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SomberSunday
08-14-2012, 11:56 AM
My bro and I plan on grouping up when we both play and he's decided on an Ogre SK. My question for you crazy folks, is what would pair well with the SK?
I'm leaning towards a druid, but curious what peoples thoughts are on other classes.

Iksar
08-14-2012, 12:05 PM
Druid paired with almost anything is good. Lots of utility. Enchanter or shaman are probably the more obvious choices.

falkun
08-14-2012, 12:06 PM
SHM is about the best pairing with any melee there is. Cler will work well to get a larger group going, but only decent in duo. Basically, the SK is going to be tanking/DPS, he'll require support and heals. The sham brings both the best, the druid second, and cleric third. But if you branch out from the duo to a full group, one of the other 4 can bring the support and then cleric heals are unmatched.

Raavak
08-14-2012, 12:07 PM
I agree, SK & Shaman rule.

SomberSunday
08-14-2012, 02:10 PM
Sweet. I'll probably stick with the Druid then since ports/buffing will be nice no matter what we do.

somnia
08-14-2012, 10:32 PM
Druids are less desired than Shaman in end-game and groups mid-game and up. Shaman buffs are, for the most part, better than druids across the board. Aside from DS and Port, Druids are a second rate Shaman and without a pet (until 55+ Velious).

Only go druid if ports are a necessity and you want a little more solo flexibility. Otherwise, if you are mostly duoing with an SK then I highly recommend Shaman as this class is the ultimate buffer and capable of providing decent haste and the best slows. Healing is on par with druids. In all honestly go Shaman unless you absolutely need ports in which case Druids are alright.

theaetatus
08-14-2012, 10:43 PM
Go cleric. You'll have the start of a solid group already, and can duo undead stuff if you really need to duo. SK/Dru and SK/Shm get worse in later levels in comparison and you'd still need to find a cleric to get a group going most of the time.

somnia
08-14-2012, 11:08 PM
Go cleric. You'll have the start of a solid group already, and can duo undead stuff if you really need to duo. SK/Dru and SK/Shm get worse in later levels in comparison and you'd still need to find a cleric to get a group going most of the time.

Cleric is not a bad choice if you plan to start full groups often.

webrunner5
08-15-2012, 06:00 AM
Yeah, Tank, Cleric, Enchanter, the holly grail of groups. Can pretty much do anything with those three. SK with FD really helps.

Kevynne
08-15-2012, 06:24 AM
shm. recruit a friend a make me him roll enc would make it even better :p

falkun
08-15-2012, 07:24 AM
SK/Shm get worse in later levels

One of the best fungi camping duos is "worse in later level"? What is this...I don't even...

Anyways. Druid not having a pet not entirely true. If you find a place to kill with animals, Druids can utilize their L24 charm animal (http://wiki.project1999.org/index.php/Charm_Animals) spell to increase the DPS of your duo. Not useful everywhere, but people do not discount charm for enchanters, so why do it for druids?

Cleric would work fear kiting undead. Cleric fear + SK snare + cleric nukes. Think outside the box, there are a world of tactics that are possible but not "typical". Use them and prosper.

SomberSunday
08-15-2012, 10:58 AM
Yeah, I kept going back and forth on the Shaman idea. I think Druid is going to be where it's at. The ports will be really helpful for both of us, and it'll be nice to buff up folks as their leveling. Gotta pay it forward.

somnia
08-15-2012, 01:05 PM
Yeah, I kept going back and forth on the Shaman idea. I think Druid is going to be where it's at. The ports will be really helpful for both of us, and it'll be nice to buff up folks as their leveling. Gotta pay it forward.

You seem dead set on druid. Remember druids are one of the most common classes on the server and finding ports is usually pretty easy. In the long run a shaman or cleric will be a lot more useful in a duo.

Good luck.

Tarathiel
08-15-2012, 01:09 PM
rogue

Servellious
08-15-2012, 01:22 PM
Druid is such a under powered class not to mention shamans can kick their ass in p leveling and buffing

webrunner5
08-15-2012, 01:34 PM
Druids suck at healing high end tanks. And no mana re gen ability like a Shaman with Canni dance or Topor. Cleric is very effifcent with Complete Heal.

falkun
08-15-2012, 02:25 PM
If the man wants to Druid, let him druid. It will work with the SK into the 40s at least, and you can always switch over to fear kiting.

Kevynne
08-15-2012, 03:41 PM
If the man wants to Druid, let him druid. It will work with the SK into the 40s at least, and you can always switch over to fear kiting.

theaetatus
08-15-2012, 03:44 PM
That's all well and good, as long as he realises it's the worst of the three duos by a long way.

SomberSunday
08-15-2012, 04:08 PM
I think I'll just make a rogue, everyone can use one of those right? :D

My love of the druid is simple, it was my main to 62 back in the day. I know em, I love em. Never grouped with many SKs though and never played a Shaman.
Thanks for all the advice!

fadetree
08-15-2012, 04:09 PM
Gotta love the evacs. Sometimes you just need to gtfo quick.

SomberSunday
08-15-2012, 04:13 PM
Gotta love the evacs. Sometimes you just need to gtfo quick.

True dat. If playing this game again has reminded me of anything, it's that situations can go from, "I think we've got this" to "NOPE<door slam>" in 0.2 seconds flat.

azeth
08-15-2012, 04:31 PM
True dat. If playing this game again has reminded me of anything, it's that situations can go from, "I think we've got this" to "NOPE<door slam>" in 0.2 seconds flat.

The events that transpire between those two clauses:

1. Puller brings in 3 dark blues

2. Group drops 1 mob

3. Named spawns on the group

"I think we've got this"

4. Tank switches targets to named

5. CC'r handles remaining 2 dark blues

6. DPS class breaks mez

7. Healer goes full-retard and hits DPS with a spot heal

8. Healer now has a dark blue raping him

"Nope"

fadetree
08-15-2012, 05:06 PM
lawl

SomberSunday
08-15-2012, 09:37 PM
My fave was the rogue using a backstab/instill doubt macro in a dungeon to level up his ID...then it procs and the monster takes off into the bowels of the dungeon....bringing back all his friends.....wtf.

webrunner5
08-15-2012, 09:45 PM
Yeah, fear in a dungeon is not a good thing lol.

theaetatus
08-15-2012, 10:07 PM
Sometimes it's great... Just very occasionally :P

Jagmarr
08-15-2012, 10:11 PM
should roll necro, both are superior classes.. not to mention both get feign death.

SomberSunday
08-16-2012, 09:32 AM
I gave it some thought and decided on a shammie. I've played a Druid to 62, so why repeat history? I've never done a shaman, so here we go. Now I just need to suffer through Halas. (no Ogre for me, not gonna even try it again...)

Savok
08-16-2012, 09:39 AM
Was nice to meet both of you yesterday in Kurns.

Messianic
08-16-2012, 09:40 AM
I gave it some thought and decided on a shammie. I've played a Druid to 62, so why repeat history? I've never done a shaman, so here we go. Now I just need to suffer through Halas. (no Ogre for me, not gonna even try it again...)

Good man :) Shaman = Gods.

Now save up for a Rubi BP or Iksar regen BP :D

SomberSunday
08-16-2012, 09:53 AM
At this point I'd settle for a backpack and a fine steel mace in Halas.
You attack a wooly spiderling, and MISS!
You attack a wooly spiderling, and hit it for 1 point of damage.
You attack a wooly spiderling, and MISS!
*alt tab* Tick away at a diamond vein in Minecraft.

godbox
08-16-2012, 11:31 AM
since your gonna duo the whole time and are starting from scratch go troll for the free ikky regen bp.

webrunner5
08-17-2012, 10:59 AM
since your gonna duo the whole time and are starting from scratch go troll for the free ikky regen bp.

He has a good point.

SomberSunday
08-17-2012, 11:03 AM
Gotta go against the tides! Why play a pile of stinky trollness when a tall female barbarian of snu snu could be picked?

falkun
08-17-2012, 11:03 AM
The nice thing about sham SK is most races that can be one can be the other. DEs, humans, and erudites can't be shaman, and barbarians can't be SKs, but troll, iksar, and ogre all overlap. The largest penalty will be with iksar or troll, but the greatest benefits will be for troll or ogre.

Xadion
08-17-2012, 11:05 AM
I came here just to say

Shaman + SK is one of the best duoing combos and only gets better with velious +

falkun
08-17-2012, 11:06 AM
tall female barbarian

The benefits to barbarian:
Barb Spiritists Hammer
Good Faction

are not superior to Ogre/Troll benefits:
Slam
HP regen (troll)
Stun immunity (Ogre)

unless leveling speed is important. But honestly I'd suggest you enjoy the journey, the top isn't nearly as fun as everyone makes it out to be.

Xadion
08-17-2012, 11:16 AM
The benefits to barbarian:
Barb Spiritists Hammer
Good Faction

are not superior to Ogre/Troll benefits:
Slam
HP regen (troll)
Stun immunity (Ogre)

unless leveling speed is important. But honestly I'd suggest you enjoy the journey, the top isn't nearly as fun as everyone makes it out to be.


You forgot the most obvious benefit to a tall female barb...boobies

thrump
08-17-2012, 11:21 AM
You forgot the most obvious benefit to a tall female barb...boobies

My troll boobies are lovely, TYVM.

webrunner5
08-17-2012, 09:31 PM
My troll boobies are lovely, TYVM.

Well, sort of saggy. But what the heck. I think it depends if you want to solo a lot. The Troll or Iksar regen is a big help.

Tanking, Ogre Stun Immunity does help. Not counting crazy starting stats.

godbox
08-18-2012, 11:08 AM
I came here just to say

Shaman + SK is one of the best duoing combos and only gets better with velious +

except from like 55-60 where the sham cant help think how much faster they could solo without the exp penalty

Vellatri
11-21-2012, 11:20 AM
Snare questions:

1) Is the druid's snare optimal for fear kiting? (I'm not asking if that makes druids better than shaman. It's a very specific question.)

2) Does druid snare stack with SK darkness snare?

3) Do enchanters or shaman get any kind of snaring spell?

Thanks!

Ele
11-21-2012, 11:35 AM
Snare questions:

1) Is the druid's snare optimal for fear kiting? (I'm not asking if that makes druids better than shaman. It's a very specific question.)

2) Does druid snare stack with SK darkness snare?

3) Do enchanters or shaman get any kind of snaring spell?

Thanks!

1) Druid snare (Ensnare) lasts longer than other snares 7-10 minutes.

2) Does not stack.

3) Troll/Innoruuk Shamans can get a clinging darkness snare necklace.

Bubbles
11-22-2012, 03:45 AM
Snare questions:

1) Is the druid's snare optimal for fear kiting? (I'm not asking if that makes druids better than shaman. It's a very specific question.)

2) Does druid snare stack with SK darkness snare?

3) Do enchanters or shaman get any kind of snaring spell?

Thanks!


1. ) god yes, it's far, far more mana efficient than a necro/sk darkness line.

2. ) nope.

3. ) Shaman get that Regeant Symbol of Innoruuk with the proper (Inno) diety if they do the quest. Enchanter bring the ability to fear targets and charm mobs that hit much harder than typical caster pets. ;)