View Full Version : A Question to those with multiple 60s
zelld52
05-30-2025, 01:40 PM
Which class was the most fun / easiest / quickest or most painful / slowest / hardest to level to 60?
I've levelled Shaman, Necro, Druid, Enchanter, Ranger and Monk to 60*. Here's how I'd break my toons down. [Note: I soloed close to 80% of the time (or more) on each of these toons, so these are all mostly solo evaluations. In group, they all were slow to get exp.]
Easiest to 60:
Enchanter. The ability to charm any level appropriate mob in any zone made a huge difference. Levelled the ENC during the 7m pacify duration, so getting around any dungeon was a breeze. Dinged 60 in Sebilis @ NG. Honorary mention to NEC, DRU and SHM
Quickest to 60:
Druid**. Charm of course is super quick. Adding the ability to port around for clarity, PoTG, etc made it even quicker. Started charming around level 30 in Overthere and dinged 60 in Permafrost @ Bear Pits. Honorary mention to ENC, NEC
Most fun to 60
Ranger. Track is the most fun skill to have while levelling. Need to know where the dark blues are? Track em down. Want to snipe named spawns in KC? Track is the best for this. Outdoor pulling is great. SoW and Levi made travel less painful - and soloing wasn't too bad (once Earthcaller was obtained). Dinged 60 in PoM Rat Maze. Honorary mention to MNK, SHM, NEC
Slowest / Most Painful to 60
Monk. My second favorite class in EQ. First favorite to play on raids. But, compared to the other classes - Monk was painful and slow to 60 (Even with T Staff, Fungi Tunic, Cloak of Flames and other BiS droppable items). Compared to the ranger (w/ mainhand epic), monk doesn't get slow - so after EVERY fight against dark blues at 51+ I needed to bandage. Iksar, too - and the EXP penalty at 59 was B R U T A L. It would take nearly 10 dark blue kills in Howling Stones to get 1%. Dinged 60 in Howling Stones @ North wing. Honorary mention to SHM #3.***
Interested to hear others war stories about experiences on different classes getting to 60.
*My first shaman had mediocre gear, but then each subsequent toon was able to be mega-twinked from a combination of plat and DKP purchases.
**Druid had pretty wild gear, including Fungi Tunic, Fungi Staff, Elder Spiritst Greaves and Manastone. There was almost 0 downtime levelling this toon 1-60. Especially in the bear pits, without the need to port back to old-world to MS.
***After I'd reached 60 on a Ogre and Barbarian shaman, the Troll shaman with the 20% penalty was pretty brutal, despite being easy. I was also sick of all my old EXP zones on this 3rd shaman, by the time it was 55+.
PatChapp
05-30-2025, 07:41 PM
Also found my enchanter the easiest to hit 60. Mostly grouped, but I did solo now and then.
Before the server pop was circling the drain,early velious era I could get group invites within minutes of logging in. Lots of hole groups,flew through the 50s by my standards.
Magician was painful 55+,Mostly solo though. Had I grouped I think it would have been fine.
Geared to heck warrior wasn't bad,even when I solod sometimes it still didn't feel painful or terribly slow. I think a trash geared warrior would have been much worse.
Fun wise,definitely enchanter. I did mostly a static group 1-50,once a week with friends and was the most enjoyable time I've had on p99.
Ciderpress
05-30-2025, 09:44 PM
Druid and shaman tied for easiest. Chanter became easy later but at low levels it sucked.
Druid definitely quickest because of porting as stated by op, plus the ability to quad and then later charm in bear pits.
Most fun probably chanter, you just feel so powerful. Some original dev obviously made that class because they wanted to play it. It's like getting the keys to dad's car.
Rogue most painful by a mile. You suck at soloing without tons of gear/clickies and glitchy exploits like front backstabs, and it's not even necessarily easy to get groups cause so many people are always leveling rogues that groups usually already have one (or two). Hide\sneak is sweet though.
The rest of the classes in the game I've never gotten to 60. I rolled a bard and figured it would be easy but swarming is insanely tedious and it makes everybody hate you.
Bardp1999
05-30-2025, 11:05 PM
I have Monk, Necro, Bard, Shaman, Paladin, Cleric, Shadow Knight. 50+ enchanter, rog,
Easiest by a mile was Necro, followed by Shaman who had epic at 53 or 54. Paladin was surprisingly easier than Monk just due to tanks always seemingly being needed. Cleric is a chore but still on the easier side. Bard was fun when you could swarm in dungeons with a group... and very fast.
Really on p99 you can seperate classes into 2 tiers. Tier 1, charmers + cleric. Tier 2 everyone else. Shaman is maybe the exception to the rule because of how busted slow is and the over all tool kit
sajbert
05-31-2025, 04:24 AM
Don't have a lot of 60's but a few 50+ where I mostly got tired because the 50-60 stretch is a hefty commitment no matter twinking or what class you play.
DISCLAIMER: Taking bards out of the equation here. Swarming will beat everything else outside of powerleveling. This also looks at the solo aspect only. Leveling speed grouping depends on too many different factors.
Fungi, haste and a good weapon will carry most melee classes to 30-50 faster than casters who're still limited by their mana. I guess manastone and FT1 can help that issue but not to the same extent as the downtime reduction a melee class gets from fungi. Priests can take good advantage of fungi too of course but they lack in damage output compared to classes like monk and that aside from spawn uptime will be the biggest leveling speed limiting factor.
After 30-50 mobs start to grow too big, well past the point for most untwinked characters fighting fair (i.e. no spells) and even twinked characters start getting downtime due to larger HP pools and increasingly uphill fights. This is where charming starts to become more powerful. Slow becomes more important to minimize downtime. More and more powerful mana free clickies for casters and priests start to become available at this. point (e.g. JBB, VP wizard robe, epics) allowing. These are reasons why I felt a twinked shaman was an easier experience than a heavily twinked monk at 50+. Overall the shift in ease of leveling pivots towards the priests and casters. The notable exception being Mage which has enjoyed powerful pets but due to mob scaling start falling off hard after 50.
Bar some no-drop clicky shenanigans that escapes my mind at the moment I'd wager a twinked monk is the fastest 1-30 outside of powerleveling. Simply due to DPS.
At 50+ I'm not so sure. I think a Wizard with a VP robe, Epic and manastone or mannarobe should be potent, that's basically infinite 60 DPS and anything rootable that doesn't summon is a free meal. Wizards like druids can zoom around the world and find camps easier than most as well. I haven't compared the DPS to a Shaman with Epic + JBB, pet and autoattack but perhaps the shaman comes out on top. As an added bonus Shaman gets JBB earlier making 45-50 a breeze. Now enter the contender: The charming classes: Enchanter, Necro, Druid. I don't know how bear pits hold up at the late levels in comparison to places like Howling Stones or how camp availability in Permafrost is at this stage of the server's life. If that's not an issue then Druid looks like a strong contender with great manarecovery with manastone and fungi regen as well as some fast levels with the AoE clicky staff and more. Necro with the Soulwell staff should have little to no downtime charming either I'd imagine. An enchanter, is well, an enchanter. Bottom line is that I believe charming to result in faster kills and when downtime can be avoided by means of technique and/or powerful items that should put one of the charming classes on top.
And I'd just like to add troll or Ogre SK as a notable mention: Levels reasonably fast in the early levels with fungi and if you can get your hands on a Skydarkener, jboots and weighted axe (ideally someone to slow you as well) you can swarm-bow-AOE-kite in places like Cobalt Scar for some easy levels.
Jimjam
05-31-2025, 07:39 AM
Easiest wiz - you can always find xp but lots of med time between kites
Quickest ranger - fits into any group but solos well too.
Funnest warrior- I enjoy finding solo spots and working out how to make them work… but mainly I like the fact that grouping is far better so you meet lots of other characters and go on many adventures.
Keebz
05-31-2025, 11:55 AM
Funnest warrior- I enjoy finding solo spots and working out how to make them work… but mainly I like the fact that grouping is far better so you meet lots of other characters and go on many adventures.
Despite the suffering, it really is a good time. Easy to chat when you're not pressing buttons. And it makes minor things like faction and racial abilities actually matter. Truly EverQuest as it's meant to be played.
sajbert
05-31-2025, 03:10 PM
Easiest wiz - you can always find xp but lots of med time between kites
In terms of actual playtime Wiz is the fastest. Basically AFK 90% of the leveling experience.
Jimjam
05-31-2025, 03:20 PM
In terms of actual playtime Wiz is the fastest. Basically AFK 90% of the leveling experience.
Haha yeah, it is slowest but also maybe fastest!
kjs86z2
06-02-2025, 08:56 AM
I had a lot of fun on my warrior after being parked for months at level 46.
https://wiki.project1999.com/Magelo_Blue:Cooshinfer
Druid was by far the easiest (also parked for months at 46):
https://wiki.project1999.com/Magelo_Blue:Meloin
Honestly the play is to get a bunch of alts to 46 and get them properly twinked. 1-46 is short compared to 46-60.
cd288
06-02-2025, 11:27 AM
Which class was the most fun / easiest / quickest or most painful / slowest / hardest to level to 60?
I've levelled Shaman, Necro, Druid, Enchanter, Ranger and Monk to 60*. Here's how I'd break my toons down. [Note: I soloed close to 80% of the time (or more) on each of these toons, so these are all mostly solo evaluations. In group, they all were slow to get exp.]
Easiest to 60:
Enchanter. The ability to charm any level appropriate mob in any zone made a huge difference. Levelled the ENC during the 7m pacify duration, so getting around any dungeon was a breeze. Dinged 60 in Sebilis @ NG. Honorary mention to NEC, DRU and SHM
Quickest to 60:
Druid**. Charm of course is super quick. Adding the ability to port around for clarity, PoTG, etc made it even quicker. Started charming around level 30 in Overthere and dinged 60 in Permafrost @ Bear Pits. Honorary mention to ENC, NEC
Most fun to 60
Ranger. Track is the most fun skill to have while levelling. Need to know where the dark blues are? Track em down. Want to snipe named spawns in KC? Track is the best for this. Outdoor pulling is great. SoW and Levi made travel less painful - and soloing wasn't too bad (once Earthcaller was obtained). Dinged 60 in PoM Rat Maze. Honorary mention to MNK, SHM, NEC
Slowest / Most Painful to 60
Monk. My second favorite class in EQ. First favorite to play on raids. But, compared to the other classes - Monk was painful and slow to 60 (Even with T Staff, Fungi Tunic, Cloak of Flames and other BiS droppable items). Compared to the ranger (w/ mainhand epic), monk doesn't get slow - so after EVERY fight against dark blues at 51+ I needed to bandage. Iksar, too - and the EXP penalty at 59 was B R U T A L. It would take nearly 10 dark blue kills in Howling Stones to get 1%. Dinged 60 in Howling Stones @ North wing. Honorary mention to SHM #3.***
Interested to hear others war stories about experiences on different classes getting to 60.
*My first shaman had mediocre gear, but then each subsequent toon was able to be mega-twinked from a combination of plat and DKP purchases.
**Druid had pretty wild gear, including Fungi Tunic, Fungi Staff, Elder Spiritst Greaves and Manastone. There was almost 0 downtime levelling this toon 1-60. Especially in the bear pits, without the need to port back to old-world to MS.
***After I'd reached 60 on a Ogre and Barbarian shaman, the Troll shaman with the 20% penalty was pretty brutal, despite being easy. I was also sick of all my old EXP zones on this 3rd shaman, by the time it was 55+.
I'm surprised Monk was that bad for you. If twinked, then pre-50s it's a lawnmower with minimal downtime just destroying everything which is pretty fun. Once I was high enough level in the 50s I went and did those three bodyguards upstairs in Highkeep. Once you split the spawn it's basically one kill every few minutes, so good frequency while also giving you time to regen up and get a little plat with their swords. But yes outside of that camp the 50s aren't the best if you're soloing (and I soloed most of the 50s because chain pulling for hours for a bunch of people so they can semi AFK isn't the most fun dynamic).
If we're talking easiest then I actually think Mage is up there. Limited solo options to 60, but not zero, and it's just pet attack and a couple nukes. Necro is probably up there too in terms of FD and just fearing and DOTing the mob (or root rotting once you get root); so simple.
I haven't taken a Shaman to 60 but I've messed around on an alt and they seem pretty fun if you get some decent gear. Face tanking mobs while being able to regen, slow, DOT, etc. seems like it's a good time.
zelld52
06-02-2025, 12:03 PM
I'm surprised Monk was that bad for you. If twinked, then pre-50s it's a lawnmower with minimal downtime just destroying everything which is pretty fun.
oh yeah, 1-50 was a breeze. i dont think i was ever in danger of dying in a fight solo as a twinked monk. 51-54 werent even that bad. 55-57 not even that bad. but those last few levels 55+ were brutal. mostly because of the exp penalty of being iksar, to be honest. 5% an hour solo was just about the best I could do while giving myself AFK breaks and bandaging, etc. not a whole lot of places to fight blues and the alternative was
chain pulling for hours for a bunch of people so they can semi AFK.
DeathsSilkyMist
06-02-2025, 12:06 PM
I'm surprised Monk was that bad for you. If twinked, then pre-50s it's a lawnmower with minimal downtime just destroying everything which is pretty fun. Once I was high enough level in the 50s I went and did those three bodyguards upstairs in Highkeep. Once you split the spawn it's basically one kill every few minutes, so good frequency while also giving you time to regen up and get a little plat with their swords. But yes outside of that camp the 50s aren't the best if you're soloing (and I soloed most of the 50s because chain pulling for hours for a bunch of people so they can semi AFK isn't the most fun dynamic).
If we're talking easiest then I actually think Mage is up there. Limited solo options to 60, but not zero, and it's just pet attack and a couple nukes. Necro is probably up there too in terms of FD and just fearing and DOTing the mob (or root rotting once you get root); so simple.
I haven't taken a Shaman to 60 but I've messed around on an alt and they seem pretty fun if you get some decent gear. Face tanking mobs while being able to regen, slow, DOT, etc. seems like it's a good time.
Yeah a twinked monk with fungi, seahorse belt, and IFS or TStaff levels really fast. I was getting like 1 level per hour from 30-40 in Crystal Caverns.
Shaman is a lot of fun with all the toys leveling to 60. By 52 or so I had Fungi Tunic, Fungi Staff, JBB, and Black Fur Boots. Also had a Thurg Chest and Shawl 7 for some extra mana savings.
PatChapp
06-02-2025, 01:40 PM
I'm surprised Monk was that bad for you. If twinked, then pre-50s it's a lawnmower with minimal downtime just destroying everything which is pretty fun. Once I was high enough level in the 50s I went and did those three bodyguards upstairs in Highkeep. Once you split the spawn it's basically one kill every few minutes, so good frequency while also giving you time to regen up and get a little plat with their swords. But yes outside of that camp the 50s aren't the best if you're soloing (and I soloed most of the 50s because chain pulling for hours for a bunch of people so they can semi AFK isn't the most fun dynamic).
If we're talking easiest then I actually think Mage is up there. Limited solo options to 60, but not zero, and it's just pet attack and a couple nukes. Necro is probably up there too in terms of FD and just fearing and DOTing the mob (or root rotting once you get root); so simple.
I haven't taken a Shaman to 60 but I've messed around on an alt and they seem pretty fun if you get some decent gear. Face tanking mobs while being able to regen, slow, DOT, etc. seems like it's a good time.
I've done that camp a lot as well,mostly on my magician.
Unless I'm wrong,they have been removed in one of the recent patches. Such a good spot
kjs86z2
06-02-2025, 01:44 PM
oh yeah, 1-50 was a breeze. i dont think i was ever in danger of dying in a fight solo as a twinked monk. 51-54 werent even that bad. 55-57 not even that bad. but those last few levels 55+ were brutal. mostly because of the exp penalty of being iksar, to be honest. 5% an hour solo was just about the best I could do while giving myself AFK breaks and bandaging, etc. not a whole lot of places to fight blues and the alternative was
LDCs is where its at for monk - maybe neriak bouncers
and then when i found a shaman id bring em to freeti
zelld52
06-02-2025, 02:14 PM
LDCs is where its at for monk - maybe neriak bouncers
and then when i found a shaman id bring em to freeti
yeah, solid spots. my friend levelled his monk exclusively in Sol A / Sol B from level 25-59.
i found the best exp for the work required to be PoM rat maze, with its obvious caveats. 2nd best was rat jail in the hole.
Both required about 1-2m of down time between fights for bandaging. And high average level of mobs netted 1% every 3-4 kills. compared to 1% after nearly 10 kills in HS North, for instance. (or Sol B efreeti more like 1% after every 20 kills in duo) - both of which didnt require bandages after each fight. but, in Sol B LDC @ 59 I could clear the entire camp, not require many bandages, but only net about 1% exp after 11 kills.
whichever way you cut it - the constant need to bandage and the time between pulls trying to split camps slows down exp, and it becomes a slog. if only monks got a single damn slow weapon
cd288
06-02-2025, 02:25 PM
LDCs is where its at for monk - maybe neriak bouncers
and then when i found a shaman id bring em to freeti
Neriak bouncers always seemed too high on HP plus damage output, even with a fungi, Tstaff, and haste
cd288
06-02-2025, 02:27 PM
Shaman is a lot of fun with all the toys leveling to 60. By 52 or so I had Fungi Tunic, Fungi Staff, JBB, and Black Fur Boots. Also had a Thurg Chest and Shawl 7 for some extra mana savings.
Yeah the main reason I haven't done more with the Shaman is just the current state of the server. I don't do a ton of end game raiding and so I suppose leveling is always just the fun of the journey for me, but when everything is so empty the world just feels lifeless so even solo leveling isn't as fun.
I'd love to really get into a Shaman if they ever start a new server though
Jimjam
06-02-2025, 02:28 PM
At least LDC has good bandage and vendor banking options close by (not that you get much gold down there!).
WarpathEQ
06-03-2025, 12:28 PM
Easiest/Quickest/Most fun = Bard
Slowest = Rogue
Worst = Wizard
Trelaboon
06-24-2025, 11:51 PM
For me, the fastest was obviously Bard. Definitely not the most enjoyable for me, but it was my first toon on green after finally switching over from blue in 2023. I hit 60 in under two months of relatively casual play as I still played on blue as well.
Slowest was my Rogue, especially since I leveled him fairly late in blues lifespan and groups were hard to come by anywhere outside of KC. My second Ranger on green will probably pass him in terms of time played though, but he’s not 60 yet though so I didn’t count him. An untwinked Ranger is kindof brutal.
Most boring/least fun was Shaman. God that class is an absolute snooze fest for me and I didn’t enjoy leveling it *at all*
Most enjoyable was Monk. Having 40% haste clicky, 34% worn haste, a T Staff and a fungi, plus the ability to Mend and bandage to 70% made that class an absolute breeze to level and I enjoyed every second of it.
shovelquest
06-25-2025, 12:45 AM
I loved my shaman leveling!
Shaman: Up until epic it's pretty lame I agree but after it's the most fun! levle 49 at the moat in COM is the first god mode EQ that I experienced. My favorite was the Efrereti to go from 59-60. At 60 i went directly to the tranix camp, and downed him and sat on the throne! Total victory EQ!
Enchanter: I love leveling enchanter because you can farm nameds for big gear upgrades at like level 12. I like to try to level exclusively farming red/yellow nameds. level 32 in the bar of sol A was one of the most challenging. 26 at dhamp. Its a fun class to play like you're level 50 with, before you're 20! kerra isle soloing low teens is like a whole new world eq.
Druid: The teens are the worst experience in the history of mankind. The inquisition is more fun than getting a druid through its teens. Then its super fun and chill.
Ranger: Leveling in MM and other outdoor zones is so bad ass! Pulling MM with a ranger is so fun, true vampire hunter vibes.
Swish
06-25-2025, 02:40 AM
Easiest to 60:
Necro - knew enough people to be able to group but could also jump on and solo in a bunch of places if nobody was around.
Quickest to 60:
Rogue - Would be harder now but at the time there was a demand for good dps in groups. People talk about a dream group including multiple rogues. Never sat LFG for long at the time.
Most fun to 60:
SK - Love tanking, love pulling, love aggro management. SK's do all these well... plus they're evil :)
Goregasmic
06-25-2025, 11:06 AM
Both required about 1-2m of down time between fights for bandaging. And high average level of mobs netted 1% every 3-4 kills. compared to 1% after nearly 10 kills in HS North, for instance. (or Sol B efreeti more like 1% after every 20 kills in duo) - both of which didnt require bandages after each fight. but, in Sol B LDC @ 59 I could clear the entire camp, not require many bandages, but only net about 1% exp after 11 kills.
whichever way you cut it - the constant need to bandage and the time between pulls trying to split camps slows down exp, and it becomes a slog. if only monks got a single damn slow weapon
Stuff in HS north is 42-47, meaning at 59 half of it is green. You really need to pull in volume with reverse charm or other techniques to make it worth your while or have to be at peace with a slow but easy grind. Same for SolB really.
If you can't do that a zone with higher base mob level like velks/seb/chardok is probably a better bet.
zelld52
06-25-2025, 11:11 AM
Stuff in HS north is 42-47, meaning at 59 half of it is green. You really need to pull in volume with reverse charm or other techniques to make it worth your while or have to be at peace with a slow but easy grind. Same for SolB really.
If you can't do that a zone with higher base mob level like velks/seb/chardok is probably a better bet.
i parked in HS north in the first named room on the left, and got a few adamantite clubs and basgs full of wurm masks and muci girdles to sell. the PH for the named are level 50, so it was actually much better exp to effort than trying to clear the wing.
Goregasmic
06-25-2025, 11:25 AM
i parked in HS north in the first named room on the left, and got a few adamantite clubs and basgs full of wurm masks and muci girdles to sell. the PH for the named are level 50, so it was actually much better exp to effort than trying to clear the wing.
Yeah I did half of 59 in north and enjoyed it. Wasn't lucky with clubs and I left because I was somewhat sick of HS and I wanted to knock off a couple mobs off the solo artist list. Quickly found out that albeit being slow and boring, HS is safe and easy. Muci girdles sell fast and with gems/spells it is alright money. I would rather have spent that time doing frenzy in velks but it is still quite busy to this day and couldn't get the camp half the time. Velks is slightly better exp but the money is much better and I just like the vibe of that zone.
Tewaz
06-25-2025, 01:37 PM
One thing I will say: Many classes can get to level 51 or 54 or 55 solo. One of the hardest things about playing on these servers if you have real life distractions and don't have the ability to log in for 2 hours+ each session can be grouping. I realized a while back that I haven't done any of the non-solo classes to 60 because of this. So something to think about for future toons.
Easiest: Druid/Wiz. Just chilling and quadding all the way to 60. Druid probably easier because you have options 55+ besides the suit camp and you can also charm which is fun.
Quickest: Nec/Enc. Charm killing with mana regen is just very strong. Slight edge to Enc because of the ability to aoe mez a bunch of mobs together and get your pet's hp down super fast. 55+ Enchanter in HS with gob ring, stack of dots, and knowledge of HS north is like a self-power level. You can churn through 14-20 mobs per respawn cycle and it just becomes a butcher's yard. Also very strong when duoing with...almost any class. Had a really fun grind session with a 58 ranger one time and duoing with a cleric, shaman, nec, or enc is some of the most fun I've had in the game.
Most fun: Monk. I just really enjoyed it. Something about fighting and bandaging and being able to run around sneak selling, FD, splitting, etc. The whole tool kit is super fun. Using 2h rotation for swings and the unique epic were just really cool. Plus they have a ton of skills to level up and that makes the whole 1-50 grind engaging.
Least fun: Shaman. 1-54 is fun. You can melee or root rot or combination. But grinding out 55-60 spamming cannibalize a million times got very old. When you get JBB, fungi staff, fungi tunic, epic, etc. it makes it a pretty painless grind but the non-barb exp penalty and the cannibalize efficiency dance made me start to go a bit mad.
kjs86z2
06-25-2025, 02:03 PM
canni dancing is 100% not required to play shaman
just canni down quickly w/ a GCD reset item, and chill
Tewaz
06-25-2025, 03:29 PM
canni dancing is 100% not required to play shaman
just canni down quickly w/ a GCD reset item, and chill
It isn't the dance that killed me it was the sheer number of times you have to hit Canni 3 + GCD to get down there. Canni 4 is such a breath of fresh air.
Goregasmic
06-25-2025, 03:58 PM
I liked my shaman but canni as a mechanic fucking sucks and pretty much single handedly made me never want to play a shaman again. It should have been a lich form type thing, just like crafting should have been automated. That shit is just not fun.
Zuranthium
06-25-2025, 09:48 PM
canni dancing is 100% not required to play shaman
It's required to play with maximum efficiency, most especially before Torpor.
I liked my shaman but canni as a mechanic fucking sucks and pretty much single handedly made me never want to play a shaman again. It should have been a lich form type thing
A single huge HP/MP conversion with a significant recharge time or placing that effect over 4 ticks is the way to do it. It gets so tiresome to hear the sound of the spell so much.
zelld52
06-25-2025, 10:02 PM
It isn't the dance that killed me it was the sheer number of times you have to hit Canni 3 + GCD to get down there. Canni 4 is such a breath of fresh air.
It sucks in groups when you're buffing etc, and there's no enchanter. I parsed my actions as a shaman in group while levelling with Canni 3, and 75% of my actions were evenly split between casting Cannibalize and using Shrunken Goblin GCD reset.
Solo, it's much different - it's more of an actual dance when you're tanking a mob, you need mana to DoT, have to plan how many Canni 4 you need to cast a Torpor, etc.
cd288
06-26-2025, 10:27 AM
It isn't the dance that killed me it was the sheer number of times you have to hit Canni 3 + GCD to get down there. Canni 4 is such a breath of fresh air.
Can you automate this with a macro? Can't recall if something like that is legal on P99 or not
DeathsSilkyMist
06-26-2025, 10:31 AM
Can you automate this with a macro? Can't recall if something like that is legal on P99 or not
https://youtu.be/7K7oSx2vplg?feature=shared
This is how I canni dance. I dance every other tick using a Macro. You just need to click the macro once and then click your GCD item once between the first and second canni cast. Two buttons every 12 seconds. This works for canni 1, 2, and 3. You can squeeze two canni's in between one tick, so you don't have to try and cast canni once per tick.
Details are in the video description, but I'll copy them here:
This is the macro I am using:
/stand
/pause 1
/pause 21, /cast 1
/pause 21, /cast 1
/sit
After the first cast of Cannibalize, hit your GCD item so you can Cannibalize the second time. Do not worry if you are a bit too slow or fizzle. Just wait until the next dance, as you see in my video. I am pressing 1 to start the macro, and then pressing 2 as soon as the first Cannibalize finishes casting.
This will work for Cannibalize 1, 2, and 3. It will not work for Cannibalize 4 due to the slower cast time.
If you look in the video, I have my inventory UI up. This is so I can watch the HP/Mana number for the tick change, rather than my health/mana/stamina bar at the top right. This is because the tick usually occurs initially as a +1 to Mana, rather than the full amount. This means your percentage bar is not very accurate when gauging the tick, because getting only +1 to mana will probably not change the percentage. Usually when you see the number go up by 1, that means the tick has occurred, even if the number is inaccurate at the time.
Finally, make sure Cannibalize is in your top spell slot. The top spell slot is special, because it will refresh instantly, instead of waiting for the spell cooldown to finish. This does not mean you can get around the spell cooldown (you will get a red message if you try to do this with spells that have a long cooldown), but it does mean you can start casting the spell simultaneously while the cooldown is counting down. As long as the spell cast finishes after the cooldown finishes, the game will allow you to cast the spell. This means the trick only really works for spells that have a short cooldown, and luckily Cannibalize is one of those spells.
zelld52
06-26-2025, 11:53 AM
real shaman just canni down without sitting and then bind wound up just saying xD
kjs86z2
06-26-2025, 02:39 PM
It's required to play with maximum efficiency, most especially before Torpor.
Nothing you're going to be doing before Torpor requires playing at max efficiency.
You're just a dumb dumb "on paper" tryhard. Next.
Zuranthium
06-26-2025, 04:38 PM
Nothing you're going to be doing before Torpor requires playing at max efficiency.
Yes it does. You will not be able to keep the maximum number of spawns camped without full mana efficiency, whether that means solo or in terms of what a group will be able to do depending on your mana. And during certain chaotic pulls, having the mana for an extra heal or not can mean the difference between life and death.
It's not "required" by anyone for any class to play the best, people can go at their own pace, but it's always a difference in the power ceiling a character will have. I like to maximize my efficiency, it often feels bad to do less. It also feels bad to canni dance constantly, or just to spam canni in general. A lose-lose scenario for playing a Shaman, but there are countless things in the game that can be designed better.
cd288
06-26-2025, 04:38 PM
https://youtu.be/7K7oSx2vplg?feature=shared
This is how I canni dance. I dance every other tick using a Macro. You just need to click the macro once and then click your GCD item once between the first and second canni cast. Two buttons every 12 seconds. This works for canni 1, 2, and 3. You can squeeze two canni's in between one tick, so you don't have to try and cast canni once per tick.
Details are in the video description, but I'll copy them here:
Interesting thanks. Can you macro the GCD into that somehow (i.e., one click of macro does canni, GCD, and second canni)? Or is that getting into illegal on P99 range
DeathsSilkyMist
06-26-2025, 04:45 PM
Interesting thanks. Can you macro the GCD into that somehow (i.e., one click of macro does canni, GCD, and second canni)? Or is that getting into illegal on P99 range
No problem!
As far as I know you can't macro a clickie sadly. I 100% hope I am wrong on that, but so far I haven't found a way to do so that is legally allowed.
magethis
07-05-2025, 03:50 AM
easiest to level would have to be whatever was needed most in a group setting, so basically any of the priest classes, including a bard
hardest to level would be any off-race melee class, like a human SK, or some kind of elf warrior instead of ogre for both
and of course the most fun is the necro and the mage, not too much pressure in a group and can solo just fine
WarpathEQ
07-08-2025, 11:50 AM
No problem!
As far as I know you can't macro a clickie sadly. I 100% hope I am wrong on that, but so far I haven't found a way to do so that is legally allowed.
You can macro a clicky but not directly. It requires the use of 2 slots on your hotbar (1 for macro, 1 for clicky) and binding both slots to the same key in the options menu. Have to play with the macro a little bit, likely build a short pause in, to get it to fire correctly 100% of the time.
I have clickies macro'd in with my bard songs so I can twist 9-10 effects at a time.
Clickes with cast times and spells that often fizzle wouldn't work very well for this. Instant clickies definitely. May also not work well for non-bards as high level skill means its extremely rare a song doesn't fully fire. I actually learned this technique reading a monk thread, very popular method to link your epic clicky to a macro with the kick line of skills since the skills will always fire (one downside is unlike directly linking the skill button to your hotbar, you won't get the visual of the button grey'd out when the skill is on cooldown if you hotbar a macro, you can leave the skill bar up to still get the visual cooldown though)
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