View Full Version : Petition for P99-2 and one way /movelog
Joroz
04-02-2012, 11:19 PM
So the top end is getting crowded and lots or guide/gm time on disputes etc... Why not just put up another p99 server at same patch level and enable a one way /movelog from p99 for those that would like to play there for whatever reasons they have.
Flunklesnarkin
04-02-2012, 11:21 PM
Working on Velious is probably a better solution to the current server problems than making another server imo.
Just give them time ;p
Lazortag
04-02-2012, 11:24 PM
But what if I get separated from my BFF's?
Fazlazen
04-02-2012, 11:25 PM
The server is lacking numbers. Clearly the solution is a server split.
Joroz
04-02-2012, 11:31 PM
there is lot of reasons numbers could be down. This option could be a huge one to bringing numbers back up.
Versus
04-02-2012, 11:33 PM
Horrible idea. Decide what you want, casual or hardcore, there is no in betwixt in P99 land.
achtung
04-03-2012, 12:04 AM
So the top end is getting crowded and lots or guide/gm time on disputes etc... Why not just put up another p99 server at same patch level and enable a one way /movelog from p99 for those that would like to play there for whatever reasons they have.
I wonder what reasons they could have...
Holey
04-03-2012, 12:09 AM
velious imho not split
Joroz
04-03-2012, 12:20 AM
SoV is months if not years away, a second server wouldn't need to be developed like red99... just mirror of p99 with a wiped character database. Few hours of work. The /movelog on live makes all your gear no drop and plat didn't transfer. At least on the initial periods when they allowed it.
Spitty
04-03-2012, 12:28 AM
So the top end is getting crowded and lots or guide/gm time on disputes etc... Why not just put up another p99 server at same patch level and enable a one way /movelog from p99 for those that would like to play there for whatever reasons they have.
No, no I do not think that it is.
Swish
04-03-2012, 12:53 AM
So the top end is getting crowded and lots or guide/gm time on disputes etc... Why not just put up another p99 server at same patch level and enable a one way /movelog from p99 for those that would like to play there for whatever reasons they have.
http://images.cheezburger.com/completestore/2011/1/31/8a4c1598-e736-4847-81c1-d2f722c566a6.jpg
Swish
04-03-2012, 01:02 AM
Personally I'd like P99 to put up another 8-10 servers, rename them to things like Fennin Ro, Prexus, Tunare, Nameless etc. We can do that right?
Then we can all go onto our relevant servers, recreate all our old guilds...and maybe we can tell Amelinda what gear we had around Kunark and she'll level us to 60 and give us what gear we said we had. That would make P99 so awesome...! \o/
Xanthias
04-03-2012, 01:03 AM
Wow seriously?
Quizy
04-03-2012, 01:05 AM
No offense, but expecting a new server just because you do not want to have any competition in the end is not an excuse for a new server.
It just means if you want to compete better... have stricter recruiting.. require raid attendance and police these rules.. and practice practice practice..
help people learn and get more resist gear.. do the work instead of expecting a move log and a fresh server..
Swish
04-03-2012, 01:09 AM
No offense, but expecting a new server just because you do not want to have any competition in the end is not an excuse for a new server.
Plus, in all seriousness... the P99 population doesn't need splitting in half.
The moment blue's population looks and feels like red's population is a time a lot of people will think of actually buying the new WoW expansion or committing suicide - whichever is cheaper.
Tippett
04-03-2012, 01:10 AM
I don't know why everyone gives a shit if OTHERS would like another server (Like it would ever happen either way).
If you like it here stay here, I for one find this server incredibly bloated with platinum and extremely top heavy level wise.
I think a new server could be a really neat idea for people who didn't get a chance to start in the first year or so to experience some content without having to join already established mega zerg guilds. (prefer not /movelog thing though a real fresh start is all I would be interested in)
Swish
04-03-2012, 01:15 AM
What about next year, when you've levelled to 60 on the new server and the 300 people on your one want to move to a new one? Would you be cool with 150 leaving?
You're right, it probably won't happen. If we make 800 servers, we can all be the supreme ruler on each one... right? ;)
Classic servers had the same problem, inflation was part of classic. Top end population being heavy was part of classic. As a guy levelling into the 30s on one toon and 20s on another, I'd hate to see a new server... because mid-game is sparse enough without a mass exodus.
Silentone
04-03-2012, 01:15 AM
how about we just instance each zone for the special guilds to be able to raid in w/o having any competition. then you can come out of your "Special zone" and gloat about all your sexy pixles
Splorf22
04-03-2012, 01:19 AM
I think making a new server would be silly. 700 people at peak times is arguably not even enough to fill the Kunark zones - we could easily have an additional 300 people really.
The problem, though, is that the vast majority of players on P1999 used to play live. When you combine that with the slow progression (no insult to the admins, they have jobs and social lives I hope), and the fact that every detail and strategy is known in advance, most of the population is 50+. A new player who joined when Kunark came out on Live would probably not even make 60 by the time Velious was released, whereas now new players join and head to L60 within a few months. So I think there is a problem. As I've said before I think the real solution is just some extra server reboots, which not only add more mobs to the economy, but also give the non-uber a chance to get some raid mobs while the uberguilds (well guild singular now I suppose) are busy elsewhere.
Quizy, and TMO in general: I know you guys are feeling good about crushing VD underneath your boots. Winning at anything, even the most silly things, is never easy, but lets be very clear on one thing: killing raid mobs on P1999 is 99% time/dedication and 1% skill. As was shown today when Acyrid/BDA/Taken killed Gorenaire, the only thing stopping the rest of the server is the fact that not everyone is willing to interrupt their real lives on a moment's notice to go slay a raid mob within 5 minutes, and most of them are in TMO. So I think it's entirely reasonable for people to want to enjoy the endgame without having to commit 50% of their life to this game, but it just doesn't happen on this server, which is why I simply accepted that I'd never get a lot of the items.
Joroz
04-03-2012, 01:21 AM
A lot of ideas have been thrown out there about different ways to improve the community. This is just another one. One that would actually fit into the classic feel should they decide to do something like this. Please don't assume peoples reasons, anyone for any reason may want to be on a server with the same rules but different environment. The environment is made by the player base.
Tippett
04-03-2012, 01:28 AM
Who is to say that it would split the population? Sounds to me like most of you are not interested and would not leave the original server.
Why should it be any business of yours if 50-100 people (who may not be playing now anyways so there may not even be a population loss) would ask if it's possible to put another server up?
Flunklesnarkin
04-03-2012, 01:32 AM
The thing is.. anybody can set up and run a server...
If somebody was serious about setting up a second fresh server and was gonna front the money for server costs and whatever... maybe they should be PMing nilbog or rogean etc to see about working out an agreement.
Not that I think setting up a fresh clone of P99 is necessarily a good idea
Jimes
04-03-2012, 01:33 AM
>says top end is crowded
>only one guild in top end
Sounds like you need to stick to 1-player games. I recommend Skyrim.
Tippett
04-03-2012, 01:36 AM
The thing is.. anybody can set up and run a server...
If somebody was serious about setting up a second fresh server and was gonna front the money for server costs and whatever... maybe they should be PMing nilbog or rogean etc to see about working out an agreement.
Not that I think setting up a fresh clone of P99 is necessarily a good idea
It's been attempted in the past I believe, but they are very defensive with the awesome source code they have developed.
But to be honest it seems like the project has stagnated and it may be time for them to pass off the torch and take credit for ENORMOUS contributions to EQEMU as a whole and move on if they are tired/bored with p99 in general.
I wouldn't blame them they are volunteers heh.
Flunklesnarkin
04-03-2012, 01:42 AM
It's been attempted in the past I believe, but they are very defensive with the awesome source code they have developed.
But to be honest it seems like the project has stagnated and it may be time for them to pass off the torch and take credit for ENORMOUS contributions to EQEMU as a whole and move on if they are tired/bored with p99 in general.
I wouldn't blame them they are volunteers heh.
eh I don't think they've given up on the project yet.. last patch was just over a month ago.
I'm sure they are working on stuff a little at a time... it's not gonna be as fast as regular development of a game because this is all volunteer work in their spare time.
I think people asking to set up a fresh server don't realize how much extra work they asking of these guys.
If somebody was super serious about doing it though.. forum here isn't the place to be chatting it up.. should be PM with the project managers.
Swish
04-03-2012, 01:44 AM
Why should it be any business of yours if 50-100 people (who may not be playing now anyways so there may not even be a population loss) would ask if it's possible to put another server up?
Are you buying the new server and maintaining the costs to keep it running?
Would 50-100 people be happy playing with that population? If not, would it be a waste of time, effort and maintenance monies?
Does Rogean want more servers on his hands? More to go wrong, more phone calls when things go wrong. Maybe he'd like the idea?:rolleyes:
The whole thing smells of "there's backing for the idea, but is it realistic?"...
Tippett
04-03-2012, 01:47 AM
He was asking not demanding, and considering there is like 50 low pop emulation servers on the server list I assumed (yeah yeah I know the saying) it's not that cost heavy.
If so kinda sad people are paying a lot of $ for servers with like 4 pop lol.
Flunklesnarkin
04-03-2012, 01:51 AM
He was asking not demanding, and considering there is like 50 low pop emulation servers on the server list I assumed (yeah yeah I know the saying) it's not that cost heavy.
If so kinda sad people are paying a lot of $ for servers with like 4 pop lol.
I'm no server expert lol
but i'm pretty sure the costs change based on the amount of data / bandwidth a server uses?
so a dead server might not cost as much as a more popular one.
This isn't like just signing up for cable internet where you get a one size fits all package lol.
Tippett
04-03-2012, 01:57 AM
I'm not expert either, guy just through out an idea/suggestion and all of a sudden he had a sea of haters so I thought I would play devil's advocate.
Joroz
04-03-2012, 01:59 AM
a lot of these assumptions are based on needing new hardware, it might be as simple as running another emu on same server or in another VM. Its just an idea, not a demand or expectation.
Ikonoclastia
04-03-2012, 02:52 AM
Duplicating the server and allowing people to transfer would just result in the same thing happening on the other server.
I would like a new start from scratch server, with trivial loot code and relaxed no drop rules like we had on Firiona Vie but I know Im in the minority.
I'd be prepared to pay a subscription for it too but I can't do that either.
I'm shit out of luck in regards to a decent mmo but I can't do anything about that either sob.
Destan
04-03-2012, 03:15 AM
As a completely new member of this server, I am fiercely opposed to this idea. I too wish I'd discovered this project two years ago when it was new and had the chance to experience it from the beginning. And if I stick it out, or keep track of it, I still may in the future as they'd mentioned starting over from the beginning after Velious is played out.
Maybe I'm the only one, but I personally know that server health is an important aspect of me joining and sticking it out. A buddy launched an EQ emu a few years back with about 12 people playing. I did not participate, since I'd find it boring and stagnant. Even though I wish we'd see over 1000 players here, I enjoy that this is the largest population I've ever played with on an EQ emu yet. It's an attractive feature to new members like myself. Had I heard about the project and saw 75-150 spread across on two servers, I probably would have skipped it.
I'm not saying "don't suggest ideas that I'll disagree with" because the OP has every right to throw out what he thinks would help. What I am saying is that I am not 60, not in TMO, and not worried about losing my top position because of another server opening. I'm a level 12 bard with 100p to my name who does not want to lose half the current population, or join half somewhere else. Lets keep it all under one roof!
quido
04-03-2012, 03:17 AM
I would like to explore your special zones.
Razdeline
04-03-2012, 04:12 AM
EQ mac is an example, and the mechanics on that server are actually more classic than anything here.
Aggro is classic there, mobs running at low health is classic (we are spoiled by this, snare is like a requirement there, zones like seb or karnors are even more insane and full of trains)
Swish
04-03-2012, 04:46 AM
Even though I wish we'd see over 1000 players here, I enjoy that this is the largest population I've ever played with on an EQ emu yet. It's an attractive feature to new members like myself. Had I heard about the project and saw 75-150 spread across on two servers, I probably would have skipped it.
That's the attraction right there. The minute you thin out the population it begins to have an impact on new players joining P99. Bigger numbers playing = more new players coming in.
Without wanting to be an asshat, P99 red is an example in a way...if that had a similar population I'd certainly have got more involved with it.
Paumad
04-03-2012, 07:05 AM
EQ mac is an example, and the mechanics on that server are actually more classic than anything here.
Aggro is classic there, mobs running at low health is classic (we are spoiled by this, snare is like a requirement there, zones like seb or karnors are even more insane and full of trains)
EQMac is p99 graveyard. Dead guilds switch servers, this is a classic mechanism too. Glad you enjoy it!
Vostok
04-03-2012, 07:06 AM
This idea is bad.
The only thing I want to know is if velious is being worked on, if we are going to see it. I never got to play kunark and velious on live and from what I'm hearing Velious is the fucking best thing since sliced bread.
I just want to know if velious and all that are still in production or if the gm's have all but given up on the server. I just want to know whats going on
falkun
04-03-2012, 07:19 AM
IMO simulated patch days would do more for server health than a second server.
But we can also all agree that this server is top-heavy due to the slower release schedule (not a dev jab, they have real lives and this is (should be) a hobby). As was already mentioned, a fresh newbie on P99 could be 60 before Velious gets released, which just did not happen on Live.
Eldaran
04-03-2012, 10:51 AM
I have too much fun leveling up all of my characters and enjoying the online community to care about how top heavy the end game may be. Splitting this servers population would be insanely stupid. I love Everquest and this is the closest thing i've had to reliving my first EQ experiences and expanding upon them.
LizardNecro
04-03-2012, 10:57 AM
I'd be prepared to pay a subscription for it too but I can't do that either.
A subscription cannot be charged for legal reasons.
Hitchens
04-03-2012, 11:21 AM
Just wait for Velious. You get what you pay for.
Joroz
04-03-2012, 11:33 AM
Should have been stated upper levels instead of top end... think that's confusing people... with 60 being the collection point with where this server is stopping at its just going to get worse over time. Once you get there this isn't much to do except make an alt, start raiding or move on. Suggestions such as stimulated repops, instances, custom mob health has all been suggested but would also just result in over population of items on the server. Stimulated repops being the closest to live except it's doubtful they would put the 8-12 hour downtime window in that live usually had to make it realistic. This option would basically double the raid content so more people could experience the content but still isolate the servers so that twice the mobs wouldn't be much of an impact on each other.
Grozmok
04-03-2012, 12:29 PM
Hella.
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