View Full Version : EC Tunnel, Bring it back yes or no?
Cheech
05-17-2010, 04:12 AM
I think East Commonlands/Gfay buy/sell area was a huge part of the classic experience. I'm sure this has come up many of times, but i wanted to see again what peoples thoughts are on it. I wish this was still in. Freeport seems to be the main area to meet up to sell stuff, but why can't we just get rid of auction and go back to the good old EC tunnel. Thoughts?
Wonton
05-17-2010, 04:28 AM
maybe cuz there isn't a fuckin bank anywhere nearby?
anthony210
05-17-2010, 04:38 AM
As much as Id love to see the old EC with 100+ people selling stuff I just dont think its possable on this server right now.
Even in NFP you dont see a huge amount of people selling stuff. Perhaps if global auction was taken out we would be forced to find a central meeting place, but I doubt that will happen.
mitic
05-17-2010, 05:00 AM
delete banker in fp and place him into tunnel
that, and only that would FORCE people to sell in commons. anything else is just blahblah and wont happen.
Wargazm
05-17-2010, 05:02 AM
protip: read the 20+ other threads on this exact same issue before you make a new one.
Ektar
05-17-2010, 05:46 AM
maybe cuz there isn't a fuckin bank anywhere nearby?
this,
protip: read the 20+ other threads on this exact same issue before you make a new one.
this,
delete banker in fp and place him into tunnel
that, and only that would FORCE people to sell in commons. anything else is just blahblah and wont happen.
and lol
jilena
05-17-2010, 07:50 AM
Personally I find that the lack of a bunch of people standing in a tunnel in an inexplicable location hawking their wares totally ruins my immersion and/or classic experience (pick which one offends you the most or go for both for twice the effect).
mixxit
05-17-2010, 08:13 AM
i find your lack of faith disturbing
http://www.yankeepotroast.org/image/forcechoke.jpg
Omnimorph
05-17-2010, 08:23 AM
EC tunnel just won't work. Alot of people are bound in NFP, so they hang around there when lfg or just afk or whatever. Max people you'd have in EC at peak tiems would be maybe 20-40 people. That's at peak times, if your auction was zone specific there's not going to be a great amount people to see it, even in EC.
Only thing that will happen is people will start using the auction subforum more.
in kunark what's the prime trading area (best area to make a trade)? is it FV? i don't recall =.=
karsten
05-17-2010, 08:30 AM
I don't see why we don't just put the bazaar in with nodes up to it from certain spots that makes sense, like gfay and wcom and feerrott. I know it's not classic but hey, not everything soe did was a bad decision. would make it sooooo much easier for everyone to A: get around and B: get things bought and sold.
petition
/signed
mitic
05-17-2010, 08:40 AM
id love to see bazaar implemented
Omnimorph
05-17-2010, 09:07 AM
I disagree. The bazaar in EQ was tremendously flawed. Having to stay logged on as a trader to sell stuff? Just seems stupid to me. Being a pain in the ass to sell things means for a more aggressive economy. People don't have time to stand around auctioning all day so prices fluctuate more. Means you can grab bargains!
oh.... and errr... not classic etc.
Weekapaug
05-17-2010, 09:39 AM
I disagree. The bazaar in EQ was tremendously flawed. Having to stay logged on as a trader to sell stuff? Just seems stupid to me. Being a pain in the ass to sell things means for a more aggressive economy. People don't have time to stand around auctioning all day so prices fluctuate more. Means you can grab bargains!
oh.... and errr... not classic etc.
Just to play devil's advocate, the one thing it does do is it allows buyers and sellers alike to comparatively shop and price goods using actual prices for active potential sales rather than what people say in a chat channel.....It lessens the ability of trolls and the unscrupulous traders to mislead and take advantage of newbies and those who are generally uninformed about current pricing. And it creates a more competitive trading environment, beyond making bad behavior less fruitful.
Over the weekend I saw in /auction and /ooc at least 3 discussions about people taking advantage of sellers of certain items becuase they were essentially uninformed of current prices for those particular items. If there had been a bazaar they could have searched, I highly doubt any of that would have happened.
And as far as "pain in the ass" goes....I find having to wait for enough people to to /auction what you are looking for, figuring out the correct price, waiting for them to log on and get to the same zone as you at the same time, etc etc etc VASTLY more a pain in the ass than having to leave a bazaar mule up while I sleep. For a big ticket item, if you don't know what you are doing, it would behoove you to wait a few days before deciding on a trade....Kind of silly, IMO. And, it cuts into your playtime immensely. In the bazaar, you can set up a buy or a trader to do it for you while you sleep.
And yes, yes, I know that people have been noststalgic for EC and haggling, and meeting at first torch, shady, etc.....I can't speak for anyone else, but after about a week of it, the novelty has worn off and I would really love to just be able to goto a zone, find what I'm looking for, buy it, bank it, and move on without having to coordinate travel, meeting people, etc. Bear in mind, that the existence of the bazaar never, and has never, prevented anyone from doing all of what we are currently doing in /auction.
This debate is as "classic" as anything else. Many people didn't like the bazaar when it went in. It's a legitimate debate but, my personal impression at the time, was that those screaming the loudest about it also tended to be the fulltime farmers and traders who were known for misleading and shafting people on trades. And it makes sense, because they are the ones with the most to lose by having a bazaar for all of the reasons listed above.
All of that said, though, I'm not sure I would support having the bazaar here. As much as I would love it, it really just isn't classic. For the record, I'm no purist...I would love to see some of the bullshit limitations go, like no chat channels, no lfg tool, no shared bank, no autoconsents, etc....Really everything but the in-game map because that's about the only thing of the sort that really deviates actual gameplay from the classic experience (although I could see a good argument for not having the shared bank to an extent). I think they are things that would have been in the original game had the devs had the insight of a couple years of the live game and had the resources to implement them at the time, but required a few years of polishing to make it in, like you find in most games....But the bazaar fundementally changes the way trading is done and wasn't in the classic era.
Just my opinion. I do think the bazaar was indeed an improvement on the game and ultimately benefited everyone, but it's just not classic in a big way so it's probably not approprate for this server, even though I would probably love having it.
Ektar
05-17-2010, 09:41 AM
Karkar, why don't we just institute the PoK books? Those were very strategically located. But even better we can just make them warp pad type things so all you have to do is step on it like a zoneline - clicking is kinda a hassle, you know? This will also help with people getting around and stuff. We won't have to wait on TLers anymore or any of that garbage.. it's just more convenient is all, you know?
mitic
05-17-2010, 11:31 AM
pop books would dumb the game down and make traveling investment and player interactions for ports equal null
its different with bazaar, i completely concur with weekapaug
karsten
05-17-2010, 11:34 AM
me too
and i don't see what's so wrong about PoK books too, really cuts down on everyone needing to /auc for ports all the time
mitic
05-17-2010, 11:43 AM
while we are debating those srs issues let me bring up a new idea
what about epic weapon vendors: yes, no, maybe
discuss
karsten
05-17-2010, 11:46 AM
umm, those weren't classic dude
mitic
05-17-2010, 11:48 AM
sei doch nicht so engstirnig und erweitere deinen horizont dgeeezus.....
karsten
05-17-2010, 11:59 AM
noe tut mir leid, als jetziger deutscher muss ich mich streng an den vorschriften halten
mitic
05-17-2010, 12:00 PM
noe tut mir leid, als jetziger deutscher muss ich mich streng an den vorschriften halten
LAWL!
jo so sans die piefkes
Omnimorph
05-17-2010, 12:01 PM
Bazaar took out a large part of the community as far as i'm concerned. And anything that damages the community is a big no no :p PoK books also fall in that bracket.
Kainzo
05-17-2010, 12:01 PM
maybe cuz there isn't a fuckin bank anywhere nearby?
It was like this in classic as well. Why play on a CLASSIC server and only pick and choose things you want because they are easier / liked more by you?
karsten
05-17-2010, 12:02 PM
kainzo dude we're trying to have a serious discussion here, take your hate to rants and flames
Ektar
05-17-2010, 12:04 PM
my server's trade zone was kelethin :( SCREW YOUR EC I RAISE YOU A GFAY SPIRE GANK
Kainzo
05-17-2010, 12:06 PM
kainzo dude we're trying to have a serious discussion here, take your hate to rants and flames
My reply was serious and wasn't a rant or flame.
Just because something is convenient doesn't mean it should be implemented. I'm all for the EC/Gfay trade back. Back in 1999 and 2000 there were 100-120 people in EC majority of the time.
Saturday Bazaar Nights had close to 200+
Somehow people sold/traded items then, I'm certain they can do it now.
PoK/bazaar killed the game and came about when a lot of the problems were introduced.
seratt
05-17-2010, 12:12 PM
@ Karsten...
Hell no. Bazaar is a horrible, horrible idea and you should slap yourself for even offering the possibility.
Pros: Ease of selling items.
Cons: Price gouging. Less interaction among players. Elimination of bargaining and/or trading of items.
karsten
05-17-2010, 12:17 PM
If you would like to explain to me how a larger amount of accessible supply in a give market encourages price gouging, I'm all for listening
bled12345
05-17-2010, 12:22 PM
im 100% down for abolishing lfg / ooc / auctioning in global chat channels.
EC tunnel works out awesome, sure NFP is convenient for good races, but its equally as close to neriak bank as it is to nfp bank. I think its cool, if you want to go shopping head to EC and see whats for sale instead of trying to pay attention to uber spammage in /auctioning, then finally seeing something you want only to realize they are on a completely different continent than you.
/ooc /auc /lfg global chat channels are fail, server pop is almost 600 at peak times. I think its time to remove this shit.
my 2 coppers
Bashndash Withyourcash
48 ogre war.
Kainzo
05-17-2010, 12:23 PM
If there is a set standard in an easily accessible location - the prices will always be undercut.
However, this isn't a bad thing, it would offer a stabilized economy at the cost of CLASSIC era style content. It would make buying/selling more convenient, but as previously stated, convenient isn't classic.
akusei
05-17-2010, 12:31 PM
Kunark has a room with warp pads to the starting cities, its out of the way, but still serves the purpose.
Micer
05-17-2010, 12:44 PM
Yes bring it back, with 600+ players during a given weeknight the argument for global auction is quickly losing any legitimacy.
stormlord
05-17-2010, 12:50 PM
I've been thinking about this. My thinking is to filter global chat.
First of all, the idea is not classic, but neither is global /ooc and global /auction. So that argument can't be used to oppose this idea since lots of things present in p1999 aren't classic either.
The idea I have, and that i've seen others suggest in different posts (it's not my idea alone), is to allow us to filter /ooc and /auction by city. For example, if you're leveling up near qeynos and only want to trade with people nearby, you could turn on Halas and Qeynos and Erudin. This way you can reduce the amount of chat on your screen and also not see trades that're too far away.
It would be something like...
(this is displayed in the filter tab on the options window)
Show only /ooc and /auction nearby:
[x] Qeynos
[x] Erudin
[ ] Rivervale
[ ] Freeport
[ ] Ak'anon
[ ] Felwithe
[ ] Kelethin
[ ] Oggok
[ ] Neriak
[x] Halas
[ ] Kaladim
The developers would determine which zones would be near to these cities. For example, permafrost and blackburrow and Qeynos Hills would be attached to Halas. Blackburrow, Qeynos Hills, Qeynos Catacombs, Erud's Crossing, Surefall Glade, West Karana, North Karana and maybe some others would be attached to Qeynos. Etc. Some redundancy is good because people might not know if a zone is attached to their city or not even though it's not far away. For example, is surefall glade attached to halas AND qeynos? Should it be? I think that in this case, you should always liberally add zones, but not too many. For example, surefall glades and qeynos and west karana should probably be added to Halas.
If we're going to have global /ooc and global /auction, which are not classic, we need to update how it works to reflect the fact that this isn't classic so it needs different answers. I don't like to see /ooc and /auction from people all across the world - that's 600+ people at peak hour. I can't run across the world and I don't like to see so much chat fill my screen. I'd like to be able to filter it. This wasn't available in classic, but then again, classic didn't have a global chat like this so it didn't have 300 or 400+ people constantly chatting.
karsten
05-17-2010, 01:20 PM
all of these ideas are good ones that we should implement based on a studied history of what works and doesn't work in everquest
Nocte
05-17-2010, 01:58 PM
I completely agree with Weekapaug. I also think its ridiculous that people who disagree with new ideas in these types of conversations immediately jump to a sarcastic comment about PoK books. You're not making an effective point. Absolutism just makes you look ignorant and stupid.
Here's sweeping news for classic EQ players: Some changes were made to the game since classic that made the game better. OMG! Is it so hard to imagine that since some of those changes were omitted for P99, that some players might want to see them reinstated because they made the game better than it was?
That said, I'm not sure if a teleporter to a bazaar zone would be the answer, since people would USE them like a PoK transporter to get around, thus "shrinking" the world. Perhaps (and this would take tremendous amounts of effort by an already overworked dev staff) the EC tunnel could be converted to use bazaar mechanics?
nilbog
05-17-2010, 02:36 PM
If we're going to have global /ooc and global /auction, which are not classic, we need to update how it works to reflect the fact that this isn't classic so it needs different answers.
Well that's one way to look at it, but I'd say turning off ooc/auction would be a better approach. There will be a raging river of tears about it going away, but I think it should be experimented with. Do I have enough supporters to use as living shields?
Perhaps (and this would take tremendous amounts of effort by an already overworked dev staff) the EC tunnel could be converted to use bazaar mechanics?
I would never support this. Part of the game itself was trading and having a community. I try and keep the "bot" feel out of the game for you guys.. and that's what the bazaar was.. player bots.
If you really want EC back, you guys could ask for in addition to the removal of global ooc/auction, for item links to be removed. I remember when I went to EC, it was all about buying/selling and trading. I could show up with a rubicite bracer, and by the time I left, I'd have a rubicite bracer.. *and* 5k. Part of the mystery of the game, at least to me, was learning things. Now its just click click with no learning.
That would bring back the 'EC feel', bag checks at torch 2, and various other things. It's just hard for people to ask for what is classic, if it does not benefit them.
I'm of the opinion that "ease of playing" usually only isolates players from each other. Pok books, bazaar, item links... all remove player interaction. IMO, we have enough community for EC (or whatever zone is chosen to be a hub), but not enough players, bots, boxes, and gold farmers to ever have a 'bazaar/auction house'.
Hate on me.
karsten
05-17-2010, 02:55 PM
jokes on you guys, i was KIDDING THE WHOLE TIME ROFLROFLROFLROFL
km2783
05-17-2010, 02:56 PM
Well that's one way to look at it, but I'd say turning off ooc/auction would be a better approach. There will be a raging river of tears about it going away, but I think it should be experimented with. Do I have enough supporters to use as living shields?
I'm down.
Nocte
05-17-2010, 02:57 PM
If you really want EC back, you guys could ask for in addition to the removal of global ooc/auction, for item links to be removed.
Fair enough, lets do that. :D
Yoite
05-17-2010, 03:01 PM
i agree with nilbog even to the extent of removing item links too, also i say we try it for a few days or a week and see how it goes.
mixxit
05-17-2010, 03:02 PM
*raises hand for the return of EC*
Ceridain
05-17-2010, 03:45 PM
Well that's one way to look at it, but I'd say turning off ooc/auction would be a better approach. There will be a raging river of tears about it going away, but I think it should be experimented with. Do I have enough supporters to use as living shields?
With ya all the way Nilbog! Would love to see EC tunnel make a come back.
Although I don't play a dark race, It seems pretty unfair that the central hub for auctioning is in NFP. Getting rid of global ooc/auction seems to me the best way of moving people out of the bank. And I like Nilbog's suggestion of removing linking, would help alot with my suggestion below ;)
So obviously if /ooc and /auction are returned to classic, there will be plenty of complaining/resistance. Why not implement an OPTIONAL global chat channel to join. If I'm not mistaken, EQ Titanium already has the ability to create extra chat channels and although not classic, would please the naysayers. Those of us who would rather not use a global chat, can easily opt out. Would be much like a general/help/noob chat room I've see in other games (basically what /ooc has been)
Now there's nothing necessarily stopping people from using this channel for auctioning, but a step in the right direction would be removing Item Linking like Nilbog suggested. Again, wouldn't stop ppl from auctioning in the global chat, but would at least cut down on their ease of doing it.
Anyways, I'm gonna stop cause I'm losing my train of thought - just my two pence :D
p.s. Is anyone else in love with these devs??!? <3
lumin
05-17-2010, 04:12 PM
I am a little confused here as I was not around playing EQ in 1999. Did the ooc,auction and lfg channels even exist back then? If not, my first question is WTF are they doing in Project 1999??? Isn't this server supposed to emulate Classic?
I had always assumed that these channels were indeed part of EQ Classic. If they are not, they should be removed immediately. I have always hated them, I like interacting with real people in the game and not having to see all of the spam all the time.
If I want to trade with someone I should have to go meet up in the East Commonlands Tunnel or elsewhere the old-fashioned way.
By the way, how do you turn off the channels or mute them now?
Landis
05-17-2010, 04:13 PM
the channels existed, but they were per zone.
lumin
05-17-2010, 04:27 PM
the channels existed, but they were per zone.
Okay then, I vote to remove auction, ooc, and linking as well.
It is seriously a nightmare to even communicate with your group as it is right now because there is so much being posted at once. I often miss important tells or gsays and ends up causing unnecessary problems.
mitic
05-17-2010, 04:37 PM
remove item links for great justice, imo
Dumesh Uhl'Belk
05-17-2010, 05:30 PM
Do I have enough supporters to use as living shields?
You've got one here.
I think the worst consequence from a gameplay perspective of the current system (which would get much much worse if a bazaar was in game) is that the easier it is to camp and sell gear you don't need, the more likely it is that important items will be permacamped by individuals with no need for the item other than profit. I know I would rather fight and earn my FBSS at the camp than farm guards for 40-50 hours to pay an enchanter or necro who has the camp on lockdown. If that necro has to leave the camp and sit in EC or GFay for even a couple of hours to sell the item, that at least gives others the opportunity to move in on the the camp. Of course there will always be some of this activity, and that's fine. I would rather see it reduced by imposing some time cost on selling the item, than by crazy camp rules. Players should be free to camp items to sell for coin, but they should have to travel to where the buyers are to look for a trading partner.
yt2005
05-17-2010, 05:54 PM
. . . you guys could ask for in addition to the removal of global ooc/auction, for item links to be removed.
I would cry like a little girl who just dropped her ice cream.
President
05-17-2010, 06:06 PM
I ran from High Pass to Erudin last night around 12 midnight MST. I was the only person in EK/NK/WK, both Qeynos zones, and Erudin. I forgot to check Qeynos hills. Pretty classic to me!
Muergan
05-17-2010, 06:19 PM
I am used to NFP as being the market as it was on my old server I have very fond memories of it. Also you can get faction by doing orcs, and there is always the backway into the city. I used to hang out in the sewers and duel all the time... On a side note the Bazaar completely ruined the game and its economy I personally hope that it is never brought back!
I dont think it will be possible to bring back the EC tunnel. Maybe initially due to the hype or the odd one off event, but eventually everyone is going to disregard it and go strait to the forums to sell things.
Its a nice thought, but for a start, I dont think the server has the population.
Another point is that prices are already established, so EC is fundamentally not going to work the same way as it used to. I think putting global auction in at server launch was probably a mistake as i really cant see people reverting to the 99 play style that involves sitting around all day in EC doing nothing.
Also I feel that people probably dont have the same amount of time that they used to, and just plain wont sit around for an entire day hawking things in EC. You also need about 100 people in that zone selling for it to work, but I just cannot see it happening regularly.
Just my opinion, if it is instated I will be interested to see how it goes, but I personally feel that most people wont be bothered with the inconvenience of it all. And unless they are, EC wont work with 20 people.
Tseng
05-17-2010, 06:53 PM
me too
and i don't see what's so wrong about PoK books too, really cuts down on everyone needing to /auc for ports all the time
Yeah, hell, let's implement mercenaries too. I hate having to find people to group with. :rolleyes:
teews08
05-17-2010, 07:00 PM
I say yes, all it takes is getting rid of global ooc/auc.
JayDee
05-17-2010, 07:14 PM
You've got one here.
I think the worst consequence from a gameplay perspective of the current system (which would get much much worse if a bazaar was in game) is that the easier it is to camp and sell gear you don't need, the more likely it is that important items will be permacamped by individuals with no need for the item other than profit. I know I would rather fight and earn my FBSS at the camp than farm guards for 40-50 hours to pay an enchanter or necro who has the camp on lockdown. If that necro has to leave the camp and sit in EC or GFay for even a couple of hours to sell the item, that at least gives others the opportunity to move in on the the camp. Of course there will always be some of this activity, and that's fine. I would rather see it reduced by imposing some time cost on selling the item, than by crazy camp rules. Players should be free to camp items to sell for coin, but they should have to travel to where the buyers are to look for a trading partner.
Smart guy ^^^^
Is a necro going to sit around all day in gfay/EC selling an item and leaving their camp as suggested, or will they simply put it strait onto the auction forums and continue camping?
Ceridain
05-17-2010, 07:55 PM
You've got one here.
I think the worst consequence from a gameplay perspective of the current system (which would get much much worse if a bazaar was in game) is that the easier it is to camp and sell gear you don't need, the more likely it is that important items will be permacamped by individuals with no need for the item other than profit. I know I would rather fight and earn my FBSS at the camp than farm guards for 40-50 hours to pay an enchanter or necro who has the camp on lockdown. If that necro has to leave the camp and sit in EC or GFay for even a couple of hours to sell the item, that at least gives others the opportunity to move in on the the camp. Of course there will always be some of this activity, and that's fine. I would rather see it reduced by imposing some time cost on selling the item, than by crazy camp rules. Players should be free to camp items to sell for coin, but they should have to travel to where the buyers are to look for a trading partner.
Agreed, another great reason to get rid of this global stuff.
Is a necro going to sit around all day in gfay/EC selling an item and leaving their camp as suggested, or will they simply put it strait onto the auction forums and continue camping?
People using the forums to sell more often seems like an acceptable side effect to me.
I think you've got the support Nilbog! Let's DO IT!! At least it couldn't hurt to try /shrug
Micer
05-17-2010, 09:07 PM
Is a necro going to sit around all day in gfay/EC selling an item and leaving their camp as suggested, or will they simply put it strait onto the auction forums and continue camping?
Remove the Ec tunnel sub forum problem solved.
Whatever you need to do to make this more classic gets a thumbs up from me, even if it results int he terrible terrible year and a half rogues had to endure.
Remove the Ec tunnel sub forum problem solved.
The thing is, there was server forums and auction forums in live... but most of the server didnt use them regularly back in 99.
With this server everyone knows about the website and forums, or else how would you be playing? So its inevitable that auction will move to this site tbh.
Another reason why it probably didnt work so well in live (using forums for auctions, hence EC) was that on release of EQ you couldnt play in windowed mode or alt tab. So you literally had to be out of the game to browse etc.
eqdruid76
05-18-2010, 02:01 AM
The thing is, there was server forums and auction forums in live... but most of the server didnt use them regularly back in 99.
With this server everyone knows about the website and forums, or else how would you be playing? So its inevitable that auction will move to this site tbh.
Another reason why it probably didnt work so well in live (using forums for auctions, hence EC) was that on release of EQ you couldnt play in windowed mode or alt tab. So you literally had to be out of the game to browse etc.
Excellent points.
nilbog
05-18-2010, 02:25 AM
The thing is, there was server forums and auction forums in live... but most of the server didnt use them regularly back in 99.
With ~30k accounts, and only 4,628 forum members, I'd say this is still true. The majority of people you play with do not read these forums.
I think it is underestimated how many players actually want to see global ooc/auction removed. You just never hear from them, because they don't post here and have ooc turned off in game :P
It's an assumption, but I think given the option, the majority of players would choose to congregate in a zone.
Heebee
05-18-2010, 02:34 AM
You've got one here.
I think the worst consequence from a gameplay perspective of the current system (which would get much much worse if a bazaar was in game) is that the easier it is to camp and sell gear you don't need, the more likely it is that important items will be permacamped by individuals with no need for the item other than profit. I know I would rather fight and earn my FBSS at the camp than farm guards for 40-50 hours to pay an enchanter or necro who has the camp on lockdown. If that necro has to leave the camp and sit in EC or GFay for even a couple of hours to sell the item, that at least gives others the opportunity to move in on the the camp. Of course there will always be some of this activity, and that's fine. I would rather see it reduced by imposing some time cost on selling the item, than by crazy camp rules. Players should be free to camp items to sell for coin, but they should have to travel to where the buyers are to look for a trading partner.
Mate this is absolutely bang on the money.
Heebee
05-18-2010, 02:37 AM
Do I have enough supporters to use as living shields?
Yes! *raises hand*
stormlord
05-18-2010, 03:08 AM
With ~30k accounts, and only 4,628 forum members, I'd say this is still true. The majority of people you play with do not read these forums.
I think it is underestimated how many players actually want to see global ooc/auction removed. You just never hear from them, because they don't post here and have ooc turned off in game :P
It's an assumption, but I think given the option, the majority of players would choose to congregate in a zone.
But this is 4628/30000 when the global auction channel is present. When it's removed, the number of forum members will probably rise so people can use it instead of running to EC... And the point about not being able to tab out of everquest early on is true (you had to actually log out and quit to get to the forum back then).
Cheech
05-18-2010, 03:52 AM
Well that's one way to look at it, but I'd say turning off ooc/auction would be a better approach. There will be a raging river of tears about it going away, but I think it should be experimented with. Do I have enough supporters to use as living shields?
I would never support this. Part of the game itself was trading and having a community. I try and keep the "bot" feel out of the game for you guys.. and that's what the bazaar was.. player bots.
If you really want EC back, you guys could ask for in addition to the removal of global ooc/auction, for item links to be removed. I remember when I went to EC, it was all about buying/selling and trading. I could show up with a rubicite bracer, and by the time I left, I'd have a rubicite bracer.. *and* 5k. Part of the mystery of the game, at least to me, was learning things. Now its just click click with no learning.
That would bring back the 'EC feel', bag checks at torch 2, and various other things. It's just hard for people to ask for what is classic, if it does not benefit them.
I'm of the opinion that "ease of playing" usually only isolates players from each other. Pok books, bazaar, item links... all remove player interaction. IMO, we have enough community for EC (or whatever zone is chosen to be a hub), but not enough players, bots, boxes, and gold farmers to ever have a 'bazaar/auction house'.
Hate on me.
This is why i made this thread nilbog. There will be haters, but i completely agree bringing back that "bag checks at torch 2" feeling has classic written all over it. ill back this idea. I do like link's but i wont miss them either.
With ~30k accounts, and only 4,628 forum members, I'd say this is still true. The majority of people you play with do not read these forums.
I think it is underestimated how many players actually want to see global ooc/auction removed. You just never hear from them, because they don't post here and have ooc turned off in game :P
It's an assumption, but I think given the option, the majority of players would choose to congregate in a zone.
Maybe put up a poll and see how it goes? Bring back EC Tunnel or not. Give it a shot if it flops all well.
Gwence
05-18-2010, 11:25 AM
Why is EC the hub zone? It was still NFP on my old server back in the day. Evil races used the sewers then invis'd to the bank when they had to.
You're gonna run to neriak and back everytime you have to bank?
I dont think I'd have a vote either way to be honest in regards to removing global chat or keeping it (doesnt bother me either way), but if it does get removed I would definitely vote for NFP to remain as the hub zone.
Dumesh Uhl'Belk
05-18-2010, 11:55 AM
Why is EC the hub zone? It was still NFP on my old server back in the day. Evil races used the sewers then invis'd to the bank when they had to.
You're gonna run to neriak and back everytime you have to bank?
I dont think I'd have a vote either way to be honest in regards to removing global chat or keeping it (doesnt bother me either way), but if it does get removed I would definitely vote for NFP to remain as the hub zone.
It was GFay on my server... there's no guarantee what zone it might end up being on this server, but it is likely to happen somewhere. To all those people that suppose that all the commerce will move to the forums, I'll counter by saying that I agree that more high priced items will be posted on the boards, but the transaction costs have still gone up. Just as only a minority of people who play on P1999 regularly visit the forums, only a minority of them check the forums regularly, and an even smaller minority of those people keep the forums up in a browser and check them while in game. I'm certain that number would go up, but it's a pain in the butt, so I doubt people looking for bone chips, teleports, PGTs, and any of the hundreds of other low cost items and services that people trade are going to bother with the forums. So, people will start meeting somewhere to look for trading partners. That somewhere will likely be near a bank and near a portal.
The other benefit of having the trades done this way that hasn't been talked about much on the forums, is the opportunity it opens for player merchants. There are plenty of people who don't want to spend a lot of time in the merchant zone looking for trading partners, but even on a server the size of ours, there will be motivated low to mid level players that enjoy the trading game and the chance to make money by providing a service during part of their game time. They will be the players that buy quickly, and at a discount, off the players that don't want to sit around very long in the trading zone. They can then earn a profit by sitting in the zone and taking the time to find the buyer who needs the item.
There will likely be some players who become known for dealing in certain items. After a while, newbies might come to know that Bob is almost always around in EC and will buy bone chips for 4.5 plat per stack all the time, in any quantity. Similarly, higher level necros and SKs will know that whenever they need a re-up, they can send a tell to Bob and probably find him in EC selling them at 6p per stack. Knowing Bob reduces the transaction costs (time sitting on their ass in EC) on parties at both ends of the transaction. Bob earns coin too.
I don't want to be the Bob in this scenario, but one of the laziest mental mistakes that people can make is thinking that everyone else thinks the same way they do. I don't enjoy playing the role of Bob when I am in EQ, but some people do, and I'm glad for it. I think it's cool that in the sandbox of classic EQ, there was a place for Bob's to have fun and provide a service that benefited the rest of us.
Myrkskog
05-18-2010, 12:07 PM
Well said Dumesh. I have a friend who spent the majority of his time on classic wheeling and dealing in EC, it was what he found most fun about the game.
stormlord
05-18-2010, 05:48 PM
Why is EC the hub zone? It was still NFP on my old server back in the day. Evil races used the sewers then invis'd to the bank when they had to.
You're gonna run to neriak and back everytime you have to bank?
I dont think I'd have a vote either way to be honest in regards to removing global chat or keeping it (doesnt bother me either way), but if it does get removed I would definitely vote for NFP to remain as the hub zone.
Hypothetically, Bi-Monthly forum polls of the location would be nice. NFP or EC? GF or?
nilbog
05-18-2010, 05:49 PM
I think one or two solid days of gameplay would "determine" it for the populace. Can't stop the herd.
karsten
05-18-2010, 06:31 PM
removing item links will result in more spam, btw, not less. cuz every person selling a savants cap will, rather than just linking it, will now /auc selling savants cap, +3win +3 int head slot all/all or wtfever
now imagine that times ten, for each person that has ten things to sell.
just throwing that out there
Nocte
05-18-2010, 06:51 PM
The benefits of EC is that there are two banks within a 1-2 zone radius, one good, one evil. Any player can get into at least one of the banks, unless they have screwed up their faction in some obscure way.
There are two druid rings and two wizard spires (three, if you count the N Ro evac) within a 1-2 zone radius. There are no guards or annoying decaying skeletons that attack AFK folks in the EC tunnel, and its got its own merchants that will sell to anyone.
It's a safe place for lower levels to shop, and when Kunark/Velious release, the boats to take higher levels to those continents are 1-2 zones away, as well.
It's on Antonica, which is the starting continent for most of the playable races, and not far from the TL to Faydwer, the close second in population and player activity. Odus sucks. :)
GFay and NFP cannot offer the same amount of equally accessable benefits to players of any race/class.
Ceridain
05-18-2010, 06:56 PM
The benefits of EC is that there are two banks within a 1-2 zone radius, one good, one evil. Any player can get into at least one of the banks, unless they have screwed up their faction in some obscure way.
There are two druid rings and two wizard spires (three, if you count the N Ro evac) within a 1-2 zone radius. There are no guards or annoying decaying skeletons that attack AFK folks in the EC tunnel, and its got its own merchants that will sell to anyone.
It's a safe place for lower levels to shop, and when Kunark/Velious release, the boats to take higher levels to those continents are 1-2 zones away, as well.
It's on Antonica, which is the starting continent for most of the playable races, and not far from the TL to Faydwer, the close second in population and player activity. Odus sucks. :)
GFay and NFP cannot offer the same amount of equally accessable benefits to players of any race/class.
Wow. Great facts, thanks for compiling and wording them so well!
Just more reasons to make the move to EC, especially if global chat is turned off soon ;)
twizztid
05-21-2010, 10:50 PM
BRING EC BACK
I loved EC, always brought people together as a hang out spot. It's beside an evil city, and a good city. The current trading post, NFP, is dumb. Evil chars have to faction or invis, which is stupid.
A trade post in EC is best imo. Is equal to all.
eqdruid76
05-22-2010, 05:35 AM
The common trade zone differed from server to server, however the big 3 were east commonlands tunnel, north freeport, and greater faydark. While I agree whole-heartedly that there should be a common zone for this purpose, I'm not strongly opinioned on where. North Freeport is more convenient for good races, the tunnel is a compromise, and GFay...../shrug never really understood how that one became a trade zone.
Anyway, is seems that North Freeport has already been established as a common zone, of sorts, even with serverwide /auction. Although there are a few folks who are setting up their mules at T1 and T2, and that's appreciated. Although if chat channels are implemented, and serverwide /ooc and /auction aren't eliminated, there will never be a common zone for socialization on P99. :(
eqdruid76
05-22-2010, 05:43 AM
The benefits of EC is that there are two banks within a 1-2 zone radius, one good, one evil. Any player can get into at least one of the banks, unless they have screwed up their faction in some obscure way.
There are two druid rings and two wizard spires (three, if you count the N Ro evac) within a 1-2 zone radius. There are no guards or annoying decaying skeletons that attack AFK folks in the EC tunnel, and its got its own merchants that will sell to anyone.
It's a safe place for lower levels to shop, and when Kunark/Velious release, the boats to take higher levels to those continents are 1-2 zones away, as well.
It's on Antonica, which is the starting continent for most of the playable races, and not far from the TL to Faydwer, the close second in population and player activity. Odus sucks. :)
GFay and NFP cannot offer the same amount of equally accessable benefits to players of any race/class.
EC isn't as safe to go AFK as you're making it out to be. There's good old Seargent Slate, who has terrorized many an evil PC, and the griffon, which has terrorized EVERYONE. And you can bet your sweet bippy that they'll both be trained to the tunnel at every conceivable opportunity by the plethora of chodes who play on this server.
Don't kid yourselves into thinking that a common trade zone will be all flower petals and rainbows. You will never find a more wretched hive of scum and villainy. Basically all the asshattishness from serverwide /ooc will be found there.....contained in one zone. But that's how it was on live before The Bazaar. It's very much a part of the classic Everquest experience, and that's why we want it.
Winston
05-22-2010, 05:49 AM
if ec becomes active like it once was then their wont be a problem handling someone trying to pull in a mob or two. There are more polite and generally knowledgeable players then there are 'wretched hives of scum', unfortunantly they are just louder.
Nocte
05-22-2010, 02:29 PM
EC isn't as safe to go AFK as you're making it out to be. There's good old Seargent Slate, who has terrorized many an evil PC, and the griffon, which has terrorized EVERYONE. And you can bet your sweet bippy that they'll both be trained to the tunnel at every conceivable opportunity by the plethora of chodes who play on this server.
Neither of those mobs path near enough to the tunnel to cause problems, unless they are trained there. The griffon is a terrible example, however, since it's killed as soon as it pops most of the time, and it's a rare spawn in the first place. If they ARE trained there, there's an issue where account action can be taken since there are tons of witnesses.
...and yes, all the asshattery from global /ooc will be contained to one zone. That doesn't somehow concentrate it to be more powerful and super MEGA IMMATURE, it'll be the same amount of text that we see in /ooc now(probably less, since people will have to be IN East Commonlands). When I zone out of EC, though, all of it left behind and my /ooc returns to working like it was originally designed. Just like classic.
Arkanjil
05-22-2010, 03:08 PM
Bring back the EC tunnel...even with server wide OOC/Auction, I always sell at EC tunnel and make people in NFP run to me.
Toodles!
Bodeanicus
05-23-2010, 05:29 AM
my server's trade zone was kelethin :( SCREW YOUR EC I RAISE YOU A GFAY SPIRE GANK
I'd prefer that. Why the fuck did it have to be North Freeport?
JayDee
05-23-2010, 07:01 AM
EC INC
Well that's one way to look at it, but I'd say turning off ooc/auction would be a better approach. There will be a raging river of tears about it going away...
And best of all we wont see it spammed all across our screens.
Result!:D
GM's might get the occasional PM/tell though :p
Shurid
05-23-2010, 08:48 AM
When will the Auction IRC channel be created? That way i can still play my char and sell my goods by alt + tabbing without having to sit in a tunnel.
*but that wasn't classsssic*.... I know but even the MOTD says we should use IRC
Fatalhaze
05-23-2010, 05:37 PM
bring back global chat... atleast until the population is higher.
Fatalhaze
05-23-2010, 05:40 PM
can we atleast get 2 sub forums for seperate WTB and WTS stuff in the WC tunnel forum?
KillerBladeImmortal
05-24-2010, 04:10 AM
can we atleast get 2 sub forums for seperate WTB and WTS stuff in the WC tunnel forum?
No that's not classic.
Remember playing Everquest has to be a crappy experience, now that's classic.
Elendae
05-24-2010, 04:49 AM
Come on man. People are genuinely excited about this, why shit on their parade? If the game doesn't cater to you, it's probably time to move on. The devs MO is pretty clear; you're not going to change anything.
KillerBladeImmortal
05-24-2010, 04:59 AM
Indeed, i understand the gamemasters missed a zone where they could zone in and everyone would be like:
OOOOOOOOOOOMMMMMMMMMMMMMMMMMGGGGGGGGGGGGGGGGGGGGGG GGG
YOUR A GM WITH CUSTOM ILLUSIONS AND ARMOR, SOOOOOOO KOOOOOOOOOOOL BRO
Elendae
05-24-2010, 05:00 AM
lol
Ermonican
05-24-2010, 07:35 AM
No that's not classic.
Remember playing Everquest has to be a crappy experience, now that's classic.
I don't get it. If EQ classic was such a "crappy experience" for you, then why are you here? :confused:
Thac0
05-24-2010, 08:29 AM
I don't get it. If EQ classic was such a "crappy experience" for you, then why are you here? :confused:Probably because it had some nice features that were present when he started playing. Like Global OOC/Auction.
Not any more. Only time will tell if the change makes things better or worse.
And for the record IRC isn't classic so why do it?
Stickyfingers
05-24-2010, 09:27 AM
Probably because it had some nice features that were present when he started playing. Like Global OOC/Auction.
Not any more. Only time will tell if the change makes things better or worse.
And for the record IRC isn't classic so why do it?
Well, considering IRC was released in 1995, I would say it is more classic than well....Classic Everquest.
Thac0
05-24-2010, 09:32 AM
Well, considering IRC was released in 1995, I would say it is more classic than well....Classic Everquest.
But do you remember any IRC for your server when you played live? Cause that is what people are asking for. If you want to make a personal server and spread the word then hop to it sport.
Otherwise dont waste the GMs time (was wondering who would take the pretty obviouse bait, congratulations).
Kerrik
05-24-2010, 09:51 AM
No that's not classic.
Remember playing Everquest has to be a challenging experience, now that's classic.
Fixed that for ya. Course most emo-kid WoW-era pseudogamers can't grasp the concept of a challenge, so you are forgiven for mistyping there.
Stickyfingers
05-24-2010, 10:35 AM
But do you remember any IRC for your server when you played live? Cause that is what people are asking for. If you want to make a personal server and spread the word then hop to it sport.
Otherwise dont waste the GMs time (was wondering who would take the pretty obviouse bait, congratulations).
Nope, but I remember using one when I played Counterstrike in 2000. If you wan't me to make a personal IRC server, I can do that as well, it takes about 15 min to set up admins and what not, I actually have one approved on Gamesurge atm.
KillerBladeImmortal
05-24-2010, 10:40 AM
Fixed that for ya. Course most emo-kid WoW-era pseudogamers can't grasp the concept of a challenge, so you are forgiven for mistyping there.
I have a level 50 with a manastone, WoW is more challenging then classic eq.
Being able to chat with other people has nothing to do with a challenge, you poor sad emo-kid.
YOU HAVE REACHED THE FINAL LEVEL, THE ULTIMATE BOSS OF ALL.
>> THE CHAT BLOCKER <<
Wow cool boss in this game bro, it's so tough to kill him when i can't chat man.
Using 15-30 minutes zoning to EC isn't a very hard challenge buddy.
I'm however sorry for crushing your spirit after you made it past the translocators yesterday.
Kraftwerk
05-24-2010, 11:02 AM
WoW is more challenging then classic eq.
Just to be clear, you're saying a game in which, amongst the dozens of raid zone encounters for high end 25 man content, there is only one encounter currently (Heroic LK25) which requires more coordination than 25 random people in the same zone. A game in which people are able to solo content that is still considered raiding content (Patch25, Sarth10). A game in which you log on and random into a random dungeon for 10 minutes and after several days of doing this you can purchase items equivalent to end game raid content.
You're saying that WoW is more challenging than Classic EQ?
blahblahblah manastone
http://i45.tinypic.com/33y0tir.jpg
Kainzo
05-24-2010, 11:16 AM
I have a level 50 with a manastone, WoW is more challenging then classic eq.
Being able to chat with other people has nothing to do with a challenge, you poor sad emo-kid.
YOU HAVE REACHED THE FINAL LEVEL, THE ULTIMATE BOSS OF ALL.
>> THE CHAT BLOCKER <<
Wow cool boss in this game bro, it's so tough to kill him when i can't chat man.
Using 15-30 minutes zoning to EC isn't a very hard challenge buddy.
I'm however sorry for crushing your spirit after you made it past the translocators yesterday.
So you're sitting around on a game's forum you don't play? How pathetic can someone be? Move on - waste your time on something else... or drink a galleon of bleach.
Malrubius
05-24-2010, 11:17 AM
So you're sitting around on a game's forum you don't play? How pathetic can someone be? Move on - waste your time on something else... or drink a galleon of bleach.
I don't like wow, so I think I'll go over and troll those forums for awhile. Oh wait, that wouldn't make any sense. :D
KillerBladeImmortal
05-24-2010, 11:23 AM
Just to be clear, you're saying a game in which, amongst the dozens of raid zone encounters for high end 25 man content, there is only one encounter currently (Heroic LK25) which requires more coordination than 25 random people in the same zone. A game in which people are able to solo content that is still considered raiding content (Patch25, Sarth10). A game in which you log on and random into a random dungeon for 10 minutes and after several days of doing this you can purchase items equivalent to end game raid content.
You're saying that WoW is more challenging than Classic EQ?
Just because eq classic was a massive time sink doesn't make it more challenging then WoW. Waiting and travelling with a boat for 30 minutes isn't a challenge. Not being able to chat with people on the server is hardly a challenge either, that's just bad design.
But hey what can you really expect from a game made in 1999, where possibilities were clearly limited.
I quite clearly understand you guys get wet in your underpants hanging out afk at torch 1, but at what price lulz?
KillerBladeImmortal
05-24-2010, 11:30 AM
So you're sitting around on a game's forum you don't play? How pathetic can someone be? Move on - waste your time on something else... or drink a galleon of bleach.
So you're sitting around on a game's forum replying to someone sitting on a game's forum he dont play? How pathetic can someone be? Move on - waste your time on something else... or drink a galleon of bleach.
Kuron
05-24-2010, 11:35 AM
or drink a galleon of bleach.
http://www.iro.umontreal.ca/~vaucher/Genealogy/Documents/Asia/Ships/galleon2.jpg
Yarrrrr her hull stowage can haul some 400 barrels of the creepin'-white, Cap'n! Whoe'er would be drinkin' all this is sure ta learn a lesson r' two! Arrrr!
Aadill
05-24-2010, 11:35 AM
So you're sitting around on a game's forum replying to someone sitting on a game's forum he dont play? How pathetic can someone be? Move on - waste your time on something else... or drink a galleon of bleach.
A whole ship of bleach!
Kainzo
05-24-2010, 11:38 AM
So you're sitting around on a game's forum replying to someone sitting on a game's forum he dont play? How pathetic can someone be? Move on - waste your time on something else... or drink a galleon of bleach.
Will someone like this ever realize how sad their life is?
astarothel
05-24-2010, 11:40 AM
But do you remember any IRC for your server when you played live?
Actually yes, back when cellphones weren't as common IRC was the good ol' batphone giving wonderfully loud notification beeps when bosses were up.
KillerBladeImmortal
05-24-2010, 11:44 AM
http://doubledumbassonyou.com/images/diehard3.jpg
Will someone like this ever realize how sad their life is?
Will someone like this ever realize how sad their life is?
Thac0
05-24-2010, 11:56 AM
Actually yes, back when cellphones weren't as common IRC was the good ol' batphone giving wonderfully loud notification beeps when bosses were up.And again people are asking to have a server IRC maintained by the devs instead of getting off their lazy fat butts and getting it done. So while thats great that your server did that, these people need to do that here. Not the Devs, the players.
astarothel
05-24-2010, 12:07 PM
And again people are asking to have a server IRC maintained by the devs instead of getting off their lazy fat butts and getting it done. So while thats great that your server did that, these people need to do that here. Not the Devs, the players.
There is a server IRC for project1999, Rogean hosts it...
Channel creation isn't locked, so additional channels like #auction or #lfg could be done should an individual so desire.
Nedala
05-24-2010, 12:29 PM
Holy shit immortal you re the biggest crybaby ive ever seen!! Since you dont play here anymore could you please do us all a favor and /quit the forums too instead of crying over something, you shouldnt care anymore, in multiple threads? thx!
KillerBladeImmortal
05-24-2010, 12:46 PM
Holy shit immortal you re the biggest crybaby ive ever seen!! Since you dont play here anymore could you please do us all a favor and /quit the forums too instead of crying over something, you shouldnt care anymore, in multiple threads? thx!
So the options are
1) OMG ROGEAN I LUB U, LEMMA HAB UR BABIEZ FOR U
or
2) Crybaby?
You missed my point darling, the removal of ooc/auction doesn't benefit everyone. Which I know is exceptionally hard for you americans to look past.
Now stop being the even biggest crybaby ive ever seen!!
Malrubius
05-24-2010, 12:48 PM
Holy shit immortal you re the biggest crybaby ive ever seen!! Since you dont play here anymore could you please do us all a favor and /quit the forums too instead of crying over something, you shouldnt care anymore, in multiple threads? thx!
You are right, but don't feed the trolls. I did too (slaps wrist), but am stopping now. :cool:
Aeolwind
05-24-2010, 12:50 PM
http://www.iro.umontreal.ca/~vaucher/Genealogy/Documents/Asia/Ships/galleon2.jpg
Yarrrrr her hull stowage can haul some 400 barrels of the creepin'-white, Cap'n! Whoe'er would be drinkin' all this is sure ta learn a lesson r' two! Arrrr!
Fifteen Trolls on a dead man's chest
Yo ho ho and a bottle of bleach
Drink and the dev had done for the rest
Yo ho ho and a bottle of bleach.
Aeolwind
05-24-2010, 12:55 PM
You missed my point darling, the removal of ooc/auction doesn't benefit everyone. Which I know is exceptionally hard for you americans to look past.
That is not entirely true. It is the benefit of the project. You mistakenly think that this is your server. Further posts of trolling on your behalf Immortal are going to be edited. Either add to the discussion or shut up.
Ihealyou
05-24-2010, 12:58 PM
I was drinking coffee one day when I had an idea: Why doesn't somebody turn off global ooc and auction? Then, Project1999 came along. They turned off global ooc and auction. I don't like to brag, but I think I'm pretty much a genius. I'm a cleric, and Project1999 was my idea.
KillerBladeImmortal
05-24-2010, 01:16 PM
That is not entirely true. It is the benefit of the project. You mistakenly think that this is your server. Further posts of trolling on your behalf Immortal are going to be edited. Either add to the discussion or shut up.
Here is a puppy
http://www.pedigreepuppiesforsale.com/puppies/pug-puppy.jpg
Malrubius
05-24-2010, 01:20 PM
Aww man, now I won't get to have any of his stuff.
nilbog
05-24-2010, 01:42 PM
You're banned now, KillerBlade. Insulting developers for free service = stupid.
It's interesting that the EC tunnel developed overnight... making it more of a success than I thought it would be. People claiming that this isn't classic.. wtf ever, seriously.
Population versus auction, there were more people in EC yesterday than there should have been. In prekunark on Erollisi Marr, trading started as Gfay only on Sundays. It later changed to EC permanently. When this happened, you could expect to find 30-50 people there at night time, and around 100 people there during the day.
I mean really.. the live zones crashed.. if tons of people got in there. What was it.. around 175 people in EC the first time I saw it crash. We've gotten like 150 in there just for a giveaway event the other night.
Being able to sell to 600 people at a time... was NOT an option from 1999-Luclin.
Kerrik
05-24-2010, 01:46 PM
Thanks Nilbog.
Goeatabagofdicks
05-24-2010, 01:50 PM
You're banned now. Big brave anon troll.
I sense the madness within you is strong.
dont me bad bro
nilbog
05-24-2010, 01:56 PM
I'm so not mad bro. I'm trying to chill in EC and get my immersion on.
km2783
05-24-2010, 02:39 PM
I was drinking coffee one day when I had an idea: Why doesn't somebody turn off global ooc and auction? Then, Project1999 came along. They turned off global ooc and auction. I don't like to brag, but I think I'm pretty much a genius. I'm a cleric, and Project1999 was my idea.
This made me chuckle
Elendae
05-24-2010, 02:59 PM
http://i45.tinypic.com/33y0tir.jpg
best.
stormlord
05-24-2010, 03:18 PM
You're banned now, KillerBlade. Insulting developers for free service = stupid.
It's interesting that the EC tunnel developed overnight... making it more of a success than I thought it would be. People claiming that this isn't classic.. wtf ever, seriously.
Population versus auction, there were more people in EC yesterday than there should have been. In prekunark on Erollisi Marr, trading started as Gfay only on Sundays. It later changed to EC permanently. When this happened, you could expect to find 30-50 people there at night time, and around 100 people there during the day.
I mean really.. the live zones crashed.. if tons of people got in there. What was it.. around 175 people in EC the first time I saw it crash. We've gotten like 150 in there just for a giveaway event the other night.
Being able to sell to 600 people at a time... was NOT an option from 1999-Luclin.
This.
Also it matters what people think even though it might not reflect the reality.
But you offer a compelling reason to at least give EC a chance before giving up and reversing.
Kainzo
05-24-2010, 03:24 PM
So you're sitting around on a game's forum replying to someone sitting on a game's forum he dont play? How pathetic can someone be? Move on - waste your time on something else... or drink a galleon of bleach.
My favorite part is when you got banned, haha.
SpartanEQ
05-24-2010, 07:03 PM
On Xev server, way back in the day, EC tunnel was the Antonica auction zone and GFay was the Faydark auction zone. Has anyone been auctioning in GFay? Just curious.
Arkyani
05-24-2010, 07:15 PM
Just going to toss my opinion out there about the new changes and EC.
Well, it worked. I do have to say that. EC is how i've remembered it and it really is a blast. It brings back a sense of competing prices, cutthroat deals, and a place you can go no matter what you may need.
On the flip side of this, is the server now feels dead without the global chat in my opinion. That chat made the server feel alive in a way, and gave people who were off doing their own thing something to do in their downtime. Although, I do believe the chat should be a bit more restricted with less drug talk and things people may find offensive.
Great job anyway with the outcome of the EC tunnel and trading extravaganza, and if global OOC doesnt come back I'm sure everyone will adapt, but to me it just made the game feel a bit more alive and exciting instead of staring at a mana bar during downtime.
Edit: Just thought of it, but its also much harder to find groups, rezzes, or anything along them lines now. Where I used to be able to find a group when i logged in, I have found myself logging in less because I dont have the two hours it takes to run from zone solb, to lower guk and back and forth trying to find a group. The global channels made that a bit more accessible.
President
05-24-2010, 07:43 PM
As I said in another thread.. By 1AM EST last night there were only 15 people over level 15 in EC and only a handful of people selling stuff. It's pretty much going to be impossible to find items unless you play during peak hours or use the forums.
EC seems to be going alright now, but I am somewhat interested to see whether it is sustainable or if this is just the initial thrill of it being back.
President
05-24-2010, 07:45 PM
Strange that your server worked the way it did Nilbog. I really don't remember the population of GFAY on Povar ever dropping below 150 and was generally well over 200 selling items and nearly any time of the day. Even when it split to Xev, Gfay was still packed with people.
Breuce
05-24-2010, 08:08 PM
Strange that your server worked the way it did Nilbog. I really don't remember the population of GFAY on Povar ever dropping below 150 and was generally well over 200 selling items and nearly any time of the day. Even when it split to Xev, Gfay was still packed with people.
I seem to remember Faymart being the place to be very early in Innoruuk's life too, but EC took over eventually in a big big way. I miss GFaymart, bring it back! EC tunnel is not MY classic! ;P
vBulletin® v3.8.11, Copyright ©2000-2025, vBulletin Solutions Inc.