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Palemoon
09-23-2011, 08:40 PM
Ok now that I'm done with Dark Elf Agnostic Warrior, ill just sumorize in this thread the gist of evil race faction in clasic EQ:

Basically I ran around on Al'kabor EQmac server which is 2002 era code, and conned every faction I could in the old world cities on what I thought would be the most "neutral" combo I could make with the race. Namely, warrior and agnostic. (except for Iskar, which was monk and had to pick cazic thule).

It basically boils down to the following, or worse if you are going with a more evil class and/or diety:

Dark Elf:

By far the best faction of the evil races. List is smaller by listing where it is KOS. Not saying it can buy/sell everywhere, see the detailed thread in bugs section.

KOS in: Calibis, Greaterfaydark/elf cities, Halas, Kaladim.
Semi KOS in: Ak'anon (half the NPCs), Freeport (just the monks), and Erudin (just the temple of Quellious)

Ogre

Ogre is next on the list while not nearly as accepeted as dark elf, its better liked then troll or Iskar.

Safe in: Grobb, Neriak and the evil guilds in qeynos/freeport. Higher faction levels in these places then the Troll, besides Grobb of course.

Troll

Troll use to be the most hated/savage thing in the world, before Iskar that is. Their starting faction as agnostic warriors reflect this.

Safe in: Oggock, Neriak, and the evil guilds in qeynos/freeport. But, its mostly rock bottom barely not KOS faction. Do not expect to find as many useable NPCs as the Ogres can find. You "may" even run into one or two KOS NPCs in Neriak and Oggock if you are a certain class/diety combo as a troll.

EDIT I just confirmed that a Troll SK of Innorruk is Threatening to both the warrior and shaman guilds in Oogock. Thats how bad Troll faction is. Oh, and dubious to the SK Ogres, so they cannot even train in Oggock. (in true classic that is)

Iskar

The baddest of the bad. Outside of their home city they are VERY hated.

Safe in only:

-Bloodsabres guild in Qeynos (though a wandering begger NPC is threatening.
-Some NPC's in Neriak Foreign Quarter are not KOS, but MANY are.
-A very few Ogres are not KOS, mostly in the Feerrot
-Dismal Rage evil guild in Freeport will tolerate you, but there is a dark elf female in there is threatening.


This is classic, how it "should" be. The evil races come with a ton of perks that are supposed to be partly balanced by their bad faction. I posted the actual NPC names and /con in the bug section of the boards done by race, to help provide a baseline for the evil races and where they should and should not be going. (and buying and selling).

If your evil Iskar SK is hanging around in places he should be KOSed in (without faction work), please help report it.

nocookiesforme
09-24-2011, 12:37 AM
So I made a DE enchanter and ran him down into East Commons. I'd gone no more than a couple hundred steps when I was struck down by a wandering guard. Are they different faction than the Freeport Guards? Based on the information above, I should assume that if I make it all the way to Freeport, I won't have the same problem, right?

Palemoon
09-24-2011, 12:57 AM
So I made a DE enchanter and ran him down into East Commons. I'd gone no more than a couple hundred steps when I was struck down by a wandering guard. Are they different faction than the Freeport Guards? Based on the information above, I should assume that if I make it all the way to Freeport, I won't have the same problem, right?


The info i've presented is for agnostic warriors only. Expect all other combos to be worse faction, except when they mesh with the faction in question (i.e. an your enchanter would have the faction edge over the warrior when it comes to the Freeport Magic Users guild, or a DE cleric of innoruk should of the faction edge over the warrior when it comes to the Freeport Dismal Rage Innoruk cult).

Since you ran into what was most likely Freeport Militia, you could not have expected to have better faction then a dark elf agnostic warrior and instead a good chance of having worse faction.

EQ factions are very deep and logical, someone put a lot of thought into them once upon a time and its one of the system I always bring up when talking about the deepness of Everquest.

And of course the info I am saying here is the "official" faction levels for agnostic evil race warriors only. To help p99 get closer to "how it was in 2002" (or i should say 1999 since im sure they did not change faction between 1999 and 2002 in general).

I'm glad you said you died to that guard in commonlands, shows that the factions here are closer to what is intended. (as opposed to the other things I've heard, like Druids buying/selling in Calibis and Iskar being loved too much)

Now if you ran an agnostic DE warrior into the commonlands and the freeport militia killed you.. that would be wrong.

Yukahwa
09-24-2011, 02:24 AM
Thanks for the work Palemoon. I didn't know the EQmac server was still running 2002 code. Thats great.

Vidrata
09-24-2011, 02:52 AM
Nice info, but its iKSar, not iskar. Happened more than once so its not a typo and figured Id let you know.

Palemoon
09-24-2011, 09:12 AM
Nice info, but its iKSar, not iskar. Happened more than once so its not a typo and figured Id let you know.

Im a very bad speller, expect all my posts to have spelling mistakes :(

Vidrata
09-24-2011, 10:43 AM
My English nazi skills are ubers, your only consistently mispelled word was Iksar; is why I brought it to your attention. If youre going to write a guide, may as well do it right =P

nilbog
09-24-2011, 11:38 AM
misspelled*

Palemoon
09-24-2011, 12:32 PM
I played a Troll Shadowknight of Innoruk in EQ beta and classic and I do recall having one hell of a time being killed just everywhere (and I mean by NPCs even though this was on Rallos Zek...).

Just to make sure I was remembering right, and to make a point at how RACE is the biggest faction modifier in old world cities, I just created a troll SK of Innoruk and ran him to Oggock on Al'kabor server.

Troll Shadowknight of Innoruk:

(after guildnote turn in, as always)

Soonog (Ogre SK trainer) = dubious (can't train you)

Guntrik (Ogre warrior GM = threateningly

Chef Dooga = dubious

Clurg = dubious

Fuga (shaman faction) = threateningly

I also recall something killing me deep in Neriak 3rd gate as a noob back in the day too, I suppose I can recheck, but I just wanted to show a point.

That my friends, is how hardcore it was to be a troll SK back in the day. Iksar have it even worse of course. I know faction is very tricky to get right, but hopefully the devs keep working on it (though it would be 10000 times easier to get Hobart to send you a file with the global faction data on it...).

Is your troll SK safe all over Oggock?

NOT CLASSIC


(sorry could not resist, laugh every time I open up that thread)

Pillow Armadillo
09-24-2011, 02:38 PM
I played a Troll Shadowknight of Innoruk in EQ beta and classic and I do recall having one hell of a time being killed just everywhere (and I mean by NPCs even though this was on Rallos Zek...).

Just to make sure I was remembering right, and to make a point at how RACE is the biggest faction modifier in old world cities, I just created a troll SK of Innoruk and ran him to Oggock on Al'kabor server.

Troll Shadowknight of Innoruk:

(after guildnote turn in, as always)

Soonog (Ogre SK trainer) = dubious (can't train you)

Guntrik (Ogre warrior GM = threateningly

Chef Dooga = dubious

Clurg = dubious

Fuga (shaman faction) = threateningly

I also recall something killing me deep in Neriak 3rd gate as a noob back in the day too, I suppose I can recheck, but I just wanted to show a point.

That my friends, is how hardcore it was to be a troll SK back in the day. Iksar have it even worse of course. I know faction is very tricky to get right, but hopefully the devs keep working on it (though it would be 10000 times easier to get Hobart to send you a file with the global faction data on it...).

Is your troll SK safe all over Oggock?

NOT CLASSIC


(sorry could not resist, laugh every time I open up that thread)

Iksar Warrior of Cazic-Thule is pretty rough, too.