Log in

View Full Version : A non-classic change suggestion to mimic classic.


wuanahto
11-12-2025, 07:59 PM
Necro Sacrifice should take 50%, 100% or 500% more exp on use.

Back then, essence emeralds were rare. with about a year between xpacs there was very little room to just "give away" exp. was seeing them being sold on bertox for 1k-2k each

today with new leveling tactics and guilds on their second or third account full of alts theres less reason to fight over exp

Reiwa
11-12-2025, 11:51 PM
Necro Sacrifice should take 50%, 100% or 500% more exp on use.

Randomly or on a progression? 500% randomly would mean nobody does it which you also don't want.

Ekco
11-13-2025, 12:20 AM
sounds like OP has a stockpile of EEs

Vianna
11-25-2025, 02:04 PM
Necro Sacrifice should take 50%, 100% or 500% more exp on use.

Back then, essence emeralds were rare. with about a year between xpacs there was very little room to just "give away" exp. was seeing them being sold on bertox for 1k-2k each

today with new leveling tactics and guilds on their second or third account full of alts theres less reason to fight over exp

Essence Emeralds were never rare....

Infectious
11-25-2025, 03:14 PM
sounds like OP has a stockpile of EEs

He's starting the propaganda already. Ive seen this play out out in 100+ countries.

Bardp1999
11-25-2025, 03:17 PM
Make it so you can Sacrifice at level 60 and get an EE - this is the dumbest thing ever and also probably not classic

wuanahto
11-25-2025, 04:02 PM
Essence Emeralds were never rare....

yeah on p99 they are everywhere
live tho they were rare and didnt stop becoming rare until luclin when they were being phased out

Wakanda
12-03-2025, 10:06 AM
I would probably make some of the items that were good in 1999, but useless in 2025 decent again. Classic weapons for instance. Langseax, Burning Rapiers, Dragoon Dirks etc. are useless in 2025. But if you buff them then you have to buff all the other weapons otherwise they become useless. It becomes a slippery slope that is impossible to balance or justify.

Jimjam
12-03-2025, 10:20 AM
I think the buff to those items would be to make it take longer for planes and kunark to unlock.

A non classic change could be to add augmentations and augmentation slots to classic weapons, so as expansions come out you can upgrade them to still be relevant.

Tobius
12-05-2025, 03:44 AM
It sometimes feels very blizzardy or project zomboid, the premise only kicks in when fun is detected.

hey in classic people levelled in all kinds of zones, can we have maybe hotzones or exp buffs and maybe only for low levels, some way to see more zones and group.
"no not classic"

hey in classic you could recharge items, which makes raids a little easier, which is good because less and less people are playing as time goes by.
"No! this doesn't *feel* classic! NERFED!"

hey in classic it wasn't classic for velious to last more years then it took luclin to come out, as we can't overlevel to finish previously hard or unfinished content can we have some workarounds like the scale dye quest or like a monthly instance or high spawn rates as you don't need people stuck on pained soul to pay a monthly sub there's no reason to time gate
"no not classic!"

Quarm and THJ come out, stealing all our players
*shocked pikachu face*