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Rogean
10-21-2011, 02:12 PM
Veeshan's Peak will be released the same night the PvP Server goes live. This will be some time in early November. Keep an eye out for that announcement.

How it will work will be as follows. Any raid guild with sufficient force (Which I guess is only 2 of you right now, but things can always change) will need to be at the entrance to VP at a time and date to be specified. All guilds present will /random and will pick from the 6 mobs in order until all are chosen. They will then have until a second time that will be specified, most likely 24 hours, to kill their chosen mobs before they become free FTE.

Any guild that choses to raid VP on the night of opening will forfeit all other raid mobs for 48 hours. This is to encourage other smaller guilds a chance to experience raid encounters without them being slain minutes after spawning.

lethdar
10-21-2011, 02:13 PM
oh man, big things inc for bluebies.

Mithaniel Marr
10-21-2011, 02:14 PM
OMG yes!!

lethdar
10-21-2011, 02:14 PM
PS loooooool @ TR.

citizen1080
10-21-2011, 02:15 PM
!

Melveny
10-21-2011, 02:18 PM
OMG yes!!

Arnt you slai in halls of honor??

Just sayin, one of them hard pulls to clear that room.

Diggles
10-21-2011, 02:19 PM
!

Happyfeet
10-21-2011, 02:20 PM
Release it Oct 28th while TMO is still raid suspended to make things fair. Hungry? Why wait.

Shiftin
10-21-2011, 02:21 PM
Any guild that choses to raid VP on the night of opening will forfeit all other raid mobs for 48 hours. This is to encourage other smaller guilds a chance to experience raid encounters without them being slain minutes after spawning.

I really like this part.

Thanks for the update.

Mithaniel Marr
10-21-2011, 02:22 PM
Arnt you slai in halls of honor??

Just sayin, one of them hard pulls to clear that room.

T.T you are mean.... /cry

Fountree
10-21-2011, 02:23 PM
Thanks for the announcement Rogean.

Kika Maslyaka
10-21-2011, 02:26 PM
for opening night, I propose there be a special one time event: spawn a dragon at VP entrance called Rogean :D

Kabilos
10-21-2011, 02:32 PM
And that dragon just starts yelling out names, and those people instantly die. 30s cooldown. How long you figure til everyone's dead? 30 minutes? 15 ? :P

Kika Maslyaka
10-21-2011, 02:36 PM
no better! The "Rogean" can only be hit by level 1 players! :D

Kabilos
10-21-2011, 02:37 PM
yeah .. I'd like to see how many level 1 characters we could even get to VP .. that would be the GM event from hell.. Kinda like one event we had a GM mass bind everyone in Kith on one side, and then at Midnight game time .. everyone ran across the zone .. it was a friggin massacre.

But it was a blast.

Lazortag
10-21-2011, 02:46 PM
Sounds sweet Rogean!

Dark Knight
10-21-2011, 02:55 PM
who will get the no. 1 draft!!! we shall see.

falkun
10-21-2011, 03:04 PM
IDK, I got a L2 parked at BW/SF zoneline, shouldn't be too hard to run him to VP zone line. Nothing sees invis in that zone.

Palemoon
10-21-2011, 03:23 PM
Was it an urban legend that CS was not allowed to help anyone who died in old VP? Risk of permanent corpse loss,etc.

Same model here?

Rogean
10-21-2011, 03:24 PM
CS will not assist a player in retrieving a corpse if it is not unreachable. However, we will summon the corpse to the player once it has expired and decayed (thereby undecaying it), the tradeoff would be that you'd have to wait a week for this to happen.

The only exclusion to that rule is we do not summon decayed corpses in plane of sky that contain keys, or we take the keys off first if the player needs to get to other gear.

Gwence
10-21-2011, 03:26 PM
they didn't initially

Rogean
10-21-2011, 03:28 PM
Here's something to talk about.. I have also heard that CS would not involve themselves in any matters whatsoever within veeshan's peak on eqlive back in the day. I think even nilbog confirmed this. That would make for some interesting situations in VP if the guilds were to start training / kill stealing eachother. I'm not against that if that's how the players want it to be.

Disclaimer: This will not be the case unless/until I officially state it is. Discuss it though, I'm interested to hear your opinions.

Palemoon
10-21-2011, 03:32 PM
Here's something to talk about.. I have also heard that CS would not involve themselves in any matters whatsoever within veeshan's peak on eqlive back in the day. I think even nilbog confirmed this. That would make for some interesting situations in VP if the guilds were to start training / kill stealing eachother. I'm not against that if that's how the players want it to be.

Disclaimer: This will not be the case unless/until I officially state it is. Discuss it though, I'm interested to hear your opinions.


100 percent feel VP should have the "corpse rot" potential and CS should not involved themselves in it. Its one of the things that gamers across the globe reference as the ultimate in "hard core".

p99 needs this

edit: it may be the final thing that gets the squabbling guilds to settle down and make deals among themselves, if VP is turned into a CS-less deathtrap

Kawai
10-21-2011, 03:33 PM
thank you for the update. i got a few questions :

if each dragon being rolled by the potential 2 (as you said) guilds showing with a (maybe) 24h timer to kill what's gonna happen in the case that follow :

# guild A got SW and Xygoz and nexona, guild B the others 3 . Guild A wipe on sw (can happen) and the way vp is , you have to kill Silverwings to go further in. SO does it mean guildB need to wait guild A to kill SW or wipe 24h on it to be able to attemps others dwagons ? and so have vp fte because one guild can't kill the dragon #1 in the kill order ?

# nother concern: first VP clear is done, how do we handle repop ? ffa ?

Kawi
ps: this is personnal question , am not representing my guild here

Dr4z3r
10-21-2011, 03:34 PM
No raid rules in VP?

I have to say, I think the total lack of ambiguity would really be helpful.

Gwence
10-21-2011, 03:36 PM
well I dont speak for anyone but myself really, but I think logging everything and fraps'ing and reporting everything is about as fucking gay as you can possibly get in a game.

I'm all about adapting to the situation and fighting fire with fire! There's quite a bit of strategy involved in raid setup when you going into it expecting some craziness to go down.

lethdar
10-21-2011, 03:36 PM
Here's something to talk about.. I have also heard that CS would not involve themselves in any matters whatsoever within veeshan's peak on eqlive back in the day. I think even nilbog confirmed this. That would make for some interesting situations in VP if the guilds were to start training / kill stealing eachother. I'm not against that if that's how the players want it to be.

Disclaimer: This will not be the case unless/until I officially state it is. Discuss it though, I'm interested to hear your opinions.


do it

Palemoon
10-21-2011, 03:38 PM
once more, get off to the right foot and dispense with the whole /random for VP targets on the first night,etc.

Let the guilds zerg into VP willy nilly first night..let them wipe and they leap frog over each other and let them spend the rest of the night doing nightmare CRs and begging the last few keyed people and alts to drag/rez them from the other guild.

Slathar
10-21-2011, 03:39 PM
Make it FFA. I'll buy a VP keyed character for 200k solely to train anyone who tries raiding there. Since it would be a no rules zone.

Jomar
10-21-2011, 03:43 PM
Discuss it though, I'm interested to hear your opinions.


I say if you go with a full-on hands off approach, you need to unflag VP keys as soul bound as well, as part of the support staff's original intent with that approach was to make the zone as difficult as possible (I'm assuming VP keys are soul bound here).

The entertainment that you, nilbog, and the other developers could get out of this would be a small reward for all of the hard work you guys have put in on this server.

Extunarian
10-21-2011, 03:44 PM
Using /petition in Veeshan's Peak should DT the petitioner.

Slathar
10-21-2011, 03:48 PM
I'm not sure you guys understand the amount of griefing that will take place if the VP key remains soul-bound.

Scenario: I'm a VP keyed monk. I have corpsed myself outside of VP so there is no risk of losing my gear. I loot my Shiny Brass Idol and zone into VP. The mechanics of FD on this server allow me to Feign Death around w/o ever aggroing mobs. So I can slowly make my way through the zone until I approach a raid. I stand up and click my Shiny Brass Idol and bring a train onto the heads of the raid. There is no PvP so I don't need to worry about that. I just need to worry about lasting long enough to get the mobs to the raid.

I die, oh well I'm only 90% into level 60 now. I lost maybe 30 minutes of time.

I can't wait.

nilbog
10-21-2011, 03:48 PM
I support CSR having no presence in VP regarding disputes or CR.

burkemi5
10-21-2011, 03:48 PM
Sounds great Rogean. Noob question, but what is CS?

Also, I think it would neat to see some sort of rule policing how VP and the other bosses work. For example, if you kill 3 or more bosses in VP, you are banned from killing Trak/PoF/PoH for one spawn or something along those lines. Granted, this would be difficult and time consuming to police, but it would give opportunities to other guilds to become competitive. Just my 2 cents!

Shiftin
10-21-2011, 03:48 PM
Here's something to talk about.. I have also heard that CS would not involve themselves in any matters whatsoever within veeshan's peak on eqlive back in the day. I think even nilbog confirmed this. That would make for some interesting situations in VP if the guilds were to start training / kill stealing eachother. I'm not against that if that's how the players want it to be.

Disclaimer: This will not be the case unless/until I officially state it is. Discuss it though, I'm interested to hear your opinions.


I believe this was the policy because guides were not allowed to enter VP after the instance of a crazed guide summoning people into the zone and binding them there. Stating no CSR would be offered reasonably follows if most of your CSR is not even allowed to zone in.

I don't personally have any interest in a train fest. I have a family and a job that I put before my recreational time and I don't have an interest in having to spend a huge chunk of the time I do have getting trains dropped on me while trying to CR or navigate and already difficult zone.

I think a question that needs to be answered before we decide the behavioral rules is what sort of variance will be involved (if any).

Amelinda
10-21-2011, 03:54 PM
I support CSR having no presence in VP regarding disputes or CR.

Kinsawt
10-21-2011, 04:00 PM
I'm all for competition, big fan. But I think at this point in time, saying no CS involvement is a terrible idea.

In the regular life cycle of the live game, VP was out with Kunark release, and most servers had one guild monopolize all their keys. Basically, the way it worked, was one guild got all the Traks, got keyed, cleared VP enough/until epics and then the next guild followed suit. This meant most servers actually had very, very little raid disputes in VP, it was almost always entirely a 1 guild zone.

It's exactly what would have happened here, if VP would have been ready on Kunark release. TR killed the first 3+ months of Trakanons, had 70+ keys, but no where to go. If VP was out, we would have cleared it, gotten all our loot out of it and be waiting for epics now. TMO would be in there now doing their thing. Again, there would have been few if any disputes, by the time TMO and DA merged, got Traks, got keys, we would be on our way out and the no CS rule would be just fine.

The problem is, VP wasn't ready on Kunark, TR got all their keys and now TMO has most of theirs, which means 2 fully capable VP guilds at the exact same time, neither of them having any VP items, meaning they're won't be any sort of quarter for mobs.

Point is, this worked on live because of the way guilds flowed through the zone, but given the point we're at on this server with the number of keys yet no loot derived from VP, you can't do it.

Think of it like this, or like Slathar is hitning at, it takes me and a CoH mage all of 5 minutes to set up and collectively put a guild back 100's of combined man hours (disease cloud a dragon pet, CoH, FD, Stand/FD). I could set that train on top of anyone in the zone, while sitting in a perfectly safe spot. Then what happens when we go compete on Trakanon again? Rules suddenly apply?

Let's not even mention KS groups.

casdegere
10-21-2011, 04:05 PM
Well I highly disagree with allowing disgruntled people to just train others endlessly without worry of suspension. But considering who is in TMO and TR and how they have behaved...I really think they deserve it. In VP a raid can quickly turn into a lengthy mass CR.

Mardur
10-21-2011, 04:05 PM
If you guys don't like randoming for raid content, feel free to stop by the PVP server where you can slay your way to success.

Mall
10-21-2011, 04:07 PM
I say if they want to be ass hats let them pay the price, their shit rots.

Frees up your time and teaches them to play nice.

Plus could make the forums even better with the bitching and crying.

Softcore PK
10-21-2011, 04:09 PM
Why can't you just agree to take turns?

Lazortag
10-21-2011, 04:15 PM
If there's no CS involvement that doesn't necessarily mean there will be a massive train/KS fest. I'm sure TR/TMO could agree to something if things became too chaotic. If not, well, at least it will make the forum drama that much more funny.

Also I know that CS was allowed to be involved at some point in the timeline, I'm not sure when, but I know that a GM once intervened when two guilds zoned into VP at the same time and gave them a few choices for ways that they could resolve their dispute (one choice was having a member of each guild duel each other for the rights to the zone).

Slathar
10-21-2011, 04:16 PM
If there's no CS involvement that doesn't necessarily mean there will be a massive train/KS fest. I'm sure TR/TMO could agree to something if things became too chaotic. If not, well, at least it will make the forum drama that much more funny.

Also I know that CS was allowed to be involved at some point in the timeline, I'm not sure when, but I know that a GM once intervened when two guilds zoned into VP at the same time and gave them a few choices for ways that they could resolve their dispute (one choice was having a member of each guild duel each other for the rights to the zone).

What about unguilded individuals training for no reason? That would be within the rules set forth by the server administrators as it is explicitly mentioned CSR will not become involved for any reason.

Gwence
10-21-2011, 04:18 PM
you're no where near good enough to do the things you're saying you are going to do

Dr4z3r
10-21-2011, 04:22 PM
Why can't you just agree to take turns?

- Rogean told us privately the day of the patch to come to an agreement regarding VP. Both sides made concessions and we presented a plan for a modified, time-limited rotation to rogean that same weekend. It was basically instantly rejected and we were told Nilbog wanted to talk to us about it.

Slathar
10-21-2011, 04:28 PM
you're no where near good enough to do the things you're saying you are going to do

You've obviously never been in VP or understand how easy it is to train people there. You are obviously insane or stupid if you think it takes a modicum of talent to do what I'm describing.

Dr4z3r
10-21-2011, 04:29 PM
Ok, so what you are saying is that both guilds can fuck each other over with ease. Isn't the solution obvious? Start talking to each other and work something out between you.

- Rogean told us privately the day of the patch to come to an agreement regarding VP. Both sides made concessions and we presented a plan for a modified, time-limited rotation to rogean that same weekend. It was basically instantly rejected and we were told Nilbog wanted to talk to us about it.

Lazortag
10-21-2011, 04:31 PM
Would having no rules mean Bards could just Song of Highsun mobs that other guilds are engaged on? Meaning other guilds could only engage at night time? Oh baby.

Aenor
10-21-2011, 04:31 PM
This is awesome Rogean... not about VP... who cares? This means fewer bloobs to compete with over decaying skeletons on Red99!

Extunarian
10-21-2011, 04:35 PM
misunderstood

Dr4z3r
10-21-2011, 04:42 PM
I was responding to people asking why TMO/TR couldn't just come to an agreement by pointing to an instance of them doing precisely that. The bit about the GM's rejecting it isn't as relevant.

Edit: Also kudos on getting the name right.

Jjlent
10-21-2011, 04:49 PM
VP coming out? word.

Pudge
10-21-2011, 04:58 PM
you really want to give blues a treat?

turn the PVP on in VP

Doors
10-21-2011, 05:00 PM
What fatass said.

bonehand
10-21-2011, 05:01 PM
Showing so much love for Blue, you would make a Smurf purple.

Extunarian
10-21-2011, 05:01 PM
I was responding to people asking why TMO/TR couldn't just come to an agreement by pointing to an instance of them doing precisely that. The bit about the GM's rejecting it isn't as relevant.

Edit: Also kudos on getting the name right.

ahhh i totally got that backwards. My bad.

bonehand
10-21-2011, 05:01 PM
you really want to give blues a treat?

turn the PVP on in VP

Haha, that would be a nasty arena zone....

Autotune
10-21-2011, 05:03 PM
no rules in VP would be awesome. Then there is no 3rd party that has to make judgement calls.

Also, TR/TMO already had a VP agreement. I don't see why we couldn't come to one currently or with the no involvement.

Ames
10-21-2011, 05:10 PM
I support CSR having no presence in VP regarding disputes or CR.

Pleaseeee dooo itttt

2stoked
10-21-2011, 05:17 PM
What's the point going if theres no fear of losing your corpse, other than for a week? No risk at all makes it not like EQ, but like any other mmo-lite.

Arrisard
10-21-2011, 06:02 PM
I don't believe that the PNP was selectively suspended for zones, in whole or in part. And the PNP is what said "no KSing, ninja looting, or training" among other things like 3rd party programs, language, and stuff.

So "no CS" is not the same thing as "No PNP". Meaning no summons or resses even if you wiped to a known and repeatable bug as this was not actually promised or mandated in the PNP. You might wipe and lose your corpse in Fear and that was just too bad (even if it was the game's fault), but you couldn't zone in and train everyone to hell and back using SEQ spouting racial slurs without fear of reprimand.

Least I think, heh.

Awwalike
10-21-2011, 06:14 PM
this is a CLASSIC server, everything should be CLASSIC.
nuff fucking said.

burkemi5
10-21-2011, 06:23 PM
this is a CLASSIC server, everything should be CLASSIC.
nuff fucking said.

this sever doesn't have a classic player base. instead, we have a bunch of people who already know what the heck is going on, who have computers strong enough to quad box, and enough time to track 20 hours a day. doesn't seem very classic to me.

Silentone
10-21-2011, 06:36 PM
Guild Wars On....let us KILL EACH OTHER!!!!! <ps im not a pvp'er ...just figured it would solve a whole lot of problems> =)

Beauregard
10-21-2011, 06:38 PM
Guild Wars On....let us KILL EACH OTHER!!!!! <ps im not a pvp'er ...just figured it would solve a whole lot of problems> =)

jpeute
10-21-2011, 07:13 PM
ahah awesome JOB!!

1- Get TMO raid suspended till 29 october
2- Give TR the trakanon teeth they need for VP keys
3- Open VP

Really good job , i love this NON CORRUPT SERVER

FUCCCKKKK YOOOOOUUUUUUUUUUUUUUUUUU

Tortue - 60 monk
Bigburnas - 60 shaman

Mcbard
10-21-2011, 07:17 PM
True story, TR totally needs Trak teeth. Fascists!

(yay vp!)

Rogean
10-21-2011, 07:39 PM
heh, I intentionally set the release date for a time after their suspension is over and still someone finds a way to make it look like corruption... as if TR even needs teeth right now, and it's not like TR hasn't gotten the majority of the recent trak kills anyways (I'd have to double check encounter logs but I think they have...)

Jjlent
10-21-2011, 07:41 PM
(yay vp!)

Brinkman
10-21-2011, 07:57 PM
Im am not in a raiding guild on P99 but I am very familiar with VP. I think simply randoming for the 6 mobs is a mistake.

Silverwing for example, would be nearly impossible to skip over if its not your dragon. Its possible to go around her, but all it takes is one person to agro mobs near her and everyone trying to skip past her would have to take a death because its not their dragon?


If it were my call, I would set it up like this:

Silverwing And Hoshkar = FFA ( which will ensure they are down at all times )

The other 4 should be randomed, however, being that Phara Dar is not targetable until all the other dragons are dead, the guild that owns Phara Dar should be allowed to kill the other dragons still alive 24 hours after the spawn.

I am also curious, is the tradeable gear going to drop?

Things like http://everquest.allakhazam.com/db/item.html?item=21439
And http://everquest.allakhazam.com/db/item.html?item=20901

It should not Drop as it was added in the May 14th 2003 patch that enabled gating.

Its not going to be possible to gate out of VP is it?, This should never be enabled on this server as it was added in the May 14, 2003 patch. The only way to leave should be the zone out portals near Xygoz, Nexona, Druushik and Phara Dar ( the "locked door" dragons )

One last thing, The biggest PITA about VP in its original pre-revamp state was the insanely fast respawn times of the roaming Guardian Worms ( 15 minutes ) Is it set this way?

http://eqbeastiary.allakhazam.com/search.shtml?id=12076

baloen
10-21-2011, 07:59 PM
I think at least for the first month or two there should be no CS assistance period for matters in VP, let everyone go crazy, pull crazy stunts.

See what the consensus is after the initial period of no CS assistance is.

Softcore PK
10-21-2011, 08:08 PM
A guild has been suspended from raiding? Why?

Rogean
10-21-2011, 08:31 PM
A guild has been suspended from raiding? Why?

Wrong forum section buddy.

nilbog
10-21-2011, 08:42 PM
I am also curious, is the tradeable gear going to drop?

Things like http://everquest.allakhazam.com/db/item.html?item=21439
And http://everquest.allakhazam.com/db/item.html?item=20901


No that stuff is not dropping.

Its not going to be possible to gate out of VP is it?, This should never be enabled on this server as it was added in the May 14, 2003 patch. The only way to leave should be the zone out portals near Xygoz, Nexona, Druushik and Phara Dar ( the "locked door" dragons )
No its not possible to leave VP unless being ressed out or clicking on portal in the dragon's rooms.

One last thing, The biggest PITA about VP in its original pre-revamp state was the insanely fast respawn times of the roaming Guardian Worms ( 15 minutes ) Is it set this way?
2 minutes. Yes it is.

Lanuven
10-21-2011, 08:42 PM
Omg finally someone steps in and makes a little bit of order in the raid scene!

EnnoiaII
10-21-2011, 08:57 PM
Veeshan's Peak will be released the same night the PvP Server goes live. This will be some time in early November. Keep an eye out for that announcement.

How it will work will be as follows. Any raid guild with sufficient force (Which I guess is only 2 of you right now, but things can always change) will need to be at the entrance to VP at a time and date to be specified. All guilds present will /random and will pick from the 6 mobs in order until all are chosen. They will then have until a second time that will be specified, most likely 24 hours, to kill their chosen mobs before they become free FTE.

Any guild that choses to raid VP on the night of opening will forfeit all other raid mobs for 48 hours. This is to encourage other smaller guilds a chance to experience raid encounters without them being slain minutes after spawning.

What if 4 guilds show up, making it imbalanced with 2 guilds getting extra loot solely based on pure luck of the dice?

Also, I forget whether or not pre-revamp VP trash drops loot, but are there any specific rules for trash so it remains an even playing field?

The no other raid mobs for 48 hours is a fantastic policy and should remain in effect any time someone raids VP.

Edit: Rogean you sly SOB...you damn well know you have to have certain bosses down to be able to access other things...have fun working together for the first time TR/TMO <3

Rogean
10-21-2011, 08:59 PM
A. There won't be 4 guilds.
B. Then yes, two guilds would get two mobs while the rest got 4.

Rogean
10-21-2011, 09:00 PM
If there are issues with certain mobs needing to be defeated prior to advancing we will discuss it the night the zone is opened.

Palemoon
10-21-2011, 09:01 PM
No its not possible to leave VP unless being ressed out or clicking on portal in the dragon's rooms.




There is one single other way to leave VP, but you'd have to release Luclin :(


The key quest item that teleports you + your group to deep within Sanctus Seru, works in VP.

Nivar Quartz
10-21-2011, 10:38 PM
.

Werlop
10-21-2011, 11:07 PM
Guild whatever, draws Silverwing and leaves her up, knowing they have 24hrs....

Guild Otherwhatever is chomping at the bit and ready to go but cant progress without the other guild killing theirs first.

Guild whatever comes back w/ 1-2 hrs left on timer, kills their first dragon and in 30 minutes they all go FFA....

Guild Otherwhatever waits for guild Whatever to leave, says "Oh, I guess Rogean doesn't REALLY care or he would stop this" and kills all of the dragons.

mwatt
10-21-2011, 11:24 PM
Wow, these high end guild players are high maintenance. IMO, let em rot if they die - They deserve nothing better. In any event, I can see how it makes things more hard core to enforce the original rot idea, which will please many of them.

However, here is an alternative - one that might help fix the bloated economy. Put a high price in Plat on the head of every charater rezzed by CS. Also make em wait a week.

Pringles
10-21-2011, 11:45 PM
nuke all the VP keys and dont let the quest mobs spawn until VP is released IMO. First guild with enough people w/ keys, gets dibs. Do et!

citizen1080
10-21-2011, 11:53 PM
nuke all the VP keys and dont let the quest mobs spawn until VP is released IMO. First guild with enough people w/ keys, gets dibs. Do et!

The QQ would be truly epic

Daldaen
10-21-2011, 11:58 PM
The QQ would be truly epic

Yea I don't wanna camp any of those mobs again :/.

EnnoiaII
10-22-2011, 12:04 AM
Wow, these high end guild players are high maintenance. IMO, let em rot if they die - They deserve nothing better. In any event, I can see how it makes things more hard core to enforce the original rot idea, which will please many of them.

However, here is an alternative - one that might help fix the bloated economy. Put a high price in Plat on the head of every charater rezzed by CS. Also make em wait a week.

It's not that the endgame players are high maintenance, it's that they're incredibly immature. If someone wipes in VP, let them handle it themselves. Either the high end guilds will work together finally and start cooperating, or everyone is going to screw everyone else over and they're all going to have their corpses rot.

If TR wipes and can't CR themselves, and has to ask TMO to help by clearing a path, one of three things will happen...

TMO will help them CR

TMO tells them to piss off, letting TR lose all of their corpses without CS assistance, then TMO realizes they 'dun goofed' because now, when they wipe, who the hell is going to help them?

TMO agrees to help TR with their CR, but they first try to snake the boss kill, wipes themselves, now everyone's screwed and justice is finally served.

citizen1080
10-22-2011, 12:10 AM
http://www.project1999.org/forums/showthread.php?t=47689&highlight=bob%27s+perfect+world <---This

Happyfeet
10-22-2011, 02:25 AM
nuke all the VP keys and dont let the quest mobs spawn until VP is released IMO. First guild with enough people w/ keys, gets dibs. Do et!

You'd never see so many people again, including me... population goes from 800 to 400 instantly.
Retarded idea.

Duie
10-22-2011, 02:35 AM
welp maybe the 400 that would be left could .oh i dont know... COME TO A FUCKING AGREMENT W/O THE GMS HOLDING OUR MOTHER FREEKING HANDS.

Duie
10-22-2011, 02:41 AM
Link doesnt do it justice Bob. this is the number one reason you had more rotation servers than you had FTE . GMs didnt get involved too often when it came to raiding. you either worked it out or you spent a lot of time CRing

Yes I know...another thread on raiding on p99 and all the bullshit it involves. Sorry

In my opinion,

Seems like the most simple and elegant solution possible, something Devs can implement today which really would bring back that "classic feel", is ZERO gm interference for raid targets.

Guild X is going for CT, Guild Z Trains the shit outta them so they are unable to kill CT.

Normal scenario = Petitions, whining, bitching, GM intervention, suspensions, one guild getting loot over another, RnF posts, whining, bitching. Rinse and Repeat.


In my new perfect world there are no GM interventions. You don't like Guild Z training your shit? Train them back. For awhile its going to be a cluster fuck of trains. RnF will actually be worth reading again.

However, in the long run while this shitstorm is going on the intelligent players are going to realize, "shit man....we haven't killed anything worthwhile in weeks....all we do is train each other"

Once they realize this things should start to change, guild alliances, raid rotations, Big guilds letting small guilds help kill raid targets and getting to pick one item of loot off boss?! PEOPLE BEHAVING LIKE ADULTS!!?

Let the guilds police themselves. 99% of the server doesn't give a shit if Guild Z is Training Guild X in Fear. It does not effect us, we do not give a shit.

Spend your time fixing bugs, helping players with real issues and let the raid scene police its self.

The entire raid scene will deadlock if every time someone gets ready to kill Trak another guild trains them till they give up.

My option will FORCE guilds to play nice and free up DEV and GM time since they wont have to deal with the bullshit.


Not that anyone cares but, I am in Management at UPS. I learned a long time ago that if you treat your employees like children, always involving yourself every time they have the smallest issue, they will behave exactly like children. And I spent more time babysitting them than getting my work done.

However, if you treat them like intelligent adults and make them solve their own issues suddenly they have brains and are able to figure out most issues for themselves. Now a days I could not even show up to work and everything would be done and done correctly because I have a crew of people who think for themselves instead of a crew of children always looking to me to fix things.

I will admit I did not do much raiding Pre Velious and I have done ZERO raiding on P99, mostly due to not wanting to deal with all the bullshit here.

However, I think the P99 staff needs to step back and learn from my mistakes. Treat the players like adults and let the guilds police themselves and I think you will be pleasantly surprised in the long run.

Autotune
10-22-2011, 02:59 AM
Link doesnt do it justice Bob. this is the number one reason you had more rotation servers than you had FTE . GMs didnt get involved too often when it came to raiding. you either worked it out or you spent a lot of time CRing

Yes I know...another thread on raiding on p99 and all the bullshit it involves. Sorry

In my opinion,

Seems like the most simple and elegant solution possible, something Devs can implement today which really would bring back that "classic feel", is ZERO gm interference for raid targets.

Guild X is going for CT, Guild Z Trains the shit outta them so they are unable to kill CT.

Normal scenario = Petitions, whining, bitching, GM intervention, suspensions, one guild getting loot over another, RnF posts, whining, bitching. Rinse and Repeat.


In my new perfect world there are no GM interventions. You don't like Guild Z training your shit? Train them back. For awhile its going to be a cluster fuck of trains. RnF will actually be worth reading again.

However, in the long run while this shitstorm is going on the intelligent players are going to realize, "shit man....we haven't killed anything worthwhile in weeks....all we do is train each other"

Once they realize this things should start to change, guild alliances, raid rotations, Big guilds letting small guilds help kill raid targets and getting to pick one item of loot off boss?! PEOPLE BEHAVING LIKE ADULTS!!?

Let the guilds police themselves. 99% of the server doesn't give a shit if Guild Z is Training Guild X in Fear. It does not effect us, we do not give a shit.

Spend your time fixing bugs, helping players with real issues and let the raid scene police its self.

The entire raid scene will deadlock if every time someone gets ready to kill Trak another guild trains them till they give up.

My option will FORCE guilds to play nice and free up DEV and GM time since they wont have to deal with the bullshit.


Not that anyone cares but, I am in Management at UPS. I learned a long time ago that if you treat your employees like children, always involving yourself every time they have the smallest issue, they will behave exactly like children. And I spent more time babysitting them than getting my work done.

However, if you treat them like intelligent adults and make them solve their own issues suddenly they have brains and are able to figure out most issues for themselves. Now a days I could not even show up to work and everything would be done and done correctly because I have a crew of people who think for themselves instead of a crew of children always looking to me to fix things.

I will admit I did not do much raiding Pre Velious and I have done ZERO raiding on P99, mostly due to not wanting to deal with all the bullshit here.

However, I think the P99 staff needs to step back and learn from my mistakes. Treat the players like adults and let the guilds police themselves and I think you will be pleasantly surprised in the long run.

they won't do it. They love being involved, no matter what they say, they want to be involved.

If not, the agreement TR/TMO came to would have held up, there wouldn't "let's put both guilds in VP at the same time and see what happens"

Deemo
10-22-2011, 03:56 AM
Link doesnt do it justice Bob. this is the number one reason you had more rotation servers than you had FTE . GMs didnt get involved too often when it came to raiding. you either worked it out or you spent a lot of time CRing

Yes I know...another thread on raiding on p99 and all the bullshit it involves. Sorry

In my opinion,

Seems like the most simple and elegant solution possible, something Devs can implement today which really would bring back that "classic feel", is ZERO gm interference for raid targets.

Guild X is going for CT, Guild Z Trains the shit outta them so they are unable to kill CT.

Normal scenario = Petitions, whining, bitching, GM intervention, suspensions, one guild getting loot over another, RnF posts, whining, bitching. Rinse and Repeat.


In my new perfect world there are no GM interventions. You don't like Guild Z training your shit? Train them back. For awhile its going to be a cluster fuck of trains. RnF will actually be worth reading again.

However, in the long run while this shitstorm is going on the intelligent players are going to realize, "shit man....we haven't killed anything worthwhile in weeks....all we do is train each other"

Once they realize this things should start to change, guild alliances, raid rotations, Big guilds letting small guilds help kill raid targets and getting to pick one item of loot off boss?! PEOPLE BEHAVING LIKE ADULTS!!?

Let the guilds police themselves. 99% of the server doesn't give a shit if Guild Z is Training Guild X in Fear. It does not effect us, we do not give a shit.

Spend your time fixing bugs, helping players with real issues and let the raid scene police its self.

The entire raid scene will deadlock if every time someone gets ready to kill Trak another guild trains them till they give up.

My option will FORCE guilds to play nice and free up DEV and GM time since they wont have to deal with the bullshit.


Not that anyone cares but, I am in Management at UPS. I learned a long time ago that if you treat your employees like children, always involving yourself every time they have the smallest issue, they will behave exactly like children. And I spent more time babysitting them than getting my work done.

However, if you treat them like intelligent adults and make them solve their own issues suddenly they have brains and are able to figure out most issues for themselves. Now a days I could not even show up to work and everything would be done and done correctly because I have a crew of people who think for themselves instead of a crew of children always looking to me to fix things.

I will admit I did not do much raiding Pre Velious and I have done ZERO raiding on P99, mostly due to not wanting to deal with all the bullshit here.

However, I think the P99 staff needs to step back and learn from my mistakes. Treat the players like adults and let the guilds police themselves and I think you will be pleasantly surprised in the long run.

this /agree

fohkure
10-22-2011, 04:41 AM
Link doesnt do it justice Bob. this is the number one reason you had more rotation servers than you had FTE . GMs didnt get involved too often when it came to raiding. you either worked it out or you spent a lot of time CRing

Yes I know...another thread on raiding on p99 and all the bullshit it involves. Sorry

In my opinion,

Seems like the most simple and elegant solution possible, something Devs can implement today which really would bring back that "classic feel", is ZERO gm interference for raid targets.

Guild X is going for CT, Guild Z Trains the shit outta them so they are unable to kill CT.

Normal scenario = Petitions, whining, bitching, GM intervention, suspensions, one guild getting loot over another, RnF posts, whining, bitching. Rinse and Repeat.


In my new perfect world there are no GM interventions. You don't like Guild Z training your shit? Train them back. For awhile its going to be a cluster fuck of trains. RnF will actually be worth reading again.

However, in the long run while this shitstorm is going on the intelligent players are going to realize, "shit man....we haven't killed anything worthwhile in weeks....all we do is train each other"

Once they realize this things should start to change, guild alliances, raid rotations, Big guilds letting small guilds help kill raid targets and getting to pick one item of loot off boss?! PEOPLE BEHAVING LIKE ADULTS!!?

Let the guilds police themselves. 99% of the server doesn't give a shit if Guild Z is Training Guild X in Fear. It does not effect us, we do not give a shit.

Spend your time fixing bugs, helping players with real issues and let the raid scene police its self.

The entire raid scene will deadlock if every time someone gets ready to kill Trak another guild trains them till they give up.

My option will FORCE guilds to play nice and free up DEV and GM time since they wont have to deal with the bullshit.


Not that anyone cares but, I am in Management at UPS. I learned a long time ago that if you treat your employees like children, always involving yourself every time they have the smallest issue, they will behave exactly like children. And I spent more time babysitting them than getting my work done.

However, if you treat them like intelligent adults and make them solve their own issues suddenly they have brains and are able to figure out most issues for themselves. Now a days I could not even show up to work and everything would be done and done correctly because I have a crew of people who think for themselves instead of a crew of children always looking to me to fix things.

I will admit I did not do much raiding Pre Velious and I have done ZERO raiding on P99, mostly due to not wanting to deal with all the bullshit here.

However, I think the P99 staff needs to step back and learn from my mistakes. Treat the players like adults and let the guilds police themselves and I think you will be pleasantly surprised in the long run.

haha, get your logic out of here at once! No one wants to hear these ridiculous notions that make perfect sense!

Chris

Waffen
10-22-2011, 04:51 AM
oh man, big things inc for bluebies.
says the fapper of red pixels.

mostbitter
10-22-2011, 07:07 AM
Originally Posted by Duie View Post
Link doesnt do it justice Bob. this is the number one reason you had more rotation servers than you had FTE . GMs didnt get involved too often when it came to raiding. you either worked it out or you spent a lot of time CRing

Yes I know...another thread on raiding on p99 and all the bullshit it involves. Sorry

In my opinion,

Seems like the most simple and elegant solution possible, something Devs can implement today which really would bring back that "classic feel", is ZERO gm interference for raid targets.

Guild X is going for CT, Guild Z Trains the shit outta them so they are unable to kill CT.

Normal scenario = Petitions, whining, bitching, GM intervention, suspensions, one guild getting loot over another, RnF posts, whining, bitching. Rinse and Repeat.


In my new perfect world there are no GM interventions. You don't like Guild Z training your shit? Train them back. For awhile its going to be a cluster fuck of trains. RnF will actually be worth reading again.

However, in the long run while this shitstorm is going on the intelligent players are going to realize, "shit man....we haven't killed anything worthwhile in weeks....all we do is train each other"

Once they realize this things should start to change, guild alliances, raid rotations, Big guilds letting small guilds help kill raid targets and getting to pick one item of loot off boss?! PEOPLE BEHAVING LIKE ADULTS!!?

Let the guilds police themselves. 99% of the server doesn't give a shit if Guild Z is Training Guild X in Fear. It does not effect us, we do not give a shit.

Spend your time fixing bugs, helping players with real issues and let the raid scene police its self.

The entire raid scene will deadlock if every time someone gets ready to kill Trak another guild trains them till they give up.

My option will FORCE guilds to play nice and free up DEV and GM time since they wont have to deal with the bullshit.


Not that anyone cares but, I am in Management at UPS. I learned a long time ago that if you treat your employees like children, always involving yourself every time they have the smallest issue, they will behave exactly like children. And I spent more time babysitting them than getting my work done.

However, if you treat them like intelligent adults and make them solve their own issues suddenly they have brains and are able to figure out most issues for themselves. Now a days I could not even show up to work and everything would be done and done correctly because I have a crew of people who think for themselves instead of a crew of children always looking to me to fix things.

I will admit I did not do much raiding Pre Velious and I have done ZERO raiding on P99, mostly due to not wanting to deal with all the bullshit here.

However, I think the P99 staff needs to step back and learn from my mistakes. Treat the players like adults and let the guilds police themselves and I think you will be pleasantly surprised in the long run.




I am in Management at UPS.





You really show your wisdom in this post thinking that letting a bunch of people terrorize each other with no intervention is somehow going to end with things being better and everyone hugging. Your way is the way it was done on TZ and the result was that one guild became dominant, competition faded, and the population dwindled. You probably know better though after all you're a manager at UPS.


Aside from that rediculousness that keeps being spewed I think that no CS involvement in VP is fantastic. These top tier raiders on this server are undoubtedly the most detrimental to the long term health of this server as they are the people who are using third party programs, and behaving like children. Everquest was a game that required team work. People didn't progress through content by only working with their own teams. People reached across servers to make it work. Here we have maybe 300 odd people who can't work together. Instead of growing up and realize that 12 year old emulated content doesn't amount to dick they shit up the forum with complaints about how the staff wants to run their own server, that they themselves put their own time and effort into. I think the top end of this server needs a lesson in humility and losing corpses because they want to act like adolescents over ancient pixels might be a good start.

Klyre
10-22-2011, 08:41 AM
Veeshan's Peak will be released the same night the PvP Server goes live. This will be some time in early November. Keep an eye out for that announcement.

How it will work will be as follows. Any raid guild with sufficient force (Which I guess is only 2 of you right now, but things can always change) will need to be at the entrance to VP at a time and date to be specified. All guilds present will /random and will pick from the 6 mobs in order until all are chosen. They will then have until a second time that will be specified, most likely 24 hours, to kill their chosen mobs before they become free FTE.

Any guild that choses to raid VP on the night of opening will forfeit all other raid mobs for 48 hours. This is to encourage other smaller guilds a chance to experience raid encounters without them being slain minutes after spawning.


Here's something to talk about.. I have also heard that CS would not involve themselves in any matters whatsoever within veeshan's peak on eqlive back in the day. I think even nilbog confirmed this. That would make for some interesting situations in VP if the guilds were to start training / kill stealing eachother. I'm not against that if that's how the players want it to be.

Disclaimer: This will not be the case unless/until I officially state it is. Discuss it though, I'm interested to hear your opinions.


________________________________________
Ok, so what you are saying is that both guilds can fuck each other over with ease. Isn't the solution obvious? Start talking to each other and work something out between you.

Quote:
Originally Posted by Shiftin
- Rogean told us privately the day of the patch to come to an agreement regarding VP. Both sides made concessions and we presented a plan for a modified, time-limited rotation to rogean that same weekend. It was basically instantly rejected and we were told Nilbog wanted to talk to us about it.

I was responding to people asking why TMO/TR couldn't just come to an agreement by pointing to an instance of them doing precisely that. The bit about the GM's rejecting it isn't as relevant.

Edit: Also kudos on getting the name right.

You are saying that you presented an agreement that was rejected by the third party (Oh yeah there is someone else in the negotiation – Rogean and Niblog) that you stopped considering any other options?
thank you for the update. i got a few questions :

if each dragon being rolled by the potential 2 (as you said) guilds showing with a (maybe) 24h timer to kill what's gonna happen in the case that follow :

# guild A got SW and Xygoz and nexona, guild B the others 3 . Guild A wipe on sw (can happen) and the way vp is , you have to kill Silverwings to go further in. SO does it mean guildB need to wait guild A to kill SW or wipe 24h on it to be able to attemps others dwagons ? and so have vp fte because one guild can't kill the dragon #1 in the kill order ?

# nother concern: first VP clear is done, how do we handle repop ? ffa ?

Kawi
ps: this is personnal question , am not representing my guild here

HHHmmmm did it ever occur to anyone that by simply agreeing to work together and killing all the Dagon’s together with the understanding that no matter who kills the loot goes to the guild that won the lottery for that particular mob. Hey what a concept – Everyone walks out of VP skipping hand in hand brandishing their new loot. But no we don’t want that, we want the other guild to wipe so we can get all the shinny things and be able to say “Nah Nah na nah nahhh”

Oh never mind – Train on.

Trystych
10-22-2011, 09:17 AM
HHHmmmm did it ever occur to anyone that by simply agreeing to work together and killing all the Dagon’s together with the understanding that no matter who kills the loot goes to the guild that won the lottery for that particular mob. Hey what a concept – Everyone walks out of VP skipping hand in hand brandishing their new loot. But no we don’t want that, we want the other guild to wipe so we can get all the shinny things and be able to say “Nah Nah na nah nahhh”


This was a point both TR and TMO agreed on. TR had hopes of going into VP with 18 people and trying to best silverwing, but the zone was not complete in time due to an act of god striking Nilbogs house, and by the time it was we had around than 50 keys completed and now far more than that. The idea of zoning into VP and roflstomping dragons with well over 100 people (assuming TR and TMO were to joint raid, which will not happen) is anticlimactic.

Mark me down for the standard raid rules applying to VP side, my preference would be to not have the pinnacle of kunark raid zones become a train and grief fest. If I wanted that kind of horseshit I would be in luck since red99 opens the same day.

Krissdu64
10-22-2011, 09:42 AM
Let VP FFA imo, and raid ban every guild who trains or do anything against TR. Oh wait, nevermind that's how it goes already :eek:

Thatguy05
10-22-2011, 10:56 AM
Let VP FFA imo, and raid ban every guild who trains or do anything against TR. Oh wait, nevermind that's how it goes already :eek:


lol'd

nilbog
10-22-2011, 11:26 AM
Hilarious indeed.

Turn this into a guild v guild drama, and I'll delete your posts and ban you.

This thread is about VP opening, and it's in Server Chat.

Knuckle
10-22-2011, 11:35 AM
Here's something to talk about.. I have also heard that CS would not involve themselves in any matters whatsoever within veeshan's peak on eqlive back in the day. I think even nilbog confirmed this. That would make for some interesting situations in VP if the guilds were to start training / kill stealing eachother. I'm not against that if that's how the players want it to be.

Disclaimer: This will not be the case unless/until I officially state it is. Discuss it though, I'm interested to hear your opinions.


Yes, YES, YES!

Autotune
10-22-2011, 02:54 PM
This was a point both TR and TMO agreed on. TR had hopes of going into VP with 18 people and trying to best silverwing, but the zone was not complete in time due to an act of god striking Nilbogs house, and by the time it was we had around than 50 keys completed and now far more than that. The idea of zoning into VP and roflstomping dragons with well over 100 people (assuming TR and TMO were to joint raid, which will not happen) is anticlimactic.

Mark me down for the standard raid rules applying to VP side, my preference would be to not have the pinnacle of kunark raid zones become a train and grief fest. If I wanted that kind of horseshit I would be in luck since red99 opens the same day.

john_savage1982
10-22-2011, 03:17 PM
Link doesnt do it justice Bob. this is the number one reason you had more rotation servers than you had FTE . GMs didnt get involved too often when it came to raiding. you either worked it out or you spent a lot of time CRing

Yes I know...another thread on raiding on p99 and all the bullshit it involves. Sorry

In my opinion,

Seems like the most simple and elegant solution possible, something Devs can implement today which really would bring back that "classic feel", is ZERO gm interference for raid targets.

Guild X is going for CT, Guild Z Trains the shit outta them so they are unable to kill CT.

Normal scenario = Petitions, whining, bitching, GM intervention, suspensions, one guild getting loot over another, RnF posts, whining, bitching. Rinse and Repeat.


In my new perfect world there are no GM interventions. You don't like Guild Z training your shit? Train them back. For awhile its going to be a cluster fuck of trains. RnF will actually be worth reading again.

However, in the long run while this shitstorm is going on the intelligent players are going to realize, "shit man....we haven't killed anything worthwhile in weeks....all we do is train each other"

Once they realize this things should start to change, guild alliances, raid rotations, Big guilds letting small guilds help kill raid targets and getting to pick one item of loot off boss?! PEOPLE BEHAVING LIKE ADULTS!!?

Let the guilds police themselves. 99% of the server doesn't give a shit if Guild Z is Training Guild X in Fear. It does not effect us, we do not give a shit.

Spend your time fixing bugs, helping players with real issues and let the raid scene police its self.

The entire raid scene will deadlock if every time someone gets ready to kill Trak another guild trains them till they give up.

My option will FORCE guilds to play nice and free up DEV and GM time since they wont have to deal with the bullshit.


Not that anyone cares but, I am in Management at UPS. I learned a long time ago that if you treat your employees like children, always involving yourself every time they have the smallest issue, they will behave exactly like children. And I spent more time babysitting them than getting my work done.

However, if you treat them like intelligent adults and make them solve their own issues suddenly they have brains and are able to figure out most issues for themselves. Now a days I could not even show up to work and everything would be done and done correctly because I have a crew of people who think for themselves instead of a crew of children always looking to me to fix things.

I will admit I did not do much raiding Pre Velious and I have done ZERO raiding on P99, mostly due to not wanting to deal with all the bullshit here.

However, I think the P99 staff needs to step back and learn from my mistakes. Treat the players like adults and let the guilds police themselves and I think you will be pleasantly surprised in the long run.


This makes perfect sense. GM involvement is just distorting behavior. It's their sandbox though for better or worse and they want raiding to be conducted in their vision.

Raiding FFA would indeed cause a lot of grief in the beginning because the dominant strategy would be to cause grief to increase chances of scoring loot. However, in repeated games people will realize that griefing one another over and over is just wasting time and not really helping either party. Once this realization begins occurring, players will move towards devising agreements to reduce the unnecessary conflict.

It is a matter of perspective, though. Some players prefer a system where raw time commitment should be the arbiter of loot distribution and these players see this arrangement as the most fair. Others see variations of "whatever it takes" as more fair as without GM interference the game mechanisms are designed such that KS/training is possible (modern MMORPGs, recognizing players QQing, introduced mechanisms to prevent griefing). In an environment of "whatever it takes" guilds are forced to behave as adults and create their own arrangements between one another instead of relying on GMs to play that role.

citizen1080
10-22-2011, 05:25 PM
You clearly have an extremely low IQ and therefor are not capable of grasping the point of my post. However I feel bad picking on those less fortunate than myself so I will just say this.

GOOD JOB BUDDY! YOU GOT IT RIGHT!

You really show your wisdom in this post thinking that letting a bunch of people terrorize each other with no intervention is somehow going to end with things being better and everyone hugging.

I think that no CS involvement in VP is fantastic.

wait wut?



You really show your wisdom in this post thinking that letting a bunch of people terrorize each other with no intervention is somehow going to end with things being better and everyone hugging. Your way is the way it was done on TZ and the result was that one guild became dominant, competition faded, and the population dwindled. You probably know better though after all you're a manager at UPS.


Aside from that rediculousness that keeps being spewed I think that no CS involvement in VP is fantastic. These top tier raiders on this server are undoubtedly the most detrimental to the long term health of this server as they are the people who are using third party programs, and behaving like children. Everquest was a game that required team work. People didn't progress through content by only working with their own teams. People reached across servers to make it work. Here we have maybe 300 odd people who can't work together. Instead of growing up and realize that 12 year old emulated content doesn't amount to dick they shit up the forum with complaints about how the staff wants to run their own server, that they themselves put their own time and effort into. I think the top end of this server needs a lesson in humility and losing corpses because they want to act like adolescents over ancient pixels might be a good start.

Hoggen
10-22-2011, 07:22 PM
Will loot be trade-able like it was upon VP release on live?

Roanoke
10-22-2011, 08:13 PM
Will loot be trade-able like it was upon VP release on live?

No. As far as I can tell the droppable items out of VP are from a re-vamp.

Shiftin
10-22-2011, 08:19 PM
On the very first few clears of VP the items were all tradeable. You can see it in the SS forum VP post. That was rectified almost immediately as it was a mistake and I think rogean already said everything is starting as no drop.

Awwalike
10-22-2011, 08:23 PM
wait wut

Werlop
10-22-2011, 08:50 PM
I will admit I did not do much raiding Pre Velious and I have done ZERO raiding on P99, mostly due to not wanting to deal with all the bullshit here.


Did Duie sell his accounts? Last time I checked, he was an active member of Taken who has definitely done more than ZERO raiding on P99

Juugox2
10-22-2011, 09:19 PM
my bad vp on live is 70+ pretty much but still revamped i remember doing new key lol

Awwalike
10-22-2011, 09:24 PM
my bad vp on live is 70+ pretty much but still revamped i remember doing new key lol

tite

Hoggen
10-22-2011, 09:51 PM
All items were drop-able for about a month after it was first breached. I have no clue how many mobs were dropped or how many items, but people were selling them and giving them to alts on the servers where they were successful. There was a lot of posting on the topic at the time.

Obviously, because strats had to be devised, some of that month did not produce any kills. What portion, I couldn't say.

citizen1080
10-22-2011, 10:23 PM
Duie was quoting my post

Awwalike
10-22-2011, 10:36 PM
95% elitist basement dwellers, 5% genuinely happy to help others type people in this server population

Ames
10-23-2011, 12:55 AM
All hail High Priest Rogean and Supreme Commander Nilbog

Ames
10-23-2011, 12:57 AM
thy heathens must bow down before your greaters


REPENT, REPENT

Ektar
10-23-2011, 12:57 AM
what is veeshan's peak is it like a city zone?

citizen1080
10-23-2011, 01:09 AM
what is veeshan's peak is it like a city zone?

Similar to pike's peak...we all get sweet cars and race up and down it.

Motec
10-23-2011, 02:00 AM
VP is all bitumen bro

mostbitter
10-23-2011, 07:49 AM
You clearly have an extremely low IQ and therefor are not capable of grasping the point of my post. However I feel bad picking on those less fortunate than myself so I will just say this.

GOOD JOB BUDDY! YOU GOT IT RIGHT!





wait wut?


VP =! the entire server and every mob contained within. VP is it's own entity unlike any other zone and designed specifically for top tier raiders only.

Lazortag
10-23-2011, 03:25 PM
I don't know if this was asked yet, but will all mobs be repopping shortly after the time VP is released? I should hope so, if only a few mobs are in window for those 48 hours it wouldn't help small guilds very much.

Shiftin
10-23-2011, 04:38 PM
I assume there will be a full repop on server up since it will be a big content patch, effectively letting you guys have a shot at everything.

That would fit with the intent at least.

Duie
10-23-2011, 08:58 PM
Did Duie sell his accounts? Last time I checked, he was an active member of Taken who has definitely done more than

You really think anyone would buy a ranger? Really?

that quote is from Bobs post , although ive given up long ago on accually being able to raid here. Fear and hate are more of Xp camps anymore. Vox and naggy are perma camped by TR and TMO's alt army who will leepfrog you and or Train you if anyone else even trys an attempt. same goes for ct VS and all other kunark dragons.

To raid here you have to be willing to sit at one place for 96 hours with your main, be on call for those 96 hours , willing to log in at any given time of day and just for a chance at the bullshit that happens in the raiding scene for a fight thats over in 15 sec .. no thanks


SO December 20 will be here soon and ill be trying a game that seems to be more casual friendly.I will still log on to help my guildmates even though fewer of them are logging on each week( and i cant blame them) Good luck for those who are planning to put up with this so called compition on this server. Classic for me , it was not .

tnyadno
10-24-2011, 06:13 PM
This poor server is a disaster, wtb original classic community.

Roanoke
10-24-2011, 06:29 PM
This poor server is a disaster, wtb original classic community.

This server is great, and the community is just fine. Don't let two guilds who like to sling shit-covered drama at each other constantly make you think otherwise. 90% of the people you meet in game are good folks just looking to relive the glory days.

Otto
10-24-2011, 07:04 PM
This server is great, and the community is just fine. Don't let two guilds who like to sling shit-covered drama at each other constantly make you think otherwise. 90% of the people you meet in game are good folks just looking to relive the glory days.

You'll find a big portion of both guilds are good folks as well who never have or in my case no longer intentionally sling shit~

Silentone
10-24-2011, 07:12 PM
You'll find a big portion of both guilds are good folks as well who never have or in my case no longer intentionally sling shit~

well said...

Vondra
10-24-2011, 07:37 PM
Agree. I randomly group with plenty of TMO and TR members in Sebilis and it's just ordinary people like anyone else.

Lazortag
10-24-2011, 07:39 PM
I don't know if this was asked yet, but will all mobs be repopping shortly after the time VP is released? I should hope so, if only a few mobs are in window for those 48 hours it wouldn't help small guilds very much.

Would just like to know if there's any response on this. It would have very little impact to not make the mobs spawn immediately or shortly after the patch.

murrayh81
10-24-2011, 08:07 PM
Veeshan's Peak will be released the same night the PvP Server goes live. This will be some time in early November. Keep an eye out for that announcement.

How it will work will be as follows. Any raid guild with sufficient force (Which I guess is only 2 of you right now, but things can always change) will need to be at the entrance to VP at a time and date to be specified. All guilds present will /random and will pick from the 6 mobs in order until all are chosen. They will then have until a second time that will be specified, most likely 24 hours, to kill their chosen mobs before they become free FTE.

Any guild that choses to raid VP on the night of opening will forfeit all other raid mobs for 48 hours. This is to encourage other smaller guilds a chance to experience raid encounters without them being slain minutes after spawning.

This whole thing boils down to what you really want to happen regarding guild cooperation and VP (or any other HL Raid mob/zone in the future).
1. Do you want constant intervention, or post event intervention? (My guess would be - No).
2. Do you want the entire player base to be able to access the content, or it be wholly dominated by top guilds?
3. If the answer to #2 is top guilds only, then it doesn't matter if they grief and kill each other constantly, because it won't effect anyone else.
4. If the answer to #2 is that you want interested guilds to be able to progress and access that content, then (based on the behavior to date) you need to both craft the rules of engagement, exclusions to other raid content, and make it difficult for guilds to grief (by allowing no CS involvement in CRs, and full gear rots to take place, including all keys). As far as individual griefers, perhaps the zone can be modified to only permit the entrance of people tagged with those guilds who are allowed to go in each time.
5. Not sure if the quests are going to be operational, but there should be some mechanism to permit questers to approach prior to the dragons being slain.
6. Also, if #4 is the case, you may want to extend the restriction on raid mobs to longer than 48 hours. This would allow other guilds to enter the picture much quicker. Let's face it, VP raiders are after candy, not challenging content. Let the rewards for a shot at that candy be that other guilds get much improved access to other raid mobs/candy, or you are bascially saying that all players will have to join 1-4 top guilds to have any shot of that candy, essentially declaring that other guilds are all feeder guilds for those top tier ones.

Roanoke
10-24-2011, 08:56 PM
You'll find a big portion of both guilds are good folks as well who never have or in my case no longer intentionally sling shit~

No doubt about that either. Plenty of good people in both guilds.

P99 forums do not reflect the in game P99 community. I wish there was a giant disclaimer that stated this on top of the forums.

Werlop
10-24-2011, 10:09 PM
Let's face it, VP raiders are after candy, not challenging content. Let the rewards for a shot at that candy be that other guilds get much improved access to other raid mobs/candy, or you are bascially saying that all players will have to join 1-4 top guilds to have any shot of that candy, essentially declaring that other guilds are all feeder guilds for those top tier ones.

Well, there are really only a few guilds that even attempt to do bosses or anything past island 4 in Sky right now. TR, TMO, VD, Taken, Bregan... guilds like Reclamation certainly raid, but not to the same degree. If you want to do serious raid content, then as it stands, yes, you must join one of those guilds. Since TR, TMO and recently VD have collectively killed the vast majority for the last month, if you want to kill dragons and gods, you have to be in one of those 3 guilds. Obviously, there are only going to be a few successful raiding guilds at one time, and these guilds are going to be getting the bulk of the attention simply because success = drama.
The rest of P99's guilds are not 'feeder' guilds; it just happens that players must move from a smaller, casual guild to a larger guild if they want to do the bigger raids. These few raiding guilds are a minority on the server overall; there are plenty of people who have more fun leveling that new alt up than in gearing up a main in raid armor, and they and the guilds they make are the majority of the server in terms of population, if not in terms of drama per capita.

Happyfeet
10-24-2011, 11:35 PM
5. Not sure if the quests are going to be operational, but there should be some mechanism to permit questers to approach prior to the dragons being slain.


Someone was talking about leaving dragons up for questers... I can't find it now, but regardless:
What quests are even in VP 1.0? I found a bunch for VP 2.0.

murrayh81
10-25-2011, 12:09 AM
Well, there are really only a few guilds that even attempt to do bosses or anything past island 4 in Sky right now. TR, TMO, VD, Taken, Bregan... guilds like Reclamation certainly raid, but not to the same degree. If you want to do serious raid content, then as it stands, yes, you must join one of those guilds. Since TR, TMO and recently VD have collectively killed the vast majority for the last month, if you want to kill dragons and gods, you have to be in one of those 3 guilds. Obviously, there are only going to be a few successful raiding guilds at one time, and these guilds are going to be getting the bulk of the attention simply because success = drama.
The rest of P99's guilds are not 'feeder' guilds; it just happens that players must move from a smaller, casual guild to a larger guild if they want to do the bigger raids. These few raiding guilds are a minority on the server overall; there are plenty of people who have more fun leveling that new alt up than in gearing up a main in raid armor, and they and the guilds they make are the majority of the server in terms of population, if not in terms of drama per capita.

I get the fact that what you describe is the way things are now. My initial comment was designed to have the powers that be think of the way they want them to be. That's the difference, and it's what has to be done when considering policy changes.
If you have to change guilds to get into raid content, then there is an un-official feeder system. That's fine, but you seem to having an issue with my calling that. It doesn't have to be an official relationship, just a fact of how the current scheme works. Again, nothing wrong with that, but the powers that be need to decide if they want it to be different, or provide opportunties for the server to be different than it is now.
That's all I was talking about.

Heebee
10-25-2011, 12:32 AM
What quests are even in VP 1.0?

None.

Atmas
10-25-2011, 10:26 AM
success = drama
That is really not the source of it. I on several occassions now have had the misfortune of being in a zone when a high valued mob pops and just been casually trained.

As individuals I have good relationships with and like a lot of the people in the top guilds. As guilds though, there are too many disreptuable things done for the ones who have the get all mobs mentality. People train and kite mobs and lock down mobs they don't really need.

Asher
10-25-2011, 02:16 PM
...being that Phara Dar is not targetable until all the other dragons are dead...


On Al'kabor, SoE's closest match to classic, where you cannot gate/port out without the Seru key, never had this. We went in several times and killed Phara without slaying all other dragons.

Where did you get this information?

Asher

Nother
10-25-2011, 06:20 PM
Trivia : NILBOG spelt backwards is...

Knuckle
10-25-2011, 06:28 PM
That is really not the source of it. I on several occassions now have had the misfortune of being in a zone when a high valued mob pops and just been casually trained.

As individuals I have good relationships with and like a lot of the people in the top guilds. As guilds though, there are too many disreptuable things done for the ones who have the get all mobs mentality. People train and kite mobs and lock down mobs they don't really need.

atmas impaler

Nuggie
10-25-2011, 07:05 PM
SO December 20 will be here soon and ill be trying a game that seems to be more casual friendly.I will still log on to help my guildmates even though fewer of them are logging on each week( and i cant blame them) Good luck for those who are planning to put up with this so called compition on this server. Classic for me , it was not .

Isn't every game that's been produced in the last 12 years more casual friendly bro?

Nuggie
10-25-2011, 07:09 PM
Well, there are really only a few guilds that even attempt to do bosses or anything past island 4 in Sky right now. TR, TMO, VD, Taken, Bregan... guilds like Reclamation certainly raid, but not to the same degree. If you want to do serious raid content, then as it stands, yes, you must join one of those guilds. Since TR, TMO and recently VD have collectively killed the vast majority for the last month, if you want to kill dragons and gods, you have to be in one of those 3 guilds. Obviously, there are only going to be a few successful raiding guilds at one time, and these guilds are going to be getting the bulk of the attention simply because success = drama.
The rest of P99's guilds are not 'feeder' guilds; it just happens that players must move from a smaller, casual guild to a larger guild if they want to do the bigger raids. These few raiding guilds are a minority on the server overall; there are plenty of people who have more fun leveling that new alt up than in gearing up a main in raid armor, and they and the guilds they make are the majority of the server in terms of population, if not in terms of drama per capita.

When 7th Hammer and Lanys merged I had quite an eye opener. On Lanys there was almost always one major guild and one lesser competitor. After the merger there were like 7 guilds that were in the hardcore raiding scene. Guilds competed for players, not the other way around.

Lazortag
10-25-2011, 07:14 PM
I don't know if this was asked yet, but will all mobs be repopping shortly after the time VP is released? I should hope so, if only a few mobs are in window for those 48 hours it wouldn't help small guilds very much.

Bump.

Duie
10-25-2011, 08:04 PM
Isn't every game that's been produced in the last 12 years more casual friendly bro?

I Donno. went from EQ to DAoC

Lazortag
10-26-2011, 10:59 PM
I don't know if this was asked yet, but will all mobs be repopping shortly after the time VP is released? I should hope so, if only a few mobs are in window for those 48 hours it wouldn't help small guilds very much.

Not trying to be annoying, just I think many people are looking for a response to this.

Silentone
10-27-2011, 12:13 AM
I know it wasnt an official answer but I think people said that since its content its going to have to be a full repop.

Lazortag
10-28-2011, 11:27 AM
I know it wasnt an official answer but I think people said that since its content its going to have to be a full repop.

This hasn't always been the case so I'm still not sure. I agree every content patch should mean a full repop but the staff haven't publicly said anything about whether this is a policy or not.

WizardEQ
10-28-2011, 01:22 PM
When 7th Hammer and Lanys merged I had quite an eye opener. On Lanys there was almost always one major guild and one lesser competitor. After the merger there were like 7 guilds that were in the hardcore raiding scene. Guilds competed for players, not the other way around.

Did you know Ludic, Garwood, Detlev, Stillnight, Erat from Lanys?

I played in '99-'02. Ludic and his RL dad, Garwood started Chosen of Norrath. He was wheelchair bound and his life revolved around EQ. I know he died a few years after I quit; I felt such a loss because CoN was an amazing family. I know the uber guild was Conquest when I left. They were the only one's able to go to VP at the time. Zero competition from other guilds.

What do you remember from those years?

Xaxian

Seaweedpimp
10-28-2011, 01:50 PM
Not trying to be annoying, just I think many people are looking for a response to this.

No

Nirgon
10-28-2011, 01:55 PM
I support CSR having no presence in VP regarding disputes or CR.

Smart move man, people gotta learn to manage their own politics and accept the results of their actions. EQ has this great system of penalizing reckless play, things tend to work themselves out naturally.

It's like throwing bread crumbs to pigeons , before you know it, you're the crazy old lady wandering the park covered in bird shit. Don't feel bad for them, definitely don't feed them.

Lazortag
10-30-2011, 01:17 PM
I don't know if this was asked yet, but will all mobs be repopping shortly after the time VP is released? I should hope so, if only a few mobs are in window for those 48 hours it wouldn't help small guilds very much.

Bump...

Sephyre
10-31-2011, 02:16 AM
Why even get involved?

Let there be trains and ignore the tears.

Community will either work out a rotation, or become so voraciously competitive that rants and flames will come alive again and population would go up.

Waste of time trying to police it.

Nizzarr
11-13-2011, 01:24 AM
bump

Whats happening with this? is this being released on the 18th? is this free for all trains till your eyes bleed? is there a rotation on these mobs? are we gonna grief ourselves out of the server? is there variance on dragons?

Hoggen
11-13-2011, 01:49 AM
I remember at least two incidences when a guide or GM ( not sure which) rage-bound some people in VP under Phara Dar. The GMs were summarily dismissed and the corpses rezzed, but it was a weird event on live that might make for a fitting reward for selected infractions.

Rais
11-13-2011, 02:01 AM
Veeshans Gipfel wird in der gleichen Nacht die PvP Server geht online veröffentlicht werden. Dies wird einige Zeit in Anfang November sein. Halten Sie ein Auge für diese Ankündigung.

Wie wird es funktionieren wird wie folgt sein. Jeder Raid Gilde mit ausreichender Kraft (die ich schätze, ist nur 2 von euch jetzt, aber die Dinge können sich immer ändern) müssen am Eingang zum VP in einer Zeit und Datum angegeben werden. Alle Gilden vorstellen wird / random und wird von den 6 Mobs in Ordnung holen, bis alle gewählt werden. Sie werden dann bis ein zweites Mal, die angegeben werden müssen, wahrscheinlich 24 Stunden, um von ihnen gewählten Mobs töten, bevor sie frei FTE geworden.

Jede Gilde, die auf RAID VP choses in der Nacht zum Öffnen werden alle anderen Überfallhorden für 48 Stunden verfallen. Dies ist, um andere kleinere Gilden eine Chance zu Schlachtzugsbegegnungen ohne dass sie getötet Minuten nach Laichen Erfahrung.

canker
11-13-2011, 02:13 AM
Veeshans Gipfel wird in der gleichen Nacht die PvP Server geht online veröffentlicht werden. Dies wird einige Zeit in Anfang November sein. Halten Sie ein Auge für diese Ankündigung.

Wie wird es funktionieren wird wie folgt sein. Jeder Raid Gilde mit ausreichender Kraft (die ich schätze, ist nur 2 von euch jetzt, aber die Dinge können sich immer ändern) müssen am Eingang zum VP in einer Zeit und Datum angegeben werden. Alle Gilden vorstellen wird / random und wird von den 6 Mobs in Ordnung holen, bis alle gewählt werden. Sie werden dann bis ein zweites Mal, die angegeben werden müssen, wahrscheinlich 24 Stunden, um von ihnen gewählten Mobs töten, bevor sie frei FTE geworden.

Jede Gilde, die auf RAID VP choses in der Nacht zum Öffnen werden alle anderen Überfallhorden für 48 Stunden verfallen. Dies ist, um andere kleinere Gilden eine Chance zu Schlachtzugsbegegnungen ohne dass sie getötet Minuten nach Laichen Erfahrung.


http://26.media.tumblr.com/tumblr_l254l33lDH1qaefh1o1_500.gif

Daldaen
11-13-2011, 02:53 AM
Cheeseburger, cornerstone of any nutritious breakfast.

Zigfreed
11-13-2011, 04:55 AM
Schlachtzugsbegegnungen. The ability to create words like this is what makes German awesome.

The extra cool thing is that the linguistic stricture to make em actually makes sense and so do the words made.

Korisek
11-13-2011, 06:17 AM
http://26.media.tumblr.com/tumblr_l254l33lDH1qaefh1o1_500.gif

http://h3.abload.de/img/deutschmutterfickerm55duo.jpeg

Nirgon
11-14-2011, 12:55 PM
Not sure what I need to read more on the 19th... RNF blue or red99 server chat.

Diggles
11-14-2011, 12:59 PM
voraciously competitive that rants and flames will come alive again

please, a million times, Talos, this.

Nirgon
11-14-2011, 03:59 PM
Even if the two parties involved are men about it, any guild failing and then losing their window will get trolled le big times.

Gmal
11-15-2011, 10:24 AM
More discussion. Its approaching.... Rog what time we meeting at? TR/VD how we workin the rotation after the first launch? I think we need to have some more talks in regards to VP to make it a big fat happy bunch of roses for all of us!!!!
Also Rog any idea when your going to get the Raiding section of the site up like was discussed a while back?

Nirgon
11-15-2011, 02:27 PM
Potential to be the best shit ever, I'm stoked.

Thatguy05
11-15-2011, 02:39 PM
Potential to be the best shit storm ever, I'm stoked.

Zenlina
11-15-2011, 06:06 PM
Hilarious indeed.

Turn this into a guild v guild drama, and I'll delete your posts and ban you.

This thread is about VP opening, and it's in Server Chat.

http://www.motifake.com/image/demotivational-poster/small/1009/you-heard-him-star-trek-borg-captain-picard-demotivational-poster-1283391975.jpg

Silentone
11-16-2011, 04:18 PM
Veeshan's Peak will be released the same night the PvP Server goes live. This will be some time in early November. Keep an eye out for that announcement.

How it will work will be as follows. Any raid guild with sufficient force (Which I guess is only 2 of you right now, but things can always change) will need to be at the entrance to VP at a time and date to be specified. All guilds present will /random and will pick from the 6 mobs in order until all are chosen. They will then have until a second time that will be specified, most likely 24 hours, to kill their chosen mobs before they become free FTE.

Any guild that choses to raid VP on the night of opening will forfeit all other raid mobs for 48 hours. This is to encourage other smaller guilds a chance to experience raid encounters without them being slain minutes after spawning.

So it says night, and pvp was set for the 18th of November which is friday..can we get a time in pst/est to expect to be on for veeshan's peak? any additional information would be greatly appretiated. it will help me mitgate wife agro =)

Nizzarr
11-16-2011, 04:38 PM
it will be whenever rogean is home after watching breaking dawn.

Gwence
11-16-2011, 05:11 PM
lol

I'm sure there is a 12:01 a.m. Fri showing, it may not be an issue.

Silentone
11-16-2011, 05:26 PM
Thats perfect, Rogean watches Breaking Dawn.. I have dinner with Wife and then i have the rest of the weekend to die..

Gmal
11-17-2011, 04:20 PM
Thats perfect, Rogean watches Breaking Dawn.. I have dinner with Wife and then i have the rest of the weekend to die..

We are so throwing you at dragons to let the Butt raping begin =-) hope you bought your potion of lube =-)

bizzum
11-17-2011, 10:42 PM
Will there be a set time of launch announced before it occurs, or will it just happen when it happens. As an Asian time zone player, the afternoon and evening in the US is the dead of night here, and I'd rather not sleep through this exciting event!

Softcore PK
11-17-2011, 10:48 PM
Will there be a set time of launch announced before it occurs, or will it just happen when it happens. As an Asian time zone player, the afternoon and evening in the US is the dead of night here, and I'd rather not sleep through this exciting event!

I think they're gonna be mean and not tell us until the server is up :(

Autotune
11-18-2011, 08:19 AM
I think they're gonna be mean and not tell us until the server is up :(

screw it imo. Skyrim is still fun.

Rogean
11-18-2011, 08:27 AM
Guilds participating in tonight's Veeshan's Peak opening need to be at the VP Door by 7 PM Eastern.

We will hold a discussion for the division of the mobs. Guilds that participate may not engage any raid mobs outside VP until 12:00 AM Monday.

After the first 24 hours of Veeshan's Peak, the zone will become a Non-Disputable Zone. CSR will not be responding or taking any action on disputes that involve the zone. You are on your own.

Nizzarr
11-18-2011, 09:11 AM
Watcha mean? Trains all around?

Fucking beautiful!

I get it, trains will be whenever the 24 hour is over.

Sweeeeet!

gnomishfirework
11-18-2011, 10:00 AM
Watcha mean? Trains all around?

Fucking beautiful!

itll work its way out eventually. no one being able to kill anything ever is worse than only being able to get first attempt on half or whatever.

pickled_heretic
11-18-2011, 11:03 AM
Guilds participating in tonight's Veeshan's Peak opening need to be at the VP Door by 7 PM Eastern.

We will hold a discussion for the division of the mobs. Guilds that participate may not engage any raid mobs outside VP until 12:00 AM Monday.

After the first 24 hours of Veeshan's Peak, the zone will become a Non-Disputable Zone. CSR will not be responding or taking any action on disputes that involve the zone. You are on your own.

is there any plan to repop non-VP raid mobs during VP? Because there's seriously only like 2 non-vp raid mobs that are going to be in window for this.

Rusl
11-18-2011, 11:19 AM
they will be bringing the server down to patch and more than likely do a full repop.

Rhaj
11-18-2011, 11:26 AM
they will be bringing the server down to patch and more than likely do a full repop.

The server has been down once already. So you think they will need a 2nd down time to finish up?

Rusl
11-18-2011, 11:27 AM
Idk I'm not a dev, just that is typically how they do content patches

Also it makes zero sense to bar VP guilds from raiding for 2 days if nothing spawns so using some form of common sense you could reach the same conclusion :)

Rais
11-18-2011, 11:43 AM
Time to clean up. May the strongest survive.

Lazortag
11-18-2011, 11:48 AM
Idk I'm not a dev, just that is typically how they do content patches

...

That is *not* typically how they do content patches. It's basically random, sometimes they repop all mobs, sometimes they don't. For example, there was a time when VD and Div waited for VS to spawn after a patch and he never did. But you're right, it doesn't make sense to not do a full repop, so I trust they will do what makes sense.

bizzum
11-18-2011, 12:20 PM
Guilds participating in tonight's Veeshan's Peak opening need to be at the VP Door by 7 PM Eastern.

We will hold a discussion for the division of the mobs. Guilds that participate may not engage any raid mobs outside VP until 12:00 AM Monday.

After the first 24 hours of Veeshan's Peak, the zone will become a Non-Disputable Zone. CSR will not be responding or taking any action on disputes that involve the zone. You are on your own.

Thanks for announcing a time Rogean. Ill be setting my alarm for 8:30AM and looking forward to it <3

Nirgon
11-18-2011, 12:30 PM
lol.

Shiftin
11-18-2011, 01:16 PM
Just to clarify, there are mobs that are in window to spawn today. Does the "don't kill anything but VP till monday" start now or at 7pm?

Rais
11-18-2011, 02:28 PM
I will be rolling with live feed of Veeshans Peak during the weekend. Red99 will be jealous.

Nirgon
11-18-2011, 02:32 PM
Please have vents recorded. Should you decide you are quitting or leaving said guild after whatever goes down, please have something for us.

lethdar
11-18-2011, 02:39 PM
Bought a VP keyed cleric, need someone to serve as the resser for my res box trains.

Tiggles
11-18-2011, 02:43 PM
Does TR/VD count as one guild or two? if as two can they still joint raid?

VD can't do anything with out TR so it would be unfair to waste everyone's time waiting for the dragon they picked time to expire so real guilds can kill it.

Shiftin
11-18-2011, 02:46 PM
Why on earth would VD try to claim a spot in VP at this point with so few keys when they will have basically free reign of the entire rest of the server for 2.5 days? They solo killed gorenaire a few weeks ago when TR left her up so other guilds could attempt. The thought that they can't do anything without TR is absurd.

Diggles
11-18-2011, 02:46 PM
:mad:

So, if VD is jointing with TR who will kill the mobs that are up? Divinity?

Shiftin
11-18-2011, 02:49 PM
You don't read well.

Diggles
11-18-2011, 02:50 PM
Posted that before I saw your post, don't really care

Diggles
11-18-2011, 02:51 PM
It's cute that VD gets to play TMO all weekend though, it's like watching a child copy daddy.

Shiftin
11-18-2011, 02:54 PM
Is "playing TMO" where you go kill CT because TR is killing real dragons? That's a cute analogy, I think i'll adopt it.

Fists
11-18-2011, 02:56 PM
Diggles, in all honesty you just make yourself, and TMO look like a group of arrogant self-absorbed toolbags.

Diggles
11-18-2011, 02:56 PM
I'm not sure VD wants to wipe to Faydedar :confused:

And Im not in TMO, sorry.

Amelinda
11-18-2011, 02:57 PM
Just to clarify, there are mobs that are in window to spawn today. Does the "don't kill anything but VP till monday" start now or at 7pm?

i called rogean's attention to this post so he can comment. my personal opinion is it should start now. :P

Diggles
11-18-2011, 03:02 PM
The opinions of Diggles© are not affiliated with ™˚ or any of it's subsidiaries.

Nebi
11-18-2011, 03:05 PM
VP should be pvp enabled.

Diggles
11-18-2011, 03:06 PM
>implying TR could pvp

pickled_heretic
11-18-2011, 03:07 PM
>implying TR could pvp

>implying

Tiggles
11-18-2011, 03:14 PM
The opinions of Diggles© are not affiliated with ™˚ or any of it's subsidiaries.

Mind putting that disclaimer in your Sig so mouth breathing speds like Shiftin can know he is being trolled.

Corpsed
11-18-2011, 03:16 PM
It is supposed to go one Diggles post, one other person post, then Diggles again, don't post out of turn again.

Shiftin
11-18-2011, 03:17 PM
i called rogean's attention to this post so he can comment. my personal opinion is it should start now. :P

Much obliged.

Rais
11-18-2011, 03:52 PM
Much obliged.

24 hours, till the highest bidder wins. TR/TMO, time to step up.

Ele
11-18-2011, 03:56 PM
The posts are making less and less sense as this thread continues.

Extunarian
11-18-2011, 04:02 PM
The posts are making less and less sense as this thread continues.

no you're a towel

pickled_heretic
11-18-2011, 04:07 PM
no you're a towel

http://s3.amazonaws.com/kym-assets/entries/icons/original/000/005/171/are-you-a-wizard.jpg?1299046207

Shiftin
11-18-2011, 04:10 PM
no you're a towel

legit LOL

Nirgon
11-18-2011, 04:15 PM
Blue guilds have "securing our seat as best guild on server" and "it's bull shit cuz" web updates ready.

Ele
11-18-2011, 04:18 PM
Blue guilds have "securing our seat as best guild on server" and "it's bull shit cuz" web updates ready.

The t-shirts and hats have already been purchased for both outcomes. Distribution of the proper shirts and hats will occur later this evening.

Awwalike
11-18-2011, 04:19 PM
Is "playing TMO" where you go kill CT because TR is killing real dragons? That's a cute analogy, I think i'll adopt it.

you care way too much about EverQuest.

Nirgon
11-18-2011, 04:22 PM
Is Bob opening bets?

Seaweedpimp
11-18-2011, 04:33 PM
I remember one time we killed ct and got 2 CRoA's

baub
11-18-2011, 04:42 PM
I remember one time we killed ct and got 2 CRoA's

i remember that

i was all like JBB JBB JBB JBB JBB JBB JBB JBB JBB JBB JBB JBB JBB JBB JBB

knottyb0y
11-18-2011, 05:26 PM
The t-shirts and hats have already been purchased for both outcomes. Distribution of the proper shirts and hats will occur later this evening.

Will the wrong hats and t-shirts be sent to a third world country like the superbowl losers?


some poor kid in Africa thinks the Bills are the all time greatest dynasty.

Extunarian
11-18-2011, 05:51 PM
i was all like JBB JBB JBB JBB JBB JBB JBB JBB JBB JBB JBB JBB JBB JBB JBB

basically sums up my entire kunark experience.

Autotune
11-18-2011, 05:56 PM
24 hours, till the highest bidder wins. TR/TMO, time to step up.

step up to what?


Oh, one more thing. TMO has decided to let TR go first in VP. In exchange, TR will let TMO have full repops next go round. This also will allow TMO to rampage (pun intended) the any/all repops over the next 24hs (as we will not be participating in the VP event roll off thingy.)


See you all at the dragons :)

Szeth
11-18-2011, 05:58 PM
Ohhh you wan' touch my tra la la? Ahhhh my ding ding dong?

Lazortag
11-18-2011, 08:36 PM
WTB repops!

Nlaar
11-18-2011, 11:16 PM
WTB repops!

samsies

Kamasu-WV
11-18-2011, 11:52 PM
Occupy Veeshans Peak

Mcbard
11-19-2011, 01:56 AM
Occupy Veeshans Peak

Lasted about 3 or 4 hours! :P

Zenlina
11-20-2011, 07:28 PM
Any guild that chooses to raid VP on the night of opening will forfeit all other raid mobs for 48 hours. This is to encourage other less organized guilds a chance to experience raid encounters without them being slain minutes after spawning.

Fixed. Still in the end , 1 guild pretty much took 80%+ of all bosses outside of VP. So what are the guidelines coming repops on VP??

Cyrano
11-20-2011, 07:48 PM
What guild got them?

Autotune
11-20-2011, 08:32 PM
What guild got them?

I think VD got most of them with no competition.

Diggles
11-20-2011, 08:38 PM
Shaere isn't in Taken, they truced with the shadow and couldn't find the strength to defeat the dargons

Zenlina
11-20-2011, 08:42 PM
Its to be expected really, they were mentor on how to do the Kunark dragons for weeks. But still have much to learn padawans. Kind of disappointed the smaller guilds as rogean puts it didnt put up any fight.

Rais
11-20-2011, 09:09 PM
I think BDA got inny, draco and attempted to get Cazic. Trak was up for like 5 hours before we moved to him. Someone also mentioned people attempted Sev. Vox was left up for 15 hours.

Pretty much anyone had a shot at anything that spawned. No one rushed or even much were in the same zone as each other. It was pretty nice. If anyone says otherwise, a 2 hour alt naggy raid to start it off will disprove you!

Cyrano
11-21-2011, 12:48 AM
Its to be expected really, they were mentor on how to do the Kunark dragons for weeks. But still have much to learn padawans. Kind of disappointed the smaller guilds as rogean puts it didnt put up any fight.

Yet somehow the competition between TMO and TR is ruining the server according the RNF.

booter
11-21-2011, 01:21 AM
The part where you went wrong was when you cared what RNF said. :)

Diggles
11-21-2011, 02:22 AM
I get all of my info from RnF

falkun
11-21-2011, 08:47 AM
Also, I think a joint Taken/Divinity raid took down Faydedar this weekend.

Corrected below.

Glitterati
11-21-2011, 02:01 PM
Taken and Divinity did =)
screenshots at http://tgaming.org

arsenalpow
11-21-2011, 02:11 PM
We took down Inny late Saturday and then Draco (after wiping once due to the massive lag) but by that point the majority of our force had to log before we could get a shot at CT.

It was a good night.

Hottbiscuits Dreadmuffin
11-21-2011, 02:22 PM
We took down Inny late Saturday and then Draco (after wiping once due to the massive lag) but by that point the majority of our force had to log before we could get a shot at CT.

It was a good night.

Up until 4am raiding...I feel like I'm in high school again.

Shiftin
11-21-2011, 02:55 PM
I think this weekend proved wrong the axiom certain people always claimed that if you take TR and TMO out of the picture, people could raid at their leisure. Stuff didn't die within 5 minutes of it popping, but often times that was because VD felt that there was no real competition for mobs they left up for a few hours (Gore/Trak) and focused on things that other guilds could kill. Given the chance, VD proved they can solo kill everything outside of VP and stayed up till 6am to do it, raiding all night.

I think it's pretty awesome to see them step up and do that, as well as Taken, Div, etc. getting mobs.

Splorf22
11-21-2011, 03:15 PM
I suspect there is a certain game-theory type equilibrium on the server where you have two top guilds competing for most mobs. If there is only 1 large raiding guild, like TR monopolizing Trakanon early after Kunark came out, then either it will break into two pieces, or the smaller guilds have an incentive to merge together into a competitor. If Rogean were to snap and delete all TR/TMO characters, my suspicion is that we would see a VD vs BDA/Taken race for raid targets.

I actually don't think the opening of VP will change much - its not like TR/TMO will be so busy in there that they won't have time to get the rest of the spawns. But actually the thing that makes me really sad is the current server population. When I played pre-kunark it was usually 650 at peak times, then 1k when Kunark came out, 750 even in May, and now its maybe 500. I just don't see that number going up again.

Lazortag
11-21-2011, 03:25 PM
I think this weekend proved wrong the axiom certain people always claimed that if you take TR and TMO out of the picture, people could raid at their leisure. Stuff didn't die within 5 minutes of it popping, but often times that was because VD felt that there was no real competition for mobs they left up for a few hours (Gore/Trak) and focused on things that other guilds could kill. Given the chance, VD proved they can solo kill everything outside of VP and stayed up till 6am to do it, raiding all night.

I think it's pretty awesome to see them step up and do that, as well as Taken, Div, etc. getting mobs.

What do you expect when there's massive lag and mobs pop at 3 in the morning?

Regardless, grats to VD, they deserve all their kills and they are awesome people. The people trying to cut down their achievements because they have a beef with TR or whatever need to grow up.

Szeth
11-21-2011, 03:30 PM
When blue people at heart quit r99, the population will stabilize again.

ElanoraBryght
11-21-2011, 03:51 PM
It was a fun weekend! Thank you Rogean, Nilbog, Amelinda, and everyone else that had a part in making it happen.

In the end, the unexpected timing of the repops kept us all guessing as to when and if they would happen - and made the kills much more competitive than having multiple guilds sitting in VS's room.

Gratz to TR and TMO for your successes in Veeshan's Peak, and to everyone outside VP that mobilized for the targets.

Nirgon
11-21-2011, 04:32 PM
Time to get dem epics rollin'.

Seaweedpimp
11-21-2011, 05:17 PM
In the end, the unexpected timing of the repops kept us all guessing as to when and if they would happen - and made the kills much more competitive than having multiple guilds sitting in VS's room.



I loled

Jarnauga
11-21-2011, 05:59 PM
i definitely saw the difference competing with VD instead of TR and/or TMO /shrug

Werlop
11-21-2011, 07:44 PM
It was a fun weekend. Instead of trying to kill every boss as fast as possible, VD took things slowly and prepared, thought out our strategy, etc. Bregan, Divinity, Poison, Taken and VD all mobilized for raid targets and got to have good times contesting for normally blocked content.
All of the guilds who raided outside of VP were very respectful to each other and set an excellent example for how raiding on P99 should be- no grief, no drama, all fun gaming.

Rhaj
11-21-2011, 09:23 PM
Congrats to those who got those raid targets down.

Mcbard
11-21-2011, 09:26 PM
I think this weekend proved wrong the axiom certain people always claimed that if you take TR and TMO out of the picture, people could raid at their leisure. Stuff didn't die within 5 minutes of it popping, but often times that was because VD felt that there was no real competition for mobs they left up for a few hours (Gore/Trak) and focused on things that other guilds could kill. Given the chance, VD proved they can solo kill everything outside of VP and stayed up till 6am to do it, raiding all night.

I think it's pretty awesome to see them step up and do that, as well as Taken, Div, etc. getting mobs.

Not to mention I got to spend Friday night slaying dragons and then eating and watching football the rest of the weekend. Good times, and everyone had a ball, kudos to the P99 staff! :)