View Full Version : Melee Soloing
duneadx
04-08-2012, 08:38 PM
Hey all, just asking the best and the brightest what their opinion of the best melee soloing setup for a twink would be. What I really mean is what would be the ideal setup if one were to twink out a Warrior, Monk, or Ranger for soloing purposes. I've recently lost a lot of my available time to play and was considering setting up a new char that allowed me to pop on, do some killing as a melee with as little downtime as possible. I understand its a tall order on here for now, not asking to solo reds, just enough solo ability for it to be effective.
Any advice or thoughts are greatly appreciated!
Thanks
Splorf22
04-08-2012, 08:46 PM
With a fungi tunic and some bandages you can solo any melee to 60 I would think except maybe a rogue. It slowed down for my warrior at 40 but was still quite reasonable.
webrunner5
04-08-2012, 09:44 PM
With a fungi tunic and some bandages you can solo any melee to 60 I would think except maybe a rogue.
No Melee is going to take on reds or even yellow mobs very high up. Mobs just hit too hard without a slow on them. I know a Ranger has the Swarmcaller but they still get hit pretty hard.
You have to be a caster class that does not get hit to kill yellow mobs and reds. And it takes a lot of time to do that.
I would have to lean toward a Twinked as hell Monk if I had the make one. A Iksar at that. Great DPS, good at pulling and FD. But slow going high levels XP due to the 44% Iksar penality on them. But SK, Pally, and Ranger have 40% so not that much of a deal. Monk has the problem with the weight thing so you have to buy a shitpot of Weight Reduction bags for them. Not cheap.
fischsemmel
04-08-2012, 09:56 PM
Monk will almost certainly be the most capable of the classes you listed, OP.
They take hits very well, though maybe not as well as a warrior. They do much more damage than anything but a rogue who is behind a target. They have awesome utility in mend and feign and sneak.
You mileage will vary based on how much platinum to have to put into a monk, but I think that at any level of twinkage the monk will still outshine a warrior or ranger for solo.
SK is probably going to be more viable than warrior or ranger too. Much less DPS than a monk, but you still get feign. Lifetaps between 2h swings, a pet for a bit of added damage, snare+fear, all help make up for the lower DPS. But you will have to deal with a nastier xp penalty.
duneadx
04-08-2012, 10:28 PM
Thank you for the quick responses! I will definitely take into account everything mentioned above.
Scavrefamn
04-08-2012, 10:34 PM
But you will have to deal with a nastier xp penalty.
Actually I believe Iksar monks get the same exp penalty as non big-race Shadow Knights.
Very specific case, but just felt like being pedantic :D
Kevlar
04-08-2012, 10:35 PM
Your best bet is to make best friends with a shaman.
SirAlvarex
04-08-2012, 10:40 PM
If the only reason you want a melee is to hit stuff with weapons, you can try a bard. Our only soloing option until 27 is swarm kiting, but past that we can fear kite.
And with a fungi, you might not even have to fear kite. You get your own slows and heals to boot.
duneadx
04-08-2012, 11:00 PM
Hmmm duly noted.... I mainly was just writing to see what people thought of the idea. If they had any advice on gear whether it be fungi or lifesteal weapons, stuff like that. I have to say i never even considered a bard for melee soloing lol
Noselacri
04-08-2012, 11:05 PM
Monks are alright soloers with good gear. You can solo to 35ish with ease in just a set of Wu's, hp rings, jade mace type weapons and FBSS. If you add some more heavy-duty twinking like a high-end haste item and expensive staff, you could go to 40+ with no trouble. A fungi would let you solo to 60, though it'd probably start to suck after the early 50s.
Shadowknights can fear-kite all the way, and that's guaranteed to be a decent route. Can't match the actual solo classes, but it's a fully viable way to go. Doesn't require that much gear, either; a good weapon and an FBSS will do, you aren't going to be tanking very much. Add solid twinking and it's a strong soloer. Only serious concern is mana since you can't med while fighting and fear is kinda expensive, but this gets better when you can use Blood Ember clickies for your snare and fear, you only have to spend mana on tapping back the little damage you take while re-casting fears. I've soloed a shadowknight to 40 with less than 40k in gear (no regen item) and it didn't feel particularly slow.
Paladins can just barely solo. Their DPS is terrible and they don't have much solo-applicable utility, so it'll be okayish against undead and marginally doable against anything else. Deepwater helm helps some, but that's 46+ so you'll be without it for most of the journey. What they gain from buffs and healing, they lose by doing so little DPS that the fights are too long to be efficient.
Rangers are actually okay soloers. Their heals are small but have almost the same mana efficiency as paladin, druid and shaman heals. That whole line of 'X Healing' spells don't change much except for the size - it only costs 30 more mana to heal the same amount with Healing as you do with Greater Healing. They have a good ratio of DPS to tankability, they have amazing solo utility (snare, root, harmony, tracking, thorns) and have the option of bow/DoT-kiting if they want. Add the 50% slow from Swarmcaller and it starts to look reasonable. It obviously doesn't compare to caster soloing, but I'd call it better than paladin and comparable to a monk without fungi.
Warriors and rogues shouldn't bother without fungi. Maybe you'd get to 30 with an ikky bp, but that's it.
Phased
04-09-2012, 01:00 AM
Actually I believe Iksar monks get the same exp penalty as non big-race Shadow Knights.
Very specific case, but just felt like being pedantic :D
SK 40%, iksar monk 44%
If you're going to make an attempt at being pedantic, be correct!
Scavrefamn
04-09-2012, 01:45 AM
SK 40%, iksar monk 44%
If you're going to make an attempt at being pedantic, be correct!
Touché
webrunner5
04-09-2012, 02:48 AM
Monks are alright soloers with good gear. You can solo to 35ish with ease in just a set of Wu's, hp rings, jade mace type weapons and FBSS. If you add some more heavy-duty twinking like a high-end haste item and expensive staff, you could go to 40+ with no trouble. A fungi would let you solo to 60, though it'd probably start to suck after the early 50s.
Shadowknights can fear-kite all the way, and that's guaranteed to be a decent route. Can't match the actual solo classes, but it's a fully viable way to go. Doesn't require that much gear, either; a good weapon and an FBSS will do, you aren't going to be tanking very much. Add solid twinking and it's a strong soloer. Only serious concern is mana since you can't med while fighting and fear is kinda expensive, but this gets better when you can use Blood Ember clickies for your snare and fear, you only have to spend mana on tapping back the little damage you take while re-casting fears. I've soloed a shadowknight to 40 with less than 40k in gear (no regen item) and it didn't feel particularly slow.
Paladins can just barely solo. Their DPS is terrible and they don't have much solo-applicable utility, so it'll be okayish against undead and marginally doable against anything else. Deepwater helm helps some, but that's 46+ so you'll be without it for most of the journey. What they gain from buffs and healing, they lose by doing so little DPS that the fights are too long to be efficient.
Rangers are actually okay soloers. Their heals are small but have almost the same mana efficiency as paladin, druid and shaman heals. That whole line of 'X Healing' spells don't change much except for the size - it only costs 30 more mana to heal the same amount with Healing as you do with Greater Healing. They have a good ratio of DPS to tankability, they have amazing solo utility (snare, root, harmony, tracking, thorns) and have the option of bow/DoT-kiting if they want. Add the 50% slow from Swarmcaller and it starts to look reasonable. It obviously doesn't compare to caster soloing, but I'd call it better than paladin and comparable to a monk without fungi.
Warriors and rogues shouldn't bother without fungi. Maybe you'd get to 30 with an ikky bp, but that's it.
It would be hard for me to add much to your post Noselacri. Good job on the breakdown..
Slave
04-09-2012, 03:15 AM
It would be hard for me to add much to your post Noselacri. Good job on the breakdown..
Bards are a different animal altogether. Nobody could really consider them a melee class after a certain (very relatively low) level.
Kevlar
04-09-2012, 05:44 AM
Bards can tank if they have the gear. Aggro isn't a problem with some decent proc weapons and chaining dot chants. I think I used epic and a scepter of destruction and could easily tank for xp groups all the way through luclin and planes of power. I would solo tank the giants in Bastion of Thunder for kicks even though I could easily swarm kite the entire bug side of Valor if I really wanted AAs.
Slave
04-09-2012, 05:55 AM
No, you're right, it's possible for them to tank on a par with Rangers or so, it just takes wicked gear to not be overwhelmed on damage taken to the point that your Cleric is not keeping up and it becomes a better idea just to use an Earth pet, even.
Holding aggro even without weapons is NOT a problem, I agree.
edit: I also tanked in Bastion of Thunder, but that was with a planar-kitted bard obviously. Ornate plate and what not.
gnomishfirework
04-09-2012, 06:18 AM
Swarmcaller doesn't proc until mobs are too tough for a ranger to tank without amazing gear. Also, it doesn't exactly proc like crazy. On my ranger at 65, I had troubles getting it to proc. halfling + raid gear (best in slots for some) meant capped dex higher than you can get in classic
I did have amazing haste though.
Rangers can bow kite (slow) or gear kite in velious.
Rangers are decent. You aren't getting past 40 solo with a melee, though. If you if you had that kind of time, you would just group. I'm just being realistic.
falkun
04-09-2012, 08:31 AM
I would not consider a bard a melee character, but nor would I consider them a caster. I use weapons in groups, and almost exclusively instruments in raids and solo. But even when using weapons in groups, I just hit auto attack and stay near the mob, everything else I'm doing I would consider more "caster".
But that's why I love bards, jack of all trades.
webrunner5
04-09-2012, 10:59 AM
Swarmcaller doesn't proc until mobs are too tough for a ranger to tank without amazing gear. Also, it doesn't exactly proc like crazy. On my ranger at 65, I had troubles getting it to proc. halfling + raid gear (best in slots for some) meant capped dex higher than you can get in classic
Rangers can bow kite (slow) or gear kite in velious.
Rangers are decent. You aren't getting past 40 solo with a melee, though. If you if you had that kind of time, you would just group. I'm just being realistic.
You are right about the Swarmcaller. Does not proc until level 46 which is getting close to the top where a Ranger can Tank. But it is an option. And even without it procing it does good damage without the slow. Some proc weapons are just silly low damage that it is crazy to hope for the proc to use them.
I have never been too much of a fan of proc weapons. You can never depend on them so hard to judge what is going to happen. But damn they ARE tempting lol.
SirAlvarex
04-09-2012, 01:29 PM
As a bard pre-50, I find I can tank most groups fairly easy. I just twist AE (or single target) slow + Group Haste + mana regen and I'm good to go. The AE slow pretty much keeps all aggro on me unless I'm grouped with a zealous SK, and since the mobs are hitting now only once every 3ish seconds,i take a lot less damage.
The mana regen helps the cleric not hate me for wasting complete heals on such a low HP Pool :D
Mind you, I prefer to not tank. But it seems impossible to do so in a dungeon if I am the slower. The amount of aggro generated per tick is uber high compared to the duration.
=====
On topic though, Bards are only a melee character in that they can dual wield. If you're like me and just like hitting things in melee, then they're a great choice for a melee solo character. You can log on and fear kite a few mobs for 30 minutes, get some XP, then log for awhile.
If you set up your hotbars correctly they aren't that overwhelming to play either. That, and when you DO want to group, groups will love ya!
But if you have about 20k+ to spend, Monks are a great option as has been stated. Especially with a fungi.
falkun
04-09-2012, 03:38 PM
Basically what Muteki didn't say is the most accurate: don't spend (vast amounts of) money on a bard, they just do not see the returns in increased killing power. But they have a great toolkit of songs and abilities making them an immensely fun class.
Psionide
04-09-2012, 08:23 PM
what about a bard with a fungi and nice haste item? They stack with there songs up to a certain point right?
Mystro
04-09-2012, 09:55 PM
what about a bard with a fungi and nice haste item? They stack with there songs up to a certain point right?
Might be able to solo a large rat at L60
Wudan
04-10-2012, 03:48 AM
Swarmcaller doesn't proc until mobs are too tough for a ranger to tank without amazing gear. Also, it doesn't exactly proc like crazy. On my ranger at 65, I had troubles getting it to proc. halfling + raid gear (best in slots for some) meant capped dex higher than you can get in classic
I did have amazing haste though.
Rangers can bow kite (slow) or gear kite in velious.
Rangers are decent. You aren't getting past 40 solo with a melee, though. If you if you had that kind of time, you would just group. I'm just being realistic.
get slowed from shaman, it should proc like hell after that :D
vBulletin® v3.8.11, Copyright ©2000-2025, vBulletin Solutions Inc.