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View Full Version : GM event ideas


Talgurin
05-24-2010, 04:48 AM
So tonight's capture the flag in Plane of Time had me thinking.

With the surplus of old zones accessible by the GMs, there's a lot of potential to implement content through more cool GM events.

For instance... a group / guild is summoned to Plane of Fire and must have council with Solusek Ro...

A secret transporter in Qeynos Catacombs built by the bloodsabers leads an adventurer into Ruins of Lxanvom,

etc.

Things like this would provide a depth old live didn't have, and it would also keep things exciting for players... because in the far future, after Velious is out for a long while, players will be going a bit stir crazy. GM events in old post-classic zones with unique content would be one way to keep interesting new stuff going on.

Just my thoughts,

pickled_heretic
05-24-2010, 04:54 AM
how about lightsabers

Fargus
05-24-2010, 05:49 AM
why not base some events with the gods around their actual lore?

Brut
05-24-2010, 06:36 AM
I'd just be happy with orcs attacking freeport or whatnot and us defending it!

Kinamur1999
05-24-2010, 08:22 AM
I'd just be happy with orcs attacking freeport or whatnot and us defending it!

Simple and with a little scripting could be tons of fun for lower levels. These events don't need to be complicated and over the top, I mean ctf in time sounds fun but orcs invading freeport now that sounds like classic to me!

Thac0
05-24-2010, 08:32 AM
How about events that fix broken quest and spawns? I'm sure everyone would enjoy that :)

Zithax
05-24-2010, 08:37 AM
Mayong Mistmoore events imo

Peppermint
05-24-2010, 09:28 AM
I'd second Mayong events! One of the primary reasons i started playing here was to get to fight the bastard cause i missed him in original EQ (and Mistmoore my all time fave zone).

So come on, pretty PLEAAAASE give me another chance to see/help him die? :p

Kainzo
05-24-2010, 09:39 AM
More scripted invasion events would be great.