bosses, 1 day for planar bosses etc. Would take coordination and possibly team ups for certain encounters.

uhm, yes please - the racing, the arguing, the competition is well not a great player experience. People want to experience content. Lets find an agreeable way to do that.

Menden
03-16-2023, 12:07 AM
I am Europe based so it was 2am for me, however feedback for events:

- I agree with Solist that Guise on blue is super unique. Handing them out now dilutes its charm. It's like the Tink mask and SoD being obtained (not bought lol), you know when you see one that it is original.

- I like the idea of a mob hunt. Hiding the mob in different sizes in different zones (if possible?) sounds like great fun.

- Could we do an event similar to the WoW expansion where users had to gather resources to trigger an event? Maybe run it over a week long period, and the amount of resources obtained by the community dictates the sizes/amounts of the rewards? Is it possible to have a mob that you create that accepts bone chips, pelts, peridots, etc etc and allows staff to keep a tally?

We'll work on some euro friendly stuff :)

If not Guise or a classic item, what item would you offer as the All Milestone complete prize?

Foxplay
03-16-2023, 12:29 AM
We'll work on some euro friendly stuff :)

If not Guise or a classic item, what item would you offer as the All Milestone complete prize?

I would say choice of any Raid item (excluding legacy items / Warder loot). Everybody wants something else, some ppl with lots of gear might be chasing 1 specific item. So basically just make it a limited wish "I wish for X item on (insert character)"

Completed Doze quest item? Sure
Vulak item
Tunare Item
AoW item

Basically whatever the winner wants (as long as its not legacy/warder loot)

Menden
03-16-2023, 12:44 AM
I would say choice of any Raid item (excluding legacy items / Warder loot). Everybody wants something else, some ppl with lots of gear might be chasing 1 specific item. So basically just make it a limited wish "I wish for X item on (insert character)"

Completed Doze quest item? Sure
Vulak item
Tunare Item
AoW item

Basically whatever the winner wants (as long as its not legacy/warder loot)

That's fair, thanks :)

Ripqozko
03-16-2023, 01:20 AM
We'll work on some euro friendly stuff :)

If not Guise or a classic item, what item would you offer as the All Milestone complete prize?

Candy corn, it was ripped from our hands by yall, lets get that back. never forget 2018.

Wiltan
03-16-2023, 01:39 AM
- I agree with Solist that Guise on blue is super unique. Handing them out now dilutes its charm. It's like the Tink mask and SoD being obtained (not bought lol), you know when you see one that it is original.

One more person getting a guise doesn't make your guise less cool.

Shin_Ra
03-16-2023, 03:35 AM
Guise is also pretty useless for Rogues and Bards

Steven01
03-16-2023, 03:44 AM
This was a great idea. Incentives givin for certain things to be completed was nice. Some task def would not of been possible it seemed. As per guilds helping one another complete the tasks should be awarded.. Guilds running off and not participating get their reward... Typically a target they do not get.. I believe rewards should be a bit more.. there is typically 600 700 mouths to feed so 5 rewards ..but not my decision.. let's say 3 guilds participate I believe all 3 should get something.. but with Tiers.. could be random for 1st and second as long as some minimal requirements met.

Woodark
03-16-2023, 03:54 PM
I agree that the dark elf mask shouldn’t be given out as a reward.

It would be cool if there was an event where AoN drops. For example, every Halloween or Friday the 13th, giant undead mobs roam the Karanas. These mobs would be as difficult as Gwurms (require 3-6 players to kill) and AON would be one of the super rare items in their loot table.

YendorLootmonkey
03-16-2023, 06:38 PM
Bounty system... except highly coveted raid targets are worth less. Mobs drop normal loot. You've got 4 hours... do you go for Vulak or Statue/AoW which are worth like 1 pt each, or do you slum it and kill Naggy and Vox for 5 pts each to try to win the big prize?

The big prize is of course "the guild of your choice is raid banned for a month."

diamondfist
03-16-2023, 06:42 PM
One more person getting a guise doesn't make your guise less cool.

Historically the server has rarely given out guises going back for almost a decade.

A few given out a year isn't gonna change its rarity all that much with how many people come and go from playing. Not to mention Guise + Manastone are the 2 items that most players dream about winning as legacy items as they have been given for the last 10 years because there has been a history of them being given out at such events. (Not just here, but on live also.)

There were also a long list of other items (All illusions) that were given out at gm events not just candy corn, that were taken away from players because a certain staff member at one point ruled it so, and removed those items and gave all those players guises instead. Even though the items he took away were historically accurate (Unlike the candy corn) to being given out at the events those players won them.

A separate example is I won a gnome potion from a GM event for finishing 3rd(1st and 2nd were a guise.) It had 99 charges on it, and It was changed out to 5 charge because players were so upset... about a expendable item?!?

No matter what, people will have differences in seeing eye to eye on what should be given out, and for what degree of effort.

Also if there is ever a server merge with green, Legacy items were much more farmed on green then they were on blue due to popularity of project1999 during both blue and greens relative eras. Something to consider when looking at the bigger picture.

I would even consider warder loot being an option to be earned by players under the right event, rarity, and method of distribution. (Warder loot is a different can of worms completely imo) I may be one of the only people with it, still playing on blue, who would even be willing to have this conversation for it.

Ripqozko
03-16-2023, 07:10 PM
Historically the server has rarely given out guises going back for almost a decade.

A few given out a year isn't gonna change its rarity all that much with how many people come and go from playing. Not to mention Guise + Manastone are the 2 items that most players dream about winning as legacy items as they have been given for the last 10 years because there has been a history of them being given out at such events. (Not just here, but on live also.)

There were also a long list of other items (All illusions) that were given out at gm events not just candy corn, that were taken away from players because a certain staff member at one point ruled it so, and removed those items and gave all those players guises instead. Even though the items he took away were historically accurate (Unlike the candy corn) to being given out at the events those players won them.

A separate example is I won a gnome potion from a GM event for finishing 3rd(1st and 2nd were a guise.) It had 99 charges on it, and It was changed out to 5 charge because players were so upset... about a expendable item?!?

No matter what, people will have differences in seeing eye to eye on what should be given out, and for what degree of effort.

Also if there is ever a server merge with green, Legacy items were much more farmed on green then they were on blue due to popularity of project1999 during both blue and greens relative eras. Something to consider when looking at the bigger picture.

I would even consider warder loot being an option to be earned by players under the right event, rarity, and method of distribution. (Warder loot is a different can of worms completely imo) I may be one of the only people with it, still playing on blue, who would even be willing to have this conversation for it.

I'm still here, if the event was rare and hard maybe. Not for just some random repop shit.

7thGate
03-16-2023, 08:34 PM
I've always wanted to see them itemize Jaled'Dar's shade with warder loot and challenge the server to kill it in a timed challenge. Its even kind of lore appropriate.

Shadowbud
03-17-2023, 10:03 AM
I'm still here, if the event was rare and hard maybe. Not for just some random repop shit.

Raid bosses with Black Reaver or VP trash mechanics?

Pint
03-20-2023, 08:50 AM
Not sure why the legacy item prizes matter. If they merge the servers it'll be manastones and guises everywhere anyway and adding a few here and there to a 14 year old emu seems meaningless, the number of ppl who know enough to care can probably be counted on two hands and if they care at this point.. big yikes

Ghost of Starman
04-02-2023, 09:08 PM
Please increase the number of guise drops, it seems to really annoy the most sweaty no-lifers which is pretty hilarious, "devaluing" their pixels by giving them to "normies" and the ensuing rage is great entertainment.

SantagarBrax
04-03-2023, 03:22 PM
It was a good event and refreshing. Thanks to everyone that organized it and were involved.

Overloaded
02-23-2024, 05:28 PM
Awesome that you are doing events and taking feedback.

This seemed more like a raid guild event (and not a 'world' event). Would love to see content that everyone can participate in.

This please, It always feels on GM event's that its realllyyyy Events for raiding guilds. Could be a sign up for guilds somewhere I am missing, but speaking to other guild leaders, seems they didn't know about this event either. Feels like its always the same guilds that get to go do the gm events as well. Maybe have a rotation or sign up for guilds? It def does not feel like a world event.

enjchanter
02-23-2024, 08:29 PM
They should do an event where you can win a certain tier of loot based off of donation size

$50 - anything in kunark
$100 - ntov inner ring / kt / dain
$150 - vulak /aow
$200 - warder / legacy

Duik
02-24-2024, 12:27 AM
Better yet, P2W. Pay 2 Whine.