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View Full Version : Ooo. Goldmine?


Jify
03-19-2010, 11:22 PM
Look what I found!

http://www.tski.co.jp/baldio/patch/19992002.php

Much more detailed than Allakhazam.. right? 8D

As a side note:
The Bard spell "Denon's Desperate Dirge" will now require the use of Mana.

Holy crap OP'd? I can only dream about it. :(

Zexa
03-19-2010, 11:26 PM
This is flippin' awesome man. I've never seen where people are seeing all these patch details. I like this.

Hildatoon
03-20-2010, 01:32 AM
Where along that date line are we and is it being followed or customized?

FatMagic
03-20-2010, 01:49 AM
wow, definite patch goldmine!

Finawin
03-20-2010, 02:34 AM
2/3/2000

Skin Like Nature: Small Damage Shield added. This will stack with other shields.

!

and then the following patch:

2/17/2000

The Druid spell, "Skin Like Nature", has been returned to its former status due to popular opinion. As such, the damage-shield component has been removed and the regeneration component has been re-applied.

Finawin
03-20-2010, 02:38 AM
hahah, and right in the face of retarded afk levelers thinking it was "legal on live" or "intended"

The "Feign Death" spell, when cast by a Necromancer, will now have a fixed duration. The Necromancer will receive several warnings prior to the spell wearing off. This change was necessary because some Necromancers found a way to gain experience through their pet while being AFK for an extended duration, such as being in bed for the night.

If they wanted it to be allowed you think they would have been patching it as soon as 2000? Fucking owned retards.

Pyrocat
03-20-2010, 05:02 AM
This was used a ton in beta to figure out if stuff was classic or not. The search feature works pretty well too :)

guineapig
03-20-2010, 01:36 PM
Awesome find and thanks for posting it!
Added it to favorites instantly.

Axel Diaz
03-20-2010, 02:16 PM
By adding to favorites, do you mean browser favorites? If you mean forum favorites, can you tell me how to do that?
Thank you :)

Jify
03-20-2010, 02:35 PM
Thread Tools > Subscribe to this thread.

I think?

stayne
03-20-2010, 02:50 PM
11 years since the first patch. wow.

Salty
03-21-2010, 02:20 AM
/Consent no longer gives other players permission to loot your corpse. Instead, it only gives them the ability to drag your corpse using the /corpse command. This change is due to player request stemming from number of customer service issues raised by some players who were using /consent as a way to steal the belongings of other players. The change will eliminate those concerns and make the game more enjoyable for all of those involved.

This needs to be put back in bros.

jkfranklin
03-21-2010, 06:12 AM
hahah, and right in the face of retarded afk levelers thinking it was "legal on live" or "intended"



If they wanted it to be allowed you think they would have been patching it as soon as 2000? Fucking owned retards.

i read that and instantly thought

http://i147.photobucket.com/albums/r284/justsoember/nerd.jpg

Pikle
03-21-2010, 12:15 PM
umm I want my two weeks of skin like nature with thorns please!!! I got some power lvling to do!

And that doesn't say anything about mages! That's only for necros because they couldn't die while doing it. You could always train that mage in the middle of the night :) Not a necro though :( you could kill the pet probably...

Pikle
03-21-2010, 12:22 PM
haha I had a RL friend who had rubi stolen from him that way. The guy that did it got guildkicked and joined a guild kind of like FB... But we ended up seeing him every where! It was pretty stupid...

fastboy21
03-21-2010, 04:33 PM
Do we actually use this timeline?

I mean, take for example, something like:

Root and Snare:
Root-type spells and 'snare' type spells now use a separate spell effect.

Previously, 'Root' spells would overwrite any snare effect upon the target. When the root would wear off, the target began moving at full speed. With this change, when root wears off, snare will still be in effect. This has a few added effects on the other end.

For instance, root will no longer cancel SoW or Journeyman's Boots effects. It also allowed us to correct a long-standing bug that was allowing bards to cancel root on themselves by playing Selo's Accelerando if Selo's was in effect at the time that the bard was rooted. As mentioned in a previous patch where the first part of this bug was fixed, this was not the intended effect.

(from Jan 9. 2001)

Aside from the practical problem of trying to keep the server patched to the time-line accurately, are these things that are really good for the game?

Just a question.