View Full Version : Mac Users
stunny99
04-12-2010, 02:08 PM
Hello.
My friend would like to play but he asked me if this would work on his mac laptop.
Would it? How would we instal it to a mac? Is there a step by step I missed? Can we just follow the normal setup guide?
Thanks.
kevincheese
04-12-2010, 02:14 PM
Bootcamp.
Sono_hito
04-12-2010, 02:26 PM
fdisk & install windows. Then tell him to buy a real computer.....
Nedala
04-12-2010, 02:59 PM
Bootcamp.
i play on a MacbookPo i did a windows partition with the bootcamp program (should be on his mac, or easily to download for free i think)
The program leads you to do a partition its veryy easy, hope he has the instalattion CD still cuz all the drivers are on it.
stunny99
04-12-2010, 04:30 PM
He would probably have to download the Titanium torrent
mgellan
04-12-2010, 04:56 PM
I play Titanium EQ on a LINUX box with WINE, so a Mac should be able to? Minor code change to get models working but thats easy to find on the net...
Edit: Found this -> http://davidbaumgold.com/tutorials/wine-mac/
Regards,
Mg
mistersuits
04-28-2010, 06:19 PM
I'm trying to get WINE set up and EQ installed with it. Can you describe what this "minor" code change is regarding models? Or point me to a link?
mistersuits
04-28-2010, 07:09 PM
I get to running the installation for EQ through WINE and it keeps giving me the error "You cannot install to the Windows directory. Please select another location." even though I am specifying other directories. :(
Onadan
04-28-2010, 08:08 PM
I use crossover games to run EQ while in MacOSX. The only strange problem I've run into is when it starts to rain in a zone it will make my client crash and I wont be able to log that character back in until the raining stops.
Now I've mostly been playing on a 50GB bootcamp partition under Win7.
mistersuits
04-28-2010, 08:48 PM
So what I did was copy over the Everquest directory from my PC onto my mactop. I then ran the wine command from terminal "wine eqgame.exe patchme", and it worked like a charm.
Onadan
04-29-2010, 07:05 AM
Let me know if you have any issues w/ crashing - esp if it starts raining in the zone. I may have to switch from crossover to straight up wine.
Chaan
05-01-2010, 08:45 AM
I just set this up yesterday and am having that same weather problem.
Whenever it rains it's an instant crash (mac+wine). Everything seems to work great otherwise.
mgellan
05-01-2010, 10:38 AM
The patch (from the Everquest entry in WineHQ.com) is:
If you are running an older version of EQ with a non-official server that does not use the exact dll above, then you will have to use this method.
Add this line:
pCaps->MaxVertexBlendMatrices=0x4;
In file:
(your wine source directory)/dlls/d3d9/directx.c
At function:
IDirect3DDevice9Impl_GetDeviceCaps(LPDIRECT3DDEVIC E9 iface, D3DCAPS9* pCaps)
Before returning (return hrc;), line 176 (as of 0.9.55)
Build wine as usual and happy Everquesting
Regards,
Mg
km2783
05-03-2010, 12:16 AM
Parallels 5 w/ Windows XP and it will work perfectly, if make the computer a little hot and bothered :D It won't crash when it rains at least. Or just use BootCamp.
fdisk & install windows. Then tell him to buy a real computer.....
don't be a fuckwad
I'm using Ubuntu 10.04 and Wine 1.2-1.1.4 and my directx.c file looks different from what you described. I posted it here http://pastebin.ca/1879145. I tried pasting what you suggested before line 176 and it didn't appear to effect anything, gave me some error message about pcaps not having a pre existing value when I compiled it. And this function you supplied "IDirect3DDevice9Impl_GetDeviceCaps(LPDIRECT3DDEVIC E9 iface, D3DCAPS9* pCaps)" wasn't in the file anywhere. Any suggestions? I'm assuming that the file is very different from the version you were using 3 months ago.
mgellan
06-08-2010, 12:56 PM
I'm using Ubuntu 10.04 and Wine 1.2-1.1.4 and my directx.c file looks different from what you described. I posted it here http://pastebin.ca/1879145. I tried pasting what you suggested before line 176 and it didn't appear to effect anything, gave me some error message about pcaps not having a pre existing value when I compiled it. And this function you supplied "IDirect3DDevice9Impl_GetDeviceCaps(LPDIRECT3DDEVIC E9 iface, D3DCAPS9* pCaps)" wasn't in the file anywhere. Any suggestions? I'm assuming that the file is very different from the version you were using 3 months ago.
Dunno, should be pretty darn close to the same. I'll check when I get home - did you just want me to tarball the version I use to you? I can stick one up on my website for download?
Regards,
Mg
Dunno, should be pretty darn close to the same. I'll check when I get home - did you just want me to tarball the version I use to you? I can stick one up on my website for download?
Regards,
Mg
That would be very swell of you, thanks.
Charles082986
01-08-2011, 02:38 AM
Is there any way to run it on a macbook without installing windows on a second partition? This laptop is on loan and I'd rather not screw around with my friend's computer to that extent.
Mcbard
01-08-2011, 02:13 PM
You can use Parallels, or try configuring Wine to work. Both of which may be more than your abilities and what you're willing to do to a friends computer however.
Charles082986
01-09-2011, 09:57 PM
Generally as long as it doesn't jeopardize the function of the computer, I'm fine. I'm not sure what parallels and wine are, though I'm not incapable of learning.
Charles082986
01-09-2011, 10:21 PM
Blugh! I need a windows install disc for either option, don't I?
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