View Full Version : WTF Necro pet sucks!
mimixownzall
09-25-2011, 01:23 PM
So, I decided that my human necro blows and rolled an Erudite one.
Low and behold I realize that the pets have been nerfed almost to uselessness. They can't keep aggro - even one lifetap at 50% hps makes them target me and I can get rid of them. Hell, even just going up and meleeing, if I hit them for 6 dmg with my dagger, the mob won't get away from me. I feel like a damn SK sitting there tanking for my pet cause he can't tank for me. He can kill blues, but it takes forever, and since I don't want to end up tanking the entire time, I can't help him kill it to make things faster. I'm only level 5, does it get any better later levels? This can't possibly be classic.
Is this permanent or are they still being looked into/tweaked?
Humerox
09-25-2011, 01:26 PM
fear kite still works.
this is wat ur stuck wit, man. it's the result of tweaks, lol.
snorri
09-25-2011, 01:30 PM
even just going up and meleeing, if I hit them for 6 dmg with my dagger, the mob won't get away from me.
Even after you move away? I don't remember when they did it, but by design a mob should never target a pet if a PC is in melee range.
mimixownzall
09-25-2011, 01:42 PM
Even after you move away? I don't remember when they did it, but by design a mob should never target a pet if a PC is in melee range.
Yes, even when I move away mob still follows me most of the time. And no, I'm not at low health.
mimixownzall
09-25-2011, 01:43 PM
fear kite still works.
this is wat ur stuck wit, man. it's the result of tweaks, lol.
But they are wrong. Anyone who played a pet class during this time on EQ Live knows that this is completely wrong.
Lazortag
09-25-2011, 01:49 PM
Actually, it's pretty accurate. Stop bitching about it.
vageta31
09-25-2011, 01:50 PM
I believe necro pets follow the same rules regarding the taunt skill as players do. Ie; You must be at least the level of the mob for the taunt to be successful. This is how it works with my enchanter charm,as well. If I charm a lower level mob and send it against a higher level mob it can't keep aggro. When I do it the other way around the higher level mob keeps aggro pretty well. Since your pet will usually be lower level than the mobs you're targetting their taunt will rarely work at all.
Stick to fear kiting or use root to keep mob on your pet.
Roanoke
09-25-2011, 03:49 PM
You're level 5. Stop complaining. Expect to kite with your pet as they won't make for a decent tank until much later. Think of the necro pet as the best dot you have. 1-12 on a necro is a bit rough, after that it's smooth sailing to 60. Send pet - snare - fear - dot - rinse/repeat.
jarshale
09-25-2011, 06:06 PM
It gets better. My necro is 24 now and it's the easiest thing I've ever done.
Seaweedpimp
09-25-2011, 06:17 PM
I believe necro pets follow the same rules regarding the taunt skill as players do. Ie; You must be at least the level of the mob for the taunt to be successful. This is how it works with my enchanter charm,as well. If I charm a lower level mob and send it against a higher level mob it can't keep aggro. When I do it the other way around the higher level mob keeps aggro pretty well. Since your pet will usually be lower level than the mobs you're targetting their taunt will rarely work at all.
Stick to fear kiting or use root to keep mob on your pet.
Charmed pets dont taunt bro. Hes just doing rediculous dps.
Sslaesha
09-25-2011, 08:03 PM
I didn't seem to have any problems leveling with my Necro, ever...
You're not even giving it a chance. You're level 5, you don't have your full arsenal of spells yet. Listen to Roanoke and give it a chance. You can't expect to send your pet in and kill everything in the game solo while you AFK for sandwiches. You need to help your pet once in a while, and yes, tanking for your pet should be juggled every once in a while. I'm level 56 and I still tank for pet sometimes. Life tap tanking pwns.
vageta31
09-25-2011, 08:08 PM
Charmed pets dont taunt bro. Hes just doing rediculous dps.
So the constant "taunting attack master!" spam isn't legit?
Ihealyou
09-25-2011, 08:15 PM
Just sitting makes my level 12 pet lose aggro :(
Roanoke
09-25-2011, 08:16 PM
So the constant "taunting attack master!" spam isn't legit?
From a charmed pet? Nope. But that isn't what this thread is about.
Taunting for pets works the same way as taunting on a warrior, as described in a previous post.
And to the OP, why would you re-roll a necro from Human to Erudite? Did you actually think it would make some sort of game-changing difference?
Low and behold I realize that the pets have been nerfed almost to uselessness. They can't keep aggro - even one lifetap at 50% hps makes them target me and I can get rid of them.
Having leveled an enchanter up i was convinced our crappy summoned pet was the worst pet the game could possibly have.... i was wrong. I made a necro and leveled it to 24 and said screw this, this pet sucks.
Seaweedpimp
09-25-2011, 08:52 PM
So the constant "taunting attack master!" spam isn't legit?
Post SS or quit trolling. Ive done plenty of charming and chamed pets do not taunt.
Post SS or quit trolling. Ive done plenty of charming and chamed pets do not taunt.
an Enchanter can tell its Charmed pet to taunt and it will start taunting, can a necro not tell its charmed skellies to? D:
and your right about the ridiculous dps aggro from charmed mobs. half the time i forget to tell it to start taunting, its just that uber.
Roanoke
09-25-2011, 09:05 PM
Having leveled an enchanter up i was convinced our crappy summoned pet was the worst pet the game could possibly have.... i was wrong. I made a necro and leveled it to 24 and said screw this, this pet sucks.
Oh Lawd, this is the funniest thing I have read today, thanks for that.
an Enchanter can tell its Charmed pet to taunt and it will start taunting, can a necro not tell its charmed skellies to? D:
and your right about the ridiculous dps aggro from charmed mobs. half the time i forget to tell it to start taunting, its just that uber.
Necro pets taunt, assuming the mob they are killing is lower level than the pet itself (not the Necro). Necros, on the other hand, shouldn't EVER be killing mobs that are dark blue to their own pet, so in that case pet taunt is worthless. I have no problem soloing low-con reds and yellows on my necromancer using nothing but snare, disease cloud to keep agro on me, and sending my pet to attack.
Charmed pets do not taunt. It doesn't matter if they show the message "taunting attacker master" they will not actually taunt a mob and gain agro that way. They may gain agro through DPS, but not through taunt.
Also, Necros don't "charm their skellies." It's a summoned pet. Undead charm works the same way normal charm works (aside from CHA not affecting Necro/Druid charm) but these mechanics are different from Mage/Necromancer pet summon spells.
Trystych
09-26-2011, 01:32 AM
Charmed pets dont taunt bro. Hes just doing rediculous dps.
Charmed pets dont need to taunt really, their dps is good as is but if you manually turn on taunt they will. Or at least they did last I tried it before Kunark.
Player pet agro is extremely underpowered and could probably use some looking into. This was nerfed sometime after chain petting mobs in sky became fashionable, maybe now that this isn't necessary it can be reversed unless people decide to do that again on raid targets. I remember using a pet to tank the event in western wastes (for bracer of scavenging?) because the giants were linked a bit. You could split off the named one and CH on a pet which caused no agro but players could still dps the mob as long as they didn't eclipse pet threat.
Ah, i did not know that about Charmed pets, so i been wasting my time making them taunt. tho tbh a charmed pet hasted and DW'ing has such good aggro i wouldn't know the difference either way XD
Bazooka
09-26-2011, 11:32 AM
Wow this is alot of whining, even if the pet aggro is a bit touchy this is still the most OP class in the game.
Just fear kite them when you get the ability to, and lol at the "I'm level 5 and my pet sucks NEC is nerfed too hard".
You're level 5, EVERY class sucks at level 5 for shits sake.
Nazran
09-26-2011, 11:39 AM
I honestly don't remember how well my pet kept aggro on live. It seems on classic like the pet struggles mightily with aggro. My last memory of pet tanking was being like level 59 or so in some dungeon on live with a spectre pet and having NO issues with out aggroing the pet.
Currently I am 27 with 24 Pet with Intensify Death and two weapons.... in SK fighting aviaks. Only can keep aggro on Egrets and Darters (green and light blue to me). That aggro can easily be broken by landing anything but lifetap. Like I said... not sure how classic this is.
All of that is besides the point... You should be either kiting or simply tap-tanking the 1-11 level mobs until you get engulfing darkness at 12.
At 27 I am fear kiting yellow and red Avo's at KFC with very little issue outside of the spell resistant avo.
phobus
09-26-2011, 11:46 AM
My experience with spell aggro is that the Heat/Boil Blood line causes significantly less aggro than anything else I would generally cast in combat (darkness, lifetaps, poison DDs, heart flutter). At 30, I can cast BB after my pet has only done a couple rounds of damage and not pull aggro. At 12, I recall waiting until the mob was at 75% health or so if I didn't want aggro.
Messianic
09-26-2011, 11:46 AM
Expect to tank for your pet through about 12.
aresprophet
09-26-2011, 12:04 PM
Having leveled an enchanter up i was convinced our crappy summoned pet was the worst pet the game could possibly have.... i was wrong. I made a necro and leveled it to 24 and said screw this, this pet sucks.
Here's why (http://wiki.project1999.org/index.php/Necromancer#Pet_Information):
Restless Bones 16 11-16 Warrior 300 20 Skeleton Double ATK
Animate Dead 20 16-19 Warrior 375 22 Skeleton Double ATK
Haunting Corpse 24 19-22 Warrior 700 26 Skeleton DW w/ Weaps
At no level before 24 (with the exception of the beastly level 1 pet) does your pet have even close to the HP of an equivalent mob. Nor does it hit nearly as hard. 1 on 1, your pet will get slaughtered every time unless it's lucky. It also won't generate enough aggro to keep a mob off you because your main sources of damage (Boil Blood line, Leach line, Darkness line, and lifetap DDs) all are innately high-aggro spells. Mend bones won't be enough to make up the difference, and anyway it's inefficient. The pet doesn't have the HP to go toe-to-toe until about 44, but it starts hitting hard enough to keep aggro when you've got the 39 buff and 2 weapons on it.
So obviously you have to keep the mob from hitting your pet while allowing your pet to stay in melee range. You can use your high-aggro spells to aggro kite, or you can fear-kite.
beentheredonethat
09-26-2011, 12:21 PM
dude I understand that you like your signature and that chick in it shaking her rear, but man it is NSFW.
beentheredonethat
09-26-2011, 12:25 PM
My nec is only 11, but the trend with these pets I noticed is that they are pretty solid at the level you gain them, but completely a pushover once you are a level away from the next one.
Not sure if this changes at later levels, i'm assuming by 20+ i'll be fear kiting and pet will be just like another dot, not a tank.
pickled_heretic
09-26-2011, 12:30 PM
My nec is only 11, but the trend with these pets I noticed is that they are pretty solid at the level you gain them, but completely a pushover once you are a level away from the next one.
Not sure if this changes at later levels, i'm assuming by 20+ i'll be fear kiting and pet will be just like another dot, not a tank.
spell levels are huge plateaus of power for casters - especially for pet classes. meanwhile the other 3-4 levels only give you a few pts more damage and lowered resists...
Kassel
09-26-2011, 01:31 PM
Snare the mob you are fighting then walk in the other direction.
vageta31
09-26-2011, 03:36 PM
Post SS or quit trolling. Ive done plenty of charming and chamed pets do not taunt.
Actually I was asking a serious question but your lack of knowledge on the subject is glaring for someone who has done "plenty of charming". I've always turned on taunt and assumed it was working, I was simply asking you if the battle spam that says they were taunting was legit or not. Some say it doesn't work even if it says so, but from my testing last night it does. Some mobs simply don't have taunt as a skill so even if you tell them they won't do it. However other mobs, specifically warrior mobs, will actually continually taunt in battle. I believe these ones are actually in fact taunting due to the constant updates they give, and I've seen them pull aggro back from a mob that was starting to run towards me.
https://lh4.googleusercontent.com/-qAGeYHm8-Lg/ToDTBh1pxZI/AAAAAAAAAE4/enjprgOya_k/s1280/EQ000009%252520%252528Medium%252529.jpg
https://lh4.googleusercontent.com/-Eua5ZIFykVc/ToDT363k6uI/AAAAAAAAAE8/OLUZJkVUE8Y/s1280/EQ000007%252520%252528Medium%252529.jpg
https://lh3.googleusercontent.com/-0IuCOYwzU-g/ToDUCJICFHI/AAAAAAAAAFA/ufLpMA_L12c/s1280/EQ000005%252520%252528Medium%252529.jpg
Notice how both the gnolls and ogre guards actually taunt during their battle spam, while the spectres only accept my command but never actually taunt. Maybe they aren't supposed to, maybe it's broken, but some charmed pets do seem to be in fact taunting.
Here's why (http://wiki.project1999.org/index.php/Necromancer#Pet_Information):
At no level before 24 (with the exception of the beastly level 1 pet) does your pet have even close to the HP of an equivalent mob. Nor does it hit nearly as hard. 1 on 1, your pet will get slaughtered every time unless it's lucky. It also won't generate enough aggro to keep a mob off you because your main sources of damage (Boil Blood line, Leach line, Darkness line, and lifetap DDs) all are innately high-aggro spells. Mend bones won't be enough to make up the difference, and anyway it's inefficient. The pet doesn't have the HP to go toe-to-toe until about 44, but it starts hitting hard enough to keep aggro when you've got the 39 buff and 2 weapons on it.
So obviously you have to keep the mob from hitting your pet while allowing your pet to stay in melee range. You can use your high-aggro spells to aggro kite, or you can fear-kite.Thats some good insight. i'm used to my pet tanking for me, the idea of kiting for my pet was new, and i didn't care much for it. i spent enough time kiting my own pet when it broke and wanted my blood :p
guess its just a new play style i wasn't used to and found i didn't like. the utility of a necro is what first turned me on to it.
aresprophet
09-27-2011, 01:04 AM
Thats some good insight. i'm used to my pet tanking for me, the idea of kiting for my pet was new, and i didn't care much for it. i spent enough time kiting my own pet when it broke and wanted my blood :p
guess its just a new play style i wasn't used to and found i didn't like. the utility of a necro is what first turned me on to it.
You can do many, many things as a necro, but having your pet tank things to death like a Mage isn't really one of them (that fire pet DS shortens mob life by so, so much). You can fear kite, root rot, or charm kill with high efficiency for exp, and you can tap tank or aggro kite for reduced efficiency in trickier situations.
sox7d
09-28-2011, 08:01 PM
So, I decided that my human necro blows and rolled an Erudite one.
Low and behold I realize that the pets have been nerfed almost to uselessness. They can't keep aggro - even one lifetap at 50% hps makes them target me and I can get rid of them. Hell, even just going up and meleeing, if I hit them for 6 dmg with my dagger, the mob won't get away from me. I feel like a damn SK sitting there tanking for my pet cause he can't tank for me. He can kill blues, but it takes forever, and since I don't want to end up tanking the entire time, I can't help him kill it to make things faster. I'm only level 5, does it get any better later levels? This can't possibly be classic.
Is this permanent or are they still being looked into/tweaked?
Hahaha, that's a good one
But they are wrong. Anyone who played a pet class during this time on EQ Live knows that this is completely wrong.
Oh wait, you're serious, let me laugh even harder
HAHAHAHAHAHA
Yeah, man, necros really need to be buffed!
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